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Yi Zheng, Shixiang Tang, Guolong Teng, Yixiao Ge, Kaijian Liu, Jing Qin, Donglian Qi, Dapeng Chen

Adaptive person re-identification (adaptive ReID) targets at transferring learned knowledge from the labeled source domain to the unlabeled target domain. Pseudo-label-based methods that alternatively generate pseudo labels and optimize the training model have demonstrated great effectiveness in this field. However, the generated pseudo labels are inaccurate and cannot reflect the true semantic meaning of the unlabeled samples. We consider such inaccuracy stems from both the lagged update of the pseudo labels as well as the simple criterion of the employed clustering method. To tackle the problem, we propose an online pseudo label generation by hierarchical cluster dynamics for adaptive ReID. In particular, hierarchical label banks are constructed for all the samples in the dataset, and we update the pseudo labels of the sample in each coming mini-batch, performing the model optimization and the label generation simultaneously. A new hierarchical cluster dynamics is built for the label update, where cluster merge and cluster split are driven by a possibility computed by the label propagation. Our method can achieve better pseudo labels and higher reid accuracy. Extensive experiments on Market-to-Duke, Duke-to-Market, MSMT-to-Market, MSMT-to-Duke, Market-to-MSMT, and Duke-to-MSMT verify the effectiveness of our proposed method.

Chen Gao, Ayush Saraf, Johannes Kopf, Jia-Bin Huang

We present an algorithm for generating novel views at arbitrary viewpoints and any input time step given a monocular video of a dynamic scene. Our work builds upon recent advances in neural implicit representation and uses continuous and differentiable functions for modeling the time-varying structure and the appearance of the scene. We jointly train a time-invariant static NeRF and a time-varying dynamic NeRF, and learn how to blend the results in an unsupervised manner. However, learning this implicit function from a single video is highly ill-posed (with infinitely many solutions that match the input video). To resolve the ambiguity, we introduce regularization losses to encourage a more physically plausible solution. We show extensive quantitative and qualitative results of dynamic view synthesis from casually captured videos.

Ahmed Abusnaina, Yuhang Wu, Sunpreet Arora, Yizhen Wang, Fei Wang, Hao Yang, David Mohaisen

Detection of adversarial examples with high accuracy is critical for the security of deployed deep neural network-based models. We present the first graph-based adversarial detection method that constructs a Latent Neighborhood Graph (LNG) around an input example to determine if the input example is adversarial. Given an input example, selected reference adversarial and benign examples are used to capture the local manifold in the vicinity of the input example. The LNG node connectivity parameters are optimized jointly with the parameters of a graph attention network in an end-to-end manner to determine the optimal graph topology for adversarial example detection. The graph attention network is used to determine if the LNG is derived from an adversarial or benign input example. Experimental evaluations on CIFAR-10, STL-10, and ImageNet datasets, using six adversarial attack methods, demonstrate that the proposed method outperforms state-of-the-art adversarial detection methods in white-box and gray-box settings. The proposed method is able to successfully detect adversarial examples crafted with small perturbations using unseen attacks.

Kibeom Hong, Seogkyu Jeon, Huan Yang, Jianlong Fu, Hyeran Byun

Style transfer aims to reproduce content images with the styles from reference images. Existing universal style transfer methods successfully deliver arbitrary styles to original images either in an artistic or a photo-realistic way. However, the range of "arbitrary style" defined by existing works is bounded in the particular domain due to their structural limitation. Specifically, the degrees of content preservation and stylization are established according to a predefined target domain. As a result, both photo-realistic and artistic models have difficulty in performing the desired style transfer for the other domain. To overcome this limitation, we propose a unified architecture, Domain-aware Style Transfer Networks (DSTN) that transfer not only the style but also the property of domain (i.e., domainness) from a given reference image. To this end, we design a novel domainness indicator that captures the domainness value from the texture and structural features of reference images. Moreover, we introduce a unified framework with domainaware skip connection to adaptively transfer the stroke and palette to the input contents guided by the domainness indicator. Our extensive experiments validate that our model produces better qualitative results and outperforms previous methods in terms of proxy metrics on both artistic and photo-realistic stylizations. All codes and pre-trained weights are available at https://github.com/Kibeom-Hong/Domain-Aware-Style-Transfer.

