论文检索

输入标题、作者或关键词,从 9,654 篇学术成果中精准定位

会议来源 已选 1 项

机器学习与综合 AI

自然语言处理

计算机视觉

数据挖掘与 Web

多媒体与图形学

已选择 1 个会议
支持跨会议组合检索,PDF 均跳转至官方来源
已筛选 CVPR
9,654篇论文
第 292 / 483 页

Feng Yu, Jiacheng Cao, Li Liu, Minghua Jiang

Multimodal 3D segmentation involves a significant number of 3D convolution operations, which requires substantial computational resources and high-performance computing devices in MRI multimodal brain tumor segmentation. The key challenge in multimodal 3D segmentation is how to minimize network computational load while maintaining high accuracy. To address the issue, a novel lightweight parameter aggregation network (SuperLightNet) is proposed to realize the efficient encoder and decoder for the high accurate and low computation. A random multiview drop encoder is designed to learn the spatial structure of multimodal images through a random multi-view approach for solving the high computational time complexity that has arisen in recent years with methods relying on transformers and Mamba. A learnable residual skip decoder is designed to incorporate learnable residual and group skip weights for addressing the reduced computational efficiency caused by the use of overly heavy convolution and deconvolution decoders. Experimental results demonstrate that the proposed method achieves a leading reduction in parameter count by 95.59%, the 96.78% improvement in computational efficiency, the 96.86% enhancement in memory access performance, and the average performance gain of 0.21% on the BraTS2019 and BraTS2021 datasets in comparison with the state-of-the-art methods. Code is available at https://github.com/WTU1020-Medical-Segmentation/SuperLightNet.

Pan Yin, Kaiyu Li, Xiangyong Cao, Jing Yao, Lei Liu, Xueru Bai, Feng Zhou, Deyu Meng

Recently, road graph extraction has garnered increasing attention due to its crucial role in autonomous driving, navigation, etc. However, accurately and efficiently extracting road graphs remains a persistent challenge, primarily due to the severe scarcity of labeled data. To address this limitation, we collect a global-scale satellite road graph extraction dataset, i.e. Global-Scale dataset. Specifically, the Global-Scale dataset is 20x larger than the largest existing public road extraction dataset and spans over 13,800 km^2 globally. Additionally, we develop a novel road graph extraction model, i.e. SAM-Road++, which adopts a node-guided resampling method to alleviate the mismatch issue between training and inference in SAM-Road, a pioneering state-of-the-art road graph extraction model. Furthermore, we propose a simple yet effective "extended-line" strategy in SAM-Road++ to mitigate the occlusion issue on the road. Extensive experiments demonstrate the validity of the collected Global-Scale dataset and the proposed SAM-Road++ method, particularly highlighting its superior predictive power in unseen regions.

Tengda Han, Dilara Gokay, Joseph Heyward, Chuhan Zhang, Daniel Zoran, Viorica Patraucean, Joao Carreira, Dima Damen, Andrew Zisserman

We address the challenge of representation learning from a continuous stream of video as input, in a self-supervised manner. This differs from the standard approaches to video learning where videos are chopped and shuffled during training in order to create a non-redundant batch that satisfies the independently and identically distributed (IID) sample assumption expected by conventional training paradigms. When videos are only available as a continuous stream of input, the IID assumption is evidently broken, leading to poor performance. We demonstrate the drop in performance when moving from shuffled to sequential learning on three tasks: the one-video representation learning method DoRA, standard VideoMAE on multi-video datasets, and the task of future video prediction. To address this drop, we propose a geometric modification to standard optimizers, to decorrelate batches by utilising orthogonal gradients during training. The proposed modification can be applied to any optimizer -- we demonstrate it with Stochastic Gradient Descent (SGD) and AdamW. Our proposed orthogonal optimizer allows models trained from streaming videos to alleviate the drop in representation learning performance, as evaluated on downstream tasks. On three scenarios (DoRA, VideoMAE, future prediction), we show our orthogonal optimizer outperforms the strong AdamW in all three scenarios.

