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General Machine Learning · Everything Else

Pingbang Hu, Mahito Sugiyama

We propose a simple yet novel data augmentation method for general data modalities based on energy-based modeling and principles from information geometry. Unlike most existing learning-based data augmentation methods, which rely on learning latent representations with generative models, our proposed framework enables an intuitive construction of a geometrically aware latent space that represents the structure of the data itself, supporting efficient and explicit encoding and decoding procedures. We then present and discuss how to design latent spaces that will subsequently control the augmentation with the proposed algorithm. Empirical results demonstrate that our data augmentation method achieves competitive performance in downstream tasks compared to other baselines, while offering fine-grained controllability that is lacking in the existing literature.

Deep Learning · Everything Else

Yunfei Xie, Yinsong Ma, Shiyi Lan, Alan Yuille, Junfei Xiao, Chen Wei

Developing reasoning capabilities in multimodal large language models (MLLMs) remains challenging. Motivated by literature suggesting that gameplay promotes transferable reasoning skills, we propose a novel post-training method, Visual Game Learning (ViGaL), where MLLMs develop generalizable reasoning skills through playing arcade-like games. Specifically, we show that training a 7B-parameter MLLM via reinforcement learning (RL) on simple games like Snake significantly enhances the downstream performance on multimodal math benchmarks like MathVista, and on multi-discipline questions like MMMU, without seeing any worked solutions, equations, or diagrams during RL. Remarkably, our model outperforms specialist models post-trained on benchmark-oriented multimodal reasoning data, while preserving the model’s performance on general visual benchmarks, a challenge where specialist models often fall short. Our findings suggest that multimodal reasoning can emerge from gameplay, pointing to a promising strategy of designing surrogate tasks for RL post-training. The code is available at https://yunfeixie233.github.io/ViGaL.

Reinforcement Learning · Everything Else

Tianrun Yu, Yuxiao Yang, Zhaoyang Wang, Kaixiang Zhao, Porter Jenkins, Xuchao Zhang, Chetan Bansal, Huaxiu Yao, Weitong Zhang

We study test-time scaling, where a model improves its answer through multi-round self-reflection at inference. We introduce In-Context Policy Optimization (ICPO), in which an agent optimizes its response in context using self-assessed or externally observed rewards without modifying its parameters. To explain this ICPO process, we theoretically show that with sufficient pretraining under a novel Fisher-weighted logit-matching objective, a single-layer linear self-attention model can provably imitate policy-optimization algorithm for linear bandits. Building on this theory, we propose Minimum-Entropy ICPO (ME-ICPO), a practical algorithm that iteratively uses its response and self-assessed reward to refine its response in-context at inference time. By selecting the responses and their rewards with minimum entropy, ME-ICPO ensures the robustness of the self-assessed rewards via majority voting. Across standard mathematical reasoning tasks, ME-ICPO attains competitive, top-tier performance while keeping inference costs affordable compared with other inference-time algorithms. Overall, ICPO provides a principled understanding of self-reflection in LLMs and yields practical benefits for test-time scaling for mathematical reasoning.

Reinforcement Learning · Everything Else

Qili Shen, Kairui Feng, Ang He, Xuanhong Chen, Dake Zhang

Recent work increasingly adopts AI for Science (AI4S) models to replace expensive PDE solvers as simulation environments for reinforcement learning (RL), enabling faster training in complex physical control tasks. However, using approximate simulators introduces modeling errors that affect the learned policy. In this paper, we introduce a unified $\varepsilon$-$N$ framework that quantifies the minimal computational cost $N^*(\varepsilon)$ required for an AI4S model to ensure that tabular RL can estimate the value function with unbiasedness, with probability at least $1 - \delta$. This characterization allows us to connect surrogate accuracy, grid resolution, and RL policy quality under a shared probabilistic language. We analyze how the discretization level $K$ of AI4S and RL space governs both PDE surrogate error and RL lattice approximation error, and we employ spectral theory and Sobolev estimates to derive optimal grid strategies that minimize total cost while preserving learning fidelity. Our theory reveals that different systems, such as ODE- and PDE-governed environments, require different allocations of effort between physical simulation and RL optimization. Overall, our framework offers a principled foundation for designing efficient, scalable, and cost-aware AI4S-RL systems with provable learning guarantees.

