论文检索

输入标题、作者或关键词,从 1,248 篇学术成果中精准定位

会议来源 全部会议

机器学习与综合 AI

自然语言处理

计算机视觉

数据挖掘与 Web

多媒体与图形学

未选择时检索全部会议
支持跨会议组合检索,PDF 均跳转至官方来源
1,248篇论文匹配“Deep RL”
第 31 / 63 页

Reinforcement Learning · Deep RL

Felix Chalumeau, Daniel Rajaonarivonivelomanantsoa, Ruan John de Kock, Juan Formanek, Sasha Abramowitz, Omayma Mahjoub, Wiem Khlifi, Simon Du Toit, Louay Nessir, Refiloe Shabe 等

Reinforcement learning (RL) systems have countless applications, from energy-grid management to protein design. However, such real-world scenarios are often extremely difficult, combinatorial in nature, and require complex coordination between multiple agents. This level of complexity can cause even state-of-the-art RL systems, trained until convergence, to hit a performance ceiling which they are unable to break out of with zero-shot inference. Meanwhile, many digital or simulation-based applications allow for an inference phase that utilises a specific time and compute budget to explore multiple attempts before outputting a final solution. In this work, we show that such an inference phase employed at execution time, and the choice of a corresponding inference strategy, are key to breaking the performance ceiling observed in complex multi-agent RL problems. Our main result is striking: we can obtain up to a 126% and, on average, a 45% improvement over the previous state-of-the-art across 17 tasks, using only a couple seconds of extra wall-clock time during execution. We also demonstrate promising compute scaling properties, supported by over 60k experiments, making it the largest study on inference strategies for complex RL to date. We make all of our experimental data and code available.

Reinforcement Learning · Deep RL

Shaowei Zhang, Jiahan Cao, Dian Cheng, Xunlan Zhou, Shenghua Wan, Le Gan, De-Chuan Zhan

Effective denoising is critical for managing complex visual inputs contaminated with noisy distractors in model-based reinforcement learning (RL). Current methods often oversimplify the decomposition of observations by neglecting the conditional dependence between task-relevant and task-irrelevant components given an observation. To address this limitation, we introduce CsDreamer, a model-based RL approach built upon the world model of Collider-structure Recurrent State-Space Model (CsRSSM). CsRSSM incorporates colliders to comprehensively model the denoising inference process and explicitly capture the conditional dependence. Furthermore, it employs a decoupling regularization to balance the influence of this conditional dependence. By accurately inferring a task-relevant state space, CsDreamer improves learning efficiency during rollouts. Experimental results demonstrate the effectiveness of CsRSSM in extracting task-relevant information, leading to CsDreamer outperforming existing approaches in environments characterized by complex noise interference.

Reinforcement Learning · Deep RL

Xueguang Ma, Qian Liu, Dongfu Jiang, Ge Zhang, Zejun MA, Wenhu Chen

Reinforcement learning (RL) has recently demonstrated strong potential in enhancing the reasoning capabilities of large language models (LLMs). Particularly, the "Zero" reinforcement learning introduced by Deepseek-R1-Zero, enables direct RL training of base LLMs without relying on an intermediate supervised fine-tuning stage. Despite these advancements, current works for LLM reasoning mainly focus on mathematical and coding domains, largely due to data abundance and the ease of answer verification. This limits the applicability and generalization of such models to broader domains, where questions often have diverse answer representations, and data is more scarce. In this paper, we propose General-Reasoner, a novel training framework designed to enhance LLM reasoning capabilities across diverse domains. Our key contributions include: (1) constructing a large-scale, high-quality dataset of questions with verifiable answers curated by web crawling, covering a wide range of disciplines; and (2) developing a generative model-based answer verifier, which replaces traditional rule-based verification with the capability of chain-of-thought and context-awareness. We train a series of models and evaluate them on a wide range of datasets covering wide domains like physics, chemistry, finance, electronics etc. Our comprehensive evaluation across these 12 benchmarks (e.g. MMLU-Pro, GPQA, SuperGPQA, TheoremQA, BBEH and MATH AMC) demonstrates that General-Reasoner outperforms existing baseline methods, achieving robust and generalizable reasoning performance while maintaining superior effectiveness in mathematical reasoning tasks.

