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7,537篇论文匹配“Interpretability”
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Shiyuan Yang, Liang Hou, Haibin Huang, Chongyang Ma, Pengfei Wan 0001, Di Zhang 0026, Xiaodong Chen 0009, Jing Liao 0001

Recent text-to-video diffusion models have achieved impressive progress. In practice, users often desire the ability to control object motion and camera movement independently for customized video creation. However, current methods lack the focus on separately controlling object motion and camera movement in a decoupled manner, which limits the controllability and flexibility of text-to-video models. In this paper, we introduce Direct-a-Video, a system that allows users to independently specify motions for multiple objects as well as camera’s pan and zoom movements, as if directing a video. We propose a simple yet effective strategy for the decoupled control of object motion and camera movement. Object motion is controlled through spatial cross-attention modulation using the model’s inherent priors, requiring no additional optimization. For camera movement, we introduce new temporal cross-attention layers to interpret quantitative camera movement parameters. We further employ an augmentation-based approach to train these layers in a self-supervised manner on a small-scale dataset, eliminating the need for explicit motion annotation. Both components operate independently, allowing individual or combined control, and can generalize to open-domain scenarios. Extensive experiments demonstrate the superiority and effectiveness of our method. Project page and code are available at https://direct-a-video.github.io/.

Xiang Chen, Lu Wang 0007, Beibei Wang 0002

Woven fabrics are widely used in applications of realistic rendering, where real-time capability is also essential. However, rendering realistic woven fabrics in real time is challenging due to their complex structure and optical appearance, which cause aliasing and noise without many samples. The core of this issue is a multi-scale representation of the fabric shading model, which allows for a fast range query. Some previous neural methods deal with the issue at the cost of training on each material, which limits their practicality. In this paper, we propose a lightweight neural network to represent different types of woven fabrics at different scales. Thanks to the regularity and repetitiveness of woven fabric patterns, our network can encode fabric patterns and parameters as a small latent vector, which is later interpreted by a small decoder, enabling the representation of different types of fabrics. By applying the pixel’s footprint as input, our network achieves multi-scale representation. Moreover, our network is fast and occupies little storage because of its lightweight structure. As a result, our method achieves rendering and editing woven fabrics at nearly 60 frames per second on an RTX 3090, showing a quality close to the ground truth and being free from visible aliasing and noise.

Seungjae Lee 0004, Seung-Woo Nam 0002, Kevin W. Rio, Renate Landig, Hsien-Hui Cheng, Lu Lu, Barry Silverstein

Steered retinal projection (SRP) is an emerging display technology that combines retinal projection and pupil steering to achieve exceptional light efficiency and a consistent viewing experience. Retinal projection enables most photons from a display projector to reach the retina, and pupil steering dynamically aligns the narrow viewing window of the retinal projection with the eye. While SRP holds considerable promise, its development has been stagnant due to a lack of understanding how human vision reacts to the dynamic steering movement of the viewing window. To delve into these areas, this study introduces the first SRP system testbed specifically designed for perceptual studies on the viewing experience of pupil steering. The testbed replicates the SRP viewing experience and offers the flexibility in adjusting several parameters including steering resolution, accuracy, and latency. We conducted two perceptual studies utilizing the testbed. The first study investigates the impact of saccadic suppression, a phenomenon that reduces visual sensitivity during rapid eye movements, on the SRP viewing experience. The second study explores the trade space between eye-tracking and pupil steering performance, providing insights into the optimal balance between these factors. Additionally, we introduce a numerical model to predict the detection probability for SRP artifacts considering the temporal characteristics of global luminance and the human vision system. This model enables a more comprehensive interpretation of user study and provides preliminary hardware requirements for SRP systems. The findings from this study offer invaluable research directions that may help determine component-level development milestones for SRP development, paving the way for the practical implementation of this promising technology.