Applications · Everything Else

Apurva Gandhi, Graham Neubig

One of the fundamental problems in digital agents is their lack of understanding of their environment. For instance, a web browsing agent may get lost in unfamiliar websites, uncertain what pages must be visited to achieve its goals. To address this, we propose Go-Browse, a method for automatically collecting diverse and realistic web agent data at scale through structured exploration of web environments. Go-Browse achieves efficient exploration by framing data collection as a graph search, enabling reuse of information across exploration episodes. We instantiate our method on the WebArena benchmark, collecting a dataset of 10K successful task-solving trajectories and 40K interaction steps across 100 URLs. Fine-tuning a 7B parameter language model on this dataset achieves a success rate of 21.7% on the WebArena benchmark, beating GPT-4o mini by 2.4% and exceeding current state-of-the-art results for sub-10B parameter models by 2.9%.

Reinforcement Learning · Everything Else

Jiacheng Lin, Zhongruo Wang, Kun Qian, Tian Wang, Arvind Srinivasan, Hansi Zeng, Ruochen Jiao, Xie Zhou, Jiri Gesi, Dakuo Wang 等

Supervised Fine-Tuning (SFT) on domain-specific datasets is a common approach to adapt Large Language Models (LLMs) to specialized tasks but is often believed to degrade their general capabilities. In this work, we revisit this trade-off and present both empirical and theoretical insights. First, we show that SFT does not always hurt: using a smaller learning rate can substantially mitigate general performance degradation while preserving comparable target-domain performance. We then provide a theoretical analysis that explains these phenomena and further motivates a new method, Token-Adaptive Loss Reweighting (TALR). Building on this, and recognizing that smaller learning rates alone do not fully eliminate general-performance degradation in all cases, we evaluate a range of strategies for reducing general capability loss, including L2 regularization, LoRA, model averaging, FLOW, and our proposed TALR. Experimental results demonstrate that while no method completely eliminates the trade-off, TALR consistently outperforms these baselines in balancing domain-specific gains and general capabilities. Finally, we distill our findings into practical guidelines for adapting LLMs to new domains: (i) using a small learning rate to achieve a favorable trade-off, and (ii) when a stronger balance is further desired, adopt TALR as an effective strategy.

Computer Vision · Everything Else

Ruikun Luo, Changwei Gu, Jing Yang, Yuan Gao, Jieming Yang, Song Wu, Hai Jin, Xiaoyu Xia

Scene Graph Generation (SGG) is pivotal for structured visual understanding, yet it remains hindered by a fundamental limitation: the reliance on fixed, frozen semantic representations from pre-trained language models. These semantic priors, while beneficial in other domains, are inherently misaligned with the dynamic, context-sensitive nature of visual relationships, leading to biased and suboptimal performance. In this paper, we transcend the traditional one-stage v.s. two-stage architectural debate and identify this representational bottleneck as the core issue. We introduce Adaptive Prompt Tuning (APT), a universal paradigm that converts frozen semantic features into dynamic, context-aware representations through lightweight, learnable prompts. APT acts as a plug-in module that can be seamlessly integrated into existing SGG frameworks. Extensive experiments demonstrate that APT achieves +2.7 improvement in mR@100 on PredCls, +3.6 gain in F@100 and up to +6.0 gain in mR@50 in open-vocabulary novel splits. Notably, it achieves this with less than 0.5M additonal parameters (<1.5\% overhead) and reduced 7.8\%-25\% training time, establishing a new state-of-the-art while offering a unified, efficient, and scalable solution for future SGG research. The source code of APT is available at .

Computer Vision · Everything Else

Bin Ren, Runyi Yang, Qi Ma, Xu Zheng, Mengyuan Liu, Danda Pani Paudel, Luc Van Gool, Rita Cucchiara, Nicu Sebe

All-in-one image restoration (IR) aims to recover high-quality images from diverse degradations, which in real-world settings are often mixed and unknown. Unlike single-task IR, this problem requires a model to approximate a family of heterogeneous inverse functions, making it fundamentally more challenging and practically important. Although recent focus has shifted toward large multimodal models, their robustness still depends on faithful low-level inputs, and the principles that govern effective restoration remain underexplored. We revisit attention mechanisms through the lens of all-in-one IR and identify two overlooked bottlenecks in widely adopted Restormer-style backbones: (i) the value path remains purely linear, restricting outputs to the span of inputs and weakening expressivity, and (ii) the absence of an explicit global slot prevents attention from encoding degradation context. To address these issues, we propose two minimal, backbone-agnostic primitives: a nonlinear value transform that upgrades attention from a selector to a selector–transformer, and a global spatial token that provides an explicit degradation-aware slot. Together, these additions improve restoration across synthetic, mixed, underwater, and medical benchmarks, with negligible overhead and consistent performance gains. Analyses with foundation model embeddings, spectral statistics, and separability measures further clarify their roles, positioning our study as a step toward rethinking attention primitives for robust all-in-one IR.

