Due to the lack of ground truth, existing methods of active stereo matching generally employ fully self-supervised learning to produce precise depth estimates. Although they can achieve promising results, their performance still has a noticeable gap compared with supervised models. To fill this gap, we propose a novel framework that synthesizes proxy labels to enable supervised training of deep active stereo networks without requiring any ground-truth depth. To expand the training data and generate disparity proxy labels, we develop an active 2D Gaussian Splatting (2DGS)-based synthesis method that explicitly models the scene geometry and the projected active pattern. Furthermore, to balance the varying contributions of different supervisions during training, we design a hybrid supervision regularization strategy that dynamically adjusts the loss weights to achieve stable optimization. We also contribute a real-world dataset captured by a handheld RealSense camera, along with our active 2DGS model, which facilitates future research on active stereo matching. Extensive qualitative and quantitative experiments demonstrate that our method achieves state-of-the-art performance on active stereo matching task. The code and dataset will be publicly released.
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Recent advances in video generation have been remarkable, enabling models to produce visually compelling videos with synchronized audio. While existing video generation benchmarks provide comprehensive metrics for visual quality, they lack convincing evaluations for audio-video generation, especially for models aiming to generate synchronized audio-video outputs. To address this gap, we introduce VABench, a comprehensive and multi-dimensional benchmark framework designed to systematically evaluate the capabilities of synchronous audio-video generation. VABench encompasses three primary task types: text-to-audio-video (T2AV), image-to-audio-video (I2AV), and stereo audio-video generation. It further establishes two major evaluation modules covering 15 dimensions. These dimensions specifically assess pairwise similarities (text-video, text-audio, video-audio), audio-video synchronization, lip-speech consistency, and carefully curated audio and video question-answering (QA) pairs, among others. Furthermore, VABench covers seven major content categories: animals, human sounds, music, environmental sounds, synchronous physical sounds, complex scenes, and virtual worlds. We provide a systematic analysis and visualization of the evaluation results, aiming to establish a new standard for assessing video generation models with synchronous audio capabilities and to promote the comprehensive advancement of the field.
UAVLight: A Benchmark for Illumination-Robust 3D Reconstruction in Unmanned Aerial Vehicle (UAV) Scenes
PDF ↗Illumination inconsistency is a fundamental challenge in multi-view 3D reconstruction. Variations in sunlight direction, cloud cover, and shadows break the constant-lighting assumption underlying both classical multi-view stereo (MVS) and structure from motion (SfM) pipelines and recent neural rendering methods, leading to geometry drift, color inconsistency, and shadow imprinting. This issue is especially critical in UAV-based reconstruction, where long flight durations and outdoor environments make lighting changes unavoidable.However, existing datasets either restrict capture to short time windows, thus lacking meaningful illumination diversity, or span months and seasons, where geometric and semantic changes confound the isolated study of lighting robustness.We introduce UAVLight, a controlled-yet-real benchmark for illumination-robust 3D reconstruction. Each scene is captured along repeatable, geo-referenced flight paths at multiple fixed times of day, producing natural lighting variation under consistent geometry, calibration, and viewpoints. With standardized evaluation protocols across lighting conditions, UAVLight provides a reliable foundation for developing and benchmarking reconstruction methods that are consistent, faithful, and relightable in real outdoor environments.
DSERT-RoLL: Robust Multi-Modal Perception for Diverse Driving Conditions with Stereo Event-RGB-Thermal Cameras, 4D Radar, and Dual-LiDAR
PDF ↗In this paper, we present DSERT-RoLL, a driving dataset that incorporates stereo event, RGB, and thermal cameras together with 4D radar and dual LiDAR, collected across diverse weather and illumination conditions. The dataset provides precise 2D and 3D bounding boxes with track IDs and ego vehicle odometry, enabling fair comparisons within and across sensor combinations. It is designed to alleviate data scarcity for novel sensors such as event cameras and 4D radar and to support systematic studies of their behavior. We establish unified 3D and 2D benchmarks that enable direct comparison of characteristics and strengths across sensor families and within each family. We report baselines for representative single modality and multimodal methods and provide protocols that encourage research on different fusion strategies and sensor combinations. In addition, we propose a fusion framework that integrates sensor specific cues into a unified feature space and improves 3D detection robustness under varied weather and lighting.
