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Feng-Lin Liu, Hongbo Fu, Xintao Wang, Weicai Ye, Pengfei Wan, Di Zhang, Lin Gao

Video generation and editing conditioned on text prompts or images have undergone significant advancements. However, challenges remain in accurately controlling global layout and geometry details solely by texts, and supporting motion control and local modification through images. In this paper, we aim to achieve sketch-based spatial and motion control for video generation and support fine-grained editing of real or synthetic videos. Based on the DiT video generation model, we propose a memory-efficient control structure with sketch control blocks that predict residual features of skipped DiT blocks. Sketches are drawn on one or two keyframes (at arbitrary time points) for easy interaction. To propagate such temporally sparse sketch conditions across all frames, we propose an inter-frame attention mechanism to analyze the relationship between the keyframes and each video frame. For sketch-based video editing, we design an additional video insertion module that maintains consistency between the newly edited content and the original video's spatial feature and dynamic motion. During inference, we use latent fusion for the accurate preservation of unedited regions. Extensive experiments demonstrate that our SketchVideo achieves superior performance in controllable video generation and editing.

Yuan Xiao, Yuchen Chen, Shiqing Ma, Chunrong Fang, Tongtong Bai, Mingzheng Gu, Yuxin Cheng, Yanwei Chen, Zhenyu Chen

The robustness of neural network classifiers is important in the safety-critical domain and can be quantified by robustness verification. At present, efficient and scalable verification techniques are always sound but incomplete, and thus, the improvement of verified robustness results is the key criterion to evaluate the performance of incomplete verification approaches. The multi-variate function MaxPool is widely adopted yet challenging to verify. In this paper, we present Ti-Lin, a robustness verifier for MaxPool-based CNNs with Tight Linear Approximation. Following the sequel of minimizing the over-approximation zone of the non-linear function of CNNs, we are the first to propose the provably neuron-wise tightest linear bounds for the MaxPool function. By our proposed linear bounds, we can certify larger robustness results for CNNs. We evaluate the effectiveness of Ti-Lin on different verification frameworks with open-sourced benchmarks, including LeNet, PointNet, and networks trained on the MNIST, CIFAR-10, Tiny ImageNet and ModelNet40 datasets. Experimental results show that Ti-Lin significantly outperforms the state-of-the-art methods across all networks with up to 78.6% improvement in terms of the certified accuracy with almost the same time consumption as the fastest tool. Our code is available at https://anonymous.4open.science/r/Ti-Lin-cvpr-72EE.

Yiyu Zhuang, Jiaxi Lv, Hao Wen, Qing Shuai, Ailing Zeng, Hao Zhu, Shifeng Chen, Yujiu Yang, Xun Cao, Wei Liu

Creating a high-fidelity, animatable 3D full-body avatar from a single image is a challenging task due to the diverse appearance and poses of humans and the limited availability of high-quality training data. To achieve fast and high-quality human reconstruction, this work rethinks the task from the perspectives of dataset, model, and representation. First, we introduce a large-scale HUman GEnerated training dataset, HuGe100K, consisting of 100K diverse, photorealistic human images with corresponding 24-view in a static pose or dynamic pose frames generated via a pose-controllable image-to-video model. Next, leveraging the diversity in views, poses, and appearances within HuGe100K, we develop a scalable feed-forward transformer model to predict a 3D human Gaussian representation in a uniform space of a given human image. This model is trained to disentangle human pose, shape, clothing geometry, and texture. Accordingly, the estimated Gaussians can be animated robustly without post-processing. We conduct comprehensive experiments to validate the effectiveness of the proposed dataset and method. Our model demonstrates the generalizable ability to efficiently reconstruct photorealistic humans in under 1 second using a single GPU. Additionally, it seamlessly supports various applications, including animation, shape, and texture editing tasks.

Haolin Qin, Tingfa Xu, Tianhao Li, Zhenxiang Chen, Tao Feng, Jianan Li

UAV tracking faces significant challenges in real-world scenarios, such as small-size targets and occlusions, which limit the performance of RGB-based trackers. Multispectral images (MSI), which capture additional spectral information, offer a promising solution to these challenges. However, progress in this field has been hindered by the lack of relevant datasets. To address this gap, we introduce the first large-scale Multispectral UAV Single Object Tracking dataset (MUST), which includes 250 video sequences spanning diverse environments and challenges, providing a comprehensive data foundation for multispectral UAV tracking. We also propose a novel tracking framework, UNTrack, which encodes unified spectral, spatial, and temporal features from spectrum prompts, initial templates, and sequential searches. UNTrack employs an asymmetric transformer with a spectral background eliminate mechanism for optimal relationship modeling and an encoder that continuously updates the spectrum prompt to refine tracking, improving both accuracy and efficiency. Extensive experiments show that our proposed UNTrack outperforms state-of-the-art UAV trackers. We believe our dataset and framework will drive future research in this area. The dataset is available on https://github.com/q2479036243/MUST-Multispectral-UAV-Single-Object-Tracking.

