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2,006篇论文匹配“Video Understanding”
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Computer Vision · Vision Models & Multimodal

Enxin Song, Wenhao Chai, Shusheng Yang, Ethan Armand, Xiaojun Shan, Haiyang Xu, Jianwen Xie, Zhuowen Tu

Video understanding in multimodal language models remains limited by context length: models often miss key transition frames and struggle to maintain coherence across long time scales. To address this, we adapt Native Sparse Attention (NSA) to video-language models. **Our method, VideoNSA, adapts Qwen2.5-VL through end-to-end training on a 216K video instruction dataset. We employ a hardware-aware hybrid approach to attention, preserving dense attention for text, while employing NSA for video.** Compared to token-compression and training-free sparse baselines, VideoNSA achieves improved performance on long-video understanding, temporal reasoning, and spatial benchmarks. Further ablation analysis reveals four key findings: (1) reliable scaling to 128K tokens; (2) an optimal global–local attention allocation at a fixed budget; (3) task-dependent branch usage patterns; and (4) the learnable combined sparse attention help induce dynamic attention sinks.

Computer Vision · Image and Video Generation

Li Li, Ryan Rossi, Sungchul Kim, Sunav Choudhary, Franck Dernoncourt, Puneet Mathur, Zhengzhong Tu, Yue Zhao

Generative models, such as diffusion and autoregressive approaches, have demonstrated impressive capabilities in editing natural images. However, applying these tools to scientific charts rests on a flawed assumption: a chart is not merely an arrangement of pixels but a visual representation of structured data governed by a graphical grammar. Consequently, chart editing is not a pixel-manipulation task but a structured transformation problem. To address this fundamental mismatch, we introduce \textit{FigEdit}, a large-scale benchmark for scientific figure editing comprising over 30,000 samples. Grounded in real-world data, our benchmark is distinguished by its diversity, covering 10 distinct chart types and a rich vocabulary of complex editing instructions. The benchmark is organized into five distinct and progressively challenging tasks: single edits, multi edits, conversational edits, visual-guidance-based edits, and style transfer. Our evaluation of a range of state-of-the-art models on this benchmark reveals their poor performance on scientific figures, as they consistently fail to handle the underlying structured transformations required for valid edits. Furthermore, our analysis indicates that traditional evaluation metrics (e.g., SSIM, PSNR) have limitations in capturing the semantic correctness of chart edits. Our benchmark demonstrates the profound limitations of pixel-level manipulation and provides a robust foundation for developing and evaluating future structure-aware models. By releasing \textit{FigEdit}, we aim to enable systematic progress in structure-aware figure editing, provide a common ground for fair comparison, and encourage future research on models that understand both the visual and semantic layers of scientific charts.

Zhangyang Qi, Zhixiong Zhang, Ye Fang, Jiaqi Wang, Hengshuang Zhao

In recent years, 2D Vision-Language Models (VLMs) have made significant strides in image-text understanding tasks. However, their performance in 3D spatial comprehension, which is critical for embodied intelligence, remains limited. Recent advances have leveraged 3D point clouds and multi-view images as inputs, yielding promising results. However, we propose exploring a purely vision-based solution inspired by human perception, which merely relies on visual cues for 3D spatial understanding. This paper empirically investigates the limitations of VLMs in 3D spatial knowledge, revealing that their primary shortcoming lies in the lack of global-local correspondence between the scene and individual frames. To address this, we introduce GPT4Scene, a novel visual prompting paradigm in VLM training and inference that helps build the global-local relationship, significantly improving the 3D spatial understanding of indoor scenes. Specifically, GPT4Scene constructs a Bird's Eye View (BEV) image from the video and marks consistent object IDs across both frames and the BEV image. The model then inputs the concatenated BEV image and video frames with markers. In zero-shot evaluations, GPT4Scene improves performance over closed-source VLMs like GPT-4o. Additionally, we prepare a processed video dataset consisting of 165K text annotation to fine-tune open-source VLMs, achieving state-of-the-art performance on all 3D understanding tasks. Surprisingly, after training with the GPT4Scene paradigm, VLMs consistently improve during inference, even without object marker prompting and BEV image as explicit correspondence. It demonstrates that the proposed paradigm helps VLMs develop an intrinsic ability to understand 3D scenes, which paves the way for a seamless approach to extending VLMs for 3D scene understanding.