Deep Learning · Algorithms

Jie Cheng, Gang Xiong, Ruixi Qiao, Lijun Li, Chao Guo, Junle Wang, Yisheng Lv, Fei-Yue Wang

Process reward model (PRM) has been proven effective in test-time scaling of LLM on challenging reasoning tasks. However, the reward hacking induced by PRM hinders its successful applications in reinforcement fine-tuning. We find the primary cause of reward hacking induced by PRM is that: the canonical summation-form credit assignment in reinforcement learning (RL), i.e. cumulative gamma-decayed future rewards, causes the LLM to hack steps with high rewards. Therefore, to unleashing the power of PRM in training-time, we propose PURE: Process sUpervised Reinforcement lEarning. The core of PURE is the min-form credit assignment that defines the value function as the minimum future rewards. This method unifies the optimization objective with respect to process rewards during test-time and training-time, and significantly alleviates reward hacking due to the limits on the range of values of value function and more rational assignment of advantages. Through extensively experiments on 3 base models, we achieve similar reasoning performance using PRM-based approach compared with verifiable reward-based approach if enabling min-form credit assignment. In contrast, the canonical sum-form credit assignment even collapses training at the beginning. Moreover, when we incorporate 1/10th verifiable rewards to auxiliary the PRM-based fine-tuning, it further alleviate reward hacking and results in the best fine-tuned model based on Qwen2.5-Math-7B with 82.5% accuracy on AMC23 and 53.3% average accuracy across 5 benchmarks. Furthermore, we summary the reward hacking cases we encountered during training and analysis the cause of training collapse.

Reinforcement Learning · Deep RL

Kevin Wang, Ishaan Javali, Michał Bortkiewicz, Tomasz Trzcinski, Benjamin Eysenbach

Scaling up self-supervised learning has driven breakthroughs in language and vision, yet comparable progress has remained elusive in reinforcement learning (RL). In this paper, we study building blocks for self-supervised RL that unlock substantial improvements in scalability, with network depth serving as a critical factor. Whereas most RL papers in recent years have relied on shallow architectures (around 2 -- 5 layers), we demonstrate that increasing the depth up to 1024 layers can significantly boost performance. Our experiments are conducted in an unsupervised goal-conditioned setting, where no demonstrations or rewards are provided, so an agent must explore (from scratch) and learn how to maximize the likelihood of reaching commanded goals. Evaluated on simulated locomotion and manipulation tasks, our approach increases performance on the self-supervised contrastive RL algorithm by $2\times$ -- $50\times$, outperforming other goal-conditioned baselines. Increasing the model depth not only increases success rates but also qualitatively changes the behaviors learned.

Reinforcement Learning · Deep RL

Zizhao Wang, Kaixin Wang, Li Zhao, Peter Stone, Jiang Bian

World models aim to capture the dynamics of the environment, enabling agents to predict and plan for future states. In most scenarios of interest, the dynamics are highly centered on interactions among objects within the environment. This motivates the development of world models that operate on object-centric rather than monolithic representations, with the goal of more effectively capturing environment dynamics and enhancing compositional generalization. However, the development of object-centric world models has largely been explored in environments with limited visual complexity (such as basic geometries). It remains underexplored whether such models can be effective in more challenging settings. In this paper, we fill this gap by introducing Dyn-O, an enhanced structured world model built upon object-centric representations. Compared to prior work in object-centric representations, Dyn-O improves in both learning representations and modeling dynamics. On the challenging Procgen games, we demonstrate that our method can learn object-centric world models directly from pixel observations, outperforming DreamerV3 in rollout prediction accuracy. Furthermore, by decoupling object centric features into dynamic-agnostic and dynamic-aware components, we enable finer-grained manipulation of these features and generate more diverse imagined trajectories. The code of Dyn-O can be found at: https://github.com/wangzizhao/dyn-O.

Theory · Reinforcement Learning and Planning

Tong Yang, Bo Dai, Lin Xiao, Yuejie Chi

Online reinforcement learning (RL) with complex function approximations such as transformers and deep neural networks plays a significant role in the modern practice of artificial intelligence. Despite its popularity and importance, balancing the fundamental trade-off between exploration and exploitation remains a long-standing challenge; in particular, we are still in lack of efficient and practical schemes that are backed by theoretical performance guarantees. Motivated by recent developments in exploration via optimistic regularization, this paper provides an interpretation of the principle of optimism through the lens of primal-dual optimization. From this fresh perspective, we set forth a new value-incentivized actor-critic (VAC) method, which optimizes a single easy-to-optimize objective integrating exploration and exploitation --- it promotes state-action and policy estimates that are both consistent with collected data transitions and result in higher value functions. Theoretically, the proposed VAC method has near-optimal regret guarantees under linear Markov decision processes (MDPs) in both finite-horizon and infinite-horizon settings, which can be extended to the general function approximation setting under appropriate assumptions.

