论文检索

输入标题、作者或关键词,从 9,256 篇学术成果中精准定位

会议来源 全部会议

机器学习与综合 AI

自然语言处理

计算机视觉

数据挖掘与 Web

多媒体与图形学

未选择时检索全部会议
支持跨会议组合检索,PDF 均跳转至官方来源
9,256篇论文匹配“Diffusion models”
第 341 / 463 页

Linfeng Tang, Yuxin Deng 0002, Xunpeng Yi, Qinglong Yan, Yixuan Yuan, Jiayi Ma 0001

Existing multi-modal image fusion algorithms are typically designed for high-quality images and fail to tackle degradation (e.g., low light, low resolution, and noise), which restricts image fusion from unleashing the potential in practice. In this work, we present Degradation-Robust Multi-modality image Fusion (DRMF), leveraging the powerful generative properties of diffusion models to counteract various degradations during image fusion. Our critical insight is that generative diffusion models driven by different modalities and degradation are inherently complementary during the denoising process. Specifically, we pre-train multiple degradation-robust conditional diffusion models for different modalities to handle degradations. Subsequently, the diffusion priori combination module is devised to integrate generative priors from pre-trained uni-modal models, enabling effective multi-modal image fusion. Extensive experiments demonstrate that DRMF excels in infrared-visible and medical image fusion, even under complex degradations. Our code is available at https://github.com/Linfeng-Tang/DRMF.

Shihua Zhang, Jiayi Ma 0001

As one of the most fundamental computer vision problems, image feature matching aims to establish correct correspondences between two-view images. Existing studies enhance the descriptions of feature points with graph neural network (GNN), identifying correspondences with the predicted assignment matrix. However, this pipeline easily falls into a suboptimal result during training for the solution space is extremely complex, and is inaccessible to the prior that can guide the information propagation and network convergence. In this paper, we propose a novel method called DiffGlue that introduces the Diffusion Model into the sparse image feature matching framework. Concretely, based on the incrementally iterative diffusion and denoising processes, DiffGlue can be guided by the prior from the Diffusion Model and trained step by step on the optimization path, approaching the optimal solution progressively. Besides, it contains a special Assignment-Guided Attention as a bridge to merge the Diffusion Model and sparse image feature matching, which injects the inherent prior into GNN thereby ameliorating the message delivery. Extensive experiments reveal that DiffGlue converges faster and better, outperforming state-of-the-arts on several applications such as homography estimation, relative pose estimation, and visual localization. The code is available at https://github.com/SuhZhang/DiffGlue.

Buyu Liu, Kai Wang 0036, Yansong Liu, Jun Bao, Tingting Han 0003, Jun Yu 0002

This work aims to address the multi-view perspective RGB generation from text prompts given Bird-Eye-View(BEV) semantics. Unlike prior methods that neglect layout consistency, lack the ability to handle detailed text prompts, or are incapable of generalizing to unseen view points, MVPbev simultaneously generates cross-view consistent images of different perspective views with a two-stage design, allowing object-level control and novel view generation at test-time. Specifically, MVPbev firstly projects given BEV semantics to perspective view with camera parameters, empowering the model to generalize to unseen view points. Then we introduce a multi-view attention module where special initialization and de-noising processes are introduced to explicitly enforce local consistency among overlapping views w.r.t. cross-view homography. Last but not least, MVPbev further allows test-time instance-level controllability by refining a pre-trained text-to-image diffusion model. Our extensive experiments on NuScenes demonstrate that our method is capable of generating high-resolution photorealistic images from text descriptions with thousands of training samples, surpassing the state-of-the-art methods under various evaluation metrics. We further demonstrate the advances of our method in terms of generalizability and controllability with the help of novel evaluation metrics and comprehensive human analysis.

