The orientation of surface normals in 3D point cloud is a fundamental problem in computer vision and graphics. Determining a globally consistent orientation solely from the point cloud is however challenging due to the global scope of the problem and the discrete nature of point cloud, particularly in the presence of noise, outliers, holes, thin structures, and complex topologies. This paper presents an efficient, robust, and global algorithm for generating consistent normal orientation of a dense 3D point cloud. The basic idea is to transform the original binary normal orientation problem to finding a relaxed sign field on a Delaunay graph, which can be achieved by solving a sparse linear system. The Delaunay graph is constructed by triangulating a level set of an implicit function defined from the input point cloud. The shape diameter function is estimated to serve as a prior for determining an appropriate level value such that the level set implicitly defines the inner and outer shells enclosing the input point clouds. As such, our algorithm leverages the strengths of the shape diameter function, Delaunay triangulation, and the least-square techniques, making the underlying processes take both geometry and topology into consideration, and thus provides an efficient and robust solution for handling point clouds with complicated geometry and topology. Extensive experiments on various shapes with noise and outliers confirm the effectiveness and robustness of our algorithm.
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Mind the Gap: Detecting Black-box Adversarial Attacks in the Making through Query Update Analysis
PDF ↗Adversarial attacks remain a significant threat that can jeopardize the integrity of Machine Learning (ML) models. In particular, query-based black-box attacks can generate malicious noise without having access to the victim model's architecture, making them practical in real-world contexts. The community has proposed several defenses against adversarial attacks, only to be broken by more advanced and adaptive attack strategies. In this paper, we propose a framework that detects if an adversarial noise instance is being generated. Unlike existing stateful defenses that detect adversarial noise generation by monitoring the input space, our approach learns adversarial patterns in the input update similarity space. In fact, we propose to observe a new metric called Delta Similarity (DS), which we show it captures more efficiently the adversarial behavior.We evaluate our approach against 8 state-of-the-art attacks, including adaptive attacks, where the adversary is aware of the defense and tries to evade detection. We find that our approach is significantly more robust than existing defenses both in terms of specificity and sensitivity.
No Thing, Nothing: Highlighting Safety-Critical Classes for Robust LiDAR Semantic Segmentation in Adverse Weather
PDF ↗Existing domain generalization methods for LiDAR semantic segmentation under adverse weather struggle to accurately predict "things" categories compared to "stuff" categories. In typical driving scenes, "things" categories can be dynamic and associated with higher collision risks, making them crucial for safe navigation and planning. Recognizing the importance of "things" categories, we identify their performance drop as a serious bottleneck in existing approaches. We observed that adverse weather induces degradation of semantic-level features and both corruption of local features, leading to a misprediction of "things" as "stuff". To mitigate these corruptions, we suggests our method, NTN - segmeNt Things for No-accident. To address semantic-level feature corruption, we bind each point feature to its superclass, preventing the misprediction of things classes into visually dissimilar categories. Additionally, to enhance robustness against local corruption caused by adverse weather, we define each LiDAR beam as a local region and propose a regularization term that aligns the clean data with its corrupted counterpart in feature space. NTN achieves state-of-the-art performance with a +2.6 mIoU gain on the SemanticKITTI-to-SemanticSTF benchmark and +7.9 mIoU on the SemanticPOSS-to-SemanticSTF benchmark. Notably, NTN achieves a +4.8 and +7.9 mIoU improvement on "things" classes, respectively, highlighting its effectiveness.
Alignment, Mining and Fusion: Representation Alignment with Hard Negative Mining and Selective Knowledge Fusion for Medical Visual Question Answering
PDF ↗Medical Visual Question Answering (Med-VQA) is a challenging task that requires a deep understanding of both medical images and textual questions. Although recent works leveraging Medical Vision-Language Pre-training (Med-VLP) have shown strong performance on the Med-VQA task, there is still no unified solution for modality alignment, and the issue of hard negatives remains under-explored. Additionally, commonly used knowledge fusion techniques for Med-VQA may introduce irrelevant information. In this work, we propose a framework to address these challenges through three key contributions: (1) a unified solution for heterogeneous modality alignments across multiple levels, modalities, views, and stages, leveraging methods such as contrastive learning and optimal transport theory; (2) a hard negative mining method that employs soft labels for multi-modality alignments and enforces the hard negative pair discrimination; and (3) a Gated Cross-Attention Module for Med-VQA that integrates the answer vocabulary as prior knowledge and select relevant information from it. Our framework outperforms the previous state-of-the-art on widely used Med-VQA datasets like RAD-VQA, SLAKE, PathVQA and VQA-2019. The code will be publicly available.
