Diffusion models have achieved remarkable success in text-to-image synthesis, largely attributed to the use of classifier-free guidance (CFG), which enables high-quality, condition-aligned image generation. CFG combines the conditional score (e.g., text-conditioned) with the unconditional score to control the output. However, the unconditional score is in charge of estimating the transition between manifolds of adjacent timesteps from x_t to x_ t-1 , which may inadvertently interfere with the trajectory toward the specific condition. In this work, we introduce a novel approach that leverages a geometric perspective on the unconditional score to enhance CFG performance when conditional scores are available. Specifically, we propose a method that filters the singular vectors of both conditional and unconditional scores using singular value decomposition. This filtering process aligns the unconditional score with the conditional score, thereby refining the sampling trajectory to stay closer to the manifold. Our approach improves image quality with negligible additional computation. We provide deeper insights into the score function behavior in diffusion models and present a practical technique for achieving more accurate and contextually coherent image synthesis.
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This work presents the first condensation approach for procedural video datasets used in temporal action segmentation. We propose a condensation framework that leverages generative prior learned from the dataset and network inversion to condense data into compact latent codes with significant storage reduced across temporal and channel aspects. Orthogonally, we propose sampling diverse and representative action sequences to minimize video-wise redundancy. Our evaluation on standard benchmarks demonstrates consistent effectiveness in condensing TAS datasets and achieving competitive performances. Specifically, on the Breakfast dataset, our approach reduces storage by over 500xwhile retaining 83% of the performance compared to training with the full dataset. Furthermore, when applied to a downstream incremental learning task, it yields superior performance compared to the state-of-the-art.
Instruction tuning enhances large vision-language models (LVLMs) but increases their vulnerability to backdoor attacks due to their open design. Unlike prior studies in static settings, this paper explores backdoor attacks in LVLM instruction tuning across mismatched training and testing domains. We introduce a new evaluation dimension, backdoor domain generalization, to assess attack robustness under visual and text domain shifts. Our findings reveal two insights: (1) backdoor generalizability improves when distinctive trigger patterns are independent of specific data domains or model architectures, and (2) the competitive interaction between trigger patterns and clean semantic regions, where guiding the model to predict triggers enhances attack generalizability. Based on these insights, we propose a multimodal attribution backdoor attack (MABA) that injects domain-agnostic triggers into critical areas using attributional interpretation. Experiments with OpenFlamingo, Blip-2, and Otter show that MABA significantly boosts the attack success rate of generalization by 36.4% over the unimodal attack, achieving a 97% success rate at a 0.2% poisoning rate. This study reveals limitations in current evaluations and highlights how enhanced backdoor generalizability poses a security threat to LVLMs, even without test data access.
Existing low-light image enhancement (LLIE) and joint LLIE and deblurring (LLIE-deblur) models have made strides in addressing predefined degradations, yet they are often constrained by dynamically coupled degradations. To address these challenges, we introduce a Unified Receptance Weighted Key Value (URWKV) model with multi-state perspective, enabling flexible and effective degradation restoration for low-light images. Specifically, we customize the core URWKV block to perceive and analyze complex degradations by leveraging multiple intra- and inter-stage states. First, inspired by the pupil mechanism in the human visual system, we propose Luminance-adaptive Normalization (LAN) that adjusts normalization parameters based on rich inter-stage states, allowing for adaptive, scene-aware luminance modulation. Second, we aggregate multiple intra-stage states through exponential moving average approach, effectively capturing subtle variations while mitigating information loss inherent in the single-state mechanism. To reduce the degradation effects commonly associated with conventional skip connections, we propose the State-aware Selective Fusion (SSF) module, which dynamically aligns and integrates multi-state features across encoder stages, selectively fusing contextual information. In comparison to state-of-the-art models, our URWKV model achieves superior performance on various benchmarks, while requiring significantly fewer parameters and computational resources. Code is available at: https://github.com/FZU-N/URWKV.