Yang Wu, Yun Zhu, Kaihua Zhang, Jianjun Qian, Jin Xie, Jian Yang

3D scene perception demands a large amount of adverse-weather LiDAR data, yet the cost of LiDAR data collection presents a significant scaling-up challenge. To this end, a series of LiDAR simulators have been proposed. Yet, they can only simulate a single adverse weather with a single physical model, and the fidelity is quite limited. This paper presents **WeatherGen**, the first unified diverse-weather LiDAR data diffusion generation framework, significantly improving fidelity. Specifically, we first design a map-based data producer, which is capable of providing a vast amount of high-quality diverse-weather data for training purposes. Then, we utilize the diffusion-denoising paradigm to construct a diffusion model. Among them, we propose a spider mamba generator with the spider mamba scan to restore the disturbed diverse weather data gradually. The spider mamba models the feature interactions by scanning the LiDAR beam circle and central ray, excellently maintaining the physical structure of the LiDAR point cloud. Subsequently, we design a latent domain aligner following the generator to transfer real-world knowledge. Afterward, we devise a contrastive learning-based controller, which equips weather control signals with compact semantic knowledge through language supervision from CLIP, guiding the diffusion model in generating more discriminative data. Finally, we fine-tune WeatherGen with small-scale real-world data to further enhance its performance. Extensive evaluations on KITTI-360 and Seeing Through Fog demonstrate the high generation quality of WeatherGen. Through WeatherGen, we construct the mini-weather dataset, promoting the performance of the downstream task under adverse weather conditions.

Rui Zhao, Weijia Mao, Mike Zheng Shou

Adapting generative models to specific domains presents an effective solution for satisfying specialized requirements. However, adapting to some complex domains remains challenging, especially when these domains require substantial paired data to capture the targeted distributions. Since unpaired data from a single modality, such as vision or language, is more readily available, we utilize the bidirectional mappings between vision and language learned by the unified generative model to enable training on unpaired data for domain adaptation. Specifically, we propose DoraCycle, which integrates two multimodal cycles: text-to-image-to-text and image-to-text-to-image. The model is optimized through cross-entropy loss computed at the cycle endpoints, where both endpoints share the same modality. This facilitates self-evolution of the model without reliance on annotated text-image pairs. Experimental results demonstrate that for tasks independent of paired knowledge, such as stylization, DoraCycle can effectively adapt the unified model using only unpaired data. For tasks involving new paired knowledge, such as specific identities, a combination of a small set of paired image-text examples and larger-scale unpaired data is sufficient for effective domain-oriented adaptation. The code will be released at https://github.com/showlab/DoraCycle.

Hui En Pang, Shuai Liu, Zhongang Cai, Lei Yang, Tianwei Zhang, Ziwei Liu

We present Disco4D, a novel Gaussian Splatting framework for 4D human generation and animation from a single image. Different from existing methods, Disco4D distinctively disentangles clothings (with Gaussian models) from the human body (with SMPL-X model), significantly enhancing the generation details and flexibility. It has the following technical innovations. (1) Disco4D learns to efficiently fit the clothing Gaussians over the SMPL-X Gaussians. (2) It adopts diffusion models to enhance the 3D generation process, e.g. modeling occluded parts not visible in the input image. (3) It learns an identity encoding for each clothing Gaussian to facilitate the separation and extraction of clothing assets. Furthermore, Disco4D naturally supports 4D human animation with vivid dynamics. Extensive experiments demonstrate the superiority of Disco4D on 4D human generation and animation tasks.

Haoyu Chen, Yunqiao Yang, Nan Zhong, Kede Ma

Hiding data using neural networks (i.e., neural steganography) has achieved remarkable success across both discriminative classifiers and generative adversarial networks. However, the potential of data hiding in diffusion models remains relatively unexplored. Current methods exhibit limitations in achieving high extraction accuracy, model fidelity, and hiding efficiency due primarily to the entanglement of the hiding and extraction processes with multiple denoising diffusion steps. To address these, we describe a simple yet effective approach that embeds images at specific timesteps in the reverse diffusion process by editing the learned score functions. Additionally, we introduce a parameter-efficient fine-tuning method that combines gradient-based parameter selection with low-rank adaptation to enhance model fidelity and hiding efficiency. Comprehensive experiments demonstrate that our method extracts high-quality images at human-indistinguishable levels, replicates the original model behaviors at both sample and population levels, and embeds images orders of magnitude faster than prior methods. Besides, our method naturally supports multi-recipient scenarios through independent extraction channels.