Reinforcement Learning · Deep RL

Jiajun Fan, Tong Wei, Chaoran Cheng, Yuxin Chen, Ge Liu

Balancing exploration and exploitation during reinforcement learning fine-tuning of generative models presents a critical challenge, as existing approaches rely on fixed divergence regularization that creates an inherent dilemma: strong regularization preserves model capabilities but limits reward optimization, while weak regularization enables greater alignment but risks instability or reward hacking. We introduce Adaptive Divergence Regularized Policy Optimization (ADRPO), which automatically adjusts regularization strength based on advantage estimates—reducing regularization for high-value samples while applying stronger regularization to poor samples, enabling policies to navigate between exploration and aggressive exploitation according to data quality. Our implementation with Wasserstein-2 regularization for flow matching generative models achieves remarkable results on text-to-image generation, achieving better semantic alignment and diversity than offline methods like DPO and online methods with fixed regularization like ORW-CFM-W2. ADRPO enables a 2B parameter SD3 model to surpass much larger models with 4.8B and 12B parameters in attribute binding, semantic consistency, artistic style transfer, and compositional control while maintaining generation diversity. ADRPO generalizes to KL-regularized fine-tuning of both text-only LLMs and multi-modal reasoning models, enhancing existing online RL methods like GRPO while requiring no additional networks or complex architectural changes. In LLM fine-tuning, ADRPO demonstrates an emergent ability to escape local optima through active exploration, while in multi-modal audio reasoning, it outperforms GRPO through superior step-by-step reasoning, enabling a 7B model to outperform substantially larger commercial models including Gemini 2.5 Pro and GPT-4o Audio, offering an effective plug-and-play solution to the exploration-exploitation challenge across diverse generative architectures and modalities.

Reinforcement Learning · Deep RL

Scott Cheng, Meng-Yu Tsai, Ding-Yong Hong, Mahmut T Kandemir

AlphaZero has achieved remarkable success in complex decision-making problems through self-play and neural network training. However, its self-play process remains inefficient due to limited exploration of high-uncertainty positions, the overlooked runner-up decisions in Monte Carlo Tree Search (MCTS), and high variance in value labels. To address these challenges, we propose and evaluate uncertainty-guided exploration by branching from high-uncertainty positions using our proposed Label Change Rate (LCR) metric, which is further refined by a Bayesian inference framework. Our proposed approach leverages runner-up MCTS decisions to create multiple variations, and ensembles value labels across these variations to reduce variance. We investigate three key design parameters for our branching strategy: where to branch, how many variations to branch, and which move to play in the new branch. Our empirical findings indicate that branching with 10 variations per game provides the best performance-exploration balance. Overall, our end-to-end results show an improved sample efficiency over the baseline by 58.5\% on 9x9 Go in the early stage of training and by 47.3\% on 19x19 Go in the late stage of training.

Reinforcement Learning · Deep RL

Jingyao Wang, Wenwen Qiang, Zeen Song, Changwen Zheng, Hui Xiong

Large language models (LLMs) excel at complex tasks thanks to advances in their reasoning abilities. However, existing methods overlook the trade-off between reasoning effectiveness and efficiency, often encouraging unnecessarily long reasoning chains and wasting tokens. To address this, we propose Learning to Think (L2T), an information-theoretic reinforcement fine-tuning framework for LLMs to make the models achieve optimal reasoning with fewer tokens. Specifically, L2T treats each query-response interaction as a hierarchical session of multiple episodes and proposes a universal dense process reward, i.e., quantifies the episode-wise information gain in parameters, requiring no extra annotations or task-specific evaluators. We propose a method to quickly estimate this reward based on PAC-Bayes bounds and the Fisher information matrix. Theoretical analyses show that it significantly reduces computational complexity with high estimation accuracy. By immediately rewarding each episode's contribution and penalizing excessive updates, L2T optimizes the model via reinforcement learning to maximize the use of each episode and achieve effective updates. Empirical results on various reasoning benchmarks and base models demonstrate the advantage of L2T across different tasks, boosting both reasoning effectiveness and efficiency.

