论文检索

输入标题、作者或关键词,从 9,654 篇学术成果中精准定位

会议来源 已选 1 项

机器学习与综合 AI

自然语言处理

计算机视觉

数据挖掘与 Web

多媒体与图形学

已选择 1 个会议
支持跨会议组合检索,PDF 均跳转至官方来源
已筛选 CVPR
9,654篇论文
第 318 / 483 页

Dongkun Zhang, Jiaming Liang, Ke Guo, Sha Lu, Qi Wang, Rong Xiong, Zhenwei Miao, Yue Wang

Trajectory planning is vital for autonomous driving, ensuring safe and efficient navigation in complex environments. While recent learning-based methods, particularly reinforcement learning (RL), have shown promise in specific scenarios, RL planners struggle with training inefficiencies and managing large-scale, real-world driving scenarios.In this paper, we introduce CarPlanner, a Consistent auto-regressive Planner that uses RL to generate multi-modal trajectories. The auto-regressive structure enables efficient large-scale RL training, while the incorporation of consistency ensures stable policy learning by maintaining coherent temporal consistency across time steps. Moreover, CarPlanner employs a generation-selection framework with an expert-guided reward function and an invariant-view module, simplifying RL training and enhancing policy performance.Extensive analysis demonstrates that our proposed RL framework effectively addresses the challenges of training efficiency and performance enhancement, positioning CarPlanner as a promising solution for trajectory planning in autonomous driving.To the best of our knowledge, we are the first to demonstrate that the RL-based planner can surpass both IL- and rule-based state-of-the-arts (SOTAs) on the challenging large-scale real-world dataset nuPlan. Our proposed CarPlanner surpasses RL-, IL-, and rule-based SOTA approaches within this demanding dataset.

Harsh Rangwani, Aishwarya Agarwal, Kuldeep Kulkarni, R. Venkatesh Babu, Srikrishna Karanam

Image composition and generation are processes where the artists need control over various parts of the generated images. However, the current state-of-the-art generation models, like Stable Diffusion, cannot handle fine-grained part-level attributes in the text prompts. Specifically, when additional attribute details are added to the base text prompt, these text-to-image models either generate an image vastly different from the image generated from the base prompt or ignore the attribute details. To mitigate these issues, we introduce PartComposer, a training-free method that enables image generation based on fine-grained part-level attributes specified for objects in the base text prompt. This allows more control for artists and enables novel object compositions by combining distinctive object parts. PartComposer first localizes object parts by denoising the object region from a specific diffusion process. This enables each part token to be localized to the right region. After obtaining part masks, we run a localized diffusion process in each part region based on fine-grained part attributes and combine them to produce the final image. All stages of PartComposer are based on repurposing a pre-trained diffusion model, which enables it to generalize across domains. We demonstrate the effectiveness of part-level control provided by PartComposer through qualitative visual examples and quantitative comparisons with contemporary baselines.

Jie Liu, Tiexin Qin, Hui Liu, Yilei Shi, Lichao Mou, Xiao Xiang Zhu, Shiqi Wang, Haoliang Li

In this work, we address the challenge of adaptive pediatric Left Ventricular Ejection Fraction (LVEF) assessment. While Test-time Training (TTT) approaches show promise for this task, they suffer from two significant limitations. Existing TTT works are primarily designed for classification tasks rather than continuous value regression, and they lack mechanisms to handle the quasi-periodic nature of cardiac signals. To tackle these issues, we propose a novel Quasi-Periodic Adaptive Regression with Test-time Training (Q-PART) framework. In the training stage, the proposed Quasi-Period Network decomposes the echocardiogram into periodic and aperiodic components within latent space by combining parameterized helix trajectories with Neural Controlled Differential Equations. During inference, our framework further employs a variance minimization strategy across image augmentations that simulate common quality issues in echocardiogram acquisition, along with differential adaptation rates for periodic and aperiodic components. Theoretical analysis is provided to demonstrate that our variance minimization objective effectively bounds the regression error under mild conditions. Furthermore, extensive experiments across three pediatric age groups demonstrate that Q-PART not only significantly outperforms existing approaches in pediatric LVEF prediction, but also exhibits strong clinical screening capability with high mAUROC scores (up to 0.9747) and maintains gender-fair performance across all metrics, validating its robustness and practical utility in pediatric echocardiography analysis.

