Existing approaches of hand reconstruction predominantly adhere to a multi-stage framework, encompassing detection, left-right classification, and pose estimation. This paradigm induces redundant computation and cumulative errors. In this work, we propose HandOS, an end-to-end framework for 3D hand reconstruction. Our central motivation lies in leveraging a frozen detector as the foundation while incorporating auxiliary modules for 2D and 3D keypoint estimation. In this manner, we integrate the pose estimation capacity into the detection framework, while at the same time obviating the necessity of using the left-right category as a prerequisite. Specifically, we propose an interactive 2D-3D decoder, where 2D joint semantics is derived from detection cues while 3D representation is lifted from those of 2D joints. Furthermore, hierarchical attention is designed to enable the concurrent modeling of 2D joints, 3D vertices, and camera translation. Consequently, we achieve an end-to-end integration of hand detection, 2D pose estimation, and 3D mesh reconstruction within a one-stage framework, so that the above multi-stage drawbacks are overcome. Meanwhile, the HandOS reaches state-of-the-art performances on public benchmarks, e.g., 5.0 PA-MPJPE on FreiHand and 64.6% PCK@0.05 on HInt-Ego4D.
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Moving object segmentation is a crucial task for achieving a high-level understanding of visual scenes and has numerous downstream applications. Humans can effortlessly segment moving objects in videos. Previous work has largely relied on optical flow to provide motion cues; however, this approach often results in imperfect predictions due to challenges such as partial motion, complex deformations, motion blur and background distractions. We propose a novel approach for moving object segmentation that combines long-range trajectory motion cues with DINO-based semantic features and leverages SAM2 for pixel-level mask densification through an iterative prompting strategy. Our model employs Spatio-Temporal Trajectory Attention and Motion-Semantic Decoupled Embedding to prioritize motion while integrating semantic support. Extensive testing on diverse datasets demonstrates state-of-the-art performance, excelling in challenging scenarios and fine-grained segmentation of multiple objects. Our code is available at https://motion-seg.github.io/.
AIGC images are prevalent across various fields, yet they frequently suffer from quality issues like artifacts and unnatural textures. Specialized models aim to predict defect region heatmaps but face two primary challenges: (1) lack of explainability, failing to provide reasons and analyses for subtle defects, and (2) inability to leverage common sense and logical reasoning, leading to poor generalization. Multimodal large language models (MLLMs) promise better comprehension and reasoning but face their own challenges: (1) difficulty in fine-grained defect localization due to the limitations in capturing tiny details, and (2) constraints in providing pixel-wise outputs necessary for precise heatmap generation. To address these challenges, we propose HEIE: a novel MLLM-Based Hierarchical Explainable Image Implausibility Evaluator. We introduce the CoT-Driven Explainable Trinity Evaluator, which integrates heatmaps, scores, and explanation outputs, using CoT to decompose complex tasks into subtasks of increasing difficulty and enhance interpretability. Our Adaptive Hierarchical Implausibility Mapper synergizes low-level image features with high-level mapper tokens from LLMs, enabling precise local-to-global hierarchical heatmap predictions through an uncertainty-based adaptive token approach. Moreover, we propose a new dataset: Expl-AIGI-Eval, designed to facilitate interpretable implausibility evaluation of AIGC images. Our method demonstrates state-of-the-art performance through extensive experiments. Our project is at https://yfthu.github.io/HEIE/.
Computer vision models have been shown to exhibit and amplify biases across a wide array of datasets and tasks. Existing methods for quantifying bias in classification models primarily focus on dataset distribution and model performance on subgroups, overlooking the internal workings of a model. We introduce the Attention-IoU (Attention Intersection over Union) metric and related scores, which use attention maps to reveal biases within a model's internal representations and identify image features potentially causing the biases. First, we validate Attention-IoU on the synthetic Waterbirds dataset, showing that the metric accurately measures model bias. We then analyze the CelebA dataset, finding that Attention-IoU uncovers correlations beyond accuracy disparities. Through an investigation of individual attributes through the protected attribute of Male, we examine the distinct ways biases are represented in CelebA. Lastly, by subsampling the training set to change attribute correlations, we demonstrate that Attention-IoU reveals potential confounding variables not present in dataset labels. Our code is available at https://github.com/aaronserianni/attention-iou.
