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8,216篇论文匹配“New Approaches”
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ByeongCheol Lee, Hyun Seok Seong, Sangeek Hyun, Gilhan Park, WonJun Moon, Jae-Pil Heo

A sliding-window inference strategy is commonly adopted in recent training-free open-vocabulary semantic segmentation methods to overcome limitation of the CLIP in processing high-resolution images. However, this approach introduces a new challenge: each window is processed independently, leading to semantic discrepancy across windows. To address this issue, we propose Global-Local Aligned CLIP (GLA-CLIP), a framework that facilitates comprehensive information exchange across windows. Rather than limiting attention to tokens within individual windows, GLA-CLIP extends key-value tokens to incorporate contextual cues from all windows. Nevertheless, we observe a window bias: outer-window tokens are less likely to be attended, since query features are produced through interactions within the inner window patches, thereby lacking semantic grounding beyond their local context. To mitigate this, we introduce a proxy anchor, constructed by aggregating tokens highly similar to the given query from all windows, which provides a unified semantic reference for measuring similarity across both inner- and outer-window patches. Furthermore, we propose a dynamic normalization scheme that adjusts attention strength according to object scale by dynamically scaling and thresholding the attention map to cope with small-object scenarios. Moreover, GLA-CLIP can be equipped on existing methods and broad their receptive field. Extensive experiments validate the effectiveness of GLA-CLIP in enhancing training-free open-vocabulary semantic segmentation performance. Codes are available at github.com/2btlFe/GLA-CLIP

Huajie Tan, Sixiang Chen, Yijie Xu, Zixiao Wang, Cheng Chi, Yuheng Ji, Yaoxu Lyu, Zhongxia Zhao, Xiansheng Chen, Peterson Co 等

The primary obstacle for applying reinforcement learning (RL) to real-world robotics is the design of effective reward functions. While recently learning-based Process Reward Models (PRMs) are a promising direction, they are often hindered by two fundamental limitations: their reward models lack step-aware understanding and rely on single-view perception, leading to unreliable assessments of fine-grained manipulation progress; and their reward shaping procedures are theoretically unsound, often inducing a semantic trap that misguides policy optimization. To address these, we introduce Dopamine-Reward, a novel reward modeling method for learning a general-purpose, step-aware process reward model from multi-view inputs. At its core is our General Reward Model (GRM), trained on a vast 3,400+ hour dataset, which leverages Step-wise Reward Discretization for structural understanding and Multi-Perspective Reward Fusion to overcome perceptual limitations. Building upon Dopamine-Reward, we propose Dopamine-RL, a robust policy learning framework that employs a theoretically-sound Policy-Invariant Reward Shaping method, which enables the agent to leverage dense rewards for efficient self-improvement without altering the optimal policy, thereby fundamentally avoiding the semantic trap. Extensive experiments across diverse simulated and real-world tasks validate our approach. GRM achieves state-of-the-art accuracy in reward assessment, and Dopamine-RL built on GRM significantly improves policy learning efficiency. For instance, after GRM is adapted to a new task in a one-shot manner from a single expert trajectory, the resulting reward model enables Dopamine-RL to improve the policy from near-zero to 95% success with only 150 online rollouts (approximately 1 hour of real robot interaction), while retaining strong generalization across tasks.

Francesco Laiti, Davide Talon, Jacopo Staiano, Elisa Ricci

Image memorability, i.e., how likely an image is to be remembered, has traditionally been studied in computer vision either as a passive prediction task, with models regressing a scalar score, or with generative methods altering the visual input to boost the image likelihood of being remembered. Yet, none of these paradigms supports users at capture time, when the crucial question is how to improve a photo memorability. We introduce the task of **Mem**orability **Feed**back (**MemFeed**), where an automated model should provide actionable, human-interpretable guidance to users with the goal to enhance an image future recall. We also present **MemCoach**, the first approach designed to provide concrete suggestions in natural language for memorability improvement (e.g., "emphasize facial expression," "bring the subject forward"). Our method, based on Multimodal Large Language Models (MLLMs), is training-free and employs a teacher-student steering strategy, aligning the model internal activations toward more memorable patterns learned from a teacher model progressing along least-to-most memorable samples. To enable systematic evaluation on this novel task, we further introduce **MemBench**, a new benchmark featuring sequence-aligned photoshoots with annotated memorability scores. Our experiments, considering multiple MLLMs, demonstrate the effectiveness of MemCoach, showing consistently improved performance over several zero-shot models. The results indicate that memorability can not only be predicted but also taught and instructed, shifting the focus from mere prediction to actionable feedback for human creators. Dataset and code will be publicly released upon publication.