Jing Zhou, Ziqi Yu, Zhongyun Bao, Gang Fu 0003, Weilei He, Chao Liang 0001, Chunxia Xiao

We propose a method for lighting and shadow editing of outdoor disharmonious composite images, including foreground harmonization and cast shadow generation. Most existing works can only perform foreground appearance editing task or only focus on shadow generation. In fact, lighting not only affects the brightness and color of objects, but also produces corresponding cast shadows. In recent years, diffusion models have demonstrated their strong generative capabilities, and due to their iterative denoising properties, they have a significant advantage in image restoration task. But it fails to preserve content structure of image. To this end, we propose an effective model to tackle the problem of foreground lighting-shadow editing. Specifically, we use a coarse shadow prediction module (SP) to generate coarse shadows for foreground objects. Then, we use the predicted results as prior knowledge to guide the generation of harmony diffusion model. In this process, the primary task is to learn lighting variation to harmonize foreground regions, the secondary task is to generate high-quality cast shadow containing more details. Considering that existing datasets do not support the dual tasks of image harmonization and shadow generation, we construct a real outdoor dataset, named IH-SG, covering various lighting conditions. Extensive experiments conducted on existing benchmark datasets and the IH-SG dataset demonstrate the superiority of our method.

Xuan Han, Yihao Zhao, Mingyu You

Scene image is one of the important windows for showcasing product design. To obtain it, the standard 3D-based pipeline requires designer to not only create the 3D model of product, but also manually construct the entire scene in software, which hindering its adaptability in situations requiring rapid evaluation. This study aims to realize a novel conditional synthesis method to create the scene image based on a single-model rendering of the desired object and the scene description. In this task, the major challenges are ensuring the strict appearance fidelity of drawn object and the overall visual harmony of synthesized image. The former's achievement relies on maintaining an appropriate condition-output constraint, while the latter necessitates a well-balanced generation process for all regions of image. In this work, we propose Scene Diffusion framework to meet these challenges. Its first progress is introducing the Shading Adaptive Condition Alignment (SACA), which functions as an intensive training objective to promote the appearance consistency between condition and output image without hindering the network's learning to the global shading coherence. Afterwards, a novel low-to-high Frequency Progression Training Schedule (FPTS) is utilized to maintain the visual harmony of entire image by moderating the growth of high-frequency signals in the object area. Extensive qualitative and quantitative results are presented to support the advantages of the proposed method. In addition, we also demonstrate the broader uses of Scene Diffusion, such as its incorporation with ControlNet.

Yujia Wang, Fang-Lue Zhang, Neil A. Dodgson

Scanpath generation in 360° images aims to model the realistic trajectories of gaze points that viewers follow when exploring panoramic environments. Existing methods for scanpath genera- tion suffer from various limitations, including a lack of global atten-tion to panoramic environments, insufficient diversity in generated scanpaths, and inadequate consideration of the temporal sequence of gaze points. To address these challenges, we propose a novel approach, named ScanTD, which employs a conditional Diffusion Model-based method to generate multiple scanpaths. Notably, a transformer-based time-series (TTS) module with a novel attention mechanism is integrated into ScanTD to capture the temporal de- pendency of gaze points effectively. Additionally, ScanTD utilizes a Vision Transformer-based method for image feature extraction, en- abling better learning of scene semantic information. Experimental results demonstrate that our approach outperforms state-of-the-art methods across three datasets. We further demonstrate its general- izability by applying it to the 360° saliency detection task.

Ruibin Li, Jingcai Guo, Qihua Zhou, Song Guo 0001

This paper provides an efficient training-free painterly image harmonization (PIH) method, dubbed FreePIH, that leverages only a pre-trained diffusion model to achieve state-of-the-art harmonization results. Unlike existing methods that require either training auxiliary networks or fine-tuning a large pre-trained backbone, or both, to harmonize a foreground object with a painterly-style background image, our FreePIH tames the denoising process as a plug-in module for foreground image style transfer. Specifically, we find that the very last few steps of the denoising (i.e., generation) process strongly correspond to the stylistic information of images, and based on this, we propose to augment the latent features of both the foreground and background images with Gaussians for a direct denoising-based harmonization. To guarantee the fidelity of the harmonized image, we make use of latent features to enforce the consistency of the content and stability of the foreground objects in the latent space, and meanwhile, aligning both fore-/back-grounds with the same style. Moreover, to accommodate the generation with more structural and textural details, we further integrate text prompts to attend to the latent features, hence improving the generation quality. Quantitative and qualitative evaluations on COCO and LAION 5B datasets demonstrate that our method can surpass representative baselines by large margins.