Transparent surfaces, such as glass, create complex reflections that obscure images and challenge downstream computer vision applications. We introduce Flash-Split, a robust framework for separating transmitted and reflected light using a single (potentially misaligned) pair of flash/no-flash images. Our core idea is to perform flash-informed reflection separation iteratively in a low-dimensional latent space. Specifically, Flash-Split consists of two stages. Stage 1 separates the reflection latent and transmission latent via a dual-branch diffusion model that is conditioned on an encoded flash/no-flash latent pair. This stage effectively mitigates the flash/no-flash misalignment issue. Stage 2 restores high-resolution, faithful details to the separated latents via a cross-latent decoding process that is conditioned on the original images before separation. We validate Flash-Split on challenging real-world scenes and demonstrate it significantly outperforms existing methods. Our project webpage is at https://flash-split.github.io/.
In this paper, a novel benchmark for audio-visual question answering continual learning (AVQACL) is introduced, aiming to study fine-grained scene understanding and spatial-temporal reasoning in videos under a continual learning setting. To facilitate this multimodal continual leaning task, we create two audio-visual question answering continual learning datasets, named Split-AVQA and Split-MUSIC-AVQA based on the AVQA and MUSIC-AVQA datasets, respectively. The experimental results suggest that the model exhibits limited cognitive and reasoning abilities and experiences catastrophic forgetting when processing three modalities simultaneously in a continuous data stream. To address above challenges, we propose a novel continual learning method that incorporates question-guided cross-modal information fusion (QCIF) to focus on question-relevant details for improved feature representation and task-specific knowledge distillation with spatial-temporal feature constraints (TKD-STFC) to preserve the spatial-temporal reasoning knowledge acquired from previous dynamic scenarios. Furthermore, a question semantic consistency constraint (QSCC) is employed to ensure that the model maintains a consistent understanding of question semantics across tasks throughout the continual learning process. Extensive experimental results on Split-AVQA and Split-MUSIC-AVQA datasets illustrate that our method achieves state-of-the-art audio-visual question answering continual learning performance. The code is available at https://github.com/kx-wu/CVPR2025_AVQACL.
Differentiable rendering has gained significant attention in the field of robotics, with differentiable robot rendering emerging as an effective paradigm for learning robotic actions from image-space supervision. However, the lack of physical world perception in this approach may lead to potential collisions during action optimization. In this work, we introduce a novel improvement on previous efforts by incorporating physical awareness of collisions through the learning of a neural robotic collision classifier. This enables the optimization of actions that avoid collisions with static, non-interactable environments as well as the robot itself. To facilitate effective gradient optimization with the classifier, we identify the underlying issue and propose leveraging Eikonal regularization to ensure consistent gradients for optimization. Our solution can be seamlessly integrated into existing differentiable robot rendering frameworks, utilizing gradients for optimization and providing a foundation for future applications of differentiable rendering in robotics with improved reliability of interactions with the physical world. Both qualitative and quantitative experiments demonstrate the necessity and effectiveness of our method compared to previous solutions.
We propose scaling up 3D scene reconstruction by training with synthesized data. At the core of our work is MegaSynth, a procedurally generated 3D dataset comprising 700K scenes - over 50 times larger than the prior real dataset DL3DV - dramatically scaling the training data. To enable scalable data generation, our key idea is eliminating semantic information, removing the need to model complex semantic priors such as object affordances and scene composition. Instead, we model scenes with basic spatial structures and geometry primitives, offering scalability. Besides, we control data complexity to facilitate training while loosely aligning it with real-world data distribution to benefit real-world generalization. We explore training LRMs with both MegaSynth and available real data. Experiment results show that joint training or pre-training with MegaSynth improves reconstruction quality by 1.2 to 1.8 dB PSNR across diverse image domains. Moreover, models trained solely on MegaSynth perform comparably to those trained on real data, underscoring the low-level nature of 3D reconstruction. Additionally, we provide an in-depth analysis of MegaSynth's properties for enhancing model capability, training stability, and generalization.