Fuxiang Yang, Donglin Di, Lulu Tang, Xuancheng Zhang, Lei Fan, Hao Li, Wei Chen, Tonghua Su, Baorui Ma

Vision-Language-Action (VLA) models are promising for embodied intelligence, yet they often overlook the predictive and temporal-causal structure underlying visual dynamics. World-model VLAs address this by predicting future frames, but waste capacity reconstructing redundant backgrounds. To overcome these limitations, we introduce CoWVLA, a new "Chain of World" paradigm that unifies world-model temporal reasoning with a disentangled latent motion representation. First, a pretrained video VAE serves as a latent motion extractor, explicitly factorizing video segments into structure and motion latents. Then, during pre-training, the VLA learns from an instruction and an initial frame to infer a continuous latent motion chain and predict the segment's terminal frame. Finally, during co-fine-tuning, this latent dynamic is aligned with discrete action prediction by jointly modeling sparse keyframes and action sequences in a unified autoregressive decoder. This design preserves the world-model benefits of temporal reasoning and world knowledge while retaining the compactness and interpretability of latent actions, enabling efficient visuomotor learning. Extensive experiments on robotic simulation benchmarks show that CoWVLA outperforms existing world-model and latent-action approaches and achieves moderate computational efficiency, highlighting its potential as a more effective VLA pretraining paradigm. Project website: https://fx-hit.github.io/cowvla-io.

Alessio Mazzucchelli, Maria Naranjo-Almeida, Jorge Bustos-Sanchez, Mariella Dimiccoli, Francesc Moreno-Noguer, Jordi Sanchez-Riera, Adrian Penate-Sanchez

Most Gaussian Splatting techniques that provide a 3D semantic representation of the scene don't optimize the underlying 3D geometry of the scene. This makes object-level editing or asset extraction challenging. Recent methods, like COBGS, Trace3D, and ObjectGS, acknowledge this limitation and propose approaches that modify the geometry of the scene to represent the underlying semantics. We go a step further and propose a novel solution that provides near perfect boundaries in object extraction. We do so by introducing two new losses in the optimization that take care of: 1. Modifying the geometry of visible Gaussians to respect semantic boundaries, and, 2. Modifying the geometry of non-visible Gaussians that appear once the object is extracted. Our first loss propagates gradients directly through the rasterization to allow for seamless integration within the optimization of the Gaussian parameters. Our second loss also propagates gradients to the Gaussian parameters, but does so without passing through the rasterization. This allows it to modify the geometry of the scene, even if not much transmittance arrives to a Gaussian (partial or non-visible). Exhaustive comparisons to 12 state of the art methods over 4 datasets, using six metrics, demonstrate that our approach produces overall the best boundary segmentation to date.

Haoming Yang, Ke Ma, Ligong Zhang, Xiaojun Jia, Yingfei Sun, Qianqian Xu, Qingming Huang

Text-to-Image (T2I) models have achieved significant progress in generating high-quality images, with compositional visual generation emerging as an important capability that enables them to synthesize coherent, natural scenes from multiple discrete concepts. However, this powerful compositionality, while enhancing creativity, also introduces new safety risks: combinations of different concepts can produce high-risk images without explicitly expressing harmful content. Motivated by this, we propose CoRA (Composable Reassembly Attack): an attack method that preserves the original semantics while bypassing safety filters. Unlike traditional compositional generation approaches that rely on modifying the sampling process, CoRA operates solely in the text space under a black-box setting, iteratively rewriting and guiding prompts through interactive steps. Specifically, CoRA decomposes a potentially harmful intent into a set of fine-grained, superficially benign but semantically complete visual elements, and then uses iterative selection and reassembly to guide the target T2I model to recombine these elements without triggering safety checks, thereby recovering the original malicious semantics. Experimental results show that CoRA significantly improves attack success rates, producing higher-risk outputs while maintaining semantic consistency. Warning: This paper contains offensive or disturbing content.