Haitao Yang, Zaiwei Zhang, Siming Yan, Haibin Huang, Chongyang Ma, Yi Zheng, Chandrajit Bajaj, Qixing Huang

Developing deep neural networks to generate 3D scenes is a fundamental problem in neural synthesis with immediate applications in architectural CAD, computer graphics, as well as in generating virtual robot training environments. This task is challenging because 3D scenes exhibit diverse patterns, ranging from continuous ones, such as object sizes and the relative poses between pairs of shapes, to discrete patterns, such as occurrence and co-occurrence of objects with symmetrical relationships. This paper introduces a novel neural scene synthesis approach that can capture diverse feature patterns of 3D scenes. Our method combines the strength of both neural network-based and conventional scene synthesis approaches. We use the parametric prior distributions learned from training data, which provide uncertainties of object attributes and relative attributes, to regularize the outputs of feed-forward neural models. Moreover, instead of merely predicting a scene layout, our approach predicts an over-complete set of attributes. This methodology allows us to utilize the underlying consistency constraints among the predicted attributes to prune infeasible predictions. Experimental results show that our approach outperforms existing methods considerably. The generated 3D scenes interpolate the training data faithfully while preserving both continuous and discrete feature patterns.

Ershad Banijamali, Mohsen Rohani, Elmira Amirloo, Jun Luo, Pascal Poupart

In autonomous driving (AD), accurately predicting changes in the environment can effectively improve safety and comfort. Due to complex interactions among traffic participants, however, it is very hard to achieve accurate prediction for a long horizon. To address this challenge, we propose prediction by anticipation, which views interaction in terms of a latent probabilistic generative process wherein some vehicles move partly in response to the anticipated motion of other vehicles. Under this view, consecutive data frames can be factorized into sequential samples from an action-conditional distribution that effectively generalizes to a wider range of actions and driving situations. Our proposed prediction model, variational Bayesian in nature, is trained to maximize the evidence lower bound (ELBO) of the log-likelihood of this conditional distribution. Evaluations of our approach with prominent AD datasets NGSIM I-80 and Argoverse show significant improvement over current state-of-the-art in both accuracy and generalization.

Zhihe Lu, Sen He, Xiatian Zhu, Li Zhang, Yi-Zhe Song, Tao Xiang

A few-shot semantic segmentation model is typically composed of a CNN encoder, a CNN decoder and a simple classifier (separating foreground and background pixels). Most existing methods meta-learn all three model components for fast adaptation to a new class. However, given that as few as a single support set image is available, effective model adaption of all three components to the new class is extremely challenging. In this work we propose to simplify the meta-learning task by focusing solely on the simplest component -- the classifier, whilst leaving the encoder and decoder to pre-training. We hypothesize that if we pre-train an off-the-shelf segmentation model over a set of diverse training classes with sufficient annotations, the encoder and decoder can capture rich discriminative features applicable for any unseen classes, rendering the subsequent meta-learning stage unnecessary. For the classifier meta-learning, we introduce a Classifier Weight Transformer (CWT) designed to dynamically adapt the support-set trained classifier's weights to each query image in an inductive way. Extensive experiments on two standard benchmarks show that despite its simplicity, our method outperforms the state-of-the-art alternatives, often by a large margin. Code is available on https://github.com/zhiheLu/CWT-for-FSS.

Sonia Baee, Erfan Pakdamanian, Inki Kim, Lu Feng, Vicente Ordonez, Laura Barnes

Inspired by human visual attention, we propose a novel inverse reinforcement learning formulation using Maximum Entropy Deep Inverse Reinforcement Learning (MEDIRL) for predicting the visual attention of drivers in accident-prone situations. MEDIRL predicts fixation locations that lead to maximal rewards by learning a task-sensitive reward function from eye fixation patterns recorded from attentive drivers. Additionally, we introduce EyeCar, a new driver attention dataset in accident-prone situations. We conduct comprehensive experiments to evaluate our proposed model on three common benchmarks: (DR(eye)VE, BDD-A, DADA-2000), and our EyeCar dataset. Results indicate that MEDIRL outperforms existing models for predicting attention and achieves state-of-the-art performance. We present extensive ablation studies to provide more insights into different features of our proposed model.

