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75篇论文匹配“Theory/Online Learning and Bandits”
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Theory/Online Learning and Bandits

Mengxiao Zhang, Yuheng Zhang, Olga Vrousgou, Haipeng Luo, Paul Mineiro

While contextual bandit has a mature theory, effectively leveraging different feedback patterns to enhance the pace of learning remains unclear. Bandits with feedback graphs, which interpolates between the full information and bandit regimes, provides a promising framework to mitigate the statistical complexity of learning. In this paper, we propose and analyze an approach to contextual bandits with feedback graphs based upon reduction to regression. The resulting algorithms are computationally practical and achieve established minimax rates, thereby reducing the statistical complexity in real-world applications.

Theory/Online Learning and Bandits

Bo Xue, Yimu Wang, Yuanyu Wan, Jinfeng Yi, Lijun Zhang

This paper investigates the problem of generalized linear bandits with heavy-tailed rewards, whose $(1+\epsilon)$-th moment is bounded for some $\epsilon\in (0,1]$. Although there exist methods for generalized linear bandits, most of them focus on bounded or sub-Gaussian rewards and are not well-suited for many real-world scenarios, such as financial markets and web-advertising. To address this issue, we propose two novel algorithms based on truncation and mean of medians. These algorithms achieve an almost optimal regret bound of $\widetilde{O}(dT^{\frac{1}{1+\epsilon}})$, where $d$ is the dimension of contextual information and $T$ is the time horizon. Our truncation-based algorithm supports online learning, distinguishing it from existing truncation-based approaches. Additionally, our mean-of-medians-based algorithm requires only $O(\log T)$ rewards and one estimator per epoch, making it more practical. Moreover, our algorithms improve the regret bounds by a logarithmic factor compared to existing algorithms when $\epsilon=1$. Numerical experimental results confirm the merits of our algorithms.

Theory/Online Learning and Bandits

Ziyi Huang, Henry Lam, Amirhossein Meisami, Haofeng Zhang

Bayesian bandit algorithms with approximate Bayesian inference have been widely used in real-world applications. However, there is a large discrepancy between the superior practical performance of these approaches and their theoretical justification. Previous research only indicates a negative theoretical result: Thompson sampling could have a worst-case linear regret $\Omega(T)$ with a constant threshold on the inference error measured by one $\alpha$-divergence. To bridge this gap, we propose an Enhanced Bayesian Upper Confidence Bound (EBUCB) framework that can efficiently accommodate bandit problems in the presence of approximate inference. Our theoretical analysis demonstrates that for Bernoulli multi-armed bandits, EBUCB can achieve the optimal regret order $O(\log T)$ if the inference error measured by two different $\alpha$-divergences is less than a constant, regardless of how large this constant is. To our best knowledge, our study provides the first theoretical regret bound that is better than $o(T)$ in the setting of constant approximate inference error. Furthermore, in concordance with the negative results in previous studies, we show that only one bounded $\alpha$-divergence is insufficient to guarantee a sub-linear regret.

Theory/Online Learning and Bandits

Cyrille KONE, Emilie Kaufmann, Laura Richert

In this paper we revisit the fixed-confidence identification of the Pareto optimal set in a multi-objective multi-armed bandit model. As the sample complexity to identify the exact Pareto set can be very large, a relaxation allowing to output some additional near-optimal arms has been studied. In this work we also tackle alternative relaxations that allow instead to identify a relevant \emph{subset} of the Pareto set. Notably, we propose a single sampling strategy, called Adaptive Pareto Exploration, that can be used in conjunction with different stopping rules to take into account different relaxations of the Pareto Set Identification problem. We analyze the sample complexity of these different combinations, quantifying in particular the reduction in sample complexity that occurs when one seeks to identify at most $k$ Pareto optimal arms. We showcase the good practical performance of Adaptive Pareto Exploration on a real-world scenario, in which we adaptively explore several vaccination strategies against Covid-19 in order to find the optimal ones when multiple immunogenicity criteria are taken into account.

