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9,256篇论文匹配“Diffusion models”
第 310 / 463 页

Bruno Mlodozeniec, Runa Eschenhagen, Juhan Bae, Alexander Immer, David Krueger, Richard E Turner

Diffusion models have led to significant advancements in generative modelling. Yet their widespread adoption poses challenges regarding data attribution and interpretability. In this paper, we aim to help address such challenges in diffusion models by extending influence functions. Influence function-based data attribution methods approximate how a model's output would have changed if some training data were removed. In supervised learning, this is usually used for predicting how the loss on a particular example would change. For diffusion models, we focus on predicting the change in the probability of generating a particular example via several proxy measurements. We show how to formulate influence functions for such quantities and how previously proposed methods can be interpreted as particular design choices in our framework. To ensure scalability of the Hessian computations in influence functions, we use a K-FAC approximation based on generalised Gauss-Newton matrices specifically tailored to diffusion models. We show that our recommended method outperforms previously proposed data attribution methods on common data attribution evaluations, such as the Linear Data-modelling Score (LDS) or retraining without top influences, without the need for method-specific hyperparameter tuning.

Zijing Ou, Mingtian Zhang, Andi Zhang, Tim Xiao, Yingzhen Li, David Barber

The probabilistic diffusion model has become highly effective across various domains. Typically, sampling from a diffusion model involves using a denoising distribution characterized by a Gaussian with a learned mean and either fixed or learned covariances. In this paper, we leverage the recently proposed covariance moment matching technique and introduce a novel method for learning the diagonal covariances. Unlike traditional data-driven covariance approximation approaches, our method involves directly regressing the optimal analytic covariance using a new, unbiased objective named Optimal Covariance Matching (OCM). This approach can significantly reduce the approximation error in covariance prediction. We demonstrate how our method can substantially enhance the sampling efficiency, recall rate and likelihood of both diffusion models and latent diffusion models.

Deep Learning · Generative Models and Autoencoders

Marianne Arriola, Aaron Gokaslan, Justin Chiu, Zhihan Yang, Zhixuan Qi, Jiaqi Han, Subham Sahoo, Volodymyr Kuleshov

Diffusion language models offer unique benefits over autoregressive models due to their potential for parallelized generation and controllability, yet they lag in likelihood modeling and are limited to fixed-length generation. In this work, we introduce a class of block diffusion language models that interpolate between discrete denoising diffusion and autoregressive models. Block diffusion overcomes key limitations of both approaches by supporting flexible-length generation and improving inference efficiency with KV caching and parallel token sampling. We propose a recipe for building effective block diffusion models that includes an efficient training algorithm, estimators of gradient variance, and data-driven noise schedules to minimize the variance. Block diffusion sets a new state-of-the-art performance among diffusion models on language modeling benchmarks and enables generation of arbitrary-length sequences. We provide the code, along with the model weights and blog post on the project page: https://m-arriola.com/bd3lms/

Applications · Computer Vision

Hejia Chen, Haoxian Zhang, Shoulong Zhang, Xiaoqiang Liu, Sisi Zhuang, zhangyuan, Pengfei Wan, Di ZHANG, Shuai Li

Speech-driven 3D talking face method should offer both accurate lip synchronization and controllable expressions. Previous methods solely adopt discrete emotion labels to globally control expressions throughout sequences while limiting flexible fine-grained facial control within the spatiotemporal domain. We propose a diffusion-transformer-based 3D talking face generation model, Cafe-Talk, which simultaneously incorporates coarse- and fine-grained multimodal control conditions. Nevertheless, the entanglement of multiple conditions challenges achieving satisfying performance. To disentangle speech audio and fine-grained conditions, we employ a two-stage training pipeline. Specifically, Cafe-Talk is initially trained using only speech audio and coarse-grained conditions. Then, a proposed fine-grained control adapter gradually adds fine-grained instructions represented by action units (AUs), preventing unfavorable speech-lip synchronization. To disentangle coarse- and fine-grained conditions, we design a swap-label training mechanism, which enables the dominance of the fine-grained conditions. We also devise a mask-based CFG technique to regulate the occurrence and intensity of fine-grained control. In addition, a text-based detector is introduced with text-AU alignment to enable natural language user input and further support multimodal control. Extensive experimental results prove that Cafe-Talk achieves state-of-the-art lip synchronization and expressiveness performance and receives wide acceptance in fine-grained control in user studies.