Reinforcement Learning · Deep RL

Max Weltevrede, Moritz Zanger, Matthijs Spaan, Wendelin Boehmer

In the zero-shot policy transfer setting in reinforcement learning, the goal is to train an agent on a fixed set of training environments so that it can generalise to similar, but unseen, testing environments. Previous work has shown that policy distillation after training can sometimes produce a policy that outperforms the original in the testing environments. However, it is not yet entirely clear why that is, or what data should be used to distil the policy. In this paper, we prove, under certain assumptions, a generalisation bound for policy distillation after training. The theory provides two practical insights: for improved generalisation, you should 1) train an ensemble of distilled policies, and 2) distil it on as much data from the training environments as possible. We empirically verify that these insights hold in more general settings, when the assumptions required for the theory no longer hold. Finally, we demonstrate that an ensemble of policies distilled on a diverse dataset can generalise significantly better than the original agent.

Reinforcement Learning · Deep RL

Chunyu Wei, Wenji Hu, Xingjia Hao, Xin Wang, Yifan Yang, Yunhai Wang, Yang Tian, Yueguo Chen

Large Language Models (LLMs) face significant limitations when applied to large-scale graphs, struggling with context constraints and inflexible reasoning. We introduce GraphChain, a novel framework enabling LLMs to analyze large graphs by orchestrating dynamic sequences of specialized tools, mimicking human exploratory processes. GraphChain incorporates two core technical contributions: (1) Progressive Graph Distillation, a reinforcement learning approach that learns to generate tool sequences balancing task relevance and intermediate state compression, thereby overcoming LLM context limitations. (2) Structure-aware Test-Time Adaptation (STTA), a mechanism using a lightweight, self-supervised adapter conditioned on graph spectral properties to efficiently adapt a frozen LLM policy to diverse graph structures via soft prompts without retraining. Experiments show GraphChain significantly outperforms prior methods, enabling scalable and adaptive LLM-driven graph analysis.

Reinforcement Learning · Deep RL

Jian-Ting Guo, Yu-Cheng Chen, Ping-Chun Hsieh, Kuo-Hao Ho, Po-Wei Huang, Ti-Rong Wu, I-Chen Wu

Human-like agents have long been one of the goals in pursuing artificial intelligence. Although reinforcement learning (RL) has achieved superhuman performance in many domains, relatively little attention has been focused on designing human-like RL agents. As a result, many reward-driven RL agents often exhibit unnatural behaviors compared to humans, raising concerns for both interpretability and trustworthiness. To achieve human-like behavior in RL, this paper first formulates human-likeness as trajectory optimization, where the objective is to find an action sequence that closely aligns with human behavior while also maximizing rewards, and adapts the classic receding-horizon control to human-like learning as a tractable and efficient implementation. To achieve this, we introduce Macro Action Quantization (MAQ), a human-like RL framework that distills human demonstrations into macro actions via Vector-Quantized VAE. Experiments on D4RL Adroit benchmarks show that MAQ significantly improves human-likeness, increasing trajectory similarity scores, and achieving the highest human-likeness rankings among all RL agents in the human evaluation study. Our results also demonstrate that MAQ can be easily integrated into various off-the-shelf RL algorithms, opening a promising direction for learning human-like RL agents. Our code is available at https://rlg.iis.sinica.edu.tw/papers/MAQ.

Reinforcement Learning · Deep RL

Gunshi Gupta, Karmesh Yadav, Zsolt Kira, Yarin Gal, Rahaf Aljundi

To enable embodied agents to operate effectively over extended timeframes, it is crucial to develop models that form and access memories to stay contextualized in their environment. In the current paradigm of training transformer-based policies for embodied sequential decision-making tasks, visual inputs often overwhelm the context limits of transformers, while humans can maintain and utilize a lifetime of experience compressed as memories. Significant compression is possible in principle, as much of the input is irrelevant and can be abstracted. However, existing approaches predominantly focus on either recurrent models with fixed-size memory or transformers with full-context reliance. In this work, we propose Memo, a transformer-based architecture and training recipe for reinforcement learning (RL) on memory-intensive, long-horizon tasks. Memo incorporates the creation and retrieval of memory by interleaving periodic summarization tokens with the inputs of a model during training. We demonstrate Memo’s effectiveness on a grid-world meta-RL benchmark and a multi-object navigation task in photo-realistic indoor settings. Memo outperforms naive long-context transformer baselines while being more compute and storage efficient. Additionally, Memo generalizes better to longer contexts at inference time and remains robust in streaming settings, where historical context must be truncated to fit inference constraints.