Theory/Online Learning and Bandits

Marc Jourdan, Rémy Degenne, Emilie Kaufmann

We propose EB-TC$\varepsilon$, a novel sampling rule for $\varepsilon$-best arm identification in stochastic bandits.It is the first instance of Top Two algorithm analyzed for approximate best arm identification. EB-TC$\varepsilon$ is an *anytime* sampling rule that can therefore be employed without modification for fixed confidence or fixed budget identification (without prior knowledge of the budget).We provide three types of theoretical guarantees for EB-TC$\varepsilon$.First, we prove bounds on its expected sample complexity in the fixed confidence setting, notably showing its asymptotic optimality in combination with an adaptive tuning of its exploration parameter.We complement these findings with upper bounds on its probability of error at any time and for any slack parameter, which further yield upper bounds on its simple regret at any time.Finally, we show through numerical simulations that EB-TC$\varepsilon$ performs favorably compared to existing algorithms for different approximate best arm identification tasks.

Theory/Online Learning and Bandits

David Simchi-Levi, Zeyu Zheng, Feng Zhu

We consider the stochastic multi-armed bandit problem and fully characterize the interplays among three desired properties for policy design: worst-case optimality, instance-dependent consistency, and light-tailed risk. We show how the order of expected regret exactly affects the decaying rate of the regret tail probability for both the worst-case and instance-dependent scenario. A novel policy is proposed to achieve the optimal regret tail risk for any regret threshold. Concretely, for any given $\alpha\in[1/2, 1)$ and $\beta\in[0, 1)$, our policy achieves a worst-case expected regret of $\tilde O(T^\alpha)$ and instance-dependent expected regret of $\tilde O(T^\beta)$, while enjoys a probability of incurring an $\Omega(T^\delta)$ regret that decays exponentially with a polynomial $T$ term. Such decaying rate is proved to be best achievable. We also generalize our analysis to the stochastic multi-armed bandit problem with non-stationary baseline rewards, where in each time period $t$, the decision maker pulls one of $K$ arms and collects a reward which is the sum of three terms: the mean of the pulled arm, an independent noise, and a non-stationary baseline reward as a function of $t$. Our results reveal insights on the trade-off between expected regret and tail risk for both worst-case and instance-dependent scenario, indicating that more sub-optimality and inconsistency leaves space for more light-tailed risk of incurring a large regret.

Theory/Online Learning and Bandits

Dorian Baudry, Fabien Pesquerel, Rémy Degenne, Odalric-Ambrym Maillard

We consider the problem of regret minimization in non-parametric stochastic bandits. When the rewards are known to be bounded from above, there exists asymptotically optimal algorithms, with asymptotic regret depending on an infimum of Kullback-Leibler divergences (KL). These algorithms are computationally expensive and require storing all past rewards, thus simpler but non-optimal algorithms are often used instead. We introduce several methods to approximate the infimum KL which reduce drastically the computational and memory costs of existing optimal algorithms, while keeping their regret guaranties. We apply our findings to design new variants of the MED and IMED algorithms, and demonstrate their interest with extensive numerical simulations.

Theory/Online Learning and Bandits

Alexia Atsidakou, Branislav Kveton, Sumeet Katariya, Constantine Caramanis, Sujay Sanghavi

We derive the first finite-time logarithmic Bayes regret upper bounds for Bayesian bandits. In a multi-armed bandit, we obtain $O(c_\Delta \log n)$ and $O(c_h \log^2 n)$ upper bounds for an upper confidence bound algorithm, where $c_h$ and $c_\Delta$ are constants depending on the prior distribution and the gaps of bandit instances sampled from it, respectively. The latter bound asymptotically matches the lower bound of Lai (1987). Our proofs are a major technical departure from prior works, while being simple and general. To show the generality of our techniques, we apply them to linear bandits. Our results provide insights on the value of prior in the Bayesian setting, both in the objective and as a side information given to the learner. They significantly improve upon existing $\tilde{O}(\sqrt{n})$ bounds, which have become standard in the literature despite the logarithmic lower bound of Lai (1987).