Jack Saunders, Charlie Hewitt, Yanan Jian, Marek Kowalski, Tadas Baltrusaitis, Yiye Chen, Darren Cosker, Virginia Estellers, Nicholas Gydé, Vinay P. Namboodiri 等

Gaussian Splatting has changed the game for real-time photo-realistic rendering. One of the most popular applications of Gaussian Splatting is to create animatable avatars, known as Gaussian Avatars. Recent works have pushed the boundaries of quality and rendering efficiency but suffer from two main limitations. Either they require expensive multi-camera rigs to produce avatars with free-view rendering, or they can be trained with a single camera but only rendered at high quality from this fixed viewpoint. An ideal model would be trained using a short monocular video or image from available hardware, such as a webcam, and rendered from any view. To this end, we propose GASP: Gaussian Avatars with Synthetic Priors. To overcome the limitations of existing datasets, we exploit the pixel-perfect nature of synthetic data to train a Gaussian Avatar prior. By fitting this prior model to a single photo or videoand fine-tuning it, we get a high-quality Gaussian Avatar, which supports 360^\circ rendering. Our prior is only required for fitting, not inference, enabling real-time application. Through our method, we obtain high-quality, animatable Avatars from limited data which can be animated and rendered at 70fps on commercial hardware.

Dingcheng Zhen, Shunshun Yin, Shiyang Qin, Hou Yi, Ziwei Zhang, Siyuan Liu, Gan Qi, Ming Tao

In this work, we introduce the first autoregressive framework for real-time, audio-driven portrait animation, a.k.a, talking head. Beyond the challenge of lengthy animation times, a critical challenge in realistic talking head generation lies in preserving the natural movement of diverse body parts. To this end, we propose Teller, the first streaming audio-driven protrait animation framework with autoregressive motion generation. Specifically, Teller first decomposes facial and body detail animation into two components: Facial Motion Latent Generation (FMLG) based on an autoregressive transfromer, and movement authenticity refinement using a Efficient Temporal Module (ETM).Concretely, FMLG employs a Residual VQ model to map the facial motion latent from the implicit keypoint-based model into discrete motion tokens, which are then temporally sliced with audio embeddings. This enables the AR tranformer to learn real-time, stream-based mappings from audio to motion.Furthermore, Teller incorporate ETM to capture finer motion details. This module ensures the physical consistency of body parts and accessories, such as neck muscles and earrings, improving the realism of these movements.Teller is designed to be efficient, surpassing the inference speed of diffusion-based models (Hallo 20.93s vs. Teller 0.92s for one second video generation), and achieves a real-time streaming performance of up to 25 FPS. Extensive experiments demonstrate that our method outperforms recent audio-driven portrait animation models, especially in small movements, as validated by human evaluations with a significant margin in quality and realism.

Tao Tan, Qiulei Dong

Self-supervised 6D object pose estimation has received increasing attention in computer vision recently. Some typical works in literature attempt to translate the synthetic images with object pose labels generated by object CAD models into the real domain, and then use the translated data for training. However, their performance is generally limited, since (i) there still exists a domain gap between the translated images and the real images and (ii) the translated images can not sufficiently reflect occlusions that exist in many real images. To address these problems, we propose an Occlusion-Aware Neural Domain Adaptation method for self-supervised 6D object Pose estimation, called ONDA-Pose. The proposed method comprises three main steps. Firstly, by utilizing both the training real images without pose labels and a CAD model, we explore a CAD-like radiance field for rendering corresponding synthetic images that have similar textures to those generated by the CAD model. Then, a backbone pose estimator trained on the synthetic data is employed to provide initial pose estimations for the synthetic images rendered from the CAD-like radiance field, and the initial object poses are refined by a global object pose refiner to generate pseudo object pose labels. Finally, the backbone pose estimator is further self-supervised as the final pose estimator by jointly utilizing the real images with pseudo object pose labels and the synthetic images rendered from the CAD-like radiance field. Experimental results on three public datasets demonstrate that ONDA-Pose significantly outperforms the comparative state-of-the-art methods in most cases.

