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740篇论文匹配“Graphical Models”
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Deep Learning · Generative Models and Autoencoders

Aaron Ferber, Arman Zharmagambetov, Taoan Huang, Bistra Dilkina, Yuandong Tian

Deep generative models like GAN and VAE have shown impressive results in generating unconstrained objects like images. However, many design settings arising in industrial design, material science, computer graphics and more require that the generated objects satisfy hard combinatorial constraints or meet objectives in addition to modeling a data distribution. To address this, we propose GenCO, a generative framework that guarantees constraint satisfaction throughout training by leveraging differentiable combinatorial solvers to enforce feasibility. GenCO imposes the generative loss on provably feasible solutions rather than intermediate soft solutions, meaning that the deep generative network can focus on ensuring the generated objects match the data distribution without having to also capture feasibility. This shift enables practitioners to enforce hard constraints on the generated outputs during end-to-end training, enabling assessments of their feasibility and introducing additional combinatorial loss components to deep generative training. We demonstrate the effectiveness of our approach on a variety of generative combinatorial tasks, including game level generation, map creation for path planning, and photonic device design, consistently demonstrating its capability to yield diverse, high-quality solutions that verifiably adhere to user-specified combinatorial properties.

Miscellaneous Aspects of Machine Learning · Causality

Daniele Tramontano, Yaroslav Kivva, Saber Salehkaleybar, Mathias Drton, Negar Kiyavash

We study the generic identifiability of causal effects in linear non-Gaussian acyclic models (LiNGAM) with latent variables. We consider the problem in two main settings: When the causal graph is known a priori, and when it is unknown. In both settings, we provide a complete graphical characterization of the identifiable direct or total causal effects among observed variables. Moreover, we propose efficient algorithms to certify the graphical conditions. Finally, we propose an adaptation of the reconstruction independent component analysis (RICA) algorithm that estimates the causal effects from the observational data given the causal graph. Experimental results show the effectiveness of the proposed method in estimating the causal effects.

Probabilistic Methods · Graphical Models

Thomas Wedenig, Rishub Nagpal, Gaëtan Cassiers, Stefan Mangard, Robert Peharz

Detecting weaknesses in cryptographic algorithms is of utmost importance for designing secure information systems. The state-of-the-art *soft analytical side-channel attack* (SASCA) uses physical leakage information to make probabilistic predictions about intermediate computations and combines these "guesses" with the known algorithmic logic to compute the posterior distribution over the key. This attack is commonly performed via loopy belief propagation, which, however, lacks guarantees in terms of convergence and inference quality. In this paper, we develop a fast and exact inference method for SASCA, denoted as ExSASCA, by leveraging knowledge compilation and tractable probabilistic circuits. When attacking the *Advanced Encryption Standard* (AES), the most widely used encryption algorithm to date, ExSASCA outperforms SASCA by more than 31% top-1 success rate absolute. By leveraging sparse belief messages, this performance is achieved with little more computational cost than SASCA, and about 3 orders of magnitude less than exact inference via exhaustive enumeration. Even with dense belief messages, ExSASCA still uses 6 times less computations than exhaustive inference.

Miscellaneous Aspects of Machine Learning · Causality

Tian-Zuo Wang, Wen-Bo Du, Zhi-Hua Zhou

Maximal ancestral graph (MAG) is a prevalent graphical model to characterize causal relations in the presence of *latent variables* including latent confounders and selection variables. Given observational data, only a Markov equivalence class (MEC) of MAGs is identifiable if without some additional assumptions. Due to this fact, MAG listing, listing all the MAGs in the MEC, is usually demanded in many downstream tasks. To the best of our knowledge, there are no relevant methods for MAG listing other than brute force in the literature. In this paper, we propose the first brute-force-free MAG listing method, by determining the local structures of each vertex recursively. We provide the graphical characterization for each valid local transformation of a vertex, and present sound and complete rules to incorporate the valid local transformation in the presence of latent confounders and selection variables. Based on these components, our method can efficiently output all the MAGs in the MEC with no redundance, that is, every intermediate graph in the recursive process is necessary for the MAG listing task. The empirical analysis demonstrates the superiority of our proposed method on efficiency and effectiveness.

