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Yutong Wang, Jiajie Teng, Jiajiong Cao, Yuming Li, Chenguang Ma, Hongteng Xu, Dixin Luo

As a very common type of video, face videos often appear in movies, talk shows, live broadcasts, and other scenes. Real-world online videos are often plagued by degradations such as blurring and quantization noise, due to the high compression ratio caused by high communication costs and limited transmission bandwidth. These degradations have a particularly serious impact on face videos because the human visual system is highly sensitive to facial details.Despite the significant advancement in video face enhancement, current methods still suffer from i) long processing time and ii) inconsistent spatial-temporal visual effects (e.g., flickering). This study proposes a novel and efficient blind video face enhancement method to overcome the above two challenges, restoring high-quality videos from their compressed low-quality versions with an effective de-flickering mechanism. In particular, the proposed method develops upon a 3D-VQGAN backbone associated with spatial-temporal codebooks recording high-quality portrait features and residual-based temporal information. We develop a two-stage learning framework for the model. In Stage I, we learn the model with a regularizer mitigating the codebook collapse problem.In Stage II, we learn two transformers to lookup code from the codebooks and further update the encoder of low-quality videos.Experiments conducted on the VFHQ-Test dataset demonstrate that our method surpasses the current state-of-the-art blind face video restoration and de-flickering methods on both efficiency and effectiveness.

Yanfeng Zhou, Lingrui Li, Le Lu, Minfeng Xu

Semantic segmentation is a crucial prerequisite in clinical applications and computer-aided diagnosis. With the development of deep neural networks, biomedical image segmentation has achieved remarkable success. Encoder-decoder architectures that integrate convolutions and transformers are gaining attention for their potential to capture both global and local features. However, current designs face the contradiction that these two features cannot be continuously transmitted. In addition, some models lack a unified and standardized evaluation benchmark, leading to significant discrepancies in the experimental setup. In this study, we review and summarize these architectures and analyze their contradictions in design. We modify UNet and propose WNet to combine transformers and convolutions, addressing the transmission issue effectively. WNet captures long-range dependencies and local details simultaneously while ensuring their continuous transmission and multi-scale fusion. We integrate WNet into the nnUNet framework for unified benchmarking. Our model achieves state-of-the-art performance in biomedical image segmentation. Extensive experiments demonstrate their effectiveness on four 2D datasets (DRIVE, ISIC-2017, Kvasir-SEG, and CREMI) and four 3D datasets (Parse2022, AMOS22, BTCV, and ImageCAS). The code is available at https://github.com/Yanfeng-Zhou/nnWNet.

Tianyi Yan, Dongming Wu, Wencheng Han, Junpeng Jiang, Xia Zhou, Kun Zhan, Cheng-zhong Xu, Jianbing Shen

Autonomous driving evaluation requires simulation environments that closely replicate actual road conditions, including real-world sensory data and responsive feedback loops. However, many existing simulations need to predict waypoints along fixed routes on public datasets or synthetic photorealistic data, i.e., open-loop simulation usually lacks the ability to assess dynamic decision-making. While the recent efforts of closed-loop simulation offer feedback-driven environments, they cannot process visual sensor inputs or produce outputs that differ from real-world data. To address these challenges, we propose DrivingSphere, a realistic and closed-loop simulation framework. Its core idea is to build 4D world representation and generate real-life and controllable driving scenarios. In specific, our framework includes a Dynamic Environment Composition module that constructs a detailed 4D driving world with a format of occupancy equipping with static backgrounds and dynamic objects, and a Visual Scene Synthesis module that transforms this data into high-fidelity, multi-view video outputs, ensuring spatial and temporal consistency. By providing a dynamic and realistic simulation environment, DrivingSphere enables comprehensive testing and validation of autonomous driving algorithms, ultimately advancing the development of more reliable autonomous cars.The benchmark will be publicly released.

