An embodied system must not only model the patterns of the external world but also understand its own motion dynamics. A motion dynamic model is essential for efficient skill acquisition and effective planning. In this work, we introduce the neural motion simulator (MoSim), a world model that predicts the future physical state of an embodied system based on current observations and actions. MoSim achieves state-of-the-art performance in physical state prediction and provides competitive performance across a range of downstream tasks. This works shows that when a world model is accurate enough and performs precise long-horizon predictions, it can facilitate efficient skill acquisition in imagined worlds and even enable zero-shot reinforcement learning. Furthermore, MoSim can transform any model-free reinforcement learning (RL) algorithm into a model-based approach, effectively decoupling physical environment modeling from RL algorithm development. This separation allows for independent advancements in RL algorithms and world modeling, significantly improving sample efficiency and enhancing generalization capabilities. Our findings highlight that world models for motion dynamics is a promising direction for developing more versatile and capable embodied systems.
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Out-of-distribution (OOD) detection is the task of identifying inputs that deviate from the training data distribution. This capability is essential for the safe deployment of deep computer vision models in open-world environments. In this work, we propose a post-hoc method, Perturbation-Rectified OOD detection (PRO), based on the insight that prediction confidence for OOD inputs is more susceptible to reduction under perturbation than IND inputs. From this observation, we proposed a meta-score function that searches for local minimum scores near original inputs by applying gradient descent. This procedure enhances the separability between in-distribution (IND) and OOD samples. Importantly, the approach improves OOD detection performance without complex modifications to the underlying model architectures or training protocol. To validate our approach, we conduct extensive experiments using the OpenOOD benchmark. Our approach further pushes the limit of softmax-based OOD detection and is the leading post-hoc method for small-scale models. On a CIFAR-10 model with adversarial training, PRO effectively detects near-OOD inputs, achieving a reduction of more than 10% on FPR@95 compared to state-of-the-art methods.
End-to-end autonomous driving frameworks enable seamless integration of perception and planning but often rely on one-shot trajectory prediction, which may lead to unstable control and vulnerability to occlusions in single-frame perception. To address this, we propose the Momentum-Aware Driving (MomAD) framework, which introduces trajectory momentum and perception momentum to stabilize and refine trajectory predictions. MomAD comprises two core components: (1) Topological Trajectory Matching (TTM) employs Hausdorff Distance to select the optimal planning query that aligns with prior paths to ensure coherence; (2) Momentum Planning Interactor (MPI) cross-attends the selected planning query with historical queries to expand static and dynamic perception files. This enriched query, in turn, helps regenerate long-horizon trajectory and reduce collision risks. To mitigate noise arising from dynamic environments and detection errors, we introduce robust instance denoising during training, enabling the planning model to focus on critical signals and improve its robustness. We also propose a novel Trajectory Prediction Consistency (TPC) metric to quantitatively assess planning stability. Experiments on the nuScenes dataset demonstrate that MomAD achieves superior long-term consistency (>3s) compared to SOTA methods. Moreover, evaluations on the curated Turning-nuScenes shows that MomAD reduces the collision rate by 26% and improves TPC by 0.97m (33.45%) over a 6s prediction horizon, while closed-loop on Bench2Drive demonstrates an up to 16.3% improvement in success rate.
Styled Handwritten Text Generation (HTG) has recently received attention from the computer vision and document analysis communities, which have developed several solutions, either GAN- or diffusion-based, that achieved promising results. Nonetheless, these strategies fail to generalize to novel styles and have technical constraints, particularly in terms of maximum output length and training efficiency. To overcome these limitations, in this work, we propose a novel framework for text-image generation, dubbed Emuru. Our approach leverages a powerful text-image representation model (a variational autoencoder) combined with an autoregressive Transformer. Our approach enables the generation of styled text images conditioned on textual content and style examples, such as specific fonts or handwriting styles. We train our model solely on a diverse, synthetic dataset of English text rendered in over 100,000 typewritten and calligraphy fonts, which gives it the capability to reproduce unseen styles (both fonts and users' handwriting) in zero-shot. To the best of our knowledge, Emuru is the first autoregressive model for HTG, and the first designed specifically for generalization to novel styles. Moreover, our model generates images without background artifacts, which are easier to use for downstream applications. Extensive evaluation on both typewritten and handwritten, any-length text image generation scenarios demonstrates the effectiveness of our approach.
