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8,216篇论文匹配“New Approaches”
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Reinforcement Learning · Deep RL

Raymond Chua, Arna Ghosh, Christos Kaplanis, Blake Richards, Doina Precup

In Deep Reinforcement Learning (RL), it is a challenge to learn representations that do not exhibit catastrophic forgetting or interference in non-stationary environments. Successor Features (SFs) offer a potential solution to this challenge. However, canonical techniques for learning SFs from pixel-level observations often lead to representation collapse, wherein representations degenerate and fail to capture meaningful variations in the data. More recent methods for learning SFs can avoid representation collapse, but they often involve complex losses and multiple learning phases, reducing their efficiency. We introduce a novel, simple method for learning SFs directly from pixels. Our approach uses a combination of a Temporal-difference (TD) loss and a reward prediction loss, which together capture the basic mathematical definition of SFs. We show that our approach matches or outperforms existing SF learning techniques in both 2D (Minigrid) and 3D (Miniworld) mazes, for both single and continual learning scenarios. As well, our technique is efficient, and can reach higher levels of performance in less time than other approaches. Our work provides a new, streamlined technique for learning SFs directly from pixel observations, with no pretraining required.

Multimodal Models

Saurav Jha, Dong Gong, Lina Yao

Continual learning (CL) aims to help deep neural networks to learn new knowledge while retaining what has been learned. Owing to their powerful generalizability, pre-trained vision-language models such as Contrastive Language-Image Pre-training (CLIP) have lately gained traction as practical CL candidates. However, the domain mismatch between the pre-training and the downstream CL tasks calls for finetuning of the CLIP on the latter. The deterministic nature of the existing finetuning methods makes them overlook the many possible interactions across the modalities and deems them unsafe for high-risk tasks requiring reliable uncertainty estimation. To address these, our work proposes **C**ontinual **L**e**A**rning with **P**robabilistic finetuning (CLAP) - a probabilistic modeling framework over visual-guided text features per task, thus providing more calibrated CL finetuning. Unlike recent data-hungry anti-forgetting CL techniques, CLAP alleviates forgetting by exploiting the rich pre-trained knowledge of CLIP for weight initialization and distribution regularization of task-specific parameters. Cooperating with the diverse range of existing prompting methods, CLAP can surpass the predominant deterministic finetuning approaches for CL with CLIP. We conclude with out-of-the-box applications of superior uncertainty estimation abilities of CLAP including novel data detection and exemplar selection within the existing CL setups. Our code is available at https://github.com/srvCodes/clap4clip.

Generative Models

Chunlin Tian, Zhan Shi, Zhijiang Guo, Li Li, Cheng-Zhong Xu

Adapting Large Language Models (LLMs) to new tasks through fine-tuning has been made more efficient by the introduction of Parameter-Efficient Fine-Tuning (PEFT) techniques, such as LoRA. However, these methods often underperform compared to full fine-tuning, particularly in scenarios involving complex datasets. This issue becomes even more pronounced in complex domains, highlighting the need for improved PEFT approaches that can achieve better performance. Through a series of experiments, we have uncovered two critical insights that shed light on the training and parameter inefficiency of LoRA. Building on these insights, we have developed HydraLoRA, a LoRA framework with an asymmetric structure that eliminates the need for domain expertise. Our experiments demonstrate that HydraLoRA outperforms other PEFT approaches, even those that rely on domain knowledge during the training and inference phases. Our anonymous codes are submitted with the paper and will be publicly available. Code is available: https://github.com/Clin0212/HydraLoRA.

