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9,256篇论文匹配“Diffusion models”
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Boyu Fan, Chenrui Wu, Xiang Su, Pan HUI

Despite extensive research into data heterogeneity in federated learning (FL), system heterogeneity remains a significant yet often overlooked challenge. Traditional FL approaches typically assume homogeneous hardware resources across FL clients, implying that clients can train a global model within a comparable time. However, in practical FL systems, clients often have heterogeneous resources, which impacts their capacity for training tasks. This discrepancy highlights the significance of exploring model-heterogeneous FL, a paradigm that allows clients to train different models based on their resource capabilities. To address this, we introduce FedTSA, a cluster-based two-stage aggregation method tailored for system heterogeneity in FL. FedTSA starts by clustering clients based on their capabilities, then conducts a two-stage aggregation, i.e., conventional weight averaging for homogeneous models as Stage 1, and deep mutual learning with a diffusion model for aggregating heterogeneous models as Stage 2. Extensive experiments not only show that FedTSA outperforms the baselines, but also explore various factors influencing model performance, thereby validating FedTSA as a promising approach for model-heterogeneous FL.

Hai Jiang, Ao Luo, Xiaohong Liu, Songchen Han, Shuaicheng Liu

In this paper, we propose a diffusion-based unsupervised framework that incorporates physically explainable Retinex theory with diffusion models for low-light image enhancement, named LightenDiffusion. Specifically, we present a content-transfer decomposition network that performs Retinex decomposition within the latent space instead of image space as in previous approaches, enabling the encoded features of unpaired low-light and normal-light images to be decomposed into content-rich reflectance maps and content-free illumination maps. Subsequently, the reflectance map of the low-light image and the illumination map of the normal-light one are taken as input to the diffusion model for unsupervised restoration with the guidance of the low-light feature, where a self-constrained consistency loss is further proposed to eliminate the interference of normal-light content on the restored results to improve overall visual quality. Extensive experiments on publicly available real-world benchmarks show that the proposed LightenDiffusion outperforms state-of-the-art unsupervised competitors and is comparable to supervised ones while being more generalizable to various scenes. Code will be released to facilitate future research.

Yuzhe YAO, Feng Tian, Jun Chen, Haonan Lin, Guang Dai, Yong Liu, Jingdong Wang

Diffusion models have marked a significant breakthrough in the synthesis of semantically coherent images. However, their extensive noise estimation networks and the iterative generation process limit their wider application, particularly on resource-constrained platforms like mobile devices. Existing post-training quantization (PTQ) methods have managed to compress diffusion models to low precision. Nevertheless, due to the iterative nature of diffusion models, quantization errors tend to accumulate throughout the generation process. This accumulation of error becomes particularly problematic in low-precision scenarios, leading to significant distortions in the generated images. We attribute this accumulation issue to two main causes: error propagation and exposure bias. To address these problems, we propose a timestep-aware correction method for quantized diffusion model, which dynamically corrects the quantization error. By leveraging the proposed method in low-precision diffusion models, substantial enhancement of output quality could be achieved with only negligible computation overhead. Extensive experiments underscore our method's effectiveness and generalizability. By employing the proposed correction strategy, we achieve state-of-the-art (SOTA) results on low-precision models.

Foivos Paraperas Papantoniou, Alexandros Lattas, Stylianos Moschoglou, Jiankang Deng, Bernhard Kainz, Stefanos Zafeiriou

