We show that the GPS tags contained in photo metadata provide a useful control signal for image generation. We train GPS-to-image models and use them for tasks that require a fine-grained understanding of how images vary within a city. In particular, we train a diffusion model to generate images conditioned on both GPS and text. The learned model generates images that capture the distinctive appearance of different neighborhoods, parks, and landmarks. We also extract 3D models from 2D GPS-to-image models through score distillation sampling, using GPS conditioning to constrain the appearance of the reconstruction from each viewpoint. Our evaluations suggest that our GPS-conditioned models successfully learn to generate images that vary based on location, and that GPS conditioning improves estimated 3D structure.
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While vision-language models like CLIP have shown remarkable success in open-vocabulary tasks, their application is currently confined to image-level tasks, and they still struggle with dense predictions. Recent works often attribute such deficiency in dense predictions to the self-attention layers in the final block, and have achieved commendable results by modifying the original query-key attention to self-correlation attention, (e.g., query-query and key-key attention). However, these methods overlook the cross-correlation attention (query-key) properties, which capture the rich spatial correspondence. In this paper, we reveal that the cross-correlation of self-attention in non-final layers of CLIP also exhibits localization properties. Therefore, we propose the Residual Cross-correlation Self-attention (RCS) module, which leverages the cross-correlation self-attention from intermediate layers to remold the attention in the final block. The RCS module effectively reorganizes spatial information, unleashing the localization potential within CLIP for dense vision-language inference. Furthermore, to enhance the focus on regions of the same categories and local consistency, we propose the Semantic Feedback Refinement (SFR) module, which utilizes semantic segmentation maps to further adjust the attention scores. By integrating these two strategies, our method, termed ResCLIP, can be easily incorporated into existing approaches as a plug-and-play module, significantly boosting their performance in dense vision-language inference. Extensive experiments across multiple standard benchmarks demonstrate that our method surpasses state-of-the-art training-free methods, validating the effectiveness of the proposed approach. Code is available at https://github.com/yvhangyang/ResCLIP.
We introduce a novel method for human shape and pose recovery that can fully leverage multiple static views. We target fixed-multiview people monitoring, including elderly care and safety monitoring, in which cameras can be installed at the corners of a room or an open space but whose configuration may vary depending on the environment. Our key idea is to formulate it as neural optimization. We achieve this with HeatFormer, a neural optimizer that iteratively refines the SMPL parameters given multiview images. HeatFormer realizes this SMPL parameter estimation as heatmap generation and alignment with a novel transformer encoder and decoder. Our formulation makes HeatFormer fundamentally agnostic to the number of cameras, their configuration, and calibration. We demonstrate the effectiveness of HeatFormer including its accuracy, robustness to occlusion, and generalizability through an extensive set of experiments. We believe HeatFormer can serve a key role in passive human behavior modeling.
Adversarial patches are capable of misleading computer vision systems based on convolutional neural networks. Existing recovery methods suffer of at least one of three fundamental shortcomings: no information about the presence of patches in the scene, inability to efficiently handle noncontiguous patch attacks, and a strong reliance on fixed saliency thresholds. We propose Saliuitl, a recovery method independent of the number of patches and their shape, which unlike prior works, explicitly detects patch attacks before attempting recovery. In our approach, detection is based on the attributes of a binarized feature map ensemble, which is generated by using an ensemble of saliency thresholds. If an attack is detected, Saliuitl recovers clean predictions locating patches guided by an ensemble of binarized feature maps and inpainting them. We evaluate Saliuitl on widely used object detection and image classification benchmarks from the adversarial patch literature, and our results show that compared to recent state-of-the-art defenses, Saliuitl achieves a recovery rate up to 97.81 and 42.63 percentage points higher at the same rate of lost predictions for image classification and object detection, respectively. By design, Saliuitl has low computational complexity and is robust to adaptive white-box attacks. Our code is available at https://github.com/Saliuitl/Saliuitl/tree/main.
