By estimating 3D shape and instances from a single view, we can capture information about the environment quickly, without the need for comprehensive scanning and multi-view fusion. Solving this task for composite scenes (such as object stacks) is challenging: occluded areas are not only ambiguous in shape but also in instance segmentation; multiple decompositions could be valid. We observe that physics constrains decomposition as well as shape in occluded regions and hypothesise that a latent space learned from scenes built under physics simulation can serve as a prior to better predict shape and instances in occluded regions. To this end we propose SIMstack, a depth-conditioned Variational Auto-Encoder (VAE), trained on a dataset of objects stacked under physics simulation. We formulate instance segmentation as a center voting task which allows for class-agnostic detection and doesn't require setting the maximum number of objects in the scene. At test time, our model can generate 3D shape and instance segmentation from a single depth view, probabilistically sampling proposals for the occluded region from the learned latent space. We argue that this method has practical applications in providing robots some of the ability humans have to make rapid intuitive inferences of partially observed scenes. We demonstrate an application for precise (non-disruptive) object grasping of unknown objects from a single depth view.
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We present a novel surface convolution operator acting on vector fields that is based on a simple observation: instead of combining neighboring features with respect to a single coordinate parameterization defined at a given point, we have every neighbor describe the position of the point within its own coordinate frame. This formulation combines intrinsic spatial convolution with parallel transport in a scattering operation while placing no constraints on the filters themselves, providing a definition of convolution that commutes with the action of isometries, has increased descriptive potential, and is robust to noise and other nuisance factors. The result is a rich notion of convolution which we call field convolution, well-suited for CNNs on surfaces. Field convolutions are flexible, straight-forward to incorporate into surface learning frameworks, and their highly discriminating nature has cascading effects throughout the learning pipeline. Using simple networks constructed from residual field convolution blocks, we achieve state-of-the-art results on standard benchmarks in fundamental geometry processing tasks, such as shape classification, segmentation, correspondence, and sparse matching.
Active visual exploration aims to assist an agent with a limited field of view to understand its environment based on partial observations made by choosing the best viewing directions in the scene. Recent methods have tried to address this problem either by using reinforcement learning, which is difficult to train, or by uncertainty maps, which are task-specific and can only be implemented for dense prediction tasks. In this paper, we propose the Glimpse-Attend-and-Explore model which: (a) employs self-attention to guide the visual exploration instead of task-specific uncertainty maps; (b) can be used for both dense and sparse prediction tasks; and (c) uses a contrastive stream to further improve the representations learned. Unlike previous works, we show the application of our model on multiple tasks like reconstruction, segmentation and classification. Our model provides encouraging results against baseline while being less dependent on dataset bias in driving the exploration. We further perform an ablation study to investigate the features and attention learned by our model. Finally, we show that our self-attention module learns to attend different regions of the scene by minimizing the loss on the downstream task. Code: https://github.com/soroushseifi/glimpse-attend-explore.
Triggering Failures: Out-of-Distribution Detection by Learning From Local Adversarial Attacks in Semantic Segmentation
PDF ↗In this paper, we tackle the detection of out-of-distribution (OOD) objects in semantic segmentation. By analyzing the literature, we found that current methods are either accurate or fast but not both which limits their usability in real world applications. To get the best of both aspects, we propose to mitigate the common shortcomings by following four design principles: decoupling the OOD detection from the segmentation task, observing the entire segmentation network instead of just its output, generating training data for the OOD detector by leveraging blind spots in the segmentation network and focusing the generated data on localized regions in the image to simulate OOD objects. Our main contribution is a new OOD detection architecture called ObsNet associated with a dedicated training scheme based on Local Adversarial Attacks (LAA). We validate the soundness of our approach across numerous ablation studies. We also show it obtains top performances both in speed and accuracy when compared to ten recent methods of the literature on three different datasets.
Convolution on 3D point clouds that generalized from 2D grid-like domains is widely researched yet far from perfect. The standard convolution characterises feature correspondences indistinguishably among 3D points, presenting an intrinsic limitation of poor distinctive feature learning. In this paper, we propose Adaptive Graph Convolution (AdaptConv) which generates adaptive kernels for points according to their dynamically learned features. Compared with using a fixed/isotropic kernel, AdaptConv improves the flexibility of point cloud convolutions, effectively and precisely capturing the diverse relations between points from different semantic parts. Unlike popular attentional weight schemes, the proposed AdaptConv implements the adaptiveness inside the convolution operation instead of simply assigning different weights to the neighboring points. Extensive qualitative and quantitative evaluations show that our method outperforms state-of-the-art point cloud classification and segmentation approaches on several benchmark datasets. Our code is available at https://github.com/hrzhou2/AdaptConv-master.