ZaiPeng Duan, ChenXu Dang, Xuzhong Hu, Pei An, Junfeng Ding, Jie Zhan, YunBiao Xu, Jie Ma

Multimodal 3D occupancy prediction has garnered significant attention for its potential in autonomous driving. However, most existing approaches are single-modality: camera-based methods lack depth information, while LiDAR-based methods struggle with occlusions. Current lightweight methods primarily rely on the Lift-Splat-Shoot (LSS) pipeline, which suffers from inaccurate depth estimation and fails to fully exploit the geometric and semantic information of 3D LiDAR points. Therefore, we propose a novel multimodal occupancy prediction network called SDG-OCC, which incorporates a joint semantic and depth-guided view transformation coupled with a fusion-to-occupancy-driven active distillation. The enhanced view transformation constructs accurate depth distributions by integrating pixel semantics and co-point depth through diffusion and bilinear discretization. The fusion-to-occupancy-driven active distillation extracts rich semantic information from multimodal data and selectively transfers knowledge to image features based on LiDAR-identified regions. Finally, for optimal performance, we introduce SDG-Fusion, which uses fusion alone, and SDG-KL, which integrates both fusion and distillation for faster inference. Our method achieves state-of-the-art (SOTA) performance with real-time processing on the Occ3D-nuScenes dataset and shows comparable performance on the more challenging SurroundOcc-nuScenes dataset, demonstrating its effectiveness and robustness. The code will be released at https://github.com/DzpLab/SDGOCC.

Jiadong Tang, Yu Gao, Dianyi Yang, Liqi Yan, Yufeng Yue, Yi Yang

Drones have become essential tools for reconstructing wild scenes due to their outstanding maneuverability. Recent advances in radiance field methods have achieved remarkable rendering quality, providing a new avenue for 3D reconstruction from drone imagery. However, dynamic distractors in wild environments challenge the static scene assumption in radiance fields, while limited view constraints hinder the accurate capture of underlying scene geometry. To address these challenges, we introduce DroneSplat, a novel framework designed for robust 3D reconstruction from in-the-wild drone imagery. Our method adaptively adjusts masking thresholds by integrating local-global segmentation heuristics with statistical approaches, enabling precise identification and elimination of dynamic distractors in static scenes. We enhance 3D Gaussian Splatting with multi-view stereo predictions and a voxel-guided optimization strategy, supporting high-quality rendering under limited view constraints. For comprehensive evaluation, we provide a drone-captured 3D reconstruction dataset encompassing both dynamic and static scenes. Extensive experiments demonstrate that DroneSplat outperforms both 3DGS and NeRF baselines in handling in-the-wild drone imagery.

Jiaxi Deng, Yushen Wang, Haitao Meng, Zuoxun Hou, Yi Chang, Gang Chen

Fast and reliable omnidirectional 3D sensing is essential to many applications such as autonomous driving, robotics and drone navigation. While many well-recognized methods have been developed to produce high-quality omnidirectional 3D information, they are too slow for real-time computation, limiting their feasibility in practical applications. Motivated by these shortcomings, we propose an efficient omnidirectional depth sensing framework, called OmniStereo, which generates high-quality 3D information in real-time. Unlike prior works, OmniStereo employs Cassini projection to simplify the photometric matching and introduces a lightweight stereo matching network to minimize computational overhead. Additionally, OmniStereo proposes a novel fusion method to handle depth discontinuities and invalid pixels complemented by a refinement module to reduce mapping-introduced errors and recover fine details. As a result, OmniStereo achieves state-of-the-art (SOTA) accuracy, surpassing the second-best method over 32% in MAE, while maintaining real-time efficiency. It operates more than 16.5xfaster than the second-best method in accuracy on TITAN RTX, achieving 12.3 FPS on embedded device Jetson AGX Orin, underscoring its suitability for real-world deployment. The code is available at https://github.com/DengJiaxi1/OmniStereo.

Kaisheng Liang, Xuelong Dai, Yanjie Li, Dong Wang, Bin Xiao

Deep neural networks (DNNs) exhibit vulnerability to adversarial examples that can transfer across different DNN models. A particularly challenging problem is developing transferable targeted attacks that can mislead DNN models into predicting specific target classes. While various methods have been proposed to enhance attack transferability, they often incur substantial computational costs while yielding limited improvements. Recent clean feature mixup methods use random clean features to perturb the feature space but lack optimization for disrupting adversarial examples, overlooking the advantages of attack-specific perturbations. In this paper, we propose Feature Tuning Mixup (FTM), a novel method that enhances targeted attack transferability by combining both random and optimized noises in the feature space. FTM introduces learnable feature perturbations and employs an efficient stochastic update strategy for optimization. These learnable perturbations facilitate the generation of more robust adversarial examples with improved transferability. We further demonstrate that attack performance can be enhanced through an ensemble of multiple FTM-perturbed surrogate models. Extensive experiments on the ImageNet-compatible dataset across various DNN models demonstrate that our method achieves significant improvements over state-of-the-art methods while maintaining low computational cost.