Recent advances in image-to-video generation have enabled animation of still images and offered pixel-level controllability. While these models hold great potential to transform single images into vivid and dynamic videos, they also carry risks of misuse that could impact privacy, security, and copyright protection. This paper proposes a novel approach that applies imperceptible perturbations on images to degrade the quality of the generated videos, thereby protecting images from misuse in white-box image-to-video diffusion models. Specifically, we function our approach as an adversarial attack, incorporating spatial, temporal, and diffusion attack modules. The spatial attack shifts image features from their original distribution to a lower-quality target distribution, reducing visual fidelity. The temporal attack disrupts coherent motion by interfering with temporal attention maps that guide motion generation. To enhance the robustness of our approach across different models, we further propose a diffusion attack module leveraging contrastive loss. Our approach can be easily integrated with mainstream diffusion-based I2V models. Extensive experiments on SVD, CogVideoX, and ControlNeXt demonstrate that our method significantly impairs generation quality in terms of visual clarity and motion consistency, while introducing only minimal artifacts to the images. To the best of our knowledge, we are the first to explore adversarial attacks on image-to-video generation for security purposes.
Traditional auto white balance (AWB) algorithms typically assume a single global illuminant source, which leads to color distortions in multi-illuminant scenes. While recent neural network-based methods have shown excellent accuracy in such scenarios, their high parameter count and computational demands limit their practicality for real-time video applications. The Fast Fourier Color Constancy (FFCC) algorithm was proposed for single-illuminant-source scenes, predicting a global illuminant source with high efficiency. However, it cannot be directly applied to multi-illuminant scenarios unless specifically modified. To address this, we propose Integral Fast Fourier Color Constancy (IFFCC), an extension of FFCC tailored for multi-illuminant scenes. IFFCC leverages the proposed integral UV histogram to accelerate histogram computations across all possible regions in Cartesian space and parallelizes Fourier-based convolution operations, resulting in a spatially-smooth illumination map. This approach enables high-accuracy, real-time AWB in multi-illuminant scenes. Extensive experiments show that IFFCC achieves accuracy that is on par with or surpasses that of pixel-level neural networks, while reducing the parameter count by over 400x and processing speed by 20 - 100x faster than network-based approaches.
User engagement is greatly enhanced by fully immersive multimodal experiences that combine visual and auditory stimuli. Consequently, the next frontier in VR/AR technologies lies in immersive volumetric videos with complete scene capture, large 6-DoF interactive space, Multi-modal feedback, and high resolution & frame-rate contents. To stimulate the reconstruction of immersive volumetric videos, we introduce ImViD, a multi-view, multi-modal dataset featuring complete space-oriented data capture and various indoor/outdoor scenarios. Our capture rig supports multi-view video-audio capture while on the move, a capability absent in existing datasets, which significantly enhances the completeness, flexibility, and efficiency of data capture. The captured multi-view videos (with synchronized audios) are in 5K resolution at 60FPS, lasting from 1-5 minutes, and include rich foreground-background elements, and complex dynamics. We benchmark existing methods using our dataset and establish a base pipeline for constructing immersive volumetric videos from multi-view audiovisual inputs for 6-DoF multimodal immersive VR experiences. The benchmark and the reconstruction and interaction results demonstrate the effectiveness of our dataset and baseline method, which we believe will stimulate future research on immersive volumetric video production.
Achieving precise alignment between textual instructions and generated images in text-to-image generation is a significant challenge, particularly in rendering written text within images. Open-source models like Stable Diffusion 3 (SD3), Flux, and AuraFlow often struggle with accurate text depiction, resulting in misspelled or inconsistent text. We introduce a training-free method with minimal computational overhead that significantly enhances text rendering quality. Specifically, we introduce an overshooting sampler for a pretrained RF model, by alternating between over-simulating the learned ordinary differential equation (ODE) and reintroducing noise. Compared to the Euler sampler, the overshooting sampler effectively introduces an extra Langevin dynamics term that can help correct the compounding error from successive Euler steps and therefore improve the text rendering. However, when the overshooting strength is high, we observe over-smoothing artifacts on the generated images. To address this issue, we adaptively control the strength of the overshooting for each image patch according to their attention score with the text content. We name the proposed sampler Attention Modulated Overshooting sampler (AMO). AMO demonstrates a 32.3% and 35.9% improvement in text rendering accuracy on SD3 and Flux without compromising overall image quality or increasing inference cost.