Advancements in text-to-image diffusion models have led to significant progress in fast 3D content creation. One common approach is to generate a set of multi-view images of an object, and then reconstruct it into a 3D model. However, this approach bypasses the use of a native 3D representation of the object and is hence prone to geometric artifacts and limited in controllability and manipulation capabilities. An alternative approach involves native 3D generative models that directly produce 3D representations. These models, however, are typically limited in their resolution, resulting in lower quality 3D objects. In this work, we bridge the quality gap between methods that directly generate 3D representations and ones that reconstruct 3D objects from multi-view images. We introduce a multi-view to multi-view diffusion model called Sharp-It, which takes a 3D consistent set of multi-view images rendered from a low-quality object and enriches its geometric details and texture. The diffusion model operates on the multi-view set in parallel, in the sense that it shares features across the generated views. A high-quality 3D model can then be reconstructed from the enriched multi-view set. By leveraging the advantages of both 2D and 3D approaches, our method offers an efficient and controllable method for high-quality 3D content creation. We demonstrate that Sharp-It enables various 3D applications, such as fast synthesis, editing, and controlled generation, while attaining high-quality assets.
UniRestore: Unified Perceptual and Task-Oriented Image Restoration Model Using Diffusion Prior
PDF ↗Image restoration aims to recover content from inputs degraded by various factors, such as adverse weather, blur, and noise. Perceptual Image Restoration (PIR) methods improve visual quality but often do not support downstream tasks effectively. On the other hand, Task-oriented Image Restoration (TIR) methods focus on enhancing image utility for high-level vision tasks, sometimes compromising visual quality. This paper introduces UniRestore, a unified image restoration model that bridges the gap between PIR and TIR by using a diffusion prior. The diffusion prior is designed to generate images that align with human visual quality preferences, but these images are often unsuitable for TIR scenarios. To solve this limitation, UniRestore utilizes encoder features from an autoencoder to adapt the diffusion prior to specific tasks. We propose a Complementary Feature Restoration Module (CFRM) to reconstruct degraded encoder features and a Task Feature Adapter (TFA) module to facilitate adaptive feature fusion in the decoder. This design allows UniRestore to optimize images for both human perception and downstream task requirements, addressing discrepancies between visual quality and functional needs. Integrating these modules also enhances UniRestore's adapability and efficiency across diverse tasks. Extensive expertments demonstrate the superior performance of UniRestore in both PIR and TIR scenarios.
We introduce MAGI, a hybrid video generation framework that combines masked modeling for intra-frame generation with causal modeling for next-frame generation. Our key innovation, Complete Teacher Forcing (CTF), conditions masked frames on complete observation frames rather than masked ones (namely Masked Teacher Forcing, MTF), enabling a smooth transition from token-level (patch-level) to frame-level autoregressive generation. CTF significantly outperforms MTF, achieving a 23% improvement in FVD scores on first-frame conditioned video prediction. To address issues like exposure bias, we employ targeted training strategies, setting a new benchmark in autoregressive video generation. Experiments show that MAGI can generate long, coherent video sequences exceeding 100 frames, even when trained on as few as 16 frames, highlighting its potential for scalable, high-quality video generation.
Data-driven machine learning has made significant strides in medical image analysis. However, most existing methods are tailored to specific modalities and assume a particular resolution (often isotropic). This limits their generalizability in clinical settings, where variations in scan appearance arise from differences in sequence parameters, resolution, and orientation. Furthermore, most general-purpose models are designed for healthy subjects and suffer from performance degradation when pathology is present. We introduce UNA (Unraveling Normal Anatomy), the first modality-agnostic learning approach for normal brain anatomy reconstruction that can handle both healthy scans and cases with pathology. We propose a fluid-driven anomaly randomization method that generates an unlimited number of realistic pathology profiles on-the-fly. UNA is trained on a combination of synthetic and real data, and can be applied directly to real images with potential pathology without the need for fine-tuning. We demonstrate UNA's effectiveness in reconstructing healthy brain anatomy and showcase its direct application to anomaly detection, using both simulated and real images from 3D healthy and stroke datasets, including CT and MRI scans. By bridging the gap between healthy and diseased images, UNA enables the use of general-purpose models on diseased images, opening up new opportunities for large-scale analysis of uncurated clinical images in the presence of pathology.