Ming Hu, Peng Xia, Lin Wang, Siyuan Yan, Feilong Tang, zhongxing xu, Yimin Luo, Kaimin Song, Jurgen Leitner, Xuelian Cheng 等

Surgical scene perception via videos is critical for advancing robotic surgery, telesurgery, and AI-assisted surgery, particularly in ophthalmology. However, the scarcity of diverse and richly annotated video datasets has hindered the development of intelligent systems for surgical workflow analysis. Existing datasets face challenges such as small scale, lack of diversity in surgery and phase categories, and absence of time-localized annotations. These limitations impede action understanding and model generalization validation in complex and diverse real-world surgical scenarios. To address this gap, we introduce OphNet, a large-scale, expert-annotated video benchmark for ophthalmic surgical workflow understanding. OphNet features: 1) A diverse collection of 2,278 surgical videos spanning 66 types of cataract, glaucoma, and corneal surgeries, with detailed annotations for 102 unique surgical phases and 150 fine-grained operations. 2) Sequential and hierarchical annotations for each surgery, phase, and operation, enabling comprehensive understanding and improved interpretability. 3) Time-localized annotations, facilitating temporal localization and prediction tasks within surgical workflows. With approximately 205 hours of surgical videos, OphNet is about 20 times larger than the largest existing surgical workflow analysis benchmark. Code and dataset are available at: \url{https://minghu0830.github.io/OphNet-benchmark/}.

Chao Chen, Yushen Liu, Zhizhong Han

It is challenging to reconstruct 3D point clouds in unseen classes from single 2D images. Instead of object-centered coordinate system, current methods generalized global priors learned in seen classes to reconstruct 3D shapes from unseen classes in viewer-centered coordinate system. However, the reconstruction accuracy and interpretability are still eager to get improved. To resolve this issue, we introduce to learn local pattern modularization for reconstructing 3D shapes in unseen classes, which achieves both good generalization ability and high reconstruction accuracy. Our insight is to learn a local prior which is class-agnostic and easy to generalize in object-centered coordinate system. Specifically, the local prior is learned via a process of learning and customizing local pattern modularization in seen classes. During this process, we first learn a set of patterns in local regions, which is the basis in the object-centered coordinate system to represent an arbitrary region on shapes across different classes. Then, we modularize each region on an initially reconstructed shape using the learned local patterns. Based on that, we customize the local pattern modularization using the input image by refining the reconstruction with more details. Our method enables to reconstruct high fidelity point clouds from unseen classes in object-centered coordinate system without requiring a large number of patterns or any additional information, such as segmentation supervision or camera poses. Our experimental results under widely used benchmarks show that our method achieves the state-of-the-art reconstruction accuracy for shapes from unseen classes.

Sipeng Zheng, Bohan Zhou, Yicheng Feng, Ye Wang, Zongqing Lu

In this paper, we propose \textbf{UniCode}, a novel approach within the domain of multimodal large language models (MLLMs) that learns a unified codebook to efficiently tokenize visual, text, and potentially other types of signals. This innovation addresses a critical limitation in existing MLLMs: their reliance on a text-only codebook, which restricts MLLM's ability to generate images and texts in a multimodal context. Towards this end, we propose a language-driven iterative training paradigm, coupled with an in-context pre-training task we term ``image decompression'', enabling our model to interpret compressed visual data and generate high-quality images. The unified codebook empowers our model to extend visual instruction tuning to non-linguistic generation tasks. Moreover, UniCode is adaptable to diverse stacked quantization approaches in order to compress visual signals into a more compact token representation. Despite using significantly fewer parameters and less data during training, Unicode demonstrates exceptional capabilities in visual reconstruction and generation. It also achieves performances comparable to leading MLLMs across a spectrum of VQA benchmarks. Our codes are available at \url{https://anonymous.4open.science/r/UniCode}.