zanyi wang, Dengyang Jiang, Liuzhuozheng Li, Sizhe Dang, Chengzu Li, Harry Yang, Guang Dai, Mengmeng Wang, Jingdong Wang

Referring Video Object Segmentation (RVOS) requires segmenting specific objects in a video guided by a natural language description. The core challenge of RVOS is to anchor abstract linguistic concepts onto a specific set of pixels and continuously segment them through the complex dynamics of a video. Faced with this difficulty, prior work has often decomposed the task into a pragmatic `locate-then-segment' pipeline. However, this cascaded design creates an information bottleneck by simplifying semantics into coarse geometric prompts (e.g, point), and struggles to maintain temporal consistency as the segmenting process is often decoupled from the initial language grounding. To overcome these fundamental limitations, we propose FlowRVS, a novel framework that reconceptualizes RVOS as a conditional continuous flow problem. This allows us to harness the inherent strengths of pretrained T2V models, fine-grained pixel control, text-video semantic alignment, and temporal coherence. Instead of conventional generating from noise to mask or directly predicting mask, we reformulate the task by learning a direct, language-guided deformation from a video's holistic representation to its target mask. Our one-stage, generative approach achieves new state-of-the-art results across all major RVOS benchmarks. Specifically, achieving a J&F of 51.1 in MeViS (+1.6 over prior SOTA) and 73.3 in the zero shot Ref-DAVIS17 (+2.7), demonstrating the significant potential of modeling video understanding tasks as continuous deformation processes.

Yifu QIU, Paul-Ambroise Duquenne, Holger Schwenk

We introduce V-SONAR, a vision–language embedding space extended from the text-only embedding space SONAR (Omnilingual Embeddings Team et al., 2026), which supports 1500 text languages and 177 speech languages. To construct V-SONAR, we propose a post-hoc alignment pipeline that maps the representations of an existing vision encoder into the SONAR space. We thoroughly evaluate V-SONAR and show that its embeddings achieve competitive performance on text-to-video retrieval. Equipped with the OMNISONAR text decoder, V-SONAR further surpasses state-of-the-art vision–language models on video captioning tasks, including DREAM-1K (BLEU 23.9 vs. 19.6) and PE-VIDEO (BLEU 39.0 vs. 30.0). Leveraging V-SONAR, we first demonstrate that the Large Concept Model (LCM; LCM team et al. 2024) operating in SONAR and trained with English text only, can perform both single- and multi-visual concept understanding in a zero-shot manner. Finally, we introduce V-LCM, which extends the LCM with vision–language instruction tuning. V-LCM encodes vision and language inputs into an unified sequence of latent embeddings via V-SONAR and SONAR, and it is trained with the same latent diffusion objective for next-embedding prediction as in LCM’s text-only pre-training. Experiments on a large-scale multilingual and -modal instruction–tuning data mixture highlight the potential of V-LCM: V-LCM matches state-of-the-art vision-language models on tasks covering image/video captioning and question answering, while significantly outperforming them across 61 rich- to low-resource languages out of all 62 tested languages.

Computer Vision · Image and Video Generation

Hongxiang Li, Yaowei Li, Bin Lin, Yuwei Niu, Yuhang Yang, Xiaoshuang Huang, Jiayin Cai, Xiaolong Jiang, Yao Hu, Long Chen