Achieving 3D spatial awareness is crucial for surgical robotic manipulation, where precise and delicate operations are required. Existing methods either explicitly reconstruct the surgical scene prior to manipulation, or enhance multi-view features by adding wrist-mounted cameras to supplement the default stereo endoscopes. However, both paradigms suffer from notable limitations: the former easily leads to error accumulation and prevents end-to-end optimization due to its multi-stage nature, while the latter is rarely adopted in clinical practice since wrist-mounted cameras can interfere with the motion of surgical robot arms. In this work, we introduce the Spatial Surgical Transformer (SST), an end-to-end visuomotor policy that empowers surgical robots with 3D spatial awareness by directly exploring 3D spatial cues embedded in endoscopic images. First, we build Surgical3D, a large-scale photorealistic dataset containing 30K stereo endoscopic image pairs with accurate 3D geometry, addressing the scarcity of 3D data in surgical scenes. Based on Surgical3D, we finetune a powerful geometric transformer to extract robust 3D latent representations from stereo endoscopes images. These representations are then seamlessly aligned with the robot's action space via a lightweight multi-level spatial feature connector (MSFC), all within an endoscope-centric coordinate frame. Extensive real-robot experiments demonstrate that SST achieves state-of-the-art performance and strong spatial generalization on complex surgical tasks such as knot tying and ex-vivo organ dissection, representing a significant step toward practical clinical deployment. The dataset and code will be released.
Recent advances in stereo matching have focused on accuracy, often at the cost of significantly increased model size. Traditionally, the community has regarded efficient models as incapable of zero-shot ability due to their limited capacity. In this paper, we introduce Lite Any Stereo, a stereo depth estimation framework that achieves strong zero-shot generalization while remaining highly efficient. To this end, we design a compact yet expressive backbone to ensure scalability, along with a carefully crafted hybrid cost aggregation module. We further propose a three-stage training strategy on million-scale data to effectively bridge the sim-to-real gap. Together, these components demonstrate that an ultra-light model can deliver strong generalization, ranking 1st across four widely used real-world benchmarks. Remarkably, our model attains accuracy comparable to or exceeding state-of-the-art non-prior-based accurate methods while requiring less than 1% computational cost, setting a new standard for efficient stereo matching.
Modern stereo matching methods have leveraged monocular depth foundation models to achieve superior zero-shot generalization performance. However, most existing methods primarily focus on extracting robust features for cost volume construction or disparity initialization. At the same time, the iterative refinement stage, which is also crucial for zero-shot generalization, remains underexplored. Some methods treat monocular depth priors as guidance for iteration, but conventional GRU-based architectures struggle to exploit them due to the limited representation capacity. In this paper, we propose Prompt Recurrent Unit (PRU), a novel iterative refinement module based on the decoder of monocular depth foundation models. By integrating monocular structure and stereo motion cues as prompts into the decoder, PRU enriches the latent representations of monocular depth foundation models with absolute stereo-scale information while preserving their inherent monocular depth priors. Experiments demonstrate that our PromptStereo achieves state-of-the-art zero-shot generalization performance across multiple datasets, while maintaining comparable or faster inference speed. Our findings highlight prompt-guided iterative refinement as a promising direction for zero-shot stereo matching.
MambaSIC: Mamba-based Stereo Image Compression with Bi-directional Multi-reference Entropy Model
PDF ↗Stereo image compression (SIC) has become increasingly vital with its applications surging in fields such as 3D reconstruction and autonomous navigation. Previous methods leverage cross-attention to model inter-view redundancy and employ autoregressive entropy models to predict probability distributions, achieving impressive rate-distortion performance. However, they suffer from slow coding speed due to the quadratic complexity of cross-attention mechanisms and the spatial autoregressive iterations of the entropy models. To address these limitations, we propose MambaSIC, which introduces two key innovations. First, we propose a Mamba-based stereo visual state space block (stereo VSSB) that leverages its linear complexity and long-range modeling capabilities to more rapidly and efficiently capture redundancy information between the two views. Second, to accelerate the compression process and enhance the accuracy of probability estimation, we introduce a bi-directional multi-reference entropy model that utilizes a checkerboard partitioning strategy and the stereo VSSB to get rich inter-view priors. Experimental results demonstrate that our MambaSIC outperforms the state-of-the-art methods in both compression performance and efficiency.