SeCap: Self-Calibrating and Adaptive Prompts for Cross-view Person Re-Identification in Aerial-Ground Networks
PDF ↗When discussing the Aerial-Ground Person Re-identification (AGPReID) task, we face the main challenge of the significant appearance variations caused by different viewpoints, making identity matching difficult. To address this issue, previous methods attempt to reduce the differences between viewpoints by critical attributes and decoupling the viewpoints. While these methods can mitigate viewpoint differences to some extent, they still face two main issues: (1) difficulty in handling viewpoint diversity and (2) neglect of the contribution of local features. To effectively address these challenges, we design and implement the Self-Calibrating and Adaptive Prompt (SeCap) method for the AGPReID task. The core of this framework relies on the Prompt Re-calibration Module (PRM), which adaptively re-calibrates prompts based on the input. Combined with the Local Feature Refinement Module (LFRM), SeCap can extract view-invariant features from local features for AGPReID. Meanwhile, given the current scarcity of datasets in the AGPReID field, we further contribute two real-world Large-scale Aerial-Ground Person Re-Identification datasets, LAGPeR and G2APS-ReID. The former is collected and annotated by us independently, covering 4,231 unique identities and containing 63,841 high-quality images; the latter is reconstructed from the person search dataset G2APS. Through extensive experiments on AGPReID datasets, we demonstrate that SeCap is a feasible and effective solution for the AGPReID task.
CAP-Net: A Unified Network for 6D Pose and Size Estimation of Categorical Articulated Parts from a Single RGB-D Image
PDF ↗This paper tackles category-level pose estimation of ar- ticulated objects in robotic manipulation tasks and intro- duces a new benchmark dataset. While recent methods es- timate part poses and sizes at the category level, they often rely on geometric cues and complex multi-stage pipelines that first segment parts from the point cloud, followed by Normalized Part Coordinate Space (NPCS) estimation for 6D poses. These approaches overlook dense semantic cues from RGB images, leading to suboptimal accuracy, partic- ularly for objects with small parts. To address these limita- tions, we propose a single-stage Network, CAP-Net, for es- timating the 6D poses and sizes of Categorical Articulated Parts. This method combines RGB-D features to generate instance segmentation and NPCS representations for each part in an end-to-end manner. CAP-Net uses a unified net- work to simultaneously predict point-wise class labels, cen- troid offsets, and NPCS maps. A clustering algorithm then groups points of the same predicted class based on their es- timated centroid distances to isolate each part. Finally, the NPCS region of each part is aligned with the point cloud to recover its final pose and size. To bridge the sim-to-real do- main gap, we introduce the RGBD-Art dataset, the largest RGB-D articulated dataset to date, featuring photorealistic RGB images and depth noise simulated from real sensors. Experimental evaluations on the RGBD-Art dataset demon- strate that our method significantly outperforms the state- of-the-art approach. Real-world deployments of our model in robotic tasks underscore its robustness and exceptional sim-to-real transfer capabilities, confirming its substantial practical utility.
We introduce DiffFNO, a novel diffusion framework for arbitrary-scale super-resolution strengthened by a Weighted Fourier Neural Operator (WFNO). Mode Rebalancing in WFNO effectively captures critical frequency components, significantly improving the reconstruction of high-frequency image details that are crucial for super-resolution tasks. Gated Fusion Mechanism (GFM) adaptively complements WFNO's spectral features with spatial features from an Attention-based Neural Operator (AttnNO). This enhances the network's capability to capture both global structures and local details. Adaptive Time-Step (ATS) ODE solver, a deterministic sampling strategy, accelerates inference without sacrificing output quality by dynamically adjusting integration step sizes ATS. Extensive experiments demonstrate that DiffFNO achieves state-of-the-art (SOTA) results, outperforming existing methods across various scaling factors by a margin of 2-4 dB in PSNR, including those beyond the training distribution. It also achieves this at lower inference time. Our approach sets a new standard in super-resolution, delivering both superior accuracy and computational efficiency.