Unified multimodal models integrate the reasoning capacity of large language models with both image understanding and generation, showing great promise for advanced multimodal intelligence. However, the community still lacks a rigorous reasoning-centric benchmark to systematically evaluate the alignment between understanding and generation, and their generalization potential in complex visual tasks. To this end, we introduce \textbf{GIR-Bench}, a comprehensive benchmark that evaluates unified models across three complementary perspectives. Firstly, we explore whether models can consistently leverage the same knowledge for both understanding and generation (GIR-Bench-Uni). Secondly, we investigate whether models can perform reasoning-centric text-to-image generation that requires applying logical constraints and implicit knowledge to generate faithful visual content (GIR-Bench-T2I). Thirdly, we evaluate whether models can handle multi-step reasoning in editing (GIR-Bench-Edit). For each subset, we carefully design different task-specific evaluation pipelines tailored for each task. This enables fine-grained and interpretable evaluation while mitigating biases from the prevalent MLLM-as-a-Judge paradigm. Extensive ablations over various unified models and generation-only systems have shown that: Although unified models are more capable of reasoning-driven visual tasks, they still exhibit a persistent gap between understanding and generation. The data and code for GIR-Bench are available at \url{https://anonymous.4open.science/r/GIR-Bench-7E40}.

Computer Vision · Vision Models & Multimodal

Ye Liu, Kevin Qinghong Lin, Chang-Wen Chen, Mike Zheng Shou

Videos, with their unique temporal dimension, demand precise grounded understanding, where answers are directly linked to visual, interpretable evidence. Despite significant breakthroughs in text-based reasoning with large language models, multi-modal reasoning - especially for videos - remains limited. In this work, we fill this gap by introducing VideoMind, a novel video-language agent for temporal-grounded video reasoning. Our method involves two key innovations: (1) We identify four essential capabilities for grounded video reasoning and propose a role-based agentic workflow, comprising a planner to coordinate roles, a grounder for temporal event localization, a verifier to assess event candidates, and an answerer for question answering. (2) To efficiently integrate these roles during inference, we propose a novel Chain-of-LoRA mechanism, where a unified base model with multiple LoRA adapters is leveraged to enable seamless role switching, balancing efficiency and flexibility. Extensive experiments on 15 benchmarks across Grounded VideoQA, Video Temporal Grounding, and General VideoQA tasks demonstrate the effectiveness of the proposed scheme in advancing video agent, test-time scaling, and long-form video reasoning. Code, models, datasets, and demos are available at https://videomind.github.io/.

Computer Vision · Classification and Understanding

Kairui Zhang, Zhenyu Yang, Bing Wang, Shengsheng Qian, Changsheng Xu

The increasing demand for real-time interaction in online video scenarios necessitates a new class of efficient streaming video understanding models. However, existing approaches often rely on a query-agnostic ''change-is-important'' assumption, which conflates visual dynamics with semantic relevance, leading to computational redundancy and mistimed responses. To address this, we propose QueryStream, a novel framework that integrates query-awareness into the core of video processing and response scheduling. QueryStream features two synergistic components: (1) Query-Aware Differential Pruning (QDP), a policy that filters the token stream by jointly assessing semantic relevance to the query and temporal novelty against a dynamically smoothed history; and (2) Relevance-Triggered Active Response (RTAR), a dual-gated mechanism that schedules responses based on both high query relevance and significant information density. As a lightweight, training-free module, QueryStream achieves state-of-the-art performance on benchmarks such as StreamingBench and OVO-Bench under moderate pruning, and matches full-token baselines while pruning over 70\% of visual tokens. Notably, our pruning mechanism generalizes to offline tasks, where it serves as a context-denoising module that benefits long-form video understanding. This work not only reveals the vast semantic redundancy in video streams relative to user intent but also establishes a promising, intent-driven direction for efficient and robust online video understanding. Code is available at: https://github.com/Zhangkr2003/QueryStream.

Applications · Neuroscience, Cognitive Science

Nie Lin, Yansen Wang, Dongqi Han, Wei-Bang Jiang, Jingyuan Li, Ryosuke Furuta, Yoichi Sato, Dongsheng Li

The integration of brain-computer interfaces (BCIs), in particular electroencephalography (EEG), with artificial intelligence (AI) has shown tremendous promise in decoding human cognition and behavior from neural signals. In particular, the rise of multimodal AI models have brought new possibilities that have never been imagined before. Here, we present \data --the world's first large-scale, temporally aligned multimodal dataset that synchronizes first-person (egocentric) vision and EEG of human brain over extended periods of time, establishing a new paradigm for human-centered behavior analysis. This dataset comprises 61 hours of synchronized 32-channel EEG recordings and first-person video from 40 participants engaged in 29 categories of daily activities. We then developed a muiltimodal learning framework to fuse EEG and vision for action understanding, validated across both cross-subject and cross-environment challenges, achieving an action recognition accuracy of 66.70\%. EgoBrain paves the way toward a unified framework for multimodal and egocentric brain–computer interfaces, bridging neural signals and first-person perception. Our dataset and code are publicly available at: https://huggingface.co/datasets/ut-vision/EgoBrain and https://github.com/ut-vision/EgoBrain.