Oriented Object Detection (OOD) has received increased attention in the past years, being a suitable solution for detecting elongated objects in remote sensing analysis. In particular, using regression loss functions based on Gaussian distributions has become attractive since they yield simple and differentiable terms. However, existing solutions are still based on regression heads that produce Oriented Bounding Boxes (OBBs), and the known problem of angular boundary discontinuity persists. In this work, we propose a regression head for OOD that directly produces Gaussian distributions based on the Cholesky matrix decomposition. The proposed head, named Gaucho, theoretically mitigates the boundary discontinuity problem and is fully compatible with recent Gaussian-based regression loss functions. Furthermore, we advocate using Oriented Ellipses (OEs) to represent oriented objects, which relates to GauCho through a bijective function and alleviates the encoding ambiguity problem for circular objects. Our experimental results show that GauCho can be a viable alternative to the traditional OBB head, achieving results comparable to or better than state-of-the-art detectors for the challenging dataset DOTA.
Wavelet and Prototype Augmented Query-based Transformer for Pixel-level Surface Defect Detection
PDF ↗As an important part of intelligent manufacturing, pixel-level surface defect detection (SDD) aims to locate defect areas through mask prediction. Previous methods adopt the image-independent static convolution to indiscriminately classify per-pixel features for mask prediction, which leads to suboptimal results for some challenging scenes such as weak defects and cluttered backgrounds. In this paper, inspired by query-based methods, we propose a Wavelet and Prototype Augmented Query-based Transformer (WPFormer) for surface defect detection. Specifically, a set of dynamic queries for mask prediction is updated through the dual-domain transformer decoder. Firstly, a Wavelet-enhanced Cross-Attention (WCA) is proposed, which aggregates meaningful high- and low-frequency information of image features in the wavelet domain to refine queries. WCA enhances the representation of high-frequency components by capturing multi-scale relationships between different frequency components, enabling queries to focus more on defect details. Secondly, a Prototype-guided Cross-Attention (PCA) is proposed to refine queries through meta-prototypes in the spatial domain. The prototypes aggregate semantically meaningful tokens from image features, facilitating queries to aggregate crucial defect information under the cluttered backgrounds. Extensive experiments on three defect detection datasets (i.e., ESDIs-SOD, CrackSeg9k, and ZJU-Leaper) demonstrate that the proposed method achieves state-of-the-art performance in defect detection. The code will be available at https://github.com/yfhdm/WPFormer.
Dr. Splat: Directly Referring 3D Gaussian Splatting via Direct Language Embedding Registration
PDF ↗We introduce Dr. Splat, a novel approach for open-vocabulary 3D scene understanding leveraging 3D Gaussian Splatting. Unlike existing language-embedded 3DGS methods, which rely on a rendering process, our method directly associates language-aligned CLIP embeddings with 3D Gaussians for holistic 3D scene understanding. The key of our method is a language feature registration technique where CLIP embeddings are assigned to the dominant Gaussians intersected by each pixel-ray. Moreover, we integrate Product Quantization (PQ) trained on general large scale image data to compactly represent embeddings without per-scene optimization. Experiments demonstrate that our approach significantly outperforms existing approaches in 3D perception benchmarks, such as open-vocabulary 3D semantic segmentation, 3D object localization, and 3D object selection tasks.
'Pre-training + fine-tuning' has been widely used in various downstream tasks. Parameter-efficient fine-tuning (PEFT) has demonstrated higher efficiency and promising performance comapred to traditional full-tuning. The widely used adapter-based and prompt-based methods in PEFT can be uniformly represented as adding an MLP structure to the pre-trained model. These methods are prone to over-fitting in downstream tasks, due to the difference in data scale and distribution. To address this issue, we propose a new adapter-based PEFT module, i.e., LoKi, which consists of an encoder, a learnable activation layer, and a decoder. To maintain the simplicity of LoKi, we use single-layer linear networks for the encoder and decoder, and for the learnable activation layer, we use a Kolmogorov-Arnold Network (KAN) with the minimal number of layers (only 2 KAN linear layers). With a bottleneck rate much lower than that of Adapter, LoKi is equipped with fewer parameters (only half of Adapter) and eliminates slow training speed and high memory usage of KAN. We conduct extensive experiments on LoKi under image classification and video action recognition across 9 datasets. LoKi demonstrates highly competitive generalization performance compared to other PEFT methods with fewer tunable parameters, ensuring both effectiveness and efficiency.
