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Maximilian Rokuss, Yannick Kirchhoff, Seval Akbal, Balint Kovacs, Saikat Roy, Constantin Ulrich, Tassilo Wald, Lukas T. Rotkopf, Heinz-Peter Schlemmer, Klaus Maier-Hein

In this work, we present LesionLocator, a framework for zero-shot longitudinal lesion tracking and segmentation in 3D medical imaging, establishing the first end-to-end model capable of 4D tracking with dense spatial prompts. Our model leverages an extensive dataset of 23,262 annotated medical scans, as well as synthesized longitudinal data across diverse lesion types. The diversity and scale of our dataset significantly enhances model generalizability to real-world medical imaging challenges and addresses key limitations in longitudinal data availability. LesionLocator outperforms all existing promptable models in lesion segmentation by nearly 10 dice points, reaching human-level performance, and achieves state-of-the-art results in lesion tracking, with superior lesion retrieval and segmentation accuracy. LesionLocator not only sets a new benchmark in universal promptable lesion segmentation and automated longitudinal lesion tracking but also provides the first open-access solution of its kind, releasing our synthetic 4D dataset and model to the community, empowering future advancements in medical imaging. Code is available at: www.github.com/MIC-DKFZ/LesionLocator

Zhuoming Liu, Yiquan Li, Khoi Duc Nguyen, Yiwu Zhong, Yin Li

We present PAVE, a framework for adapting pre-trained video large language models (Video-LLMs) to downstream tasks that incorporate side-channel signals, such as audio, camera pose, or high frame rate videos. PAVE introduces a lightweight adaptation strategy called "patching", which adds a small number of parameters and operations to the base model without modifying its architecture or pre-trained weights. We demonstrate that PAVE effectively enhances pre-trained Video-LLMs with the cost of adding <1% additional FLOPs and parameters for diverse tasks, including audio-visual understanding, 3D reasoning, and multi-view video understanding, surpassing state-of-the-art task-specific models. Moreover, when applied to high frame rate videos, PAVE further improves video understanding, enhancing the performance of strong base models. Finally, our experiments show that our framework generalizes well across different Video-LLMs.

Mengmeng Wang, Zeyi Huang, Xiangjie Kong, Guojiang Shen, Guang Dai, Jingdong Wang, Yong Liu

Video action recognition involves interpreting both global context and specific details to accurately identify actions. While previous models are effective at capturing spatiotemporal features, they often lack a focused representation of key action details. To address this, we introduce \nameo, a framework designed for refining video action recognition through integrated global and local feature learning. Inspired by human visual cognition theory, our approach balances the focus on both broad contextual changes and action-specific details, minimizing the influence of irrelevant background noise. We first employ learnable action queries to selectively emphasize action-relevant regions without requiring region-specific labels. Next, these queries are learned by a local action streaming branch that enables progressive query propagation. Moreover, we introduce a parameter-free feature interaction mechanism for effective multi-scale interaction between global and local features with minimal additional overhead. Extensive experiments demonstrate that \name achieves state-of-the-art performance across multiple action recognition datasets, validating its effectiveness and robustness in handling action-relevant details.

Jiahao He, Keren Fu, Xiaohong Liu, Qijun Zhao

Existing salient object detection (SOD) models primarily resort to convolutional neural networks (CNNs) and Transformers. However, the limited receptive fields of CNNs and quadratic computational complexity of transformers both constrain the performance of current models on discovering attention-grabbing objects. The emerging state space model, namely Mamba, has demonstrated its potential to balance global receptive fields and computational complexity. Therefore, we propose a novel unified framework based on the pure Mamba architecture, dubbed saliency Mamba (Samba), to flexibly handle general SOD tasks, including RGB/RGB-D/RGB-T SOD, video SOD (VSOD), and RGB-D VSOD. Specifically, we rethink Mamba's scanning strategy from the perspective of SOD, and identify the importance of maintaining spatial continuity of salient patches within scanning sequences. Based on this, we propose a saliency-guided Mamba block (SGMB), incorporating a spatial neighboring scanning (SNS) algorithm to preserve spatial continuity of salient patches. Additionally, we propose a context-aware upsampling (CAU) method to promote hierarchical feature alignment and aggregations by modeling contextual dependencies. Experimental results show that our Samba outperforms existing methods across five SOD tasks on 21 datasets with lower computational cost, confirming the superiority of introducing Mamba to the SOD areas. Our code is available at https://github.com/Jia-hao999/Samba.