Hanwen Liang, Junli Cao, Vidit Goel, Guocheng Qian, Sergei Korolev, Demetri Terzopoulos, Konstantinos N. Plataniotis, Sergey Tulyakov, Jian Ren

This paper addresses a challenging question: how can we efficiently create high-quality, wide-scope 3D scenes from a single arbitrary image?Existing methods face several constraints, such as requiring multi-view data, time-consuming per-scene optimization, low visual quality, and distorted reconstructions for unseen areas. We propose a novel pipeline to overcome these limitations.Specifically, we introduce a large-scale reconstruction model that uses latents from a video diffusion model to predict 3D Gaussian Splatting, even from a single-condition image, in a feed-forward manner. The video diffusion model is designed to precisely follow a specified camera trajectory, allowing it to generate compressed latents that contain multi-view information while maintaining 3D consistency.We further train the 3D reconstruction model to operate on the video latent space with a progressive training strategy, enabling the generation of high-quality, wide-scope, and generic 3D scenes.Extensive evaluations on various datasets show that our model significantly outperforms existing methods for single-view 3D rendering, particularly with out-of-domain images. For the first time, we demonstrate that a 3D reconstruction model can be effectively built upon the latent space of a diffusion model to realize efficient 3D scene generation.

Bohan Li, Jiazhe Guo, Hongsi Liu, Yingshuang Zou, Yikang Ding, Xiwu Chen, Hu Zhu, Feiyang Tan, Chi Zhang, Tiancai Wang 等

Generating high-fidelity, controllable, and annotated training data is critical for autonomous driving. Existing methods typically generate a single data form directly from a coarse scene layout, which not only fails to output rich data forms required for diverse downstream tasks but also struggles to model the direct layout-to-data distribution. In this paper, we introduce UniScene, the first unified framework for generating three key data forms - semantic occupancy, video, and LiDAR - in driving scenes. UniScene employs a progressive generation process that decomposes the complex task of scene generation into two hierarchical steps: (a) first generating semantic occupancy from a customized scene layout as a meta scene representation rich in both semantic and geometric information, and then (b) conditioned on occupancy, generating video and LiDAR data, respectively, with two novel transfer strategies of Gaussian-based Joint Rendering and Prior-guided Sparse Modeling. This occupancy-centric approach reduces the generation burden, especially for intricate scenes, while providing detailed intermediate representations for the subsequent generation stages. Extensive experiments demonstrate that UniScene outperforms previous SOTAs in the occupancy, video, and LiDAR generation, which also indeed benefits downstream driving tasks. The Project is available at https://arlo0o.github.io/uniscene/.

Tongda Xu, Jiahao Li, Bin Li, Yan Wang, Ya-Qin Zhang, Yan Lu

Recently, perceptual image compression has achieved significant advancements, delivering high visual quality at low bitrates for natural images. However, for screen content, existing methods often produce noticeable artifacts when compressing text. To tackle this challenge, we propose versatile perceptual screen image compression with diffusion rendering (PICD), a codec that works well for both screen and natural images. More specifically, we propose a compression framework that encodes the text and image separately, and renders them into one image using diffusion model. For this diffusion rendering, we integrate conditional information into diffusion models at three distinct levels: 1). Domain level: We fine-tune the base diffusion model using text content prompts with screen content. 2). Adaptor level: We develop an efficient adaptor to control the diffusion model using compressed image and text as input. 3). Instance level: We apply instance-wise guidance to further enhance the decoding process. Empirically, our PICD surpasses existing perceptual codecs in terms of both text accuracy and perceptual quality. Additionally, without text conditions, our approach serves effectively as a perceptual codec for natural images.