Optimization · Convex

Václav Voráček, Tomáš Werner

A popular approach to the MAP inference problem in graphical models is to minimize an upper bound obtained from a dual linear programming or Lagrangian relaxation by (block-)coordinate descent. This is also known as convex/convergent message passing; examples are max-sum diffusion and sequential tree-reweighted message passing (TRW-S). Convergence properties of these methods are currently not fully understood. They have been proved to converge to the set characterized by local consistency of active constraints, with unknown convergence rate; however, it was not clear if the iterates converge at all (to any point). We prove a stronger result (conjectured before but never proved): the iterates converge to a fixed point of the method. Moreover, we show that the algorithm terminates within $\mathcal{O}(1/\varepsilon)$ iterations. We first prove this for a version of coordinate descent applied to a general piecewise-affine convex objective. Then we show that several convex message passing methods are special cases of this method. Finally, we show that a slightly different version of coordinate descent can cycle.

Probabilistic Methods · Graphical Models

Vy Vo, Trung Le, Tung-Long Vuong, He Zhao, Edwin V. Bonilla, Dinh Phung

Estimating the parameters of a probabilistic directed graphical model from incomplete data is a long-standing challenge. This is because, in the presence of latent variables, both the likelihood function and posterior distribution are intractable without assumptions about structural dependencies or model classes. While existing learning methods are fundamentally based on likelihood maximization, here we offer a new view of the parameter learning problem through the lens of optimal transport. This perspective licenses a general framework that operates on any directed graphs without making unrealistic assumptions on the posterior over the latent variables or resorting to variational approximations. We develop a theoretical framework and support it with extensive empirical evidence demonstrating the versatility and robustness of our approach. Across experiments, we show that not only can our method effectively recover the ground-truth parameters but it also performs comparably or better than competing baselines on downstream applications.

Deep Learning · Generative Models and Autoencoders

Zecheng Tang, Chenfei Wu, Zekai Zhang, Minheng Ni, Shengming Yin, Yu Liu, Zhengyuan Yang, Lijuan Wang, Zicheng Liu, Juntao Li 等

To leverage LLMs for visual synthesis, traditional methods convert raster image information into discrete grid tokens through specialized visual modules, while disrupting the model’s ability to capture the true semantic representation of visual scenes. This paper posits that an alternative representation of images, vector graphics, can effectively surmount this limitation by enabling a more natural and semantically coherent segmentation of the image information. Thus, we introduce StrokeNUWA, a pioneering work exploring a better visual representation "stroke" tokens on vector graphics, which is inherently visual semantics rich, naturally compatible with LLMs, and highly compressed. Equipped with stroke tokens, StrokeNUWA can significantly surpass traditional LLM-based and optimization-based methods across various metrics in the vector graphic generation task. Besides, StrokeNUWA achieves up to a $94\times$ speedup in inference over the speed of prior methods with an exceptional SVG code compression ratio of 6.9%.

Deep Learning · Large Language Models

Elias Stengel-Eskin, Archiki Prasad, Mohit Bansal

While large language models (LLMs) are increasingly being used for program synthesis, they lack the global view needed to develop useful abstractions; they generally predict programs one at a time, often repeating the same functionality. Generating redundant code from scratch is both inefficient and error-prone. To address this, we propose Refactoring for Generalizable Abstraction Learning (ReGAL), a gradient-free method for learning a library of reusable functions via code refactorization, i.e., restructuring code without changing its execution output. ReGAL learns from a small set of existing programs, iteratively verifying and refining its abstractions via execution. We find that the shared function libraries discovered by ReGAL make programs easier to predict across diverse domains. On five datasets – LOGO graphics generation, Date reasoning, TextCraft (a Minecraft-based text-game) MATH, and TabMWP – both open-source and proprietary LLMs improve in accuracy when predicting programs with REGAL functions. For CodeLlama-13B, REGAL results in absolute accuracy increases of 11.5% on LOGO, 26.1% on date understanding, and 8.1% on TextCraft, out-performing GPT-3.5 in two of three domains. Our analysis reveals REGAL’s abstractions encapsulate frequently-used subroutines as well as environment dynamics.

Probabilistic Methods · Graphical Models

Seth Nabarro, Mark van der Wilk, Andrew Davison

We propose an approach to do learning in Gaussian factor graphs. We treat all relevant quantities (inputs, outputs, parameters, activations) as random variables in a graphical model, and view training and prediction as inference problems with different observed nodes. Our experiments show that these problems can be efficiently solved with belief propagation (BP), whose updates are inherently local, presenting exciting opportunities for distributed and asynchronous training. Our approach can be scaled to deep networks and provides a natural means to do continual learning: use the BP-estimated posterior of the current task as a prior for the next. On a video denoising task we demonstrate the benefit of learnable parameters over a classical factor graph approach and we show encouraging performance of deep factor graphs for continual image classification.