This paper presents Arc2Face, an identity-conditioned face foundation model, which, given the ArcFace embedding of a person, can generate diverse photo-realistic images with an unparalleled degree of face similarity than existing models. Despite previous attempts to decode face recognition features into detailed images, we find that common high-resolution datasets (e.g. FFHQ) lack sufficient identities to reconstruct any subject. To that end, we meticulously upsample a significant portion of the WebFace42M database, the largest public dataset for face recognition (FR). Arc2Face builds upon a pretrained Stable Diffusion model, yet adapts it to the task of ID-to-face generation, conditioned solely on ID vectors. Deviating from recent works that combine ID with text embeddings for zero-shot personalization of text-to-image models, we emphasize on the compactness of FR features, which can fully capture the essence of the human face, as opposed to hand-crafted prompts. Crucially, text-augmented models struggle to decouple identity and text, usually necessitating some description of the given face to achieve satisfactory similarity. Arc2Face, however, only needs the discriminative features of ArcFace to guide the generation, offering a robust prior for a plethora of tasks where ID consistency is of paramount importance. As an example, we train a FR model on synthetic images from our model and achieve superior performance to existing synthetic datasets.

Zhiqiu Lin, Deepak Pathak, Baiqi Li, Jiayao Li, Xide Xia, Graham Neubig, Pengchuan Zhang, Deva Ramanan

Despite significant progress in generative AI, comprehensive evaluation remains challenging because of the lack of effective metrics and standardized benchmarks. For instance, the widely-used CLIPScore measures the alignment between a (generated) image and text prompt, but it fails to produce reliable scores for complex prompts involving compositions of objects, attributes, and relations. One reason is that text encoders of CLIP can notoriously act as a "bag of words", conflating prompts such as "the moon is over the cow" with "the cow is over the moon".To address this, we introduce the VQAScore, which uses a visual-question-answering (VQA) model to produce an alignment score by computing the probability of a "Yes" answer to a simple "Does this figure show {text}?" question. Though simpler than prior art, VQAScore computed with off-the-shelf models produces state-of-the-art results across many (8) image-text alignment benchmarks. We also compute VQAScore with an in-house model (which we will release) that follows best practices in the literature. For example, we find it useful to use a bidirectional image-question encoder that allows image embeddings to depend on the question being asked (and vice versa). Our in-house model outperforms even the strongest baselines that make use of the proprietary GPT-4V. Interestingly, although we train with only images, VQAScore can also align text with video and 3D models. VQAScore allows researchers to benchmark text-to-visual generation using complex texts that capture the compositional structure of real-world prompts. Towards this end, we introduce GenAI-Bench, a more challenging benchmark with 1,600 compositional text prompts that require parsing scenes, objects, attributes, relationships, and high-order reasoning such as comparison and logic. GenAI-Bench also collects over 15,000 human ratings for leading image and video generation models such as Stable Diffusion, DALL-E 3, Midjourney, and Gen2. We will open-source our code, data, and model.

Jianwei Zhao, Xin Li, Fan Yang, Qiang Zhai, Ao Luo, Zhicheng Jiao, Hong Cheng

Detecting objects seamlessly blended into their surroundings represents a complex task for both human cognitive capabilities and advanced artificial intelligence algorithms. Currently, the majority of methodologies for detecting camouflaged objects mainly focus on utilizing discriminative models with various unique designs. However, it has been observed that generative models, such as Stable Diffusion, possess stronger capabilities for understanding various objects in complex environments; Yet their potential for the cognition and detection of camouflaged objects has not been extensively explored. In this study, we present a novel denoising diffusion model, namely FocusDiffuser, to investigate how generative models can enhance the detection and interpretation of camouflaged objects. We believe that the secret to spotting camouflaged objects lies in catching the subtle nuances in details. Consequently, our FocusDiffuser innovatively integrates specialized enhancements, notably the Boundary-Driven LookUp (BDLU) module and Cyclic Positioning (CP) module, to elevate standard diffusion models, significantly boosting the detail-oriented analytical capabilities. Our experiments demonstrate that FocusDiffuser, from a generative perspective, effectively addresses the challenge of camouflaged object detection, surpassing leading models on benchmarks like CAMO, COD10K and NC4K.

