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2,006篇论文匹配“Video Understanding”
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Applications · Robotics

Yuqi Wang, Xinghang Li, Wenxuan Wang, Junbo Zhang, Yingyan Li, Yuntao Chen, Xinlong Wang, Zhaoxiang Zhang

Vision-language-action models (VLAs) have garnered significant attention for their potential in advancing robotic manipulation. However, previous approaches predominantly rely on the general comprehension capabilities of vision-language models (VLMs) to generate action signals, often overlooking the rich temporal and causal structure embedded in visual observations. In this paper, we present UniVLA, a unified and native multimodal VLA model that autoregressively models vision, language, and action signals as discrete token sequences. This tokenized formulation naturally supports flexible multimodal task learning, particularly from large-scale video data, and further demonstrates that generative vision supervision can significantly enhance visual understanding. By incorporating world modeling during post-training, UniVLA captures causal dynamics from videos, facilitating effective transfer to downstream policy learning—especially for long-horizon tasks. Our approach sets new state-of-the-art results across several widely used simulation benchmarks, including CALVIN, LIBERO, and Simplenv-Bridge, substantially outperforming prior methods. For example, UniVLA achieves 95.5% average success rate on LIBERO benchmark, surpassing π₀-FAST's 85.5%. We further demonstrate its broad applicability through experiments on real-world ALOHA manipulation tasks and autonomous driving scenarios.

Computer Vision · Vision Models & Multimodal

Yang Ding, Xin Lai, Yizhen Zhang, Wei Li, Ruihang Chu, Yujiu Yang

Multimodal Large Language Models (MLLMs) have achieved remarkable progress in vision-language tasks yet remain limited in long video understanding due to the limited context window. Consequently, prevailing approaches tend to rely on uniform frame sampling or static pre-selection, which might overlook critical evidence and unable to correct its initial selection error during its reasoning process. To overcome these limitations, we propose VideoZoomer, a novel agentic framework that enables MLLMs to dynamically control their visual focus during reasoning. Starting from a coarse low-frame-rate overview, VideoZoomer invokes a temporal zoom tool to obtain high-frame-rate clips at autonomously chosen moments, thereby progressively gathering fine-grained evidence in a multi-turn interactive manner. Accordingly, we adopt a two-stage training strategy: a cold-start supervised fine-tuning phase on a curated dataset of distilled exemplar and reflection trajectories, followed by reinforcement learning to further refine the agentic policy. Extensive experiments demonstrate that our 7B model demonstrates diverse and complex reasoning patterns, yielding strong results across a broad set of long video understanding and reasoning benchmarks. These emergent capabilities allow it to consistently surpass existing open-source models and even rival proprietary systems on challenging tasks, while achieving superior efficiency under reduced frame budgets.

Computer Vision · Vision Models & Multimodal

Bingjun Luo, Tony Wang, Chaoqi Chen, Xinpeng Ding

Multimodal Large Language Models (MLLMs) face significant computational overhead when processing long videos due to the massive number of visual tokens required. To improve efficiency, existing methods primarily reduce redundancy by pruning or merging tokens based on importance or similarity. However, these approaches largely overlook a critical dimension of video content, i.e., changes and turning points, and they lack a collaborative model for spatio-temporal relationships. To address this, we propose a new perspective: similarity is for identifying redundancy, while difference is for capturing key events. Based on this, we designed a training-free framework named ST-SimDiff. We first construct a spatio-temporal graph from the visual tokens to uniformly model their complex associations. Subsequently, we employ a parallel dual-selection strategy: 1) similarity-based selection uses community detection to retain representative tokens, compressing static information; 2) temporal difference-based selection precisely locates content-changing points to preserve tokens that capture key dynamic shifts. This allows it to preserve both static and dynamic content with a minimal number of tokens. Extensive experiments show our method significantly outperforms state-of-the-art approaches while substantially reducing computational costs. Our code is available in [https://github.com/bingjunluo/ST-SimDiff](https://github.com/bingjunluo/ST-SimDiff).