This paper presents the Large Vision Diffusion Transformer (LaVin-DiT), a scalable and unified foundation model designed to tackle over 20 computer vision tasks in a generative framework. Unlike existing large vision models directly adapted from natural language processing architectures, which rely on less efficient autoregressive techniques and disrupt spatial relationships essential for vision data, LaVin-DiT introduces key innovations to optimize generative performance for vision tasks. First, to address the high dimensionality of visual data, we incorporate a spatial-temporal variational autoencoder that encodes data into a continuous latent space. Second, for generative modeling, we develop a joint diffusion transformer that progressively produces vision outputs. Third, for unified multi-task training, in-context learning is implemented. Input-target pairs serve as task context, which guides the diffusion transformer to align outputs with specific tasks within the latent space. During inference, a task-specific context set and test data as queries allow LaVin-DiT to generalize across tasks without fine-tuning. Trained on extensive vision datasets, the model is scaled from 0.1B to 3.4B parameters, demonstrating substantial scalability and state-of-the-art performance across diverse vision tasks. This work introduces a novel pathway for large vision foundation models, underscoring the promising potential of diffusion transformers. The code and models are available at https://derrickwang005.github.io/LaVin-DiT.
As interest grows in world models that predict future states from current observations and actions, accurately modeling part-level dynamics has become increasingly relevant for various applications. Existing approaches, such as Puppet-Master, rely on fine-tuning large-scale pre-trained video diffusion models, which are impractical for real-world use due to the limitations of 2D video representation and slow processing times. To overcome these challenges, we present PartRM, a novel 4D reconstruction framework that simultaneously models appearance, geometry, and part-level motion from multi-view images of a static object. PartRM builds upon large 3D Gaussian reconstruction models, leveraging their extensive knowledge of appearance and geometry in static objects. To address data scarcity in 4D, we introduce the PartDrag-4D dataset, providing multi-view observations of part-level dynamics across over 20,000 states. We enhance the model's understanding of interaction conditions with a multi-scale drag embedding module that captures dynamics at varying granularities. To prevent catastrophic forgetting during fine-tuning, we implement a two-stage training process that focuses sequentially on motion and appearance learning. Experimental results show that PartRM establishes a new state-of-the-art in part-level motion learning and can be applied in manipulation tasks in robotics. Our code, data, and models are publicly available to facilitate future research.
D2SP: Dynamic Dual-Stage Purification Framework for Dual Noise Mitigation in Vision-based Affective Recognition.
PDF ↗The current advancements in Dynamic Facial Expression Recognition (DFER) methods mainly focus on better capturing the spatial and temporal features of facial expressions. However, DFER datasets contain a substantial amount of noisy samples, and few have addressed the issue of handling this noise. We identified two types of noise: one is caused by low-quality data resulting from factors such as occlusion, dim lighting, and blurriness; the other arises from mislabeled data due to annotation bias by annotators. Addressing the two types of noise, we have meticulously crafted a Dynamic Dual-Stage Purification (D2SP) Framework. This initiative aims to dynamically purify the DFER datasets of these two types of noise, ensuring that only high-quality and correctly labeled data is used in the training process. To mitigate low-quality samples, we introduce the Coarse-Grained Pruning (CGP) stage, which computes sample weights and prunes those low-weight samples. After CGP, the Fine-Grained Correction (FGC) stage evaluates prediction stability to correct mislabeled data. Moreover, D2SP is conceived as a general and plug-and-play framework, tailored to integrate seamlessly with prevailing DFER methods. Extensive experiments covering prevalent DFER datasets and deploying multiple benchmark methods have substantiated D2SP's ability to significantly enhance performance metrics.
Existing video generation models struggle to follow complex text prompts and synthesize multiple objects, raising the need for additional grounding input for improved controllability. In this work, we propose to decompose videos into visual primitives -- blob video representation, a general representation for controllable video generation. Based on blob conditions, we develop a blob-grounded video diffusion model named BlobGEN-Vid that allows users to control object motions and fine-grained object appearance. In particular, we introduce a masked 3D attention module that effectively improves regional consistency across frames. In addition, we introduce a learnable module to interpolate text embeddings so that users can control semantics in specific frames and obtain smooth object transitions. We show that our framework is model-agnostic and build BlobGEN-Vid based on both U-Net and DiT-based video diffusion models. Extensive experimental results show that BlobGEN-Vid achieves superior zero-shot video generation ability and state-of-the-art layout controllability on multiple benchmarks. When combined with a Large Language Model for layout planning, our framework even outperforms proprietary text-to-video generators regarding compositional accuracy.