Qiang Hu, Zihan Zheng, Houqiang Zhong, Sihua Fu, Li Song, Xiaoyun Zhang, Guangtao Zhai, Yanfeng Wang

3D Gaussian Splatting (3DGS) has substantial potential for enabling photorealistic Free-Viewpoint Video (FVV) experiences. However, the vast number of Gaussians and their associated attributes poses significant challenges for storage and transmission. Existing methods typically handle dynamic 3DGS representation and compression separately, neglecting motion information and the rate-distortion (RD) trade-off during training, leading to performance degradation and increased model redundancy. To address this gap, we propose 4DGC, a novel rate-aware 4D Gaussian compression framework that significantly reduces storage size while maintaining superior RD performance for FVV. Specifically, 4DGC introduces a motion-aware dynamic Gaussian representation that utilizes a compact motion grid combined with sparse compensated Gaussians to exploit inter-frame similarities. This representation effectively handles large motions, preserving quality and reducing temporal redundancy. Furthermore, we present an end-to-end compression scheme that employs differentiable quantization and a tiny implicit entropy model to compress the motion grid and compensated Gaussians efficiently. The entire framework is jointly optimized using a rate-distortion trade-off. Extensive experiments demonstrate that 4DGC supports variable bitrates and consistently outperforms existing methods in RD performance across multiple datasets.

Zhiwei Dong, Ran Ding, Wei Li, Peng Zhang, Guobin Tang, Jia Guo

Latest trajectory prediction models in real-world autonomous driving systems often rely on online High-Definition (HD) maps to understand the road environment.However, online HD maps suffer from perception errors and feature redundancy, which hinder the performance of HD map-based trajectory prediction models.To address these issues, we introduce a framework, termed SD map-Augmented Trajectory Prediction (SATP), which leverages Standard-Definition (SD) maps to enhance HD map-based trajectory prediction models.First, we propose an SD-HD fusion approach to leverage SD maps across the diverse range of HD map-based trajectory prediction models. Second, we design a novel AlignNet to align the SD map with the HD map, further improving the effectiveness of SD maps. Experiments on real-world autonomous driving benchmarks demonstrate that SATP not only improves the performance of HD map-based trajectory prediction up to 25% in real-world scenarios using online HD maps but also brings benefits in ideal scenarios with ground-truth HD maps.

Jiahao Li, Weijian Ma, Xueyang Li, Yunzhong Lou, Guichun Zhou, Xiangdong Zhou

Recently, Large Language Models (LLMs) have achieved significant success, prompting increased interest in expanding their generative capabilities beyond general text into domain-specific areas. This study investigates the generation of parametric sequences for computer-aided design (CAD) models using LLMs. This endeavor represents an initial step towards creating parametric 3D shapes with LLMs, as CAD model parameters directly correlate with shapes in three-dimensional space. Despite the formidable generative capacities of LLMs, this task remains challenging, as these models neither encounter parametric sequences during their pretraining phase nor possess direct awareness of 3D structures. To address this, we present CAD-Llama, a framework designed to enhance pretrained LLMs for generating parametric 3D CAD models. Specifically, we develop a hierarchical annotation pipeline and a code-like format to translate parametric 3D CAD command sequences into Structured Parametric CAD Code (SPCC), incorporating hierarchical semantic descriptions. Furthermore, we propose an adaptive pretraining approach utilizing SPCC, followed by an instruction tuning process aligned with CAD-specific guidelines. This methodology aims to equip LLMs with the spatial knowledge inherent in parametric sequences. Experimental results demonstrate that our framework significantly outperforms prior autoregressive methods and existing LLM baselines.