Reinforcement Learning · Deep RL

Jingcheng Hu, Yinmin Zhang, Qi Han, Daxin Jiang, Xiangyu Zhang, Heung-Yeung Shum

We introduce Open-Reasoner-Zero, the first open source implementation of large-scale reasoning-oriented RL training on the base model focusing on scalability, simplicity and accessibility. Through extensive experiments, we demonstrate that a minimalist approach, vanilla PPO with GAE ($\lambda=1$, $\gamma=1$) and straightforward rule-based rewards, without any KL regularization, is sufficient to scale up both benchmark performance and response length, replicating the scaling phenomenon observed in DeepSeek-R1-Zero. Using the same base model as DeepSeek-R1-Zero-Qwen-32B, our implementation achieves superior performance across AIME2024, MATH500, and GPQA Diamond, while demonstrating remarkable efficiency—requiring only 1/10 of the training steps compared to the DeepSeek-R1-Zero pipeline. We validate that this recipe generalizes well across diverse training domains and different model families without algorithmic modifications. Moreover, our analysis not only covers training dynamics and ablation for critical design choices, but also quantitatively show how the learned critic in Reasoner-Zero training effectively identifies and devalues repetitive response patterns, yielding more robust advantage estimations and enhancing training stability. Embracing the principles of open-source, we release our source code, parameter settings, training data, and model weights across various sizes, fostering reproducibility and encouraging further exploration of the properties of related models.

Applications · Neuroscience, Cognitive Science

Po-Chen Kuo, Han Hou, Will Dabney, Edgar Walker

Learning a compact representation of history is critical for planning and generalization in partially observable environments. While meta-reinforcement learning (RL) agents can attain near Bayes-optimal policies, they often fail to learn the compact, interpretable Bayes-optimal belief states. This representational inefficiency potentially limits the agent's adaptability and generalization capacity. Inspired by predictive coding in neuroscience---which suggests that the brain predicts sensory inputs as a neural implementation of Bayesian inference---and by auxiliary predictive objectives in deep RL, we investigate whether integrating self-supervised predictive coding modules into meta-RL can facilitate learning of Bayes-optimal representations. Through state machine simulation, we show that meta-RL with predictive modules consistently generates more interpretable representations that better approximate Bayes-optimal belief states compared to conventional meta-RL across a wide variety of tasks, even when both achieve optimal policies. In challenging tasks requiring active information seeking, only meta-RL with predictive modules successfully learns optimal representations and policies, whereas conventional meta-RL struggles with inadequate representation learning. Finally, we demonstrate that better representation learning leads to improved generalization. Our results strongly suggest the role of predictive learning as a guiding principle for effective representation learning in agents navigating partial observability.

Reinforcement Learning · Deep RL

Huiyi Wang, Chun Kwang Tan, Balint Hodossy, Shirui Lyu, Pierre Schumacher, James Heald, Kai Biegun, Samo Hromadka, Maneesh Sahani, Gunwoo Park 等

Recent advancements in bionic prosthetic technology offer transformative opportunities to restore mobility and functionality for individuals with missing limbs. Users of bionic limbs, or bionic humans, learn to seamlessly integrate prosthetic extensions into their motor repertoire, regaining critical motor abilities. The remarkable movement generalization and environmental adaptability demonstrated by these individuals highlight motor intelligence capabilities unmatched by current artificial intelligence systems. Addressing these limitations, MyoChallenge '24 at NeurIPS 2024 established a benchmark for human-robot coordination with an emphasis on joint control of both biological and mechanical limbs. The competition featured two distinct tracks: a manipulation task utilizing the myoMPL model, integrating a virtual biological arm and the Modular Prosthetic Limb (MPL) for a passover task; and a locomotion task using the novel myoOSL model, combining a bilateral virtual biological leg with a trans-femoral amputation and the Open Source Leg (OSL) to navigate varied terrains. Marking the third iteration of the MyoChallenge, the event attracted over 50 teams with more than 290 submissions all around the globe, with diverse participants ranging from independent researchers to high school students. The competition facilitated the development of several state-of-the-art control algorithms for bionic musculoskeletal systems, leveraging techniques such as imitation learning, muscle synergy, and model-based reinforcement learning that significantly surpassed our proposed baseline performance by a factor of 10. By providing the open-source simulation framework of MyoSuite, standardized tasks, and physiologically realistic models, MyoChallenge serves as a reproducible testbed and benchmark for bridging ML and biomechanics. The competition website is featured here: https://sites.google.com/view/myosuite/myochallenge/myochallenge-2024.