BlueLM-V-3B: Algorithm and System Co-Design for Multimodal Large Language Models on Mobile Devices
PDF ↗The emergence and growing popularity of multimodal large language models (MLLMs) have significant potential to enhance various aspects of daily life, from improving communication to facilitating learning and problem-solving. Mobile phones, as essential daily companions, represent the most effective and accessible deployment platform for MLLMs, enabling seamless integration into everyday tasks. However, deploying MLLMs on mobile phones presents challenges due to limitations in memory size and computational capability, making it difficult to achieve smooth and real-time processing without extensive optimization. In this paper, we present BlueLM-V-3B, an algorithm and system co-design approach specifically tailored for the efficient deployment of MLLMs on mobile platforms. To be specific, we redesign the dynamic resolution scheme adopted by mainstream MLLMs and implement system optimization for hardware-aware deployment to optimize model inference on mobile phones. BlueLM-V-3B boasts the following key highlights: (1) Small Size: BlueLM-V-3B features a language model with 2.7B parameters and a vision encoder with 400M parameters. (2) Fast Speed: BlueLM-V-3B achieves a generation speed of 24.4 token/s on the MediaTek Dimensity 9300 processor with 4-bit LLM weight quantization. (3) Strong Performance: BlueLM-V-3B has attained the highest average score of 66.1 on the OpenCompass benchmark among models with <= 4B parameters and surpassed a series of models with much larger parameter sizes (e.g., MiniCPM-V-2.6, InternVL2-8B).
The efficient rendering and explicit nature of 3DGS promote the advancement of 3D scene manipulation.However, existing methods typically encounter challenges in controlling the manipulation region and are unable to furnish the user with interactive feedback, which inevitably leads to unexpected results.Intuitively, incorporating interactive 3D segmentation tools can compensate for this deficiency. Nevertheless, existing segmentation frameworks impose a pre-processing step of scene-specific parameter training, which limits the efficiency and flexibility of scene manipulation.To deliver a 3D region control module that is well-suited for scene manipulation with reliable efficiency, we propose **i**nteractive **Seg**ment-and-**Man**ipulate 3D Gaussians (**iSegMan**), an interactive segmentation and manipulation framework that only requires simple 2D user interactions in any view.To propagate user interactions to other views, we propose Epipolar-guided Interaction Propagation (**EIP**), which innovatively exploits epipolar constraint for efficient and robust interaction matching.To avoid scene-specific training to maintain efficiency, we further propose the novel Visibility-based Gaussian Voting (**VGV**), which obtains 2D segmentations from SAM and models the region extraction as a voting game between 2D Pixels and 3D Gaussians based on Gaussian visibility.Taking advantage of the efficient and precise region control of EIP and VGV, we put forth a **Manipulation Toolbox** to implement various functions on selected regions, enhancing the controllability, flexibility and practicality of scene manipulation.Extensive results on 3D scene manipulation and segmentation tasks fully demonstrate the significant advantages of iSegMan.
State Space Models (SSMs) have recently emerged as an alternative to Vision Transformers (ViTs) due to their unique ability of modeling global relationships with linear complexity. SSMs are specifically designed to capture spatially proximate relationships of image patches. However, they fail to identify relationships between conceptually related yet not adjacent patches. This limitation arises from the non-causal nature of image data, which lacks inherent directional relationships. Additionally, current vision-based SSMs are highly sensitive to transformations such as rotation. Their predefined scanning directions depend on the original image orientation, which can cause the model to produce inconsistent patch-processing sequences after rotation.To address these limitations, we introduce Spectral VMamba, a novel approach that effectively captures the global structure within an image by leveraging spectral information derived from the graph Laplacian of image patches. Through spectral decomposition, our approach encodes patch relationships independently of image orientation, achieving rotation invariance with the aid of our Rotational Feature Normalizer (RFN) module. Our experiments on classification tasks show that Spectral VMamba outperforms the leading SSM models in vision, such as VMamba, while maintaining invariance to rotations and a providing a similar runtime efficiency.
We quantify the upper bound on the size of the implicit neural representation (INR) model from a digital perspective. The upper bound of the model size increases exponentially as the required bit-precision increases. To this end, we present a bit-plane decomposition method that makes INR predict bit-planes, producing the same effect as reducing the upper bound of the model size. We validate our hypothesis that reducing the upper bound leads to faster convergence with constant model size. Our method achieves lossless representation in 2D image and audio fitting, even for high bit-depth signals, such as 16-bit, which was previously unachievable. We pioneered the presence of bit bias, which INR prioritizes as the most significant bit (MSB). We expand the application of the INR task to bit depth expansion, lossless image compression, and extreme network quantization. Our source code is available at https://github.com/WooKyoungHan/LosslessINR.