Trustworthy Machine Learning

Oliver Sutton, Qinghua Zhou, Wei Wang, Desmond Higham, Alexander N Gorban, Alexander Bastounis, Ivan Tyukin

We reveal the theoretical foundations of techniques for editing large language models, and present new methods which can do so without requiring retraining. Our theoretical insights show that a single metric (a measure of the intrinsic dimension of the model's features) can be used to assess a model's editability and reveals its previously unrecognised susceptibility to malicious *stealth attacks*. This metric is fundamental to predicting the success of a variety of editing approaches, and reveals new bridges between disparate families of editing methods. We collectively refer to these as *stealth editing* methods, because they directly update a model's weights to specify its response to specific known hallucinating prompts without affecting other model behaviour. By carefully applying our theoretical insights, we are able to introduce a new *jet-pack* network block which is optimised for highly selective model editing, uses only standard network operations, and can be inserted into existing networks. We also reveal the vulnerability of language models to stealth attacks: a small change to a model's weights which fixes its response to a single attacker-chosen prompt. Stealth attacks are computationally simple, do not require access to or knowledge of the model's training data, and therefore represent a potent yet previously unrecognised threat to redistributed foundation models. Extensive experimental results illustrate and support our methods and their theoretical underpinnings. Demos and source code are available at https://github.com/qinghua-zhou/stealth-edits.

Language

Seo Yeongbin, Dongha Lee, Jinyoung Yeo

Previous studies on continual knowledge learning (CKL) in large language models (LLMs) have predominantly focused on approaches such as regularization, architectural modifications, and rehearsal techniques to mitigate catastrophic forgetting. However, these methods naively inherit the inefficiencies of standard training procedures, indiscriminately applying uniform weight across all tokens, which can lead to unnecessary parameter updates and increased forgetting. To address these shortcomings, we propose a novel CKL approach termed Train-Attention-Augmented Language Model (TAALM), which enhances learning efficiency by dynamically predicting and applying weights to tokens based on their usefulness. This method employs a meta-learning framework that optimizes token importance predictions, facilitating targeted knowledge updates and minimizing forgetting. Also, we observe that existing benchmarks do not clearly exhibit the trade-off between learning and retaining, therefore we propose a new benchmark, LAMA-ckl, to address this issue. Through experiments conducted on both newly introduced and established CKL benchmarks, TAALM proves the state-of-the-art performance upon the baselines, and also shows synergistic compatibility when integrated with previous CKL approaches. The code and the dataset are available online.

Deep Learning · Everything Else

Sukjun Hwang, Aakash Sunil Lahoti, Ratish Puduppully, Tri Dao, Albert Gu

A wide array of sequence models are built on a framework modeled after Transformers, comprising alternating sequence mixer and channel mixer layers. This paper studies a unifying *matrix mixer* view of sequence mixers that can be conceptualized as a linear map on the input sequence. This framework encompasses a broad range of well-known sequence models, including the self-attention of Transformers as well as recent strong alternatives such as structured state space models (SSMs), and allows understanding downstream characteristics such as efficiency and expressivity through properties of their structured matrix class. We identify a key axis of matrix parameterizations termed *sequence alignment*, which increases the flexibility and performance of matrix mixers, providing insights into the strong performance of Transformers and recent SSMs such as Mamba. Furthermore, the matrix mixer framework offers a systematic approach to developing sequence mixers with desired properties, allowing us to develop several new sub-quadratic sequence models. In particular, we propose a natural bidirectional extension of the Mamba model (**Hydra**), parameterized as a *quasiseparable matrix mixer*, which demonstrates superior performance over other sequence models including Transformers on non-causal tasks. As a drop-in replacement for attention layers, \name outperforms BERT by 0.8 points on the GLUE benchmark and ViT by 2% Top-1 accuracy on ImageNet.

