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2,942篇论文匹配“Robotics”
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Applications · Robotics

Zhixuan Shen, Yijie Zeng, Shengxiang Luo, Tianrui Li, Haonan Luo

In embodied vision, Goal-Oriented Navigation (GON) requires robots to locate a specific goal within an unexplored environment. The primary challenge of GON arises from the need to construct a Bird's-Eye-View (BEV) map to understand the environment while simultaneously localizing an unobserved goal. Existing map-based methods typically employ self-centered semantic maps, often facing challenges such as reliance on complete maps or inconsistent semantic association. To this end, we propose Plug-and-Play Label Map Diffusion (PLMD), which defines a novel map completion diffusion model based on Denoising Diffusion Probabilistic Models (DDPM). PLMD generates obstacle and semantic labels for unobserved regions through a diffusion-based completion process, thereby enabling goal localization even in partially observed environments. Moreover, it mitigates inconsistent semantic association by leveraging structural consistency between known and unknown obstacle layouts and integrating obstacle priors into the semantic denoising process. By substituting predicted labels for unobserved regions, robots can accurately localize the specified objects. Extensive experiments demonstrate that PLMD \textbf{(I)} effectively expands the region of unknown maps, \textbf{(II)} integrates seamlessly into existing navigation strategies that rely on semantic maps, \textbf{(III)} achieves state-of-the-art performance on three GON tasks.

Applications · Robotics

Zixuan Wang, Huang Fang, Shaoan Wang, Yuanfei Luo, Heng Dong, Wei Li, Yiming Gan

While large vision-language models (VLMs) show promise for object goal navigation, current methods still struggle with low success rates and inefficient localization of unseen objects—failures primarily attributed to weak temporal-spatial reasoning. Meanwhile, recent attempts to inject reasoning into VLM-based agents improve success rates but incur substantial computational overhead. To address both the ineffectiveness and inefficiency of existing approaches, we introduce Hydra-Nav, a unified VLM architecture that adaptively switches between a deliberative "slow system" for analyzing exploration history and formulating high-level plans, and a reactive "fast system" for efficient execution. We train Hydra-Nav through a three-stage curriculum: (i) spatial-action alignment to strengthen trajectory planning, (ii) memory-reasoning integration to enhance temporal-spatial reasoning over long-horizon exploration, and (iii) iterative rejection fine-tuning to enable selective reasoning at critical decision points. Extensive experiments demonstrate that Hydra-Nav achieves state-of-the-art performance on the HM3D, MP3D, and OVON benchmarks, outperforming the second-best methods by 11.1\%, 17.4\%, and 21.2\%, respectively. Furthermore, we introduce SOT (Success weighted by Operation Time), a new metric to measure search efficiency across VLMs with varying reasoning intensity. Results show that adaptive reasoning significantly enhances search efficiency over fixed-frequency baselines.

Applications · Robotics

Saehun Chun, Sera Choi, Wonje Choi, Sanghyun Ahn, Honguk Woo

Code-writing large language models (CodeLLMs) generate executable code policies for embodied agents by translating natural language goals and environmental constraints into structured control programs. However, policy generation in open-domain embodied environments suffers from two fundamental limitations: (i) delayed decoding caused by repetitive prefill computation over long prompts, and (ii) limited robustness due to fully generative decoding, which often produces API mismatches, missing safety guards, and unstable control logic. To address these limitations, we present FCGraft, a Functional Cache Grafting framework. FCGraft maintains a library of function-level validated code skeletons and their associated prompt-level Transformer key–value (KV) caches, and synthesizes new policies by retrieving relevant functions and grafting their KV caches when a new task is provided. Given retrieved function caches, FCGraft performs cache grafting via stitching, which composes cached function segments into a composite policy, and patching, which locally adapts only the necessary code regions to satisfy task-specific parameters and constraints with minimal additional decoding. By eliminating redundant prefill computation, this approach reduces generation latency, while reusing validated control structures improves robustness over prompt-level caching methods RAGCache, achieving $18.31\$% higher task success rate and $2.3\times$ faster policy synthesis.