Rolandos Alexandros Potamias, Michael Tarasiou, Stylianos Ploumpis, Stefanos Zafeiriou

In the realm of 3D computer vision, parametric models have emerged as a ground-breaking methodology for the creation of realistic and expressive 3D avatars. Traditionally, they rely on Principal Component Analysis (PCA), given its ability to decompose data to an orthonormal space that maximally captures shape variations. However, due to the orthogonality constraints and the global nature of PCA's decomposition, these models struggle to perform localized and disentangled editing of 3D shapes, which severely affects their use in applications requiring fine control such as face sculpting. In this paper, we leverage diffusion models to enable diverse and fully localized edits on 3D meshes, while completely preserving the un-edited regions. We propose an effective diffusion masking training strategy that, by design, facilitates localized manipulation of any shape region, without being limited to predefined regions or to sparse sets of predefined control vertices. Following our framework, a user can explicitly set their manipulation region of choice and define an arbitrary set of vertices as handles to edit a 3D mesh. Compared to the current state-of-the-art our method leads to more interpretable shape manipulations than methods relying on latent code state, greater localization and generation diversity while offering faster inference than optimization based approaches. Code has been included in the supplementary material.

Gengze Zhou, Yicong Hong, Zun Wang, Xin Eric Wang, Qi Wu

Capitalizing on the remarkable advancements in Large Language Models (LLMs), there is a burgeoning initiative to harness LLMs for instruction following robotic navigation. Such a trend underscores the potential of LLMs to generalize navigational reasoning and diverse language understanding. However, a significant discrepancy in agent performance is observed when integrating LLMs in the Vision-and-Language navigation (VLN) tasks compared to previous downstream specialist models. Furthermore, the inherent capacity of language to interpret and facilitate communication in agent interactions is often underutilized in these integrations. In this work, we strive to bridge the divide between VLN-specialized models and LLM-based navigation paradigms, while maintaining the interpretative prowess of LLMs in generating linguistic navigational reasoning. By aligning visual content in a frozen LLM, we encompass visual observation comprehension for LLMs and exploit a way to incorporate LLMs and navigation policy networks for effective action predictions and navigational reasoning. We demonstrate the data efficiency of the proposed methods and eliminate the gap between LM-based agents and state-of-the-art VLN specialists.

Angelos Kratimenos, Jiahui Lei, Kostas Daniilidis

Accurately and efficiently modeling dynamic scenes and motions is considered so challenging a task due to temporal dynamics and motion complexity. To address these challenges, we propose DynMF, a compact and efficient representation that decomposes a dynamic scene into a few neural trajectories. We argue that the per-point motions of a dynamic scene can be decomposed into a small set of explicit or learned trajectories. Our carefully designed neural framework consisting of a tiny set of learned basis queried only in time allows for rendering speed similar to 3D Gaussian Splatting, surpassing 120 FPS, while at the same time, requiring only double the storage compared to static scenes. Our neural representation adequately constrains the inherently underconstrained motion field of a dynamic scene leading to effective and fast optimization. This is done by biding each point to motion coefficients that enforce the per-point sharing of basis trajectories. By carefully applying a sparsity loss to the motion coefficients, we are able to disentangle the motions that comprise the scene, independently control them, and generate novel motion combinations that have never been seen before. We can reach state-of-the-art render quality within just 5 minutes of training and in less than half an hour, we can synthesize novel views of dynamic scenes with superior photorealistic quality. Our representation is interpretable, efficient, and expressive enough to offer real-time view synthesis of complex dynamic scene motions, in monocular and multi-view scenarios.

Philip Müller, Georgios Kaissis, Daniel Rueckert

Report generation models offer fine-grained textual interpretations of medical images like chest X-rays, yet they often lack interactivity (i.e. the ability to steer the generation process through user queries) and localized interpretability (i.e. visually grounding their predictions), which we deem essential for future adoption in clinical practice. While there have been efforts to tackle these issues, they are either limited in their interactivity by not supporting textual queries or fail to also offer localized interpretability. Therefore, we propose a novel multitask architecture and training paradigm integrating textual prompts and bounding boxes for diverse aspects like anatomical regions and pathologies. We call this approach the Chest X-Ray Explainer (ChEX). Evaluations across a heterogeneous set of 9 chest X-ray tasks, including localized image interpretation and report generation, showcase its competitiveness with SOTA models while additional analysis demonstrates ChEX’s interactive capabilities. Code will be made available upon acceptance.