Reinforcement Learning · Deep RL

Jiayu Wang, Yifei Ming, Zixuan Ke, Caiming Xiong, Shafiq Joty, Aws Albarghouthi, Frederic Sala

Reinforcement learning (RL) has become the dominant paradigm for improving the performance of language models on complex reasoning tasks. Despite the substantial empirical gains demonstrated by RL-based training methods like GRPO, a granular understanding of why and how RL enhances performance is still lacking. To bridge this gap, we introduce SPARKLE, a fine-grained analytic framework to dissect the effects of RL across three key dimensions: (1) plan following and execution, (2) knowledge integration, and (3) chain of subproblems. Using this framework, we gain insights beyond mere accuracy. For instance, providing models with explicit human-crafted, step-by-step plans can surprisingly degrade performance on the most challenging benchmarks, yet RL-tuned models exhibit greater robustness, experiencing markedly smaller performance drops than base or SFT models. This suggests that RL may not primarily enhance the execution of external plans but rather empower models to formulate and follow internal strategies better suited to their reasoning processes. Conversely, we observe that RL enhances models' ability to integrate provided knowledge into their reasoning process, yielding consistent gains across diverse tasks. Finally, we study whether difficult problems---those yielding no RL signals and mixed-quality reasoning traces---can still be effectively used for training. We introduce SparkleRL-PSS, a multi-stage RL pipeline that reuses hard problems with partial step scaffolding, guiding exploration effectively without additional data generation. Together, our findings provide a principled foundation for understanding how RL shapes model behavior, offering practical insights for building more adaptive, data-efficient, and interpretable RL pipelines for reasoning tasks. Our code, data, and checkpoints are available at: https://sparkle-reasoning.github.io/.

Deep Learning · Everything Else

Kaiwen Zha, Zhengqi Gao, Maohao Shen, Zhang-Wei Hong, Duane Boning, Dina Katabi

Reinforcement learning (RL) has recently emerged as a compelling approach for enhancing the reasoning capabilities of large language models (LLMs), where an LLM generator serves as a policy guided by a verifier (reward model). However, current RL post-training methods for LLMs typically use verifiers that are fixed (rule-based or frozen pretrained) or trained discriminatively via supervised fine-tuning (SFT). Such designs are susceptible to reward hacking and generalize poorly beyond their training distributions. To overcome these limitations, we propose Tango, a novel framework that uses RL to concurrently train both an LLM generator and a verifier in an interleaved manner. A central innovation of Tango is its generative, process-level LLM verifier, which is trained via RL and co-evolves with the generator. Importantly, the verifier is trained solely based on outcome-level verification correctness rewards without requiring explicit process-level annotations. This generative RL-trained verifier exhibits improved robustness and superior generalization compared to deterministic or SFT-trained verifiers, fostering effective mutual reinforcement with the generator. Extensive experiments demonstrate that both components of Tango achieve state-of-the-art results among 7B/8B-scale models: the generator attains best-in-class performance across five competition-level math benchmarks and four challenging out-of-domain reasoning tasks, while the verifier leads on the ProcessBench dataset. Remarkably, both components exhibit particularly substantial improvements on the most difficult mathematical reasoning problems.

Reinforcement Learning · Deep RL

Xiangqi Wang, Yue Huang, Yanbo Wang, Xiaonan Luo, Kehan Guo, Yujun Zhou, Xiangliang Zhang

LLMs often need effective configurations, like temperature and reasoning steps, to handle tasks requiring sophisticated reasoning and problem-solving, ranging from joke generation to mathematical reasoning. Existing prompting approaches usually adopt general-purpose, fixed configurations that work “well enough” across tasks but seldom achieve task-specific optimality. To address this gap, we introduce AdaReasoner, an LLM-agnostic plugin designed for any LLM to automate adaptive reasoning configurations for tasks requiring different types of thinking. AdaReasoner is trained using a reinforcement learning (RL) framework, combining a factorized action space with a targeted exploration strategy, along with a pretrained reward model to optimize the policy model for reasoning configurations with only a few-shot guide. AdaReasoner is backed by theoretical guarantees and experiments of fast convergence and a sublinear policy gap. Across six different LLMs and a variety of reasoning tasks, it consistently outperforms standard baselines, preserves out-of-distribution robustness, and yield gains on knowledge-intensive tasks through tailored prompts.