Applications · Robotics

Dong Wang, Zilong Chen, Jirong Liu, Ziqing Qiao, Xin Xiao, Bingyi Kang, Hongtao Wu, Xiao Ma, Tao Kong, Huaping Liu

Integrating Vision-Language Models (VLMs) into robotics has facilitated the development of generalizable Vision-Language Action (VLA) policies. However, unified discrete frameworks lag behind decoupled continuous designs due to limitations in action chunking and temporal modeling. To address this, we introduce **RoboOmni**, a unified multi-modal next-token prediction framework. Challenging the assumption that continuous modeling is essential for high-performance manipulation, **RoboOmni** demonstrates that *actions are just another modality* capable of being effectively modeled discretely. At the core of our method is Multi-Token Action Prediction (MTAP), which integrates action chunking directly into the discrete tokenizer. This design resolves temporal modeling bottlenecks and significantly reduces distribution shift between training and inference. By preserving the native VLM training and inference pipeline, **RoboOmni** naturally benefits from large-scale multimodal co-training and modern decoding optimizations. Extensive evaluations on the CALVIN, SimplerEnv, and real-world platforms confirm that **RoboOmni** establishes new state-of-the-art performance, significantly outperforming diffusion-based baselines such as $\pi_0$. Notably, combining our proposed MTAP with the FAST tokenizer achieves a 94.4\% average success rate on CALVIN, while the Bin tokenizer implementation attains a 27$\times$ inference speedup compared to OpenVLA.

Applications · Robotics

Qi Zhang, shaopeng zhai, Shengzhe Zhang, Litao Liu, TianyiZhang, huang, Ming Zhou

Recent advances in Vision-Language-Action (VLA) models have significantly improved robotic perception and manipulation capabilities, but still struggling to adapt in dynamic, open-ended real-world environments due to a lack of reliable task progress feedback and improvement mechanisms. To address these challenges, we propose a generalist Vision Language Action-Critic model, VLAC, which can integrate both human and robot data, and unify action policy and task progress critic within a single autoregressive architecture. Specifically, we propose a scalable and generalizable pair-wise progress understanding approach that can predict the delta of task progress between two steps in a trajectory and generate correct actions to complete the task. Then, we trained the model on large-scale, multi-source human, robot, and general vision-language data for a generalist. Furthermore, we deploy reinforcement learning where VLAC can autonomously evaluate task progress to provide intrinsic rewards. Extensive evaluations demonstrate that our model generalizes effectively across diverse tasks and environments, leveraging its pair-wise progress understanding to provide reliable dense rewards, robust action generation, and significant improvements in real-world reinforcement learning.

Applications · Robotics

Lingjun Zhang, Changjie Wu, Linzhe Shi, Jiangyang Li, Jiaxin Liu, Lei Yang, Hang Zhang, Mu Xu, Hong Wang

End-to-end autonomous driving systems are increasingly integrating Vision-Language Model (VLM) architectures, incorporating text reasoning or visual reasoning to enhance the robustness and accuracy of driving decisions. However, the reasoning mechanisms employed in most methods are direct adaptations from general domains, lacking in-depth exploration tailored to autonomous driving scenarios, particularly within visual reasoning modules. In this paper, we propose a driving world model that performs parallel prediction of latent semantic features for consecutive future frames in the bird’s-eye-view (BEV) space, thereby enabling long-horizon modeling of future world states. We also introduce an efficient and adaptive text reasoning mechanism that utilizes additional social knowledge and reasoning capabilities to further improve driving performance in challenging long-tail scenarios. We present a novel, efficient, and effective approach that achieves state-of-the-art (SOTA) results on the closed-loop Bench2drive benchmark. Code will be released soon.

Applications · Robotics

Yibin Wang, Muhan Li, Zihan Guo, Sam Kriegman

In this paper, we introduce a model of evolution and learning in robots that co-optimizes a distribution of latent design vectors (genotypes) and a mixture of control experts (neural modules), which are gated by the latent coordinates of each decoded design (phenotype). This provides a scalable alternative to co-design algorithms that either train an individual policy for every robot, which is inefficient, or a monolithic universal controller for all robots, which results in overly conservative structures and behaviors. Our approach lies somewhere between these two extremes, preserving ancestral knowledge in a unified yet modular framework in which different body plans activate and deactivate different combinations of learned sensorimotor circuits for goal-directed behavior. This allows one part of the controller to be overhauled to better suit new species of designs as they emerge without disrupting the hard-earned knowledge contained within other expert modules. Pretrained expert policies can also be directly plugged into the mixture, providing a simple mechanism to indirectly steer evolution into areas of latent space containing desired morphological traits. We refer to this process as "evolution by demo" and use it to direct evolution toward the canonical form defined by the pretrained policy.