Probabilistic Methods · Graphical Models

Anji Liu, Kareem Ahmed, Guy Van den Broeck

Probabilistic Circuits (PCs) are a general framework for tractable deep generative models, which support exact and efficient probabilistic inference on their learned distributions. Recent modeling and training advancements have enabled their application to complex real-world tasks. However, the time and memory inefficiency of existing PC implementations hinders further scaling up. This paper proposes PyJuice, a general GPU implementation design for PCs that improves prior art in several regards. Specifically, PyJuice is 1-2 orders of magnitude faster than existing systems (including very recent ones) at training large-scale PCs. Moreover, PyJuice consumes 2-5x less GPU memory, which enables us to train larger models. At the core of our system is a compilation process that converts a PC into a compact representation amenable to efficient block-based parallelization, which significantly reduces IO and makes it possible to leverage Tensor Cores available in modern GPUs. Empirically, PyJuice can be used to improve state-of-the-art PCs trained on image (e.g., ImageNet32) and language (e.g., WikiText, CommonGen) datasets. We further establish a new set of baselines on natural image and language datasets by benchmarking existing PC structures but with much larger sizes and more training epochs, with the hope of incentivizing future research. Code is available at https://github.com/Tractables/pyjuice.

Deep Learning

yunxin li, Baotian Hu, Haoyuan Shi, Wei Wang, Longyue Wang, Min Zhang

Large Multimodal Models (LMMs) have achieved impressive success in visual reasoning, particularly in visual mathematics. However, problem-solving capabilities in graph theory remain less explored for LMMs, despite being a crucial aspect of mathematical reasoning that requires an accurate understanding of graphical structures and multi-step reasoning on visual graphs. To step forward in this direction, we are the first to design a benchmark named **VisionGraph**, used to explore the capabilities of advanced LMMs in solving multimodal graph theory problems. It encompasses eight complex graph problem tasks, from connectivity to shortest path problems. Subsequently, we present a Description-Program-Reasoning (DPR) chain to enhance the logical accuracy of reasoning processes through graphical structure description generation and algorithm-aware multi-step reasoning. Our extensive study shows that 1) GPT-4V outperforms Gemini Pro in multi-step graph reasoning; 2) All LMMs exhibit inferior perception accuracy for graphical structures, whether in zero/few-shot settings or with supervised fine-tuning (SFT), which further affects problem-solving performance; 3) DPR significantly improves the multi-step graph reasoning capabilities of LMMs and the GPT-4V (DPR) agent achieves SOTA performance.

Probabilistic Methods

Tuan Anh Le, Pavel Sountsov, Matthew Hoffman, Ben Lee, Brian Patton, Rif Saurous

How do we infer a 3D scene from a single image in the presence of corruptions like rain, snow or fog? Straightforward domain randomization relies on knowing the family of corruptions ahead of time. Here, we propose a Bayesian approach---dubbed robust inverse graphics (RIG)---that relies on a strong scene prior and an uninformative uniform corruption prior, making it applicable to a wide range of corruptions. Given a single image, RIG performs posterior inference jointly over the scene and the corruption. We demonstrate this idea by training a neural radiance field (NeRF) scene prior and using a secondary NeRF to represent the corruptions over which we place an uninformative prior. RIG, trained only on clean data, outperforms depth estimators and alternative NeRF approaches that perform point estimation instead of full inference. The results hold for a number of scene prior architectures based on normalizing flows and diffusion models. For the latter, we develop reconstruction-guidance with auxiliary latents (ReGAL)---a diffusion conditioning algorithm that is applicable in the presence of auxiliary latent variables such as the corruption. RIG demonstrates how scene priors can be used beyond generation tasks.

