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Peida Jia, Xuanheng Li, Tianqiang Zhu, Rina Wu, Xiangbo Lin, Yi Sun

Humans achieve contact-rich dexterous grasping through the synergy of visual and tactile information. However, the high-dimensional action space of high DoF multi-fingered hands poses significant challenges to this operation. In this study, we address this complexity by controlling the robotic hand at the reduced dimensional level of individual fingers instead of the entire hand, and develop a finger-based multi-agent deep reinforcement learning strategy by regarding the wrist, arm, and each finger of the hand as intelligent agents. We commence by applying a single-agent reinforcement learning algorithm to guide the whole hand to reach the feasible approaching direction and distance to the object. Then, we develop neuroscience-inspired visuo-tactile fusion networks to train multiple agents to control their assigned fingers by effectively leveraging visual and tactile feedback. This enables dynamic and collaborative adjustments of finger-object interactions, ultimately achieving precise contact with specific areas of the objects. The grasping results on 8 objects show that our approach can achieve stable and compliant grasps. To the best of our knowledge, this is the first work that employs a finger-based multi-agent reinforcement learning approach to control the dexterous grasping process under the guidance of both visual and tactile feedback.

Soojin Jeong, Seongwan Byeon, Sangwoo Kim, HyeokJun Kwon, Yoonseon Oh

Natural language is the most intuitive means for humans to interact with robots, making task planning based on natural language commands a longstanding area of research. Large language models (LLMs) have significantly improved task planning by enhancing understanding of language and common sense. However, current methods still face several challenges: they lack a deep understanding of physical environments, their performance relies heavily on prompt examples, LLMs are oversized and not customized for specific tasks, and the planning costs remain high. To overcome these issues, we introduce the GNN-Transformer Task Planner (GTTP), designed to predict task-level actions by leveraging the semantic environment and incorporating historical state data. The GTTP architecture is scalable through the use of GNN layers, while transformer layers facilitate understanding task progression. In addition, our model uses a text encoder to embed environments, allowing it to be trained on simulated datasets and applied directly in real-world scenarios. We also propose an automated data generation method that includes semantic augmentation, planning verification, and instruction generation via LLM. This method enables the collection of 14k instruction-annotated tasks in the VirtualHome environment with minimal human effort. The model has been validated across diverse scenes containing up to 715 objects, achieving significantly higher success rates compared to baseline models. It has also been successfully deployed on a physical mobile manipulator, demonstrating its practical applicability and effectiveness.

Changxin Huang, Yanbin Chang, Junfan Lin, Junyang Liang, Runhao Zeng, Jianqiang Li

The ability to autonomously explore and resolve tasks with minimal human guidance is crucial for the self-development of embodied intelligence. Although reinforcement learning methods can largely ease human effort, it's challenging to design reward functions for real-world tasks, especially for high-dimensional robotic control, due to complex relationships among joints and tasks. Recent advancements large language models (LLMs) enable automatic reward function design. However, approaches evaluate reward functions by re-training policies from scratch placing an undue burden on the reward function, expecting it to be effective throughout the whole policy improvement process. We argue for a more practical strategy in robotic autonomy, focusing on refining existing policies with policy-dependent reward functions rather than a universal one. To this end, we propose a novel reward-policy co-evolution framework where the reward function and the learned policy benefit from each other's progressive on-the-fly improvements, resulting in more efficient and higher-performing skill acquisition. Specifically, the reward evolution process translates the robot's previous best reward function, descriptions of tasks and environment into text inputs. These inputs are used to query LLMs to generate a dynamic amount of reward function candidates, ensuring continuous improvement at each round of evolution. For policy evolution, our method generates new policy populations by hybridizing historically optimal and random policies. Through an improved Bayesian optimization, our approach efficiently and robustly identifies the most capable and plastic reward-policy combination, which then proceeds to the next round of co-evolution. Despite using less data, our approach demonstrates an average normalized improvement of 95.3\% across various high-dimensional robotic skill learning tasks.

