Face manipulation techniques have achieved significant advances, presenting serious challenges to security and social trust. Recent works demonstrate that leveraging multimodal models can enhance the generalization and interpretability of face forgery detection. However, existing annotation approaches, whether through human labeling or direct Multimodal Large Language Model (MLLM) generation, often suffer from hallucination issues, leading to inaccurate text descriptions, especially for high-quality forgeries. To address this, we propose Face Forgery Text Generator (FFTG), a novel annotation pipeline that generates accurate text descriptions by leveraging forgery masks for initial region and type identification, followed by a comprehensive prompting strategy to guide MLLMs in reducing hallucination. We validate our approach through fine-tuning both CLIP with a three-branch training framework combining unimodal and multimodal objectives, and MLLMs with our structured annotations. Experimental results demonstrate that our method not only achieves more accurate annotations with higher region identification accuracy, but also leads to improvements in model performance across various forgery detection benchmarks.
论文检索
输入标题、作者或关键词,从 9,654 篇学术成果中精准定位
On the Zero-shot Adversarial Robustness of Vision-Language Models: A Truly Zero-shot and Training-free Approach
PDF ↗Pre-trained Vision-Language Models (VLMs) like CLIP, have demonstrated strong zero-shot generalization capabilities. Despite their effectiveness on various downstream tasks, they remain vulnerable to adversarial samples. Existing methods fine-tune VLMs to improve their performance via performing adversarial training on a certain dataset. However, this can lead to model overfitting and is not a true zero-shot scenario. In this paper, we propose a truly zero-shot and training-free approach that can significantly improve the VLM's zero-shot adversarial robustness. Specifically, we first discover that simply adding Gaussian noise greatly enhances the VLM's zero-shot performance. Then, we treat the adversarial examples with added Gaussian noise as anchors and strive to find a path in the embedding space that leads from the adversarial examples to the cleaner samples. We improve the VLMs' generalization abilities in a truly zero-shot and training-free manner compared to previous methods. Extensive experiments on 16 datasets demonstrate that our method can achieve state-of-the-art zero-shot robust performance, improving the top-1 robust accuracy by an average of 9.77%. The code will be publicly available.
Chain of Semantics Programming in 3D Gaussian Splatting Representation for 3D Vision Grounding
PDF ↗3D Vision Grounding (3DVG) is a fundamental research area that enables agents to perceive and interact with the 3D world. The challenge of the 3DVG task lies in understanding fine-grained semantics and spatial relationships within both the utterance and 3D scene. To address this challenge, we propose a zero-shot neuro-symbolic framework that utilizes a large language model (LLM) as neuro-symbolic functions to ground the object within the 3D Gaussian Splatting (3DGS) representation. By utilizing 3DGS representation, we can dynamically render high-quality 2D images from various viewpoints to enrich the semantic information. Given the complexity of spatial relationships, we construct a relationship graph and chain of semantics that decouple spatial relationships and facilitate step-by-step reasoning within 3DGS representation. Additionally, we employ a grounded-aware self-check mechanism to enable the LLM to reflect on its responses and mitigate the effects of ambiguity in spatial reasoning. We evaluate our method using two publicly available datasets, Nr3D and Sr3D, achieving accuracies of 60.8% and 91.4%, respectively. Notably, our method surpasses current state-of-the-art zero-shot methods on the Nr3D dataset. In addition, it outperforms the recent supervised models on the Sr3D dataset.
UniNet: A Contrastive Learning-guided Unified Framework with Feature Selection for Anomaly Detection
PDF ↗Anomaly detection (AD) is a crucial visual task aimed at recognizing abnormal pattern within samples. However, most existing AD methods suffer from limited generalizability, as they are primarily designed for domain-specific applications, such as industrial scenarios, and often perform poorly when applied to other domains. This challenge largely stems from the inherent discrepancies in features across domains. To bridge this domain gap, we introduce UniNet, a generic unified framework that incorporates effective feature selection and contrastive learning-guided anomaly discrimination. UniNet comprises student-teacher models and a bottleneck, featuring several vital innovations: First, we propose domain-related feature selection, where the student is guided to select and focus on representative features from the teacher with domain-relevant priors, while restoring them effectively. Second, a similarity contrastive loss function is developed to strengthen the correlations among homogeneous features. Meanwhile, a margin loss function is proposed to enforce the separation between the similarities of abnormality and normality, effectively improving the model's ability to discriminate anomalies. Third, we propose a weighted decision mechanism for dynamically evaluating the anomaly score to achieve robust AD. Large-scale experiments on 12 datasets from various domains show that UniNet surpasses existing methods.