While Multimodal Large Language Models (MLLMs) have achieved impressive performance on semantic tasks, their spatial intelligence--crucial for robust and grounded AI systems--remains underdeveloped. Existing benchmarks fall short of diagnosing this limitation: they either focus on overly simplified qualitative reasoning or rely on domain-specific indoor data, constrained by the lack of outdoor datasets with verifiable metric ground truth. To bridge this gap, we introduce a large-scale benchmark built from pedestrian-perspective videos captured with stereo cameras, LiDAR, and IMU/GPS sensors. This dataset provides metrically precise 3D information, enabling the automatic generation of spatial reasoning questions that span a hierarchical spectrum--from qualitative relational reasoning to quantitative metric and kinematic understanding. Evaluations reveal that the performance gains observed in structured indoor benchmarks vanish in open-world settings. Further analysis using synthetic abnormal scenes and blinding tests confirms that current MLLMs depend heavily on linguistic priors instead of grounded visual reasoning. Our benchmark thus provides a principled platform for diagnosing these limitations and advancing physically grounded spatial intelligence. Project page: https://mingrui-wu.github.io/osi-bench/
Maintaining long-term accuracy of stereo camera calibration parameters is important for autonomous systems' perception. This work proposes Online Tracking of Essential Matrix by Stochastic Optimization (TESO). The core mechanisms of TESO are: 1) a robust loss function based on kernel correlation over tentative correspondences, 2) an adaptive online stochastic optimization on the essential manifold. TESO has low CPU and memory requirements, relies on a few hyperparameters, and eliminates the need for data-driven training, enabling the usage in resource-constrained online perception systems. We evaluated the influence of TESO on geometric precision, rectification quality, and stereo depth consistency. On the large-scale MAN TruckScenes dataset, TESO tracks rotational calibration drift with 0.12 deg precision in the Y-axis-critical for stereo accuracy-while the X- and Z-axes are five times more precise. Tracking applied to sequences with simulated drift shows similar precision with respect to the reference as tracking applied to no-drift sequences, indicating the tracker is unbiased. On the KITTI dataset, TESO revealed systematic inconsistencies in extrinsic parameters across stereo pairs, confirming previous published findings. We verified that intrinsic decalibration affected these errors, as evidenced by the conflicting behavior of the rectification and depth metrics. After correcting the reference calibration, TESO improved its rotation precision around the Y-axis 20 times to 0.025 deg and its depth accuracy 50 times. Despite its lightweight design, direct optimization of the proposed TESO loss function alone achieves accuracy comparable to that of neural network-based single-frame methods.
The growing adoption of XR devices has fueled strong demand for high-quality stereo video, yet its production remains costly and artifact-prone.To address this challenge, we present **StereoWorld**, an **end-to-end framework** that repurposes a pretrained video generator for high-fidelity monocular-to-stereo video generation. Our framework jointly conditions the model on the monocular video input while explicitly supervising the generation with a **geometry-aware regularization** to ensure 3D structural fidelity.A spatio-temporal tiling scheme is further integrated to enable efficient, high-resolution synthesis.To enable large-scale training and evaluation, we curate a **high-definition stereo video dataset** containing over 11M frames aligned to natural human interpupillary distance (IPD).Extensive experiments demonstrate that StereoWorld substantially outperforms prior methods, generating stereo videos with superior visual fidelity and geometric consistency.
Stereo vision is fundamental for enabling machines to perceive and interact with the world. While monocular stereo methods offer hardware compactness, they struggle with generalization due to reliance on data-driven priors. Binocular and multi-view systems improve accuracy but incur higher hardware complexity and data inefficiency. In this paper, we introduce a monocular solution for high-framerate stereo vision via temporal optical modulation. The modulation directs light from two views onto a single sensor in a mixed manner, while periodically attenuating one view at 60 Hz. To capture the temporal variations introduced by this modulation, we employ a high-speed spike camera that records the mixed scene as temporally dense spikes. The high temporal resolution of these spikes enables the construction of a linear system for efficient binocular video decoupling. Consequently, we introduce a two-stage decoding methodology for achieving high-quality stereo vision: An efficient least-squares-based baseline reconstruction followed by a deep learning refinement module. Experimental results demonstrate that our approach achieves 240FPS binocular video reconstruction with superior accuracy compared to monocular systems, while maintaining the hardware compactness and data efficiency. Code is available at https://github.com/yongqiye00/MonoSpikeStereo.