Mingquan Feng, Zhijie Chen, Yixin Huang, Yizhou Liu, Junchi Yan

Optimal control problems (OCPs) involve finding a control function for a dynamical system such that a cost functional is optimized. It is central to physical systems in both academia and industry. In this paper, we propose a novel instance-solution control operator perspective, which solves OCPs in a one-shot manner without direct dependence on the explicit expression of dynamics or iterative optimization processes. The control operator is implemented by a new neural operator architecture named Neural Adaptive Spectral Method (NASM), a generalization of classical spectral methods. We theoretically validate the perspective and architecture by presenting the approximation error bounds of NASM for the control operator. Experiments on synthetic environments and a real-world dataset verify the effectiveness and efficiency of our approach, including substantial speedup in running time, and high-quality in- and out-of-distribution generalization.

Xiaolei Chen, Junchi Yan, Wenlong Liao, Tao He, Pai Peng

Motion planning is a critical module in autonomous driving, with the primary challenge of uncertainty caused by interactions with other participants. As most previous methods treat prediction and planning as separate tasks, it is difficult to model these interactions. Furthermore, since the route path navigates ego vehicles to a predefined destination, it provides relatively stable intentions for ego vehicles and helps constrain uncertainty. On this basis, we construct Int2Planner, an Intention-based Integrated motion Planner achieves multi-modal planning and prediction. Instead of static intention points, Int2Planner utilizes route intention points for ego vehicles and generates corresponding planning trajectories for each intention point to facilitate multi-modal planning. The experiments on the private dataset and the public nuPlan benchmark show the effectiveness of route intention points, and Int2Planner achieves state-of-the-art performance. We also deploy it in real-world vehicles and have conducted autonomous driving for hundreds of kilometers in urban areas. It further verifies that Int2Planner can continuously interact with the traffic environment.

Yishuai Cai, Xinglin Chen, Zhongxuan Cai, Yunxin Mao, Minglong Li, Wenjing Yang, Ji Wang

Multi-robot task planning and collaboration are critical challenges in robotics. While Behavior Trees (BTs) have been established as a popular control architecture and are plannable for a single robot, the development of effective multi-robot BT planning algorithms remains challenging due to the complexity of coordinating diverse action spaces. We propose the Multi-Robot Behavior Tree Planning (MRBTP) algorithm, with theoretical guarantees of both soundness and completeness. MRBTP features cross-tree expansion to coordinate heterogeneous actions across different BTs to achieve the team's goal. For homogeneous actions, we retain backup structures among BTs to ensure robustness and prevent redundant execution through intention sharing. While MRBTP is capable of generating BTs for both homogeneous and heterogeneous robot teams, its efficiency can be further improved. We then propose an optional plugin for MRBTP when Large Language Models (LLMs) are available to reason goal-related actions for each robot. These relevant actions can be pre-planned to form long-horizon subtrees, significantly enhancing the planning speed and collaboration efficiency of MRBTP. We evaluate our algorithm in warehouse management and everyday service scenarios. Results demonstrate MRBTP's robustness and execution efficiency under varying settings, as well as the ability of the pre-trained LLM to generate effective task-specific subtrees for MRBTP.

Aizierjiang Aiersilan

Motion planning is a crucial component in autonomous driving. State-of-the-art motion planners are trained on meticulously curated datasets, which are not only expensive to annotate but also insufficient in capturing rarely seen critical scenarios. Failing to account for such scenarios poses a significant risk to motion planners and may lead to incidents during testing. An intuitive solution is to manually compose such scenarios by programming and executing a simulator (e.g., CARLA). However, this approach incurs substantial human costs. Motivated by this, we propose an inexpensive method for generating diverse critical traffic scenarios to train more robust motion planners. First, we represent traffic scenarios as scripts, which are then used by the simulator to generate traffic scenarios. Next, we develop a method that accepts user-specified text descriptions, which a Large Language Model translates into scripts using in-context learning. The output scripts are sent to the simulator that produces the corresponding traffic scenarios. As our method can generate abundant safety-critical traffic scenarios, we use them as synthetic training data for motion planners. To demonstrate the value of generated scenarios, we train existing motion planners on our synthetic data, real-world datasets, and a combination of both. Our experiments show that motion planners trained with our data significantly outperform those trained solely on real-world data, showing the usefulness of our synthetic data and the effectiveness of our data generation method.