Jihyun Lee, Weipeng Xu, Alexander Richard, Shih-En Wei, Shunsuke Saito, Shaojie Bai, Te-Li Wang, Minhyuk Sung, Tae-Kyun Kim, Jason Saragih

We present REWIND (Real-Time Egocentric Whole-Body Motion Diffusion), a one-step diffusion model for real-time, high-fidelity human motion estimation from egocentric image inputs. While an existing method for egocentric whole-body (i.e., body and hands) motion estimation is non-real-time and acausal due to diffusion-based iterative motion refinement to capture correlations between body and hand poses, REWIND operates in a fully causal and real-time manner. To enable real-time inference, we introduce (1) cascaded body-hand denoising diffusion, which effectively models the correlation between egocentric body and hand motions in a fast, feed-forward manner, and (2) diffusion distillation, which enables high-quality motion estimation with a single denoising step. Our denoising diffusion model is based on a modified Transformer architecture, designed to causally model output motions while enhancing generalizability to unseen motion lengths. Additionally, REWIND optionally supports identity-conditioned motion estimation when identity prior is available. To this end, we propose a novel identity conditioning method based on a small set of pose exemplars of the target identity, which further enhances motion estimation quality. Through extensive experiments, we demonstrate that REWIND significantly outperforms the existing baselines both with and without exemplar-based identity conditioning.

Zhenrong Wang, Qi Zheng, Sihan Ma, Maosheng Ye, Yibing Zhan, Dongjiang Li

Human-object interaction (HOI) reconstruction has garnered significant attention due to its diverse applications and the success of capturing human meshes. Existing HOI reconstruction methods often rely on explicitly modeling interactions between humans and objects. However, such a way leads to a natural conflict between 3D mesh reconstruction, which emphasizes global structure, and fine-grained contact reconstruction, which focuses on local details. To address the limitations of explicit modeling, we propose the End-to-End HOI Reconstruction Transformer with Graph-based Encoding (HOI-TG). It implicitly learns the interaction between humans and objects by leveraging self-attention mechanisms. Within the transformer architecture, we devise graph residual blocks to aggregate the topology among vertices of different spatial structures. This dual focus effectively balances global and local representations. Without bells and whistles, HOI-TG achieves state-of-the-art performance on BEHAVE and InterCap datasets. Particularly on the challenging InterCap dataset, our method improves the reconstruction results for human and object meshes by 8.9% and 8.6%, respectively.

Chensheng Peng, Chengwei Zhang, Yixiao Wang, Chenfeng Xu, Yichen Xie, Wenzhao Zheng, Kurt Keutzer, Masayoshi Tomizuka, Wei Zhan

We present DeSiRe-GS, a self-supervised gaussian splatting representation, enabling effective static-dynamic decomposition and high-fidelity surface reconstruction in complex driving scenarios. Our approach employs a two-stage optimization pipeline of dynamic street Gaussians. In the first stage, we extract 2D motion masks based on the observation that 3D Gaussian Splatting inherently can reconstruct only the static regions in dynamic environments. These extracted 2D motion priors are then mapped into the Gaussian space in a differentiable manner, leveraging an efficient formulation of dynamic Gaussians in the second stage. Combined with the introduced geometric regularizations, our method are able to address the over-fitting issues caused by data sparsity in autonomous driving, reconstructing physically plausible Gaussians that align with object surfaces rather than floating in air. Furthermore, we introduce temporal cross-view consistency to ensure coherence across time and viewpoints, resulting in high-quality surface reconstruction. Comprehensive experiments demonstrate the efficiency and effectiveness of DeSiRe-GS, surpassing prior self-supervised arts and achieving accuracy comparable to methods relying on external 3D bounding box annotations.

Hao Yu, Xin Yang, Le Zhang, Hanlin Gu, Tianrui Li, Lixin Fan, Qiang Yang

Federated Continual Learning (FCL) allows each client to continually update its knowledge from task streams, enhancing the applicability of federated learning in real-world scenarios. However, FCL needs to address not only spatial data heterogeneity between clients but also temporal data heterogeneity between tasks. In this paper, empirical experiments demonstrate that such input-level heterogeneity significantly affects the model's internal parameters and outputs, leading to severe spatial-temporal catastrophic forgetting of local and previous knowledge. To this end, we propose Federated Tail Anchor (FedTA) to mix trainable Tail Anchor with the frozen output features to adjust their position in the feature space, thereby overcoming parameter-forgetting and output-forgetting. Three novel components are also included: Input Enhancement for improving the performance of pre-trained models on downstream tasks; Selective Input Knowledge Fusion for fusion of heterogeneous local knowledge on the server; and Best Global Prototype Selection for finding the best anchor point for each class in the feature space. Extensive experiments demonstrate that FedTA not only outperforms existing FCL methods but also effectively preserves the relative positions of features.