Computer Vision · Vision Models & Multimodal

Deheng Zhang, Yuqian Fu, Runyi Yang, Yang Miao, Tianwen Qian, Xu Zheng, Guolei Sun, Ajad Chhatkuli, Xuanjing Huang, Yu-Gang Jiang 等

Most existing benchmarks for egocentric vision understanding focus primarily on daytime scenarios, overlooking the low-light conditions that are inevitable in real-world applications. To investigate this gap, we present EgoNight, the first comprehensive benchmark for nighttime egocentric vision, with visual question answering (VQA) as the core task. A key feature of EgoNight is the introduction of day–night aligned videos, which enhance night annotation quality using the daytime data and reveal clear performance gaps between lighting conditions. To achieve this, we collect both synthetic videos rendered by Blender and real-world recordings, ensuring that scenes and actions are visually and temporally aligned. Leveraging these paired videos, we construct EgoNight-VQA, supported by a novel day-augmented night auto-labeling engine and refinement through extensive human verification. Each QA pair is double-checked by annotators for reliability. In total, EgoNight-VQA contains 3658 QA pairs across 90 videos, spanning 12 diverse QA types, with more than 300 hours of human work. Evaluations of the state-of-the-art multimodal large language models (MLLMs) reveal substantial performance drops when transferring from day to night, underscoring the challenges of reasoning under low-light conditions. Beyond VQA, EgoNight also introduces two auxiliary tasks, day–night correspondence retrieval and egocentric depth estimation at night, that further explore the boundaries of existing models. We believe EgoNight-VQA provides a strong foundation for advancing application-driven egocentric vision research and for developing models that generalize across illumination domains. The code and data can be found in https://github.com/dehezhang2/EgoNight

Computer Vision · Image and Video Generation

Junzhe Li, Sifan Zhou, Liya Guo, Xuerui Qiu, Linrui Xu, TingTing Long, Chun Fan, Ming Li, Hehe Fan, Jun Liu 等

Unified multimodal models (UMMs) have emerged as a powerful paradigm in fundamental cross-modality research, demonstrating significant potential in both image understanding and generation. However, existing research in the face domain primarily faces two challenges: **(1) fragmentation development**, with existing methods failing to unify understanding and generation into a single one, hindering the way to artificial general intelligence. **(2) lack of fine-grained facial attributes**, which are crucial for high-fidelity applications. To handle those issues, we propose UniF$^2$ace, the first UMM specifically tailored for fine-grained face understanding and generation. **First**, we introduce a novel theoretical framework with a Dual Discrete Diffusion (D3Diff) loss, unifying masked generative models with discrete score matching diffusion and leading to a more precise approximation of the negative log-likelihood. Moreover, this D3Diff significantly enhances the model's ability to synthesize high-fidelity facial details aligned with text input. **Second**, we propose a multi-level grouped Mixture-of-Experts architecture, adaptively incorporating the semantic and identity facial embeddings to complement the attribute forgotten phenomenon in representation evolvement. **Finally**, to this end, we construct UniF$^2$aceD-1M, a large-scale dataset comprising *130K* fine-grained image-caption pairs and *1M* visual question-answering pairs, spanning a much wider range of facial attributes than existing datasets. Extensive experiments demonstrate that UniF$^2$ace outperforms existing models with a similar scale in both understanding and generation tasks, with 7.1% higher Desc-GPT and 6.6% higher VQA-score, respectively. Code is available in the supplementary materials.