Computer Vision · Vision Models & Multimodal

Christopher Hoang, Mengye Ren

Object recognition and motion understanding are key components of perception that complement each other. While self-supervised learning methods have shown promise in their ability to learn from unlabeled data, they have primarily focused on obtaining rich representations for either recognition or motion rather than both in tandem. On the other hand, latent dynamics modeling has been used in decision making to learn latent representations of observations and their transformations over time for control and planning tasks. In this work, we present Midway Network, a new self-supervised learning architecture that is the first to learn strong visual representations for both object recognition and motion understanding solely from natural videos, by extending latent dynamics modeling to this domain. Midway Network leverages a _midway_ top-down path to infer motion latents between video frames, as well as a dense forward prediction objective and hierarchical structure to tackle the complex, multi-object scenes of natural videos. We demonstrate that after pretraining on two large-scale natural video datasets, Midway Network achieves strong performance on both semantic segmentation and optical flow tasks relative to prior self-supervised learning methods. We also show that Midway Network's learned dynamics can capture high-level correspondence via a novel analysis method based on forward feature perturbation. Code is provided at https://github.com/agentic-learning-ai-lab/midway-network.

Computer Vision · 3D Rendering & Reconstruction

Xinhang Liu, Yuxi Xiao, Donny Y. Chen, Jiashi Feng, Yu-Wing Tai, Chi-Keung Tang, Bingyi Kang

Building 4D video representations to model underlying spacetime constitutes a crucial step toward understanding dynamic scenes, yet there is no consensus on the paradigm: current approaches resort to additional estimators such as depth, flow, or tracking, or to heavy per-scene optimization, making them brittle and hard to generalize. In a video, its atomic unit, the pixel, follows a continuous 3D trajectory that unfolds over time, acting as the atomic primitive of dynamics. Recognizing this, we propose to represent any video as a Trajectory Field: a dense mapping that assigns each pixel in each frame to a parametric 3D trajectory. To this end, we introduce Trace Anything, a neural network that predicts the trajectory field in a feed-forward manner. Specifically, for each video frame, the model outputs a series of control point maps, defining parametric trajectories for each pixel. Together, our representation and model directly construct a 4D video representation in a single forward pass, without additional estimators or global alignment. We develop a synthetic data platform to construct a training dataset and a benchmark for trajectory field estimation. Experiments show that Trace Anything surpasses existing methods or performs competitively on the new benchmark and established point tracking benchmarks, with significant efficiency gains. Moreover, it facilitates downstream applications such as goal-conditioned manipulation, simple motion extrapolation, and spatio-temporal fusion. We will release the code, the model weights, and the data platform.

Deep Learning · Generative Models and Autoencoders

Shaobin Zhuang, Zhipeng Huang, Ying Zhang, Fangyikang Wang, Canmiao Fu, Binxin Yang, Chong Sun, Chen Li, Yali Wang

GPT has shown its remarkable success in natural language processing. However, the language sequence is not sufficient to describe spatial-temporal details in the visual world. Alternatively, the video sequence is good at capturing such details. Motivated by this fact, we propose a concise Video-GPT in this paper by treating video as new language for visual world modeling. By analogy to next token prediction in GPT, we introduce a novel next clip diffusion paradigm for pretraining Video-GPT. Different from the previous works, this distinct paradigm allows Video-GPT to tackle both short-term generation and long-term prediction, by autoregressively denoising the noisy clip according to the clean clips in the history. Extensive experiments show our Video-GPT achieves the state-of-the-art performance on video prediction, which is the key factor towards world modeling (Physics-IQ Benchmark: Video-GPT 34.97 vs. Kling 23.64 vs. Wan 20.89). Moreover, it can be well adapted on 6 mainstream video tasks in both video generation and understanding, showing its great generalization capacity in downstream.