Jiahao Li, Wenxuan Xie, Zhaoyang Jia, Bin Li, Zongyu Guo, Xiaoyi Zhang, Yan Lu

While neural video codecs (NVCs) have demonstrated superior compression ratio, their prohibitive computational complexity remains a critical barrier to real-world deployment. This paper introduces a chunk-based coding framework designed to significantly improve the rate-distortion-complexity trade-off. Instead of processing frames sequentially, our approach encodes a chunk of multiple frames into a single compact latent representation and decodes them simultaneously. This is enabled by cross-frame interaction modules for joint spatial-temporal modeling and frame-specific decoders for parallel reconstruction. This paradigm not only dramatically enhances coding throughput but also facilitates more effective modeling of long-term temporal correlations. To further boost speed, we propose a streamlined entropy coding mechanism that consolidates bit-stream interactions into a single step, substantially reducing decoding overhead. Building on these innovations, we present DCVC-UF (Ultra-Fast), a new NVC that sets a new SOTA in performance. Our experiments show that DCVC-UF can achieve ultra-fast encoding and decoding speeds, significantly outperforming previous leading codecs. DCVC-UF serves as a notable landmark in the journey of NVC evolution. The code is at https://github.com/microsoft/DCVC.

Seongyu Kim, Seungwoo Lee, Hyeonggon Ryu, Joon Son Chung, Arda Senocak

We address the problem of tactile localization, where the goal is to identify image regions that share the same material properties as a tactile input. Existing visuo-tactile methods rely on global alignment and thus fail to capture the fine-grained local correspondences required for this task. The challenge is amplified by existing datasets, which predominantly contain close-up, low-diversity images. We propose a model that learns local visuo-tactile alignment via dense cross-modal feature interactions, producing tactile saliency maps for touch-conditioned material segmentation. To overcome dataset constraints, we introduce: (i) in-the-wild multi-material scene images that expand visual diversity, and (ii) a material-diversity pairing strategy that aligns each tactile sample with visually varied yet tactilely consistent images, improving contextual localization and robustness to weak signals. We also construct two new tactile-grounded material segmentation datasets for quantitative evaluation. Experiments on both new and existing benchmarks show that our approach substantially outperforms prior visuo-tactile methods in tactile localization.

Quyen Tran, Hai Nguyen, Quan Dao, Hoang Phan, Linh Van, Khoat Than, Dinh Phung, Dimitris Metaxas, Trung Le

In online incremental learning, data continuously arrives with substantial shifts in distribution, creating a significant challenge since previous samples cannot be revisited. Prior research has typically relied on either a single adaptive centroid or fixed multiple centroids to represent each class in the latent space. However, such methods struggle when class data streams are inherently multimodal and require continual centroid updates. To overcome this, we introduce an online Mixture Model learning framework grounded in Optimal Transport theory (MMOT), where centroids evolve incrementally with new data. This approach offers two main advantages: (i) it provides a more precise characterization of complex data streams, and (ii) it enables improved class similarity estimation for unseen samples during inference through MMOT-derived centroids. Furthermore, to strengthen representation learning and mitigate catastrophic forgetting, we design a Dynamic Preservation strategy that regulates the latent space and maintains class separability over time. Experimental evaluations on benchmark datasets confirm the superior effectiveness of our proposed method.

