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2,029篇论文匹配“Probabilistic Methods”
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Karlo Koledić, Luka Petrović, Ivan Marković, Ivan Petrović

Generalizing metric monocular depth estimation presents a significant challenge due to its ill-posed nature, while the entanglement between camera parameters and depth amplifies issues further, hindering multi-dataset training and zero-shot accuracy. This challenge is particularly evident in autonomous vehicles and mobile robotics, where data is collected with fixed camera setups, limiting the geometric diversity. Yet, this context also presents an opportunity: the fixed relationship between the camera and the ground plane imposes additional perspective geometry constraints, enabling depth regression via vertical image positions of objects. However, this cue is highly susceptible to overfitting, thus we propose a novel canonical representation that maintains consistency across varied camera setups, effectively disentangling depth from specific parameters and enhancing generalization across datasets. We also propose a novel architecture that adaptively and probabilistically fuses depths estimated via object size and vertical image position cues. A comprehensive evaluation demonstrates the effectiveness of the proposed approach on five autonomous driving datasets, achieving accurate metric depth estimation for varying resolutions, aspect ratios and camera setups. Notably, we achieve comparable accuracy to existing zero-shot methods, despite training on a single dataset with a single-camera setup. Project website: https://unizgfer-lamor.github.io/gvdepth/

Xiaoqi Wang, Clint Sebastian, Wenbin He, Liu Ren

The recent advancements in large foundation models have driven the success of open-set image segmentation, a task focused on segmenting objects beyond predefined categories. Among various prompt types (such as points, boxes, texts, and visual references), visual reference segmentation stands out for its unique flexibility and strong zero-shot capabilities. Recently, several SAM-based methods have made notable progress in this task by automatically generating prompts to guide SAM. However, these methods often generate prompts at boundaries of target regions due to a suboptimal prompt encoder, which results in instability and reduced robustness. In this work, we introduce ProSAM, a simple but effective method to address the stability challenges we identified in existing SAM-based visual reference segmentation approaches. By learning a variational prompt encoder to predict multivariate prompt distributions, ProSAM avoids generating prompts that lie in unstable regions, overcoming the instability caused by less robust prompts. Our approach consistently surpasses state-of-the-art methods on the Pascal-5 and COCO-20 datasets, providing a more robust solution for visual reference segmentation.

Xiao Liang, Di Wang, Zhicheng Jiao, Ronghan Li, Pengfei Yang, Quan Wang, Tat-Seng Chua

The rapid advancements in Vision Language Models (VLMs) have prompted the development of multi-modal medical assistant systems. Despite this progress, current models still have inherent probabilistic uncertainties, often producing erroneous or unverified responses--an issue with serious implications in medical applications. Existing methods aim to enhance the performance of Medical Vision Language Model (MedVLM) by adjusting model structure, fine-tuning with high-quality data, or through preference fine-tuning. However, these training-dependent strategies are costly and still lack sufficient alignment with clinical expertise. To address these issues, we propose an expert-in-the-loop framework named Expert-Controlled Classifier-Free Guidance (Expert-CFG) to align MedVLM with clinical expertise without additional training. This framework introduces an uncertainty estimation strategy to identify unreliable outputs. It then retrieves relevant references to assist experts in highlighting key terms and applies classifier-free guidance to refine the token embeddings of MedVLM, ensuring that the adjusted outputs are correct and align with expert highlights. Evaluations across three medical visual question answering benchmarks demonstrate that the proposed Expert-CFG, with 4.2B parameters and limited expert annotations, outperforms state-of-the-art models with 13B parameters. The results demonstrate the feasibility of deploying such a system in resource-limited settings for clinical use.