Rakshith Subramanyam, Kowshik Thopalli, Vivek Sivaraman Narayanaswamy, Jayaraman J. Thiagarajan

In this paper, we focus on the problem of detecting samples that can lead to model failure under the classification setting. Failures can stem from various sources, such as spurious correlations between image features and labels, class imbalances in the training data, and covariate shifts between training and test distributions. Existing approaches often rely on classifier prediction scores and do not comprehensively identify all failure scenarios. Instead, we pose failure detection as the problem of identifying the discrepancies between the classifier and its enhanced version. We build such an enhanced model by infusing task-agnostic prior knowledge from a vision-language model (e.g., CLIP) that encodes general-purpose visual and semantic relationships. Unlike conventional training, our enhanced model, named the Prior Induced Model (PIM) learns to map the pre-trained model features to the VLM latent space and aligns the same with a set of pre-specified, fine-grained class-level attributes which are later aggregated to estimate the class prediction. We propose that such a training strategy allows the model to concentrate only on the task specific attributes while making predictions in lieu of the pre-trained model and also enables human-interpretable explanations for failure. We conduct extensive empirical studies on various benchmark datasets and baselines, observing substantial improvements in failure detection.

Shijie Wang, Qi Zhao, Minh Quan, Nakul Agarwal, Kwonjoon Lee, Chen Sun

What makes good representations for video understanding, such as anticipating future activities, or answering video-conditioned questions? While earlier approaches focus on end-to-end learning directly from video pixels, we propose to revisit text-based representations, such as general-purpose video captions, which are interpretable and can be directly consumed by large language models (LLMs). Intuitively, different video understanding tasks may require representations that are complementary and at different granularity. To this end, we propose versatile action models (Vamos), a learning framework powered by a large language model as the ``reasoner'', and can flexibly leverage visual embedding and free-form text descriptions as its input. To interpret the important text evidence for question answering, we generalize the concept bottleneck model to work with tokens and nonlinear models, which uses hard attention to select a small subset of tokens from the free-form text as inputs to the LLM reasoner. We evaluate Vamos on four complementary video understanding benchmarks, Ego4D, Next-QA, IntentQA, and EgoSchema, on its capability to model temporal dynamics, encode visual history, and perform reasoning. Surprisingly, we observe that text-based representations consistently achieve competitive performance on all benchmarks, and that visual embeddings provide marginal or no performance improvement, demonstrating the effectiveness of text-based video representation in the LLM era. We also qualitative demonstrate that our token bottleneck model can select relevant evidence from free-form text, support test-time intervention, and achieves 5x inference speedup while maintaining the question answering performance. Code and models will be publicly released.

Subin Jeon, In Cho, Minsu Kim, Woong Oh Cho, Seon Joo Kim

We propose a new framework for creating and easily manipulating 3D models of arbitrary objects using casually captured videos. Our core ingredient is a novel hierarchy deformation model, which captures motions of objects with a tree-structured bones. Our hierarchy system decomposes motions based on the granularity and reveals the correlations between parts without exploiting any prior structural knowledge. We further propose to regularize the bones to be positioned at the basis of motions, centers of parts, sufficiently covering related surfaces of the part. This is achieved by our bone occupancy function, which identifies whether a given 3D point is placed within the bone. Coupling the proposed components, our framework offers several clear advantages: (1) Users can obtain animatable 3D models of the arbitrary objects in improved quality from their casual videos, (2) users can manipulate 3D models in an intuitive manner with minimal costs, and (3) users can interactively add or delete control points as necessary. The experimental results demonstrate the efficacy of our framework on diverse instances, in reconstruction quality, interpretability and easier manipulation.