The customization of multiple attributes has gained increasing popularity with the rising demand for personalized content creation. Despite promising empirical results, the contextual coherence between different attributes has been largely overlooked. In this paper, we argue that subsequent attributes should follow the multivariable conditional distribution introduced by former attributes creation. In light of this, we reformulate multi-attribute creation from a conditional probability theory perspective and tackle the challenging zero-shot setting. By explicitly modeling the dependencies between attributes, we further enhance the coherence of generated images across diverse attribute combinations. Furthermore, we identify connections between multi-attribute customization and multi-task learning, effectively addressing the high computing cost encountered in multi-attribute synthesis. Extensive experiments demonstrate that Z-Magic outperforms existing models in zero-shot image generation, with broad implications for AI-driven design and creative applications.
Tremendous progress has been made in deep stereo matching to excel on benchmark datasets through per-domain fine-tuning. However, achieving strong zero-shot generalization - a hallmark of foundation models in other computer vision tasks - remains challenging for stereo matching. We introduce FoundationStereo, a foundation model for stereo depth estimation designed to achieve strong zero shot generalization. To this end, we first construct a large scale (1M stereo pairs) synthetic training dataset featuring large diversity and high photorealism, followed by an automatic self-curation pipeline to remove ambiguous samples. We then design a number of network architecture components to enhance scalability, including a side-tuning feature backbone that adapts rich monocular priors from vision foundation models to mitigate the sim-to-real gap, and long-range context reasoning for effective cost volume filtering. Together, these components lead to strong robustness and accuracy across domains, establishing a new standard in zero-shot stereo depth estimation. Project page: https://nvlabs.github.io/FoundationStereo
Diff-Palm: Realistic Palmprint Generation with Polynomial Creases and Intra-Class Variation Controllable Diffusion Models
PDF ↗Palmprint recognition is significantly limited by the lack of large-scale publicly available datasets. Previous methods have adopted Bezier curves to simulate the palm creases, which then serve as input for conditional GANs to generate realistic palmprints.However, without employing real data fine-tuning, the performance of the recognition model trained on these synthetic datasets would drastically decline, indicating a large gap between generated and real palmprints.This is primarily due to the utilization of an inaccurate palm crease representation and challenges in balancing intra-class variation with identity consistency.To address this, we introduce a polynomial-based palm crease representation that provides a new palm crease generation mechanism more closely aligned with the real distribution. We also propose the palm creases conditioned diffusion model with a novel intra-class variation control method.By applying our proposed K-step noise-sharing sampling, we are able to synthesize palmprint datasets with large intra-class variation and high identity consistency.Experimental results show that, for the first time, recognition models trained solely on our synthetic datasets, without any fine-tuning, outperform those trained on real datasets.Furthermore, our approach achieves superior recognition performance as the number of generated identities increases.Our code and pre-trained models will be released.
Multimodal language models (MLLMs) are increasingly being applied in real-world environments, necessitating their ability to interpret 3D spaces and comprehend temporal dynamics. Current methods often rely on specialized architectural designs or task-specific fine-tuning to achieve this. We introduce Coarse Correspondences, a simple lightweight method that enhances MLLMs' spatial-temporal reasoning with 2D images as input, without modifying the architecture or requiring task-specific fine-tuning. Our method uses a lightweight tracking model to identify primary object correspondences between frames in a video or across different image viewpoints, and then conveys this information to MLLMs through visual prompting. We demonstrate that this simple training-free approach brings substantial gains to GPT4-V/O consistently on four benchmarks that require spatial-temporal reasoning, including +20.5% improvement on ScanQA, +9.7% on OpenEQA's episodic memory subset, +6.0% on the long-form video benchmark EgoSchema, and +11% on the R2R navigation benchmark. Additionally, we show that Coarse Correspondences can also enhance open-source MLLMs' spatial reasoning (by +6.9% on ScanQA) when applied in both training and inference and that the improvement can generalize to unseen datasets such as SQA3D (+3.1%). Taken together, we show that Coarse Correspondences effectively and efficiently boosts models' performance on downstream tasks requiring spatial-temporal reasoning.