Polarization cameras can capture multiple polarized images with different polarizer angles in a single shot, bringing convenience to polarization-based downstream tasks. However, their direct outputs are color-polarization filter array (CPFA) raw images, requiring demosaicing to reconstruct full-resolution, full-color polarized images; unfortunately, this necessary step introduces artifacts that make polarization-related parameters such as the degree of polarization (DoP) and angle of polarization (AoP) prone to error. Besides, limited by the hardware design, the resolution of a polarization camera is often much lower than that of a conventional RGB camera. Existing polarized image demosaicing (PID) methods are limited in that they cannot enhance resolution, while polarized image super-resolution (PISR) methods, though designed to obtain high-resolution (HR) polarized images from the demosaicing results, tend to retain or even amplify errors in the DoP and AoP introduced by demosaicing artifacts. In this paper, we propose PIDSR, a joint framework that performs complementary Polarized Image Demosaicing and Super-Resolution, showing the ability to robustly obtain high-quality HR polarized images with more accurate DoP and AoP from a CPFA raw image in a direct manner. Experiments show our PIDSR not only achieves state-of-the-art performance on both synthetic and real data, but also facilitates downstream tasks.
One-shot controllable video editing (OCVE) is an important yet challenging task, aiming to propagate user edits that are made---using any image editing tool---on the first frame of a video to all subsequent frames, while ensuring content consistency between edited frames and source frames. To achieve this, prior methods employ DDIM inversion to transform source frames into latent noise, which is then fed into a pre-trained diffusion model, conditioned on the user-edited first frame, to generate the edited video. However, the DDIM inversion process accumulates errors, which hinder the latent noise from accurately reconstructing the source frames, ultimately compromising content consistency in the generated edited frames. To overcome it, our method eliminates the need for DDIM inversion by performing OCVE through a novel perspective based on visual prompting. Furthermore, inspired by consistency models that can perform multi-step consistency sampling to generate a sequence of content-consistent images, we propose a content consistency sampling (CCS) to ensure content consistency between the generated edited frames and the source frames. Moreover, we introduce a temporal-content consistency sampling (TCS) based on Stein Variational Gradient Descent to ensure temporal consistency across the edited frames. Extensive experiments validate the effectiveness of our approach.
JanusFlow: Harmonizing Autoregression and Rectified Flow for Unified Multimodal Understanding and Generation
PDF ↗We present JanusFlow, a powerful framework that unifies image understanding and generation in a single model.JanusFlow introduces a minimalist architecture that integrates autoregressive language models with rectified flow, a state-of-the-art method in generative modeling.Our key finding demonstrates that rectified flow can be straightforwardly trained within the large language model framework, eliminating the need for complex architectural modifications.To further improve the performance of our unified model, we adopt two key strategies: (i) decoupling the understanding and generation encoders, and (ii) aligning their representations during unified training.Extensive experiments show that JaunsFlow achieves comparable or superior performance to specialized models in their respective domains, while significantly outperforming existing unified approaches.This work represents a step toward more efficient and versatile vision-language models.
Diffusion models have revolutionized generative tasks through high-fidelity outputs, yet flow matching (FM) offers faster inference and empirical performance gains. However, current foundation FM models are computationally prohibitive for finetuning, while diffusion models like Stable Diffusion benefit from efficient architectures and ecosystem support. This work addresses the critical challenge of efficiently transferring knowledge from pre-trained diffusion models to flow matching. We propose Diff2Flow, a novel framework that systematically bridges diffusion and FM paradigms by rescaling timesteps, aligning interpolants, and deriving FM-compatible velocity fields from diffusion predictions. This alignment enables direct and efficient FM finetuning of diffusion priors with no extra computation overhead. Our experiments demonstrate that Diff2Flow outperforms naive FM and diffusion finetuning particularly under parameter-efficient constraints, while achieving superior or competitive performance across diverse downstream tasks compared to state-of-the-art methods.