Jonathan Cook, Chris Lu, Edward Hughes, Joel Leibo, Jakob Foerster

Cultural accumulation drives the open-ended and diverse progress in capabilities spanning human history. It builds an expanding body of knowledge and skills by combining individual exploration with inter-generational information transmission. Despite its widespread success among humans, the capacity for artificial learning agents to accumulate culture remains under-explored. In particular, approaches to reinforcement learning typically strive for improvements over only a single lifetime. Generational algorithms that do exist fail to capture the open-ended, emergent nature of cultural accumulation, which allows individuals to trade-off innovation and imitation. Building on the previously demonstrated ability for reinforcement learning agents to perform social learning, we find that training setups which balance this with independent learning give rise to cultural accumulation. These accumulating agents outperform those trained for a single lifetime with the same cumulative experience. We explore this accumulation by constructing two models under two distinct notions of a generation: episodic generations, in which accumulation occurs via in-context learning and train-time generations, in which accumulation occurs via in-weights learning. In-context and in-weights cultural accumulation can be interpreted as analogous to knowledge and skill accumulation, respectively. To the best of our knowledge, this work is the first to present general models that achieve emergent cultural accumulation in reinforcement learning, opening up new avenues towards more open-ended learning systems, as well as presenting new opportunities for modelling human culture.

Deep Learning · Algorithms

Mohammad Mahmudul Alam, Alexander Oberle, Edward Raff, Stella Biderman, Tim Oates, James Holt

Vector Symbolic Architectures (VSAs) are one approach to developing Neuro-symbolic AI, where two vectors in $\mathbb{R}^d$ are 'bound' together to produce a new vector in the same space. VSAs support the commutativity and associativity of this binding operation, along with an inverse operation, allowing one to construct symbolic-style manipulations over real-valued vectors. Most VSAs were developed before deep learning and automatic differentiation became popular and instead focused on efficacy in hand-designed systems. In this work, we introduce the Hadamard-derived linear Binding (HLB), which is designed to have favorable computational efficiency, and efficacy in classic VSA tasks, and perform well in differentiable systems.

Reinforcement Learning · Deep RL

Paul-Antoine LE TOLGUENEC, Yann BESSE, Florent Teichteil-Koenigsbuch, Dennis Wilson, Emmanuel Rachelson

The ability to perform different skills can encourage agents to explore. In this work, we aim to construct a set of diverse skills that uniformly cover the state space. We propose a formalization of this search for diverse skills, building on a previous definition based on the mutual information between states and skills. We consider the distribution of states reached by a policy conditioned on each skill and leverage the successor state representation to maximize the difference between these skill distributions. We call this approach LEADS: Learning Diverse Skills through Successor State Representations. We demonstrate our approach on a set of maze navigation and robotic control tasks which show that our method is capable of constructing a diverse set of skills which exhaustively cover the state space without relying on reward or exploration bonuses. Our findings demonstrate that this new formalization promotes more robust and efficient exploration by combining mutual information maximization and exploration bonuses.

Language

Jiaxiang Li, Siliang Zeng, Hoi-To Wai, Chenliang Li, Alfredo Garcia, Mingyi Hong

Aligning human preference and value is an important requirement for contemporary foundation models. State-of-the-art techniques such as Reinforcement Learning from Human Feedback (RLHF) often consist of two stages: 1) supervised fine-tuning (SFT), where the model is fine-tuned by learning from human demonstration data; 2) Preference learning, where preference data is used to learn a reward model, which is in turn used by a reinforcement learning (RL) step to fine-tune the model. Such reward model serves as a proxy to human preference, and it is critical to guide the RL step towards improving the model quality. In this work, we argue that the SFT stage significantly benefits from learning a reward model as well. Instead of using the human demonstration data directly via supervised learning, we propose to leverage an Inverse Reinforcement Learning (IRL) technique to {\it simultaneously} build an reward model and a policy model. This approach leads to new SFT algorithms that are not only efficient to implement, but are robust to the presence of low-quality supervised learning data. Moreover, we discover a connection between the proposed IRL based approach, and a recent line of works called Self-Play Fine-tune (SPIN, \cite{chen2024self}). Theoretically, we show that the proposed algorithms converge to the stationary solutions of the IRL problem. Empirically, we align 1B and 7B models using proposed methods and evaluate them on a reward benchmark model and the HuggingFace Open LLM Leaderboard. The proposed methods show significant performance improvement over existing SFT approaches. Our results indicate that it is beneficial to leverage reward learning throughout the entire alignment process. Our code is available at \url{https://github.com/JasonJiaxiangLi/Reward_learning_SFT}.