Jianhao Zheng, Liyuan Zhu, Zihan Zhu, Iro Armeni

Estimating camera pose in dynamic environments is a critical challenge, as most visual SLAM and SfM methods assume inputs from static environments. While recent dynamic-aware methods exist, they are often not unified: semantic-based approaches are brittle, per-sequence optimization methods fail on short sequences, and other learned models sometimes perform badly on static-only scenes. We present Wildpose, a unified monocular pose estimation framework that is robust in dynamic environments while maintaining state-of-the-art performance on static and low-ego-motion datasets. Our key insight is to connect the two powerful paradigms in modern 3D vision: the rich perceptual frontend of feed-forward models and the end-to-end optimization of differentiable bundle adjustment (BA). We achieve this by enhancing the differentiable BA pipeline in two ways. First, we introduce a new 3D-aware update operator by integrating a frozen, pre-trained MASt3R feature backbone and training the operator's subsequent layers on a diverse curriculum of static and dynamic data. Second, we propose a high-capacity motion mask detector that leverages rich, multi-level 3D-aware features from the same frozen backbone. Extensive experiments show Wildpose consistently outperforms prior methods across a wide variety of benchmarks, including dynamic (Wild-SLAM, Bonn), static (TUM, 7-Scenes), and low-ego-motion (Sintel) datasets.

Anna Šárová Mikeštíková, Médéric Fourmy, Martin Cifka, Josef Sivic, Vladimir Petrik

Single-view RGB model-based object pose estimation methods achieve strong generalization but are fundamentally limited by depth ambiguity, clutter, and occlusions. Multi-view pose estimation methods have the potential to solve these issues, but existing works rely on precise single-view pose estimates or lack generalization to unseen objects. We address these challenges via the following three contributions. First, we introduce AlignPose, a 6D object pose estimation method that aggregates information from multiple extrinsically calibrated RGB views and does not require any object-specific training or symmetry annotation. Second, the key component of this approach is a new multi-view feature-metric refinement specifically designed for object pose. It optimizes a single, consistent world-frame object pose by minimizing the feature discrepancy between on-the-fly rendered object features and observed image features across all views simultaneously. Third, we report extensive experiments on six datasets (YCB-V, T-LESS, HouseCat6D, ITODD-MV, IPD, XYZ-IBD) using the BOP benchmark evaluation and show that AlignPose outperforms other published methods, especially on challenging industrial datasets where multiple views are readily available in practice.

Thomas Besnier, Emery Pierson, Sylvain Arguillere, Maks Ovsjanikov, Mohamed Daoudi

We present PaNDaS, a novel deep learning framework for Partial Non-Rigid Deformations and interpolations of Surfaces (PaNDaS). PaNDaS learns a per-face feature field on the source mesh and fuses it with a global encoding of the target. A deformation generator predicts a Jacobian field and recovers a smooth displacement, enabling precise regional control, pose mixing, and transferable local edits. Unlike previous approaches, our method can restrict the deformations to specific parts of the shape in a versatile way. Across various human body part datasets, PaNDaS achieves state-of-the-art interpolation accuracy and stronger locality than methods based on global shape codes or handles, while remaining robust to remeshing. We demonstrate several localized shape manipulation tasks and show that our method can generate new shapes by combining different input deformations.

Yang Fu, Yuliang Zou, Hao Xiang, Xin Huang, Yijing Bai, Chen Song, Weijing Shi, Govind Thattai, Dragomir Anguelov, Mingxing Tan 等

In autonomous driving, mapping is critical for motion planning but remains an under-utilized resource for perception tasks like 3D object detection. Maps can provide robust structural priors of the static environment, suited to resolving ambiguities and correcting for sensor data sparsity or noise -- issues especially prevalent for distant objects or during adverse weather conditions. However, conventional High-Definition (HD) maps are resource-intensive to obtain and maintain, which presents a challenge for achieving efficient, large-scale deployment. In this paper, we propose a scalable solution to systemically leverage mapping to improve 3D detection by overcoming two primary challenges. First, we introduce a pipeline to automatically build dense mapping priors from aggregated sensor data, eliminating the need for human labeling. Second, we design a novel Mapping Prior Augmented 3D detection (MPA3D) framework to effectively integrate the mapping priors with the distinct modalities of sensor data. Our extensive experiments on the Waymo Open Dataset demonstrate that our approach achieves new state-of-the-art results, and proving the effectiveness of using scalable, reconstructed scene priors to enhance 3D detection.