Chi Su, Xiaoxuan Ma, Jiajun Su, Yizhou Wang

We propose a one-stage framework for real-time multi-person 3D human mesh estimation from a single RGB image. While current one-stage methods, which follow a DETR-style pipeline, achieve state-of-the-art (SOTA) performance with high-resolution inputs, we observe that this particularly benefits the estimation of individuals in smaller scales of the image (e.g., those far from the camera), but at the cost of significantly increased computation overhead. To address this, we introduce scale-adaptive tokens that are dynamically adjusted based on the relative scale of each individual in the image within the DETR framework. Specifically, individuals in smaller scales are processed at higher resolutions, larger ones at lower resolutions, and background regions are further distilled. These scale-adaptive tokens more efficiently encode the image features, facilitating subsequent decoding to regress the human mesh, while allowing the model to allocate computational resources more effectively and focus on more challenging cases. Experiments show that our method preserves the accuracy benefits of high-resolution processing while substantially reducing computational cost, achieving real-time inference with performance comparable to SOTA methods. Code and models are available at https://ChiSu001.github.io/SAT-HMR/.

Yinuo Wang, Yanbo Fan, Xuan Wang, Guo Yu, Fei Wang

Listening head generation aims to synthesize non-verbal responsive listening head videos that naturally react to a certain speaker, for which, both realistic head movements, expressive facial expressions, and high visual qualities are expected. Previous approaches typically follow a two-stage pipeline that first generates intermediate 3D motion signals such as 3DMM coefficients, and then synthesizes the videos by deterministic rendering, suffering from limited motion expressiveness and low visual quality (eg, 256 x256). In this work, we propose a novel listening head generation method that harnesses the generative capabilities of the diffusion model for both motion generation and high-quality rendering. Crucially, we propose an effective hybrid motion modeling module that addresses training difficulties caused by the scarcity of listening head data while preserving the intricate details that may be lost in explicit motion representations. We further develop a tailored control guidance for head pose and facial expression, by integrating their intrinsic motion characteristics. Our method enables high-fidelity video generation with 512x512 resolution and delivers vivid listener motion feedback. We conduct comprehensive experiments and obtain superior performance in terms of both visual quality and motion expressiveness compared with existing methods.

Valentin Gabeff, Haozhe Qi, Brendan Flaherty, Gencer Sumbul, Alexander Mathis, Devis Tuia

Monitoring wildlife is essential for ecology and ethology, especially in light of the increasing human impact on ecosystems. Camera traps have emerged as habitat-centric sensors enabling the study of wildlife populations at scale with minimal disturbance. However, the lack of annotated video datasets limits the development of powerful video understanding models needed to process the vast amount of fieldwork data collected. To advance research in wild animal behavior monitoring we present MammAlps, a multimodal and multi-view dataset of wildlife behavior monitoring from 9 camera-traps in the Swiss National Park. MammAlps contains over 14 hours of video with audio, 2D segmentation maps and 8.5 hours of individual tracks densely labeled for species and behavior. Based on 6135 single animal clips, we propose the first hierarchical and multimodal animal behavior recognition benchmark using audio, video and reference scene segmentation maps as inputs. Furthermore, we also propose a second ecology-oriented benchmark aiming at identifying activities, species, number of individuals and meteorological conditions from 397 multi-view and long-term ecological events, including false positive triggers. We advocate that both tasks are complementary and contribute to bridging the gap between machine learning and ecology. Code and data are available at: https://github.com/eceo-epfl/MammAlps

Jinlu Zhang, Yixin Chen, Zan Wang, Jie Yang, Yizhou Wang, Siyuan Huang

Recent advances in 3D human-aware generation have made significant progress. However, existing methods still struggle with generating novel Human Object Interaction (HOI) from text, particularly for open-set objects. We identify three main challenges of this task: precise human-object relation reasoning, affordance parsing for any object, and detailed human interaction pose synthesis aligning description and object geometry. In this work, we propose a novel zero-shot 3D HOI generation framework without training on specific datasets, leveraging the knowledge from large-scale pre-trained models. Specifically, the human-object relations are inferred from large language models (LLMs) to initialize object properties and guide the optimization process. Then we utilize a pre-trained 2D image diffusion model to parse unseen objects and extract contact points, avoiding the limitations imposed by existing 3D asset knowledge. The initial human pose is generated by sampling multiple hypotheses through multi-view SDS based on the input text and object geometry. Finally, we introduce a detailed optimization to generate fine-grained, precise, and natural interaction, enforcing realistic 3D contact between the 3D object and the involved body parts, including hands in grasping. This is achieved by distilling human-level feedback from LLMs to capture detailed human-object relations from the text instruction. Extensive experiments validate the effectiveness of our approach compared to prior works, particularly in terms of the fine-grained nature of interactions and the ability to handle open-set 3D objects. Project page: jinluzhang.site/projects/interactanything.