Mia Chiquier, Utkarsh Mall, Carl Vondrick

Multimodal pre-trained models, such as CLIP, are popular for zero-shot classification due to their open-vocabulary flexibility and high performance. However, vision-language models, which compute similarity scores between images and class labels, are largely black-box, with limited interpretability, risk for bias, and inability to discover new visual concepts not written down. Moreover, in practical settings, the vocabulary for class names and attributes of specialized concepts will not be known, preventing these methods from performing well on images uncommon in large-scale vision-language datasets. To address these limitations, we present a novel method that discovers interpretable yet discriminative sets of attributes for visual recognition. We introduce an evolutionary search algorithm that utilizes a large language model and its in-context learning abilities to iteratively mutate a concept bottleneck of attributes for classification. Our method produces state-of-the-art, interpretable fine-grained classifiers. We outperform the latest baselines by 18.4% on five fine-grained iNaturalist datasets and by 22.2% on two KikiBouba datasets, despite the baselines having access to privileged information about class names.

Yifan Li, Anh Dao, Wentao Bao, Zhen Tan, Tianlong Chen, Huan Liu, Yu Kong

Facial affective behavior analysis (FABA) is crucial for understanding human mental states from images. However, traditional approaches primarily deploy models to discriminate among discrete emotion categories, and lack the fine granularity and reasoning capability for complex facial behaviors. The advent of Multi-modal Large Language Models (MLLMs) has been proven successful in general visual understanding tasks. However, directly harnessing MLLMs for FABA is challenging due to the scarcity of datasets and benchmarks, neglecting facial prior knowledge, and low training efficiency. To address these challenges, we introduce (i) an instruction-following dataset for two FABA tasks, e.g., emotion and action unit recognition, (ii) a benchmark FABA-Bench with a new metric considering both recognition and generation ability, and (iii) a new MLLM ''EmoLA'' as a strong baseline to the community. Our initiative on the dataset and benchmarks reveal the nature and rationale of facial affective behaviors, i.e., fine-grained facial movement, interpretability, and reasoning. Moreover, to build an effective and efficient FABA MLLM, we introduce a facial prior expert module with face structure knowledge and a low-rank adaptation module into pre-trained MLLM. We conduct extensive experiments on FABA-Bench and four commonly-used FABA datasets. The results demonstrate that the proposed facial prior expert can boost the performance and EmoLA achieves the best results on our FABA-Bench. On commonly-used FABA datasets, EmoLA is competitive rivaling task-specific state-of-the-art models.

Artur Jesslen, Guofeng Zhang, Angtian Wang, Wufei Ma, Alan Yuille, Adam Kortylewski

Discriminative models for object classification typically learn image-based representations that do not capture the compositional and 3D nature of objects. In this work, we show that explicitly integrating 3D compositional object representations into deep networks for image classification leads to a largely enhanced generalization in out-of-distribution scenarios. In particular, we introduce a novel architecture, referred to as NOVUM, that consists of a feature extractor and a neural object volume for every target object class. Each neural object volume is a composition of 3D Gaussians that emit feature vectors. This compositional object representation allows for a highly robust and fast estimation of the object class by independently matching the features of the 3D Gaussians of each category to features extracted from an input image. Additionally, the object pose can be estimated via inverse rendering of the corresponding neural object volume. To enable the classification of objects, the neural features at each 3D Gaussian are trained discriminatively to be distinct from (i) the features of 3D Gaussians in other categories, (ii) features of other 3D Gaussians of the same object, and (iii) the background features. Our experiments show that NOVUM offers intriguing advantages over standard architectures due to the 3D compositional structure of the object representation, namely: (1) An exceptional robustness across a spectrum of real-world and synthetic out-of-distribution shifts and (2) an enhanced human interpretability compared to standard models, all while maintaining real-time inference and a competitive accuracy on in-distribution data.