Jinbo Xing, Menghan Xia, Yong Zhang, Haoxin Chen, Wangbo Yu, Hanyuan Liu, Gongye Liu, Xintao Wang, Ying Shan, Tien-Tsin Wong

Animating a still image offers an engaging visual experience. Traditional image animation techniques mainly focus on animating natural scenes with stochastic dynamics (e.g. clouds and fluid) or domain-specific motions (e.g. human hair or body motions), and thus limits their applicability to more general visual content. To overcome this limitation, we explore the synthesis of dynamic content for open-domain images, converting them into animated videos. The key idea is to utilize the motion prior of text-to-video diffusion models by incorporating the image into the generative process as guidance. Given an image, we first project it into a text-aligned rich context representation space using a query transformer, which facilitates the video model to digest the image content in a compatible fashion. However, some visual details still struggle to be preserved in the resultant videos. To supplement with more precise image information, we further feed the full image to the diffusion model by concatenating it with the initial noises. Experimental results show that our proposed method can produce visually convincing and more logical & natural motions, as well as higher conformity to the input image. Comparative evaluation demonstrates the notable superiority of our approach over existing competitors. The source code will be released upon publication.

Qinyu Yang, Haoxin Chen, Yong Zhang, Menghan Xia, Xiaodong Cun, Zhixun Su, Ying Shan

In order to improve the quality of synthesized videos, currently, one predominant method involves retraining an expert diffusion model and then implementing a noising-denoising process for refinement. Despite the significant training costs, maintaining content consistency between the original and enhanced videos remains a major challenge. To tackle this challenge, we propose a novel formulation that considers both visual quality and content consistency. Content consistency is ensured by a proposed loss fuction that maintains the structure of the input, while visual quality is improved by utilizing the denoising process of pretrained diffusion models. To address the formulated optimization problem, we have developed a plug-and-play noise optimization strategy, which we refer to as \textbf{Noise Calibration}. By simply refining the initial random noise through a few iterations, the original video content can be largely preserved, and the enhancement effect is significantly improved. Extensive experiments have demonstrated the effectiveness of the proposed method.

Mingxiao Li, Bo Wan, Marie-Francine Moens, Tinne Tuytelaars

In recent years, diffusion models have made remarkable strides in text-to-video generation, sparking a quest for enhanced control over video outputs to more accurately reflect user intentions. Traditional efforts predominantly focus on employing either semantic cues, like images or depth maps, or motion-based conditions, like moving sketches or object bounding boxes. Semantic inputs offer a rich scene context but lack detailed motion specificity; conversely, motion inputs provide precise trajectory information but miss the broader semantic narrative. For the first time, we integrate both semantic and motion cues within a diffusion model for video generation. To this end, we introduce the Scene and Motion Conditional Diffusion (SMCD), a novel methodology for managing multimodal inputs. It incorporates a recognized motion conditioning module~\cite{li2023gligen} and investigates various approaches to integrate scene conditions, promoting synergy between different modalities. For model training, we separate the conditions for the two modalities, introducing a two-stage training pipeline. Experimental results demonstrate that our design significantly enhances video quality, motion precision, and semantic coherence.

Wendi Zheng, Jiayan Teng, Zhuoyi Yang, Weihan Wang, Jidong Chen, Xiaotao Gu, Yuxiao Dong, Ming Ding, Jie Tang

Recent advancements in text-to-image generative systems have been largely driven by diffusion models. However, single-stage text-to-image diffusion models still face challenges, in terms of computational efficiency and the refinement of image details. To tackle the issue, we propose CogView3, an innovative cascaded framework that enhances the performance of text-to-image diffusion. CogView3 is the first model implementing relay diffusion in the realm of text-to-image generation, executing the task by first creating low-resolution images and subsequently applying relay-based super-resolution. This methodology not only results in competitive text-to-image outputs but also greatly reduces both training and inference costs. Our experimental results demonstrate that CogView3 outperforms SDXL, the current state-of-the-art open-source text-to-image diffusion model, by 77.0\% in human evaluations, all while requiring only about 1/2 of the inference time. The distilled variant of CogView3 achieves comparable performance while only utilizing 1/10 of the inference time by SDXL.