Anatomical Consistency and Adaptive Prior-informed Transformation for Multi-contrast MR Image Synthesis via Diffusion Model
PDF ↗Multi-contrast magnetic resonance (MR) images offer critical diagnostic information but are limited by long scan times and high cost. While diffusion models (DMs) excel in medical image synthesis, they often struggle to maintain anatomical consistency and utilize the diverse characteristics of multi-contrast MR images effectively. We propose APT, a unified diffusion model designed to generate accurate and anatomically consistent multi-contrast MR images. APT introduces a mutual information fusion module and an anatomical consistency loss to preserve critical anatomical structures across multiple contrast inputs. To enhance synthesis, APT incorporates a two-stage inference process: in the first stage, a prior codebook provides coarse anatomical structures by selecting appropriate guidance based on precomputed similarity mappings and Bezier curve transformations. The second stage applies iterative unrolling with weighted averaging to refine the initial output, enhancing fine anatomical details and ensuring structural consistency. This approach enables the preservation of both global structures and local details, resulting in realistic and diagnostically valuable synthesized images. Extensive experiments on public multi-contrast MR brain images demonstrate that our approach significantly outperforms state-of-the-art methods. The source codes are available at https://github.com/yejees/APT.
Balanced Direction from Multifarious Choices: Arithmetic Meta-Learning for Domain Generalization
PDF ↗Domain generalization is proposed to address distribution shift, arising from statistical disparities between training source and unseen target domains. The widely used first-order meta-learning algorithms demonstrate strong performance for domain generalization by leveraging the gradient matching theory, which aims to establish balanced parameters across source domains to reduce overfitting to any particular domain. However, our analysis reveals that there are actually numerous directions to achieve gradient matching, with current methods representing just one possible path. These methods actually overlook another critical factor that the balanced parameters should be close to the centroid of optimal parameters of each source domain. To address this, we propose a simple yet effective arithmetic meta-learning with arithmetic-weighted gradients. This approach, while adhering to the principles of gradient matching, promotes a more precise balance by estimating the centroid between domain-specific optimal parameters. Experimental results validate the effectiveness of our strategy. Our code is available at https://github.com/zzwdx/ARITH.
Digital imaging systems have traditionally relied on brute-force measurement and processing of pixels arranged on regular grids. In contrast, the human visual system performs significant data reduction from the large number of photoreceptors to the optic nerve, effectively encoding visual information into a low-bandwidth latent space representation optimized for brain processing. Inspired by this, we propose a similar approach to advance artificial vision systems. Latent Space Imaging introduces a new paradigm that combines optics and software to encode image information directly into the semantically rich latent space of a generative model. This approach substantially reduces bandwidth and memory demands during image capture and enables a range of downstream tasks focused on the latent space.We validate this principle through an initial hardware prototype based on a single-pixel camera. By implementing an amplitude modulation scheme that encodes into the generative model's latent space, we achieve compression ratios ranging from 1:100 to 1:1000 during imaging, and up to 1:16384 for downstream applications. This approach leverages the model's intrinsic linear boundaries, demonstrating the potential of latent space imaging for highly efficient imaging hardware, adaptable future applications in high-speed imaging, and task-specific cameras with significantly reduced hardware complexity.
State Space Models (SSMs) have shown significant promise in Natural Language Processing (NLP) and, more recently, computer vision. This paper introduces a new methodology leveraging Mamba and Masked Autoencoder (MAE) networks for point cloud data in both supervised and self-supervised learning. We propose three key contributions to enhance Mamba's capability in processing complex point cloud structures. First, we exploit the spectrum of a graph Laplacian to capture patch connectivity, defining an isometry-invariant traversal order that is robust to viewpoints and better captures shape manifolds than traditional 3D grid-based traversals. Second, we adapt segmentation via a recursive patch partitioning strategy informed by Laplacian spectral components, allowing finer integration and segment analysis. Third, we address token placement in MAE for Mamba by restoring tokens to their original positions, which preserves essential order and improves learning. Extensive experiments demonstrate our approach's improvements in classification, segmentation, and few-shot tasks over state-of-the-art (SOTA) baselines.