Closed-loop simulation is essential for advancing end-to-end autonomous driving systems. Contemporary sensor simulation methods, such as NeRF and 3DGS, rely predominantly on conditions closely aligned with training data distributions, which are largely confined to forward-driving scenarios. Consequently, these methods face limitations when rendering complex maneuvers (e.g., lane change, acceleration, deceleration). Recent advancements in autonomous-driving world models have demonstrated the potential to generate diverse driving videos. However, these approaches remain constrained to 2D video generation, inherently lacking the spatiotemporal coherence required to capture intricacies of dynamic driving environments.In this paper, we introduce DriveDreamer4D, which enhances 4D driving scene representation leveraging world model priors. Specifically, we utilize the world model as a data machine to synthesize novel trajectory videos, where structured conditions are explicitly leveraged to control the spatial-temporal consistency of traffic elements. Besides, the cousin data training strategy is proposed to facilitate merging real and synthetic data for optimizing 4DGS. To our knowledge, DriveDreamer4D is the first to utilize video generation models for improving 4D reconstruction in driving scenarios.Experimental results reveal that DriveDreamer4D significantly enhances generation quality under novel trajectory views, achieving a relative improvement in FID by 32.1%, 46.4%, and 16.3% compared to PVG, S3Gaussian, and Deformable-GS. Moreover, DriveDreamer4D markedly enhances the spatiotemporal coherence of driving agents, which is verified by a comprehensive user study and the relative increases of 22.6%, 43.5%, and 15.6% in the NTA-IoU metric.
BioX-CPath: Biologically-driven Explainable Diagnostics for Multistain IHC Computational Pathology
PDF ↗The development of biologically interpretable and explainable models remains a key challenge in computational pathology, particularly for multistain immunohistochemistry (IHC) analysis. We present BioX-CPath, an explainable graph neural network architecture for whole slide image (WSI) classification that leverages both spatial and semantic features across multiple stains. At its core, BioXCPath introduces a novel Stain-Aware Attention Pooling (SAAP) module that generates biologically meaningful, stain-aware patient embeddings. Our approach achieves state-of-the-art performance on both Rheumatoid Arthritis and Sjogren's Disease multistain datasets. Beyond performance metrics, BioX-CPath provides interpretable insights through stain attention scores, entropy measures, and stain interaction scores, that permit measuring model alignment with known pathological mechanisms. This biological grounding, combined with strong classification performance, makes BioX-CPath particularly suitable for clinical applications where interpretability is key. Source code and documentation can be found at: https://github.com/AmayaGS/BioX-CPath.
Change detection (CD) holds significant implications for Earth observation, in which pseudo-changes between bitemporal images induced by imaging environmental factors are key challenges. Existing methods mainly regard pseudo-changes as a kind of style shift and alleviate it by transforming bitemporal images into the same style using generative adversarial networks (GANs). Nevertheless, their efforts are limited by the complexity of optimizing GANs and the absence of guidance from physical properties. This paper finds that the spectrum transformation (ST) has the potential to mitigate pseudo-changes by aligning in the frequency domain carrying the style. However, the benefit of ST is largely constrained by two drawbacks: 1) limited transformation space and 2) inefficient parameter search. To address these limitations, we propose a Feature Spectrum learning (FeaSpect) that adaptively eliminate pseudo-changes in the latent space. For the drawback 1), FeaSpect directs the transformation towards style-aligned discriminative features via feature spectrum transformation (FST). For the drawback 2), FeaSpect allows FST to be trainable, efficiently discovering optimal parameters via extraction box with adaptive attention and extraction box with learnable strides. Extensive experiments on challenging datasets demonstrate that our method remarkably outperforms existing methods and achieves a commendable trade-off between accuracy and efficiency. Importantly, our method can be easily injected into other frameworks, achieving consistent improvements.