Visual Prompt Tuning (VPT) has become a promising solution for Parameter-Efficient Fine-Tuning (PEFT) approach for Vision Transformer (ViT) models by partially fine-tuning learnable tokens while keeping most model parameters frozen. Recent research has explored modifying the connection structures of the prompts. However, the fundamental correlation and distribution between the prompts and image tokens remain unexplored. In this paper, we leverage metric learning techniques to investigate how the distribution of prompts affects fine-tuning performance. Specifically, we propose a novel framework, Distribution Aware Visual Prompt Tuning (DA-VPT), to guide the distributions of the prompts by learning the distance metric from their class-related semantic data. Our method demonstrates that the prompts can serve as an effective bridge to share semantic information between image patches and the class token. We extensively evaluated our approach on popular benchmarks in both recognition and segmentation tasks. The results demonstrate that our approach enables more effective and efficient fine-tuning of ViT models by leveraging semantic information to guide the learning of the prompts, leading to improved performance on various downstream vision tasks.
Are Spatial-Temporal Graph Convolution Networks for Human Action Recognition Over-Parameterized?
PDF ↗Spatial-temporal graph convolutional networks (ST-GCNs) showcase impressive performance in skeleton-based human action recognition (HAR). However, despite the development of numerous models, their recognition performance does not differ significantly after aligning the input settings. With this observation, we hypothesize that ST-GCNs are over-parameterized for HAR, a conjecture subsequently confirmed through experiments employing the lottery ticket hypothesis. Additionally, a novel sparse ST-GCNs generator is proposed, which trains a sparse architecture from a randomly initialized dense network while maintaining comparable performance levels to the dense components. Moreover, we generate multi-level sparsity ST-GCNs by integrating sparse structures at various sparsity levels and demonstrate that the assembled model yields a significant enhancement in HAR performance. Thorough experiments on four datasets, including NTU-RGB+D 60(120), Kinetics-400, and FineGYM, demonstrate that the proposed sparse ST-GCNs can achieve comparable performance to their dense components. Even with 95% fewer parameters, the sparse ST-GCNs exhibit a degradation of <1% in top-1 accuracy. Meanwhile, the multi-level sparsity ST-GCNs, which require only 66% of the parameters of the dense ST-GCNs, demonstrate an improvement of >1% in top-1 accuracy. The code is available at https://github.com/davelailai/Sparse-ST-GCN.
Notes-guided MLLM Reasoning: Enhancing MLLM with Knowledge and Visual Notes for Visual Question Answering
PDF ↗The knowledge-based visual question answering (KB-VQA) task involves using external knowledge about the image to assist reasoning. Building on the impressive performance of multimodal large language model (MLLM), recent methods have commenced leveraging MLLM as an implicit knowledge base for reasoning. However, the direct employment of MLLM with raw external knowledge might result in reasoning errors due to misdirected knowledge information. Additionally, MLLM may lack fine-grained perception of visual features, which can result in hallucinations during reasoning. To address these challenges, we propose Notes-guided MLLM Reasoning (NoteMR), a novel framework that guides MLLM in better reasoning by utilizing knowledge notes and visual notes. Specifically, we initially obtain explicit knowledge from an external knowledge base. Then, this explicit knowledge, combined with images, is used to assist the MLLM in generating knowledge notes. These notes are designed to filter explicit knowledge and identify relevant internal implicit knowledge within the MLLM. We then identify highly correlated regions between the images and knowledge notes, retaining them as image notes to enhance the model's fine-grained perception, thereby mitigating MLLM induced hallucinations. Finally, both notes are fed into the MLLM, enabling a more comprehensive understanding of the image-question pair and enhancing the model's reasoning capabilities. Our method achieves state-of-the-art performance on the OK-VQA and A-OKVQA datasets, demonstrating its robustness and effectiveness across diverse VQA scenarios.
SALOVA: Segment-Augmented Long Video Assistant for Targeted Retrieval and Routing in Long-Form Video Analysis
PDF ↗Despite advances in Large Multi-modal Models, applying them to long and untrimmed video content remains challenging due to limitations in context length and substantial memory overhead. These constraints often lead to significant information loss and reduced relevance in the model responses. With the exponential growth of video data across web platforms, understanding long-form video is crucial for advancing generalized intelligence. In this paper, we introduce SALOVA: Segment-Augmented LOng Video Assistant, a novel video-LLM framework designed to enhance the comprehension of lengthy video content through targeted retrieval process. We address two main challenges to achieve it: (i) We present the SceneWalk dataset, a high-quality collection of 87.8K long videos, each densely captioned at the segment level to enable models to capture scene continuity and maintain rich descriptive context. (ii) We develop robust architectural designs integrating dynamic routing mechanism and spatio-temporal projector to efficiently retrieve and process relevant video segments based on user queries. Our framework mitigates the limitations of current video-LMMs by allowing for precise identification and retrieval of relevant video segments in response to queries, thereby improving the contextual relevance of the generated responses. Through extensive experiments, SALOVA demonstrates enhanced capability in processing complex long-form videos, showing significant capability to maintain contextual integrity across extended sequences.