Recent advances in garment-centric image generation from text and image prompts based on diffusion models are impressive. However, existing methods lack support for various combinations of attire, and struggle to preserve the garment details while maintaining faithfulness to the text prompts, limiting their performance across diverse scenarios. In this paper, we focus on a new task, i.e., Multi-Garment Virtual Dressing, and we propose a novel AnyDressing method for customizing characters conditioned on any combination of garments and any personalized text prompts. AnyDressing primarily comprises two primary networks named GarmentsNet and DressingNet, which are respectively dedicated to extracting detailed clothing features and generating customized images. Specifically, we propose an efficient and scalable module called Garment-Specific Feature Extractor in GarmentsNet to individually encode garment textures in parallel. This design prevents garment confusion while ensuring network efficiency. Meanwhile, we design an adaptive Dressing-Attention mechanism and a novel Instance-Level Garment Localization Learning strategy in DressingNet to accurately inject multi-garment features into their corresponding regions. This approach efficiently integrates multi-garment texture cues into generated images and further enhances text-image consistency. Additionally, we introduce a Garment-Enhanced Texture Learning strategy to improve the fine-grained texture details of garments. Thanks to our well-craft design, AnyDressing can serve as a plug-in module to easily integrate with any community control extensions for diffusion models, improving the diversity and controllability of synthesized images. Extensive experiments show that AnyDressing achieves state-of-the-art results.
In representation learning, uniformity refers to the uniform feature distribution in the latent space (i.e., unit hypersphere). Previous work has shown that improving uniformity contributes to the learning of under-represented classes. However, most of the previous work focused on classification; the representation space of imbalanced regression remains unexplored. Classification-based methods are not suitable for regression tasks because they cluster features into distinct groups without considering the continuous and ordered nature essential for regression. In a geometric aspect, we uniquely focus on ensuring uniformity in the latent space for imbalanced regression through two key losses: enveloping and homogeneity. The enveloping loss encourages the induced trace to uniformly occupy the surface of a hypersphere, while the homogeneity loss ensures smoothness, with representations evenly spaced at consistent intervals. Our method integrates these geometric principles into the data representations via a Surrogate-driven Representation Learning (SRL) framework. Experiments with real-world regression and operator learning tasks highlight the importance of uniformity in imbalanced regression and validate the efficacy of our geometry-based loss functions.
We demonstrate the feasibility of integrating physics-based animations of solids and fluids with 3D Gaussian Splatting (3DGS) to create novel effects in virtual scenes reconstructed using 3DGS. Leveraging the coherence of the Gaussian Splatting and Position-Based Dynamics (PBD) in the underlying representation, we manage rendering, view synthesis, and the dynamics of solids and fluids in a cohesive manner. Similar to GaussianShader, we enhance each Gaussian kernel with an added normal, aligning the kernel's orientation with the surface normal to refine the PBD simulation. This approach effectively eliminates spiky noises that arise from rotational deformation in solids. It also allows us to integrate physically based rendering to augment the dynamic surface reflections on fluids. Consequently, our framework is capable of realistically reproducing surface highlights on dynamic fluids and facilitating interactions between scene objects and fluids from new views.
Semi-supervised crowd counting is crucial for addressing the high annotation costs of densely populated scenes. Although several methods based on pseudo-labeling have been proposed, it remains challenging to effectively and accurately utilize unlabeled data. In this paper, we propose a novel framework called Taste More Taste Better (TMTB), which emphasizes both data and model aspects. Firstly, we explore a data augmentation technique well-suited for the crowd counting task. By inpainting the background regions, this technique can effectively enhance data diversity while preserving the fidelity of the entire scenes. Secondly, we introduce the Visual State Space Model as backbone to capture the global context information from crowd scenes, which is crucial for extremely crowded, low-light, and adverse weather scenarios. In addition to the traditional regression head for exact prediction, we employ an Anti-Noise classification head to provide less exact but more accurate supervision, since the regression head is sensitive to noise in manual annotations. We conduct extensive experiments on four benchmark datasets and show that our method outperforms state-of-the-art methods by a large margin. Code is publicly available on https://github.com/syhien/taste_more_taste_better.
The image-to-image translation abilities of generative learning models have recently made significant progress in the estimation of complex (steered) mappings between image distributions. While appearance based tasks like image in-painting or style transfer have been studied at length, we propose to investigate the potential of generative models in the context of physical simulations. Providing a dataset of 300k image-pairs and baseline evaluations for three different physical simulation tasks, we propose a benchmark to investigate the following research questions: i) are generative models able to learn complex physical relations from input-output image pairs? ii) what speedups can be achieved by replacing differential equation based simulations? While baseline evaluations of different current models show the potential for high speedups (ii), these results also show strong limitations toward the physical correctness (i). This underlines the need for new methods to enforce physical correctness.