Elias Ariel Marks, Lucas Nunes, Federico Magistri, Matteo Sodano, Rodrigo Marcuzzi, Lars Zimmermann, Jens Behley, Cyrill Stachniss

The natural world presents complex organic structures, such as tree canopies, that humans can interpret even when only partially visible.Understanding tree structures is key for forest monitoring, orchard management, and automated harvesting applications.However, reconstructing tree topologies from sensor data, called tree skeletonization, remains a challenge for computer vision approaches. Traditional methods for tree skeletonization rely on handcrafted features, regression, or generative models, whereas recent advances focus on deep learning approaches. Existing methods often struggle with occlusions caused by dense foliage, limiting their applicability over the annual vegetation cycle. Furthermore, the lack of real-world data with reference information limits the evaluation of these methods to synthetic datasets, which does not validate generalization to real environments.In this paper, we present a novel approach for tree skeletonization that combines a generative denoising diffusion probabilistic model for predicting node positions and branch directions with a classical minimum spanning tree algorithm to infer tree skeletons from 3D point clouds, even with strong occlusions. Additionally, we provide a dataset of an apple orchard with 280 trees scanned 10 times during the growing season with corresponding reference skeletons, enabling quantitative evaluation. Experiments show the superior performance of our approach on real-world data and competitive results compared to state-of-art approaches on synthetic benchmarks.

Jie Liu, Jiayi Shen, Pan Zhou, Jan-Jakob Sonke, Efstratios Gavves

Generalized Few-Shot Semantic Segmentation (GFSS) aims to extend a segmentation model to novel classes with only a few annotated examples while maintaining performance on base classes. Recently, pretrained vision-language models (VLMs) such as CLIP have been leveraged in GFSS to improve generalization on novel classes through multi-modal prototypes learning. However, existing prototype-based methods are inherently deterministic, limiting the adaptability of learned prototypes to diverse samples, particularly for novel classes with scarce annotations. To address this, our work propose Probabilistic Prototype Calibration Network (PPCN) - a probabilistic modeling framework over multi-modal prototypes from the pretrained CLIP, thus providing more adaptive prototype learning for GFSS. Specifically, PPCN first introduces a prototype calibration mechanism, which refines frozen textual prototypes with learnable visual calibration prototypes, leading to a more discriminative and adaptive representation. Furthermore, unlike deterministic prototype learning techniques, PPCN introduces distribution regularization over these calibration prototypes. This probabilistic formulation ensures structured and uncertainty-aware prototype learning, effectively mitigating overfitting to limited novel class data while enhancing generalization. Extensive experimental results on PASCAL-5^i and COCO-20^i datasets demonstrate that our proposed PPCN significantly outperforms state-of-the-art approaches across both GFSS and class-incremental setting. The source code will be released publicly.

Zhixi Cai, Fucai Ke, Simindokht Jahangard, Maria Garcia de la Banda, Reza Haffari, Peter J. Stuckey, Hamid Rezatofighi

Visual Grounding (VG) tasks, such as referring expression detection and segmentation tasks are important for linking visual entities to context, especially in complex reasoning tasks that require detailed query interpretation. This paper explores VG beyond basic perception, highlighting challenges for methods that require reasoning like human cognition. Recent advances in large language methods (LLMs) and Vision-Language methods (VLMs) have improved abilities for visual comprehension, contextual understanding, and reasoning. These methods are mainly split into end-to-end and compositional methods, with the latter offering more flexibility. Compositional approaches that integrate LLMs and foundation models show promising performance but still struggle with complex reasoning with language-based logical representations. To address these limitations, we propose NAVER, a compositional visual grounding method that integrates explicit probabilistic logic reasoning within a finite-state automaton, equipped with a self-correcting mechanism. This design improves robustness and interpretability in inference through explicit logic reasoning. Our results show that NAVER achieves SoTA performance comparing to recent end-to-end and compositional baselines. The code is available at https://github.com/ControlNet/NAVER.