Autonomous highlight detection is crucial for enhancing the efficiency of video browsing on social media platforms. To attain this goal in a data-driven way, one may often face the situation where highlight annotations are not available on the target video category used in practice, while the supervision on another video category (named as source video category) is achievable. In such a situation, one can derive an effective highlight detector on target video category by transferring the highlight knowledge acquired from source video category to the target one. We call this problem cross-category video highlight detection, which has been rarely studied in previous works. For tackling such practical problem, we propose a Dual-Learner-based Video Highlight Detection (DL-VHD) framework. Under this framework, we first design a Set-based Learning module (SL-module) to improve the conventional pair-based learning by assessing the highlight extent of a video segment under a broader context. Based on such learning manner, we introduce two different learners to acquire the basic distinction of target category videos and the characteristics of highlight moments on source video category, respectively. These two types of highlight knowledge are further consolidated via knowledge distillation. Extensive experiments on three benchmark datasets demonstrate the superiority of the proposed SL-module, and the DL-VHD method outperforms five typical Unsupervised Domain Adaptation (UDA) algorithms on various cross-category highlight detection tasks.
3D hand-mesh reconstruction from RGB images facilitates many applications, including augmented reality (AR). However, this requires not only real-time speed and accurate hand pose and shape but also plausible mesh-image alignment. While existing works already achieve promising results, meeting all three requirements is very challenging. This paper presents a novel pipeline by decoupling the hand-mesh reconstruction task into three stages: a joint stage to predict hand joints and segmentation; a mesh stage to predict a rough hand mesh; and a refine stage to fine-tune it with an offset mesh for mesh-image alignment. With careful design in the network structure and in the loss functions, we can promote high-quality finger-level mesh-image alignment and drive the models together to deliver real-time predictions. Extensive quantitative and qualitative results on benchmark datasets demonstrate that the quality of our results outperforms the state-of-the-art methods on hand-mesh/pose precision and hand-image alignment. In the end, we also showcase several real-time AR scenarios.
Few-shot segmentation (FSS) aims to segment unseen classes given only a few annotated samples. Existing methods suffer the problem of feature undermining, i.e. potential novel classes are treated as background during training phase. Our method aims to alleviate this problem and enhance the feature embedding on latent novel classes. In our work, we propose a novel joint-training framework. Based on conventional episodic training on support-query pairs, we add an additional mining branch that exploits latent novel classes via transferable sub-clusters, and a new rectification technique on both background and foreground categories to enforce more stable prototypes. Over and above that, our transferable sub-cluster has the ability to leverage extra unlabeled data for further feature enhancement. Extensive experiments on two FSS benchmarks demonstrate that our method outperforms previous state-of-the-art by a large margin of 3.7% mIOU on PASCAL-5i and 7.0% mIOU on COCO-20i at the cost of 74% fewer parameters and 2.5x faster inference speed. The source code is available at https://github.com/LiheYoung/MiningFSS.
Conventional video inpainting is neither object-oriented nor occlusion-aware, making it liable to obvious artifacts when large occluded object regions are inpainted. This paper presents occlusion-aware video object inpainting, which recovers both the complete shape and appearance for occluded objects in videos given their visible mask segmentation. To facilitate this new research, we construct the first large-scale video object inpainting benchmark YouTube-VOI to provide realistic occlusion scenarios with both occluded and visible object masks available. Our technical contribution VOIN jointly performs video object shape completion and occluded texture generation. In particular, the shape completion module models long-range object coherence while the flow completion module recovers accurate flow with sharp motion boundary, for propagating temporally-consistent texture to the same moving object across frames. For more realistic results, VOIN is optimized using both T-PatchGAN and a new spatio-temporal attention-based multi-class discriminator. Finally, we compare VOIN and strong baselines on YouTube-VOI. Experimental results clearly demonstrate the efficacy of our method including inpainting complex and dynamic objects. VOIN degrades gracefully with inaccurate input visible mask.
We propose a new approach for high resolution semantic image synthesis. It consists of one base image generator and multiple class-specific generators. The base generator generates high quality images based on a segmentation map. To further improve the quality of different objects, we create a bank of Generative Adversarial Networks (GANs) by separately training class-specific models. This has several benefits including -- dedicated weights for each class; centrally aligned data for each model; additional training data from other sources, potential of higher resolution and quality; and easy manipulation of a specific object in the scene. Experiments show that our approach can generate high quality images in high resolution while having flexibility of object-level control by using class-specific generators.