Zhuoyi Yang, Heyang Jiang, Wenyi Hong, Jiayan Teng, Wendi Zheng, Yuxiao Dong, Ming Ding, Jie Tang

Diffusion models have shown remarkable performance in image generation in recent years. However, due to a quadratic increase in memory during generating ultra-high-resolution images (e.g. $4096\times4096$), the resolution of generated images is often limited to $1024\times1024$. In this work. we propose a unidirectional block attention mechanism that can adaptively adjust the memory overhead during the inference process and handle global dependencies. Building on this module, we adopt the DiT structure for upsampling and develop an infinite super-resolution model capable of upsampling images of various shapes and resolutions. Comprehensive experiments show that our model achieves SOTA performance in generating ultra-high-resolution images in both machine and human evaluation . Compared to commonly used UNet structures, our model can save more than $5 \times $ memory when generating $4096\times4096$ images.

Xi Chen, Zhiheng Liu, Mengting Chen, Yutong Feng, Yu Liu, Yujun Shen, Hengshuang ZHAO

Despite the recent progress in text-to-video generation, existing studies usually overlook the issue that only spatial contents but not temporal motions in synthesized videos are under the control of text. Towards such a challenge, this work presents a practical system, named LivePhoto, which allows users to animate an image of their interest with text descriptions. We first establish a strong baseline that helps a well-learned text-to-image generator (i.e., Stable Diffusion) take an image as a further input. We then equip the improved generator with a motion module for temporal modeling and propose a carefully designed training pipeline to better link texts and motions. In particular, considering the facts that (1) text can only describe motions roughly (e.g., regardless of the moving speed) and (2) text may include both content and motion descriptions, we introduce a motion intensity estimation module as well as a text re-weighting module to reduce the ambiguity of text-to-motion mapping. Empirical evidence suggests that our approach is capable of well decoding motion-related textual instructions into videos, such as actions, camera movements, or even conjuring new contents from thin air (e.g., pouring water into an empty glass). Interestingly, thanks to the proposed intensity learning mechanism, our system offers users an additional control signal (i.e., the motion intensity) besides text for video customization. The code will be made publicly available.

Jingye Chen, Yupan Huang, Tengchao Lv, Lei Cui, Qifeng Chen, Furu Wei

The diffusion model has been proven a powerful generative model in recent years, yet it remains a challenge in generating visual text. Although existing work has endeavored to enhance the accuracy of text rendering, these methods still suffer from several drawbacks, such as (1) limited flexibility and automation, (2) constrained capability of layout prediction, and (3) restricted diversity. In this paper, we present TextDiffuser-2, aiming to unleash the power of language models for text rendering while taking these three aspects into account. Firstly, we fine-tune a large language model for layout planning. The large language model is capable of automatically generating keywords and placing the text in optimal positions for text rendering. Secondly, we utilize the language model within the diffusion model to encode the position and content of keywords at the line level. Unlike previous methods that employed tight character-level guidance, our approach generates more diverse text images. We conduct extensive experiments and incorporate user studies involving human participants and GPT-4V, validating TextDiffuser-2's capacity to achieve a more rational text layout and generation with enhanced diversity. Furthermore, the proposed methods are compatible with existing text rendering techniques, such as TextDiffuser and GlyphControl, serving to enhance automation and diversity, as well as augment the rendering accuracy. For instance, by using the proposed layout planner, TextDiffuser is capable of rendering text with more aesthetically pleasing line breaks and alignment, meanwhile obviating the need for explicit keyword specification. Furthermore, GlyphControl can leverage the layout planner to achieve diverse layouts without the necessity for user-specified glyph images, and the rendering F-measure can be boosted by 6.51\% when using the proposed layout encoding training technique. The code and model will be available to promote future research.