Ziyan Li, Jianfei Yu, Jia Yang, Wenya Wang 0001, Li Yang 0025, Rui Xia

As an important task in multimodal information extraction, Multimodal Named Entity Recognition (MNER) has recently attracted considerable attention. One key challenge of MNER lies in the lack of sufficient fine-grained annotated data, especially in low-resource scenarios. Although data augmentation is a widely used technique to tackle the above issue, it is challenging to simultaneously generate synthetic text-image pairs and their corresponding high-quality entity annotations. In this work, we propose a novel Generative Multimodal Data Augmentation (GMDA) framework for MNER, which contains two stages: Multimodal Text Generation and Multimodal Image Generation. Specifically, we first transform each annotated sentence into a linearized labeled sequence, and then train a Label-aware Multimodal Large Language Model (LMLLM) to generate the labeled sequence based on a label-aware prompt and its associated image. We further employ a Stable Diffusion model to generate the synthetic images that are semantically related to these sentences. Experimental results on three benchmark datasets demonstrate the effectiveness of the proposed GMDA framework, which consistently boosts the performance of several competitive methods for two subtasks of MNER in both full-supervision and low-resource settings. The low-resource dataset and source code are released at https://github.com/NUSTM/GMDA.

Chihaya Matsuhira, Marc A. Kastner 0001, Takahiro Komamizu, Takatsugu Hirayama, Ichiro Ide

Text-to-image diffusion models sometimes depict blended concepts in the generated images. One promising use case of this effect would be the nonword-to-image generation task which attempts to generate images intuitively imaginable from a non-existing word (nonword). To realize nonword-to-image generation, an existing study focused on associating nonwords with similar-sounding words. Since each nonword can have multiple similar-sounding words, generating images containing their blended concepts would increase intuitiveness, facilitating creative activities and promoting computational psycholinguistics. Nevertheless, no existing study has quantitatively evaluated this effect in either diffusion models or the nonword-to-image generation paradigm. Therefore, this paper first analyzes the conceptual blending in a pretrained diffusion model, Stable Diffusion. The analysis reveals that a high percentage of generated images depict blended concepts when inputting an embedding interpolating between the text embeddings of two text prompts referring to different concepts. Next, this paper explores the best text embedding space conversion method of an existing nonword-to-image generation framework to ensure both the occurrence of conceptual blending and image generation quality. We compare the conventional direct prediction approach with the proposed method that combines k-nearest neighbor search and linear regression. Evaluation reveals that the enhanced accuracy of the embedding space conversion by the proposed method improves the image generation quality, while the emergence of conceptual blending could be attributed mainly to the specific dimensions of the high-dimensional text embedding space.

Hengfei Wang, Zhongqun Zhang, Yihua Cheng, Hyung Jin Chang

Generating face image with specific gaze information has attracted considerable attention in recent years. Existing approaches typically input gaze values directly for face generation, which is unnatural and requires annotated gaze datasets for training, thereby limiting its application. In this paper, we present a novel gaze-controllable face generation task that overcomes these limitations. Our approach inputs textual descriptions that describe human gaze and head behavior and generates corresponding face images. Our work first introduces a text-of-gaze dataset containing over 90k text descriptions spanning a dense distribution of gaze and head poses. We further propose a gaze-controllable text-to-face method. Our method contains a sketch-conditioned face diffusion module and a model-based sketch diffusion module. We define a face sketch based on facial landmarks and eye segmentation map. It provides a structured and detailed foundation for generating facial images. The face diffusion module generates face images from the face sketch, and the sketch diffusion module employs a 3D face model to generate face sketch from text description. Experiments on the FFHQ dataset show the effectiveness of our method. Our dataset is available at https://github.com/hengfei-wang/TextGaze.