Zeyu An, Wanyu Lin, Feng Tan, Shujun Wang

Recent advances in diffusion-based language models (DLMs) have shown remarkable potential for de novo protein design. However, enabling controllable protein generation requires integrating diverse biological conditions, such as structure, functions, and chemical interactions, each represented in distinct modalities. Existing approaches often either support a single condition or treat multiple conditions through separate modality-specific encoders. This isolation limits cross-modal interaction, reduces generation quality, and complicates the incorporation of new conditions without retraining or redesigning the backbone. To address these limitations, we introduce MMCP-GEN, a DLM for Multi-Modal, Multi-Condition Protein sequence GENeration. MMCP-GEN establishes a new paradigm for controllable protein generation under complex multimodal constraints. Its core is a modality-composable and extensible conditioning mechanism that fuses heterogeneous biological conditions via learnable queries and modality-indicator heads, enabling disentangled, extensible, and cross-modal condition integration without retraining the backbone. A joint generation-and-scoring objective further aligns sequence recovery with structural fidelity. Empirically, MMCP-GEN achieves state-of-the-art performance across structure-, function-, and ligand-conditioned tasks, improving sequence recovery by up to 5% and outperforming attentive baselines in diverse functional annotation tasks. These results establish MMCP-GEN as a general and high-fidelity framework for controllable protein generation. The source code is publicly available at https://github.com/WanyuGroup.

Junho Yoon, Jaemo Jeong, Hyunju Kim, Dongman Lee

Aligning egocentric video with wearable sensors has shown promise for human action recognition, but faces practical limitations in user discomfort, privacy concerns, and scalability. We explore exocentric video with ambient sensors as a non-intrusive, scalable alternative. However, the Global Alignment approach prevalent in egocentric-wearable settings fails in this new setting due to two problems: (P1) inability to capture local details such as subtle motions, and (P2) over-reliance on modality-invariant temporal features that distort negative relationships. To resolve these problems, we propose DETACH, a decomposed spatio-temporal alignment framework. By decomposing both modalities into spatial-temporal components, we preserve subtle temporal cues in videos from spatial features, and convert implicit sensor channel activations into explicit spatial prototypes via online clustering, thereby establishing cross-modal spatial grounding. To avoid over-reliance on temporal features, a spatial-temporal weighted contrastive loss leverages this grounding for fine-grained temporal alignment, prioritizing hard negatives and suppressing false negatives. Comprehensive experiments with downstream tasks on Opportunity++ and HWU-USP datasets demonstrate improvements of up to 30% in F1 and 50% in mAP over adapted egocentric-wearable baselines.

Christophe Bolduc, Julien Philip, Li Ma, Mingming He, Paul Debevec, Jean-François Lalonde

We present Lighting in Motion (LiMo), a diffusion-based approach to spatiotemporal lighting estimation. LiMo targets both realistic high-frequency detail prediction and accurate illuminance estimation. To account for both, we propose generating a set of mirrored and diffuse spheres at different exposures, based on their 3D positions in the input. Making use of diffusion priors, we fine-tune powerful existing diffusion models on a large-scale customized dataset of indoor and outdoor scenes, paired with spatiotemporal light probes. For accurate spatial conditioning, we demonstrate that depth alone is insufficient and we introduce a new geometric condition to provide the relative position of the scene to the target 3D position. Finally, we combine diffuse and mirror predictions at different exposures into a single HDRI map leveraging differentiable rendering.We thoroughly evaluate our method and design choices to establish LiMo as state-of-the-art for both spatial control and prediction accuracy.