Applications · Robotics

Hao Luo, Yicheng Feng, Wanpeng Zhang, Sipeng Zheng, Ye Wang, Haoqi Yuan, jiazheng liu, Chaoyi Xu, Haiweng Xu, Qin Jin 等

Existing Vision-Language-Action (VLA) models struggle with complex manipulation tasks requiring high dexterity and generalization, primarily due to their reliance on synthetic data with significant sim-to-real gaps or limited teleoperated demonstrations. To address this bottleneck, we propose leveraging human hands as a manipulator template, capitalizing on the rich dexterity and scalability present in web data of human manipulation. Our approach introduces physical instruction tuning, a novel training paradigm that combines large-scale VLA pretraining from human videos, perspective spatial alignment for reasoning in a unified physical space, and post-training adaptation in physical environments. Additionally, we introduce a part-level motion tokenization method that achieves millimeter-level reconstruction accuracy to model precise hand trajectories serving as scalable motion primitives. To support our paradigm, we develop a comprehensive data curation pipeline that integrates heterogeneous sources into a large-scale dataset with millions of motion-based instructional instances. Empirically, our model demonstrates superior performance in hand motion generation and instruction following, adhering to favorable scaling laws with respect to model and data sizes. Importantly, we demonstrate promising capabilities to robotic dexterous manipulation, validating the effectiveness of bridging the human-robot embodiment gap.

Deep Learning · Theory

Ziheng Cheng, Yixiao Huang, Hanlin Zhu, Haoran Geng, Somayeh Sojoudi, Jitendra Malik, Pieter Abbeel, Xin Guo

Diffusion models are increasingly used as powerful conditional generators, yet real deployments often involve multiple target distributions arising from different tasks, e.g., diverse prompt domains in text-to-image generation, or multiple environments in robotics with diffusion policies. This naturally leads to a multi-objective learning (MOL) problem. A key challenge is that achieving good Pareto trade-offs can require a generalist model class with substantially larger capacity than what suffices for solving any individual task, thereby increasing statistical cost since sample complexity typically scales with the model complexity. To reconcile this, we develop a principled MOL framework for diffusion models with limited data: a semi-supervised regime where paired (labeled) samples are scarce, but (unlabeled) condition data are abundant. We propose a two-stage training procedure that first fits lightweight specialist models from limited paired data, and then distills them into a generalist model by generating pseudo-samples. We establish generalization bounds showing that the required number of paired samples only depends on the complexity of the specialist model classes. We further extend the theory to diffusion policies for sequential decision making to account for distribution shift in on-policy rollouts. Extensive experiments on robotic control tasks are conducted to verify our theoretical results.

Applications · Robotics

Zhixuan Shen, Jiawei Du, Ziyu Guo, Han Luo, Lilan Peng, Joey Tianyi Zhou, Haonan Luo, Tianrui Li

Vision-Language Models (VLMs) have demonstrated exceptional general reasoning capabilities. However, their performance in embodied navigation remains hindered by a scarcity of aligned open-world vision and robot control data. Despite simulators providing a cost-effective alternative for data collection, the inherent reliance on photorealistic simulations often limits the transferability of learned policies. To this end, we propose \textit{\textbf{S}andbox-\textbf{A}bstracted \textbf{G}rounded \textbf{E}xperience} (\textbf{\textit{SAGE}}), a framework that enables agents to learn within a physics-grounded semantic abstraction rather than a photorealistic simulation, mimicking the human capacity for mental simulation where plans are rehearsed in simplified physics abstractions before execution. \textit{SAGE} system operates via three synergistic phases: (1) \textit{Genesis}: constructing diverse, physics-constrained semantic environments to bootstrap experience; (2) \textit{Evolution}: distilling experiences through Reinforcement Learning (RL), utilizing a novel asymmetric adaptive clipping mechanism to stabilize updates; (3) \textit{Navigation}: bridging the abstract policy to real-world control. We demonstrate that \textit{SAGE} significantly improves navigation performance, achieving a 53.21\% LLM-Match Success Rate on A-EQA (+9.7\% over baseline) and generalizing widely to real-world deployments.

