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1,712篇论文匹配“Convex”
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Xinbao Qiao, Ningning Ding, Yushi Cheng, Meng Zhang

Machine unlearning, as a post-hoc processing technique, has gained widespread adoption in addressing challenges like bias mitigation and robustness enhancement. However, existing non-privacy unlearning-based solutions persist in using a binary data removal framework designed for privacy-driven motivation, even when repurposed for fairness or robustness improvements. This leads to significant utility loss, a phenomenon known as “over-unlearning”. While over-unlearning has been largely described in many studies as primarily causing utility degradation, we investigate deeper insights in this work through counterfactual leave-one-out analysis. Based on insights, we introduce a soft weighting strategy that assigns tailored weights to each sample by solving a convex quadratic programming problem analytically, which enables fine-grained model adjustments to address the over-unlearning. We demonstrate that the proposed soft-weighted scheme can be seamlessly integrated into most existing unlearning algorithms. Extensive experiments show that in fairness- and robustness-driven tasks, the soft-weighted scheme significantly outperforms hard-weighted schemes in fairness/robustness metrics and alleviates the decline in utility metric, thereby enhancing unlearning algorithm as an effective correction solution.

Moritz Piening, Robert Beinert

The Gromov–Wasserstein (GW) distance and its fused extension (FGW) are powerful tools for comparing heterogeneous data. Their computation is, however, challenging since both distances are based on non-convex, quadratic optimal transport (OT) problems. Leveraging 1D OT, a sliced version of GW has been proposed to lower the computational burden. Unfortunately, this sliced version is restricted to Euclidean geometry and loses invariance to isometries, strongly limiting its application in practice. To overcome these issues, we propose a novel slicing technique for GW as well as for FGW that is based on an appropriate lower bound, hierarchical OT, and suitable quadrature rules for the underlying 1D OT problems. Our novel sliced FGW significantly reduces the numerical effort while remaining invariant to isometric transformations and allowing the comparison of arbitrary geometries. We show that our new distance actually defines a pseudo-metric for structured spaces that bounds FGW from below and study its interpolation properties between sliced Wasserstein and GW. Since we avoid the underlying quadratic program, our sliced distance is numerically more robust and reliable than the original GW and FGW distance; especially in the context of shape retrieval and graph isomorphism testing.

Anh Tuan Nguyen, Viet Anh Nguyen

Projection methods aim to reduce the dimensionality of the optimization instance, thereby improving the scalability of high-dimensional problems. Recently, Sakaue and Oki (2024) proposed a data-driven approach for linear programs (LPs), where the projection matrix is learned from observed problem instances drawn from an application-specific distribution of problems. We analyze the generalization guarantee for the data-driven projection matrix learning for convex quadratic programs (QPs). Unlike in LPs, the optimal solutions of convex QPs are not confined to the vertices of the feasible polyhedron, and this complicates the analysis of the optimal value function. To overcome this challenge, we demonstrate that the solutions of convex QPs can be localized within a feasible region corresponding to a special active set, utilizing Caratheodory's theorem. Building on such observation, we propose the unrolled active set method, which models the computation of the optimal value as a Goldberg-Jerrum algorithm with bounded complexities, thereby establishing learning guarantees. We then extend our analysis further to other settings, including learning to match the optimal solution and an input-aware setting, where we learn to map QP problem instances to projection matrices.