Computer Vision · Vision Models & Multimodal

Bingjun Luo, Tony Wang, Hanqi Chen, Xinpeng Ding

Recent advances in Multimodal Large Language Models (MLLMs) have significantly advanced video understanding tasks, yet challenges remain in efficiently compressing visual tokens while preserving spatiotemporal interactions. Existing methods, such as LLaVA family, utilize simplistic pooling or interpolation techniques that overlook the intricate dynamics of visual tokens. To bridge this gap, we propose ST-GridPool, a novel training-free visual token enhancement method designed specifically for Video LLMs. Our approach integrates Pyramid Temporal Gridding (PTG), which captures multi-grained spatiotemporal interactions through hierarchical temporal gridding, and Norm-based Spatial Pooling (NSP), which preserves high-information visual regions by leveraging the correlation between token norms and semantic richness. Extensive experiments on various benchmarks demonstrate that ST-GridPool consistently enhances performance of Video LLMs without requiring costly retraining. Our method offers an efficient and plug-and-play solution for improving visual token representations. Our code is available in [https://github.com/bingjunluo/ST-GridPool](https://github.com/bingjunluo/ST-GridPool).

Computer Vision · Image and Video Generation

Yong-Hyun Park, Chieh-Hsin Lai, Satoshi Hayakawa, Yuhta Takida, Naoki Murata, WeiHsiang Liao, Woosung Choi, Kin Wai Cheuk, Junghyun (Tony) Koo, Yuki Mitsufuji

While diffusion models excel at image generation, their growing adoption raises critical concerns about copyright issues and model transparency. Existing attribution methods identify training examples influencing an entire image, but fall short in isolating contributions to specific elements, such as styles or objects, that are of primary concern to stakeholders. To address this gap, we introduce _concept-level attribution_ through a novel method called _Concept-TRAK_, which extends influence functions with a key innovation: specialized training and utility loss functions designed to isolate concept-specific influences rather than overall reconstruction quality. We evaluate Concept-TRAK on novel concept attribution benchmarks using Synthetic and CelebA-HQ datasets, as well as the established AbC benchmark, showing substantial improvements over prior methods in concept-level attribution scenarios. We further demonstrate its versatility on real-world text-to-image generation with compositional and multi-concept prompts.

Computer Vision · Classification and Understanding

Huaijie Wang, De Cheng, Guozhang Li, Zhipeng Xu, Lingfeng He, Jie Li, Nannan Wang, Xinbo Gao

Video Class-Incremental Learning (VCIL) seeks to develop models that continuously learn new action categories over time without forgetting previously acquired knowledge. Unlike traditional Class-Incremental Learning (CIL), VCIL introduces the added complexity of spatiotemporal structures, making it particularly challenging to mitigate catastrophic forgetting while effectively capturing both frame-shared semantics and temporal dynamics. Existing approaches either rely on exemplar rehearsal, raising concerns over memory and privacy, or adapt static image-based methods that neglect temporal modeling. To address these limitations, we propose Spatiotemporal Preservation and Routing (StPR), a unified and exemplar-free VCIL framework that explicitly disentangles and preserves spatiotemporal information. We begin by introducing Frame-Shared Semantics Distillation (FSSD), which identifies semantically stable and meaningful channels by jointly considering channel-wise sensitivity and classification contribution. By selectively regularizing these important semantic channels, FSSD preserves prior knowledge while allowing for adaptation. Building on this preserved semantic space, we further design a Temporal Decomposition-based Mixture-of-Experts (TD-MoE), which dynamically routes task-specific experts according to temporal dynamics, thereby enabling inference without task IDs or stored exemplars. Through the synergy of FSSD and TD-MoE, StPR progressively leverages spatial semantics and temporal dynamics, culminating in a unified, exemplar-free VCIL framework. Extensive experiments on UCF101, HMDB51, SSv2 and Kinetics400 show that our method outperforms existing baselines while offering improved interpretability and efficiency in VCIL.