Simulation is crucial for developing and evaluating autonomous vehicle (AV) systems. Recent literature builds on a new generation of generative models to synthesize highly realistic images for full-stack simulation. However, purely synthetically generated scenes are not grounded in reality and have difficulty in inspiring confidence in the relevance of its outcomes. Editing models, on the other hand, leverage source scenes from real driving logs, and enable the simulation of different traffic layouts, behaviors, and operating conditions such as weather and time of day. While image editing is an established topic in computer vision, it presents fresh sets of challenges in driving simulation: (1) the need for cross-camera 3D consistency, (2) learning "empty street" priors from driving data with foreground occlusions, and (3) obtaining paired image tuples of varied editing conditions while preserving consistent layout and geometry. To address these challenges, we propose SceneCrafter, a versatile editor for realistic 3D-consistent manipulation of driving scenes captured from multiple cameras. We build on recent advancements in multi-view diffusion models, using a fully controllable framework that scales seamlessly to multi-modality conditions like weather, time of day, agent boxes and high-definition maps. To generate paired data for supervising the editing model, we propose a novel framework on top of Prompt-to-Prompt to generate geometrically consistent synthetic paired data with global edits. We also introduce an alpha-blending framework to synthesize data with local edits, leveraging a model trained on empty street priors through novel masked training and multi-view repaint paradigm. SceneCrafter demonstrates powerful editing capabilities and achieves state-of-the-art realism, controllability, 3D consistency, and scene editing quality compared to existing baselines.
Existing methods for capturing multi-person holistic human motions from a monocular video usually involve integrating the detector, the tracker, and the human pose & shape estimator into a cascaded system. Differently, we develop a one-stage multi-person holistic human motion capture system, which 1) employs only one network, enabling significant benefits from the end-to-end training on a large-scale dataset; 2) enables performance improving of the tracking module during training, avoiding being limited by a pre-trained tracker; 3) captures the motions of all individuals within a single shot, rather than tracking and estimating each person sequentially. In this system, each query within a temporal cross-attention module is responsible for the long motion of a specific individual, implicitly aggregating individual-specific information throughout the entire video. To further boost the proposed system from end-to-end training, we also construct a synthetic human video dataset, with multi-person and whole-body annotations. Extensive experiments across different datasets demonstrate both the efficacy and the efficiency of both the proposed method and the dataset. The code of our method will be made publicly available.
SegAgent: Exploring Pixel Understanding Capabilities in MLLMs by Imitating Human Annotator Trajectories
PDF ↗While MLLMs have demonstrated adequate image understanding capabilities, they still struggle with pixel-level comprehension, limiting their practical applications. Current evaluation tasks like VQA and visual grounding remain too coarse to assess fine-grained pixel comprehension accurately. Though segmentation is foundational for pixel-level understanding, existing methods often require MLLMs to generate implicit tokens, decoded through external pixel decoders. This approach disrupts the MLLM's text output space, potentially compromising language capabilities and reducing flexibility and extensibility, while failing to reflect the model's intrinsic pixel-level understanding.Thus, We introduce the Human-Like Mask Annotation Task (HLMAT), a new paradigm where MLLMs mimic human annotators using interactive segmentation tools. Modeling segmentation as a multi-step Markov Decision Process, HLMAT enables MLLMs to iteratively generate text-based click points, achieving high-quality masks without architectural changes or implicit tokens. Through this setup, we develop SegAgent, a model fine-tuned on human-like annotation trajectories, which achieves performance comparable to SOTA methods and supports additional tasks like mask refinement and annotation filtering.HLMAT provides a protocol for assessing fine-grained pixel understanding in MLLMs and introduces a vision-centric, multi-step decision-making task that facilitates exploration of MLLMs' visual reasoning abilities. Our adaptations of policy improvement method StaR and PRM guided tree search further enhance model robustness in complex segmentation tasks, laying a foundation for future advancements in fine-grained visual perception and multi-step decision-making for MLLMs.
Medical image re-identification (MedReID) is under-explored so far, despite its critical applications in personalized healthcare and privacy protection.In this paper, we introduce a thorough benchmark and a unified model for this problem.First, to handle various medical modalities, we propose a novel Continuous Modality-based Parameter Adapter (ComPA). ComPA condenses medical content into a continuous modality representation and dynamically adjusts the modality-agnostic model with modality-specific parameters at runtime. This allows a single model to adaptively learn and process diverse modality data.Furthermore, we integrate medical priors into our model by aligning it with a bag of pre-trained medical foundation models, in terms of the differential features.Compared to single-image feature, modeling the inter-image difference better fits the re-identification problem, which involves discriminating multiple images.We evaluate the proposed model against 25 foundation models and 8 large multi-modal language models across 11 image datasets, demonstrating consistently superior performance.Additionally, we deploy the proposed MedReID technique to two real-world applications, i.e., history-augmented personalized diagnosis and medical privacy protection.