Shahad Albastaki, Anabia Sohail, Iyyakutti Iyappan Ganapathi, Basit Alawode, Asim Khan, Sajid Javed, Naoufel Werghi, Mohammed Bennamoun, Arif Mahmood

In Computational Pathology (CPath), the introduction of Vision-Language Models (VLMs) has opened new avenues for research, focusing primarily on aligning image-text pairs at a single magnification level. However, this approach might not be sufficient for tasks like cancer subtype classification, tissue phenotyping, and survival analysis due to the limited level of detail that a single-resolution image can provide. Addressing this, we propose a novel multi-resolution paradigm leveraging Whole Slide Images (WSIs) to extract histology patches at multiple resolutions and generate corresponding textual descriptions through advanced CPath VLM. We introduce visual-textual alignment at multiple resolutions as well as cross-resolution alignment to establish more effective text-guided visual representations. Cross-resolution alignment using a multi-modal encoder enhances the model's ability to capture context from multiple resolutions in histology images. Our model aims to capture a broader range of information, supported by novel loss functions, enriches feature representation, improves discriminative ability, and enhances generalization across different resolutions. Pre-trained on a comprehensive TCGA dataset with 34 million image-language pairs at various resolutions, our fine-tuned model outperforms State-Of-The-Art (SOTA) counterparts across multiple datasets and tasks, demonstrating its effectiveness in CPath. The code is available on GitHub at: https://github.com/BasitAlawode/MR-PLIP.

Philipp Flotho, Moritz Piening, Anna Kukleva, Gabriele Steidl

Facial analysis is a key component in a wide range of applications such as security, autonomous driving, entertainment, and healthcare. Despite the availability of various facial RGB datasets, the thermal modality, which plays a crucial role in life sciences, medicine, and biometrics, has been largely overlooked. To address this gap, we introduce the T-FAKE dataset, a new large-scale synthetic thermal dataset with sparse and dense landmarks. To facilitate the creation of the dataset, we propose a novel RGB2Thermal loss function, which enables the domain-adaptive transfer of thermal style to RGB faces. By utilizing the Wasserstein distance between thermal and RGB patches and the statistical analysis of clinical temperature distributions on faces, we ensure that the generated thermal images closely resemble real samples. Using RGB2Thermal style transfer based on our RGB2Thermal loss function, we create the large-scale synthetic thermal T-FAKE dataset. Leveraging our novel T-FAKE dataset, probabilistic landmark prediction, and label adaptation networks, we demonstrate significant improvements in landmark detection methods on thermal images across different landmark conventions. Our models show excellent performance with both sparse 70-point landmarks and dense 478-point landmark annotations

Keda Tao, Can Qin, Haoxuan You, Yang Sui, Huan Wang

Video large language models (VLLMs) have significantly advanced recently in processing complex video content. Yet, their inference efficiency remains constrained because of the high computational cost stemming from the thousands of visual tokens generated from the video inputs. We empirically observe that, unlike single image inputs, VLLMs typically attend visual tokens from different frames at different decoding iterations. This makes a one-shot pruning strategy prone to removing important tokens by mistake. Motivated by this, we present DyCoke, a training-free token compression method to optimize token representation and accelerate VLLMs. DyCoke incorporates a plug-and-play temporal compression module to minimize temporal redundancy by merging redundant tokens across frames and applying dynamic KV cache reduction to prune spatially redundant tokens selectively. It ensures high-quality inference by dynamically retaining the critical tokens at each decoding step. Extensive experimental results demonstrate that DyCoke can outperform the prior SoTA counterparts, achieving 1.5x inference speedup, and 1.4x memory reduction against the baseline VLLM, while still improving the performance, with no training.