Fabio De Sousa Ribeiro, Omar Todd, Charles Jones, Avinash Kori, Raghav Mehta, Ben Glocker

We propose the Flow Stochastic Segmentation Network (Flow-SSN), a generative model for probabilistic segmentation featuring discrete-time autoregressive and modern continuous-time flow parameterisations. We prove fundamental limitations of the low-rank parameterisation of previous methods and show that Flow-SSNs can estimate arbitrarily high-rank pixel-wise covariances without assuming the rank or storing the distributional parameters. Flow-SSNs are also more efficient to sample from than standard diffusion-based segmentation models, as most of the model capacity is allocated to learning the base distribution of the flow, which constitutes an expressive prior. We apply Flow-SSNs to challenging medical imaging benchmarks and achieve state-of-the-art results.

Justin Kay, Grant Van Horn, Subhransu Maji, Daniel Sheldon, Sara Beery

The widespread availability of off-the-shelf machine learning models poses a challenge: which model, of the many available candidates, should be chosen for a given data analysis task? This question of model selection is traditionally answered by collecting and annotating a validation dataset---a costly and time-intensive process. We propose a method for active model selection, using predictions from candidate models to prioritize the labeling of test data points that efficiently differentiate the best candidate. Our method, CODA, performs consensus-driven active model selection by modeling relationships between classifiers, categories, and data points within a probabilistic framework. The framework uses the consensus and disagreement between models in the candidate pool to guide the label acquisition process, and Bayesian inference to update beliefs about which model is best as more information is collected. We validate our approach by curating a collection of 26 benchmark tasks capturing a range of model selection scenarios.CODA outperforms existing methods for active model selection significantly, reducing the annotation effort required to discover the best model by upwards of 70% compared to the previous state-of-the-art. We will make our code and data public. Code and data are available at https://github.com/justinkay/coda.

Jiayuan Zhu, Junde Wu, Cheng Ouyang, Konstantinos Kamnitsas, J. Alison Noble

Medical image segmentation data inherently contain uncertainty. This can stem from both imperfect image quality and variability in labeling preferences on ambiguous pixels, which depend on annotator expertise and the clinical context of the annotations. For instance, a boundary pixel might be labeled as tumor in diagnosis to avoid under-estimation of severity, but as normal tissue in radiotherapy to prevent damage to sensitive structures. As segmentation preferences vary across downstream applications, it is often desirable for an image segmentation model to offer user-adaptable predictions rather than a fixed output. While prior uncertainty-aware and interactive methods offer adaptability, they are inefficient at test time: uncertainty-aware models require users to choose from numerous similar outputs, while interactive models demand significant user input through click or box prompts to refine segmentation. To address these challenges, we propose SPA, a new Segmentation Preference Alignment framework that efficiently adapts to diverse test-time preferences with minimal human interaction. By presenting users with a select few, distinct segmentation candidates that best capture uncertainties, it reduces the user workload to reach the preferred segmentation. To accommodate user preference, we introduce a probabilistic mechanism that leverages user feedback to adapt a model's segmentation preference. The proposed framework is evaluated on several medical image segmentation tasks: color fundus images, lung lesion and kidney CT scans, MRI scans of brain and prostate. SPA shows 1) a significant reduction in user time and effort compared to existing interactive segmentation approaches, 2) strong adaptability based on human feedback, and 3) state-of-the-art image segmentation performance across different imaging modalities and semantic labels. Our code is publicly available here: https://github.com/SuperMedIntel/SPA.

Hongdi Yang, Chengyang Li, Zhenxuan Wu, Gaozheng Li, Jingya Wang, Jingyi Yu, Zhuo Su, Lan Xu

Soccer is a globally renowned sport with significant applications in video games and VR/AR. However, generating realistic soccer motions remains challenging due to the intricate interactions between the player and the ball. In this paper, we introduce SMGDiff, a novel two-stage framework for generating real-time and user-controllable soccer motions. Our key idea is to integrate real-time character animation with a powerful diffusion-based generative model. Specifically, we first map coarse user control to intricate character trajectories. Then, we employ a transformer-based autoregressive diffusion model to generate soccer motions based on trajectory conditioning. For further physical realism, we integrate a contact guidance module during inference to refine precise ball-foot interactions.Additionally, we contribute a large-scale soccer motion dataset consisting of over 1.08 million frames of diverse soccer motions. Extensive experiments demonstrate that our SMGDiff significantly outperforms existing methods in terms of motion quality and condition alignment.