Jinhao Liang, Sven Koenig, Ferdinando Fioretto

Multi-Robot Motion Planning (MRMP) involves generating collision-free trajectories for multiple robots operating in a shared continuous workspace. While discrete multi-agent path finding (MAPF) methods are broadly adopted due to their scalability, their coarse discretization severely limits trajectory quality. In contrast, continuous optimization-based planners offer higher-quality paths but suffer from the curse of dimensionality, resulting in poor scalability with respect to the number of robots. This paper tackles the limitations of these two approaches by introducing a novel framework that integrates discrete MAPF solvers with constrained generative diffusion models. The resulting framework, called Discrete-Guided Diffusion (DGD), has three key characteristics: (1) it decomposes the original nonconvex MRMP problem into tractable subproblems with convex configuration spaces, (2) it combines discrete MAPF solutions with constrained optimization techniques to guide diffusion models capture complex spatiotemporal dependencies among robots, and (3) it incorporates a lightweight constraint repair mechanism to ensure trajectory feasibility. The proposed method sets a new state-of-the-art performance in large-scale, complex environments, scaling to 100 robots while achieving planning efficiency and high success rates.

Hao Liang, Wanrong Zhang, Xinlei He, Kaishun Wu, Hong Xing

Differentially Private Stochastic Gradient Descent (DPSGD) is widely used to protect sensitive data during the training of machine learning models, but its privacy guarantee often comes at a large cost of model performance due to the lack of tight theoretical bounds quantifying privacy loss. While recent efforts have achieved more accurate privacy guarantees, they still impose some assumptions prohibited from practical applications, such as convexity and complex parameter requirements, and rarely investigate in-depth the impact of privacy mechanisms on the model's utility. In this paper, we provide a rigorous privacy characterization for DPSGD with general L-smooth and non-convex loss functions, revealing converged privacy loss with iteration in bounded-domain cases. Specifically, we track the privacy loss over multiple iterations, leveraging the noisy smooth-reduction property, and further establish comprehensive convergence analysis in different scenarios. In particular, we show that for DPSGD with a bounded domain, (i) the privacy loss can still converge without the convexity assumption, (ii) a smaller bounded diameter can improve both privacy and utility simultaneously under certain conditions, and (iii) the attainable big-O order of the privacy utility trade-off for DPSGD with gradient clipping (DPSGD-GC) and for DPSGD-GC with bounded domain (DPSGD-DC) and strongly convex population risk function, respectively. Experiments via membership inference attack (MIA) in a practical setting validate insights gained from the theoretical results.

Kaifeng Jin, Ignavier Ng, Kun Zhang, Biwei Huang

Recent advances in differentiable structure learning have framed the combinatorial problem of learning directed acyclic graphs as a continuous optimization problem. Various aspects, including data standardization, have been studied to identify factors that influence the empirical performance of these methods. In this work, we investigate critical limitations in differentiable structure learning methods, focusing on settings where the true structure can be identified up to Markov equivalence classes, particularly in the linear Gaussian case. While recent work highlighted potential non-convexity issues in this setting, we demonstrate and explain why the use of L1-penalized likelihood in such cases is fundamentally inconsistent, even if the global optimum of the optimization problem can be found. To resolve this limitation, we develop a hybrid differentiable structure learning method based on L0-penalized likelihood with hard acyclicity constraint, where the L0 penalty can be approximated by different techniques including Gumbel-Softmax. Specifically, we first estimate the underlying moral graph, and use it to restrict the search space of the optimization problem, which helps alleviate the non-convexity issue. Experimental results show that the proposed method enhances empirical performance both before and after data standardization, providing a more reliable path for future advancements in differentiable structure learning, especially for learning Markov equivalence classes.

Hiro Ishii, Kenta Niwa, Hiroshi Sawada, Akinori Fujino, Noboru Harada, Rio Yokota

We propose Federated Preconditioned Mixing (FedPM), a novel Federated Learning (FL) method that leverages second-order optimization. Prior methods - such as LocalNewton, LTDA, and FedSophia - have incorporated second-order optimization in FL by performing iterative local updates on clients and applying simple mixing of local parameters on the server. However, these methods often suffer from drift in local preconditioners, which significantly disrupts the convergence of parameter training, particularly in heterogeneous data settings. To overcome this issue, we refine the update rules by decomposing the ideal second-order update - computed using globally preconditioned global gradients - into parameter mixing on the server and local parameter updates on clients. As a result, our FedPM introduces preconditioned mixing of local parameters on the server, effectively mitigating drift in local preconditioners. We provide a theoretical convergence analysis demonstrating a superlinear rate for strongly convex objectives in scenarios involving a single local update. To demonstrate the practical benefits of FedPM, we conducted extensive experiments. The results showed significant improvements with FedPM in the test accuracy compared to conventional methods incorporating simple mixing, fully leveraging the potential of second-order optimization.