Probabilistic Methods · Graphical Models

Taha Ameen Ur Rahman, Bruce Hajek

Two models are introduced to study the problem of matching two correlated graphs when some of the nodes are corrupt. In the weak model, a random subset of nodes in one or both graphs can interact randomly with their network. For this model, it is shown that no estimator can correctly recover a positive fraction of the corrupt nodes. Necessary conditions for any estimator to correctly identify and match all the uncorrupt nodes are derived, and it is shown that these conditions are also sufficient for the k-core estimator. In the strong model, an adversarially selected subset of nodes in one or both graphs can interact arbitrarily with their network. For this model, detection of corrupt nodes is impossible. Even so, we show that if only one of the networks is compromised, then under appropriate conditions, the maximum overlap estimator can correctly match a positive fraction of nodes albeit without explicitly identifying them.

Probabilistic Methods · Bayesian Models and Methods

Arnab Bhattacharyya, Sutanu Gayen, Kuldeep S. Meel, Dimitrios Myrisiotis, A. Pavan, N. Vinodchandran

In this paper, we establish a novel connection between total variation (TV) distance estimation and probabilistic inference. In particular, we present an efficient, structure-preserving reduction from relative approximation of TV distance to probabilistic inference over directed graphical models. This reduction leads to a fully polynomial randomized approximation scheme (FPRAS) for estimating TV distances between same-structure distributions over any class of Bayes nets for which there is an efficient probabilistic inference algorithm. In particular, it leads to an FPRAS for estimating TV distances between distributions that are defined over a common Bayes net of small treewidth. Prior to this work, such approximation schemes only existed for estimating TV distances between product distributions. Our approach employs a new notion of *partial* couplings of high-dimensional distributions, which might be of independent interest.

Applications · Computer Vision

Rundi Wu, Ruoshi Liu, Carl Vondrick, Changxi Zheng

Synthesizing novel 3D models that resemble the input example as long been pursued by graphics artists and machine learning researchers. In this paper, we present Sin3DM, a diffusion model that learns the internal patch distribution from a single 3D textured shapeand generates high-quality variations with fine geometry and texture details. Training a diffusion model directly in 3D would induce large memory and computational cost. Therefore, we first compress the input into a lower-dimensional latent space and then train a diffusion model on it. Specifically, we encode the input 3D textured shape into triplane feature maps that represent the signed distance and texture fields of the input. The denoising network of our diffusion model has a limited receptive field to avoid overfitting, and uses triplane-aware 2D convolution blocks to improve the result quality. Aside from randomly generating new samples, our model also facilitates applications such as retargeting, outpainting and local editing. Through extensive qualitative and quantitative evaluation, we show that our method outperforms prior methods in generation quality of 3D shapes.

Zhen Liu, Yao Feng, Yuliang Xiu, Weiyang Liu, Liam Paull, Michael J Black, Bernhard Schoelkopf

The creation of photorealistic virtual worlds requires the accurate modeling of 3D surface geometry for a wide range of objects. For this, meshes are appealing since they enable 1) fast physics-based rendering with realistic material and lighting, 2) physical simulation, and 3) are memory-efficient for modern graphics pipelines. Recent work on reconstructing and statistically modeling 3D shape, however, has critiqued meshes as being topologically inflexible. To capture a wide range of object shapes, any 3D representation must be able to model solid, watertight, shapes as well as thin, open, surfaces. Recent work has focused on the former, and methods for reconstructing open surfaces do not support fast reconstruction with material and lighting or unconditional generative modelling. Inspired by the observation that open surfaces can be seen as islands floating on watertight surfaces, we parametrize open surfaces by defining a manifold signed distance field on watertight templates. With this parametrization, we further develop a grid-based and differentiable representation that parametrizes both watertight and non-watertight meshes of arbitrary topology. Our new representation, called Ghost-on-the-Shell (G-Shell), enables two important applications: differentiable rasterization-based reconstruction from multiview images and generative modelling of non-watertight meshes. We empirically demonstrate that G-Shell achieves state-of-the-art performance on non-watertight mesh reconstruction and generation tasks, while also performing effectively for watertight meshes.