Deep Learning · Generative Models and Autoencoders

Yu Zhang, Xingzhuo Guo, Haoran Xu, Jialong Wu, Mingsheng Long

Diffusion and flow-based models have enabled significant progress in generation tasks across various modalities and have recently found applications in predictive learning. However, unlike typical generation tasks that encourage sample diversity, predictive learning entails different sources of stochasticity and requires sampling consistency aligned with the ground-truth trajectory, which is a limitation we empirically observe in diffusion models. We argue that a key bottleneck in learning sampling-consistent predictive diffusion models lies in suboptimal predictive ability, which we attribute to the entanglement of condition understanding and target denoising within shared architectures and co-training schemes. To address this, we propose **Foresight Diffusion (ForeDiff)**, a framework for predictive diffusion models that improves sampling consistency by decoupling condition understanding from target denoising. ForeDiff incorporates a separate deterministic predictive stream to process conditioning inputs independently of the denoising stream, and further leverages a pretrained predictor to extract informative representations that guide generation. Extensive experiments on robot video prediction and scientific spatiotemporal forecasting show that ForeDiff improves both predictive accuracy and sampling consistency over strong baselines, offering a promising direction for predictive diffusion models.

Computer Vision · 3D Rendering & Reconstruction

Zhizheng Liu, Joe Lin, Wayne Wu, Bolei Zhou

Reconstructing human motion and its surrounding environment is crucial for understanding human-scene interaction and predicting human movements in the scene. While much progress has been made in capturing human-scene interaction in constrained environments, those prior methods can hardly reconstruct the natural and diverse human motion and scene context from web videos. In this work, we propose JOSH, a novel optimization-based method for 4D human-scene reconstruction in the wild from monocular videos. Compared to prior works that perform separate optimization of the human, the camera, and the scene, JOSH leverages the human-scene contact constraints to jointly optimize all parameters in a single stage. Experiment results demonstrate that JOSH significantly improves 4D human-scene reconstruction, global human motion estimation, and dense scene reconstruction by utilizing the joint optimization of scene geometry, human motion, and camera poses. Further studies show that JOSH can enable scalable training of end-to-end global human motion models on extensive web data, highlighting its robustness and generalizability. The code and model are available at [https://vail-ucla.github.io/JOSH/](https://vail-ucla.github.io/JOSH/]).

Social Aspects · Fairness, Equity, Justice and Safety

Wonjun Lee, Haon Park, Doehyeon Lee, Bumsub Ham, Suhyun Kim

Along with the rapid advancement of numerous Text-to-Video (T2V) models, growing concerns have emerged regarding their safety risks. While recent studies have explored vulnerabilities in models like LLMs, VLMs, and Text-to-Image (T2I) models through jailbreak attacks, T2V models remain largely unexplored, leaving a significant safety gap. To address this gap, we introduce SceneSplit, a novel black-box jailbreak method that works by fragmenting a harmful narrative into multiple scenes, each individually benign. This approach manipulates the generative output space, the abstract set of all potential video outputs for a given prompt, using the combination of scenes as a powerful constraint to guide the final outcome. While each scene individually corresponds to a wide and safe space where most outcomes are benign, their sequential combination collectively restricts this space, narrowing it to an unsafe region and significantly increasing the likelihood of generating a harmful video. This core mechanism is further enhanced through iterative scene manipulation, which bypasses the safety filter within this constrained unsafe region. Additionally, a strategy library that reuses successful attack patterns further improves the attack's overall effectiveness and robustness. To validate our method, we evaluate SceneSplit across 11 safety categories from T2VSafetyBench on T2V models. Our results show that it achieves a high average Attack Success Rate (ASR) of 77.2% on Luma Ray2, 84.1% on Hailuo, 78.2% on Veo2, 78.6% on Kling V1.0, and 68.6% on Sora2, significantly outperforming the existing baselines. Through this work, we demonstrate that current T2V safety mechanisms are vulnerable to attacks that exploit narrative structure, providing new insights for understanding and improving the safety of T2V models.