Qing Hu, Tianchi Liao, Shuyi Wu, Lei Yang, Chuan Chen

Federated learning has emerged as a promising paradigm for collaborative model training while preserving data privacy. However, many existing FL methods implicitly assume that clients have sufficient computational and storage resources, making them less applicable in real-world scenarios with severe system heterogeneity. To address this, submodel extraction has recently gained attention as a promising strategy to tailor the global model to resource-constrained clients. Despite this progress, existing methods often suffer from noticeable performance gaps across clients and structural inconsistency in the extracted models, leading to degraded global performance and increased communication overhead. In this work, we propose FedLAGC, a novel federated framework that jointly tackles performance imbalance and communication inefficiency through Layer-Adaptive submodel extraction and Gradient Correction. Specifically, FedLAGC constructs client-specific submodels by selecting structurally important parameters according to layer-wise importance scores, ensuring both resource adaptiveness and architectural consistency. Additionally, we propose a lightweight correction mechanism that captures historical optimization drift, helping to align local updates with the global direction and reduce redundant communication. The rigorous convergence analysis of FedLAGC for system-heterogeneous federated learning under non-convex objectives is given. Extensive experiments on CIFAR-10 and CIFAR-100 with ResNet-18 and ResNet-34 under various system and data heterogeneity settings demonstrate the significant superiority of FedLAGC (up to 24% accuracy improvement and 3.66× communication efficiency) over state-of-the-art methods.

Luyang Gai, Shusen Yang, Xuebin Ren, Zihao Zhou

Quantization is a pivotal technique for enhancing communication efficiency in Federated Learning (FL). Traditional quantization methods often set uniform intervals, may fail to adequately characterize non-uniform data distributions, thus leading to substantial estimation errors and degrated model performance. Non-uniform quantization can better solve the problem. However, when applied to FL, it would bring additional communication overheads for the alignment of parameter distributions among distributed models. To address this issue, we propose Bisection Interval Quantization (BIQ), a novel non-uniform quantization framework for FL with great communication efficiency. In particular, BIQ works by optimizing the interval selection through recursive bisection among distributed clients without extra parameter communication. For scenarios involving amounts of boundary inputs, we further design Weighted Bisection Interval Quantization (WBIQ), which incorporates maximum likelihood estimation to refine boundary value reconstruction to enhance the estimation quality of boundary inputs. Our theoretical analysis rigorously establishes, for the first time under biased quantization conditions, that both BIQ and WBIQ achieve tighter error bounds and enhanced stability. Extensive experiments validate that both BIQ and WBIQ significantly accelerate the convergence of FL model training when compared to the state-of-the-art quantizers under both convex and non-convex settings.

Koustav Chowdhury, Bibhabasu Mandal, Sourav De, Sagar Ghosh, Swagatam Das, Debolina Paul, Saptarshi Chakraborty

Clustering approaches that utilize convex loss functions have recently attracted growing interest in the formation of compact data clusters. Although classical methods like kmeans and its wide family of variants are still widely used, all of them require the number of clusters (k) to be supplied as input, and many are notably sensitive to initialization. Convex clustering provides a more stable alternative by formulating the clustering task as a convex optimization problem, ensuring a unique global solution. However, it faces challenges in handling high dimensional data, especially in the presence of noise and outliers. Additionally, strong fusion regularization, controlled by the tuning parameter, can hinder effective cluster formation within a convex clustering framework. To overcome these challenges, we introduce a robust approach that integrates convex clustering with the Median of Means (MoM) estimator, thus developing an outlier resistant and efficient clustering framework that does not necessitate a prior knowledge of the number of clusters. By leveraging the robustness of MoM alongside the stability of convex clustering, our method enhances both performance and efficiency, especially on large scale datasets. Theoretical analysis demonstrates weak consistency under specific conditions, while experiments on synthetic and real world datasets validate the method’s superior performance compared to existing approaches.