Theory/Online Learning and Bandits

Zhiyong Wang, Jize Xie, Xutong Liu, Shuai Li, John C.S. Lui

The contextual linear bandit is an important online learning problem where given arm features, a learning agent selects an arm at each round to maximize the cumulative rewards in the long run. A line of works, called the clustering of bandits (CB), utilize the collaborative effect over user preferences and have shown significant improvements over classic linear bandit algorithms. However, existing CB algorithms require well-specified linear user models and can fail when this critical assumption does not hold. Whether robust CB algorithms can be designed for more practical scenarios with misspecified user models remains an open problem. In this paper, we are the first to present the important problem of clustering of bandits with misspecified user models (CBMUM), where the expected rewards in user models can be perturbed away from perfect linear models. We devise two robust CB algorithms, RCLUMB and RSCLUMB (representing the learned clustering structure with dynamic graph and sets, respectively), that can accommodate the inaccurate user preference estimations and erroneous clustering caused by model misspecifications. We prove regret upper bounds of $O(\epsilon_*T\sqrt{md\log T} + d\sqrt{mT}\log T)$ for our algorithms under milder assumptions than previous CB works, which match the lower bound asymptotically in $T$ up to logarithmic factors, and also match the state-of-the-art results in several degenerate cases. Our regret analysis is novel and different from the typical proof flow of previous CB works. The techniques in proving the regret caused by misclustering users are quite general and may be of independent interest. Experiments on both synthetic and real-world data show our outperformance over previous algorithms.

Theory/Online Learning and Bandits

Chaoqi Wang, Ziyu Ye, Zhe Feng, Ashwinkumar Badanidiyuru Varadaraja, Haifeng Xu

Standard contextual bandit problem assumes that all the relevant contexts are observed before the algorithm chooses an arm. This modeling paradigm, while useful, often falls short when dealing with problems in which additional valuable contexts can be observed after arm selection. For example, content recommendation platforms like Youtube, Instagram, Tiktok receive much additional features about a user's reward after the user clicks a content (e.g., how long the user stayed, what is the user's watch speed, etc.). To improve online learning efficiency in these applications, we study a novel contextual bandit problem with post-serving contexts and design a new algorithm, poLinUCB, that achieves tight regret under standard assumptions. Core to our technical proof is a robustified and generalized version of the well-known Elliptical Potential Lemma (EPL), which can accommodate noise in data. Such robustification is necessary for tackling our problem, though we believe it could also be of general interest.Extensive empirical tests on both synthetic and real-world datasets demonstrate the significant benefit of utilitzing post-serving contexts as well as the superior performance of our algorithm over the state-of-the-art approaches.

Theory/Online Learning and Bandits

Zhiyong Wang, Jize Xie, Tong Yu, Shuai Li, John C.S. Lui

In real-world online web systems, multiple users usually arrive sequentially into the system. For applications like click fraud and fake reviews, some users can maliciously perform corrupted (disrupted) behaviors to trick the system. Therefore, it is crucial to design efficient online learning algorithms to robustly learn from potentially corrupted user behaviors and accurately identify the corrupted users in an online manner. Existing works propose bandit algorithms robust to adversarial corruption. However, these algorithms are designed for a single user, and cannot leverage the implicit social relations among multiple users for more efficient learning. Moreover, none of them consider how to detect corrupted users online in the multiple-user scenario. In this paper, we present an important online learning problem named LOCUD to learn and utilize unknown user relations from disrupted behaviors to speed up learning, and identify the corrupted users in an online setting. To robustly learn and utilize the unknown relations among potentially corrupted users, we propose a novel bandit algorithm RCLUB-WCU. To detect the corrupted users, we devise a novel online detection algorithm OCCUD based on RCLUB-WCU's inferred user relations. We prove a regret upper bound for RCLUB-WCU, which asymptotically matches the lower bound with respect to $T$ up to logarithmic factors, and matches the state-of-the-art results in degenerate cases. We also give a theoretical guarantee for the detection accuracy of OCCUD. With extensive experiments, our methods achieve superior performance over previous bandit algorithms and high corrupted user detection accuracy.

Theory/Online Learning and Bandits

Kiarash Banihashem, MohammadTaghi Hajiaghayi, Suho Shin, Aleksandrs Slivkins

We study social learning dynamics motivated by reviews on online platforms. Theagents collectively follow a simple multi-armed bandit protocol, but each agentacts myopically, without regards to exploration. We allow a wide range of myopicbehaviors that are consistent with (parameterized) confidence intervals for the arms’expected rewards. We derive stark exploration failures for any such behavior, andprovide matching positive results. As a special case, we obtain the first generalresults on failure of the greedy algorithm in bandits, thus providing a theoreticalfoundation for why bandit algorithms should explore.