One challenge of object recognition is to generalize to new domains, to more classes and/or to new modalities. This necessitates methods to combine and reuse existing datasets that may belong to different domains, have partial annotations, and/or have different data modalities. This paper formulates this as a multi-source domain adaptation and label unification problem, and proposes a novel method for it. Our method consists of a partially-supervised adaptation stage and a fully-supervised adaptation stage. In the former, partial knowledge is transferred from multiple source domains to the target domain and fused therein. Negative transfer between unmatching label spaces is mitigated via three new modules: domain attention, uncertainty maximization and attention-guided adversarial alignment. In the latter, knowledge is transferred in the unified label space after a label completion process with pseudo-labels. Extensive experiments on three different tasks - image classification, 2D semantic image segmentation, and joint 2D-3D semantic segmentation - show that our method outperforms all competing methods significantly.
Traditional normalization techniques (e.g., Batch Normalization and Instance Normalization) generally and simplistically assume that training and test data follow the same distribution. As distribution shifts are inevitable in real-world applications, well-trained models with previous normalization methods can perform badly in new environments. Can we develop new normalization methods to improve generalization robustness under distribution shifts? In this paper, we answer the question by proposing CrossNorm and SelfNorm. CrossNorm exchanges channel-wise mean and variance between feature maps to enlarge training distribution, while SelfNorm uses attention to recalibrate the statistics to bridge gaps between training and test distributions. CrossNorm and SelfNorm can complement each other, though exploring different directions in statistics usage. Extensive experiments on different fields (vision and language), tasks (classification and segmentation), settings (supervised and semi-supervised), and distribution shift types (synthetic and natural) show the effectiveness. Code is available at https://github.com/amazon-research/crossnorm-selfnorm
Video compression is a critical component of Internet video delivery. Recent work has shown that deep learning techniques can rival or outperform human-designed algorithms, but these methods are significantly less compute and power-efficient than existing codecs. This paper presents a new approach that augments existing codecs with a small, content-adaptive super-resolution model that significantly boosts video quality. Our method, SRVC, encodes video into two bitstreams: (i) a content stream, produced by compressing downsampled low-resolution video with the existing codec, (ii) a model stream, which encodes periodic updates to a lightweight super-resolution neural network customized for short segments of the video. SRVC decodes the video by passing the decompressed low-resolution video frames through the (time-varying) super-resolution model to reconstruct high-resolution video frames. Our results show that to achieve the same PSNR, SRVC requires 20% of the bits-per-pixel of H.265 in slow mode, and 3% of the bits-per-pixel of DVC, a recent deep learning-based video compression scheme. SRVC runs at 90 frames per second on an NVIDIA V100 GPU.
Despite much recent progress in video-based person re-identification (re-ID), the current state-of-the-art still suffers from common real-world challenges such as appearance similarity among various people, occlusions, and frame misalignment. To alleviate these problems, we propose Spatio-Temporal Representation Factorization (STRF), a flexible new computational unit that can be used in conjunction with most existing 3D convolutional neural network architectures for re-ID. The key innovations of STRF over prior work include explicit pathways for learning discriminative temporal and spatial features, with each component further factorized to capture complementary person-specific appearance and motion information. Specifically, temporal factorization comprises two branches, one each for static features (e.g., the color of clothes) that do not change much over time, and dynamic features (e.g., walking patterns) that change over time. Further, spatial factorization also comprises two branches to learn both global (coarse segments) as well as local (finer segments) appearance features, with the local features particularly useful in cases of occlusion or spatial misalignment. These two factorization operations taken together result in a modular architecture for our parameter-wise light STRF unit that can be plugged in between any two 3D convolutional layers, resulting in an end-to-end learning framework. We empirically show that STRF improves performance of various existing baseline architectures while demonstrating new state-of-the-art results using standard person re-ID evaluation protocols on three benchmarks.
Single image camera calibration is the task of estimating the camera parameters from a single input image, such as the vanishing points, focal length, and horizon line. In this work, we propose Camera calibration TRansformer with Line-Classification (CTRL-C), an end-to-end neural network-based approach to single image camera calibration, which directly estimates the camera parameters from an image and a set of line segments. Our network adopts the transformer architecture to capture the global structure of an image with multi-modal inputs in an end-to-end manner. We also propose an auxiliary task of line classification to train the network to extract the global geometric information from lines effectively. Our experiments demonstrate that CTRL-C outperforms the previous state-of-the-art methods on the Google Street View and SUN360 benchmark datasets. Code is available at https://github.com/jwlee-vcl/CTRL-C.