Hongxu Chen, Ke Wei, Luo Luo

Decentralized optimization is critical for solving large-scale machine learning problems over distributed networks, where multiple nodes collaborate through local communication. In practice, the variances of stochastic gradient estimators often differ across nodes, yet their impact on algorithm design and complexity remains unclear. To address this issue, we propose D-NSS, a decentralized algorithm with node-specific sampling, and establish its sample complexity depending on the arithmetic mean of local standard deviations, achieving tighter bounds than existing methods that rely on the worst-case or quadratic mean. We further derive a matching sample complexity lower bound under heterogeneous variance, thereby proving the optimality of this dependence. Moreover, we extend the framework with a variance reduction technique and develop D-NSS-VR, which under the mean-squared smoothness assumption attains an improved sample complexity bound while preserving the arithmetic-mean dependence. Finally, numerical experiments validate the theoretical results and demonstrate the effectiveness of the proposed algorithms.

Ernesto Casablanca, Oliver Schön, Paolo Zuliani, Sadegh Soudjani

Ensuring the safety of AI-enabled systems, particularly in high-stakes domains such as autonomous driving and healthcare, has become increasingly critical. Traditional formal verification tools fall short when faced with systems that embed both opaque, black-box AI components and complex stochastic dynamics. To address these challenges, we introduce LUCID (Learning-enabled Uncertainty-aware Certification of stochastIc Dynamical systems), a verification engine for certifying safety of black-box stochastic dynamical systems from a finite dataset of random state transitions. As such, LUCID is the first known tool capable of establishing quantified safety guarantees for such systems. Thanks to its modular architecture and extensive documentation, LUCID is designed for easy extensibility. LUCID employs a data-driven methodology rooted in control barrier certificates, which are learned directly from system transition data, to ensure formal safety guarantees. We use conditional mean embeddings to embed data into a Reproducing Kernel Hilbert Space (RKHS), where an RKHS ambiguity set is constructed that can be inflated to robustify the result to out-of-distribution behavior. A key innovation within LUCID is its use of a finite Fourier kernel expansion to reformulate a semi-infinite non-convex optimization problem into a tractable linear program. The resulting spectral barrier allows us to leverage the fast Fourier transform to generate the relaxed problem efficiently, offering a scalable yet distributionally robust framework for verifying safety. LUCID thus offers a robust and efficient verification framework, able to handle the complexities of modern black-box systems while providing formal guarantees of safety. These unique capabilities are demonstrated on challenging benchmarks.

Mohammed Abdullah, George Iosifidis, Salah Eddine Elayoubi, Tijani Chahed

We study Constrained Online Convex Optimization with Memory (COCO-M), where both the loss and the constraints depend on a finite window of past decisions made by the learner. This setting extends the previously studied unconstrained online optimization with memory framework and captures practical problems such as the control of constrained dynamical systems and scheduling with reconfiguration budgets. For this problem, we propose the first algorithms that achieve sublinear regret and sublinear cumulative constraint violation under time-varying constraints, both with and without predictions of future loss and constraint functions. Without predictions, we introduce an adaptive penalty approach that guarantees sublinear regret and constraint violation. When short-horizon and potentially unreliable predictions are available, we reinterpret the problem as online learning with delayed feedback and design an optimistic algorithm whose performance improves as prediction accuracy improves, while remaining robust when predictions are inaccurate. Our results bridge the gap between classical constrained online convex optimization and memory-dependent settings, and provide a versatile learning toolbox with diverse applications.