Deep Learning · Generative Models and Autoencoders

Dvir Samuel, Barak Meiri, Haggai Maron, Yoad Tewel, Nir Darshan, Shai Avidan, Gal Chechik, Rami Ben-Ari

Diffusion inversion is the problem of taking an image and a text prompt that describes it and finding a noise latent that would generate the exact same image. Most current deterministic inversion techniques operate by approximately solving an implicit equation and may converge slowly or yield poor reconstructed images. We formulate the problem by finding the roots of an implicit equation and devlop a method to solve it efficiently. Our solution is based on Newton-Raphson (NR), a well-known technique in numerical analysis. We show that a vanilla application of NR is computationally infeasible while naively transforming it to a computationally tractable alternative tends to converge to out-of-distribution solutions, resulting in poor reconstruction and editing. We therefore derive an efficient guided formulation that fastly converges and provides high-quality reconstructions and editing. We showcase our method on real image editing with three popular open-sourced diffusion models: Stable Diffusion, SDXL-Turbo, and Flux with different deterministic schedulers. Our solution, **Guided Newton-Raphson Inversion**, inverts an image within 0.4 sec (on an A100 GPU) for few-step models (SDXL-Turbo and Flux.1),opening the door for interactive image editing. We further show improved results in image interpolation and generation of rare objects.

Deep Learning · Generative Models and Autoencoders

Sunwoo Kim, Minkyu Kim, Dongmin Park

Diffusion models excel in generative tasks, but aligning them with specific objectives while maintaining their versatility remains challenging. Existing fine-tuning methods often suffer from reward over-optimization, while approximate guidance approaches fail to optimize target rewards effectively. Addressing these limitations, we propose a training-free, test-time method based on Sequential Monte Carlo (SMC) to sample from the reward-aligned target distribution. Our approach, tailored for diffusion sampling and incorporating tempering techniques, achieves comparable or superior target rewards to fine-tuning methods while preserving diversity and cross-reward generalization. We demonstrate its effectiveness in single-reward optimization, multi-objective scenarios, and online black-box optimization. This work offers a robust solution for aligning diffusion models with diverse downstream objectives without compromising their general capabilities. Code is available at https://github.com/krafton-ai/DAS.

Deep Learning · Generative Models and Autoencoders

Marianne Arriola, Subham Sahoo, Aaron Gokaslan, Zhihan Yang, Zhixuan Qi, Jiaqi Han, Justin Chiu, Volodymyr Kuleshov

Diffusion language models offer unique benefits over autoregressive models due to their potential for parallelized generation and controllability, yet they lag in likelihood modeling and are limited to fixed-length generation. In this work, we introduce a class of block diffusion language models that interpolate between discrete denoising diffusion and autoregressive models. Block diffusion overcomes key limitations of both approaches by supporting flexible-length generation and faster inference with KV caching and parallel token sampling. We propose a recipe for building effective block diffusion models that includes an efficient training algorithm, estimators of gradient variance, and data-driven noise schedules to minimize the variance. Block diffusion sets a new state-of-the-art performance among diffusion models on language modeling benchmarks and enables generation of arbitrary-length sequences. We provide the code, along with the model weights and blog post on the project page: https://mariannearriola.github.io/bd3-lms