Theory/Online Learning and Bandits

Abdellah Aznag, Rachel Cummings, Adam N. Elmachtoub

We consider a fundamental problem where there are multiple groups whose data distributions are unknown, and an analyst would like to learn the mean of each group. We consider an active learning framework to sequentially collect $T$ samples with bandit, each period observing a sample from a chosen group. After observing a sample, the analyst may update their estimate of the mean and variance of that group and choose the next group accordingly. The objective is to dynamically collect samples to minimize the $p$-norm of the vector of variances of our mean estimators after $T$ rounds. We propose an algorithm, Variance-UCB, that selects groups according to a an upper bound on the variance estimate adjusted to the $p$-norm chosen. We show that the regret of Variance-UCB is $O(T^{-2})$ for finite $p$, and prove that no algorithm can do better. When $p$ is infinite, we recover the $O(T^{-1.5})$ obtained in \cite{activelearning, carpentier2011upper} and provide a new lower bound showing that no algorithm can do better.

Theory/Online Learning and Bandits

Tongxin Li, Yiheng Lin, Shaolei Ren, Adam Wierman

We study the tradeoff between consistency and robustness in the context of a single-trajectory time-varying Markov Decision Process (MDP) with untrusted machine-learned advice. Our work departs from the typical approach of treating advice as coming from black-box sources by instead considering a setting where additional information about how the advice is generated is available. We prove a first-of-its-kind consistency and robustness tradeoff given Q-value advice under a general MDP model that includes both continuous and discrete state/action spaces. Our results highlight that utilizing Q-value advice enables dynamic pursuit of the better of machine-learned advice and a robust baseline, thus result in near-optimal performance guarantees, which provably improves what can be obtained solely with black-box advice.

Theory/Online Learning and Bandits

Jon Schneider, Julian Zimmert

We consider the problem of designing contextual bandit algorithms in the ``cross-learning'' setting of Balseiro et al., where the learner observes the loss for the action they play in all possible contexts, not just the context of the current round. We specifically consider the setting where losses are chosen adversarially and contexts are sampled i.i.d. from an unknown distribution. In this setting, we resolve an open problem of Balseiro et al. by providing an efficient algorithm with a nearly tight (up to logarithmic factors) regret bound of $\widetilde{O}(\sqrt{TK})$, independent of the number of contexts. As a consequence, we obtain the first nearly tight regret bounds for the problems of learning to bid in first-price auctions (under unknown value distributions) and sleeping bandits with a stochastic action set.At the core of our algorithm is a novel technique for coordinating the execution of a learning algorithm over multiple epochs in such a way to remove correlations between estimation of the unknown distribution and the actions played by the algorithm. This technique may be of independent interest for other learning problems involving estimation of an unknown context distribution.

Theory/Online Learning and Bandits

Khaled Eldowa, Emmanuel Esposito, Tom Cesari, Nicolò Cesa-Bianchi

In this work, we improve on the upper and lower bounds for the regret of online learning with strongly observable undirected feedback graphs. The best known upper bound for this problem is $\mathcal{O}\bigl(\sqrt{\alpha T\ln K}\bigr)$, where $K$ is the number of actions, $\alpha$ is the independence number of the graph, and $T$ is the time horizon. The $\sqrt{\ln K}$ factor is known to be necessary when $\alpha = 1$ (the experts case). On the other hand, when $\alpha = K$ (the bandits case), the minimax rate is known to be $\Theta\bigl(\sqrt{KT}\bigr)$, and a lower bound $\Omega\bigl(\sqrt{\alpha T}\bigr)$ is known to hold for any $\alpha$. Our improved upper bound $\mathcal{O}\bigl(\sqrt{\alpha T(1+\ln(K/\alpha))}\bigr)$ holds for any $\alpha$ and matches the lower bounds for bandits and experts, while interpolating intermediate cases. To prove this result, we use FTRL with $q$-Tsallis entropy for a carefully chosen value of $q \in [1/2, 1)$ that varies with $\alpha$. The analysis of this algorithm requires a new bound on the variance term in the regret. We also show how to extend our techniques to time-varying graphs, without requiring prior knowledge of their independence numbers. Our upper bound is complemented by an improved $\Omega\bigl(\sqrt{\alpha T(\ln K)/(\ln\alpha)}\bigr)$ lower bound for all $\alpha > 1$, whose analysis relies on a novel reduction to multitask learning. This shows that a logarithmic factor is necessary as soon as $\alpha < K$.