Atasi Panda, Harsh Sharma, Anand Louis, Prajakta Nimbhorkar

We consider the problem of assigning items to platforms where each item has a utility associated with each of the platforms to which it can be assigned. Each platform has a soft constraint over the total number of items it serves, modeled via a convex cost function. Additionally, items are partitioned into groups, and each platform also incurs group-specific convex cost over the number of items from each group that can be assigned to the platform. These costs promote group fairness by penalizing imbalances, yielding a soft variation of fairness notions introduced in prior work, such as Restricted Dominance and Minority protection. Restricted Dominance enforces upper bounds on group representation, while Minority protection enforces lower bounds. Our approach replaces such hard constraints with cost-based penalties, allowing more flexible trade-offs. Our model also captures Nash Social Welfare kind of objective. The cost of an assignment is the sum of the values of all the cost functions across all the groups and platforms. The objective is to find an assignment that minimizes the cost while achieving a total utility that is at least a user-specified threshold. The main challenge lies in balancing the overall platform cost with group-specific costs, both governed by convex functions, while meeting the utility constraint. We present an efficient polynomial-time approximation algorithm, supported by theoretical guarantees and experimental evaluation. Our algorithm is based on techniques involving linear programming and network flows. We also provide an exact algorithm for a special case with uniform utilities and establish the hardness of the general problem when the groups can intersect arbitrarily. This work has applications in cloud computing, logistics, resource-constrained machine learning deployment, federated learning, and network design, where resources must be allocated across platforms with diverse cost structures and diminishing returns.

Ren Liu, Weiran Shen

Audit games are an important variant of the Stackelberg security game, a widely studied game-theoretic model over the past years. It has been acknowledged that a pre-audit phase can notably enhance the audit's efficiency by informing and directing the following audit procedures. In this paper, we model the above process with a two-stage audit game. The game encompasses two stages: an investigation stage where the auditor gathers information about potential policy breaches, and an audit stage where the auditor allocates the audit resources based on the investigation results. We formulate the problem as a set of mathematical programs. Due to the non-convexity of the programs, we consider a restricted strategy space and show that the optimal strategy in the restricted space can be determined by solving a polynomial number of convex optimization problems. Finally, we conduct extensive experiments to evaluate the effect of introducing the initial investigation stage and our algorithm. Our experiments show that even a small budget for the initial investigations can significantly enhance the defender's utility.

Jakub Černý, Shuvomoy Das Gupta, Christian Kroer

Equilibria of realistic multiplayer games constitute a key solution concept both in practical applications, such as online advertising auctions and electricity markets, and in analytical frameworks used to study strategic voting in elections or assess policy impacts in integrated assessment models. However, efficiently computing these equilibria requires games to have a carefully designed structure and satisfy numerous restrictions; otherwise, the computational complexity becomes prohibitive. In particular, finding even approximate Nash equilibria in general normal-form games with three or more players is known to be PPAD-complete. Current state-of-the-art algorithms for computing Nash equilibria in multiplayer normal-form games either suffer from poor scalability due to their reliance on non-convex optimization solvers, or lack guarantees of convergence to a true equilibrium. In this paper, we propose a novel reformulation of the Nash equilibrium computation problem and develop a complete and sound spatial branch-and-bound algorithm based on this reformulation. We provide a qualitative analysis arguing why one should expect our approach to perform better than conventional formulation, and show the relationship between approximate solution to our reformulation and that of computing an approximate Nash equilibrium. Empirical evaluations demonstrate that our algorithm substantially outperforms existing complete methods.