Mario Lino, Tobias Pfaff, Nils Thuerey

Physical systems with complex unsteady dynamics, such as fluid flows, are often poorly represented by a single mean solution. For many practical applications, it is crucial to access the full distribution of possible states, from which relevant statistics (e.g., RMS and two-point correlations) can be derived. Here, we propose a graph-based latent diffusion model that enables direct sampling of states from their equilibrium distribution, given a mesh discretization of the system and its physical parameters. This allows for the efficient computation of flow statistics without running long and expensive numerical simulations. The graph-based structure enables operations on unstructured meshes, which is critical for representing complex geometries with spatially localized high gradients, while latent-space diffusion modeling with a multi-scale GNN allows for efficient learning and inference of entire distributions of solutions. A key finding of our work is that the proposed networks can accurately learn full distributions even when trained on incomplete data from relatively short simulations. We apply this method to a range of fluid dynamics tasks, such as predicting pressure distributions on 3D wing models in turbulent flow, demonstrating both accuracy and computational efficiency in challenging scenarios. The ability to directly sample accurate solutions, and capturing their diversity from short ground-truth simulations, is highly promising for complex scientific modeling tasks.

Deep Learning · Generative Models and Autoencoders

Slava Elizarov, Ciara Rowles, Simon Donné

Generating high-quality 3D objects from textual descriptions remains a challenging problem due to high computational costs, the scarcity of 3D data, and the complexity of 3D representations. We introduce Geometry Image Diffusion (GIMDiffusion), a novel Text-to-3D model that utilizes geometry images to efficiently represent 3D shapes using 2D images, thereby avoiding the need for complex 3D-aware architectures. By integrating a Collaborative Control mechanism, we exploit the rich 2D priors of existing Text-to-Image models, such as Stable Diffusion, to achieve strong generalization despite limited 3D training data. This allows us to use only high-quality training data while retaining compatibility with guidance techniques such as IPAdapter. GIMDiffusion enables the generation of 3D assets at speeds comparable to current Text-to-Image models, without being restricted to manifold meshes during either training or inference. We simultaneously generate a UV unwrapping for the objects, consisting of semantically meaningful parts as well as internal structures, enhancing both usability and versatility.

Applications · Computer Vision

zhenwei Wang, Tengfei Wang, Zexin He, Gerhard Hancke, Ziwei Liu, Rynson W Lau

Generative 3D modeling has made significant advances recently, but it remains constrained by its inherently ill-posed nature, leading to challenges in quality and controllability. Inspired by the real-world workflow that designers typically refer to existing 3D models when creating new ones, we propose Phidias, a novel generative model that uses diffusion for reference-augmented 3D generation. Given an image, our method leverages a retrieved or user-provided 3D reference model to guide the generation process, thereby enhancing the generation quality, generalization ability, and controllability. Phidias integrates three key components: 1) meta-ControlNet to dynamically modulate the conditioning strength, 2) dynamic reference routing to mitigate misalignment between the input image and 3D reference, and 3) self-reference augmentations to enable self-supervised training with a progressive curriculum. Collectively, these designs result in significant generative improvements over existing methods. Phidias forms a unified framework for 3D generation using text, image, and 3D conditions, offering versatile applications.

Applications · Computer Vision

Yiming Xie, Chun-Han Yao, Vikram Voleti, Huaizu Jiang, Varun Jampani

We present Stable Video 4D (SV4D) — a latent video diffusion model for multi-frame and multi-view consistent dynamic 3D content generation. Unlike previous methods that rely on separately trained generative models for video generation and novel view synthesis, we design a unified diffusion model to generate novel view videos of dynamic 3D objects. Specifically, given a monocular reference video, SV4D generates novel views for each video frame that are temporally consistent. We then use the generated novel view videos to optimize an implicit 4D representation (dynamic NeRF) efficiently, without the need for cumbersome SDS-based optimization used in most prior works. To train our unified novel view video generation model, we curate a dynamic 3D object dataset from the existing Objaverse dataset. Extensive experimental results on multiple datasets and user studies demonstrate SV4D's state-of-the-art performance on novel-view video synthesis as well as 4D generation compared to prior works. Project page: https://sv4d.github.io.