Soubhik Sanyal, Alex Vorobiov, Timo Bolkart, Matthew Loper, Betty Mohler, Larry S. Davis, Javier Romero, Michael J. Black

Synthesizing images of a person in novel poses from a single image is a highly ambiguous task. Most existing approaches require paired training images; i.e. images of the same person with the same clothing in different poses. However, obtaining sufficiently large datasets with paired data is challenging and costly. Previous methods that forego paired supervision lack realism. We propose a self-supervised framework named SPICE (Self-supervised Person Image CrEation) that closes the image quality gap with supervised methods. The key insight enabling self-supervision is to exploit 3D information about the human body in several ways. First, the 3D body shape must remain unchanged when reposing. Second, representing body pose in 3D enables reasoning about self occlusions. Third, 3D body parts that are visible before and after reposing, should have similar appearance features. Once trained, SPICE takes an image of a person and generates a new image of that person in a new target pose. SPICE achieves state-of-the-art performance on the DeepFashion dataset, improving the FID score from 29.9 to 7.8 compared with previous unsupervised methods, and with performance similar to the state-of-the-art supervised method (6.4). SPICE also generates temporally coherent videos given an input image and a sequence of poses, despite being trained on static images only.

Lei Zhu, Qi She, Duo Li, Yanye Lu, Xuejing Kang, Jie Hu, Changhu Wang

The nonlocal-based blocks are designed for capturing long-range spatial-temporal dependencies in computer vision tasks. Although having shown excellent performance, they still lack the mechanism to encode the rich, structured information among elements in an image or video. In this paper, to theoretically analyze the property of these nonlocal-based blocks, we provide a new perspective to interpret them, where we view them as a set of graph filters generated on a fully-connected graph. Specifically, when choosing the Chebyshev graph filter, a unified formulation can be derived for explaining and analyzing the existing nonlocal-based blocks (e.g., nonlocal block, nonlocal stage, double attention block). Furthermore, by concerning the property of spectral, we propose an efficient and robust spectral nonlocal block, which can be more robust and flexible to catch long-range dependencies when inserted into deep neural networks than the existing nonlocal blocks. Experimental results demonstrate the clear-cut improvements and practical applicabilities of our method on image classification, action recognition, semantic segmentation, and person re-identification tasks. Code are available at https://github.com/zh460045050/SNL_ICCV2021.

Jingyun Liang, Guolei Sun, Kai Zhang, Luc Van Gool, Radu Timofte

Existing blind image super-resolution (SR) methods mostly assume blur kernels are spatially invariant across the whole image. However, such an assumption is rarely applicable for real images whose blur kernels are usually spatially variant due to factors such as object motion and out-of-focus. Hence, existing blind SR methods would inevitably give rise to poor performance in real applications. To address this issue, this paper proposes a mutual affine network (MANet) for spatially variant kernel estimation. Specifically, MANet has two distinctive features. First, it has a moderate receptive field so as to keep the locality of degradation. Second, it involves a new mutual affine convolution (MAConv) layer that enhances feature expressiveness without increasing receptive field, model size and computation burden. This is made possible through exploiting channel interdependence, which applies each channel split with an affine transformation module whose input are the rest channel splits. Extensive experiments on synthetic and real images show that the proposed MANet not only performs favorably for both spatially variant and invariant kernel estimation, but also leads to state-of-the-art blind SR performance when combined with non-blind SR methods.

Dawei Zhou, Nannan Wang, Chunlei Peng, Xinbo Gao, Xiaoyu Wang, Jun Yu, Tongliang Liu

Deep neural networks (DNNs) are vulnerable to adversarial noise. Pre-processing based defenses could largely remove adversarial noise by processing inputs. However, they are typically affected by the error amplification effect, especially in the front of continuously evolving attacks. To solve this problem, in this paper, we propose to remove adversarial noise by implementing a self-supervised adversarial training mechanism in a class activation feature space. To be specific, we first maximize the disruptions to class activation features of natural examples to craft adversarial examples. Then, we train a denoising model to minimize the distances between the adversarial examples and the natural examples in the class activation feature space. Empirical evaluations demonstrate that our method could significantly enhance adversarial robustness in comparison to previous state-of-the-art approaches, especially against unseen adversarial attacks and adaptive attacks.