Computer Vision · Everything Else

Jinyuan Qu, Hongyang Li, Shilong Liu, Tianhe Ren, Zhaoyang Zeng, Lei Zhang

In this paper, built upon TAPTRv2, we present TAPTRv3. TAPTRv3 improves TAPTRv2 by addressing its shortage in querying high quality features from long videos, where the target tracking points normally undergo increasing variation over time. In TAPTRv3, we propose to utilize both spatial and temporal context to bring better feature querying along the spatial and temporal dimensions for more robust tracking in long videos. For better spatial feature querying, we identify that off-the-shelf attention mechanisms struggle with point-level tasks and present Context-aware Cross-Attention (CCA). CCA introduces spatial context into the attention mechanism to enhance the quality of attention scores when querying image features. For better temporal feature querying, we introduce Visibility-aware Long-Temporal Attention (VLTA), which conducts temporal attention over all past frames while considering their corresponding visibilities. This effectively addresses the feature drifting problem in TAPTRv2 caused by its RNN-like long-term modeling. TAPTRv3 surpasses TAPTRv2 by a large margin on most of the challenging datasets and obtains state-of-the-art performance. Even when compared with methods trained on large-scale extra internal data, TAPTRv3 still demonstrates superiority.

Applications · Everything Else

Beomgu Kang, Hyunseok Seo

Subsampling significantly reduces the number of measurements, thereby streamlining data processing and transfer overhead, and shortening acquisition time across diverse real-world applications. The recently introduced Active Deep Probabilistic Subsampling (A-DPS) approach jointly optimizes both the subsampling pattern and the downstream task model, enabling instance- and subject-specific sampling trajectories and effective adaptation to new data at inference time. However, this approach does not fully leverage valuable dataset priors and relies on top-1 sampling, which can impede the optimization process. Herein, we enhance A-DPS by integrating a deterministic (fixed) prior-informed sampling pattern derived from the training dataset, along with group-based sampling via top-k sampling, to achieve more robust optimization—method we call Prior-aware and context-guided Group-based Active DPS (PGA-DPS). We also provide a theoretical analysis supporting improved optimization via group sampling, and validate this with empirical results. We evaluated PGA-DPS on three tasks: classification, image reconstruction, and segmentation, using the MNIST, CIFAR-10, fastMRI knee, and hyperspectral AeroRIT datasets, respectively. In every case, PGA-DPS outperformed A-DPS, DPS, and all other sampling methods.

Applications · Everything Else

Yusong Wang, Chuang Yang, Jiawei Wang, Xiaohang Xu, Jiayi Xu, Dongyuan Li, Chuan Xiao, Renhe Jiang

Human mobility generation aims to synthesize plausible trajectory data, which is widely used in urban system research. While Large Language Model-based methods excel at generating routine trajectories, they struggle to capture deviated mobility during large-scale societal events. This limitation stems from two critical gaps: (1) the absence of event-annotated mobility datasets for design and evaluation, and (2) the inability of current frameworks to reconcile competitions between users' habitual patterns and event-imposed constraints when making trajectory decisions. This work addresses these gaps with a twofold contribution. First, we construct the first event-annotated mobility dataset covering three major events: Typhoon Hagibis, COVID-19, and the Tokyo 2021 Olympics. Second, we propose ELLMob, a self-aligned LLM framework that first extracts competing rationales between habitual patterns and event constraints, based on Fuzzy-Trace Theory, and then iteratively aligns them to generate trajectories that are both habitually grounded and event-responsive. Extensive experiments show that ELLMob wins state-of-the-art baselines across all events, demonstrating its effectiveness.