Yehonathan Litman, Shikun Liu, Dario Seyb, Nicholas Milef, Yang Zhou, Carl Marshall, Shubham Tulsiani, Caleb Leak

High-fidelity generative video editing has seen significant quality improvements by leveraging pre-trained video foundation models. However, their computational cost is a major bottleneck, as they are often designed to inefficiently process the full video context regardless of the inpainting mask's size, even for sparse, localized edits. In this paper, we introduce EditCtrl, an efficient video inpainting control framework that focuses computation only where it is needed. Our approach features a novel local video context module that operates solely on masked tokens, yielding a computational cost proportional to the edit size. This local-first generation is then guided by a lightweight temporal global context embedder that ensures video-wide context consistency with minimal overhead. Not only is EditCtrl 10xmore compute efficient than state-of-the-art generative editing methods, it even improves editing quality compared to methods designed with full-attention. Finally, we showcase how EditCtrl unlocks new capabilities, including multi-region editing with text prompts and real-time autoregressive content propagation.

Songze Li, Mingyu Gao, Tonghua Su, Xu-Yao Zhang, Zhongjie Wang

Multimodal continual instruction tuning enables multimodal large language models to sequentially adapt to new tasks while building upon previously acquired knowledge. However, this continual learning paradigm faces the significant challenge of catastrophic forgetting, where learning new tasks leads to performance degradation on previous ones. In this paper, we introduce a novel insight into catastrophic forgetting by conceptualizing it as a problem of missing gradients from old tasks during new task learning. Our approach approximates these missing gradients by leveraging the geometric properties of the parameter space, specifically using the directional vector between current parameters and previously optimal parameters as gradient guidance. This approximated gradient can be further integrated with real gradients from a limited replay buffer and regulated by a Bernoulli sampling strategy that dynamically balances model stability and plasticity. Extensive experiments on multimodal continual instruction tuning datasets demonstrate that our method achieves state-of-the-art performance without model expansion, effectively mitigating catastrophic forgetting while maintaining a compact architecture.

Yifan Liu, Fangneng Zhan, Wanhua Li, Haowen Sun, Katerina Fragkiadaki, Hanspeter Pfister

Estimating robot pose from a monocular RGB image is a challenge in robotics and computer vision. Existing methods typically build networks on top of 2D visual backbones and depend heavily on labeled data for training, which is often scarce in real-world scenarios, causing a sim-to-real gap. Moreover, these approaches reduce the 3D-based problem to 2D domain, neglecting the 3D priors. To address these, we propose Robot Topological Alignment Graph (RoboTAG), which incorporates a 3D branch to inject 3D priors while enabling co-evolution of the 2D and 3D representations, alleviating the reliance on labels. Specifically, the RoboTAG consists of a 3D branch and a 2D branch, where nodes represent the states of the camera and robot system, and edges capture the dependencies between these variables or denote alignments between them. Closed loops are then defined in the graph, on which a consistency supervision across branches can be applied. Experimental results demonstrate that our method is effective across robot types, suggesting new possibilities of alleviating the data bottleneck in robotics.

Hongzhao Li, Hao Dong, Hualei Wan, Shupan Li, Mingliang Xu, Muhammad Haris Khan

Multimodal models ideally should generalize to unseen domains while remaining data-efficient to reduce annotation costs. To this end, we introduce and study a new problem, Semi-Supervised Multimodal Domain Generalization (SSMDG), which aims to learn robust multimodal models from multi-source data with few labeled samples. We observe that existing approaches fail to address this setting effectively: multimodal domain generalization methods cannot exploit unlabeled data, semi-supervised multimodal learning methods ignore domain shifts, and semi-supervised domain generalization methods are confined to single-modality inputs. To overcome these limitations, we propose a unified framework featuring three key components: Consensus-Driven Consistency Regularization, which obtains reliable pseudo-labels through confident fused-unimodal consensus; Disagreement-Aware Regularization, which effectively utilizes ambiguous non-consensus samples; and Cross-Modal Prototype Alignment, which enforces domain- and modality-invariant representations while promoting robustness under missing modalities via cross-modal translation. We further establish the first SSMDG benchmarks, on which our method consistently outperforms strong baselines in both standard and missing-modality scenarios. Our benchmarks and code are available at https://github.com/lihongzhao99/SSMDG.