Dohun Lee, Bryan Sangwoo Kim, Geon Yeong Park, Jong Chul Ye

Text-to-image (T2I) diffusion models have revolutionized visual content creation, but extending these capabilities to text-to-video (T2V) generation remains a challenge, particularly in preserving temporal consistency. Existing methods that aim to improve consistency often cause trade-offs such as reduced imaging quality and impractical computational time. To address these issues we introduce VideoGuide, a novel framework that enhances the temporal consistency of pretrained T2V models without the need for additional training or fine-tuning. Instead, VideoGuide leverages any pretrained video diffusion model (VDM) or itself as a guide during the early stages of inference, improving temporal quality by interpolating the guiding model's denoised samples into the sampling model's denoising process. The proposed method brings about significant improvement in temporal consistency and image fidelity, providing a cost-effective and practical solution that synergizes the strengths of various video diffusion models. Furthermore, we demonstrate prior distillation, revealing that base models can achieve enhanced text coherence by utilizing the superior data prior of the guiding model through the proposed method. Project Page: https://dohunlee1.github.io/videoguide.github.io/

Haifeng Huang, Xinyi Chen, Yilun Chen, Hao Li, Xiaoshen Han, Zehan Wang, Tai Wang, Jiangmiao Pang, Zhou Zhao

Recent advancements in robotic manipulation have highlighted the potential of intermediate representations for improving policy generalization. In this work, we explore grounding masks as an effective intermediate representation, balancing two key advantages: (1) effective spatial guidance that specifies target objects and placement areas while also conveying information about object shape and size, and (2) broad generalization potential driven by large-scale vision-language models pretrained on diverse grounding datasets. We introduce \method, a grounding-aware robotic manipulation policy that leverages grounding masks as an intermediate representation to guide policy networks in object manipulation tasks. To further explore and enhance generalization, we propose an automated pipeline for generating large-scale, simulated data with a diverse set of objects and instructions. Extensive experiments show the value of our dataset and the effectiveness of grounding masks as intermediate guidance, significantly enhancing the generalization abilities of robot policies.

Heng Yin, Yuqiang Ren, Ke Yan, Shouhong Ding, Yongtao Hao

Multimodal large language models (MLLMs) have demonstrated strong language understanding and generation capabilities, excelling in visual tasks like referring and grounding. However, due to task type limitations and dataset scarcity, existing MLLMs only ground objects present in images and cannot reject non-existent objects effectively, resulting in unreliable predictions. In this paper, we introduce ROD-MLLM, a novel MLLM for Reliable Object Detection using free-form language. We propose a query-based localization mechanism to extract low-level object features. By aligning global and object-level visual information with text space, we leverage the large language model (LLM) for high-level comprehension and final localization decisions, overcoming the language understanding limitations of normal detectors. To enhance language-based object detection, we design an automated data annotation pipeline and construct the dataset ROD. This pipeline uses the referring capabilities of existing MLLMs and chain-of-thought techniques to generate diverse expressions corresponding to zero or multiple objects, addressing the shortage of training data. Experiments across various tasks, including referring, grounding, and language-based object detection, show that ROD-MLLM achieves state-of the-art performance among MLLMs. Notably, in language-based object detection, our model achieves +13.7 AP improvement on D3 benchmark over existing MLLMs and surpasses most specialized detection models, especially in scenarios requiring complex language understanding.

Lei Chen, Yuan Meng, Chen Tang, Xinzhu Ma, Jingyan Jiang, Xin Wang, Zhi Wang, Wenwu Zhu