Yuanbin Wang, Weilun Dai, Long Chan, Huanyu Zhou, Aixi Zhang, Si Liu 0001

Video Virtual Try-On aims to transfer a garment onto a person in the video. Previous methods typically focus on image-based virtual try-on, but directly applying these methods to videos often leads to temporal discontinuity due to inconsistencies between frames. Limited attempts in video virtual try-on also suffer from unrealistic results and poor generalization ability. In light of previous research, we posit that the task of video virtual try-on can be decomposed into two key aspects: (1) single-frame results are realistic and natural, while retaining consistency with the garment; (2) the person's actions and the garment are coherent throughout the entire video. To address these two aspects, we propose a novel two-stage framework based on Latent Diffusion Model, namely Garment-Preserving Diffusion for Video Virtual Try-On (GPD-VVTO). In the first stage, the model is trained on single-frame data to improve the ability of generating high-quality try-on images. We integrate both low-level texture features and high-level semantic features of the garment into the denoising network to preserve garment details while ensuring a natural fit between the garment and the person. In the second stage, the model is trained on video data to enhance temporal consistency. We devise a novel Garment-aware Temporal Attention (GTA) module that incorporates garment features into temporal attention, enabling the model to maintain the fidelity to the garment during temporal modeling. Furthermore, we collect a video virtual try-on dataset containing high-resolution videos from diverse scenes, addressing the limited variety of current datasets in terms of video background and human actions. Extensive experiments demonstrate that our method outperforms existing state-of-the-art methods in both image-based and video-based virtual try-on tasks, indicating the effectiveness of our proposed framework.

Zhiyuan Ma 0005, Guoli Jia, Biqing Qi, Bowen Zhou 0002

Recently, stable diffusion (SD) models have typically flourished in the field of image synthesis and personalized editing, with a range of photorealistic and unprecedented images being successfully generated. As a result, widespread interest has been ignited to develop and use various SD-based tools for visual content creation. However, the exposure of AI-created content on public platforms could raise both legal and ethical risks. In this regard, the traditional methods of adding watermarks to the already generated images (i.e. post-processing) may face a dilemma (e.g., being erased or modified) in terms of copyright protection and content monitoring, since the powerful image inversion and text-to-image editing techniques have been widely explored in SD-based methods. In this work, we propose a Safe and high-traceable Stable Diffusion framework (namely Safe-SD) to adaptively implant the graphical watermarks (e.g., QR code) into the imperceptible structure-related pixels during the generative diffusion process for supporting text-driven invisible watermarking and detection. Different from the previous high-cost injection-then-detection training framework, we design a simple and unified architecture, which makes it possible to simultaneously train watermark injection and detection in a single network, greatly improving the efficiency and convenience of use. Moreover, to further support text-driven generative watermarking and deeply explore its robustness and high-traceability, we elaborately design a λ-sampling and λ-encryption algorithm to fine-tune a latent diffuser wrapped by a VAE for balancing high-fidelity image synthesis and high-traceable watermark detection. We present our quantitative and qualitative results on two representative datasets LSUN, COCO and FFHQ, demonstrating state-of-the-art performance of Safe-SD and showing it significantly outperforms the previous approaches.

Wenquan Lu, Yufei Xu, Jing Zhang 0037, Chaoyue Wang, Dacheng Tao

Diffusion models have achieved remarkable success in generating realistic images but suffer from generating accurate human hands, such as incorrect finger counts or irregular shapes. This difficulty arises from the complex task of learning the physical structure and pose of hands from training images, which involves extensive deformations and occlusions. For correct hand generation, our paper introduces a lightweight post-processing solution called HandRefiner. HandRefiner employs a conditional inpainting approach to rectify malformed hands while leaving other parts of the image untouched. We leverage the hand mesh reconstruction model that consistently adheres to the correct number of fingers and hand shape, while also being capable of fitting the desired hand pose in the generated image. Given a generated failed image due to malformed hands, we utilize ControlNet modules to re-inject such correct hand information. Additionally, we uncover a phase transition phenomenon within ControlNet as we vary the control strength. It enables us to take advantage of more readily available synthetic data without suffering from the domain gap between realistic and synthetic hands. Experiments demonstrate that HandRefiner can significantly improve the generation quality quantitatively and qualitatively. The code is available at https://github.com/wenquanlu/HandRefiner.