UrbanCAD: Towards Highly Controllable and Photorealistic 3D Vehicles for Urban Scene Simulation
PDF ↗Photorealistic 3D vehicle models with high controllability are essential for autonomous driving simulation and data augmentation. While handcrafted CAD models provide flexible controllability, free CAD libraries often lack the high-quality materials necessary for photorealistic rendering. Conversely, reconstructed 3D models offer high-fidelity rendering but lack controllability. In this work, we introduce UrbanCAD, a framework that generates highly controllable and photorealistic 3D vehicle digital twins from a single urban image, leveraging a large collection of free 3D CAD models and handcrafted materials. To achieve this, we propose a novel pipeline that follows a retrieval-optimization manner, adapting to observational data while preserving fine-grained expert-designed priors for both geometry and material. This enables vehicles' realistic 360-degree rendering, background insertion, material transfer, relighting, and component manipulation. Furthermore, given multi-view background perspective and fisheye images, we approximate environment lighting using fisheye images and reconstruct the background with 3DGS, enabling the photorealistic insertion of optimized CAD models into rendered novel view backgrounds. Experimental results demonstrate that UrbanCAD outperforms baselines in terms of photorealism. Additionally, we show that various perception models maintain their accuracy when evaluated on UrbanCAD with in-distribution configurations but degrade when applied to realistic out-of-distribution data generated by our method. This suggests that UrbanCAD is a significant advancement in creating photorealistic, safety-critical driving scenarios for downstream applications.
LidarGait++: Learning Local Features and Size Awareness from LiDAR Point Clouds for 3D Gait Recognition
PDF ↗Point clouds have gained growing interest in gait recognition. However, current methods, which typically convert point clouds into 3D voxels, often fail to extract essential gait-specific features. In this paper, we explore gait recognition within 3D point clouds from the perspectives of architectural designs and gait representation modeling. We indicate the significance of local and body size features in 3D gait recognition and introduce LidarGait++, a novel framework combining advanced local representation learning techniques with a novel size-aware learning mechanism. Specifically, LidarGait++ utilizes Set Abstraction (SA) layer and Pyramid Point Pooling (P^3) layer for learning locally fine-grained gait representations from 3D point clouds directly. Both the SA and P^3 layers can be further enhanced with size-aware learning to make the model aware of the actual size of the subjects. In the end, LidarGait++ not only outperforms current state-of-the-art methods, but it also consistently demonstrates robust performance and great generalizability on two benchmarks. Our extensive experiments validate the effectiveness of size and local features in 3D gait recognition.
Vision transformers (ViTs) have emerged as a popular backbone for visual tracking. However, complete ViT architectures are too cumbersome to deploy for unmanned aerial vehicle (UAV) tracking which extremely emphasizes efficiency. In this study, we discover that many layers within lightweight ViT-based trackers tend to learn relatively redundant and repetitive target representations. Based on this observation, we propose a similarity-guided layer adaptation approach to optimize the structure of ViTs. Our approach dynamically disables a large number of representation-similar layers and selectively retains only a single optimal layer among them, aiming to achieve a better accuracy-speed trade-off. By incorporating this approach into existing ViTs, we tailor previously complete ViT architectures into an efficient similarity-guided layer-adaptive framework, namely SGLATrack, for real-time UAV tracking. Extensive experiments on six tracking benchmarks verify the effectiveness of the proposed approach, and show that our SGLATrack achieves a state-of-the-art real-time speed while maintaining competitive tracking precision. Codes and models are available at https://github.com/GXNU-ZhongLab/SGLATrack.
In recent years, it has become popular to tackle image restoration tasks with a single pretrained diffusion model (DM) and data-fidelity guidance, instead of training a dedicated deep neural network per task. However, such "zero-shot" restoration schemes currently require many Neural Function Evaluations (NFEs) for performing well, which may be attributed to the many NFEs needed in the original generative functionality of the DMs. Recently, faster variants of DMs have been explored for image generation. These include Consistency Models (CMs), which can generate samples via a couple of NFEs. However, existing works that use guided CMs for restoration still require tens of NFEs or fine-tuning of the model per task that leads to performance drop if the assumptions during the fine-tuning are not accurate. In this paper, we propose a zero-shot restoration scheme that uses CMs and operates well with as little as 4 NFEs. It is based on a wise combination of several ingredients: better initialization, back-projection guidance, and above all a novel noise injection mechanism. We demonstrate the advantages of our approach for image super-resolution and inpainting. Interestingly, we show that the usefulness of our noise injection technique goes beyond CMs: it can also mitigate the performance degradation of existing guided DM methods when reducing their NFE count.