HAOYUE DAI, Ignavier Ng, Gongxu Luo, Peter Spirtes, Petar Stojanov, Kun Zhang

Gene regulatory network inference (GRNI) is a challenging problem, particularly owing to the presence of zeros in single-cell RNA sequencing data: some are biological zeros representing no gene expression, while some others are technical zeros arising from the sequencing procedure (aka dropouts), which may bias GRNI by distorting the joint distribution of the measured gene expressions. Existing approaches typically handle dropout error via imputation, which may introduce spurious relations as the true joint distribution is generally unidentifiable. To tackle this issue, we introduce a causal graphical model to characterize the dropout mechanism, namely, Causal Dropout Model. We provide a simple yet effective theoretical result: interestingly, the conditional independence (CI) relations in the data with dropouts, after deleting the samples with zero values (regardless if technical or not) for the conditioned variables, are asymptotically identical to the CI relations in the original data without dropouts. This particular test-wise deletion procedure, in which we perform CI tests on the samples without zeros for the conditioned variables, can be seamlessly integrated with existing structure learning approaches including constraint-based and greedy score-based methods, thus giving rise to a principled framework for GRNI in the presence of dropouts. We further show that the causal dropout model can be validated from data, and many existing statistical models to handle dropouts fit into our model as specific parametric instances. Empirical evaluation on synthetic, curated, and real-world experimental transcriptomic data comprehensively demonstrate the efficacy of our method.

Probabilistic Methods · Graphical Models

Jean-Pierre Falet, Hae Beom Lee, Nikolay Malkin, Chen Sun, Dragos Secrieru, Dinghuai Zhang, Guillaume Lajoie, Yoshua Bengio

We present a new algorithm for amortized inference in sparse probabilistic graphical models (PGMs), which we call $\Delta$-amortized inference ($\Delta$-AI). Our approach is based on the observation that when the sampling of variables in a PGM is seen as a sequence of actions taken by an agent, sparsity of the PGM enables local credit assignment in the agent's policy learning objective. This yields a local constraint that can be turned into a local loss in the style of generative flow networks (GFlowNets) that enables off-policy training but avoids the need to instantiate all the random variables for each parameter update, thus speeding up training considerably. The $\Delta$-AI objective matches the conditional distribution of a variable given its Markov blanket in a tractable learned sampler, which has the structure of a Bayesian network, with the same conditional distribution under the target PGM. As such, the trained sampler recovers marginals and conditional distributions of interest and enables inference of partial subsets of variables. We illustrate $\Delta$-AI's effectiveness for sampling from synthetic PGMs and training latent variable models with sparse factor structure. Code: https://github.com/GFNOrg/Delta-AI.

Deep Learning · Large Language Models

Gabriel Grand, Lio Wong, Maddy Bowers, Theo X. Olausson, Muxin Liu, Joshua B Tenenbaum, Jacob Andreas

While large language models (LLMs) now excel at code generation, a key aspect of software development is the art of refactoring: consolidating code into libraries of reusable and readable programs. In this paper, we introduce LILO, a neurosymbolic framework that iteratively synthesizes, compresses, and documents code to build libraries tailored to particular problem domains. LILO combines LLM-guided program synthesis with recent algorithmic advances in automated refactoring from Stitch: a symbolic compression system that efficiently identifies optimal lambda abstractions across large code corpora. To make these abstractions interpretable, we introduce an auto-documentation (AutoDoc) procedure that infers natural language names and docstrings based on contextual examples of usage. In addition to improving human readability, we find that AutoDoc boosts performance by helping LILO's synthesizer to interpret and deploy learned abstractions. We evaluate LILO on three inductive program synthesis benchmarks for string editing, scene reasoning, and graphics composition. Compared to existing neural and symbolic methods—including the state-of-the-art library learning algorithm DreamCoder—LILO solves more complex tasks and learns richer libraries that are grounded in linguistic knowledge.

Deep Learning · Generative Models and Autoencoders

Xiangming Zhu, Huayu Deng, Haochen Yuan, Yunbo Wang, Xiaokang Yang

We introduce latent intuitive physics, a transfer learning framework for physics simulation that can infer hidden properties of fluids from a single 3D video and simulate the observed fluid in novel scenes. Our key insight is to use latent features drawn from a learnable prior distribution conditioned on the underlying particle states to capture the invisible and complex physical properties. To achieve this, we train a parametrized prior learner given visual observations to approximate the visual posterior of inverse graphics, and both the particle states and the visual posterior are obtained from a learned neural renderer. The converged prior learner is embedded in our probabilistic physics engine, allowing us to perform novel simulations on unseen geometries, boundaries, and dynamics without knowledge of the true physical parameters. We validate our model in three ways: (i) novel scene simulation with the learned visual-world physics, (ii) future prediction of the observed fluid dynamics, and (iii) supervised particle simulation. Our model demonstrates strong performance in all three tasks.