One is Plenty: A Polymorphic Feature Interpreter for Immutable Heterogeneous Collaborative Perception
PDF ↗Collaborative perception in autonomous driving significantly enhances the perception capabilities of individual agents. Immutable heterogeneity in collaborative perception, where agents have different and fixed perception networks, presents a major challenge due to the semantic gap in their exchanged intermediate features without modifying the perception networks. Most existing methods bridge the semantic gap through interpreters. However, they either require training a new interpreter for each new agent type, limiting extensibility, or rely on a two-stage interpretation via an intermediate standardized semantic space, causing cumulative semantic loss. To achieve both extensibility in immutable heterogeneous scenarios and low-loss feature interpretation, we propose PolyInter, a polymorphic feature interpreter. It contains an extension point through which emerging new agents can seamlessly integrate by overriding only their specific prompts, which are learnable parameters intended to guide the interpretation, while reusing PolyInter's remaining parameters. By leveraging polymorphism, our design ensures that single interpreter is sufficient to accommodate diverse agents and interpret their features into the ego agent's semantic space. Experiments conducted on OPV2V dataset demonstrate that PolyInter improves collaborative perception precision by up to 11.1% compared to SOTA interpreters, while comparable results can be achieved by training only 1.4% of PolyInter's parameters when adapting to new agents.
Maintaining stable tracking of objects in domain shift scenarios is crucial for RGB-T tracking, prompting us to explore the use of unlabeled test sample information for effective online model adaptation. However, current Test-Time Adaptation (TTA) methods in RGB-T tracking dramatically change the model's internal parameters during long-term adaptation. At the same time, the gradient computations involved in the optimization process impose a significant computational burden. To address these challenges, we propose a Parameter Update-Recovery Adaptation (PURA) framework based on parameter decomposition. Firstly, our fast parameter update strategy adjusts model parameters using statistical information from test samples without requiring gradient calculations, ensuring consistency between the model and test data distribution. Secondly, our parameter decomposition recovery employs orthogonal decomposition to identify the principal update direction and recover parameters in this direction, aiding in the retention of critical knowledge. Finally, we leverage the information obtained from decomposition to provide feedback on the momentum during the update phase, ensuring a stable updating process. Experimental results demonstrate that PURA outperforms current state-of-the-art methods across multiple datasets, validating its effectiveness. The project page is at https://melantech.github.io/PURA.
StyleSSP: Sampling StartPoint Enhancement for Training-free Diffusion-based Method for Style Transfer
PDF ↗Training-free diffusion-based methods have achieved remarkable success in style transfer, eliminating the need for extensive training or fine-tuning. However, due to the lack of targeted training for style information extraction and constraints on the content image layout, training-free methods often suffer from layout changes of original content and content leakage from style images. Through a series of experiments, we discovered that an effective startpoint in the sampling stage significantly enhances the style transfer process. Based on this discovery, we propose StyleSSP, which focuses on obtaining a better startpoint to address layout changes of original content and content leakage from style image. StyleSSP comprises two key components: (1) Frequency Manipulation: To improve content preservation, we reduce the low-frequency components of the DDIM latent, allowing the sampling stage to pay more attention to the layout of content images; and (2) Negative Guidance via Inversion: To mitigate the content leakage from style image, we employ negative guidance in the inversion stage to ensure that the startpoint of the sampling stage is distanced from the content of style image. Experiments show that StyleSSP surpasses previous training-free style transfer baselines, particularly in preserving original content and minimizing the content leakage from style image.
Generative Adversarial Networks (GANs) have emerged as powerful tools for high-quality image generation and real image editing by manipulating their latent spaces. Recent advancements in GANs include 3D-aware models such as EG3D, which feature efficient triplane-based architectures capable of reconstructing 3D geometry from single images. However, limited attention has been given to providing an integrated framework for 3D-aware, high-quality, reference-based image editing. This study addresses this gap by exploring and demonstrating the effectiveness of the triplane space for advanced reference-based edits. Our novel approach integrates encoding, automatic localization, spatial disentanglement of triplane features, and fusion learning to achieve the desired edits. We demonstrate how our approach excels across diverse domains, including human faces, 360-degree heads, animal faces, partially stylized edits like cartoon faces, full-body clothing edits, and edits on class-agnostic samples. Our method shows state-of-the-art performance over relevant latent direction, text, and image-guided 2D and 3D-aware diffusion and GAN methods, both qualitatively and quantitatively.