DI-PCG: Diffusion-based Efficient Inverse Procedural Content Generation for High-quality 3D Asset Creation
PDF ↗Procedural Content Generation (PCG) is powerful in creating high-quality 3D contents, yet controlling it to produce desired shapes is difficult and often requires extensive parameter tuning. Inverse Procedural Content Generation aims to automatically find the best parameters under the input condition. However, existing sampling-based and neural network-based methods still suffer from numerous sample iterations or limited controllability. In this work, we present DI-PCG, a novel and efficient method for Inverse PCG from general image conditions. At its core is a lightweight diffusion transformer model, where PCG parameters are directly treated as the denoising target and the observed images as conditions to control parameter generation. DI-PCG is efficient and effective. With only 7.6M network parameters and 30 GPU hours to train, it demonstrates superior performance in recovering parameters accurately, and generalizing well to in-the-wild images. Quantitative and qualitative experiment results validate the effectiveness of DI-PCG in inverse PCG and image-to-3D generation tasks. DI-PCG offers a promising approach for efficient inverse PCG and represents a valuable exploration step towards a 3D generation path that models how to construct a 3D asset using parametric models.
Pre-training with random masked inputs has emerged as a novel trend in self-supervised training. However, supervised learning still faces a challenge in adopting masking augmentations, primarily due to unstable training. In this paper, we propose a novel way to involve masking augmentations dubbed Masked Sub-branch (MaskSub). MaskSub consists of the main-branch and sub-branch, the latter being a part of the former. The main-branch undergoes conventional training recipes, while the sub-branch merits intensive masking augmentations, during training. MaskSub tackles the challenge by mitigating adverse effects through a relaxed loss function similar to a self-distillation loss. Our analysis shows that MaskSub improves performance, with the training loss converging faster than in standard training, which suggests our method stabilizes the training process. We further validate MaskSub across diverse training scenarios and models, including DeiT-III training, MAE finetuning, CLIP finetuning, BERT training, and hierarchical architectures (ResNet and Swin Transformer). Our results show that MaskSub consistently achieves impressive performance gains across all the cases. MaskSub provides a practical and effective solution for introducing additional regularization under various training recipes. Code available at https://github.com/naver-ai/augsub
We introduce a theoretical framework for diffusion-based image editing by formulating it as a reverse-time bridge modeling problem. This approach modifies the backward process of a pretrained diffusion model to construct a bridge that converges to an implicit distribution associated with the editing target at time 0. Building on this framework, we propose h-Edit, a novel editing method that utilizes Doob's h-transform and Langevin Monte Carlo to decompose the update of an intermediate edited sample into two components: a "reconstruction" term and an "editing" term. This decomposition provides flexibility, allowing the reconstruction term to be computed via existing inversion techniques and enabling the combination of multiple editing terms to handle complex editing tasks. To our knowledge, h-Edit is the first training-free method capable of performing simultaneous text-guided and reward-model-based editing. Extensive experiments, both quantitative and qualitative, show that h-Edit outperforms state-of-the-art baselines in terms of editing effectiveness and faithfulness.
In this work, we investigate automatic design composition from multimodal graphic elements. Although recent studies have developed various generative models for graphic design, they usually face the following limitations: they only focus on certain subtasks and are far from achieving the design composition task; they do not consider the hierarchical information of graphic designs during the generation process. To tackle these issues, we introduce the layered design principle into Large Multimodal Models (LMMs) and propose a novel approach, called LaDeCo, to accomplish this challenging task. Specifically, LaDeCo first performs layer planning for a given element set, dividing the input elements into different semantic layers according to their contents. Based on the planning results, it subsequently predicts element attributes that control the design composition in a layer-wise manner, and includes the rendered image of previously generated layers into the context. With this insightful design, LaDeCo decomposes the difficult task into smaller manageable steps, making the generation process smoother and clearer. The experimental results demonstrate the effectiveness of LaDeCo in design composition. Furthermore, we show that LaDeCo enables some interesting applications in graphic design, such as resolution adjustment, design decoration, design variation, etc. In addition, it even outperforms the specialized models in some design subtasks without any task-specific training.