Yangxuan Zhou, Sha Zhao, Jiquan Wang, Haiteng Jiang, Shijian Li, Benyan Luo, Tao Li, Gang Pan

Sleep staging is important for monitoring sleep quality and diagnosing sleep-related disorders. Recently, numerous deep learning-based models have been proposed for automatic sleep staging using polysomnography recordings. Most of them are trained and tested on the same labeled datasets which results in poor generalization to unseen target domains. However, they regard the subjects in the target domains as a whole and overlook the individual discrepancies, which limits the model's generalization ability to new patients (i.e., unseen subjects) and plug-and-play applicability in clinics. To address this, we propose a novel Source-Free Unsupervised Individual Domain Adaptation (SF-UIDA) framework for sleep staging, leveraging sequential cross-view contrasting and pseudo-label based fine-tuning. It is actually a two-step subject-specific adaptation scheme, which enables the source model to effectively adapt to newly appeared unlabeled individual without access to the source data. It meets the practical needs in real-world scenarios, where the personalized customization can be plug-and-play applied to new ones. Our framework is applied to three classic sleep staging models and evaluated on three public sleep datasets, achieving the state-of-the-art performance.

Gongtao Zhou, Haoran Yu

The strategic behavior of users is significantly influenced by their hidden information such as private valuations, risk preferences, and price sensitivities. Contextual behavioral model learning refers to learning the dependence of users' hidden information on their observable context information. While many existing studies use offline data to learn contextual behavioral models, we study how to design sequential experiments to collect the most informative user behavioral data for learning. We propose a basic inference-then-design method. In each experimental period, it infers a probabilistic contextual behavioral model using historical experimental data, and then designs the new experiment to maximize the gain of information about the probabilistic model. We further improve the basic method in two aspects. First, we improve the inference step by specifying a more informative prior for learning the probabilistic contextual behavioral model. Second, we integrate the inference and design steps instead of conducting them separately. Our rigorous theoretic analysis reveals that the optimization objective of the inference step can be modified to account for the downstream experimental design step. Numerical experiments show that our methods lead to more effective experiments, i.e., the collected experimental data can help in learning a more accurate behavioral model.

Ervine Zheng, Qi Yu

Video captioning automatically generates natural language phrases to explain the contents in video frames. When deploying captioning models in specialized domains, active learning can help reduce the high annotation cost. However, the generative nature of the captioning process is more complex than standard supervised learning tasks and introduces several challenges for active learning in video captioning. Entropy-based uncertainty estimation, which is widely used in active learning, may be inflated in captioning tasks and mislead active sampling. Another challenge arises from the rich content of videos, as each video could be described in multiple ways. A single uncertainty score obtained from one possible caption does not capture the diversity induced by the rich content. To fill out this gap, we propose identifying multiple sources of uncertainty and performing hierarchical aggregation to integrate uncertainty from distinct sources. This innovates a holistic uncertainty metric to quantify the overall informativeness of video content for active sampling. The overall uncertainty is built upon conditional vacuity, an extension of the second-order uncertainty introduced along with the evidential learning framework to the captioning setting, leading to more robust uncertainty estimation without inflation. Both theoretical analysis and experimental evaluation are conducted to demonstrate the effectiveness of the proposed framework for complex uncertainty estimation and interactive learning.