Applications · Robotics

YiXiang Jiang, Binqian Xu, Xiangbo Shu

Despite their remarkable general capabilities, Large Language Models (LLMs) struggle with the precise grounding required for embodied task planning. To bridge this gap, neuro-symbolic approaches have emerged, leveraging action languages like BC+ for their formal expressiveness and reasoning flexibility. However, prior methods that naively couple LLMs with BC+ typically depend on one-shot program generation, which is brittle in dynamic environments and prone to sequential omission and causal inconsistency. To address these limitations, we propose DecoVer, a Decompose-and-Verify neuro-symbolic framework that systematically adapts BC+ to embodied task planning. Specifically, DecoVer employs a cascading decomposition strategy to partition complex knowledge into hierarchical subspaces and integrates a dual verification mechanism for syntactic and executable correctness. Extensive experiments demonstrate that DecoVer consistently outperforms LLM-based baselines across the majority of evaluation metrics, achieving a 12.9% success rate gain over the highly capable Gemini-3-Pro-Preview and a 60.9% improvement over GPT-5.1 on logically complex test cases.

Applications · Robotics

Zhaorui Meng, Lu Yin, Xinrui Chen, Chengxu Zuo, Anjun Chen, Guo Shihui, Yipeng Qin

Physics-based motion imitation is central to humanoid control, yet current evaluation metrics(e.g., MPJPE) only quantify imitation outcomes, not their underlying causes. This conflation obscures a critical diagnostic question: when imitation error occurs, does it stem from policy limitations or the intrinsic learning difficulty of the target motion? To resolve this ambiguity, we propose the Torque Variation Score (TVS), a physics-grounded metric that quantifies the inherent learning difficulty of a motion independently of any policy's performance. TVS measures the magnitude of torque variation required to correct small pose perturbations, directly capturing how dynamical properties shape the reinforcement learning landscape. We establish that high-TV motions induce flat reward landscapes and vanishing policy gradients, explaining persistent imitation failures. Extensive experiments with state-of-the-art methods (UHC, PHC+) confirm TVS strongly correlates with imitation error and enables principled error attribution: high error on low-TV motions indicates policy deficiency, while high error on high-TV motions reflects fundamental learning constraints. Beyond error diagnosis, TVS facilitates three practical applications: Maximum Imitable Difficulty (MID) for policy capability assessment, Difficulty-Stratified Joint Error (DSJE) for granular performance profiling, and Flawed Motion Detection for identifying segments with abnormally high learning difficulty to support mocap data curation and quality control. TVS provides a rigorous lens to distinguish policy-induced errors from motion-inherent challenges and enhances motion dataset reliability.

Applications · Robotics

Shuyao Shang, Bing Zhan, Yunfei Yan, Yuqi Wang, Yingyan Li, Yasong An, Xiaoman Wang, Jierui Liu, Lu Hou, Lue Fan 等

We propose DynVLA, a driving VLA model that introduces a new CoT paradigm termed Dynamics CoT. DynVLA forecasts compact world dynamics before action generation, enabling more informed and physically grounded decision-making. To obtain compact dynamics representations, DynVLA introduces a Dynamics Tokenizer that compresses future evolution into a small set of dynamics tokens. Considering the rich environment dynamics in interaction-intensive driving scenarios, DynVLA decouples ego-centric and environment-centric dynamics, yielding more accurate world dynamics modeling. We then train DynVLA to generate dynamics tokens before actions through SFT and RFT, improving decision quality while maintaining latency-efficient inference. Compared to Textual CoT, which lacks fine-grained spatiotemporal understanding, and Visual CoT, which introduces substantial redundancy due to dense image prediction, Dynamics CoT captures the evolution of the world in a compact, interpretable, and efficient form. Extensive experiments on NAVSIM, Bench2Drive, and a large-scale in-house dataset demonstrate that DynVLA consistently outperforms Textual CoT and Visual CoT methods, validating the effectiveness and practical value of Dynamics CoT.