Applications · Computer Vision

Yilin Wang, chuan guo, Yuxuan Mu, Muhammad Gohar Javed, Xinxin Zuo, Juwei Lu, Hai Jiang, Li Cheng

Generative masked transformer have demonstrated remarkable success across various content generation tasks, primarily due to their ability to effectively model large-scale dataset distributions with high consistency. However, in the animation domain, large datasets are not always available. Applying generative masked modeling to generate diverse instances from a single MoCap reference may lead to overfitting, a challenge that remains unexplored. In this work, we present MotionDreamer, a localized masked modeling paradigm designed to learn motion internal patterns from a given motion with arbitrary topology and duration. By embedding the given motion into quantized tokens with a novel distribution regularization method, MotionDreamer constructs a robust and informative codebook for local motion patterns. Moreover, a sliding window local attention is introduced in our masked transformer, enabling the generation of natural yet diverse animations that closely resemble the reference motion patterns. As demonstrated through comprehensive experiments, MotionDreamer outperforms the state-of-the-art methods that are typically GAN or Diffusion-based in both faithfulness and diversity. Thanks to the consistency and robustness of quantization-based approach, MotionDreamer can also effectively perform downstream tasks such as temporal motion editing, crowd motion synthesis, and beat-aligned dance generation, all using a single reference motion. Our implementation, learned models and results are to be made publicly available upon paper acceptance.

Deep Learning · Generative Models and Autoencoders

Marta Skreta, Lazar Atanackovic, Joey Bose, Alexander Tong, Kirill Neklyudov

The Cambrian explosion of easily accessible pre-trained diffusion models suggests a demand for methods that combine multiple different pre-trained diffusion models without incurring the significant computational burden of re-training a larger combined model. In this paper, we cast the problem of combining multiple pre-trained diffusion models at the generation stage under a novel proposed framework termed superposition. Theoretically, we derive superposition from rigorous first principles stemming from the celebrated continuity equation and design two novel algorithms tailor-made for combining diffusion models in SuperDiff. SuperDiff leverages a new scalable Itô density estimator for the log likelihood of the diffusion SDE which incurs *no additional overhead* compared to the well-known Hutchinson's estimator needed for divergence calculations. We demonstrate that SuperDiff is scalable to large pre-trained diffusion models as superposition is performed *solely through composition during inference*, and also enjoys painless implementation as it combines different pre-trained vector fields through an automated re-weighting scheme. Notably, we show that SuperDiff is efficient during inference time, and mimics traditional composition operators such as the logical OR and the logical AND. We empirically demonstrate the utility of using SuperDiff for generating more diverse images on CIFAR-10, more faithful prompt conditioned image editing using Stable Diffusion, as well as improved conditional molecule generation and unconditional *de novo* structure design of proteins. https://github.com/necludov/super-diffusion

Probabilistic Methods · Bayesian Models and Methods

Hongkai Zheng, Wenda Chu, Bingliang Zhang, Zihui Wu, Austin Wang, Berthy Feng, Caifeng Zou, Yu Sun, Nikola Kovachki, Zachary Ross 等

Plug-and-play diffusion priors (PnPDP) have emerged as a promising research direction for solving inverse problems. However, current studies primarily focus on natural image restoration, leaving the performance of these algorithms in scientific inverse problems largely unexplored. To address this gap, we introduce \textsc{InverseBench}, a framework that evaluates diffusion models across five distinct scientific inverse problems. These problems present unique structural challenges that differ from existing benchmarks, arising from critical scientific applications such as optical tomography, medical imaging, black hole imaging, seismology, and fluid dynamics. With \textsc{InverseBench}, we benchmark 14 inverse problem algorithms that use plug-and-play diffusion priors against strong, domain-specific baselines, offering valuable new insights into the strengths and weaknesses of existing algorithms. To facilitate further research and development, we open-source the codebase, along with datasets and pre-trained models, at [https://devzhk.github.io/InverseBench/](https://devzhk.github.io/InverseBench/).