Silin Cheng, Yang Liu, Xinwei He, Sebastien Ourselin, Lei Tan, Gen Luo

Weakly supervised referring expression comprehension (WREC) and segmentation (WRES) aim to learn object grounding based on a given expression using weak supervision signals like image-text pairs. While these tasks have traditionally been modeled separately, we argue that they can benefit from joint learning in a multi-task framework. To this end, we propose WeakMCN, a novel multi-task collaborative network that effectively combines WREC and WRES with a dual-branch architecture. Specifically, the WREC branch is formulated as anchor-based contrastive learning, which also acts as a teacher to supervise the WRES branch. In WeakMCN, we propose two innovative designs to facilitate multi-task collaboration, namely Dynamic Visual Feature Enhancement (DVFE) and Collaborative Consistency Module (CCM). DVFE dynamically combines various pre-trained visual knowledge to meet different task requirements, while CCM promotes cross-task consistency from the perspective of optimization. Extensive experimental results on three popular REC and RES benchmarks, i.e., RefCOCO, RefCOCO+, and RefCOCOg, consistently demonstrate performance gains of WeakMCN over state-of-the-art single-task alternatives, e.g., up to 3.91% and 13.11% on RefCOCO for WREC and WRES tasks, respectively. Furthermore, experiments also validate the strong generalization ability of WeakMCN in both semi-supervised REC and RES settings against existing methods, e.g., +8.94% for semi-REC and +7.71% for semi-RES on 1% RefCOCO.

Zijie Li, Henry Li, Yichun Shi, Amir Barati Farimani, Yuval Kluger, Linjie Yang, Peng Wang

Diffusion models have gained tremendous success in text-to-image generation, yet still struggle with visual understanding tasks, an area dominated by autoregressive vision-language models. We propose a large-scale and fully end-to-end diffusion model for multi-modal understanding and generation that significantly improves on existing diffusion-based multimodal models, and is the first of its kind to support the full suite of vision-language modeling capabilities. Inspired by the multimodal diffusion transformer (MM-DiT) and recent advances in discrete diffusion language modeling, we leverage a cross-modal maximum likelihood estimation framework that simultaneously trains the conditional likelihoods of both images and text jointly under a single loss function, which is back-propagated through both branches of the diffusion transformer. The resulting model is highly flexible and capable of a wide range of tasks including image generation, captioning, and visual question answering. Our model attained competitive performance compared to recent unified image understanding and generation models, demonstrating the potential of multimodal diffusion modeling as a promising alternative to autoregressive next-token prediction models.

Dong Liang, Jinyuan Jia, Yuhao Liu, Zhanghan Ke, Hongbo Fu, Rynson W. H. Lau

Recent advancements in diffusion models have significantly enhanced the performance of text-to-image models in image synthesis. To enable control over the the spatial locations of the generated objects,diffusion-based methods typically utilizeobject layout as an auxiliary input. However, we observe that this approach treats all objects as being on the same layer and neglect their visibility order, leading to the synthesis of overlapping objects with incorrect occlusions.To address this limitation, we introduce in this paper a new training-free framework that considers object visibility order explicitly and allows users to place overlapping objects in a stack of layers. Our framework consists of two visibility-based designs. First, we propose a novel Sequential Denoising Process (SDP) to divide the whole image generation into multiple stages for different objects, each stage primarily focuses on an object. Second, we propose a novel Visibility-Order-Aware (VOA) Loss to transform the layout and occlusion constraints into an attention map optimization process to improve the accuracy of synthesizing object occlusions in complex scenes. By merging these two novel components, our framework, dubbed VODiff, enables the generation of photorealistic images that satisfy user-specified spatial constraints and object occlusion relationships. In addition, we introduce VOBench, a diverse benchmark dataset containing 200 curated samples, each with a reference image, text prompts, object visibility orders and layout maps. We conduct extensive evaluations on this dataset to demonstrate the superiority of our approach.

Jae Hyeon Park, Joo Hyeon Jeon, Jae Yun Lee, Sangyeon Ahn, Min Hee Cha, Min Geol Kim, Hyeok Nam, Sung In Cho

This study addresses the limitations of existing dynamic pseudo-labeling (DPL) techniques, which often utilize static or dynamic thresholds for confident sample selection. The existing methods fail to capture the non-linear relationship between task accuracy and model confidence, particularly in the context of overconfidence. This can limit the model's learning opportunities for high entropy samples that significantly influence a model's generalization ability. To solve this, we propose a novel gradient pass-based DPL technique that incorporates the high-entropy samples, which are typically overlooked. Our approach introduces two classifiers--low gradient pass (LGP) and high gradient pass (HGP)--to derive over- and under-confident dynamic thresholds that indicate the class-wise overconfidence acceleration, respectively. By combining the under- and over-confident states from the GP classifiers, we create a more adaptive and accurate PL method. Our main contributions highlight the importance of considering both low and high-confidence samples in enhancing the model's robustness and generalization for improved PL performance.