Xiaoyong Lu, Songlin Du

Existing state-of-the-art feature matchers capture long-range dependencies with Transformers but are hindered by high spatial complexity,leading to demanding training and high-latency inference.Striking a better balance between performance and efficiency remains a critical challenge in feature matching.Inspired by the linear complexity \mathcal O (N) of Mamba, we propose an ultra-lightweight Mamba-based matcher, named JamMa, which converges on a single GPU and achieves an impressive performance-efficiency balance in inference.To unlock the potential of Mamba for feature matching,we propose Joint Mamba with a scan-merge strategy named JEGO, which enables:(1) Joint scan of two images to achieve high-frequency mutual interaction, (2) Efficient scan with skip steps to reduce sequence length, (3) Global receptive field, and (4) Omnidirectional feature representation.With the above properties, the JEGO strategy significantly outperforms the scan-merge strategies proposed in VMamba and EVMamba in the feature matching task.Compared to attention-based sparse and semi-dense matchers, JamMa demonstrates a notably superior balance between performance and efficiency,delivering better performance with less than 50% of the parameters and FLOPs.

Tianhao Qi, Jianlong Yuan, Wanquan Feng, Shancheng Fang, Jiawei Liu, SiYu Zhou, Qian He, Hongtao Xie, Yongdong Zhang

Sora has unveiled the immense potential of the Diffusion Transformer (DiT) architecture in single-scene video generation. However, the more challenging task of multi-scene video generation, which offers broader applications, remains relatively underexplored. To bridge this gap, we propose Mask^2DiT, a novel approach that establishes fine-grained, one-to-one alignment between video segments and their corresponding text annotations. Specifically, we introduce a symmetric binary mask at each attention layer within the DiT architecture, ensuring that each text annotation applies exclusively to its respective video segment while preserving temporal coherence across visual tokens. This attention mechanism enables precise segment-level textual-to-visual alignment, allowing the DiT architecture to effectively handle video generation tasks with a fixed number of scenes. To further equip the DiT architecture with the ability to generate additional scenes based on existing ones, we incorporate a segment-level conditional mask, which conditions each newly generated segment on the preceding video segments, thereby enabling auto-regressive scene extension. Both qualitative and quantitative experiments confirm that Mask^2DiT excels in maintaining visual consistency across segments while ensuring semantic alignment between each segment and its corresponding text description. Our project page is \href https://tianhao-qi.github.io/Mask2DiTProject/ https://tianhao-qi.github.io/Mask2DiTProject/ .

Hyeonho Jeong, Chun-Hao P. Huang, Jong Chul Ye, Niloy J. Mitra, Duygu Ceylan

While recent foundational video generators produce visually rich output, they still struggle with appearance drift, where objects gradually degrade or change inconsistently across frames, breaking visual coherence. We hypothesize that this is because there is no explicit supervision in terms of spatial tracking at the feature level. We propose Track4Gen, a spatially aware video generator that combines video diffusion loss with point tracking across frames, providing enhanced spatial supervision on the diffusion features. Track4Gen merges the video generation and point tracking tasks into a single network by making minimal changes to existing video generation architectures. Using Stable Video Diffusion as a backbone, Track4Gen demonstrates that it is possible to unify video generation and point tracking, which are typically handled as separate tasks. Our extensive evaluations show that Track4Gen effectively reduces appearance drift, resulting in temporally stable and visually coherent video generation. Project page: https://hyeonho99.github.io/track4gen/

Qiyao Xue, Xiangyu Yin, Boyuan Yang, Wei Gao

Text-to-video (T2V) generation has been recently enabled by transformer-based diffusion models, but current T2V models lack capabilities in adhering to the real-world common knowledge and physical rules, due to their limited understanding of physical realism and deficiency in temporal modeling. Existing solutions are either data-driven or require extra model inputs, but cannot be generalizable to out-of-distribution domains. In this paper, we present PhyT2V, a new data-independent T2V technique that expands the current T2V model's capability of video generation to out-of-distribution domains, by enabling chain-of-thought and step-back reasoning in T2V prompting. Our experiments show that PhyT2V improves existing T2V models' adherence to real-world physical rules by 2.3x, and achieves 35% improvement compared to T2V prompt enhancers.

