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Zichen Liu, Kunlun Xu, Bing Su, Xu Zou, Yuxin Peng, Jiahuan Zhou

Pre-trained on tremendous image-text pairs, vision-language models like CLIP have demonstrated promising zero-shot generalization across numerous image-based tasks. However, extending these capabilities to video tasks remains challenging due to limited labeled video data and high training costs. Recent video prompting methods attempt to adapt CLIP for video tasks by introducing learnable prompts, but they typically rely on a single static prompt for all video sequences, overlooking the diverse temporal dynamics and spatial variations that exist across frames. This limitation significantly hinders the model's ability to capture essential temporal information for effective video understanding. To address this, we propose an integrated Spatial-TempOral dynamic Prompting (STOP) model which consists of two complementary modules, the intra-frame spatial prompting and inter-frame temporal prompting. Our intra-frame spatial prompts are designed to adaptively highlight discriminative regions within each frame by leveraging intra-frame attention and temporal variation, allowing the model to focus on areas with substantial temporal dynamics and capture fine-grained spatial details. Additionally, to highlight the varying importance of frames for video understanding, we further introduce inter-frame temporal prompts, dynamically inserting prompts between frames with high temporal variance as measured by frame similarity. This enables the model to prioritize key frames and enhances its capacity to understand temporal dependencies across sequences. Extensive experiments on various video benchmarks demonstrate that STOP consistently achieves superior performance against state-of-the-art methods. The code is available at https://github.com/zhoujiahuan1991/CVPR2025-STOP

Weijie Wei, Osman Ülger, Fatemeh Karimi Nejadasl, Theo Gevers, Martin R. Oswald

Open-vocabulary segmentation methods offer promising capabilities in detecting unseen object categories, but the category must be aware and needs to be provided by a human, either via a text prompt or pre-labeled datasets, thus limiting their scalability. We propose 3D-AVS, a method for Auto-Vocabulary Segmentation of 3D point clouds for which the vocabulary is unknown and auto-generated for each input at runtime, thus eliminating the human in the loop and typically providing a substantially larger vocabulary for richer annotations. 3D-AVS first recognizes semantic entities from image or point cloud data and then segments all points with the automatically generated vocabulary. Our method incorporates both image-based and point-based recognition, enhancing robustness under challenging lighting conditions where geometric information from LiDAR is especially valuable. Our point-based recognition features a Sparse Masked Attention Pooling (SMAP) module to enrich the diversity of recognized objects. To address the challenges of evaluating unknown vocabularies and avoid annotation biases from label synonyms, hierarchies, or semantic overlaps, we introduce the annotation-free Text-Point Semantic Similarity (TPSS) metric for assessing generated vocabulary quality. Our evaluations on nuScenes and ScanNet200 demonstrate 3D-AVS's ability to generate semantic classes with accurate point-wise segmentations.

Yuechen Xie, Jie Song, Huiqiong Wang, Mingli Song

High-quality open-source text-to-image models have lowered the threshold for obtaining photorealistic images significantly, but also face potential risks of misuse. Specifically, suspects may use synthetic data generated by these generative models to train models for specific tasks without permission, when lacking real data resources especially. Protecting these generative models is crucial for the well-being of their owners. In this work, we propose the first method to this important yet unresolved issue, called Training data Provenance Verification (TrainProVe). The rationale behind TrainProVe is grounded in the principle of generalization error bound, which suggests that, for two models with the same task, if the distance between their training data distributions is smaller, their generalization ability will be closer. We validate the efficacy of TrainProVe across four text-to-image models (Stable Diffusion v1.4, latent consistency model, PixArt-\alpha, and Stable Cascade). The results show that TrainProVe achieves a verification accuracy of over 99% in determining the provenance of suspicious model training data, surpassing all previous methods. Code is available at https://github.com/xieyc99/TrainProVe.