Applications · Robotics

Xiao-Ming Wu, Bin Fan, Kang Liao, Jian-Jian Jiang, Runze Yang, Yihang Luo, Zhonghua Wu, Wei-Shi Zheng, Chen Change Loy

Following the rise of large foundation models, Vision–Language–Action models (VLAs) emerged, leveraging strong visual and language understanding for general-purpose policy learning. Yet, the current VLA landscape remains fragmented and exploratory. Although many groups have proposed their own VLA models, inconsistencies in training protocols and evaluation settings make it difficult to identify which design choices truly matter. To bring structure to this evolving space, we reexamine the VLA design space under a unified framework and evaluation setup. Starting from a simple VLA baseline similar to RT-2 and OpenVLA, we systematically dissect design choices along three dimensions: foundational components, perception essentials, and action modelling perspectives. From this study, we distill 12 key findings that together form a practical recipe for building strong VLA models. The outcome of this exploration is a simple yet effective model, VLANeXt. VLANeXt outperforms prior state-of-the-art methods on the LIBERO and LIBERO-plus benchmarks and demonstrates strong generalization in real-world experiments. We will release a unified, easy-to-use codebase that serves as a common platform for the community to reproduce our findings, explore the design space, and build new VLA variants on top of a shared foundation.

Applications · Robotics

LIU SONGMING, Bangguo Li, Kai Ma, Lingxuan Wu, Hengkai Tan, Xiao Ouyang, Hang Su, Jun Zhu

Vision-Language-Action (VLA) models hold promise for generalist robotics but currently struggle with data scarcity, architectural inefficiencies, and the inability to generalize across different hardware platforms. We introduce RDT2, a robotic foundation model built upon a 7B parameter VLM designed to enable zero-shot deployment on novel embodiments for open-vocabulary tasks. To achieve this, we collected one of the largest open-source robotic datasets—over $10,000$ hours of demonstrations in diverse families—using an enhanced, embodiment-agnostic Universal Manipulation Interface (UMI). Our approach employs a novel three-stage training recipe that aligns discrete linguistic knowledge with continuous control via Residual Vector Quantization (RVQ), flow-matching, and distillation for real-time inference. Consequently, RDT2 becomes one of the first models that simultaneously zero-shot generalizes to unseen objects, scenes, instructions, and even robotic platforms. Besides, it outperforms state-of-the-art baselines in dexterous, long-horizon, and dynamic downstream tasks like playing table tennis.

Applications · Robotics

wenxiao chen, Xueyu Yuan, Liu Liu, Di Wu, Dan Guo

Urgently needed generalizable robot object interaction and manipulation requires high-quality Cross-Category object perception. As a pioneer of this area, Generalizable and Actionable Parts (GAParts) understanding has attracted increasing attention from relevant researchers. However, most recent works either have insufficient design regarding the symmetry issue or require rich symmetry annotation, which severely impedes precise GAPart pose estimation in data-lacking scenarios. In this paper, we propose SAFAG, a novel Symmetry Annotation-Free framework for Generalizable and Actionable Parts Pose Estimation. Specifically, we suggest a stepwise refinement two-stage framework for candidate-to-final quaternion regression, and tackle the symmetry prediction as a probability distribution problem with self-supervised learning strategy. The experimental results demonstrate the superior performance and robustness of our SAFAG. We believe that our work has the enormous potential to be applied in many areas of embodied AI system.

Applications · Robotics

Yuting Huang, Leilei Ding, Zhipeng Tang, Zenghuan Zhu, Jiajun Deng, Xinrui Lin, Shuo Liu, Haojie Ren, Jianmin Ji, Yanyong Zhang