Computer Vision · Classification and Understanding

Kaiting Liu, Hazel Doughty

Video recognition models are typically trained on fixed taxonomies which are often too coarse, collapsing distinctions in object, manner or outcome under a single label. As tasks and definitions evolve, such models cannot accommodate emerging distinctions and collecting new annotations and retraining to accommodate such changes is costly. To address these challenges, we introduce category splitting, a new task where an existing classifier is edited to refine a coarse category into finer subcategories, while preserving accuracy elsewhere. We propose a zero-shot editing method that leverages the latent compositional structure of video classifiers to expose fine-grained distinctions without additional data. We further show that low-shot fine-tuning, while simple, is highly effective and benefits from our zero-shot initialization. Experiments on our new video benchmarks for category splitting demonstrate that our method substantially outperforms vision-language baselines, improving accuracy on the newly split categories without sacrificing performance on the rest. Project page: https://kaitingliu.github.io/Category-Splitting/.

Computer Vision · Vision Models & Multimodal

Jack Hong, Shilin Yan, Jiayin Cai, Xiaolong Jiang, Yao Hu, Weidi Xie

We introduce WorldSense, the first benchmark to assess the multi-modal video understanding, that simultaneously encompasses visual, audio, and text inputs. In contrast to existing benchmarks, our WorldSense has several features: (i) collaboration of omni-modality, we design the evaluation tasks to feature a strong coupling of audio and video, requiring models to effectively utilize the synergistic perception of omni-modality; (ii) diversity of videos and tasks, WorldSense encompasses a diverse collection of 1,662 audio-visual synchronised videos, systematically categorized into 8 primary domains and 67 fine-grained subcategories to cover the broad scenarios, and 3,172 multi-choice QA pairs across 26 distinct tasks to enable the comprehensive evaluation; (iii) high-quality annotations, all the QA pairs are manually labeled by 80 expert annotators with multiple rounds of correction to ensure quality. Based on our WorldSense, we extensively evaluate various state-of-the-art models. The experimental results indicate that existing models face significant challenges in understanding real-world scenarios (65.1% best accuracy). By analyzing the limitations of current models, we aim to provide valuable insight to guide development of real-world understanding. We hope our WorldSense can provide a platform for evaluating the ability in constructing and understanding coherent contexts from omni-modality.

Applications · Language, Speech and Dialog

Ziyang Ma, Ruiyang Xu, Zhenghao Xing, Yunfei Chu, Yuxuan Wang, Jinzheng He, Jin Xu, Pheng-Ann Heng, Kai Yu, Junyang Lin 等

Fine-grained perception of multimodal information is critical for advancing human–AI interaction. With recent progress in audio–visual technologies, Omni Language Models (OLMs), capable of processing audio and video signals in parallel, have emerged as a promising paradigm for achieving richer understanding and reasoning. However, their capacity to capture and accurately describe fine-grained details remains limited explored. In this work, we present a systematic and comprehensive investigation of omni detailed perception from the perspectives of the data pipeline, models, and benchmark. We first identify an inherent ``co-growth'' between the level of detail and the degree of hallucination in current OLMs. To address this, we propose \textbf{Omni-Detective}, an agentic data generation pipeline integrating tool-calling, to autonomously produce highly detailed yet minimally hallucinatory multimodal data. Based on the data generated with Omni-Detective, we train two captioning models: \textbf{Audio-Captioner} for audio-only detailed perception, and \textbf{Omni-Captioner} for audio–visual detailed perception. Under the cascade evaluation protocol, Audio-Captioner achieves the best performance on MMAU and MMAR among all open-source models, surpassing Gemini 2.5 Flash and delivering performance comparable to Gemini 2.5 Pro. On existing detailed captioning benchmarks, Omni-Captioner sets a new state-of-the-art on VDC and achieves the best trade-off between detail and hallucination on the video-SALMONN 2 testset. Given the absence of a dedicated benchmark for omni detailed perception, we design \textbf{Omni-Cloze}, a novel cloze-style evaluation for detailed audio, visual, and audio-visual captioning that ensures stable, efficient, and reliable assessment. Experimental results and analysis demonstrate the effectiveness of Omni-Detective in generating high-quality detailed captions, as well as the superiority and human preference alignment of Omni-Cloze in evaluating such detailed captions. All the data pipeline, models, and the benchmark are open-source to facilitate further research for omni detailed perception.\footnote{\url{https://github.com/ddlBoJack/Omni-Captioner}}