Le Zhang, Qian Yang, Aishwarya Agrawal

How well are unimodal vision and language models aligned? While prior work has explored this question, their assessment methods do not directly translate to practical vision-language tasks. In this paper, we propose a direct assessment method, inspired by linear probing, to evaluate vision-language alignment. We identify that the degree of alignment of SSL vision models depends on their SSL training objective and find that clustering quality of SSL representations impacts alignment performance more than their linear separability. We then introduce Swift Alignment of Image and Language (SAIL), an efficient transfer learning framework that aligns pretrained unimodal vision and language models for downstream tasks. SAIL requires significantly less paired image-text data ( 6%) compared to models like CLIP, which are trained from scratch. It trains with a single A100 GPU in 5 hours and supports a batch size of up to 32,768. SAIL achieves 73.4% zero-shot accuracy on ImageNet (compared to CLIP's 72.7%) and excels in zero-shot retrieval, complex reasoning, and semantic segmentation. SAIL also enhances the language-compatibility of vision encoders, improving the performance of multimodal large language models. The full codebase and model weights are open-source: https://lezhang7.github.io/sail.github.io/

Beilin Chu, Xuan Xu, Xin Wang, Yufei Zhang, Weike You, Linna Zhou

The rapid advancement of diffusion models has significantly improved high-quality image generation, making generated content increasingly challenging to distinguish from real images and raising concerns about potential misuse. In this paper, we observe that diffusion models struggle to accurately reconstruct mid-band frequency information in real images, suggesting the limitation could serve as a cue for detecting diffusion model generated images. Motivated by this observation, we propose a novel method called Frequency-guIded Reconstruction Error (FIRE), which, to the best of our knowledge, is the first to investigate the influence of frequency decomposition on reconstruction error. FIRE assesses the variation in reconstruction error before and after the frequency decomposition, offering a robust method for identifying diffusion model generated images. Extensive experiments show that FIRE generalizes effectively to unseen diffusion models and maintains robustness against diverse perturbations.

Jiahao Shao, Yuanbo Yang, Hongyu Zhou, Youmin Zhang, Yujun Shen, Vitor Guizilini, Yue Wang, Matteo Poggi, Yiyi Liao

This work addresses the challenge of streamed video depth estimation, which expects not only per-frame accuracy but, more importantly, cross-frame consistency. We argue that sharing contextual information between frames or clips is pivotal in fostering temporal consistency. Therefore, we reformulate depth prediction into a conditional generation problem to provide contextual information within a clip and across clips. Specifically, we propose a consistent context-aware training and inference strategy for arbitrarily long videos to provide cross-clip context. We sample independent noise levels for each frame within a clip during training while using a sliding window strategy and initializing overlapping frames with previously predicted frames without adding noise. Moreover, we design an effective training strategy to provide context within a clip. Extensive experimental results validate our design choices and demonstrate the superiority of our approach, dubbed ChronoDepth. Project page: https://xdimlab.github.io/ChronoDepth/.

Chongjian Ge, Chenfeng Xu, Yuanfeng Ji, Chensheng Peng, Masayoshi Tomizuka, Ping Luo, Mingyu Ding, Varun Jampani, Wei Zhan

Recent breakthroughs in text-guided image generation have significantly advanced the field of 3D generation. While generating a single high-quality 3D object is now feasible, generating multiple objects with reasonable interactions within a 3D space, a.k.a. compositional 3D generation, presents substantial challenges. This paper introduces CompGS, a novel generative framework that employs 3D Gaussian Splatting (GS) for efficient, compositional text-to-3D content generation. To achieve this goal, two core designs are proposed: (1) 3D Gaussians Initialization with 2D compositionality: We transfer the well-established 2D compositionality to initialize the Gaussian parameters on an entity-by-entity basis, ensuring both consistent 3D priors for each entity and reasonable interactions among multiple entities; (2) Dynamic Optimization: We propose a dynamic strategy to optimize 3D Gaussians using Score Distillation Sampling (SDS) loss. CompGS first automatically decomposes 3D Gaussians into distinct entity parts, enabling optimization at both the entity and composition levels. Additionally, CompGS optimizes across objects of varying scales by dynamically adjusting the spatial parameters of each entity, enhancing the generation of fine-grained details, particularly in smaller entities. Qualitative comparisons and quantitative evaluations on T3Bench demonstrate the effectiveness of CompGS in generating compositional 3D objects with superior image quality and semantic alignment over existing methods. CompGS can also be easily extended to progressively adding 3D objects, facilitating complex scene generation. We hope CompGS will provide new insights to the compositional 3D generation.