VideoICL: Confidence-based Iterative In-context Learning for Out-of-Distribution Video Understanding
PDF ↗Recent advancements in video large multimodal models (LMMs) have significantly improved their video understanding and reasoning capabilities. However, their performance drops on out-of-distribution (OOD) tasks that are underrepresented in training data. Traditional methods like fine-tuning on OOD datasets are impractical due to high computational costs. While In-context learning (ICL) with demonstration examples has shown promising generalization performance in language tasks and image-language tasks without fine-tuning, applying ICL to video-language tasks faces challenges due to the limited context length in Video LMMs, as videos require longer token lengths. To address these issues, we propose VideoICL, a novel video in-context learning framework for OOD tasks that introduces a similarity-based relevant example selection strategy and a confidence-based iterative inference approach. This allows to select the most relevant examples and rank them based on similarity, to be used for inference. If the generated response has low confidence, our framework selects new examples and performs inference again, iteratively refining the results until a high-confidence response is obtained. This approach improves OOD video understanding performance by extending effective context length without incurring high costs. The experimental results on multiple benchmarks demonstrate significant performance gains, especially in domain-specific scenarios, laying the groundwork for broader video comprehension applications.
Neural Radiance Fields (NeRFs) have made significant advances in rendering novel photorealistic views for both static and dynamic scenes. However, most prior works assume ideal conditions of artifact-free visual inputs i.e., images and videos. In real scenarios, artifacts such as object motion blur, camera motion blur, or lens defocus blur are ubiquitous. Some recent studies have explored novel view synthesis using blurred input frames by examining either camera motion blur, defocus blur, or both. However, these studies are limited to static scenes. In this work, we enable NeRFs to deal with object motion blur whose local nature stems from the interplay between object velocity and camera exposure time. Often, the object motion is unknown and time varying, and this adds to the complexity of scene reconstruction. Sports videos are a prime example of how rapid object motion can significantly degrade video quality for static cameras by introducing motion blur. We present an approach for realizing motion blur-free novel views of dynamic scenes from input videos with object motion blur captured from static cameras spanning multiple poses. We propose a NeRF-based analytical framework that elegantly correlates object three-dimensional (3D) motion across views as well as time to the observed blurry videos. Our proposed method DynaMoDe-NeRF (Dynamic Motion-aware Deblurring NeRF) is self-supervised and reconstructs the dynamic 3D scene, renders sharp novel views by blind deblurring, and recovers the underlying 3D motion and blur parameters. We provide comprehensive experimental analysis on synthetic and real data to validate our approach. To the best of our knowledge, this is the first work to address localized object motion blur in the NeRF domain.
We propose 4Real-Video, a novel framework for generating 4D videos, organized as a grid of video frames with both time and viewpoint axes. In this grid, each row contains frames sharing the same timestep, while each column contains frames from the same viewpoint. One stream performs viewpoint updates on columns, and the other stream performs temporal updates on rows. After each diffusion transformer layer, a newly designed synchronization layer exchanges information between the two token streams. We propose two implementations of the synchronization layer, using either hard or soft synchronization.This feedforward architecture improves upon previous work in three ways: higher inference speed, enhanced visual quality (measured by FVD, CLIP, and VideoScore), and improved temporal and viewpoint consistency (measured by VideoScore, GIM-Confidence, and Dust3R-Confidence).
LineArt: A Knowledge-guided Training-free High-quality Appearance Transfer for Design Drawing with Diffusion Model
PDF ↗Image rendering from line drawings is vital in design and image generation technologies reduce costs, yet professional line drawings demand preserving complex details. Text prompts struggle with accuracy, and image translation struggles with consistency and fine-grained control. We present LineArt, a framework that transfers complex appearance onto detailed design drawings, facilitating design and artistic creation. It generates high-fidelity appearance while preserving structural accuracy by simulating hierarchical visual cognition and integrating human artistic experience to guide the diffusion process. LineArt overcomes the limitations of current methods in terms of difficulty in fine-grained control and style degradation in design drawings. It requires no precise 3D modeling, physical property specifications, or network training, making it more convenient for design tasks. LineArt consists of two stages: a multi-frequency lines fusion module to supplement the input design drawing with detailed structural information and a two-part painting process for Base Layer Shaping and Surface Layer Coloring. We also present a new design drawing dataset, ProLines, for evaluation. The experiments show that LineArt performs better in accuracy, realism, and material precision compared to SOTAs.