Theory · Domain Adaptation and Transfer Learning

Gautam Chandrasekaran, Adam Klivans, Vasilis Kontonis, Konstantinos Stavropoulos, Arsen Vasilyan

A fundamental notion of distance between train and test distributions from the field of domain adaptation is discrepancy distance. While in general hard to compute, here we provide the first set of provably efficient algorithms for testing *localized* discrepancy distance, where discrepancy is computed with respect to a fixed output classifier. These results imply a broad set of new, efficient learning algorithms in the recently introduced model of Testable Learning with Distribution Shift (TDS learning) due to Klivans et al. (2023).Our approach generalizes and improves all prior work on TDS learning: (1) we obtain *universal* learners that succeed simultaneously for large classes of test distributions, (2) achieve near-optimal error rates, and (3) give exponential improvements for constant depth circuits. Our methods further extend to semi-parametric settings and imply the first positive results for low-dimensional convex sets. Additionally, we separate learning and testing phases and obtain algorithms that run in fully polynomial time at test time.

Learning Theory

Ziqiao Wang, Yongyi Mao

In this work, we introduce novel information-theoretic generalization bounds using the conditional $f$-information framework, an extension of the traditional conditional mutual information (MI) framework. We provide a generic approach to derive generalization bounds via $f$-information in the supersample setting, applicable to both bounded and unbounded loss functions. Unlike previous MI-based bounds, our proof strategy does not rely on upper bounding the cumulant-generating function (CGF) in the variational formula of MI. Instead, we set the CGF or its upper bound to zero by carefully selecting the measurable function invoked in the variational formula. Although some of our techniques are partially inspired by recent advances in the coin-betting framework (e.g., Jang et al. (2023)), our results are independent of any previous findings from regret guarantees of online gambling algorithms. Additionally, our newly derived MI-based bound recovers many previous results and improves our understanding of their potential limitations. Finally, we empirically compare various $f$-information measures for generalization, demonstrating the improvement of our new bounds over the previous bounds.

Privacy

Hilal Asi, Daogao Liu, Kevin Tian

We study the problem of differentially private stochastic convex optimization (DP-SCO) with heavy-tailed gradients, where we assume a $k^{\text{th}}$-moment bound on the Lipschitz constants of sample functions, rather than a uniform bound. We propose a new reduction-based approach that enables us to obtain the first optimal rates (up to logarithmic factors) in the heavy-tailed setting, achieving error $G_2 \cdot \frac 1 {\sqrt n} + G_k \cdot (\frac{\sqrt d}{n\epsilon})^{1 - \frac 1 k}$ under $(\epsilon, \delta)$-approximate differential privacy, up to a mild $\textup{polylog}(\frac{1}{\delta})$ factor, where $G_2^2$ and $G_k^k$ are the $2^{\text{nd}}$ and $k^{\text{th}}$ moment bounds on sample Lipschitz constants, nearly-matching a lower bound of [LR23].We then give a suite of private algorithms for DP-SCO with heavy-tailed gradients improving our basic result under additional assumptions, including an optimal algorithm under a known-Lipschitz constant assumption, a near-linear time algorithm for smooth functions, and an optimal linear time algorithm for smooth generalized linear models.