XPaintNet: An eXtreme Lightweight Framework for Stereoscopic Conversion without Inpainting Network
PDF ↗With the rapid growth of stereoscopic 3D devices, real-time stereoscopic conversion has become increasingly essential. However, most existing approach rely on depth estimation, forward warping, and heavy inpainting network, resulting in high computational cost and artifacts near occlusion boundaries. Diffusion-based models have also been explored, but they suffer from iterative sampling and geometric inconsistency, making them unsuitable for real-time deployment. To address these issues, we propose Bi-Warp, a simple yet effective approach that synthesizes the right view without inpainting network by leveraging warping operations. Our approach estimates backward flow, approximates the corresponding forward flow, and generates two candidate right views via bidirectional warping. A learnable mask adaptively fuses the candidates, preserving left-right geometric consistency. Building on Bi-Warp, we introduce XPaintNet, a lightweight network that achieves comparable visual quality to state-of-the-art methods while maintaining real-time performance over 100 FPS at 2K resolution.
Intrinsic image decomposition (IID) of outdoor scenes is crucial for relighting, editing, and understanding large-scale environments, but progress has been limited by the lack of real-world datasets with reliable albedo and shading supervision. We introduce Olbedo, a large-scale aerial dataset for outdoor albedo--shading decomposition in the wild. Olbedo contains 5,664 UAV images captured across four landscape types, multiple years, and diverse illumination conditions. Each view is accompanied by multi-view consistent albedo and shading maps, metric depth, surface normals, sun and sky shading components, camera poses, and, for recent flights, measured HDR sky domes. These annotations are derived from an inverse-rendering refinement pipeline over multi-view stereo reconstructions and calibrated sky illumination, together with per-pixel confidence masks. We demonstrate that Olbedo enables state-of-the-art IID models, including both CNN-based and diffusion-based architectures originally trained on synthetic indoor data, to generalize to real outdoor imagery: fine-tuning on Olbedo significantly improves single-view outdoor albedo prediction on the MatrixCity benchmark. We further illustrate applications of Olbedo-trained models to multi-view consistent relighting of 3D assets, material editing, and scene change analysis for urban digital twins. We release the dataset, baseline models, and an evaluation protocol to support future research in outdoor intrinsic decomposition and illumination-aware aerial vision.
WorldStereo: Bridging Camera-Guided Video Generation and Scene Reconstruction via 3D Geometric Memories
PDF ↗Recent advances in foundational Video Diffusion Models (VDMs) have yielded significant progress. Yet, despite the remarkable visual quality of generated videos, reconstructing consistent 3D scenes from these outputs remains challenging, due to limited camera controllability and inconsistent generated content when viewed from distinct camera trajectories.In this paper, we propose WorldStereo, a novel framework that bridges camera-guided video generation and 3D reconstruction via two dedicated geometric memory modules. Formally, the global-geometric memory enables precise camera control while injecting coarse structural priors through incrementally updated point clouds.Moreover, the spatial-stereo memory constrains the model's attention receptive fields with 3D correspondence to focus on fine-grained details from the memory bank.These components enable WorldStereo to generate multi-view-consistent videos under precise camera control, facilitating high-quality 3D reconstruction.Furthermore, the flexible control branch-based WorldStereo shows impressive efficiency, benefiting from the distribution matching distilled VDM backbone without joint training.Extensive experiments across both camera-guided video generation and 3D reconstruction benchmarks demonstrate the effectiveness of our approach. Notably, we show that WorldStereo acts as a powerful world model, tackling diverse scene generation tasks (whether starting from perspective or panoramic images) with high-fidelity 3D results. Models will be released.
Soft boundaries, like thin hairs, are commonly observed in natural and computer-generated imagery, but they remain challenging for 3D vision due to the ambiguous mixing of foreground and background cues. This paper introduces Guardians of the Hair (HairGuard), a framework designed to recover fine-grained soft boundary details in 3D vision tasks. Specifically, we first propose a novel data curation pipeline that leverages image matting datasets for training and design a depth fixer network to automatically identify soft boundary regions. With a gated residual module, the depth fixer refines depth precisely around soft boundaries while maintaining global depth quality, allowing plug-and-play integration with state-of-the-art depth models. For view synthesis, we perform depth-based forward warping to retain high-fidelity textures, followed by a generative scene painter that fills disoccluded regions and eliminates redundant background artifacts within soft boundaries. Finally, a color fuser adaptively combines warped and inpainted results to produce novel views with consistent geometry and fine-grained details. Extensive experiments demonstrate that HairGuard achieves state-of-the-art performance across monocular depth estimation, stereo image/video conversion, and novel view synthesis, with significant improvements in soft boundary regions.