Weizhen Wang, Chenda Duan, Zhenghao Peng, Yuxin Liu, Bolei Zhou

Vision Language Models (VLMs) demonstrate significant potential as embodied AI agents for various mobility applications. However, a standardized, closed-loop benchmark for evaluating their spatial reasoning and sequential decision-making capabilities is lacking. To address this, we present MetaVQA: a comprehensive benchmark designed to assess and enhance VLMs' understanding of spatial relationships and scene dynamics through Visual Question Answering (VQA) and closed-loop simulations. MetaVQA leverages Set-of-Mark prompting and top-down view ground-truth annotations from nuScenes and Waymo datasets to automatically generate extensive question-answer pairs based on diverse real-world traffic scenarios, ensuring object-centric and context-rich instructions. Our experiments show that fine-tuning VLMs with the MetaVQA Dataset significantly improves their embodied scene understanding, which is evident not only in improved VQA accuracy but also in emerging safety-aware driving maneuvers. In addition, the learning exhibits strong transferability from simulation to real-world observation. The project webpage is at https://metadriverse.github.io/metavqa.

Nina Shvetsova, Arsha Nagrani, Bernt Schiele, Hilde Kuehne, Christian Rupprecht

We propose a new "Unbiased through Textual Description (UTD)" video benchmark based on unbiased subsets of existing video classification and retrieval datasets to enable a more robust assessment of video understanding capabilities. Namely, we tackle the problem that current video benchmarks may suffer from different representation biases, e.g., object bias or single-frame bias, where mere recognition of objects or utilization of only a single frame is sufficient for correct prediction. We leverage VLMs and LLMs to analyze and debias benchmarks from such representation biases. Specifically, we generate frame-wise textual descriptions of videos, filter them for specific information (e.g. only objects) and leverage them to examine representation biases across three dimensions: 1) concept bias -- determining if a specific concept (e.g., objects) alone suffice for prediction; 2) temporal bias -- assessing if temporal information contributes to prediction; and 3) common sense vs. dataset bias -- evaluating whether zero-shot reasoning or dataset correlations contribute to prediction. We conduct a systematic analysis of 12 popular video classification and retrieval datasets and create new object-debiased test splits for these datasets. Moreover, we benchmark 30 state-of-the-art video models on original and debiased splits and analyze biases in the models. To facilitate the future development of more robust video understanding benchmarks and models, we release: "UTD-descriptions", a dataset with our rich structured descriptions for each dataset, and "UTD-splits", a dataset of object-debiased test splits.

Juhyung Choi, Jinnyeong Kim, Seokjun Choi, Jinwoo Lee, Samuel Brucker, Mario Bijelic, Felix Heide, Seung-Hwan Baek

Achieving robust stereo 3D imaging under diverse illumination conditions is an important however challenging task, largely due to the limited dynamic ranges (DRs) of cameras, which are significantly smaller than real world DR. As a result, the accuracy of existing stereo depth estimation methods is often compromised by under- or over-exposed images.In this work, we introduce dual-exposure stereo for extended dynamic range 3D imaging. We develop automatic dual-exposure control method that adjusts the dual exposures, diverging them when the scene DR exceeds the camera DR, thereby providing information about broader DR. From the captured dual-exposure stereo images, we estimate depth by developing a motion-aware dual-exposure stereo depth network.To validate our proposed method, we develop a robot-vision system, collect real-world stereo video datasets, and generate a synthetic dataset. Our approach outperforms traditional exposure control and depth estimation methods.

Pengfei Zhou, Xiaopeng Peng, Jiajun Song, Chuanhao Li, Zhaopan Xu, Yue Yang, Ziyao Guo, Hao Zhang, Yuqi Lin, Yefei He 等

Multimodal Large Language Models (MLLMs) have made significant strides in visual understanding and generation tasks. However, generating interleaved image-text content remains a challenge, which requires integrated multimodal understanding and generation abilities. While the progress in unified models offers new solutions, existing benchmarks are insufficient for evaluating these methods due to data size and diversity limitations. To bridge this gap, we introduce OpenING, a comprehensive benchmark comprising 5,400 high-quality human-annotated instances across 56 real-world tasks. OpenING covers diverse daily scenarios such as travel guide, design, and brainstorming, offering a robust platform for challenging interleaved generation methods. In addition, we present IntJudge, a judge model for evaluating open-ended multimodal generation methods. Trained with a novel data pipeline, our IntJudge achieves an agreement rate of 82.42% with human judgments, outperforming GPT-based evaluators by 11.34%. Extensive experiments on OpenING reveal that current interleaved generation methods still have substantial room for improvement. Key findings on interleaved image-text generation are further presented to guide the development of next-generation models.