Zuyuan Zhang, Hanhan Zhou, Mahdi Imani, Taeyoung Lee, Tian Lan

With the advancements of artificial intelligence (AI), emerging scenarios involving close collaboration between AI and other unknown agents are becoming increasingly common. This requires sometimes training AI agents to collaborate with unknown agents in the absence of a reward function -- which may be unavailable to the AI agents or even undefined by the unknown agents themselves -- thus posing news challenges to existing learning algorithms that often require knowing the shared reward. In this paper, we show that effective teaming with unknown agents can be achieved in the absence of a reward function, through actively modeling other unknown agents and reasoning about their latent rewards from available interaction/observation history. In particular, we propose a novel framework that leverages a kernel density Bayesian inverse learning method for active reward/goal inference and prove that multi-agent reinforcement learning guided by the inferred reward signals can converge to an optimal policy teaming with unknown agents. The result enables us to develop an adaptive policy update strategy, through the use of a family of pre-trained, goal-conditioned policies, further eliminating the need for online retraining. The proposed solution is evaluated using a wide range of diverse unknown agents of latent and even non-stationary reward. Our solution significantly increases the teaming performance between AI and unknown agents in the absence of reward.

Qiuyun Zhang, Bin Guo, Lina Yao, Xiaotian Qiao, Ying Zhang, Zhiwen Yu

To enhance the processing of complex multi-modal documents (e.g. e-books, long web pages, etc.), it is an efficient way for users to take digital screenshots of key parts and reorganize them into a new collage E-Note. Existing methods for assisting collage layout design primarily employ a semantic relevance-first strategy, with arranging related contents together. Though capable, it can not ensure the visual readability of screenshots and may conflict with human natural reading patterns. In this paper, we introduce CollageNoter for real-time collage layout design that adapts to various devices (e.g. laptop, tablet, phone, etc.), offering users with visually and cognitively well-organized screenshot-based E-Notes. Specifically, we construct a novel two-stage pipeline for collage design, including 1) readability-first layout generation and 2) cognitive-driven layout adjustment. In addition, to achieve real-time response and adaptive model training, we propose a cascade transformer-based layout generator named CollageFormer and a size-aware collage layout builder for automatic dataset construction. Extensive experimental results have confirmed the effectiveness of our CollageNoter.

Kaifan Zhang, Lihuo He, Xin Jiang, Wen Lu, Di Wang, Xinbo Gao

Electroencephalogram (EEG) signals have attracted significant attention from researchers due to their non-invasive nature and high temporal sensitivity in decoding visual stimuli. However, most recent studies have focused solely on the relationship between EEG and image data pairs, neglecting the valuable "beyond-image-modality" information embedded in EEG signals. This results in the loss of critical multimodal information in EEG. To address the limitation, this paper proposes a unified framework that fully leverages multimodal data to represent EEG signals, named CognitionCapturer. Specifically, CognitionCapturer trains modality expert encoders for each modality to extract cross-modal information from the EEG modality. Then, it introduces a diffusion prior to map the EEG embedding space to the CLIP embedding space, followed by using a pretrained generative model, the proposed framework can reconstruct visual stimuli with high semantic and structural fidelity. Notably, the framework does not require any fine-tuning of the generative models and can be extended to incorporate more modalities. Through extensive experiments, we demonstrate that CognitionCapturer outperforms state-of-the-art methods both qualitatively and quantitatively.

Han Zhang, Zhuo Zhang, Yi Zhang, Yuanzhao Zhai, Hanyang Peng, Yu Lei, Yue Yu, Hui Wang, Bin Liang, Lin Gui 等