Going beyond few-shot action recognition (FSAR), cross-domain FSAR (CDFSAR) has attracted recent research interests by solving the domain gap lying in source-to-target transfer learning. Existing CDFSAR methods mainly focus on joint training of source and target data to mitigate the side effect of domain gap. However, such kind of methods suffer from two limitations: First, pair-wise joint training requires retraining deep models in case of one source data and multiple target ones, which incurs heavy computation cost, especially for large source and small target data. Second, pre-trained models after joint training are adopted to target domain in a straightforward manner, hardly taking full potential of pre-trained models and then limiting recognition performance. To overcome above limitations, this paper proposes a simple yet effective baseline, namely Temporal-Aware Model Tuning (TAMT) for CDFSAR. Specifically, our TAMT involves a decoupled paradigm by performing pre-training on source data and fine-tuning target data, which avoids retraining for multiple target data with single source. To effectively and efficiently explore the potential of pre-trained models in transferring to target domain, our TAMT proposes a Hierarchical Temporal Tuning Network (HTTN), whose core involves local temporal-aware adapters (TAA) and a global temporal-aware moment tuning (GTMT). Particularly, TAA learns few parameters to recalibrate the intermediate features of frozen pre-trained models, enabling efficient adaptation to target domains. Furthermore, GTMT helps to generate powerful video representations, improving match performance on the target domain. Experiments on several widely used video benchmarks show our TAMT outperforms the recently proposed counterparts by 13% 31%, achieving new state-of-the-art CDFSAR results.
Visual reasoning -- the ability to interpret the visual world -- is crucial for embodied agents that operate within three-dimensional scenes. Progress in AI has led to vision and language models capable of answering questions from images. However, their performance declines when tasked with 3D spatial reasoning. To tackle the complexity of such reasoning problems, we introduce an agentic program synthesis approach where LLM agents collaboratively generate a Pythonic API with new functions to solve common subproblems. Our method overcomes limitations of prior approaches that rely on a static, human-defined API, allowing it to handle a wider range of queries. To assess AI capabilities for 3D understanding, we introduce a new benchmark of queries involving multiple steps of grounding and inference. We show that our method outperforms prior zero-shot models for visual reasoning in 3D and empirically validate the effectiveness of our agentic framework for 3D spatial reasoning tasks. Project website: https://glab-caltech.github.io/vadar/
Pre-trained vision models (PVMs) are fundamental to modern robotics, yet their optimal configuration remains unclear. Through systematic evaluation, we find that while DINO and iBOT outperform MAE across visuomotor control and perception tasks, they struggle when trained on non-(single-)object-centric (NOC) data--a limitation strongly correlated with their diminished ability to learn object-centric representations. This investigation indicates that the ability to form object-centric representations from the non-object-centric robotics dataset is the key to success for PVMs. Motivated by this discovery, we designed SlotMIM, a method that induces object-centric representations by introducing a semantic bottleneck to reduce the number of prototypes to encourage the emergence of objectness as well as cross-view consistency regularization for encouraging multiview invariance. Our experiments encompass pre-training on object-centric, scene-centric, web-crawled, and ego-centric data. Across all settings, our approach learns transferrable representations and achieves significant improvements over prior work in image recognition, scene understanding, and robot learning evaluations. When scaled up with million-scale datasets, our method also demonstrates superior data efficiency and scalability. Our code and models are publicly available at https://github.com/CVMI-Lab/SlotMIM.
Continual test-time adaptive object detection (CTTA-OD) aims to online adapt a source pre-trained detector to ever-changing environments during inference under continuous domain shifts. Most existing CTTA-OD methods prioritize effectiveness while overlooking computational efficiency, which is crucial for resource-constrained scenarios. In this paper, we propose an efficient CTTA-OD method via pruning. Our motivation stems from the observation that not all learned source features are beneficial; certain domain-sensitive feature channels can adversely affect target domain performance. Inspired by this, we introduce a sensitivity-guided channel pruning strategy that quantifies each channel based on its sensitivity to domain discrepancies at both image and instance levels. We apply weighted sparsity regularization to selectively suppress and prune these sensitive channels, focusing adaptation efforts on invariant ones. Additionally, we introduce a stochastic channel reactivation mechanism to restore pruned channels, enabling recovery of potentially useful features and mitigating the risks of early pruning. Extensive experiments on three benchmarks show that our method achieves superior adaptation performance while reducing computational overhead by 12% in FLOPs compared to the recent SOTA method.
As 3D content creation continues to grow, transferring semantic textures between 3D meshes remains a significant challenge in computer graphics. While recent methods leverage text-to-image diffusion models for texturing, they often struggle to preserve the appearance of the source texture during texture transfer. We present TriTex, a novel approach that learns a volumetric texture field from a single textured mesh by mapping semantic features to surface colors. Using an efficient triplane-based architecture, our method enables semantic-aware texture transfer to a novel target mesh. Despite training on just one example, it generalizes effectively to diverse shapes within the same category. Extensive evaluation on our newly created benchmark dataset shows that TriTex achieves superior texture transfer quality and fast inference times compared to existing methods. Our approach advances single-example texture transfer, providing a practical solution for maintaining visual coherence across related 3D models in applications like game development and simulation.