Recent advancements in diffusion models, particularly the architectural transformation from UNet-based models to Diffusion Transformers (DiTs), significantly improve the quality and scalability of image and video generation. However, despite their impressive capabilities, the substantial computational costs of these large-scale models pose significant challenges for real-world deployment. Post-Training Quantization (PTQ) emerges as a promising solution, enabling model compression and accelerated inference for pretrained models, without the costly retraining. However, research on DiT quantization remains sparse, and existing PTQ frameworks, primarily designed for traditional diffusion models, tend to suffer from biased quantization, leading to notable performance degradation. In this work, we identify that DiTs typically exhibit significant spatial variance in both weights and activations, along with temporal variance in activations. To address these issues, we propose Q-DiT, a novel approach that seamlessly integrates two key techniques: automatic quantization granularity allocation to handle the significant variance of weights and activations across input channels, and sample-wise dynamic activation quantization to adaptively capture activation changes across both timesteps and samples. Extensive experiments conducted on ImageNet and VBench demonstrate the effectiveness of the proposed Q-DiT. Specifically, when quantizing DiT-XL/2 to W6A8 on ImageNet (256 x256), Q-DiT achieves a remarkable reduction in FID by 1.09 compared to the baseline. Under the more challenging W4A8 setting, it maintains high fidelity in image and video generation, establishing a new benchmark for efficient, high-quality quantization in DiTs.

Wei Liu, Yufei Chen, Xiaodong Yue

Trusted multi-view classification (TMVC) addresses variations in data quality by evaluating the reliability of each view based on prediction uncertainty at the evidence level, reducing the impact of low-quality views commonly encountered in real-world scenarios. However, existing TMVC methods often struggle to maintain robustness during testing, particularly when integrating noisy or corrupted views. This limitation arises because the evidence collected by TMVC may be unreliable, frequently providing incorrect information due to complex view distributions and optimization challenges, ultimately leading to classification performance degradation. To enhance the robustness of TMVC methods in real-world conditions, we propose a generalized evidence filtering mechanism that is compatible with various fusion strategies commonly used in TMVC, including Belief Constraint Fusion, Aleatory Cumulative Belief Fusion, and Averaging Belief Fusion. Specifically, we frame the identification of unreliable evidence as a multiple testing problem and introduce p-values to control the risk of false identification. By selectively down-weighting unreliable evidence during testing, our mechanism ensures robust fusion and mitigates performance degradation. Both theoretical guarantees and empirical results demonstrate significant improvements in the classification performance of TMVC methods, supporting their reliable application in challenging, real-world environments.

Keyizhi Xu, Chi Zhang, Zhan Chen, Zhongyuan Wang, Chunxia Xiao, Chao Liang

Multi-exit neural networks represent a promising approach to enhancing model inference efficiency, yet like common neural networks, they suffer from significantly reduced robustness against adversarial attacks. While some defense methods have been raised to strengthen the adversarial robustness of multi-exit neural networks, we identify a long-neglected flaw in the evaluation of previous studies: simply using a fixed set of exits for attack may lead to an overestimation of their defense capacity. Based on this finding, our work explores the following three key aspects in the adversarial robustness of multi-exit neural networks: (1) we discover that a mismatch of the network exits used by the attacker and defender is responsible for the overestimated robustness of previous defense methods; (2) by finding the best strategy in a two-player zero-sum game, we propose AIMER as an improved evaluation scheme to measure the intrinsic robustness of multi-exit neural networks; (3) going further, we introduce NEED defense method under the evaluation of AIMER that can optimize the defender's strategy by finding a Nash equilibrium of the game. Experiments over 3 datasets, 7 architectures, 7 attacks and 4 baselines show that AIMER evaluates the robustness 13.52% lower than previous methods under AutoAttack, while the robust performance of NEED surpasses single-exit networks of the same backbones by 5.58% maximally.

Chenxi Xie, Minghan Li, Hui Zeng, Jun Luo, Lei Zhang

High-resolution semantic segmentation is essential for applications such as image editing, bokeh imaging, AR/VR, etc. Unfortunately, existing datasets often have limited resolution and lack precise mask details and boundaries. In this work, we build a large-scale, matting-level semantic segmentation dataset, named MaSS13K, which consists of 13,348 real-world images, all at 4K resolution. MaSS13K provides high-quality mask annotations of a number of objects, which are categorized into seven categories: human, vegetation, ground, sky, water, building, and others. MaSS13K features precise masks, with an average mask complexity 20-50 times higher than existing semantic segmentation datasets. We consequently present a method specifically designed for high-resolution semantic segmentation, namely MaSSFormer, which employs an efficient pixel decoder that aggregates high-level semantic features and low-level texture features across three stages, aiming to produce high-resolution masks with minimal computational cost. Finally, we propose a new learning paradigm, which integrates the high-quality masks of the seven given categories with pseudo labels from new classes, enabling MaSSFormer to transfer its accurate segmentation capability to other classes of objects. Our proposed MaSSFormer is comprehensively evaluated on the MaSS13K benchmark together with 14 representative segmentation models. We expect that our meticulously annotated MaSS13K dataset and the MaSSFormer model can facilitate the research of high-resolution and high-quality semantic segmentation. Datasets and codes can be found at https://github.com/xiechenxi99/MaSS13K.