Recent advancements in AI alignment techniques have significantly improved the alignment of large language models (LLMs) with static human preferences. However, the dynamic nature of human preferences can render some prior training data outdated or even erroneous, ultimately causing LLMs to deviate from contemporary human preferences and societal norms. Existing methodologies, either curation of new data for continual alignment or manual correction of outdated data for re-alignment, demand costly human resources. To address this, we propose a novel approach, LLM BehAvior Correction with INfluence FunCtion REcall and Post-Training (LANCET), which needs no human involvement. LANCET consists of two phases: (1) using a new method LinFAC to efficiently identify the training data that significantly impact undesirable model outputs, and (2) applying an novel Influence-driven Bregman Optimization (IBO) technique to adjust the model’s outputs based on these influence distributions. Our experiments show that LANCET effectively and efficiently corrects inappropriate behaviors of LLMs while preserving model utility. Further more, LANCET exhibits stronger generalization ability than all baselines under out-of-distribution harmful prompts, offering better interpretability and compatibility with real-world applications of LLMs.

Muzhou Yu, Shuyun Lin, Hongwei Yan, Kaisheng Ma

Despite significant advancements in image and text conditional image editing, the exploration of using brain signals, which are more direct and personalized to reflect user intentions, remains limited. An intuitive method is to convert implicit brain signals into explicit representations such as images, which can then serve as prompts for editing. However, such two-stage method suffers from low inference efficiency, inaccurate brain interpretation, and unnatural editing results. In this paper, we apply brain signals of visual perception as prompts and propose a cross-modal self-supervised learning for natural image painting (MindPainter). This method achieves efficient and natural brain-conditioned image editing in a straightforward manner. MindPainter is trained for reconstruction from masked images directly with pseudo-brain signals, which is simulated by the proposed Pseudo Brain Generator. It facilitates efficient cross-modal integration. The proposed Brain Adapter further eliminates the gap in implicit space between modalities, ensuring accurate semantic interpretation of brain signals and coherent consolidation. Besides, the designed Multi-Mask Generation Policy enhances the generalization, realizing high-quality editing in various painting scenarios, including inpainting and outpainting. To the best of our knowledge, MindPainter is the first work to achieve efficient brain-conditioned image painting, providing potential for direct brain control in creative AI. The code and the link to the extended version will be available on GitHub.

Yao Yao, Peike Li, Boyu Chen, Alex Wang

With rapid advances in generative artificial intelligence, the text-to-music synthesis task has emerged as a promising direction for music generation. Nevertheless, achieving precise control over multi-track generation remains an open challenge. While existing models excel in directly generating multi-track mix, their limitations become evident when it comes to composing individual tracks and integrating them in a controllable manner. This departure from the typical workflows of professional composers hinders the ability to refine details in specific tracks. To address this gap, we propose JEN-1 Composer, a unified framework designed to efficiently model marginal, conditional, and joint distributions over multi-track music using a single model. Building upon an audio latent diffusion model, JEN-1 Composer extends the versatility of multi-track music generation. We introduce a progressive curriculum training strategy, which gradually escalates the difficulty of training tasks while ensuring the model's generalization ability and facilitating smooth transitions between different scenarios. During inference, users can iteratively generate and select music tracks, thus incrementally composing entire musical pieces in accordance with the Human-AI co-composition workflow. Our approach demonstrates state-of-the-art performance in controllable and high-fidelity multi-track music synthesis, marking a significant advancement in interactive AI-assisted music creation.

Zhi Xu, Dingkang Yang, Mingcheng Li, Yuzheng Wang, Zhaoyu Chen, Jiawei Chen, Jinjie Wei, Lihua Zhang

Human multimodal language understanding (MLU) is an indispensable component of expression analysis (e.g., sentiment or humor) from heterogeneous modalities, including visual postures, linguistic contents, and acoustic behaviours. Existing works invariably focus on designing sophisticated structures or fusion strategies to achieve impressive improvements. Unfortunately, they all suffer from the subject variation problem due to data distribution discrepancies among subjects. Concretely, MLU models are easily misled by distinct subjects with different expression customs and characteristics in the training data to learn subject-specific spurious correlations, limiting performance and generalizability across new subjects. Motivated by this observation, we introduce a recapitulative causal graph to formulate the MLU procedure and analyze the confounding effect of subjects. Then, we propose SuCI, a simple yet effective causal intervention module to disentangle the impact of subjects acting as unobserved confounders and achieve model training via true causal effects. As a plug-and-play component, SuCI can be widely applied to most methods that seek unbiased predictions. Comprehensive experiments on several MLU benchmarks clearly show the effectiveness of the proposed module.