Sanghyun Son, Matheus Gadelha, Yang Zhou, Matthew Fisher, Zexiang Xu, Yi-Ling Qiao, Ming C. Lin, Yi Zhou

Recent probabilistic methods for 3D triangular meshes capture diverse shapes by differentiable mesh connectivity, but face high computational costs with increased shape details. We introduce a new differentiable mesh processing method that addresses this challenge and efficiently handles meshes with intricate structures. Our method reduces time complexity from O(N) to O(log N) and requires significantly less memory than previous approaches. Building on this innovation, we present a reconstruction algorithm capable of generating complex 2D and 3D shapes from point clouds or multi-view images. Visit https://sonsang.github.io/dmesh2-project for source code and supplementary material.

Bhavya Goyal, Felipe Gutierrez-Barragan, Wei Lin, Andreas Velten, Yin Li, Mohit Gupta

LiDAR-based 3D sensors provide point clouds, a canonical 3D representation used in various scene understanding tasks. Modern LiDARs face key challenges in several real-world scenarios, such as long-distance or low-albedo objects, producing sparse or erroneous point clouds. These errors, which are rooted in the noisy raw LiDAR measurements, get propagated to downstream perception models, resulting in potentially severe loss of accuracy. This is because conventional 3D processing pipelines do not retain any uncertainty information from the raw measurements when constructing point clouds. We propose Probabilistic Point Clouds (PPC), a novel 3D scene representation where each point is augmented with a probability attribute that encapsulates the measurement uncertainty (or confidence) in the raw data. We further introduce inference approaches that leverage PPC for robust 3D object detection; these methods are versatile and can be used as computationally lightweight drop-in modules in 3D inference pipelines. We demonstrate, via both simulations and real captures, that PPC-based 3D inference methods outperform several baselines using LiDAR as well as camera-LiDAR fusion models, across challenging indoor and outdoor scenarios involving small, distant, and low-albedo objects, as well as strong ambient light.

Rui Wang, Quentin Lohmeyer, Mirko Meboldt, Siyu Tang

Reconstructing clean, distractor-free 3D scenes from real-world captures remains a significant challenge, particularly in highly dynamic and cluttered settings such as egocentric videos. To tackle this problem, we introduce DeGauss, a simple and robust self-supervised framework for dynamic scene reconstruction based on a decoupled dynamic-static Gaussian Splatting design. DeGauss models dynamic elements with foreground Gaussians and static content with background Gaussians, using a probabilistic mask to coordinate their composition and enable independent yet complementary optimization. DeGauss generalizes robustly across a wide range of real-world scenarios, from casual image collections to long, dynamic egocentric videos, without relying on complex heuristics or extensive supervision. Experiments on benchmarks including NeRF-on-the-go, ADT, AEA, Hot3D, and EPIC-Fields demonstrate that DeGauss consistently outperforms existing methods, establishing a strong baseline for generalizable, distractor-free 3D reconstruction in highly dynamic, interaction-rich environments.