Saeed Ranjbar Alvar, Gursimran Singh, Mohammad Akbari, Yong Zhang

Large Multimodal Models (LMMs) have emerged as powerful models capable of understanding various data modalities, including text, images, and videos. LMMs encode both text and visual data into tokens that are then combined and processed by an integrated Large Language Model (LLM). Including visual tokens substantially increases the total token count, often by thousands. The increased input length for LLM significantly raises the complexity of inference, resulting in high latency in LMMs. To address this issue, token pruning methods, which remove part of the visual tokens, are proposed. The existing token pruning methods either require extensive calibration and fine-tuning or rely on suboptimal importance metrics which results in increased redundancy among the retained tokens. In this paper, we first formulate token pruning as Max-Min Diversity Problem (MMDP) where the goal is to select a subset such that the diversity among the selected tokens is maximized. Then, we solve the MMDP to obtain the selected subset and prune the rest. The proposed method, DivPrune, reduces redundancy and achieves the highest diversity of the selected tokens. By ensuring high diversity, the selected tokens better represent the original tokens, enabling effective performance even at high pruning ratios without requiring fine-tuning. Extensive experiments with various LMMs show that DivPrune achieves state-of-the-art accuracy over 16 image- and video-language datasets. Additionally, DivPrune reduces both the end-to-end latency and GPU memory usage for the tested models. The code is available here.

Dimitrios Karageorgiou, Symeon Papadopoulos, Ioannis Kompatsiaris, Efstratios Gavves

Recent works have established that AI models introduce spectral artifacts into generated images and propose approaches for learning to capture them using labeled data. However, the significant differences in such artifacts among different generative models hinder these approaches from generalizing to generators not seen during training. In this work, we build upon the key idea that the spectral distribution of real images constitutes both an invariant and highly discriminative pattern for AI-generated image detection. To model this under a self-supervised setup, we employ masked spectral learning using the pretext task of frequency reconstruction. Since generated images constitute out-of-distribution samples for this model, we propose spectral reconstruction similarity to capture this divergence. Moreover, we introduce spectral context attention, which enables our approach to efficiently capture subtle spectral inconsistencies in images of any resolution. Our spectral AI-generated image detection approach (SPAI) achieves a 5.5% absolute improvement in AUC over the previous state-of-the-art across 13 recent generative approaches, while exhibiting robustness against common online perturbations. Code is available on https://mever-team.github.io/spai.

Youngkyoon Jang, Eduardo Pérez-Pellitero

We propose Covisibility Map-based Gaussian Splatting (CoMapGS), designed to recover underrepresented sparse regions in sparse novel view synthesis. CoMapGS addresses both high- and low-uncertainty regions by constructing covisibility maps, enhancing initial point clouds, and applying uncertainty-aware weighted supervision using a proximity classifier. Our contributions are threefold: (1) CoMapGS reframes novel view synthesis by leveraging covisibility maps as a core component to address region-specific uncertainty; (2) Enhanced initial point clouds for both low- and high-uncertainty regions compensate for sparse COLMAP-derived point clouds, improving reconstruction quality and benefiting few-shot 3DGS methods; (3) Adaptive supervision with covisibility-score-based weighting and proximity classification achieves consistent performance gains across scenes with varying sparsity scores derived from covisibility maps. Experimental results demonstrate that CoMapGS outperforms state-of-the-art methods on datasets including Mip-NeRF 360 and LLFF.

Junhyuk So, Jiwoong Shin, Chaeyeon Jang, Eunhyeok Park

Recently, diffusion models have achieved significant advances in vision, text, and robotics. However, they still face slow generation speeds due to sequential denoising processes. To address this, a parallel sampling method based on Picard iteration was introduced, effectively reducing sequential steps while ensuring exact convergence to the original output. Nonetheless, Picard iteration does not guarantee faster convergence, which can still result in slow generation in practice. In this work, we propose a new parallelization scheme, the Picard Consistency Model (PCM), which significantly reduces the number of generation steps in Picard iteration. Inspired by the consistency model, PCM is directly trained to predict the fixed-point solution, or the final output, at any stage of the convergence trajectory. Additionally, we introduce a new concept called model switching, which addresses PCM's limitations and ensures exact convergence. Extensive experiments demonstrate that PCM achieves up to a 2.71x speedup over sequential sampling and a 1.77x speedup over Picard iteration across various tasks, including image generation and robotic control.

Huan Lei

Neural surface reconstruction has been dominated by implicit representations with marching cubes for explicit surface extraction. However, those methods typically require high-quality normals for accurate reconstruction. We propose OffsetOPT, a method that reconstructs explicit surfaces directly from 3D point clouds and eliminates the need for point normals. The approach comprises two stages: first, we train a neural network to predict surface triangles based on local point geometry, given uniformly distributed training point clouds. Next, we apply the frozen network to reconstruct surfaces from unseen point clouds by optimizing a per-point offset to maximize the accuracy of triangle predictions. Compared to state-of-the-art methods, OffsetOPT not only excels at reconstructing overall surfaces but also significantly preserves sharp surface features. We demonstrate its accuracy on popular benchmarks, including small-scale shapes and large-scale open surfaces.