KONSTANTINA NIKOLAIDOU, George Retsinas, Giorgos Sfikas, Marcus Liwicki

Handwritten text generation (HTG) conditioned on content and style is a challenging task due to the variability of inter-user characteristics and the unlimited combinations of characters that form new words unseen during training. Diffusion Models have recently shown promising results in HTG, however they are still under-explored. We present DiffusionPen (DiffPen), a 5-shot style handwritten text generation approach based on Latent Diffusion Models. By utilizing a hybrid style extractor that combines the power of metric learning and classification, our approach manages to capture both textual and stylistic characteristics of seen and unseen words and styles and generate realistic handwritten samples. We perform experiments on IAM offline handwriting database to evaluate the generated style and content and compare them with other SotA methods. Our method outperforms other methods qualitatively and quantitatively and additional data from our method can improve the performance of a Handwriting Text Recognition (HTR) system. The code is available at: (code repository will be released in case of acceptance to maintain anonymity).

Shanyan Guan, Yanhao Ge, Ying Tai, Jian Yang, Wei Li, Mingyu You

Subject-driven generation for text-to-image diffusion models aims to encode and inverse specific textual prompts in order to generate personalized images with particular content. Previous studies successfully achieved such a goal by using an optimization-based textual inversion or direct-regression-based concept encoding strategy. However, there are still challenges on how to realize fast and effective prompt inversion while guaranteeing the generalization of the original diffusion models. Motivated by the advantages of both optimization-based and direct-regression-based methods, in this study we proposed a novel hybrid prompt inversion framework called ~\name~ to achieve efficient subject-driven generation of text-to-image diffusion models. In detail, we address the limitations caused by the current optimization-based and direct-regression-based methods by designing a novel hybrid prompt inversion framework and combining it with a mask-guided multi-word text encoding module to enable a fast and robust prompt inversion, additionally, we import a hybrid textual feature fusion module to enhance the representation of the textual feature during learning. As a result, our framework manages to inverse arbitrary visual concepts to a pre-trained diffusion model in an effective and fast way even learning from a single image, and maintaining the general generation ability of the original model. The extensive experiments reveal the effectiveness of our method.

Yuheng Liu, Xinke Li, Xueting Li, Lu Qi, Chongshou Li, Ming-Hsuan Yang

Diffusion models have shown remarkable results in generating 2D images and small-scale 3D objects. However, their application to the synthesis of large-scale 3D scenes has been rarely explored. This is mainly due to the inherent complexity and bulky size of 3D scenery data, particularly outdoor scenes, and the limited availability of comprehensive real-world datasets, which makes training a stable scene diffusion model challenging. In this work, we explore how to effectively generate large-scale 3D scenes using the coarse-to-fine paradigm. We introduce a framework, the Pyramid Discrete Diffusion model (PDD), which employs scale-varied diffusion models to progressively generate high-quality outdoor scenes. Experimental results of PDD demonstrate our successful exploration in generating 3D scenes both unconditionally and conditionally. We further showcase the data compatibility of the PDD model, due to its multi-scale architecture: a PDD model trained on one dataset can be easily fine-tuned with another dataset. The source codes and trained models will be made available to the public.

Shang Liu, Chaohui Yu, Chenjie Cao, Wen Qian, Fan Wang

Recent research on texture synthesis for 3D shapes benefits a lot from dramatically developed 2D text-to-image diffusion models, including inpainting-based and optimization-based approaches. However, these methods ignore the modal gap between the 2D diffusion model and 3D objects, which primarily render 3D objects into 2D images and texture each image separately. In this paper, we revisit the texture synthesis and propose a Variance alignment based 3D-2D Collaborative Denoising framework, dubbed VCD-Texture, to address these issues. Formally, we first unify both 2D and 3D latent feature learning in diffusion self-attention modules with re-projected 3D attention receptive fields. Subsequently, the denoised multi-view 2D latent features are aggregated into 3D space and then rasterized back to formulate more consistent 2D predictions. However, the rasterization process suffers from an intractable variance bias, which is theoretically addressed by the proposed variance alignment, achieving high-fidelity texture synthesis. Moreover, we present an inpainting refinement to further improve the details with conflicting regions. Notably, there is not a publicly available benchmark to evaluate texture synthesis, which hinders its development. Thus we construct a new evaluation set built upon three open-source 3D datasets and propose to use four metrics to thoroughly validate the texturing performance. Comprehensive experiments demonstrate that VCD-Texture achieves superior performance against other counterparts.