Hyogon Ryu, NaHyeon Park, Hyunjung Shim

Despite the widespread use of text-to-image diffusion models across various tasks, their computational and memory demands limit practical applications. To mitigate this issue, quantization of diffusion models has been explored. It reduces memory usage and computational costs by compressing weights and activations into lower-bit formats. However, existing methods often struggle to preserve both image quality and text-image alignment, particularly in lower-bit($<$ 8bits) quantization.In this paper, we analyze the challenges associated with quantizing text-to-image diffusion models from a distributional perspective. Our analysis reveals that activation outliers play a crucial role in determining image quality. Additionally, we identify distinctive patterns in cross-attention scores, which significantly affects text-image alignment.To address these challenges, we propose Distribution-aware Group Quantization (DGQ), a method that identifies and adaptively handles pixel-wise and channel-wise outliers to preserve image quality. Furthermore, DGQ applies prompt-specific logarithmic quantization scales to maintain text-image alignment. Our method demonstrates remarkable performance on datasets such as MS-COCO and PartiPrompts. We are the first to successfully achieve low-bit quantization of text-to-image diffusion models without requiring additional fine-tuning of weight quantization parameters. Code is available at \link{https://github.com/ugonfor/DGQ}.

Applications · Computer Vision

Zhengyao Lyu, Chenyang Si, Junhao Song, Zhenyu Yang, Yu Qiao, Ziwei Liu, Kwan-Yee K Wong

In this paper, we present \textbf{\textit{FasterCache}}, a novel training-free strategy designed to accelerate the inference of video diffusion models with high-quality generation. By analyzing existing cache-based methods, we observe that \textit{directly reusing adjacent-step features degrades video quality due to the loss of subtle variations}. We further perform a pioneering investigation of the acceleration potential of classifier-free guidance (CFG) and reveal significant redundancy between conditional and unconditional features within the same timestep. Capitalizing on these observations, we introduce FasterCache to substantially accelerate diffusion-based video generation. Our key contributions include a dynamic feature reuse strategy that preserves both feature distinction and temporal continuity, and CFG-Cache which optimizes the reuse of conditional and unconditional outputs to further enhance inference speed without compromising video quality. We empirically evaluate FasterCache on recent video diffusion models. Experimental results show that FasterCache can significantly accelerate video generation (\eg 1.67$\times$ speedup on Vchitect-2.0) while keeping video quality comparable to the baseline, and consistently outperform existing methods in both inference speed and video quality. \textit{Our code will be made public upon publication.}

Deep Learning · Generative Models and Autoencoders

Hengwei Bian, Lingdong Kong, Haozhe Xie, Liang Pan, Yu Qiao, Ziwei Liu

Urban scene generation has been developing rapidly recently. However, existing methods primarily focus on generating static and single-frame scenes, overlooking the inherently dynamic nature of real-world driving environments. In this work, we introduce DynamicCity, a novel 4D occupancy generation framework capable of generating large-scale, high-quality dynamic 4D scenes with semantics. DynamicCity mainly consists of two key models. **1)** A VAE model for learning HexPlane as the compact 4D representation. Instead of using naive averaging operations, DynamicCity employs a novel **Projection Module** to effectively compress 4D features into six 2D feature maps for HexPlane construction, which significantly enhances HexPlane fitting quality (up to **12.56** mIoU gain). Furthermore, we utilize an **Expansion & Squeeze Strategy** to reconstruct 3D feature volumes in parallel, which improves both network training efficiency and reconstruction accuracy than naively querying each 3D point (up to **7.05** mIoU gain, **2.06x** training speedup, and **70.84\%** memory reduction). **2)** A DiT-based diffusion model for HexPlane generation. To make HexPlane feasible for DiT generation, a **Padded Rollout Operation** is proposed to reorganize all six feature planes of the HexPlane as a squared 2D feature map. In particular, various conditions could be introduced in the diffusion or sampling process, supporting **versatile 4D generation applications**, such as trajectory- and command-driven generation, inpainting, and layout-conditioned generation. Extensive experiments on the CarlaSC and Waymo datasets demonstrate that DynamicCity significantly outperforms existing state-of-the-art 4D occupancy generation methods across multiple metrics. The code and models have been released to facilitate future research.