Novel view synthesis of urban scenes is essential for autonomous driving-related applications. Existing NeRF and 3DGS-based methods show promising results in achieving photorealistic renderings but require slow, per-scene optimization. We introduce EVolSplat, an efficient 3D Gaussian Splatting model for urban scenes that works in a feed-forward manner. Unlike existing feed-forward, pixel-aligned 3DGS methods, which often suffer from issues like multi-view inconsistencies and duplicated content, our approach predicts 3D Gaussians across multiple frames within a unified volume using a 3D convolutional network. This is achieved by initializing 3D Gaussians with noisy depth predictions, and then refining their geometric properties in 3D space and predicting color based on 2D textures. Our model also handles distant views and the sky with a flexible hemisphere background model. This enables us to perform fast, feed-forward reconstruction while achieving real-time rendering. Experimental evaluations on the KITTI-360 and Waymo datasets show that our method achieves state-of-the-art quality compared to existing feed-forward 3DGS- and NeRF-based methods.
Video Question Answering (VQA) in long videos poses the key challenge of extracting relevant information and modeling long-range dependencies from many redundant frames. The self-attention mechanism provides a general solution for sequence modeling, but it has a prohibitive cost when applied to a massive number of spatiotemporal tokens in long videos. Most prior methods rely on compression strategies to lower the computational cost, such as reducing the input length via sparse frame sampling or compressing the output sequence passed to the large language model (LLM) via space-time pooling. However, these naive approaches over-represent redundant information and often miss salient events or fast-occurring space-time patterns. In this work, we introduce BIMBA, an efficient state-space model to handle long-form videos. Our model leverages the selective scan algorithm to learn to effectively select critical information from high-dimensional video and transform it into a reduced token sequence for efficient LLM processing. Extensive experiments demonstrate that BIMBA achieves state-of-the-art accuracy on multiple long-form VQA benchmarks, including PerceptionTest, NExT-QA, EgoSchema, VNBench, LongVideoBench, Video-MME, and MLVU.
This paper addresses multi-modal crowd counting with a novel `free lunch' training enhancement strategy that requires no additional data, parameters, or increased inference complexity. First, we introduce a cross-modal alignment technique as a plug-in post-processing step for the pre-trained backbone network, enhancing the model's ability to capture shared information across modalities. Second, we incorporate a regional density supervision mechanism during the fine-tuning stage, which differentiates features in regions with varying crowd densities. Extensive experiments on three multi-modal crowd counting datasets validate our approach, making it the first to achieve an MAE below 10 on RGBT-CC. The code is available at https://github.com/HenryCilence/Free-Lunch-Multimodal-Counting.
Multiview diffusion models have shown considerable success in image-to-3D generation for general objects. However, when applied to human data, existing methods have yet to deliver promising results, largely due to the challenges of scaling multiview attention to higher resolutions. In this paper, we explore human multiview diffusion models at the megapixel level and introduce a solution called "mesh attention" to enable training at 1024x1024 resolution. Using a clothed human mesh as a central coarse geometric representation, the proposed mesh attention leverages rasterization and projection to establish direct cross-view coordinate correspondences. This approach significantly reduces the complexity of multiview attention while maintaining cross-view consistency. Building on this foundation, we devise a mesh attention block and combine it with keypoint conditioning to create our human-specific multiview diffusion model, MEAT. In addition, we present valuable insights into applying multiview human motion videos for diffusion training, addressing the longstanding issue of data scarcity. Extensive experiments show that MEAT effectively generates dense, consistent multiview human images at the megapixel level, outperforming existing multiview diffusion methods. Code is available at https://johann.wang/MEAT/.