Zhaoyi Tian, Feifeng Wang, Shiwei Wang, Zihao Zhou, Yao Zhu, Liquan Shen

Recently, learned video compression (LVC) is undergoing a period of rapid development. However, due to absence of large and high-quality high dynamic range (HDR) video training data, LVC on HDR video is still unexplored. In this paper, we are the first to collect a large-scale HDR video benchmark dataset, named HDRVD2K, featuring huge quantity, diverse scenes and multiple motion types. HDRVD2K fills gaps of video training data and facilitate the development of LVC on HDR videos. Based on HDRVD2K, we further propose the first learned bit-depth scalable video compression (LBSVC) network for HDR videos by effectively exploiting bit-depth redundancy between videos of multiple dynamic ranges. To achieve this, we first propose a compression-friendly bit-depth enhancement module (BEM) to effectively predict original HDR videos based on compressed tone-mapped low dynamic range (LDR) videos and dynamic range prior, instead of reducing redundancy only through spatio-temporal predictions. Our method greatly improves the reconstruction quality and compression performance on HDR videos. Extensive experiments demonstrate the effectiveness of HDRVD2K on learned HDR video compression and great compression performance of our proposed LBSVC network.

Kazi Sajeed Mehrab, M. Maruf, Arka Daw, Abhilash Neog, Harish Babu Manogaran, Mridul Khurana, Zhenyang Feng, Bahadir Altintas, Yasin Bakis, Elizabeth G Campolongo 等

We introduce Fish-Visual Trait Analysis (Fish-Vista), the first organismal image dataset designed for the analysis of visual traits of aquatic species directly from images using machine learning and computer vision methods. Fish-Vista contains 69,269 annotated images spanning 4,316 fish species, curated and organized to serve three downstream tasks: species classification, trait identification, and trait segmentation. Our work makes two key contributions. First, we provide a fully reproducible data processing pipeline to process fish images sourced from various museum collections, contributing to the advancement of AI in biodiversity science. We annotate the images with carefully curated labels from biological databases and manual annotations to create an AI-ready dataset of visual traits. Second, our work offers fertile grounds for researchers to develop novel methods for a variety of problems in computer vision such as handling long-tailed distributions, out-of-distribution generalization, learning with weak labels, explainable AI, and segmenting small objects. Dataset and code for Fish-Vista are available at https://github.com/Imageomics/Fish-Vista

Junying Wang, Hongyuan Zhang, Yuan Yuan

Recent Customized Portrait Generation (CPG) methods, taking a facial image and a textual prompt as inputs, have attracted substantial attention. Although these methods generate high-fidelity portraits, they fail to prevent the generated portraits from being tracked and misused by malicious face recognition systems. To address this, this paper proposes a Customized Portrait Generation framework with facial Adversarial attacks (Adv-CPG). Specifically, to achieve facial privacy protection, we devise a lightweight local ID encryptor and an encryption enhancer. They implement progressive double-layer encryption protection by directly injecting the target identity and adding additional identity guidance, respectively. Furthermore, to accomplish fine-grained and personalized portrait generation, we develop a multi-modal image customizer capable of generating controlled fine-grained facial features. To the best of our knowledge, Adv-CPG is the first study that introduces facial adversarial attacks into CPG. Extensive experiments demonstrate the superiority of Adv-CPG, e.g., the average attack success rate of the proposed Adv-CPG is 28.1% and 2.86% higher compared to the SOTA noise-based attack methods and unconstrained attack methods, respectively.

Feiran Li, Haiyang Jiang, Daisuke Iso

Noise synthesis is a promising solution for addressing the data shortage problem in data-driven low-light RAW image denoising. However, accurate noise synthesis methods often necessitate labor-intensive calibration and profiling procedures during preparation, preventing them from landing to practice at scale. This work introduces a practically simple noise synthesis pipeline based on detailed analyses of noise properties and extensive justification of widespread techniques. Compared to other approaches, our proposed pipeline eliminates the cumbersome system gain calibration and signal-independent noise profiling steps, reducing the preparation time for noise synthesis from days to hours. Meanwhile, our method exhibits strong denoising performance, showing an up to 0.54dB PSNR improvement over the current state-of-the-art noise synthesis technique.