Umang Bhaskar, Vishwa Prakash HV, Aditi Sethia, Rakshitha

Equitability is a well-studied fairness notion in fair division, where an allocation is equitable if all agents receive equal utility from their allocation. For indivisible items, an exactly equitable allocation may not exist, hence, a natural relaxation is EQ1, which stipulates that any inequitability should be resolved by the removal of a single item. In this paper, we study equitability in the context of randomized allocations. Specifically, we aim to achieve equitability in expectation (ex ante EQ) and require that each deterministic outcome in the support satisfies ex post EQ1. Such an allocation is commonly known as a `Best of Both Worlds' allocation, and has been studied, e.g., for envy-freeness and MMS. We characterize the existence of such allocations using a geometric condition on convex combinations of allocations, and use this to give comprehensive results on both existence and computation. For two agents, we show that ex ante EQ and ex post EQ1 allocations always exist and can be computed in polynomial time. For three or more agents, however, such allocations may not exist. We prove that deciding existence of such allocations is strongly NP-complete in general, and weakly NP-complete even for three agents. We also present a pseudo-polynomial time algorithm for a constant number of agents. Additionally, we show that when agents have binary valuations, best of both worlds allocations that additionally satisfy welfare guarantees exist and are efficiently computable.

Salam Afiouni, Jakub Černý, Chun Kai Ling, Christian Kroer

We study a class of two-player zero-sum Colonel Blotto games in which, after allocating soldiers across battlefields, players engage in (possibly distinct) normal-form games on each battlefield. Per-battlefield payoffs are parameterized by the soldier allocations. This generalizes the classical Blotto setting, where outcomes depend only on relative soldier allocations. We consider both discrete and continuous allocation models and examine two types of aggregate objectives: linear aggregation and worst-case battlefield value. For each setting, we analyze the existence and computability of Nash equilibrium. The general problem is not convex-concave, which limits the applicability of standard convex optimization techniques. However, we show that in several settings it is possible to reformulate the strategy space in a way where convex-concave structure is recovered. We evaluate the proposed methods on synthetic and real-world instances inspired by security applications, suggesting that our approaches scale well in practice.

Ya Liu, Junbin Liu, Wing-Kin Ma, Aritra Konar

Given an undirected graph and a size parameter k, the Densest k-Subgraph (DkS) problem extracts the subgraph on k vertices with the largest number of induced edges. While DkS is NP--hard and difficult to approximate, penalty-based continuous relaxations of the problem have recently enjoyed practical success for real-world instances of DkS. In this work, we propose a scalable and exact continuous penalization approach for DkS using the error bound principle, which enables the design of suitable penalty functions. Notably, we develop new theoretical guarantees ensuring that both the global and local optima of the penalized problem match those of the original problem. The proposed penalized reformulation enables the use of first-order continuous optimization methods. In particular, we develop a non-convex proximal gradient algorithm, where the non-convex proximal operator can be computed in closed form, resulting in low per-iteration complexity. We also provide convergence analysis of the algorithm. Experiments on large-scale instances of the DkS problem and one of its variants, the Densest (k1, k2) Bipartite Subgraph (Dk1k2BS) problem, demonstrate that our method achieves a favorable balance between computation cost and solution quality.

Keke Tang, Tianyu Hao, Xiaofei Wang, Weilong Peng, Denghui Zhang, Peican Zhu, Zhihong Tian

Most adversarial attacks on point clouds perturb a large number of points, causing widespread geometric changes and limiting applicability in real-world scenarios. While recent works explore sparse attacks by modifying only a few points, such approaches often struggle to maintain effectiveness due to the limited influence of individual perturbations. In this paper, we propose SCP, a sparse and cooperative perturbation framework that selects and leverages a compact subset of points whose joint perturbations produce amplified adversarial effects. Specifically, SCP identifies the subset where the misclassification loss is locally convex with respect to their joint perturbations, determined by checking the positive-definiteness of the corresponding Hessian block. The selected subset is then optimized to generate high-impact adversarial examples with minimal modifications. Extensive experiments show that SCP achieves 100% attack success rates, surpassing state-of-the-art sparse attacks, and delivers superior imperceptibility to dense attacks with far fewer modifications.