Out-of-distribution (OOD) detection remains challenging for deep learning models, particularly when test-time OOD samples differ significantly from training outliers. We propose OODD, a novel test-time OOD detection method that dynamically maintains and updates an OOD dictionary without fine-tuning. Our approach leverages a priority queue-based dictionary that accumulates representative OOD features during testing, combined with an informative inlier sampling strategy for in-distribution (ID) samples. To ensure stable performance during early testing, we propose a dual OOD stabilization mechanism that leverages strategically generated outliers derived from ID data. To our best knowledge, extensive experiments on the OpenOOD benchmark demonstrate that OODD significantly outperforms existing methods, achieving a 26.0% improvement in FPR95 on CIFAR-100 Far OOD detection compared to the state-of-the-art approach. Furthermore, we present an optimized variant of the KNN-based OOD detection framework that achieves a 3x speedup while maintaining detection performance.
Visual imagery does not consist of solitary objects, but in-stead reflects the composition of a multitude of fluid con-cepts. While there have been great advances in visual repre-sentation learning, such advances have focused on buildingbetter representations for a small number of discrete objectsbereft of an understanding of how these objects are inter-acting. One can observe this limitation in representationslearned through captions or contrastive learning - wherethe learned model treats an image essentially as a bag ofwords. Several works have attempted to address this lim-itation through the development of bespoke architectures.In this work, we focus on simple and scalable approaches.In particular, we demonstrate that by improving weakly la-beled data, i.e. captions, we can vastly improve the perfor-mance of standard contrastive learning approaches. Previ-ous CLIP models achieved near chance rate on challengingtasks probing compositional learning. However, our sim-ple approach boosts performance of CLIP substantially andachieves state of the art results on compositional bench-marks such as ARO and SugarCrepe. Furthermore, weshowcase our results on a relatively new captioning bench-mark derived from DOCCI. We demonstrate through a se-ries of ablations that a standard CLIP model trained withenhanced data may demonstrate impressive performance onimage retrieval tasks.
Current diffusion models for human image animation struggle to ensure identity (ID) consistency. This paper presents StableAnimator, the first end-to-end ID-preserving video diffusion framework, which synthesizes high-quality videos without any post-processing, conditioned on a reference image and a sequence of poses. Building upon a video diffusion model, StableAnimator contains carefully designed modules for both training and inference striving for identity consistency. In particular, StableAnimator begins by computing image and face embeddings with off-the-shelf extractors, respectively and face embeddings are further refined by interacting with image embeddings using a global content-aware Face Encoder. Then, StableAnimator introduces a novel distribution-aware ID Adapter that prevents interference caused by temporal layers while preserving ID via alignment. During inference, we propose a novel Hamilton-Jacobi-Bellman (HJB) equation-based optimization to further enhance the face quality. We demonstrate that solving the HJB equation can be integrated into the diffusion denoising process, and the resulting solution constrains the denoising path and thus benefits ID preservation. Experiments on multiple benchmarks show the effectiveness of StableAnimator both qualitatively and quantitatively.
Latent diffusion models with Transformer architectures excel at generating high-fidelity images. However, recent studies reveal an optimization dilemma in this two-stage design: while increasing the per-token feature dimension in visual tokenizers improves reconstruction quality, it requires substantially larger diffusion models and more training iterations to achieve comparable generation performance. Consequently, existing systems often settle for sub-optimal solutions, either producing visual artifacts due to information loss within tokenizers or failing to converge fully due to expensive computation costs. We argue that this dilemma stems from the inherent difficulty in learning unconstrained high-dimensional latent spaces. To address this, we propose aligning the latent space with pre-trained vision foundation models when training the visual tokenizers. Our proposed VA-VAE (Vision foundation model Aligned Variational AutoEncoder) significantly expands the reconstruction-generation frontier of latent diffusion models, enabling faster convergence of Diffusion Transformers (DiT) in high-dimensional latent spaces. To exploit the full potential of VA-VAE, we build an enhanced DiT baseline with improved training strategies and architecture designs, termed LightningDiT. The integrated system achieves state-of-the-art (SOTA) performance on ImageNet 256 generation with an FID score of 1.35 while demonstrating remarkable training efficiency by reaching an FID score of 2.11 in just 64 epochs -- representing an over 21 times convergence speedup compared to the original DiT. Models and codes are available at https://github.com/hustvl/LightningDiT.