Multi-view clustering is effective in unsupervised multi-view data analysis and has received considerable attention. However, most existing methods excessively emphasize certain attributes, resulting in unfair clustering outcomes, i.e., certain sensitive attributes dominate the clustering results. Moreover, existing methods struggle to effectively capture complex nonlinear relationships and interactions across views, limiting their ability to achieve optimal clustering performance. Therefore, in this work, we propose a novel method, Deep Fair Multi-View Clustering with Attention Kolmogorov-Arnold Network (DFMVC-AKAN), to generate fair clustering results while maintaining robust performance. DFMVC-AKAN integrates attention mechanisms into Kolmogorov-Arnold Networks (KAN) to exploit the complex nonlinear inter-view relationships. Specifically, KAN provides a nonlinear feature representation capable of efficiently approximating arbitrary multivariate continuous functions, augmented by a hybrid attention mechanism which enables the model to dynamically focus on the most relevant features. Finally, we refine the clustering assignments with a distribution alignment module to ensure fair outcomes across diverse groups while maintaining discriminative ability. Experimental results on four datasets containing sensitive attributes demonstrate that DFMVC-AKAN significantly improves fairness and clustering performance compared to state-of-the-art methods.
IM-Portrait: Learning 3D-aware Video Diffusion for Photorealistic Talking Heads from Monocular VideosC
PDF ↗We propose a novel 3D-aware diffusion-based method for generating photorealistic talking head videos directly from a single identity image and explicit control signals (e.g., expressions). Our method generates Multiplane Images (MPIs) that ensure geometric consistency, making them ideal for immersive viewing experiences like binocular videos for VR headsets.Unlike existing methods that often require a separate stage or joint optimization to reconstruct a 3D representation (such as NeRF or 3D Gaussians), our approach directly generates the final output through a single denoising process, eliminating the need for post-processing steps to render novel views efficiently.To effectively learn from monocular videos, we introduce a training mechanism that reconstructs the output MPI randomly in either the target or the reference camera space. This approach enables the model to simultaneously learn sharp image details and underlying 3D information.Extensive experiments demonstrate the effectiveness of our method, which achieves competitive avatar quality and novel-view rendering capabilities, even without explicit 3D reconstruction or high-quality multi-view training data.
3D Gaussian Splatting (3DGS) has recently achieved remarkable progress in novel view synthesis. However, existing methods rely heavily on high-quality data for rendering and struggle to handle degraded scenes with multi-view inconsistency, leading to inferior rendering quality. To address this challenge, we propose a novel Depth-aware Gaussian Splatting for efficient 3D scene Restoration, called RestorGS, which flexibly restores multiple degraded scenes using a unified framework. Specifically, RestorGS consists of two core designs: Appearance Decoupling and Depth-Guided Modeling. The former exploits appearance learning over spherical harmonics to decouple clear and degraded Gaussian, thus separating the clear views from the degraded ones. Collaboratively, the latter leverages the depth information to guide the degradation modeling, thereby facilitating the decoupling process. Benefiting from the above optimization strategy, our method achieves high-quality restoration while enabling real-time rendering speed. Extensive experiments show that our RestorGS outperforms existing methods significantly in underwater, nighttime, and hazy scenes.
Equivariant and invariant deep learning models have been developed to exploit intrinsic symmetries in data, demonstrating significant effectiveness in certain scenarios. However, these methods often suffer from limited representation accuracy and rely on strict symmetry assumptions that may not hold in practice. These limitations pose a significant drawback for image restoration tasks, which demands high accuracy and precise symmetry representation. To address these challenges, we propose a rotation-equivariant regularization strategy that adaptively enforces the appropriate symmetry constraints on the data while preserving the network's representational accuracy. Specifically, we introduce EQ-Reg, a regularizer designed to enhance rotation equivariance, which innovatively extends the insights of data-augmentation-based and equivariant-based methodologies. This is achieved through self-supervised learning and the spatial rotation and cyclic channel shift of feature maps deduce in the equivariant framework. Our approach firstly enables a non-strictly equivariant network suitable for image restoration, providing a simple and adaptive mechanism for adjusting equivariance based on task. Extensive experiments across three low-level tasks demonstrate the superior accuracy and generalization capability of our method, outperforming state-of-the-art approaches.