Maosen Zhao, Pengtao Chen, Chong Yu, Yan Wen, Xudong Tan, Tao Chen

Model quantization reduces the bit-width of weights and activations, improving memory efficiency and inference speed in diffusion models. However, achieving 4-bit quantization remains challenging. Existing methods, primarily based on integer quantization and post-training quantization fine-tuning, struggle with inconsistent performance. Inspired by the success of floating-point (FP) quantization in large language models, we explore low-bit FP quantization for diffusion models and identify key challenges: the failure of signed FP quantization to handle asymmetric activation distributions, the insufficient consideration of temporal complexity in the denoising process during fine-tuning, and the misalignment between fine-tuning loss and quantization error. To address these challenges, we propose the mixup-sign floating-point quantization (MSFP) framework, first introducing unsigned FP quantization in model quantization, along with timestep-aware LoRA (TALoRA) and denoising-factor loss alignment (DFA), which ensure precise and stable fine-tuning. Extensive experiments show that we are the first to achieve superior performance in 4-bit FP quantization for diffusion models, outperforming existing PTQ fine-tuning methods in 4-bit INT quantization.

Youngdong Jang, Hyunje Park, Feng Yang, Heeju Ko, Euijin Choo, Sangpil Kim

As 3D Gaussian Splatting (3D-GS) gains significant attention and its commercial usage increases, the need for watermarking technologies to prevent unauthorized use of the 3D-GS models and rendered images has become increasingly important. In this paper, we introduce a robust watermarking method for 3D-GS that secures copyright of both the model and its rendered images. Our proposed method remains robust against distortions in rendered images and model attacks while maintaining high rendering quality. To achieve these objectives, we present Frequency-Guided Densification (FGD), which removes 3D Gaussians based on their contribution to rendering quality, enhancing real-time rendering and the robustness of the message. FGD utilizes Discrete Fourier Transform to split 3D Gaussians in high-frequency areas, improving rendering quality. Furthermore, we employ a gradient mask for 3D Gaussians and design a wavelet-subband loss to enhance rendering quality. Our experiments show that our method embeds the message in the rendered images invisibly and robustly against various attacks, including model distortion. Our method achieves superior performance in both rendering quality and watermark robustness while improving real-time rendering efficiency. Project page: https://kuai-lab.github.io/cvpr20253dgsw/

Chin-Yang Lin, Chung-Ho Wu, Chang-Han Yeh, Shih-Han Yen, Cheng Sun, Yu-Lun Liu

Neural Radiance Fields (NeRF) face significant challenges in extreme few-shot scenarios, primarily due to overfitting and long training times. Existing methods, such as FreeNeRF and SparseNeRF, use frequency regularization or pre-trained priors but struggle with complex scheduling and bias. We introduce FrugalNeRF, a novel few-shot NeRF framework that leverages weight-sharing voxels across multiple scales to efficiently represent scene details. Our key contribution is a cross-scale geometric adaptation scheme that selects pseudo ground truth depth based on reprojection errors across scales. This guides training without relying on externally learned priors, enabling full utilization of the training data. It can also integrate pre-trained priors, enhancing quality without slowing convergence. Experiments on LLFF, DTU, and RealEstate-10K show that FrugalNeRF outperforms other few-shot NeRF methods while significantly reducing training time, making it a practical solution for efficient and accurate 3D scene reconstruction.

Junjie Chen, Weilong Chen, Yifan Zuo, Yuming Fang

Category-agnostic pose estimation aims to locate keypoints on query images according to a few annotated support images for arbitrary novel classes. Existing methods generally extract support features via heatmap pooling, and obtain interacted features from support and query via cross-attention. Hence, these works neglect to mine fine-grained and structure-aware (FGSA) features from both support and query images, which are crucial for pixel-level keypoint localization. To this end, we propose a novel yet concise framework, which recurrently mines FGSA features from both support and query images. Specifically, we design a FGSA mining module based on deformable attention mechanism. On the one hand, we mine fine-grained features by applying deformable attention head over multi-scale feature maps. On the other hand, we mine structure-aware features by offsetting the reference points of keypoints to their linked keypoints. By means of above module, we recurrently mine FGSA features from support and query images, and thus obtain better support features and query estimations. In addition, we propose to use mixup keypoints to pad various classes to a unified keypoint number, which could provide richer supervision than the zero padding used in existing works. We conduct extensive experiments and in-depth studies on large-scale MP-100 dataset, and outperform SOTA method dramatically (+3.2% PCK\@0.05).