Computer Vision · Image and Video Generation

Wanhee Lee, Klemen Kotar, Rahul Venkatesh, Jared Watrous, Honglin Chen, Khai Loong Aw, Daniel Yamins

Understanding 3D scenes requires flexible combinations of visual reasoning tasks, including depth estimation, novel view synthesis, and object manipulation, all of which are essential for perception and interaction. Existing approaches have typically addressed these tasks in isolation, preventing them from sharing a common representation or transferring knowledge across tasks. A conceptually simpler but practically non-trivial alternative is to unify these diverse tasks into a single model, reducing different tasks from separate training objectives to merely different prompts and allowing for joint training across all datasets. In this work, we present a physical world model for unified 3D understanding and interaction 3WM, formulated as a probabilistic graphical model in which nodes represent multimodal scene elements such as RGB, optical flow, and camera pose. Diverse tasks emerge from different inference pathways through the graph: novel view synthesis from RGB and dense flow prompts, object manipulation from RGB and sparse flow prompts, and depth estimation from RGB and camera conditioning, all zero-shot without task-specific training. 3WM outperforms specialized baselines without the need for finetuning by offering precise controllability, strong geometric consistency, and robustness in real-world scenarios, achieving state-of-the-art performance on NVS and 3D object manipulation. Beyond predefined tasks, the model supports composable inference pathways, such as moving objects aside while navigating a 3D environment, enabling complex geometric reasoning. This demonstrates that a unified model can serve as a practical alternative to fragmented task-specific systems, taking a step towards a general-purpose visual world model.

Caorui Li, Yu Chen, Yiyan Ji, Jin Xu, Zhenyu Cui, Shihao Li, Yuanxing Zhang, Zhenghao Song, Dingling Zhang, Ying He 等

Recent advances in multimodal large language models (MLLMs) have demonstrated substantial potential in video understanding. However, existing benchmarks fail to comprehensively evaluate synergistic reasoning capabilities across audio and visual modalities, often neglecting either one of the modalities or integrating them in a logically inconsistent manner. To bridge this gap, we introduce OmniVideoBench, a large-scale and rigorously designed benchmark dedicated to assessing synergistic audio-visual understanding, with a strong emphasis on modality complementarity and logical consistency. Specifically, OmniVideoBench comprises 1000 high-quality question-answer(QA) pairs, each annotated with step-by-step reasoning traces, derived from 628 diverse videos ranging from several seconds to 30 minutes, and manually verified to guarantee complete correctness and uniqueness. Moreover, OmniVideoBench encompasses 13 carefully designed question types, covering temporal reasoning, spatial localization, counting, causal inference, summarization, and beyond, thereby capturing the essential challenges of video understanding. Evaluation of multiple MLLMs on OmniVideoBench reveals a pronounced gap between model performance and human reasoning, with open-source models lagging significantly behind their closed-source counterparts, underscoring the inherent difficulty of genuine audio-visual reasoning. We will release OmniVideoBench to foster the development of MLLMs with stronger and more generalizable reasoning capabilities.

Computer Vision · Vision Models & Multimodal

Yang Chen, Minghao Liu, Yufan Shen, Yunwen Li, Tianyuan Huang, Xinyu Fang, Tianyu Zheng, Wenxuan Huang, Cheng Yang, Licheng Wen 等

The webpage-to-code task requires models to understand visual representations of webpages and generate corresponding code. However, existing benchmarks primarily focus on static screenshot-to-code tasks, thereby overlooking the dynamic interactions fundamental to real-world web applications. To address this limitation, this paper introduces IWR-Bench, a novel benchmark for evaluating the capabilities of Large Vision-Language Models (LVLMs) in interactive webpage reconstruction from video. IWR-Bench comprises 113 meticulously curated tasks from 100 real-world websites, with 1,001 actions and featuring diverse interaction complexities (e.g., web games), visual styles, and domains. Aligning with standard web development practices, each task includes not only user interaction videos but also all crawled static assets (e.g., images, videos). This benchmark evaluates models on two fundamental challenges: comprehensive multi-modal reasoning to infer interaction logic from video and assets, and advanced code generation to translate this logic into functional code. An agent-as-a-judge framework with a comprehensive metric system automatically assesses the functional correctness and visual fidelity of generated webpages. Extensive experiments on 28 LVLMs reveal a significant challenge: the best model achieves an overall score of only 36.35\%, as functional correctness (24.39\% IFS) lags significantly behind visual fidelity (64.25\% VFS). These results highlight critical limitations in current models' ability to reason about temporal dynamics and synthesize event-driven logic, establishing IWR-Bench as a challenging frontier for vision-language research. The benchmark and evaluation code will be made publicly available.