Applications · Everything Else

Tianfu Wang, Liwei Deng, Xi Chen, Junyang Wang, Huiguo He, Zhengyu Hu, Wei Wu, Leilei Ding, Qilin Fan, Hui Xiong

Resource allocation (RA) is critical to efficient service deployment in Network Function Virtualization (NFV), a transformative networking paradigm. This task is termed NFV-RA. Recently, deep Reinforcement Learning (RL)-based methods have been showing promising potential to address this combinatorial complexity of constrained cross-graph mapping. However, RL-driven NFV-RA research lacks a systematic benchmark for comprehensive simulation and rigorous evaluation. This gap hinders in-depth performance analysis and slows algorithm development for emerging networks, resulting in fragmented assessments. In this paper, we introduce Virne, a comprehensive benchmarking framework designed to accelerate the research and application of deep RL for NFV-RA. Virne provides customizable simulations for diverse network scenarios, including cloud, edge, and 5G environments. It features a modular and extensible implementation pipeline that integrates over 30 methods of various types. Virne also establishes a rigorous evaluation protocol that extends beyond online effectiveness to include practical perspectives such as solvability, generalizability, and scalability. Furthermore, we conduct in-depth analysis through extensive experiments to provide valuable insights into performance trade-offs for efficient implementation and offer actionable guidance for future research directions. Overall, with its capabilities of diverse simulations, rich implementations, and thorough evaluation, Virne could serve as a comprehensive benchmark for advancing NFV-RA methods and deep RL applications. The code and resources are available at https://github.com/GeminiLight/virne.

Applications · Everything Else

Bo Jiang, Shaoyu Chen, Hao Gao, Bencheng Liao, Qian Zhang, Wenyu Liu, Xinggang Wang

Learning a human-like driving policy from large-scale driving demonstrations is promising, but the uncertainty and non-deterministic nature of planning make it challenging. Existing learning-based planning methods follow a deterministic paradigm to directly regress the action, failing to cope with the uncertainty problem. In this work, we propose a probabilistic planning model for end-to-end autonomous driving, termed VADv2. We resort to a probabilistic field function to model the mapping from the action space to the probabilistic distribution. Since the planning action space is a high-dimensional continuous spatiotemporal space and hard to tackle, we first discretize the planning action space to a large planning vocabulary and then tokenize the planning vocabulary into planning tokens. Planning tokens interact with scene tokens and output the probabilistic distribution of action. Mass driving demonstrations are leveraged to supervise the distribution. VADv2 achieves state-of-the-art closed-loop performance on the CARLA Town05 benchmark, significantly outperforming existing methods, and also leads the recent Bench2Drive benchmark. We further provide comprehensive evaluations on NAVSIM and a large-scale 3DGS-based benchmark, demonstrating its effectiveness in real-world applications. Code is available at https://github.com/hustvl/VAD.

Applications · Everything Else

Hao Tan, jun lan, Zichang Tan, Senyuan Shi, Ajian Liu, Chuanbiao Song, Huijia Zhu, Weiqiang Wang, Jun Wan, Zhen Lei

Deepfake detection remains a formidable challenge due to the evolving nature of fake content in real-world scenarios. However, existing benchmarks suffer from severe discrepancies from industrial practice, typically featuring homogeneous training sources and low-quality testing images, which hinder the practical usage of current detectors. To mitigate this gap, we introduce **HydraFake**, a dataset that contains diversified deepfake techniques and in-the-wild forgeries, along with rigorous training and evaluation protocol, covering unseen model architectures, emerging forgery techniques and novel data domains. Building on this resource, we propose **Veritas**, a multi-modal large language model (MLLM) based deepfake detector. Different from vanilla chain-of-thought (CoT), we introduce *pattern-aware reasoning* that involves critical patterns such as "planning" and "self-reflection" to emulate human forensic process. We further propose a two-stage training pipeline to seamlessly internalize such deepfake reasoning capacities into current MLLMs. Experiments on HydraFake dataset reveal that although previous detectors show great generalization on cross-model scenarios, they fall short on unseen forgeries and data domains. Our Veritas achieves significant gains across different out-of-domain (OOD) scenarios, and is capable of delivering transparent and faithful detection outputs.