While Vision-Language-Action (VLA) models hold promise in embodied intelligence, their large parameter counts lead to substantial inference latency that hinders real-time manipulation, motivating parameter sparsification. However, as the environment evolves during VLA execution, the optimal sparsity patterns change accordingly. Static pruning lacks the adaptability required for environment dynamics, whereas fixed-interval dynamic layer pruning suffers from coarse granularity and high retraining overheads. To bridge this gap, we propose **EcoVLA**, a training-free, plug-and-play adaptive pruning framework that supports orthogonal combination with existing VLA acceleration methods. EcoVLA comprises two components: **E**nvironment-aware **A**daptive **P**runing (**EAP**) and **I**nterleaved **I**nference **O**rchestration (**$I^2O$**). EAP is a lightweight adaptive channel pruning method that incorporates the temporal consistency of the physical environment to update sparsity patterns. $I^2O$ leverages the FLOPs bubbles inherent in VLA inference to schedule the pruning method in parallel, ensuring negligible impact on latency. Evaluated on diverse VLA models and benchmarks, EcoVLA delivers state-of-the-art performance, achieving up to 1.60$\times$ speedup with only a 0.4% drop in success rate, and further reaches 2.18$\times$ speedup with only a 0.5% degradation when combined with token pruning. We further validate the effectiveness of EcoVLA on real-world robots.

Applications · Robotics

Gireesh Nandiraju, Yuanliang(Avery) Ju, Chaoyi Xu, Weiheng Liu, Yuxuan Wan, He Wang

Recent advances in generative models have shown promise in generating behavior plans for long-horizon, sparse reward tasks. While these approaches have achieved promising results, they often lack a principled framework for hierarchical decomposition and struggle with the computational demands of real-time execution, due to their iterative denoising process. In this work, we introduce $\textbf{Hierarchical Diffusion-Flow}$ ($\texttt{\textbf{HDFlow}}$), a novel hierarchical planning framework that optimally leverages the strengths of $\textit{diffusion}$ and $\textit{rectified flow}$ models to overcome the limitations of single-paradigm generative planners. $\texttt{\textbf{HDFlow}}$ employs a high-level diffusion planner to generate sequences of strategic subgoals in a learned latent space, capitalizing on diffusion's powerful exploratory capabilities. These subgoals then guide a low-level rectified flow planner that generates smooth and dense trajectories, exploiting the speed and efficiency of ordinary differential equation (ODE)-based trajectory generation. We evaluate $\texttt{\textbf{HDFlow}}$ on four challenging furniture assembly tasks in both simulation and real-world, where it significantly outperforms state-of-the-art methods. Furthermore, we also showcase our method's generalizability on two long-horizon benchmarks comprising diverse locomotion and manipulation tasks. Project website: https://hdflow-page.github.io/

Applications · Robotics

Kevin Qiu, Marek Cygan

We introduce Debate2Create (D2C), a multi-agent LLM framework that formulates robot co-design as structured, iterative debate grounded in physics-based evaluation. A design agent and control agent engage in a thesis-antithesis-synthesis loop, while pluralistic LLM judges provide multi-objective feedback to steer exploration. Across five MuJoCo locomotion benchmarks, D2C achieves up to 3.2× the default Ant score and ~9× on Swimmer, outperforming prior LLM-based methods and black-box optimization. Iterative debate yields 18–35% gains over compute-matched zero-shot generation, and D2C-generated rewards transfer to default morphologies in 4/5 tasks. Our results demonstrate that structured multi-agent debate offers an effective alternative to hand-designed objectives for joint morphology-reward optimization.

Applications · Robotics

Xingyu Zhu, Wenshuo Han, Zhouyu Wang, Yuran Wang, Ruihai Wu, Hao Dong, Fan Tang, Hechang Chen, Hyung Jin Chang, Yixing Gao

Robotic manipulation of flat objects is challenging due to the ungraspable configurations and strong variations in object geometry and material. Existing methods rely on heuristic pre-manipulation and are often evaluated in closed settings with limited generalization. We propose a unified framework that decouples the manipulation into a strategy generator and an action execution module. The strategy generator predicts appropriate manipulation strategies from object point clouds by learning strategy-centric, object-invariant representations via simulated data transformation and contrastive learning. Conditioned on the predicted strategy, the execution module decomposes long-horizon manipulation into reusable action primitives and dynamically composes them to generate stable trajectories. To enable systematic evaluation, we introduce FlatLab, a comprehensive simulation benchmark for robotic flat object manipulation. FlatLab provides high-fidelity physical simulation of diverse rigid and deformable flat objects, automated multi-modal data collection, and standardized task definitions and evaluation protocols. Experiments conducted in FlatLab demonstrate that our approach generalizes effectively to unseen objects and categories, outperforming existing baselines. The project page is provided at \url{https://flatlab-web.github.io/}, and the code will be publicly released.