Jianwei Zhao, Xin Li, Fan Yang, Qiang Zhai, Ao Luo, Zhicheng Jiao, Hong Cheng

Detecting objects seamlessly blended into their surroundings represents a complex task for both human cognitive capabilities and advanced artificial intelligence algorithms. Currently, the majority of methodologies for detecting camouflaged objects mainly focus on utilizing discriminative models with various unique designs. However, it has been observed that generative models, such as Stable Diffusion, possess stronger capabilities for understanding various objects in complex environments; Yet their potential for the cognition and detection of camouflaged objects has not been extensively explored. In this study, we present a novel denoising diffusion model, namely FocusDiffuser, to investigate how generative models can enhance the detection and interpretation of camouflaged objects. We believe that the secret to spotting camouflaged objects lies in catching the subtle nuances in details. Consequently, our FocusDiffuser innovatively integrates specialized enhancements, notably the Boundary-Driven LookUp (BDLU) module and Cyclic Positioning (CP) module, to elevate standard diffusion models, significantly boosting the detail-oriented analytical capabilities. Our experiments demonstrate that FocusDiffuser, from a generative perspective, effectively addresses the challenge of camouflaged object detection, surpassing leading models on benchmarks like CAMO, COD10K and NC4K.

Rui Qian, Shuangrui Ding, Dahua Lin

Image-to-video adaptation seeks to efficiently adapt image models for use in the video domain. Instead of finetuning the entire image backbone, many image-to-video adaptation paradigms use lightweight adapters for temporal modeling on top of the spatial module. However, these attempts are subject to limitations in efficiency and interpretability. In this paper, we propose a novel and efficient image-to-video adaptation strategy from the object-centric perspective. Inspired by human perception, which identifies objects as key components for video understanding, we integrate a proxy task of object discovery into image-to-video transfer learning. Specifically, we adopt slot attention with learnable queries to distill each frame into a compact set of object tokens. These object-centric tokens are then processed through object-time interaction layers to model object state changes across time. Integrated with two novel object-level losses, we demonstrate the feasibility of performing efficient temporal reasoning solely on the compressed object-centric representations for video downstream tasks. Our method achieves state-of-the-art performance with fewer tunable parameters, only 5\% of fully finetuned models and 50\% of efficient tuning methods, on action recognition benchmarks. In addition, our model performs favorably in zero-shot video object segmentation without further retraining or object annotations, proving the effectiveness of object-centric video understanding.

Shuangkang Fang, Yufeng Wang, Yi-Hsuan Tsai, Yi Yang, Wenrui Ding, Shuchang Zhou, Ming-Hsuan Yang

Recent work on image content manipulation based on vision-language pre-training models has been effectively extended to text-driven 3D scene editing. However, existing schemes for 3D scene editing still exhibit certain shortcomings, hindering their further interactive design. Such schemes typically adhere to fixed input patterns, limiting users' flexibility in text input. Moreover, their editing capabilities are constrained by a single or a few 2D visual models and require intricate pipeline design to integrate these models into 3D reconstruction processes. To address the aforementioned issues, we propose a dialogue-based 3D scene editing approach, termed CE3D, which is centered around a large language model that allows for arbitrary textual input from users and interprets their intentions, subsequently facilitating the autonomous invocation of the corresponding visual expert models. Furthermore, we design a scheme utilizing Hash-Atlas to represent 3D scene views, which transfers the editing of 3D scenes onto 2D atlas images. This design achieves complete decoupling between the 2D editing and 3D reconstruction processes, enabling CE3D to flexibly integrate a wide range of existing 2D or 3D visual models without necessitating intricate fusion designs. Experimental results demonstrate that CE3D effectively integrates multiple visual models to achieve diverse editing visual effects, possessing strong scene comprehension and multi-round dialog capabilities.

Akshay Ravindra Kulkarni, Tsui-Wei Weng

In this work, we propose a novel and low-cost test-time defense by devising interpretability-guided neuron importance ranking methods to identify neurons important to the output classes. Our method is a training-free approach that can significantly improve the robustness-accuracy tradeoff while incurring minimal computational overhead. While being among the most efficient test-time defenses (4x faster), our method is also robust to a wide range of black-box, white-box, and adaptive attacks that break previous test-time defenses. We demonstrate the efficacy of our method for CIFAR10, CIFAR100, and ImageNet-1k on the standard RobustBench benchmark (with average gains of 2.6%, 4.9%, and 2.8% respectively). We also show improvements (average 1.5%) over the state-of-the-art test-time defenses even under strong adaptive attacks.