Han Zhou, Wei Dong, Jun Chen

Directly employing 3D Gaussian Splatting (3DGS) on images with adverse illumination conditions exhibits considerable difficulty in achieving high-quality normally-exposed representation due to: (1) The limited Structure from Motion (SfM) points estimated in adverse illumination scenarios fail to capture sufficient scene details; (2) Without ground-truth references, the intensive information loss, huge noise, and color distortion poses substantial challenges for 3DGS to produce high-quality results; (3) Combining existing exposure correction methods with 3DGS can not achieve satisfactory performance due to their individual enhancement process, which leads to the illumination inconsistency between enhanced images from different viewpoints. To address these issues, we propose LITA-GS, a novel illumination-agnostic novel view synthesis method via reference-free 3DGS and physical priors. Firstly, we introduce an illumination-invariant physical prior extraction pipeline. Secondly, based on the extracted robust spatial structure prior, we develop the lighting-agnostic structure rendering strategy, which facilitates the optimization of the scene structure and object appearance. Moreover, a progressive denoising module is introduced to effectively surpass the noise within the light-invariant representation. We adopt the unsupervised strategy for the training of LITA-GS and extensive experiments demonstrate that LITA-GS surpass the state-of-the-art (SOTA) NeRF-based method by 1.7 dB in PSNR and 0.09 in SSIM while enjoying faster inference speed and costing reduced training time. The code will be released upon acceptance.

Guofeng Mei, Wei Lin, Luigi Riz, Yujiao Wu, Fabio Poiesi, Yiming Wang

Enabling Large Language Models (LLMs) to understand the 3D physical world is an emerging yet challenging research direction. Current strategies for processing point clouds typically downsample the scene or divide it into smaller parts for separate analysis. However, both approaches risk losing key local details or global contextual information. In this paper, we introduce PerLA, a 3D language assistant designed to be more perceptive to both details and context, making visual representations more informative for the LLM. PerLA captures high-resolution (local) details in parallel from different point cloud areas and integrates them with (global) context obtained from a lower-resolution whole point cloud. We present a novel algorithm that preserves point cloud locality through the Hilbert curve and effectively aggregates local-to-global information via cross-attention and a graph neural network. Lastly, we introduce a novel loss for local representation consensus to promote training stability. PerLA outperforms state-of-the-art 3D language assistants, with gains of up to +1.34 CiDEr on ScanQA for question answering, and +4.22 on ScanRefer and +3.88 on Nr3D for dense captioning.

Sitong Gong, Yunzhi Zhuge, Lu Zhang, Zongxin Yang, Pingping Zhang, Huchuan Lu

Existing methods for Video Reasoning Segmentation rely heavily on a single special token to represent the object in the keyframe or the entire video, inadequately capturing spatial complexity and inter-frame motion. To overcome these challenges, we propose VRS-HQ, an end-to-end video reasoning segmentation approach that leverages Multimodal Large Language Models (MLLMs) to inject rich spatiotemporal features into hierarchical tokens. Our key innovations include a Temporal Dynamic Aggregation (TDA) and a Token-driven Keyframe Selection (TKS). Specifically, we design frame-level <SEG> and temporal-level <TAK> tokens that utilize MLLM's autoregressive learning to effectively capture both local and global information. Subsequently, we apply a similarity-based weighted fusion and frame selection strategy, then utilize SAM2 to perform keyframe segmentation and propagation. To enhance keyframe localization accuracy, the TKS filters keyframes based on SAM2's occlusion scores during inference. VRS-HQ achieves state-of-the-art performance on ReVOS, surpassing VISA by 5.9%/12.5%/9.1% in J&F scores across the three subsets. These results highlight the strong temporal reasoning and segmentation capabilities of our method.