Applications · Everything Else

Mingzhe Guo, Yixiang Yang, Chuanrong Han, Rufeng Zhang, Shirui Li, Ji Wan, Zhipeng Zhang

Effective environment modeling is the foundation for autonomous driving, underpinning tasks from perception to planning. However, current paradigms often inadequately consider the feedback of ego motion to the observation, which leads to an incomplete understanding of the driving process and consequently limits the planning capability. To address this issue, we introduce a novel ego-scene interactive modeling paradigm. Inspired by human recognition, the paradigm represents ego-scene interaction as the scene flow relative to the ego-vehicle. This conceptualization allows for modeling ego-motion feedback within a feature learning pattern, advantageously utilizing existing log-replay datasets rather than relying on scenario simulations. We specifically propose FlowAD, a general flow-based framework for autonomous driving. Within it, an ego-guided scene partition first constructs basic flow units to quantify scene flow. The ego-vehicle's forward direction and steering velocity directly shape the partition, which reflects ego motion. Then, based on flow units, spatial and temporal flow predictions are performed to model dynamics of scene flow, encompassing both spatial displacement and temporal variation. The final task-aware enhancement exploits learned spatio-temporal flow dynamics to benefit diverse tasks through object and region-level strategies. We also propose a novel Frames before Correct Planning (FCP) metric to assess the scene understanding capability. Experiments in both open and closed-loop evaluations demonstrate FlowAD's generality and effectiveness across perception, end-to-end planning, and VLM analysis. Notably, FlowAD reduces 19\% collision rate over SparseDrive with FCP improvements of 1.39 frames (60\%) on nuScenes, and achieves an impressive driving score of 51.77 on Bench2Drive, proving the superiority. Code, model, and configurations will be released here.

Applications · Everything Else

Yilong Li, Yijing Zeng, Shuai Zhang, Hao Zhang, Xinmiao Xiong, Jingyu Liu, Pan Hu, Suman Banerjee

Large Multimodal Models (LMMs) are inherently modular, consisting of vision and audio encoders, projectors, and large language models. Yet, they are almost always executed monolithically, which underutilizes the heterogeneous accelera- tors (NPUs, GPUs, DSPs) in modern SoCs and leads to high end-to-end latency. In this paper, we present NANOMIND, a hardware–software co-design inference framework for Large Multimodal Models (LMMs) that breaks large models into modular “bricks” (vision, language, audio, etc.) and maps each to its ideal accelera- tor. The key insight is that large models can be broken into modular components and scheduled to run on the most appropriate compute units. It performs module-level dynamic offloading across accelerators on unified-memory SoCs. By combining customized hardware design, system-level scheduling, and optimized low-bit com- putation kernels, we demonstrate our framework with a compact, battery-powered device capable of running LMMs entirely on-device. This prototype functions as a self-contained intelligent assistant that requires no network connectivity, while achieving higher throughput and superior power efficiency under strict resource constraints. The design further bypasses CPU bottlenecks and reduces redundant memory usage through token-aware buffer management and module-level coordi- nation. Our system outperforms existing implementations in resource efficiency, cutting energy consumption by 42.3% and GPU memory usage by 11.2%. This enables a battery-powered device to run LlaVA-OneVision-qwen2-05B with a camera for nearly 20.8 hours.

Applications · Everything Else

Chenyu Zhou, Xiaoming Shi, Hui Qiu, Yankai Jiang, ShaoGuo Liu, Tingting Gao, Haitao Leng, Xiawu Zheng, Rongrong Ji

E-commerce agents contribute greatly to helping users complete their e-commerce needs. To promote further research and application of e-commerce agents, benchmarking frameworks are introduced for evaluating LLM agents in the e-commerce domain. Despite the progress, current benchmarks lack evaluating agents' capability to handle mixed-type e-commerce dialogue and complex domain rules. To address the issue, this work first introduces a novel corpus, termed Mix-ECom, which is constructed based on real-world customer-service dialogues with post-processing to remove user privacy and add CoT process. Specifically, Mix-ECom contains 4,799 samples with multiply dialogue types in each e-commerce dialogue, covering four dialogue types (QA, recommendation, task-oriented dialogue, and chit-chat), three e-commerce task types (pre-sales, logistics, after-sales), and 82 e-commerce rules. Furthermore, this work build baselines on Mix-Ecom and propose a dynamic framework to further improve the performance. Results show that current e-commerce agents lack sufficient capabilities to handle e-commerce dialogues, due to the hallucination cased by complex domain rules. The dataset will be publicly available.