Graph Neural Networks

Sofiane ENNADIR, Johannes Lutzeyer, Michalis Vazirgiannis, El Houcine Bergou

Graph Neural Networks (GNNs) have demonstrated remarkable performance across a spectrum of graph-related tasks, however concerns persist regarding their vulnerability to adversarial perturbations. While prevailing defense strategies focus primarily on pre-processing techniques and adaptive message-passing schemes, this study delves into an under-explored dimension: the impact of weight initialization and associated hyper-parameters, such as training epochs, on a model’s robustness.We introduce a theoretical framework bridging the connection between initialization strategies and a network's resilience to adversarial perturbations. Our analysis reveals a direct relationship between initial weights, number of training epochs and the model’s vulnerability, offering new insights into adversarial robustness beyond conventional defense mechanisms. While our primary focus is on GNNs, we extend our theoretical framework, providing a general upper-bound applicable to Deep Neural Networks.Extensive experiments, spanning diverse models and real-world datasets subjected to various adversarial attacks, validate our findings. We illustrate that selecting appropriate initialization not only ensures performance on clean datasets but also enhances model robustness against adversarial perturbations, with observed gaps of up to 50\% compared to alternative initialization approaches.

Computer Vision

Runjia Zeng, Cheng Han, Qifan Wang, Chunshu Wu, Tong Geng, Lifu Huangg, Ying Nian Wu, Dongfang Liu

With the scale of vision Transformer-based models continuing to grow, finetuning these large-scale pretrained models for new tasks has become increasingly parameter-intensive. Visual prompt tuning is introduced as a parameter-efficient finetuning (PEFT) method to this trend. Despite its successes, a notable research challenge persists within almost all PEFT approaches: significant performance degradation is observed when there is a substantial disparity between the datasets applied in pretraining and finetuning phases. To address this challenge, we draw inspiration from human visual cognition, and propose the Visual Fourier Prompt Tuning (VFPT) method as a general and effective solution for adapting large-scale transformer-based models. Our approach innovatively incorporates the Fast Fourier Transform into prompt embeddings and harmoniously considers both spatial and frequency domain information. Apart from its inherent simplicity and intuitiveness, VFPT exhibits superior performance across all datasets, offering a general solution to dataset challenges, irrespective of data disparities. Empirical results demonstrate that our approach outperforms current state-of-the-art baselines on two benchmarks, with low parameter usage (e.g., 0.57% of model parameters on VTAB-1k) and notable performance enhancements (e.g., 73.20% of mean accuracy on VTAB-1k). Our code is avaliable at https://github.com/runtsang/VFPT.

Graph Neural Networks

Bastian Epping, Alexandre René, Moritz Helias, Michael T Schaub

Graph neural networks (GNNs) have emerged as powerful tools for processing relational data in applications. However, GNNs suffer from the problem of oversmoothing, the property that features of all nodes exponentially converge to the same vector over layers, prohibiting the design of deep GNNs. In this work we study oversmoothing in graph convolutional networks (GCNs) by using their Gaussian process (GP) equivalence in the limit of infinitely many hidden features. By generalizing methods from conventional deep neural networks (DNNs), we can describe the distribution of features at the output layer of deep GCNs in terms of a GP: as expected, we find that typical parameter choices from the literature lead to oversmoothing. The theory, however, allows us to identify a new, non-oversmoothing phase: if the initial weights of the network have sufficiently large variance, GCNs do not oversmooth, and node features remain informative even at large depth. We demonstrate the validity of this prediction in finite-size GCNs by training a linear classifier on their output. Moreover, using the linearization of the GCN GP, we generalize the concept of propagation depth of information from DNNs to GCNs. This propagation depth diverges at the transition between the oversmoothing and non-oversmoothing phase. We test the predictions of our approach and find good agreement with finite-size GCNs. Initializing GCNs near the transition to the non-oversmoothing phase, we obtain networks which are both deep and expressive.