Bert Moons, Parham Noorzad, Andrii Skliar, Giovanni Mariani, Dushyant Mehta, Chris Lott, Tijmen Blankevoort

Current state-of-the-art Neural Architecture Search (NAS) methods neither efficiently scale to many hardware platforms nor handle diverse architectural search-spaces. To remedy this, we present DONNA (Distilling Optimal Neural Network Architectures), a novel pipeline for rapid, scalable and diverse NAS, that scales to many user scenarios. DONNA consists of three phases. First, an accuracy predictor is built using blockwise knowledge distillation from a reference model. This predictor enables searching across diverse networks with varying macro-architectural parameters such as layer types and attention mechanisms, as well as across micro-architectural parameters such as block repeats and expansion rates. Second, a rapid evolutionary search finds a set of pareto-optimal architectures for any scenario using the accuracy predictor and on-device measurements. Third, optimal models are quickly finetuned to training-from-scratch accuracy. DONNA is up to 100x faster than MNasNet in finding state-of-the-art architectures on-device. Classifying ImageNet, DONNA architectures are 20% faster than EfficientNet-B0 and MobileNetV2 on a Nvidia V100 GPU and 10% faster with 0.5% higher accuracy than MobileNetV2-1.4x on a Samsung S20 smartphone. In addition to NAS, DONNA is used for search-space extension and exploration, as well as hardware-aware model compression.

Jianren Wang, Xin Wang, Yue Shang-Guan, Abhinav Gupta

Online continual learning from data streams in dynamic environments is a critical direction in the computer vision field. However, realistic benchmarks and fundamental studies in this line are still missing. To bridge the gap, we present a new online continual object detection benchmark with an egocentric video dataset, Objects Around Krishna (OAK). OAK adopts the KrishnaCAM videos, an ego-centric video stream collected over nine months by a graduate student. OAK provides exhaustive bounding box annotations of 80 video snippets (~17.5 hours) for 105 object categories in outdoor scenes. The emergence of new object categories in our benchmark follows a pattern similar to what a single person might see in their day-to-day life. The dataset also captures the natural distribution shifts as the person travels to different places. These egocentric long running videos provide a realistic playground for continual learning algorithms, especially in online embodied settings. We also introduce new evaluation metrics to evaluate the model performance and catastrophic forgetting and provide baseline studies for online continual object detection. We believe this benchmark will pose new exciting challenges for learning from non-stationary data in continual learning. The OAK dataset and the associated benchmark are released at https://oakdata.github.io/.

Zikun Zhou, Wenjie Pei, Xin Li, Hongpeng Wang, Feng Zheng, Zhenyu He

Most existing trackers based on deep learning perform tracking in a holistic strategy, which aims to learn deep representations of the whole target for localizing the target. It is arduous for such methods to track targets with various appearance variations. To address this limitation, another type of methods adopts a part-based tracking strategy which divides the target into equal patches and tracks all these patches in parallel. The target state is inferred by summarizing the tracking results of these patches. A potential limitation of such trackers is that not all patches are equally informative for tracking. Some patches that are not discriminative may have adverse effects. In this paper, we propose to track the salient local parts of the target that are discriminative for tracking. In particular, we propose a fine-grained saliency mining module to capture the local saliencies. Further, we design a saliency-association modeling module to associate the captured saliencies together to learn effective correlation representations between the exemplar and the search image for state estimation. Extensive experiments on five diverse datasets demonstrate that the proposed method performs favorably against state-of-the-art trackers.

Jing Yu Koh, Honglak Lee, Yinfei Yang, Jason Baldridge, Peter Anderson

People navigating in unfamiliar buildings take advantage of myriad visual, spatial and semantic cues to efficiently achieve their navigation goals. Towards equipping computational agents with similar capabilities, we introduce Pathdreamer, a visual world model for agents navigating in novel indoor environments. Given one or more previous visual observations, Pathdreamer generates plausible high-resolution 360deg visual observations (RGB, semantic segmentation and depth) for viewpoints that have not been visited, in buildings not seen during training. In regions of high uncertainty (e.g. predicting around corners, imagining the contents of an unseen room), Pathdreamer can predict diverse scenes, allowing an agent to sample multiple realistic outcomes for a given trajectory. We demonstrate that Pathdreamer encodes useful and accessible visual, spatial and semantic knowledge about human environments by using it in the downstream task of Vision-and-Language Navigation (VLN). Specifically, we show that planning ahead with Pathdreamer brings about half the benefit of looking ahead at actual observations from unobserved parts of the environment. We hope that Pathdreamer will help unlock model-based approaches to challenging embodied navigation tasks such as navigating to specified objects and VLN.