Xin Jin, Haisheng Su, Kai Liu, Cong Ma, Wei Wu, Fei HUI, Junchi Yan

Recent advances in LiDAR 3D detection have demonstrated the effectiveness of Transformer-based frameworks in capturing the global dependencies from point cloud spaces, which serialize the 3D voxels into the flattened 1D sequence for iterative self-attention. However, the spatial structure of 3D voxels will be inevitably destroyed during the serialization process. Besides, due to the considerable number of 3D voxels and quadratic complexity of Transformers, multiple sequences are grouped before feeding to Transformers, leading to a limited receptive field. Inspired by the impressive performance of State Space Models (SSM), in this paper, we propose a novel Unified Mamba (UniMamba), which seamlessly integrates the merits of 3D convolution and SSM in a concise multi-head manner, aiming to perform "local and global" spatial context aggregation efficiently and simultaneously. Specifically, a UniMamba block is designed which mainly consists of spatial locality modeling, complementary Z-order serialization and local-global sequential aggregator. The spatial locality modeling module integrates 3D submanifold convolution to capture the dynamic spatial position embedding before serialization. Then the efficient Z-order curve is adopted for serialization both horizontally and vertically. Furthermore, the local-global sequential aggregator adopts the channel grouping strategy to efficiently encode both "local and global" spatial inter-dependencies using multi-head SSM. Additionally, an encoder-decoder architecture with stacked UniMamba blocks is formed to facilitate multi-scale spatial learning hierarchically. Extensive experiments are conducted on three popular datasets: nuScenes, Waymo and Argoverse 2. Particularly, our UniMamba achieves 70.2 mAP on the nuScenes dataset.

Shaoan Xie, Lingjing Lingjing, Yujia Zheng, Yu Yao, Zeyu Tang, Eric P. Xing, Guangyi Chen, Kun Zhang

Contrastive Language-Image Pre-training (CLIP) \citep radford2021learning has emerged as a pivotal model in computer vision and multimodal learning, achieving state-of-the-art performance at aligning visual and textual representations through contrastive learning. However, CLIP struggles with potential information misalignment in many image-text datasets and suffers from entangled representation. On the one hand, short captions for a single image in datasets like MSCOCO may describe disjoint regions in the image, leaving the model uncertain about which visual features to retain or disregard. On the other hand, directly aligning long captions with images can lead to the retention of entangled details, preventing the model from learning disentangled, atomic concepts -- ultimately limiting its generalization on certain downstream tasks involving short prompts. In this paper, we establish theoretical conditions that enable flexible alignment between textual and visual representations across varying levels of granularity. Specifically, our framework ensures that a model can not only preserve cross-modal semantic information in its entirety but also disentangle visual representations to capture fine-grained textual concepts. Building on this foundation, we introduce \ours, a novel approach that identifies and aligns the most relevant visual and textual representations in a modular manner. Superior performance across various tasks demonstrates its capability to handle information misalignment and supports our identification theory. The code is available at https://github.com/Mid-Push/SmartCLIP.

Yue Zhang, Mingyue Bin, Yuyang Zhang, Zhongyuan Wang, Zhen Han, Chao Liang

Unsupervised domain adaptation (UDA) aims to learn discriminative features from a labeled source domain by supervised learning and to transfer the knowledge to an unlabeled target domain via distribution alignment. However, in some real-world scenarios, e.g., public safety or access control, it's difficult to obtain sufficient source domain data, which hinders the application of existing UDA methods. To this end, this paper investigates a realistic but rarely studied problem called one-shot unsupervised domain adaptation (OSUDA), where there is only one example per category in the source domain and abundant unlabeled samples in the target domain. Compared with UDA, OSUDA faces dual challenges in both feature learning and domain alignment due to the lack of sufficient source data. To address these challenges, we propose a simple but effective link-based contrastive learning (LCL) method for OSUDA. On the one hand, with the help of in-domain links that indicate whether two samples are from the same cluster, LCL can learn discriminative features with abundant unlabeled target data. On the other hand, by constructing cross-domain links that show whether two clusters are bidirectionally matched, LCL can realize accurate domain alignment with only one source sample per category. Extensive experiments conducted on 4 public domain adaptation benchmarks, including VisDA-2017, Office-31, Office-Home, and DomainNet, demonstrate the effectiveness of the proposed LCL under the OSUDA setting. In addition, we build a realistic OSUDA surveillance video face recognition dataset, where LCL consistently improves the recognition accuracy across various face recognition methods.