Haoyu Xie, Haoxuan Li, Chunyuan Zheng, Haonan Yuan, Guorui Liao, Jun Liao, Li Liu

Wearable Human Activity Recognition (WHAR) is a prominent research area within ubiquitous computing. Multi-sensor synchronous measurement has proven to be more effective for WHAR than using a single sensor. However, existing WHAR methods use shared convolutional kernels for indiscriminate temporal feature extraction across each sensor variable, which fails to effectively capture spatio-temporal relationships of intra-sensor and inter-sensor variables. We propose the DecomposeWHAR model consisting of a decomposition phase and a fusion phase to better model the relationships between modality variables. The decomposition creates high-dimensional representations of each intra-sensor variable through the improved Depth Separable Convolution to capture local temporal features while preserving their unique characteristics. The fusion phase begins by capturing relationships between intra-sensor variables and fusing their features at both the channel and variable levels. Long-range temporal dependencies are modeled using the State Space Model (SSM), and later cross-sensor interactions are dynamically captured through a self-attention mechanism, highlighting inter-sensor spatial correlations. Our model demonstrates superior performance on three widely used WHAR datasets, significantly outperforming state-of-the-art models while maintaining acceptable computational efficiency.

Song Wang, Zhenyu Lei, Zhen Tan, Jiaqi Ding, Xinyu Zhao, Yushun Dong, Guorong Wu, Tianlong Chen, Chen Chen, Aiying Zhang 等

Functional Magnetic Resonance Image (fMRI) is commonly employed to study human brain activity, since it offers insight into the relationship between functional fluctuations and human behavior. To enhance analysis and comprehension of brain activity, Graph Neural Networks (GNNs) have been widely applied to the analysis of functional connectivities (FC) derived from fMRI data, due to their ability to capture the synergistic interactions among brain regions. However, in the human brain, performing complex tasks typically involves the activation of certain pathways, which could be represented as paths across graphs. As such, conventional GNNs struggle to learn from these pathways due to the long-range dependencies of multiple pathways. To address these challenges, we introduce a novel framework BrainMAP to learn multiple pathways in brain networks. BrainMAP leverages sequential models to identify long-range correlations among sequentialized brain regions and incorporates an aggregation module based on Mixture of Experts (MoE) to learn from multiple pathways. Our comprehensive experiments highlight BrainMAP's superior performance. Furthermore, our framework enables explanatory analyses of crucial brain regions involved in tasks.

Hao Wang, Li Xu, Yuntao Yu, Weiyue Ding, Yiming Xu

The distribution biases and scarcity of samples in multi-source data present significant challenges for few-shot learning (FSL) tasks based on brain-computer interface (BCI). Recent efforts have explored the application of diffusion mechanisms in FSL, typically utilizing labeled data to augment the support set. However, this approach has not effectively utilized unlabeled data nor addressed distribution biases. Inspired by the latest advancements in FSL, we propose the manhattan self-attention diffusion residual networks (MSADiff-Resnet) with dynamic bias rectification. This model explicitly adds the manhattan self-attention diffusion layer to resnet, using attention mechanisms and manhattan distance-based decay function to control local diffusion intensity, and adjusts the global diffusion strength through the parameter. This diffusion mechanism bridges labeled and unlabeled data, addressing the limitations associated with sample availability. Additionally, we effectively tackle the distribution biases of multi-source data through inter-class bias rectification and dynamic intra-class bias rectification. Moreover, this study presents for the first time a universal deep learning framework specifically designed for BCI-based FSL tasks. Extensive experiments on multi-source BCI task datasets have validated the effectiveness of proposed method.