Vision Transformers (ViTs) have emerged as the state-of-the-art models in various Computer Vision (CV) tasks, but their high computational and resource demands pose significant challenges. While Mixture of Experts (MoE) can make these models more efficient, they often require costly retraining or even training from scratch. Recent developments aim to reduce these computational costs by leveraging pretrained networks. These have been shown to produce sparse activation patterns in the Multi-Layer Perceptrons (MLPs) of the encoder blocks, allowing for conditional activation of only relevant subnetworks for each sample. Building on this idea, we propose a new method to construct MoE variants from pretrained models. Our approach extracts expert subnetworks from the model's MLP layers post-training in two phases. First, we cluster output activations to identify distinct activation patterns. In the second phase, we use these clusters to extract the corresponding subnetworks responsible for producing them. On ImageNet-1k recognition tasks, we demonstrate that these extracted experts can perform surprisingly well out of the box and require only minimal fine-tuning to regain 98% of the original performance, all while reducing FLOPs and model size, by up to 36% and 32% respectively.
Large video-language models (VLMs) have demonstrated promising progress in various video understanding tasks. However, their effectiveness in long-form video analysis is constrained by limited context windows. Traditional approaches, such as uniform frame sampling, often inevitably allocate resources to irrelevant content, diminishing their effectiveness in real-world scenarios. In this paper, we introduce BOLT, a method to boost large VLMs without additional training through a comprehensive study of frame selection strategies. First, to enable a more realistic evaluation of VLMs in long-form video understanding, we propose a multi-source retrieval evaluation setting. Our findings reveal that uniform sampling performs poorly in noisy contexts, underscoring the importance of selecting the right frames. Second, we explore several frame selection strategies based on query-frame similarity and analyze their effectiveness at inference time. Our results show that inverse transform sampling yields the most significant performance improvement, increasing accuracy on the Video-MME benchmark from 53.8% to 56.1% and MLVU benchmark from 58.9% to 63.4%.
XLRS-Bench: Could Your Multimodal LLMs Understand Extremely Large Ultra-High-Resolution Remote Sensing Imagery?
PDF ↗The astonishing breakthrough of multimodal large language models (MLLMs) has necessitated new benchmarks to quantitatively assess their capabilities, reveal their limitations, and indicate future research directions. However, this is challenging in the context of remote sensing (RS), since the imagery features ultra-high resolution that incorporates extremely complex semantic relationships. Existing benchmarks usually adopt notably smaller image sizes than real-world RS scenarios, suffer from limited annotation quality, and consider insufficient dimensions of evaluation. To address these issues, we present XLRS-Bench: a comprehensive benchmark for evaluating the perception and reasoning capabilities of MLLMs in ultra-high-resolution RS scenarios. XLRS-Bench boasts the largest average image size (8500x8500) observed thus far, with all evaluation samples meticulously annotated manually, assisted by a novel semi-automatic captioner on ultra-high-resolution RS images. On top of the XLRS-Bench, 16 sub-tasks are defined to evaluate MLLMs' 10 kinds of perceptual capabilities and 6 kinds of reasoning capabilities, with a primary emphasis on advanced cognitive processes that facilitate real-world decision-making and the capture of spatiotemporal changes. The results of both general and RS-focused MLLMs on XLRS-Bench indicate that further efforts are needed for real-world RS applications. We will open source XLRS-Bench to support further research of developing more powerful MLLMs for RS.
In this paper, we introduce analytic federated learning (AFL), a new training paradigm that brings analytical (i.e., closed-form) solutions to the federated learning (FL) with pre-trained models. Our AFL draws inspiration from analytic learning---a gradient-free technique that trains neural networks with analytical solutions in one epoch. In the local client training stage, the AFL facilitates a one-epoch training, eliminating the necessity for multi-epoch updates. In the aggregation stage, we derive an absolute aggregation (AA) law. This AA law allows a single-round aggregation, reducing heavy communication overhead and achieving fast convergence by removing the need for multiple aggregation rounds. More importantly, the AFL exhibits a property that invariance to data partitioning, meaning that regardless of how the full dataset is distributed among clients, the aggregated result remains identical. This could spawn various potentials, such as data heterogeneity invariance and client-number invariance. We conduct experiments across various FL settings including extremely non-IID ones, and scenarios with a large number of clients (e.g., \ge 1000). In all these settings, our AFL constantly performs competitively while existing FL techniques encounter various obstacles.