Training large foundation models from scratch for domain-specific applications is almost impossible due to data limits and long-tailed distributions -- taking remote sensing (RS) as an example. Fine-tuning natural image pre-trained models on RS images is a straightforward solution. To reduce computational costs and improve performance on tail classes, existing methods apply parameter-efficient fine-tuning (PEFT) techniques, such as LoRA and AdaptFormer. However, we observe that fixed hyperparameters -- such as intra-layer positions, layer depth, and scaling factors, can considerably hinder PEFT performance, as fine-tuning on RS images proves highly sensitive to these settings. To address this, we propose MetaPEFT, a method incorporating adaptive scalers that dynamically adjust module influence during fine-tuning. MetaPEFT dynamically adjusts three key factors of PEFT on RS images: module insertion, layer selection, and module-wise learning rates, which collectively control the influence of PEFT modules across the network. We conduct extensive experiments on three transfer-learning scenarios and five datasets in both RS and natural image domains. The results show that MetaPEFT achieves state-of-the-art performance in cross-spectral adaptation, requiring only a small amount of trainable parameters and improving tail-class accuracy significantly.
Achieving realistic simulations of humans interacting with a wide range of objects has long been a fundamental goal. Extending physics-based motion imitation to complex human-object interactions (HOIs) is challenging due to intricate human-object coupling, variability in object geometries, and artifacts in motion capture data, such as inaccurate contacts and limited hand detail. We introduce InterMimic, a framework that enables a single policy to robustly learn from hours of imperfect MoCap data covering diverse full-body interactions with dynamic and varied objects. Our key insight is to employ a curriculum strategy -- perfect first, then scale up. We first train subject-specific teacher policies to mimic, retarget, and refine motion capture data. Next, we distill these teachers into a student policy, with the teachers acting as online experts providing direct supervision, as well as high-quality references. Notably, we incorporate RL fine-tuning on the student policy to surpass mere demonstration replication and achieve higher-quality solutions. Our experiments demonstrate that InterMimic produces realistic and diverse interactions across multiple HOI datasets. The learned policy generalizes in a zero-shot manner and seamlessly integrates with kinematic generators, elevating the framework from mere imitation to generative modeling of complex human-object interactions.
In inverse rendering, accurately modeling visibility and indirect radiance for incident light is essential for capturing secondary effects. Due to the absence of a powerful Gaussian ray tracer, previous 3DGS-based methods have either adopted a simplified rendering equation or used learnable parameters to approximate incident light, resulting in inaccurate material and lighting estimations. To this end, we introduce the inter-reflective Gaussian splatting (IRGS) framework for inverse rendering. To capture inter-reflection, we apply the full rendering equation without simplification and compute incident radiance on the fly using the proposed differentiable 2D Gaussian ray tracing. Additionally, we present an efficient optimization scheme to handle the computational demands of Monte Carlo sampling for rendering equation evaluation. Furthermore, we introduce a novel strategy for querying the indirect radiance of incident light when relighting the optimized scenes. Extensive experiments on multiple standard benchmarks validate the effectiveness of IRGS, demonstrating its capability to accurately model complex inter-reflection effects.
Joint Optimization of Neural Radiance Fields and Continuous Camera Motion from a Monocular Video
PDF ↗Neural Radiance Fields (NeRF) has demonstrated its superior capability to represent 3D geometry but require accurately precomputed camera poses during training. To mitigate this requirement, existing methods jointly optimize camera poses and NeRF often relying on good pose initialisation or depth priors. However, these approaches struggle in challenging scenarios, such as large rotations, as they map each camera to a world coordinate system. We propose a novel method that eliminates prior dependencies by modeling continuous camera motions as time-dependent angular velocity and velocity. Relative motions between cameras are learned first via velocity integration, while camera poses can be obtained by aggregating such relative motions up to a world coordinate system defined at a single time step within the video. Specifically, accurate continuous camera movements are learned through a time-dependent NeRF, which captures local scene geometry and motion by training from neighboring frames for each time step. The learned motions enable fine-tuning the NeRF to represent the full scene geometry. Experiments on Co3D and Scannet show our approach achieves superior camera pose and depth estimation and comparable novel-view synthesis performance compared to state-of-the-art methods.