Haipeng Li, Tianhao Zhou, Zhanglei Yang, Yi Wu, Yan Chen, Zijing Mao, Shen Cheng, Bing Zeng, Shuaicheng Liu

Estimating 2D camera motion is a fundamental computer vision task that models the projection of 3D camera movements onto the 2D image plane. Current methods rely on either homography-based approaches, limited to planar scenes, or meshflow techniques that use grid-based local homographies but struggle with complex non-linear transformations. We introduce CamFlow, a novel framework that represents camera motion using hybrid motion bases: physical bases derived from camera geometry and stochastic bases for complex scenarios. Our approach includes a hybrid probabilistic loss function based on the Laplace distribution that enhances training robustness. For evaluation, we create a new benchmark by masking dynamic objects in existing optical flow datasets to isolate pure camera motion. Experiments show CamFlow outperforms state-of-the-art methods across diverse scenarios, demonstrating superior robustness and generalization in zero-shot settings. Code and datasets are available at our project page: https://lhaippp.github.io/CamFlow/.

Xiaoling Hu, Xiangrui Zeng, Oula Puonti, Juan Eugenio Iglesias, Bruce Fischl, Yaël Balbastre

Domain randomization through synthesis is a powerful strategy to train networks that are unbiased with respect to the domain of the input images. Randomization allows networks to see a virtually infinite range of intensities and artifacts during training, thereby minimizing overfitting to appearance and maximizing generalization to unseen data. Although powerful, this approach relies on the accurate tuning of a large set of hyperparameters that govern the probabilistic distribution of the synthesized images. Instead of manually tuning these parameters, we introduce Learn2Synth, a novel procedure in which synthesis parameters are learned using a small set of real labeled data. Unlike methods that impose constraints to align synthetic data with real data (e.g., contrastive or adversarial techniques), which risk misaligning the image and its label map, we tune an augmentation engine such that a segmentation network trained on synthetic data has optimal accuracy when applied to real data. This approach allows the training procedure to benefit from real labeled examples, without ever using these real examples to train the segmentation network, which avoids biasing the network towards the properties of the training set. Specifically, we develop parametric and nonparametric strategies to enhance synthetic images in a way that improves the performance of the segmentation network. We demonstrate the effectiveness of this learning strategy on synthetic and real-world brain scans. Code is available at: https://github.com/HuXiaoling/Learn2Synth.

Haoyu Zhao, Hao Wang, Xingyue Zhao, Hao Fei, Hongqiu Wang, Chengjiang Long, Hua Zou

Recent advancements in 3D generation models have opened new possibilities for simulating dynamic 3D object movements and customizing behaviors, yet creating this content remains challenging. Current methods often require manual assignment of precise physical properties for simulations or rely on video generation models to predict them, which is computationally intensive. In this paper, we rethink the usage of multi-modal large language model (MLLM) in physics-based simulation, and present PhysSplat, a physics-based approach that efficiently endows static 3D objects with interactive dynamics. We begin with detailed scene reconstruction and object-level 3D open-vocabulary segmentation, progressing to multi-view image in-painting. Inspired by human visual reasoning, we propose MLLM-based Physical Property Perception (MLLM-P3) to predict the mean physical properties of objects in a zero-shot manner. The Material Property Distribution Prediction model (MPDP) then estimates physical property distributions via geometry-conditioned probabilistic sampling of MLLM-P3 outputs, reformulating the problem as probability distribution estimation to reduce computational costs. Finally, we simulate objects in 3D scenes with particles sampled via the Physical-Geometric Adaptive Sampling (PGAS) strategy, efficiently capturing complex deformations and significantly reducing computational costs. Extensive experiments and user studies demonstrate that our PhysSplat achieves more realistic motion than state-of-the-art methods within 2 minutes on a single GPU.

Jingxi Liao, Shijie Hao, Richang Hong, Meng Wang

Low-light image enhancement (LLIE) aims to improve the visual quality of images captured under poor lighting conditions. In supervised LLIE tasks, there exists a significant yet often overlooked inconsistency between the overall brightness of an enhanced image and its ground truth counterpart, referred to as brightness mismatch in this study. Brightness mismatch negatively impact supervised LLIE models by misleading model training. However, this issue is largely neglected in current research. In this context, we propose the GT-mean loss, a simple yet effective loss function directly modeling the mean values of images from a probabilistic perspective.The GT-mean loss is flexible, as it extends existing supervised LLIE loss functions into the GT-mean form with minimal additional computational costs. Extensive experiments demonstrate that the incorporation of the GT-mean loss results in consistent performance improvements across various methods and datasets.