Zihao Zhang, Haoran Chen, Haoyu Zhao, Guansong Lu, Yanwei Fu, Hang Xu, Zuxuan Wu

Handling complex or nonlinear motion patterns has long posed challenges for video frame interpolation. Although recent advances in diffusion-based methods offer improvements over traditional optical flow-based approaches, they still struggle to generate sharp, temporally consistent frames in scenarios with large motion. To address this limitation, we introduce EDEN, an Enhanced Diffusion for high-quality large-motion vidEo frame iNterpolation. Our approach first utilizes a transformer-based tokenizer to produce refined latent representations of the intermediate frames for diffusion models. We then enhance the diffusion transformer with temporal attention across the process and incorporate a start-end frame difference embedding to guide the generation of dynamic motion. Extensive experiments demonstrate that EDEN achieves state-of-the-art results across popular benchmarks, including nearly a 10% LPIPS reduction on DAVIS and SNU-FILM, and an 8% improvement on DAIN-HD.

Wenhui Liao, Jiapeng Wang, Hongliang Li, Chengyu Wang, Jun Huang, Lianwen Jin

Text-rich document understanding (TDU) requires comprehensive analysis of documents containing substantial textual content and complex layouts. While Multimodal Large Language Models (MLLMs) have achieved fast progress in this domain, existing approaches either demand significant computational resources or struggle with effective multi-modal integration. In this paper, we introduce DocLayLLM, an efficient multi-modal extension of LLMs specifically designed for TDU. By lightly integrating visual patch tokens and 2D positional tokens into LLMs' input and encoding the document content using the LLMs themselves, we fully take advantage of the document comprehension capability of LLMs and enhance their perception of OCR information. We have also deeply considered the role of chain-of-thought (CoT) and innovatively proposed the techniques of CoT Pre-training and CoT Annealing. Our DocLayLLM can achieve remarkable performances with lightweight training settings, showcasing its efficiency and effectiveness. Experimental results demonstrate that our DocLayLLM outperforms existing OCR-dependent methods and OCR-free competitors. Code and model are available at https://github.com/whlscut/DocLayLLM.

Ryota Maeda, Yunseong Moon, Seung-Hwan Baek

Light-matter interactions modify both the intensity and polarization state of light. Changes in polarization, represented by a Mueller matrix, encode detailed scene information. Existing optical ellipsometers capture Mueller-matrix images; however, they are often limited to static scenes due to long acquisition times. Here, we introduce Event Ellipsometer, a method for acquiring Mueller-matrix images of dynamic scenes. Our imaging system employs fast-rotating quarter-wave plates (QWPs) in front of a light source and an event camera that asynchronously captures intensity changes induced by the rotating QWPs. We develop an ellipsometric-event image formation model, a calibration method, and an ellipsometric-event reconstruction method. We experimentally demonstrate that Event Ellipsometer enables Mueller-matrix imaging at 30fps, extending ellipsometry to dynamic scenes.

Shibo Zhao, Sifan Zhou, Raphael Blanchard, Yuheng Qiu, Wenshan Wang, Sebastian Scherer

Despite recent advances in deep learning, most existing learning IMU odometry methods are trained on specific datasets, lack generalization, and are prone to overfitting, which limits their real-world application. To address these challenges, we present Tartan IMU, a foundation model designed for generalizable, IMU-based state estimation across diverse robotic platforms. Our approach consists of three-stage: First, a pre-trained foundation model leverages over 100 hours of multi-platform data to establish general motion knowledge, achieving 36% improvement in ATE over specialized models. Second, to adapt to previously unseen tasks, we employ the Low-Rank Adaptation (LoRA), allowing positive transfer with only 1.1 M trainable parameters. Finally, to support robotics deployment, we introduce online test-time adaptation, which eliminates the boundary between training and testing, allowing the model to continuously "learn as it operates" at 200 FPS in real-time.