Yang Luo, Yiheng Zhang, Zhaofan Qiu, Ting Yao 0003, Zhineng Chen, Yu-Gang Jiang 0001, Tao Mei 0001

The emergence of text-to-image generation models has led to the recognition that image enhancement, performed as post-processing, would significantly improve the visual quality of the generated images. Exploring diffusion models to enhance the generated images nevertheless is not trivial and necessitates to delicately enrich plentiful details while preserving the visual appearance of key content in the original image. In this paper, we propose a novel framework, namely FreeEnhance, for content-consistent image enhancement using the off-the-shelf image diffusion models. Technically, FreeEnhance is a two-stage process that firstly adds random noise to the input image and then capitalizes on a pre-trained image diffusion model (i.e., Latent Diffusion Models) to denoise and enhance the image details. In the noising stage, FreeEnhance is devised to add lighter noise to the region with higher frequency to preserve the high-frequent patterns (e.g., edge, corner) in the original image. In the denoising stage, we present three target properties as constraints to regularize the predicted noise, enhancing images with high acutance and high visual quality. Extensive experiments conducted on the HPDv2 dataset demonstrate that our FreeEnhance outperforms the state-of-the-art image enhancement models in terms of quantitative metrics and human preference. More remarkably, FreeEnhance also shows higher human preference compared to the commercial image enhancement solution of Magnific AI.

Tianyi Zheng, Cong Geng, Peng-Tao Jiang, Ben Wan, Hao Zhang 0063, Jinwei Chen 0003, Jia Wang 0004, Bo Li 0115

Diffusion models have garnered significant success in generative tasks, emerging as the predominant model in this domain. Despite their success, the substantial computational resources required for training diffusion models restrict their practical applications. In this paper, we resort to the optimal transport theory to accelerate the training of diffusion models, providing an in-depth analysis of the forward diffusion process. It shows that the upper bound on the Wasserstein distance of the distribution between any two timesteps in the diffusion process is an exponential decrease of the initial distance by a factor of times. This finding suggests that the state distribution of the diffusion model has a non-uniform rate of change at different points in time, thus highlighting the different importance of the diffusion timestep. To this end, we propose a novel non-uniform timestep sampling method based on the Bernoulli distribution, which favors more frequent sampling in significant timestep intervals. The key idea is to make the model focus on timesteps with larger differences, thus accelerating the training of the diffusion model. Experiments on benchmark datasets reveal that the proposed method significantly reduces the computational overhead while improving the quality of the generated images.

Jiaxu Zhang, Xin Chen 0040, Gang Yu 0002, Zhigang Tu 0001

Stylized motion breathes life into characters. However, the fixed skeleton structure and style representation hinder existing data-driven motion synthesis methods from generating stylized motion for various characters. In this work, we propose a generative motion stylization pipeline, named MotionS, for synthesizing diverse and stylized motion on cross-structure characters using cross-modality style prompts. Our key insight is to embed motion style into a cross-modality latent space and perceive the cross-structure skeleton topologies, allowing for motion stylization within a canonical motion space.Specifically, the large-scale Contrastive-Language-Image-Pre-training (CLIP) model is leveraged to construct the cross-modality latent space, enabling flexible style representation within it. Additionally, two topology-encoded tokens are learned to capture the canonical and specific skeleton topologies, facilitating cross-structure topology shifting. Subsequently, the topology-shifted stylization diffusion is designed to generate motion content for the particular skeleton and stylize it in the shifted canonical motion space using multi-modality style descriptions. Through an extensive set of examples, we demonstrate the flexibility and generalizability of our pipeline across various characters and style descriptions. Qualitative and quantitative comparisons show the superiority of our pipeline over state-of-the-arts, consistently delivering high-quality stylized motion across a broad spectrum of skeletal structures.