Yuxin Yao, Zhi Deng, Junhui Hou

This paper considers the problem of modeling articulated objects captured in 2D videos to enable novel view synthesis, while also being easily editable, drivable, and reposable. To tackle this challenging problem, we propose RigGS, a new paradigm that leverages 3D Gaussian representation and skeleton-based motion representation to model dynamic objects without utilizing additional template priors. Specifically, we first propose skeleton-aware node-controlled deformation, which deforms a canonical 3D Gaussian representation over time to initialize the modeling process, producing candidate skeleton nodes that are further simplified into a sparse 3D skeleton according to their motion and semantic information. Subsequently, based on the resulting skeleton, we design learnable skin deformations and pose-dependent detailed deformations, thereby easily deforming the 3D Gaussian representation to generate new actions and render further high-quality images from novel views. Extensive experiments demonstrate that our method can generate realistic new actions easily for objects and achieve high-quality rendering.

Weimin Qiu, Jieke Wang, Meng Tang

Diffusion models achieved unprecedented fidelity and diversity for synthesizing image, video, 3D assets, etc. However, subject mixing is an unresolved issue for diffusion-based image synthesis, particularly for synthesizing multiple similar-looking subjects. We propose Self-Cross Diffusion Guidance to penalize the overlap between cross-attention maps and the aggregated self-attention map. Compared to previous methods based on self-attention or cross-attention alone, our guidance is more effective in eliminating subject mixing. What's more, our guidance addresses subject mixing for all relevant patches beyond the most discriminant one, e.g., the beak of a bird. For each subject, we aggregate self-attention maps of patches with higher cross-attention values. Thus, the aggregated self-attention map forms a region that the whole subject attends to. Our training-free method boosts the performance of both Unet-based and Transformer-based diffusion models such as the Stable Diffusion series. We also release a similar subjects dataset (SSD), a challenging benchmark, and utilize GPT-4o for automatic and reliable evaluation. Extensive qualitative and quantitative results demonstrate the effectiveness of our self-cross diffusion guidance.

Yuki Kawana, Shintaro Shiba, Quan Kong, Norimasa Kobori

We propose a novel 3D gaze estimation approach that learns spatial relationships between the subject and objects in the scene, and outputs 3D gaze direction. Our method targets unconstrained settings, including cases where close-up views of the subject's eyes are unavailable, such as when the subject is distant or facing away. Previous approaches typically rely on either 2D appearance alone or incorporate limited spatial cues using depth maps in the non-learnable post-processing step. Estimating 3D gaze direction from 2D observations in these scenarios is challenging; variations in subject pose, scene layout, and gaze direction, combined with differing camera poses, yield diverse 2D appearances and 3D gaze directions even when targeting the same 3D scene. To address this issue, we propose GA3CE: Gaze-Aware 3D Context Encoding. Our method represents subject and scene using 3D poses and object positions, treating them as 3D context to learn spatial relationships in 3D space. Inspired by human vision, we align this context in an egocentric space, significantly reducing spatial complexity. Furthermore, we propose D^3 (direction-distance-decomposed) positional encoding to better capture the spatial relationship between 3D context and gaze direction in direction and distance space. Experiments demonstrate substantial improvements, reducing mean angle error by 13%-37% compared to leading baselines on benchmark datasets in single-frame settings.

Jianfeng Xiang, Zelong Lv, Sicheng Xu, Yu Deng, Ruicheng Wang, Bowen Zhang, Dong Chen, Xin Tong, Jiaolong Yang

We introduce a novel 3D generation method for versatile and high-quality 3D asset creation.The cornerstone is a unified Structured LATent (SLAT) representation which allows decoding to different output formats, such as Radiance Fields, 3D Gaussians, and meshes. This is achieved by integrating a sparsely-populated 3D grid with dense multiview visual features extracted from a powerful vision foundation model, comprehensively capturing both structural (geometry) and textural (appearance) information while maintaining flexibility during decoding.We employ rectified flow transformers tailored for SLAT as our 3D generation models and train models with up to 2 billion parameters on a large 3D asset dataset of 500K diverse objects. Our model generates high-quality results with text or image conditions, significantly surpassing existing methods, including recent ones at similar scales. We showcase flexible output format selection and local 3D editing capabilities which were not offered by previous models. Code, model, and data will be released.