Jinxiu Liu, Shaoheng Lin, Yinxiao Li, Ming-Hsuan Yang

The increasing demand for immersive AR/VR applications and spatial intelligence has heightened the need to generate high-quality scene-level and 360deg panoramic video. However, most video diffusion models are constrained by limited resolution and aspect ratio, which restricts their applicability to scene-level dynamic content synthesis. In this work, we propose DynamicScaler, addressing these challenges by enabling spatially scalable and panoramic dynamic scene synthesis that preserves coherence across panoramic scenes of arbitrary size. Specifically, we introduce a Offset Shifting Denoiser, facilitating efficient, synchronous, and coherent denoising panoramic dynamic scenes via a diffusion model with fixed resolution through a seamless rotating Window, which ensures seamless boundary transitions and consistency across the entire panoramic space, accommodating varying resolutions and aspect ratios. Additionally, we employ a Global Motion Guidance mechanism to ensure both local detail fidelity and global motion continuity. Extensive experiments demonstrate our method achieves superior content and motion quality in panoramic scene-level video generation, offering a training-free, efficient, and scalable solution for immersive dynamic scene creation with constant VRAM consumption regardless of the output video resolution. Project page is available at https://dynamic-scaler.pages.dev/new.

Ao Wang, Hui Chen, Zijia Lin, Jungong Han, Guiguang Ding

Vision network designs, including Convolutional Neural Networks and Vision Transformers, have significantly advanced the field of computer vision. Yet, their complex computations pose challenges for practical deployments, particularly in real-time applications. To tackle this issue, researchers have explored various lightweight and efficient network designs. However, existing lightweight models predominantly leverage self-attention mechanisms and convolutions for token mixing. This dependence brings limitations in effectiveness and efficiency in the perception and aggregation processes of lightweight networks, hindering the balance between performance and efficiency under limited computational budgets. In this paper, we draw inspiration from the dynamic heteroscale vision ability inherent in the efficient human vision system and propose a "See Large, Focus Small" strategy for lightweight vision network design. We introduce LS (Large-Small) convolution, which combines large-kernel perception and small-kernel aggregation. It can efficiently capture a wide range of perceptual information and achieve precise feature aggregation for dynamic and complex visual representations, thus enabling proficient processing of visual information. Based on LS convolution, we present LSNet, a new family of lightweight models. Extensive experiments demonstrate that LSNet achieves superior performance and efficiency over existing lightweight networks in various vision tasks. Codes and models are available at https://github.com/jameslahm/lsnet.

Peng Li, Wangguandong Zheng, Yuan Liu, Tao Yu, Yangguang Li, Xingqun Qi, Xiaowei Chi, Siyu Xia, Yan-Pei Cao, Wei Xue 等

Photorealistic 3D human modeling is essential for various applications and has seen tremendous progress. However, existing methods for monocular full-body reconstruction, typically relying on front and/or predicted back view, still struggle with satisfactory performance due to the ill-posed nature of the problem and sophisticated self-occlusions. In this paper, we propose PSHuman, a novel framework that explicitly reconstructs human meshes utilizing priors from the multiview diffusion model. It is found that directly applying multiview diffusion on single-view human images leads to severe geometric distortions, especially on generated faces. To address it, we propose a cross-scale diffusion that models the joint probability distribution of global full-body shape and local facial characteristics, enabling identity-preserved novel-view generation without geometric distortion. Moreover, to enhance cross-view body shape consistency of varied human poses, we condition the generative model on parametric models (SMPL-X), which provide body priors and prevent unnatural views inconsistent with human anatomy. Leveraging the generated multiview normal and color images, we present SMPLX-initialized explicit human carving to recover realistic textured human meshes efficiently. Extensive experiments on CAPE and THuman2.1 demonstrate PSHuman's superiority in geometry details, texture fidelity, and generalization capability.

Zhengfei Kuang, Tianyuan Zhang, Kai Zhang, Hao Tan, Sai Bi, Yiwei Hu, Zexiang Xu, Milos Hasan, Gordon Wetzstein, Fujun Luan

We present Buffer Anytime, a framework for estimation of depth and normal maps (which we call geometric buffers) from video that eliminates the need for paired video--depth and video--normal training data. Instead of relying on large-scale annotated video datasets, we demonstrate high-quality video buffer estimation by leveraging single-image priors with temporal consistency constraints. Our zero-shot training strategy combines state-of-the-art image estimation models based on optical flow smoothness through a hybrid loss function, implemented via a lightweight temporal attention architecture. Applied to leading image models like Depth Anything V2 and Marigold-E2E-FT, our approach significantly improves temporal consistency while maintaining accuracy. Experiments show that our method not only outperforms image-based approaches but also achieves results comparable to state-of-the-art video models trained on large-scale paired video datasets, despite using no such paired video data.