C3-SemiSeg: Contrastive Semi-Supervised Segmentation via Cross-Set Learning and Dynamic Class-Balancing
PDF ↗The semi-supervised semantic segmentation methods utilize the unlabeled data to increase the feature discriminative ability to alleviate the burden of the annotated data. However, the dominant consistency learning diagram is limited by a) the misalignment between features from labeled and unlabeled data; b) treating each image and region separately without considering crucial semantic dependencies among classes. In this work, we introduce a novel C^3-SemiSeg to improve consistency-based semi-supervised learning by exploiting better feature alignment under perturbations and enhancing discriminative of the inter-class features cross images. Specifically, we first introduce a cross-set region-level data augmentation strategy to reduce the feature discrepancy between labeled data and unlabeled data. Cross-set pixel-wise contrastive learning is further integrated into the pipeline to facilitate discriminative and consistent intra-class features in a `compared to learn' way. To stabilize training from the noisy label, we propose a dynamic confidence region selection strategy to focus on the high confidence region for loss calculation. We validate the proposed approach on Cityscapes and BDD100K dataset, which significantly outperforms other state-of-the-art semi-supervised semantic segmentation methods.
Unsupervised domain adaption has proven to be an effective approach for alleviating the intensive workload of manual annotation by aligning the synthetic source-domain data and the real-world target-domain samples. Unfortunately, mapping the target-domain distribution to the source-domain unconditionally may distort the essential structural information of the target-domain data. To this end, we firstly propose to introduce a novel multi-anchor based active learning strategy to assist domain adaptation regarding the semantic segmentation task. By innovatively adopting multiple anchors instead of a single centroid, the source domain can be better characterized as a multimodal distribution, thus more representative and complimentary samples are selected from the target domain. With little workload to manually annotate these active samples, the distortion of the target-domain distribution can be effectively alleviated, resulting in a large performance gain. The multi-anchor strategy is additionally employed to model the target-distribution. By regularizing the latent representation of the unlabeled target samples compact around multiple anchors through a novel soft alignment loss, more precise segmentation can be achieved. Extensive experiments are conducted on public datasets to demonstrate that the proposed approach outperforms state-of-the-art methods significantly, along with thorough ablation study to verify the effectiveness of each component.
Image segmentation is often ambiguous at the level of individual image patches and requires contextual information to reach label consensus. In this paper we introduce Segmenter, a transformer model for semantic segmentation. In contrast to convolution-based methods, our approach allows to model global context already at the first layer and throughout the network. We build on the recent Vision Transformer (ViT) and extend it to semantic segmentation. To do so, we rely on the output embeddings corresponding to image patches and obtain class labels from these embeddings with a point-wise linear decoder or a mask transformer decoder. We leverage models pre-trained for image classification and show that we can fine-tune them on moderate sized datasets available for semantic segmentation. The linear decoder allows to obtain excellent results already, but the performance can be further improved by a mask transformer generating class masks. We conduct an extensive ablation study to show the impact of the different parameters, in particular the performance is better for large models and small patch sizes. Segmenter attains excellent results for semantic segmentation. It outperforms the state of the art on both ADE20K and Pascal Context datasets and is competitive on Cityscapes.
Although instance segmentation has made considerable advancement over recent years, it's still a challenge to design high accuracy algorithms with real-time performance. In this paper, we propose a real-time instance segmentation framework termed OrienMask. Upon the one-stage object detector YOLOv3, a mask head is added to predict some discriminative orientation maps, which are explicitly defined as spatial offset vectors for both foreground and background pixels. Thanks to the discrimination ability of orientation maps, masks can be recovered without the need for extra foreground segmentation. All instances that match with the same anchor size share a common orientation map. This special sharing strategy reduces the amortized memory utilization for mask predictions but without loss of mask granularity. Given the surviving box predictions after NMS, instance masks can be concurrently constructed from the corresponding orientation maps with low complexity. Owing to the concise design for mask representation and its effective integration with the anchor-based object detector, our method is qualified under real-time conditions while maintaining competitive accuracy. Experiments on COCO benchmark show that OrienMask achieves 34.8 mask AP at the speed of 42.7 fps evaluated with a single RTX 2080 Ti. Code is available at github.com/duwt/OrienMask.
Weakly supervised instance segmentation (WSIS) with only image-level labels has recently drawn much attention. To date, bottom-up WSIS methods refine discriminative cues from classifiers with sophisticated multi-stage training procedures, which also suffer from inconsistent object boundaries. And top-down WSIS methods are formulated as cascade detection-to-segmentation pipeline, in which the quality of segmentation learning heavily depends on pseudo masks generated from detectors. In this paper, we propose a unified parallel detection-and-segmentation learning (PDSL) framework to learn instance segmentation with only image-level labels, which draws inspiration from both top-down and bottom-up instance segmentation approaches. The detection module is the same as the typical design of any weakly supervised object detection, while the segmentation module leverages self-supervised learning to model class-agnostic foreground extraction, following by self-training to refine class-specific segmentation. We further design instance-activation correlation module to improve the coherence between detection and segmentation branches. Extensive experiments verify that the proposed method outperforms baselines and achieves the state-of-the-art results on PASCAL VOC and MS COCO.