Computer Vision · Everything Else

Jianghan Chao, jianzhang gao, Wenhui Tan, Yuchong Sun, Ruihua Song, Liyun Ru

Understanding videos inherently requires reasoning over both visual and auditory information. To properly evaluate Omni-Large Language Models (Omni-LLMs), which are capable of processing multi-modal information including vision and audio, an effective benchmark must comprehensively cover three key aspects: (1) multi-modal dependency (i.e., questions that cannot be answered using vision or audio alone), (2) diverse audio information types (e.g., speech, sound events), and (3) varying scene spans. However, existing datasets fall short in one or more of these dimensions, limiting strict and comprehensive evaluation. To address this gap, we introduce JointAVBench, a novel benchmark with strict audio-video correlation, spanning five cognitive dimensions, four audio information types (speech, sound events, music, vocal traits), and three scene spans (single-, cross-, and full-scene). Given the high cost of manual annotation, we propose an automated pipeline that leverages state-of-the-art vision-LLMs, audio-LLMs, and general-purpose LLMs to synthesize questions and answers that strictly require joint audio-visual understanding. We evaluate leading vision-only, audio-only, and Omni-LLMs on our dataset. Results show that even the best-performing Omni-LLM achieves only 62.6\% average accuracy, outperforming uni-modal baselines but revealing substantial room for improvement, especially in cross-scene reasoning.

Applications · Robotics

Yiteng Chen, Huiping Zhuang, Wenbo Li, Shiyi Wang, Xiangyu Zhao, Qingyao Wu

In recent years, robotic manipulation policies have made substantial progress. However, evaluating these policies typically requires large-scale sampling in simulation benchmarks, leading to high time costs. Moreover, existing evaluation pipelines are usually fixed, do not account for user needs, and report only a single scalar score, lacking interpretability. In contrast, human experts can quickly form an intuitive impression of a policy’s capabilities from just a handful of executions. We therefore propose ManipEvalAgent, an efficient, promptable, and dynamically multi-round evaluation framework for robotic manipulation policies. The framework conducts small-batch, multi-round evaluations and adaptively plans subsequent evaluation steps based on intermediate observations from each round. Via code generation, it constructs tasks and evaluation functions within simulator. By generating evaluation functions and leveraging vision–language models (VLMs) for video understanding, ManipEvalAgent provides user-instruction-centric, fine-grained analysis. Our approach offers three key advantages: (1) efficiency, no need for massive sampling; (2) promptable, planning the evaluation process according to user queries; and (3) interpretability, providing diagnostic text that goes beyond a single score. Across multiple settings, our evaluation method significantly shortens the overall time compared with traditional simulation benchmarks, while reaching conclusions comparable to those from large-scale simulation benchmarks.

Computer Vision · Image and Video Generation

Cong Wei, Quande Liu, Zixuan Ye, Qiulin Wang, Xintao WANG, Pengfei Wan, Kun Gai, Wenhu Chen

Unified multimodal models have shown promising results in multimodal content generation and editing, but remain largely limited to the image domain. In this work, we present UniVideo, a versatile framework that extends unified modelling to the video domain. UniVideo adopts a dual-stream design, combining a Multimodal Large Language Model (MLLM) for instruction understanding with a Multimodal DiT (MMDiT) for video generation. This design preserves the MLLM's original text generation capabilities, enables accurate interpretation of complex multimodal instructions, and maintains visual consistency in the generated content. Built on this architecture, UniVideo unifies diverse video generation and editing tasks under a single multimodal instruction paradigm and is jointly trained across them. Extensive experiments demonstrate that UniVideo matches or surpasses state-of-the-art task-specific baselines in text/image-to-video generation, in-context video generation and in-context video editing. Notably, the unified design of UniVideo enables two forms of generalization. First, UniVideo supports task composition, such as combining editing with style transfer, by integrating multiple capabilities within a single instruction. Second, even without explicit training on free-form video editing, UniVideo transfers its editing capability from large-scale image editing data to this setting, handling unseen instructions such as changing the environment or altering materials within a video. Beyond these core capabilities, UniVideo also supports generation with thinking, where the MLLM interprets complex prompts and guides the MMDiT during synthesis. To foster future research, we released our model and code.