Lo-Wei Tai, Ching-En Li, Cheng-Lin Chen, Chih-Jung Tsai, Hwann-Tzong Chen, Tyng-Luh Liu

Principal Component Analysis (PCA), a classical dimensionality reduction technique, and 2D Gaussian representation, an adaptation of 3D Gaussian Splatting for image representation, offer distinct approaches to modeling visual data. We present EigenGS, a novel method that bridges these paradigms through an efficient transformation pipeline connecting eigenspace and image-space Gaussian representations. Our approach enables instant initialization of Gaussian parameters for new images without requiring per-image optimization from scratch, dramatically accelerating convergence. EigenGS introduces a frequency-aware learning mechanism that encourages Gaussians to adapt to different scales, effectively modeling varied spatial frequencies and preventing artifacts in high-resolution reconstruction. Extensive experiments demonstrate that EigenGS not only achieves superior reconstruction quality compared to direct 2D Gaussian fitting but also reduces the necessary parameter count and training time. The results highlight EigenGS's effectiveness and generalization ability across images with varying resolutions and diverse categories, making Gaussian-based image representation both high-quality and viable for real-time applications.

Yuyang Huang, Yabo Chen, Li Ding, Xiaopeng Zhang, Wenrui Dai, Junni Zou, Hongkai Xiong, Qi Tian

Controllability of video generation has been recently concerned in addition to the quality of generated videos. The main challenge to controllable video generation is to synthesize videos based on user-specified instance spatial locations and movement trajectories. However, existing methods suffer from a dilemma between the resource consumption, generation quality, and user controllability. As an efficient alternative to prohibitive training-based video generation, existing zero-shot video generation methods cannot generate high-quality and motion-consistent videos under the control of layouts and movement trajectories. In this paper, we propose a novel zero-shot method named IM-Zero that ameliorates instance-level motion controllable video generation with enhanced control accuracy, motion consistency, and richness of details to address this problem. Specifically, we first present a motion generation stage that extracts motion and textural guidance from keyframe candidates from pre-trained grounded text-to-image model to generate the desired coarse motion video. Subsequently, we develop a video refinement stage that injects the motion priors of pre-trained text-to-video models and detail priors of pre-trained text-to-image models into the latents of coarse motion videos to further enhance video motion consistency and richness of details. To our best knowledge, IM-Zero is the first to simultaneously achieve high-quality video generation and allow to control both layouts and movement trajectories in a zero-shot manner. Extensive experiments demonstrate that IM-Zero outperforms existing methods in terms of video quality, inter-frame consistency, and the alignment of location and trajectory. Furthermore, compared with existing methods, IM-Zero enjoys extra advantages of versatility in video generation, including motion control of subparts within instances, finer control of specifying instance shapes via masks, and more difficult tasks of motion transfer for customizing fine-grained motion patterns through reference videos and high-quality text-to-video generation.

Jaeah Lee, Changwoon Choi, Young Min Kim, Jaesik Park

Understanding 3D motion from videos presents inherent challenges due to the diverse types of movement, ranging from rigid and deformable objects to articulated structures. To overcome this, we propose Liv3Stroke, a novel approach for abstracting objects in motion with deformable 3D strokes. The detailed movements of an object may be represented by unstructured motion vectors or a set of motion primitives using a pre-defined articulation from a template model. Just as a free-hand sketch can intuitively visualize scenes or intentions with a sparse set of lines, we utilize a set of parametric 3D curves to capture a set of spatially smooth motion elements for general objects with unknown structures. We first extract noisy, 3D point cloud motion guidance from video frames using semantic features, and our approach deforms a set of curves to abstract essential motion features as a set of explicit 3D representations. Such abstraction enables an understanding of prominent components of motions while maintaining robustness to environmental factors. Our approach allows direct analysis of 3D object movements from video, tackling the uncertainty that typically occurs when translating real-world motion into recorded footage. The project page is accessible via: https://jaeah.me/liv3stroke_web.