Hongwei Yi, Justus Thies, Michael J. Black, Xue Bin Peng, Davis Rempe

We present TeSMo, a framework for text-controlled scene-aware motion generation based on denoising diffusion models. Previous text-to-motion methods focus on characters in isolation without considering scenes due to the limited availability of datasets that include motion, text descriptions, and interactive scenes. Our approach begins with pre-training a scene-agnostic text-to-motion diffusion model, emphasizing goal-reaching constraints on large-scale motion-capture datasets. We then enhance this model with a scene-aware component, fine-tuned using data augmented with detailed scene information, including ground plane and object shapes. To facilitate this process, we embed annotated navigation and interaction motions within scenes. The proposed method produces realistic and diverse human-object interactions, such as navigation and sitting, in different scenes with various object shapes, orientations, initial body positions, and poses. Extensive experiments demonstrate that our approach surpasses prior techniques in terms of the plausibility of human-scene interaction, as well as the realism and variety of the generated motions. Code will be released upon publication of this work.

Yuxuan Wang, Xuanyu Yi, Zike Wu, Na Zhao, Long Chen, Hanwang Zhang

The advent of 3D Gaussian Splatting (3DGS) has revolutionized 3D editing, offering efficient, high-fidelity rendering and enabling precise local manipulations. Currently, diffusion-based 2D editing models are harnessed to modify multi-view rendered images, which then guide the editing of 3DGS models. However, this approach faces a critical issue of multi-view inconsistency, where the guidance images exhibit significant discrepancies across views, leading to mode collapse and visual artifacts of 3DGS. To this end, we introduce View-consistent Editing (VcEdit), a novel framework that seamlessly incorporates 3DGS into image editing processes, ensuring multi-view consistency in edited guidance images and effectively mitigating mode collapse issues. VcEdit employs two innovative consistency modules: the Cross-attention Consistency Module and the Editing Consistency Module, both designed to reduce inconsistencies in edited images. By incorporating these consistency modules into an iterative pattern, VcEdit proficiently resolves the issue of multi-view inconsistency, facilitating high-quality 3DGS editing across a diverse range of scenes.

Bharath Raj Nagoor Kani, Hsin-Ying Lee, Sergey Tulyakov, Shubham Tulsiani

We propose UpFusion, a system that can perform novel view synthesis and infer 3D representations for an object given a sparse set of reference images without corresponding pose information. Current sparse-view 3D inference methods typically rely on camera poses to geometrically aggregate information from input views, but are not robust in-the-wild when such information is unavailable/inaccurate. In contrast, UpFusion sidesteps this requirement by learning to implicitly leverage the available images as context in a conditional generative model for synthesizing novel views. We incorporate two complementary forms of conditioning into diffusion models for leveraging the input views: a) via inferring query-view aligned features using a scene-level transformer, b) via intermediate attentional layers that can directly observe the input image tokens. We show that this mechanism allows generating high-fidelity novel views while improving the synthesis quality given additional (unposed) images. We evaluate our approach on the Co3Dv2 and Google Scanned Objects datasets and demonstrate the benefits of our method over pose-reliant sparse-view methods as well as single-view methods that cannot leverage additional views. Finally, we also show that our learned model can generalize beyond the training categories and even allow reconstruction from self-captured images of generic objects in-the-wild.