Hongje Seong, Seoung Wug Oh, Joon-Young Lee, Seongwon Lee, Suhyeon Lee, Euntai Kim

We present Hierarchical Memory Matching Network (HMMN) for semi-supervised video object segmentation. Based on a recent memory-based method [33], we propose two advanced memory read modules that enable us to perform memory reading in multiple scales while exploiting temporal smoothness. We first propose a kernel guided memory matching module that replaces the non-local dense memory read, commonly adopted in previous memory-based methods. The module imposes the temporal smoothness constraint in the memory read, leading to accurate memory retrieval. More importantly, we introduce a hierarchical memory matching scheme and propose a top-k guided memory matching module in which memory read on a fine-scale is guided by that on a coarse-scale. With the module, we perform memory read in multiple scales efficiently and leverage both high-level semantic and low-level fine-grained memory features to predict detailed object masks. Our network achieves state-of-the-art performance on the validation sets of DAVIS 2016/2017 (90.8% and 84.7%) and YouTube-VOS 2018/2019 (82.6% and 82.5%), and test-dev set of DAVIS 2017 (78.6%). The source code and model are available online: https://github.com/Hongje/HMMN.

Kevin Xie, Tingwu Wang, Umar Iqbal, Yunrong Guo, Sanja Fidler, Florian Shkurti

Human motion synthesis is an important problem for applications in graphics and gaming, and even in simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we propose a framework for training generative models of physically plausible human motion directly from monocular RGB videos, which are much more widely available. At the core of our method is a novel optimization formulation that aims to correct imperfect image-based pose estimations by enforcing physics constraints and reasons about contacts in a differentiable way. This optimization yields corrected 3D poses and motions, as well as their corresponding contact forces. Results show that our physically-correct motions significantly outperform prior work on pose estimation. We then train a generative model to synthesize both future motion and contact forces. We demonstrate both qualitatively and quantitatively significantly improved motion synthesis quality and physical plausibility achieved by our method on the large scale Human3.6m dataset as compared to prior learning-based kinematic and physics-based methods. By learning directly from video, our method paves the way for large-scale, realistic and diverse motion synthesis not previously possible.

Yifan Zhu, Jiaxiong Qiu, Bo Ren

Recently RGB-D sensors have become very popular in the area of Simultaneous Localisation and Mapping (SLAM). The RGB-D SLAM approach relies heavily on the accuracy of the input depth map. However, refraction and reflection of transparent objects will result in false depth input of RGB-D cameras, which makes the traditional RGB-D SLAM algorithm unable to work correctly in the presence of transparent objects. In this paper, we propose a novel SLAM approach called transfusion that allows transparent object existence and recovery in the video input. Our method is composed of two parts. Transparent Objects Cut Iterative Closest Points (TC-ICP)is first used to recover camera pose, detecting and removing transparent objects from input to reduce the trajectory errors. Then Transparent Objects Reconstruction (TO-Reconstruction) is used to reconstruct the transparent objects and opaque objects separately. The opaque objects are reconstructed with the traditional method, and the transparent objects are reconstructed with the visual hull-based method. To evaluate our algorithm, we construct a new RGB-D SLAM database containing 25 video sequences. Each sequence has at least one transparent object. Experiments show that our approach can work adequately in scenes contain transparent objects while the existing approach can not handle them. Our approach significantly improves the accuracy of the camera trajectory and the quality of environment reconstruction.

Favyen Bastani, Samuel Madden

The increasing availability of satellite and aerial imagery has sparked substantial interest in automatically updating street maps by processing aerial images. Until now, the community has largely focused on road extraction, where road networks are inferred from scratch from an aerial image. However, given that relatively high-quality maps exist in most parts of the world, in practice, inference approaches must be applied to update existing maps rather than infer new ones. With recent road extraction methods showing high accuracy, we argue that it is time to transition to the more practical map update task, where an existing map is updated by adding, removing, and shifting roads, without introducing errors in parts of the existing map that remain up-to-date. In this paper, we develop a new dataset called MUNO21 for the map update task, and show that it poses several new and interesting research challenges. We evaluate several state-of-the-art road extraction methods on MUNO21, and find that substantial further improvements in accuracy will be needed to realize automatic map update.