Theory/Online Learning and Bandits

Jinhang Zuo, Zhiyao Zhang, Zhiyong Wang, Shuai Li, Mohammad Hajiesmaili, Adam Wierman

Online learning to rank (OLTR) is a sequential decision-making problem where a learning agent selects an ordered list of items and receives feedback through user clicks. Although potential attacks against OLTR algorithms may cause serious losses in real-world applications, there is limited knowledge about adversarial attacks on OLTR. This paper studies attack strategies against multiple variants of OLTR. Our first result provides an attack strategy against the UCB algorithm on classical stochastic bandits with binary feedback, which solves the key issues caused by bounded and discrete feedback that previous works cannot handle. Building on this result, we design attack algorithms against UCB-based OLTR algorithms in position-based and cascade models. Finally, we propose a general attack strategy against any algorithm under the general click model. Each attack algorithm manipulates the learning agent into choosing the target attack item $T-o(T)$ times, incurring a cumulative cost of $o(T)$. Experiments on synthetic and real data further validate the effectiveness of our proposed attack algorithms.

Theory/Online Learning and Bandits

Stephen Pasteris, Chris Hicks, Vasilios Mavroudis

In this paper we adapt the nearest neighbour rule to the contextual bandit problem. Our algorithm handles the fully adversarial setting in which no assumptions at all are made about the data-generation process. When combined with a sufficiently fast data-structure for (perhaps approximate) adaptive nearest neighbour search, such as a navigating net, our algorithm is extremely efficient - having a per trial running time polylogarithmic in both the number of trials and actions, and taking only quasi-linear space. We give generic regret bounds for our algorithm and further analyse them when applied to the stochastic bandit problem in euclidean space. A side result of this paper is that, when applied to the online classification problem with stochastic labels, our algorithm can, under certain conditions, have sublinear regret whilst only finding a single nearest neighbour per trial - in stark contrast to the k-nearest neighbours algorithm.

Theory/Online Learning and Bandits

Guanghui Wang, Zihao Hu, Vidya Muthukumar, Jacob Abernethy

First-order optimization methods tend to inherently favor certain solutions over others when minimizing a given training objective with multiple local optima. This phenomenon, known as \emph{implicit bias}, plays a critical role in understanding the generalization capabilities of optimization algorithms. Recent research has revealed that gradient-descent-based methods exhibit an implicit bias for the $\ell_2$-maximal margin classifier in the context of separable binary classification. In contrast, generic optimization methods, such as mirror descent and steepest descent, have been shown to converge to maximal margin classifiers defined by alternative geometries. However, while gradient-descent-based algorithms demonstrate fast implicit bias rates, the implicit bias rates of generic optimization methods have been relatively slow. To address this limitation, in this paper, we present a series of state-of-the-art implicit bias rates for mirror descent and steepest descent algorithms. Our primary technique involves transforming a generic optimization algorithm into an online learning dynamic that solves a regularized bilinear game, providing a unified framework for analyzing the implicit bias of various optimization methods. The accelerated rates are derived leveraging the regret bounds of online learning algorithms within this game framework.

Theory/Online Learning and Bandits

Anh Do, Thanh Nguyen-Tang, Raman Arora

As trained intelligent systems become increasingly pervasive, multiagent learning has emerged as a popular framework for studying complex interactions between autonomous agents. Yet, a formal understanding of how and when learners in heterogeneous environments benefit from sharing their respective experiences is far from complete. In this paper, we seek answers to these questions in the context of linear contextual bandits. We present a novel distributed learning algorithm based on the upper confidence bound (UCB) algorithm, which we refer to as H-LINUCB, wherein agents cooperatively minimize the group regret under the coordination of a central server. In the setting where the level of heterogeneity or dissimilarity across the environments is known to the agents, we show that H-LINUCB is provably optimal in regimes where the tasks are highly similar or highly dissimilar.