Social Aspects · Everything Else

Xin Shen, Yan Ke, Xinyu Wang, Xin Yu

Fingerspelling plays a vital role in sign languages, particularly for conveying names, technical terms, and words not found in the standard lexicon. However, evaluation of two-handed fingerspelling detection and recognition is rarely addressed in existing sign language datasets—particularly for BANZSL (British, Australian, and New Zealand Sign Language), which share a common two-handed manual alphabet. To bridge this gap, we curate a large-scale dataset, dubbed BANZ-FS, focused on BANZSL fingerspelling in both controlled and real-world environments. Our dataset is compiled from three distinct sources: (1) live sign language interpretation in news broadcasts, (2) controlled laboratory recordings, and (3) diary vlogs from online platforms and social media. This composition enables BANZ-FS to capture variations in signing tempos and fluency across diverse signers and contents. Each instance in BANZ-FS is carefully annotated with multi-level alignment: video ↔ subtitles, video ↔ fingerspelled letters, and video ↔ target lexicons. In total, BANZ-FS includes over 35,000 video-aligned fingerspelling instances. Importantly, BANZ-FS highlights the unique linguistic and visual challenges posed by two-handed fingerspelling, including handshape coarticulation, self-occlusion, intra-letter variation, and rapid inter-letter transitions. We benchmark state-of-the-art models on the key tasks, including fingerspelling detection, isolated fingerspelling recognition, and fingerspelling recognition in context. Experimental results show that BANZ-FS presents substantial challenges while offering rich opportunities for BANZSL understanding and broader sign language technology. The dataset and benchmarks are available at BANZ-FS.

Applications · Everything Else

Jiahui Chen, Bo Peng, Lianchen Jia, Zeyu Zhang, Tianchi Huang, Lifeng Sun

Content-aware streaming requires dynamic, chunk-level importance weights to optimize subjective quality of experience (QoE). However, direct human annotation is prohibitively expensive while vision-saliency models generalize poorly. We introduce HiVid, the first framework to leverage Large Language Models (LLMs) as a scalable human proxy to generate high-fidelity weights for both Video-on-Demand (VOD) and live streaming. We address 3 non-trivial challenges: (1) To extend LLMs' limited modality and circumvent token limits, we propose a perception module to assess frames in a local context window, autoregressively building a coherent understanding of the video. (2) For VOD with rating inconsistency across local windows, we propose a ranking module to perform global re-ranking with a novel LLM-guided merge-sort algorithm. (3) For live streaming which requires low-latency, online inference without future knowledge, we propose a prediction module to predict future weights with a multi-modal time series model, which comprises a content-aware attention and adaptive horizon to accommodate asynchronous LLM inference. Extensive experiments show HiVid improves weight prediction accuracy by up to 11.5\% for VOD and 26\% for live streaming over SOTA baselines. Real-world user study validates HiVid boosts streaming QoE correlation by 14.7\%.