Huadai Liu, Rongjie Huang 0001, Yang Liu 0278, Hengyuan Cao, Jialei Wang, Xize Cheng, Siqi Zheng, Zhou Zhao 0001

Recent advancements in Latent Diffusion Models (LDMs) have propelled them to the forefront of various generative tasks. However, their iterative sampling process poses a significant computational burden, resulting in slow generation speeds and limiting their application in text-to-audio generation deployment. In this work, we introduce AudioLCM, a novel consistency-based model tailored for efficient and high-quality text-to-audio generation. Unlike prior approaches that address noise removal through iterative processes, AudioLCM integrates Consistency Models (CMs) into the generation process, facilitating rapid inference through a mapping from any point at any time step to the trajectory's initial point. To overcome the convergence issue inherent in LDMs with reduced sample iterations, we propose the Guided Latent Consistency Distillation with a multi-step Ordinary Differential Equation (ODE) solver. This innovation shortens the time schedule from thousands to dozens of steps while maintaining sample quality, thereby achieving fast convergence and high-quality generation. Furthermore, to optimize the performance of transformer-based neural network architectures, we integrate the advanced techniques pioneered by LLaMA into the foundational framework of transformers. This architecture supports stable and efficient training, ensuring robust performance in text-to-audio synthesis. Experimental results on text-to-audio generation and text-to-music synthesis tasks demonstrate that AudioLCM needs only 2 iterations to synthesize high-fidelity audios, while it maintains sample quality competitive with state-of-the-art models using hundreds of steps. AudioLCM enables a sampling speed of 333x faster than real-time on a single NVIDIA 4090Ti GPU, making generative models practically applicable to text-to-audio generation deployment. Our extensive preliminary analysis shows that each design in AudioLCM is effective. https://AudioLCM.github.io/. Code is Available https://github.com/Text-to-Audio/AudioLCM

Zhen Ye 0006, Zeqian Ju, Haohe Liu, Xu Tan 0003, Jianyi Chen, Yiwen Lu, Peiwen Sun, Jiahao Pan, Weizhen Bian, Shulin He 等

Recent progress in large-scale zero-shot speech synthesis has been significantly advanced by language models and diffusion models. However, the generation process of both methods is slow and computationally intensive. Efficient speech synthesis using a lower computing budget to achieve quality on par with previous work remains a significant challenge. In this paper, we present FlashSpeech, a large-scale zero-shot speech synthesis system with approximately 5% of the inference time compared with previous work. FlashSpeech is built on the latent consistency model and applies a novel adversarial consistency training approach that can train from scratch without the need for a pre-trained diffusion model as the teacher. Furthermore, a new prosody generator module enhances the diversity of prosody, making the rhythm of the speech sound more natural. The generation processes of FlashSpeech can be achieved efficiently with one or two sampling steps while maintaining high audio quality and high similarity to the audio prompt for zero-shot speech generation. Our experimental results demonstrate the superior performance of FlashSpeech. Notably, FlashSpeech can be about 20 times faster than other zero-shot speech synthesis systems while maintaining comparable performance in terms of voice quality and similarity. Furthermore, FlashSpeech demonstrates its versatility by efficiently performing tasks like voice conversion, speech editing, and diverse speech sampling. Audio samples can be found in https://flashspeech.github.io/

Weifeng Chen, Tao Gu 0012, Yuhao Xu, Arlene Chen

We propose Magic Clothing, a latent diffusion model (LDM)-based network architecture for an unexplored garment-driven image synthesis task. Aiming at generating customized characters wearing the target garments with diverse text prompts, the image controllability is the most critical issue, i.e., to preserve the garment details and maintain faithfulness to the text prompts. To this end, we introduce a garment extractor to capture the detailed garment features, and employ self-attention fusion to incorporate them into the pretrained LDMs, ensuring that the garment details remain unchanged on the target character. Then, we leverage the joint classifier-free guidance to balance the control of garment features and text prompts over the generated results. Meanwhile, the proposed garment extractor is a plug-in module applicable to various finetuned LDMs, and it can be combined with other extensions like ControlNet and IP-Adapter to enhance the diversity and controllability of the generated characters. Furthermore, we design Matched-Points-LPIPS (MP-LPIPS), a robust metric for evaluating the consistency of the target image to the source garment. Extensive experiments demonstrate that our Magic Clothing achieves state-of-the-art results under various conditional controls for garment-driven image synthesis. Our source code is available at https://github.com/ShineChen1024/MagicClothing.