Yuheng Du, Sheng Yang, Lingxuan Wang, Zhenghua Hou, Chengying Cai, Zhitao Tan, Mingxia Chen, Shi-Sheng Huang, Qiang Li

While recent online HD mapping methods relieve burdened offline pipelines and solve map freshness, they remain limited by perceptual inaccuracies, occlusion in dense traffic, and an inability to fuse multi-agent observations. We propose RTMap to enhance these single-traversal methods by persistently crowdsourcing a multi-traversal HD map as a self-evolutional memory. On onboard agents, RTMap simultaneously addresses three core challenges in an end-to-end fashion: (1) Uncertainty-aware positional modeling for HD map elements, (2) probabilistic-aware localization w.r.t. the crowdsourced prior-map, and (3) real-time detection for possible road structural changes. Experiments on several public autonomous driving datasets demonstrate our solid performance on both the prior-aided map quality and the localization accuracy, demonstrating our effectiveness of robustly serving downstream prediction and planning modules while gradually improving the accuracy and freshness of the crowdsourced prior-map asynchronously. Our source-code will be made publicly available at https://github.com/CN-ADLab/RTMap.

Zihan Ding, Chi Jin, Difan Liu, Haitian Zheng, Krishna Kumar Singh, Qiang Zhang, Yan Kang, Zhe Lin, Yuchen Liu

Diffusion probabilistic models have shown significant progress in video generation; however, their computational efficiency is limited by the large number of sampling steps required. Reducing sampling steps often compromises video quality or generation diversity. In this work, we introduce a distillation method that combines variational score distillation and consistency distillation to achieve few-step video generation, maintaining both high quality and diversity. We also propose a latent reward model fine-tuning approach to further enhance video generation performance according to any specified reward metric. This approach reduces memory usage and does not require the reward to be differentiable. Our method demonstrates state-of-the-art performance in few-step generation for 10-second videos (128 frames at 12 FPS). The distilled student model achieves a score of 82.57 on VBench, surpassing the teacher model as well as baseline models Gen-3, T2V-Turbo, and Kling. One-step distillation accelerates the teacher model's diffusion sampling by up to 278.6 times, enabling near real-time generation. Human evaluations further validate the superior performance of our 4-step student models compared to teacher model using 50-step DDIM sampling.

Muhammad Usama Saleem, Ekkasit Pinyoanuntapong, Mayur Jagdishbhai Patel, Hongfei Xue, Ahmed Helmy, Srijan Das, Pu Wang

Reconstructing a 3D hand mesh from a single RGB image is challenging due to complex articulations, self-occlusions, and depth ambiguities. Traditional discriminative methods, which learn a deterministic mapping from a 2D image to a single 3D mesh, often struggle with the inherent ambiguities in 2D-to-3D mapping. To address this challenge, we propose MaskHand, a novel generative masked model for hand mesh recovery that synthesizes plausible 3D hand meshes by learning and sampling from the probabilistic distribution of the ambiguous 2D-to-3D mapping process. MaskHand consists of two key components: (1) a VQ-MANO, which encodes 3D hand articulations as discrete pose tokens in a latent space, and (2) a Context-Guided Masked Transformer that randomly masks out pose tokens and learns their joint distribution, conditioned on corrupted token sequence, image context, and 2D pose cues. This learned distribution facilitates confidence-guided sampling during inference, producing mesh reconstructions with low uncertainty and high precision. Extensive evaluations on benchmark and real-world datasets demonstrate that MaskHand achieves state-of-the-art accuracy, robustness, and realism in 3D hand mesh reconstruction. Project website: https://m-usamasaleem.github.io/publication/MaskHand/MaskHand.html.