Computer Vision · Vision Models & Multimodal

Ruyi Xu, Guangxuan Xiao, Yukang Chen, Liuning He, Kelly Peng, Yao Lu, Song Han

Vision-language models (VLMs) could power real-time assistants and autonomous agents, but they face a critical challenge: understanding near-infinite video streams without escalating latency and memory usage. Processing entire videos with full attention leads to quadratic computational costs and poor performance on long videos. Meanwhile, simple sliding window methods are also flawed, as they either break coherence or suffer from high latency due to redundant recomputation. In this paper, we introduce **StreamingVLM**, a model designed for real-time, stable understanding of infinite visual input. Our approach is a unified framework that aligns training with streaming inference. During inference, we maintain a compact KV cache by reusing states of attention sinks, a short window of recent vision tokens, and a long window of recent text tokens. This streaming ability is instilled via a simple supervised fine-tuning (SFT) strategy that applies full attention on short, overlapped video chunks, which effectively mimics the inference-time attention pattern without training on prohibitively long contexts. For evaluation, we build **Inf-Streams-Eval**, a new benchmark with videos averaging over two hours that requires dense, per-second alignment between frames and text. On Inf-Streams-Eval, **StreamingVLM** achieves a **66.18%** win rate against GPT-4O mini and maintains stable, real-time performance at up to 8 FPS on a single NVIDIA H100. Notably, our SFT strategy also enhances general VQA abilities without any VQA-specific fine-tuning, improving performance on LongVideoBench by +4.30 and OVOBench Realtime by +5.96. Code will be released upon publication.

Computer Vision · Image and Video Generation

Yapeng Mi, Yanpeng Zhao, Henry Li, Chenxi Li, Huimin Wu, Xiaojian Ma, Song-Chun Zhu, Yingnian Wu, Qing Li

Reasoning-augmented machine learning systems have shown improved performance in various domains, including image generation. However, existing reasoning-based methods for image generation either restrict reasoning to a single modality (image or text) or rely on high-quality reasoning data for fine-tuning. To tackle these limitations, we propose MILR, a test-time method that jointly reasons over image and text in a unified latent vector space. Reasoning in MILR is performed by searching through vector representations of discrete image and text tokens. Practically, this is implemented via the policy gradient method, guided by an image quality critic. We instantiate MILR within the unified multimodal understanding and generation (MUG) framework that natively supports language reasoning before image synthesis and thus facilitates cross-modal reasoning. The intermediate model outputs, which are to be optimized, serve as the unified latent space, enabling MILR to operate entirely at test time. We evaluate MILR on GenEval, T2I-CompBench, and WISE, achieving state-of-the-art results on all benchmarks. Notably, on knowledge-intensive WISE, MILR attains an overall score of 0.63, improving over the baseline by 80%. Our further analysis indicates that joint reasoning in the unified latent space is the key to its strong performance. Moreover, our qualitative studies reveal MILR's non-trivial ability in temporal and cultural reasoning, highlighting the efficacy of our reasoning method.

Computer Vision · Vision Models & Multimodal

Keliang Li, Hongze Shen, Hao Shi, RuiBing Hou, Hong Chang, Jie Huang, Chenghao Jia, Wen Wang, Yiling Wu, Dongmei Jiang 等

The aspiration for artificial general intelligence, fueled by the rapid progress of multimodal understanding, demands models to understand humans in diverse and complex scenarios, as humans manifests intelligence and embody the world. We propose HumanPCR, an evaluation suite for probing MLLMs’ capacity in human-centric visual contexts across three hierarchical levels: Perception, Comprehension, and Reasoning (denoted by Human-P, Human-C, and Human-R, respectively). Human-P and Human-C consist of over 6,000 multiple-choice questions evaluating 34 fine-grained tasks covering 9 essential dimensions. Human-R presents a manually curated challenging video reasoning test that requires integrating multiple visual evidence, proactively extracting implicit context beyond question cues, and applying human-like expertise. Each question includes human-annotated Chain-of-Thought (CoT) rationales with key visual evidence to support further research. Extensive evaluations on over 30 state-of-the-art models exhibit significant challenges in human-centric visual understanding, particularly in tasks involving detailed space perception, temporal understanding, and mind modeling. The analysis of Human-R further exposes a critical failure in reasoning: models struggle to proactively gather necessary visual evidence, instead showing a faulty reliance on query-prompted cues, with advanced techniques offering only marginal gains. We hope HumanPCR and our findings will advance the development, evaluation, and human-centric applications of multimodal models.