Huangbiao Xu, Xiao Ke, Huanqi Wu, Rui Xu, Yuezhou Li, Wenzhong Guo

Long-term sports assessment is a challenging task in video understanding since it requires judging complex movement variations and action-music coordination. However, there is no direct correlation between the diverse background music and movements in sporting events. Previous works require a large number of model parameters to learn potential associations between actions and music. To address this issue, we propose a language-guided audio-visual learning (MLAVL) framework that models "audio-action-visual" correlations guided by low-cost language modality. In our framework, multidimensional domain-based actions form action knowledge graphs, motivating audio-visual modalities to focus on task-relevant actions. We further design a shared-specific context encoder to integrate deep multimodal semantics, and an audio-visual cross-modal fusion module to evaluate action-music consistency. To match the sport's rules, we then propose a dual-branch prompt-guided grading module to weigh both visual and audio-visual performance. Extensive experiments demonstrate that our approach achieves state-of-the-art on four public long-term sports benchmarks while maintaining low parameters. Our code is available at https://github.com/XuHuangbiao/MLAVL.

Yuanchen Wu, Lu Zhang, Hang Yao, Junlong Du, Ke Yan, Shouhong Ding, Yunsheng Wu, Xiaoqiang Li

Large Vision-Language Models (LVLMs) have achieved impressive results across various cross-modal tasks. However, hallucinations, i.e., the models generating counterfactual responses, remain a challenge. Though recent studies have attempted to alleviate object perception hallucinations, they focus on the models' response generation, and overlook the task question itself. This paper discusses the vulnerability of LVLMs in solving counterfactual presupposition questions (CPQs), where the models are prone to accept the presuppositions of counterfactual objects and produce severe hallucinatory responses. To this end, we introduce "Antidote", a unified, synthetic data-driven post-training framework for mitigating both types of hallucination above. It leverages synthetic data to incorporate factual priors into questions to achieve self-correction, and decouples the mitigation process into a preference optimization problem. Furthermore, we construct "CP-Bench", a novel benchmark to evaluate LVLMs' ability to correctly handle CPQs and produce factual responses. Applied to the LLaVA series, Antidote can simultaneously enhance performance on CP-Bench by over 50%, POPE by 1.8-3.3%, and CHAIR & SHR by 30-50%, all without relying on external supervision from stronger LVLMs or human feedback and without introducing noticeable catastrophic forgetting issues.

Ping Chen, Xingpeng Zhang, Zhaoxiang Liu, Huan Hu, Xiang Liu, Kai Wang, Min Wang, Yanlin Qian, Shiguo Lian

In this research, we propose a novel denoising diffusion model based on shortest-path modeling that optimizes residual propagation to enhance both denoising efficiency and quality. Drawing on Denoising Diffusion Implicit Models (DDIM) and insights from graph theory, our model, termed the Shortest Path Diffusion Model (ShortDF), treats the denoising process as a shortest-path problem aimed at minimizing reconstruction error. By optimizing the initial residuals, we improve the efficiency of the reverse diffusion process and the quality of the generated samples. Extensive experiments on multiple standard benchmarks demonstrate that ShortDF significantly reduces diffusion time (or steps) while enhancing the visual fidelity of generated samples compared to prior methods. This work, we suppose, paves the way for interactive diffusion-based applications and establishes a foundation for rapid data generation. Code is available at https://github.com/UnicomAI/ShortDF.