We propose EventHub, a novel framework for training deep-event stereo networks without ground truth annotations from costly active sensors, relying instead on standard color images. From these images, we derive either proxy annotations and proxy events through state-of-the-art novel view synthesis techniques, or simply proxy annotations when images are already paired with event data. Using the training set generated by our data factory, we repurpose state-of-the-art stereo models from RGB literature to process event data, obtaining new event stereo models with unprecedented generalization capabilities.Experiments on widely used event stereo datasets support the effectiveness of EventHub and show how the same data distillation mechanism can improve the accuracy of RGB stereo foundation models in challenging conditions such as nighttime scenes.
Accurate depth estimation is crucial for 3D reconstruction and precise navigation in posterior segment ophthalmic surgery. However, acquiring annotated data remains challenging due to the impracticality of depth sensors under surgical microscopes. To overcome this limitation, we introduce RetinalDepth, a novel synthetic dataset comprising 44,800 temporal stereo image pairs across 896 diverse scenes for posterior segment surgery, developed via a Real2Sim2Real pipeline. In the Real-to-Sim phase, we model anatomically accurate eyes and instruments in Blender, integrating ultra-wide-field retinal textures, refractive aqueous humor, and dynamic trajectories, enhanced by post-processing for realism. RetinalDepth provides synchronized left and right RGB frames with pixel-perfect depth maps, surface normals, instrument segmentation masks, and camera parameters, enabling robust training of monocular, stereo, and video depth estimation models. In the Sim-to-Real phase, we introduce temporal depth variance, a novel metric for quantifying the stability of frame-to-frame depth estimation. Fine-tuning on RetinalDepth significantly boosts model performance on both synthetic and real surgical videos, enhancing generalization, surgical precision, and novice training. As the first synthetic benchmark for posterior segment surgery, RetinalDepth bridges the sim-to-real gap in ophthalmic computer vision.
FoleyDesigner: Immersive Stereo Foley Generation with Precise Spatio-Temporal Alignment for Film Clips
PDF ↗Foley art plays a pivotal role in enhancing immersive auditory experiences in film, yet manual creation of spatio-temporal aligned audio remains labor-intensive. We propose FoleyDesigner, a novel framework inspired by professional Foley workflows, integrating film clip analysis, spatio-temporal controllable Foley generation, and professional mixing capabilities. Technically, FoleyDesigner employs a multi-agent architecture for precise spatio-temporal analysis. It achieves spatio-temporal alignment through latent diffusion models trained on spatiotemporal cues extracted from video frames, combined with large language model (LLM)-driven hybrid mechanisms that emulate film industry-grade post-production practices. To address the lack of high-quality stere Foley datasets in film, we introduce FilmStereo, the first professional stereo Foley dataset containing spatial metadata, precise timestamps, and semantic annotations for eight common Foley categories. For application, the framework supports interactive user control while maintaining seamless integration with professional pipelines, including 5.1-channel Dolby Atmos systems compliant with ITU-R BS.775 standards, thereby offering extensive creative flexibility. Extensive experiments demonstrate that our method achieves superior spatio-temporal alignment compared to existing baselines, with integration validated in film industrial-grade workflows.
More Natural, More Real: Object-aware Gaussian Splatting for 3D Visual Decoding from Human Brain
PDF ↗Exploring human visual perception and understanding of the stereoscopic world represents a significant topic in computational neuroscience. Recent studies have provided rich Brain-3D datasets, conducted preliminary explorations into 3D visual reconstruction. However, existing research struggles to capture the differences in dynamic changes of 3D stimulus views, and there remains room for improvement in high-fidelity reconstruction and rendering. 3D Gaussian Splatting (3DGS) has recently achieved significant progress in stereoscopic view synthesis. Inspired by it, we propose BrainGS -- an innovative framework for decoding more realistic 3D objects from the brain. BrainGS incorporates a Fusion Time-Spatial Network to achieve comprehensive encoding of the brain, combined with the Multi-Attribute Controller (MAC), it decouples features using visual, semantic, and color as anchors, effectively learning the feature distribution of Brain-3D and providing initial control for 3DGS. The Multi-View Stabilizer (MVS) overcomes the challenge of capturing multi-view changes of 3D objects, creating more robust viewpoint representations. Comprehensive experiments and discussions on fMRI/EEG show the SOTA performance (2.936 FPD, 0.202 LPIPS) of BrainGS, providing reliable neural interpretations, offering new insights into brain stereovision understanding.