Weiming Ren, Huan Yang, Jie Min, Cong Wei, Wenhu Chen

Current large multimodal models (LMMs) face significant challenges in processing and comprehending long-duration or high-resolution videos, which is mainly due to the lack of high-quality datasets. To address this issue from a data-centric perspective, we propose VISTA, a simple yet effective video spatiotemporal augmentation framework that synthesizes long-duration and high-resolution video instruction-following pairs from existing video-caption datasets. VISTA spatially and temporally combines videos to create new synthetic videos with extended durations and enhanced resolutions, and subsequently produces question-answer pairs pertaining to these newly synthesized videos. Based on this paradigm, we develop seven video augmentation methods and curate VISTA-400K, a video instruction-following dataset aimed at enhancing long-duration and high-resolution video understanding. Finetuning various video LMMs on our data resulted in an average improvement of 3.3% across four challenging benchmarks for long-video understanding. Furthermore, we introduce the first comprehensive high-resolution video understanding benchmark HRVideoBench, on which our finetuned models achieve a 6.5% performance gain. These results highlight the effectiveness of our framework.

Vishesh Kumar, Akshay Agarwal

Deep Neural Networks (DNNs), backbone architecture in `almost' every computer vision task, are vulnerable to adversarial attacks, particularly physical out-of-distribution (OOD) adversarial patches. Existing defense models often struggle with interpreting these attacks in ways that align with human visual perception. Our proposed AdvPatchXAI approach introduces a generalized, robust, and explainable defense algorithm designed to defend DNNs against physical adversarial threats. AdvPatchXAI employs a novel patch decorrelation loss that reduces feature redundancy and enhances the distinctiveness of patch representations, enabling better generalization across unseen adversarial scenarios. It learns prototypical parts self-supervised, enhancing interpretability and correlation with human vision. The model utilizes a sparse linear layer for classification, making the decision process globally interpretable through a set of learned prototypes and locally explainable by pinpointing relevant prototypes within an image. Our comprehensive evaluation shows that AdvPatchXAI closes the "semantic" gap between latent space and pixel space and effectively handles unseen adversarial patches even perturbed with unseen corruptions, thereby significantly advancing DNN robustness in practical settings(https://github.com/tbvl22/Unified-resilient-and-Explainable-Adversarial-Patch-detector).

Sudong Wang, Yunjian Zhang, Yao Zhu, Jianing Li, Zizhe Wang, Yanwei Liu, Xiangyang Ji

Large Vision-Language Models (LVLMs) are gradually becoming the foundation for many artificial intelligence applications. However, understanding their internal working mechanisms has continued to puzzle researchers, which in turn limits the further enhancement of their capabilities. In this paper, we seek to investigate how multimodal knowledge evolves and eventually induces natural languages in LVLMs. We design a series of novel strategies for analyzing internal knowledge within LVLMs, and delve into the evolution of multimodal knowledge from three levels, including single token probabilities, token probability distributions, and feature encodings. In this process, we identify two key nodes in knowledge evolution: the critical layers and the mutation layers, dividing the evolution process into three stages: rapid evolution, stabilization, and mutation. Our research is the first to reveal the trajectory of knowledge evolution in LVLMs, providing a fresh perspective for understanding their underlying mechanisms.

Peiwen Lai, Weizhi Zhong, Yipeng Qin, Xiaohang Ren, Baoyuan Wang, Guanbin Li

Generating natural listener responses in conversational scenarios is crucial for creating engaging digital humans and avatars. Recent work has shown that large language models (LLMs) can be effectively leveraged for this task, demonstrating remarkable capabilities in generating contextually appropriate listener behaviors. However, current LLM-based methods face two critical limitations: they rely solely on speech content, overlooking other crucial communication signals, and they entangle listener identity with response generation, compromising output fidelity and generalization. In this work, we present a novel framework that addresses these limitations while maintaining the advantages of LLMs. Our approach introduces a Multimodal-LM architecture that jointly processes speech content, acoustics, and speaker emotion, capturing the full spectrum of communication cues. Additionally, we propose an identity disentanglement strategy using instance normalization and adaptive instance normalization in a VQ-VAE framework, enabling high-fidelity listening head synthesis with flexible identity control. Extensive experiments demonstrate that our method significantly outperforms existing approaches in terms of response naturalness and fidelity, while enabling effective identity control without retraining.