Xingyuan Li, Zirui Wang, Yang Zou, Zhixin Chen, Jun Ma, Zhiying Jiang, Long Ma, Jinyuan Liu

Infrared imaging is essential for autonomous driving and robotic operations as a supportive modality due to its reliable performance in challenging environments. Despite its popularity, the limitations of infrared cameras, such as low spatial resolution and complex degradations, consistently challenge imaging quality and subsequent visual tasks. Hence, infrared image super-resolution (IISR) has been developed to address this challenge. While recent developments in diffusion models have greatly advanced this field, current methods to solve it either ignore the unique modal characteristics of infrared imaging or overlook the machine perception requirements. To bridge these gaps, we propose DifIISR, an infrared image super-resolution diffusion model optimized for visual quality and perceptual performance. Our approach achieves task-based guidance for diffusion by injecting gradients derived from visual and perceptual priors into the noise during the reverse process. Specifically, we introduce an infrared thermal spectrum distribution regulation to preserve visual fidelity, ensuring that the reconstructed infrared images closely align with high-resolution images by matching their frequency components. Subsequently, we incorporate various visual foundational models as the perceptual guidance for downstream visual tasks, infusing generalizable perceptual features beneficial for detection and segmentation. As a result, our approach gains superior visual results while attaining State-Of-The-Art downstream task performance.

Federico Cocchi, Nicholas Moratelli, Marcella Cornia, Lorenzo Baraldi, Rita Cucchiara

Multimodal LLMs (MLLMs) are the natural extension of large language models to handle multimodal inputs, combining text and image data. They have recently garnered attention due to their capability to address complex tasks involving both modalities. However, their effectiveness is limited to the knowledge acquired during training, which restricts their practical utility. In this work, we introduce a novel method to enhance the adaptability of MLLMs by integrating external knowledge sources. Our proposed model, Reflective LLaVA (ReflectiVA), utilizes reflective tokens to dynamically determine the need for external knowledge and predict the relevance of information retrieved from an external database. Tokens are trained following a two-stage two-model training recipe. This ultimately enables the MLLM to manage external knowledge while preserving fluency and performance on tasks where external knowledge is not needed. Through our experiments, we demonstrate the efficacy of ReflectiVA for knowledge-based visual question answering, highlighting its superior performance compared to existing methods. Source code and trained models are publicly available at https://aimagelab.github.io/ReflectiVA.

Niu Lian, Jun Li, Jinpeng Wang, Ruisheng Luo, Yaowei Wang, Shu-Tao Xia, Bin Chen

Self-Supervised Video Hashing (SSVH) compresses videos into hash codes for efficient indexing and retrieval using unlabeled training videos. Existing approaches rely on random frame sampling to learn video features and treat all frames equally. This results in suboptimal hash codes, as it ignores frame-specific information density and reconstruction difficulty. To address this limitation, we propose a new framework, termed AutoSSVH, that employs adversarial frame sampling with hash-based contrastive learning. Our adversarial sampling strategy automatically identifies and selects challenging frames with richer information for reconstruction, enhancing encoding capability. Additionally, we introduce a hash component voting strategy and a point-to-set (P2Set) hash-based contrastive objective, which help capture complex inter-video semantic relationships in the Hamming space and improve the discriminability of learned hash codes. Extensive experiments demonstrate that AutoSSVH achieves superior retrieval efficacy and efficiency compared to state-of-the-art approaches. Code is available at https://github.com/EliSpectre/CVPR25-AutoSSVH.

Rao Fu, Dingxi Zhang, Alex Jiang, Wanjia Fu, Austin Funk, Daniel Ritchie, Srinath Sridhar

Understanding bimanual human hand activities is a critical problem in AI and robotics. We cannot build large models of bimanual activities because existing datasets lack the scale, coverage of diverse hand activities, and detailed annotations. We introduce GigaHands, a massive annotated dataset capturing 34 hours of bimanual hand activities from 56 subjects and 417 objects, totaling 14k motion clips derived from 183 million frames paired with 84k text annotations. Our markerless capture setup and data acquisition protocol enable fully automatic 3D hand and object estimation while minimizing the effort required for text annotation. The scale and diversity of GigaHands enable broad applications, including text-driven action synthesis, hand motion captioning, and dynamic radiance field reconstruction.