Applications · Everything Else

Liyang He, Yuren Zhang, Ziwei Zhu, zhenghuili, Shiwei Tong

Retrieval Augmented Generation (RAG) systems are increasingly vital in dynamic domains like online gaming, yet the lack of a dedicated benchmark has impeded standardized evaluation in this area. The core difficulty lies in Dual Dynamics: the constant interplay between game content updates and the shifting focus of the player community. Furthermore, the necessity of automating such a benchmark introduces a critical requirement for player-centric authenticity to ensure generated questions are realistic. To address this integrated challenge, we introduce ChronoPlay, a novel framework for the automated and continuous generation of game RAG benchmarks. ChronoPlay utilizes a dual-dynamic update mechanism to track both forms of change, and a dual-source synthesis engine that draws from official sources and player community to ensure both factual correctness and authentic query patterns. We instantiate our framework on three distinct games to create the first dynamic RAG benchmark for the gaming domain, offering new insights into model performance under these complex and realistic conditions. Our code is available at: https://github.com/hly1998/ChronoPlay.

Reinforcement Learning · Everything Else

Yuhao Liu, Liang Zeng, Yuzhen Xiao, Jujie He, Jiacai Liu, Chaojie Wang, Rui Yan, Wei Shen, Fuxiang Zhang, Jiacheng Xu 等

Despite the critical role of reward models (RMs) in Reinforcement Learning from Human Feedback (RLHF), current state-of-the-art open RMs perform poorly on most existing evaluation benchmarks, failing to capture the spectrum of nuanced and sophisticated human preferences. Even approaches incorporating advanced training techniques have failed to yield meaningful performance improvements. We hypothesize that this brittleness stems primarily from limitations in preference datasets, which are often narrowly scoped, synthetically labeled, or lack rigorous quality control. To address these challenges, we present a large-scale preference dataset comprising 40 million preference pairs, named SynPref-40M. To enable data curation at scale, we design a human-AI synergistic two-stage pipeline that leverages the complementary strengths of human annotation quality and AI scalability. In this pipeline, humans provide verified annotations, while Large Language Models~(LLMs) perform automatic curation based on human guidance. Training on this preference mixture, we introduce Skywork-Reward-V2, a suite of eight reward models ranging from 0.6B to 8B parameters, trained on a carefully curated subset of 26 million preference pairs from SynPref-40M. We demonstrate that Skywork-Reward-V2 is versatile across a wide range of capabilities, including alignment with human preferences, objective correctness, safety, resistance to stylistic biases, and best-of-N scaling. These reward models achieve state-of-the-art performance across seven major reward model benchmarks, outperform the latest paradigm of generative reward models, and demonstrate strong downstream performance. Ablation studies confirm that the effectiveness of our approach stems not only from data scale but also from high-quality curation. The Skywork-Reward-V2 series represents substantial progress in open reward models, highlighting the untapped potential of existing preference datasets and demonstrating how human-AI curation synergy can unlock significantly higher data quality.

Computer Vision · Everything Else

Guanglu Dong, Chunlei Li, Chao Ren, Jingliang Hu, Yilei Shi, Xiaoxiang Zhu, Lichao Mou

Recently, significant breakthroughs have been made in all-in-one image restoration (AiOIR), which can handle multiple restoration tasks with a single model. However, existing methods typically focus on a specific image domain, such as natural scene, medical imaging, or remote sensing. In this work, we aim to extend AiOIR to multiple domains and propose the first multi-domain all-in-one image restoration method, DATPRL-IR, based on our proposed Domain-Aware Task Prompt Representation L}earning. Specifically, we first construct a task prompt pool containing multiple task prompts, in which task-related knowledge is implicitly encoded. For each input image, the model adaptively selects the most relevant task prompts and composes them into an instance-level task representation via a prompt composition mechanism (PCM). Furthermore, to endow the model with domain awareness, we introduce another domain prompt pool and distill domain priors from multimodal large language models into the domain prompts. PCM is utilized to combine the adaptively selected domain prompts into a domain representation for each input image. Finally, the two representations are fused to form a domain-aware task prompt representation which can make full use of both specific and shared knowledge across tasks and domains to guide the subsequent restoration process. Extensive experiments demonstrate that our DATRL-IR significantly outperforms existing SOTA image restoration methods, while exhibiting strong generalization capabilities. Code is available at https://github.com/GuangluDong0728/DATPRL-IR.