Deep Learning · Generative Models and Autoencoders

Yukang Cao, Liang Pan, Kai Han, Kwan-Yee K Wong, Ziwei Liu

Recent advancements in diffusion models have led to significant improvements in the generation and animation of 4D full-body human-object interactions (HOI). Nevertheless, existing methods primarily focus on SMPL-based motion generation, which is limited by the scarcity of realistic large-scale interaction data. This constraint affects their ability to create everyday HOI scenes. This paper addresses this challenge using a zero-shot approach with a pre-trained diffusion model. Despite this potential, achieving our goals is difficult due to the diffusion model's lack of understanding of ''where'' and ''how'' objects interact with the human body. To tackle these issues, we introduce **AvatarGO**, a novel framework designed to generate animatable 4D HOI scenes directly from textual inputs. Specifically, **1)** for the ''where'' challenge, we propose **LLM-guided contact retargeting**, which employs Lang-SAM to identify the contact body part from text prompts, ensuring precise representation of human-object spatial relations. **2)** For the ''how'' challenge, we introduce **correspondence-aware motion optimization** that constructs motion fields for both human and object models using the linear blend skinning function from SMPL-X. Our framework not only generates coherent compositional motions, but also exhibits greater robustness in handling penetration issues. Extensive experiments with existing methods validate AvatarGO's superior generation and animation capabilities on a variety of human-object pairs and diverse poses. As the first attempt to synthesize 4D avatars with object interactions, we hope AvatarGO could open new doors for human-centric 4D content creation.

Applications · Computer Vision

Chenxu Wu, Qingpeng Kong, Zihang Jiang, S Kevin Zhou

Magnetic Resonance Imaging (MRI), including diffusion MRI (dMRI), serves as a ``microscope'' for anatomical structures and routinely mitigates the influence of low signal-to-noise ratio scans by compromising temporal or spatial resolution. However, these compromises fail to meet clinical demands for both efficiency and precision. Consequently, denoising is a vital preprocessing step, particularly for dMRI, where clean data is unavailable. In this paper, we introduce Di-Fusion, a fully self-supervised denoising method that leverages the latter diffusion steps and an adaptive sampling process. Unlike previous approaches, our single-stage framework achieves efficient and stable training without extra noise model training and offers adaptive and controllable results in the sampling process. Our thorough experiments on real and simulated data demonstrate that Di-Fusion achieves state-of-the-art performance in microstructure modeling, tractography tracking, and other downstream tasks. Code is available at https://github.com/FouierL/Di-Fusion.

Optimization · Non-Convex

Bingcong Li, Liang Zhang, Aryan Mokhtari, Niao He

This work revisits the classical low-rank matrix factorization problem and unveils the critical role of initialization in shaping convergence rates for such nonconvex and nonsmooth optimization. We introduce Nystrom initialization, which significantly improves the global convergence of Scaled Gradient Descent (ScaledGD) in both symmetric and asymmetric matrix factorization tasks. Specifically, we prove that ScaledGD with Nystrom initialization achieves quadratic convergence in cases where only linear rates were previously known. Furthermore, we extend this initialization to low-rank adapters (LoRA) commonly used for finetuning foundation models. Our approach, NoRA, i.e., LoRA with Nystrom initialization, demonstrates superior performance across various downstream tasks and model scales, from 1B to 7B parameters, in large language and diffusion models.