Yizhe Tang, Zhimin Sun, Yuzhen Du, Ran Yi, Guangben Lu, Teng Hu, Luying Li, Lizhuang Ma, Fangyuan Zou

Image inpainting aims to fill the missing region of an image.Recently, there has been a surge of interest in foreground-conditioned background inpainting, a sub-task that fills the background of an image while the foreground subject and associated text prompt are provided.Existing background inpainting methods typically strictly preserve the subject's original position from the source image,resulting in inconsistencies between the subject and the generated background.To address this challenge, we propose a new task, the "Text-Guided Subject-Position Variable Background Inpainting", which aims to dynamically adjust the subject position to achieve a harmonious relationship between the subject andthe inpainted background, and propose the Adaptive Transformation Agent (A^\text T A) for this task.Firstly, we design a PosAgent Block that adaptively predicts an appropriate displacement based on given features to achieve variable subject-position.Secondly, we design the Reverse Displacement Transform (RDT) module, which arranges multiple PosAgent blocks in a reverse structure, to transform hierarchical feature maps from deep to shallow based on semantic information.Thirdly, we equip A^\text T A with a Position Switch Embedding to control whether the subject's position in the generated image is adaptively predicted or fixed.Extensive comparative experiments validate the effectiveness of our A^\text T A approach, which not only demonstrates superior inpainting capabilities in subject-position variable inpainting, but also ensures good performance on subject-position fixed inpainting.

Silin Gao, Sheryl Mathew, Li Mi, Sepideh Mamooler, Mengjie Zhao, Hiromi Wakaki, Yuki Mitsufuji, Syrielle Montariol, Antoine Bosselut

Visual narrative generation transforms textual narratives into sequences of images illustrating the content of the text. However, generating visual narratives that are faithful to the input text and self-consistent across generated images remains an open challenge, due to the lack of knowledge constraints used for planning the stories. In this work, we propose a new benchmark, VinaBench, to address this challenge. Our benchmark annotates the underlying commonsense and discourse constraints in visual narrative samples, offering systematic scaffolds for learning the implicit strategies of visual storytelling. Based on the incorporated narrative constraints, we further propose novel metrics to closely evaluate the consistency of generated narrative images and the alignment of generations with the input textual narrative. Our results across three generative vision models demonstrate that learning with VinaBench's knowledge constraints effectively improves the faithfulness and cohesion of generated visual narratives.

Xin Luo, Xueming Fu, Zihang Jiang, S. Kevin Zhou

The increasing adoption of large-scale models under 7 billion parameters in both language and vision domains enables inference tasks on a single consumer-grade GPU but makes fine-tuning models of this scale, especially 7B models, challenging. This limits the applicability of pruning methods that require full fine-tuning. Meanwhile, pruning methods that do not require fine-tuning perform well at low sparsity levels (10%-50%) but struggle at mid-to-high sparsity levels (50%-70%), where the error behaves equivalently to that of semi-structured pruning. To address these issues, this paper introduces ICP, which finds a balance between full fine-tuning and zero fine-tuning. First, Sparsity Rearrange is used to reorganize the predefined sparsity levels, followed by Block-wise Compensate Pruning, which alternates pruning and compensation on the model's backbone, fully utilizing inference results while avoiding full model fine-tuning. Experiments show that ICP improves performance at mid-to-high sparsity levels compared to baselines, with only a slight increase in pruning time and no additional peak memory overhead.

Sicheng Zuo, Wenzhao Zheng, Yuanhui Huang, Jie Zhou, Jiwen Lu

3D occupancy prediction is important for autonomous driving due to its comprehensive perception of the surroundings. To incorporate sequential inputs, most existing methods fuse representations from previous frames to infer the current 3D occupancy. However, they fail to consider the continuity of driving scenarios and ignore the strong prior provided by the evolution of 3D scenes (e.g., only dynamic objects move). In this paper, we propose a world-modelbased framework to exploit the scene evolution for perception. We reformulate 3D occupancy prediction as a 4D occupancy forecasting problem conditioned on the current sensor input. We decompose the scene evolution into three factors: 1) ego motion alignment of static scenes; 2) local movements of dynamic objects; and 3) completion of newly-observed scenes. We then employ a Gaussian world model (GaussianWorld) to explicitly exploit these priors and infer the scene evolution in the 3D Gaussian space considering the current RGB observation. We evaluate the effectiveness of our framework on the widely used nuScenes dataset. Our GaussianWorld improves the performance of the single-frame counterpart by over 2% in mIoU without introducing additional computations.