Computer Vision · Vision Models & Multimodal

Liu Yang, Huiyu Duan, Ran Tao, Juntao Cheng, Sijing Wu, Yunhao Li, jing Liu, Xiongkuo Min, Guangtao Zhai

Omnidirectional images (ODIs) provide full 360$^{\circ} \times$ 180$^{\circ}$ view which are widely adopted in VR, AR and embodied intelligence applications. While multi-modal large language models (MLLMs) have demonstrated remarkable performance on conventional 2D image and video understanding benchmarks, their ability to comprehend the immersive environments captured by ODIs remains largely unexplored. To address this gap, we first present ODI-Bench, a novel comprehensive benchmark specifically designed for omnidirectional image understanding. ODI-Bench contains 2,000 high-quality omnidirectional images and over 4,000 manually annotated question-answering (QA) pairs across 10 fine-grained tasks, covering both general-level and spatial-level ODI understanding. Extensive experiments are conducted to benchmark 20 representative MLLMs, including proprietary and open-source models, under both close-ended and open-ended settings. Experimental results reveal that current MLLMs still struggle to capture the immersive context provided by ODIs. To this end, we further introduce Omni-CoT, a training-free method which significantly enhances MLLMs’ comprehension ability in the omnidirectional environment through chain-of-thought reasoning across both textual information and visual cues. Both the benchmark and the code will be released upon the publication.

Computer Vision · Everything Else

Di Wen, Lei Qi, Kunyu Peng, Kailun Yang, Fei Teng, Ao Luo, Jia Fu, Yufan Chen, Ruiping Liu, Yitian Shi 等

Despite substantial progress in video understanding, most existing datasets are limited to Earth’s gravitational conditions. However, microgravity alters human motion, interactions, and visual semantics, revealing a critical gap for real-world vision systems. This presents a challenge for domain-robust video understanding in safety-critical space applications. To address this, we introduce MicroG-4M, the first benchmark for spatio-temporal and semantic understanding of human activities in microgravity. Constructed from real-world space missions and cinematic simulations, the dataset includes $4{,}759$ clips with $13{,}261$ action annotations covering $50$ actions, $1{,}238$ context-rich captions, and over $7{,}000$ question–answer pairs on astronaut activities and scene understanding. MicroG-4M aims to support three core tasks: fine-grained multi-label action recognition, temporal video captioning, and visual question answering, thereby enabling a comprehensive evaluation of both spatial localization and semantic reasoning in microgravity contexts. We establish baselines using state-of-the-art models. All data, annotations, and code are available at https://github.com/lei-qi-233/MicroG-4M.

Computer Vision · Vision Models & Multimodal

Zhirong Wu, Xiaodong Wang, Langling Huang, Teng Xu, Peixi Peng

Multimodal Large Language Models (MLLMs) have achieved remarkable success in image and short video understanding tasks, but their performance on hour-long videos remains limited due to constraint of input token capacity. Existing approaches often require costly training procedures, hindering their adaptability to rapidly evolving MLLM architectures. In this paper, we propose a training-free framework for long video understanding, integrating three key innovations: Adaptive Frame Sampling (AFS), Dynamic Resolution Allocation (DRA), and Video-Query-Options Similarity (VQOS). AFS adaptively increases frame sampling density in highly relevant video segments to preserve critical temporal details, while DRA reduces spatial resolution in less relevant segments to suppress redundant information. VQOS enhances similarity calculation by prompting MLLMs to generate candidate answer options, fusing queries with options to refine relevance estimation. Mirroring human cognitive processes (hypothesis generation → focused verification → irrelevance filtering), our framework effectively improve model accuracy without fine-tuning. The method is implemented on LLaVA-Video and Qwen2.5-VL respectively, and experimental results show our method could achieve state-of-the-art performances over 5 mainstream benchmarks. More visualization results and code are available in the Appendix. Code is available in https://github.com/wuzhirong520/VTR-VLM.