Trustworthy Machine Learning

Yichuan Mo, Yuji Wang, Zeming Wei, Yisen Wang

While Large Language Models (LLMs) have achieved tremendous success in various applications, they are also susceptible to jailbreaking attacks. Several primary defense strategies have been proposed to protect LLMs from producing harmful information, mostly focusing on model fine-tuning or heuristical defense designs. However, how to achieve intrinsic robustness through prompt optimization remains an open problem. In this paper, motivated by adversarial training paradigms for achieving reliable robustness, we propose an approach named **Prompt Adversarial Tuning (PAT)** that trains a prompt control attached to the user prompt as a guard prefix. To achieve our defense goal whilst maintaining natural performance, we optimize the control prompt with both adversarial and benign prompts. Comprehensive experiments show that our method is effective against both grey-box and black-box attacks, reducing the success rate of advanced attacks to nearly 0, while maintaining the model's utility on the benign task and incurring only negligible computational overhead, charting a new perspective for future explorations in LLM security. Our code is available at https://github.com/PKU-ML/PAT.

Computer Vision

Jer Pelhan, Alan Lukezic, Vitjan Zavrtanik, Matej Kristan

Low-shot object counters estimate the number of objects in an image using few or no annotated exemplars. Objects are localized by matching them to prototypes, which are constructed by unsupervised image-wide object appearance aggregation.Due to potentially diverse object appearances, the existing approaches often lead to overgeneralization and false positive detections.Furthermore, the best-performing methods train object localization by a surrogate loss, that predicts a unit Gaussian at each object center. This loss is sensitive to annotation error, hyperparameters and does not directly optimize the detection task, leading to suboptimal counts.We introduce GeCo, a novel low-shot counter that achieves accurate object detection, segmentation, and count estimation in a unified architecture.GeCo robustly generalizes the prototypes across objects appearances through a novel dense object query formulation. In addition, a novel counting loss is proposed, that directly optimizes the detection task and avoids the issues of the standard surrogate loss. GeCo surpasses the leading few-shot detection-based counters by $\sim$25\% in the total count MAE, achieves superior detection accuracy and sets a new solid state-of-the-art result across all low-shot counting setups. The code will be available on GitHub.

Probabilistic Methods · Bayesian Models and Methods

Chu Xin Cheng, Raul Astudillo, Thomas A Desautels, Yisong Yue

We consider Bayesian algorithm execution (BAX), a framework for efficiently selecting evaluation points of an expensive function to infer a property of interest encoded as the output of a base algorithm. Since the base algorithm typically requires more evaluations than are feasible, it cannot be directly applied. Instead, BAX methods sequentially select evaluation points using a probabilistic numerical approach. Current BAX methods use expected information gain to guide this selection. However, this approach is computationally intensive. Observing that, in many tasks, the property of interest corresponds to a target set of points defined by the function, we introduce PS-BAX, a simple, effective, and scalable BAX method based on posterior sampling. PS-BAX is applicable to a wide range of problems, including many optimization variants and level set estimation. Experiments across diverse tasks demonstrate that PS-BAX performs competitively with existing baselines while being significantly faster, simpler to implement, and easily parallelizable, setting a strong baseline for future research. Additionally, we establish conditions under which PS-BAX is asymptotically convergent, offering new insights into posterior sampling as an algorithm design paradigm.

Computer Vision · Video Generation

Antonio Montanaro, Luca Savant Aira, Emanuele Aiello, Diego Valsesia, Enrico Magli

Generating videos with realistic and physically plausible motion is one of the main recent challenges in computer vision. While diffusion models are achieving compelling results in image generation, video diffusion models are limited by heavy training and huge models, resulting in videos that are still biased to the training dataset. In this work we propose MotionCraft, a new zero-shot video generator to craft physics-based and realistic videos. MotionCraft is able to warp the noise latent space of an image diffusion model, such as Stable Diffusion, by applying an optical flow derived from a physics simulation. We show that warping the noise latent space results in coherent application of the desired motion while allowing the model to generate missing elements consistent with the scene evolution, which would otherwise result in artefacts or missing content if the flow was applied in the pixel space.We compare our method with the state-of-the-art Text2Video-Zero reporting qualitative and quantitative improvements, demonstrating the effectiveness of our approach to generate videos with finely-prescribed complex motion dynamics.