The problem of unpaired infrared-to-visible image translation has gained significant attention due to its ability to generate visible images with color information from low-detail grayscale infrared inputs. However, current methodologies often depend on conventional style transfer techniques, which constrain the spatial resolution of the visible output to be equivalent to that of the input infrared image. The fixed generation pattern results in blurry generated results when translating low-resolution infrared inputs, and utilizing high-resolution infrared inputs as a solution necessitates greater computational resources. This spurs us to investigate the challenging unpaired image translation from low-resolution infrared inputs to high-resolution visible outputs, with the ultimate goal of enhancing image details while reducing computational costs. Therefore, we propose a unified framework that integrates the super-resolution process into our unpaired infrared-to-visible image transfer, yielding realistic and high-resolution results. Specifically, we propose the Detail Consistency Loss to establish a connection between the two aforementioned modules, thereby enhancing the quality of visual detail in style transfer results through the super-resolution module. Furthermore, our Texture Perceptual Loss is designed to ensure that the generator generates high-quality visual details accurately and reliably. Experimental results indicate that our method outperforms other comparative approaches when utilizing low-resolution infrared inputs. Remarkably, our approach even surpasses techniques that use high-resolution infrared inputs to generate visible images. Last but equally important, we propose a new and challenging dataset, dubbed as InfraredCity-HD, which comprises 512X512 resolution images, to advance research on high-resolution infrared-related fields.
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Single-image snow removal aims to restore clean images from heterogeneous and irregular snow degradations. Recent methods utilize neural networks to remove various degradations directly. However, these approaches suffer from the limited ability to flexibly perceive complicated snow degradation patterns and insufficient representation of background structure information. To further improve the performance and generalization ability of snow removal, this paper aims to develop a novel and efficient paradigm from the perspective of degradation perceiving and background modeling. For this purpose, we first analyze two critical properties in real snow images, namely local-region heterogeneity and axial anisotropy. Inspired by them, we propose Dynamic Perceiving for Degraded Regions and Axial-Pooling Attention for Background Structure Modeling, which together couple a new network architecture, dubbed as D2P-BMNet. Our proposed D2P-BMNet offers several key advantages: (i) It can effectively segment regions under the uncertainty map's guidance, and dynamically perceives heterogeneous degradations within various regions. (ii) By utilizing linear attention solely along a horizontal axis, it can effectively model clean scene information that is buried beneath the snow. (iii) D2P-BMNet significantly improves over prior methods across all benchmarks and maintains excellent inference speeds.
Trajectory prediction plays a vital role in understanding pedestrian movement for applications such as autonomous driving and robotics. Current trajectory prediction models depend on long, complete, and accurately observed sequences from visual modalities. Nevertheless, real-world situations often involve obstructed cameras, missed objects, or objects out of sight due to environmental factors, leading to incomplete or noisy trajectories. To overcome these limitations, we propose LTrajDiff, a novel approach that treats objects obstructed or out of sight as equally important as those with fully visible trajectories. LTrajDiff utilizes sensor data from mobile phones to surmount out-of-sight constraints, albeit introducing new challenges such as modality fusion, noisy data, and the absence of spatial layout and object size information. We employ a denoising diffusion model to predict precise layout sequences from noisy mobile data using a coarse-to-fine diffusion strategy, incorporating the Random Mask Strategy, Siamese Masked Encoding Module, and Modality Fusion Module. Our model predicts layout sequences by implicitly inferring object size and projection status from a single reference timestamp or significantly obstructed sequences. Achieving state-of-the-art results in randomly obstructed experiments, our model outperforms other baselines in extremely short input experiments, illustrating the effectiveness of leveraging noisy mobile data for layout sequence prediction. In summary, our approach offers a promising solution to the challenges faced by layout sequence and trajectory prediction models in real-world settings, paving the way for utilizing sensor data from mobile phones to accurately predict pedestrian bounding box trajectories. To the best of our knowledge, this is the first work that addresses severely obstructed and extremely short layout sequences by combining vision with noisy mobile modality, making it the pioneering work in the field of layout sequence trajectory prediction.
Graph classification is a crucial task in many real-world multimedia applications, where graphs can represent various multimedia data types such as images, videos, and social networks. Previous efforts have applied graph neural networks (GNNs) in balanced situations where the class distribution is balanced. However, real-world data typically exhibit long-tailed class distributions, resulting in a bias towards the head classes when using GNNs and limited generalization ability over the tail classes. Recent approaches mainly focus on re-balancing different classes during model training, which fails to explicitly introduce new knowledge and sacrifices the performance of the head classes. To address these drawbacks, we propose a novel framework called Retrieval Augmented Hybrid Network (RAHNet) to jointly learn a robust feature extractor and an unbiased classifier in a decoupled manner. In the feature extractor training stage, we develop a graph retrieval module to search for relevant graphs that directly enrich the intra-class diversity for the tail classes. Moreover, we innovatively optimize a category-centered supervised contrastive loss to obtain discriminative representations, which is more suitable for long-tailed scenarios. In the classifier fine-tuning stage, we balance the classifier weights with two weight regularization techniques, i.e., Max-norm and weight decay. Experiments on various popular benchmarks verify the superiority of the proposed method against state-of-the-art approaches.
Surround-view cameras combined with image depth transformation to 3D feature space and fusion with point cloud features are highly regarded. The transformation of 2D features into 3D feature space by means of predefined sampling points and depth distribution happens throughout the scene, and this process generates a large number of redundant features. In addition, multimodal feature fusion unified in 3D space often happens in the previous step of the downstream task, ignoring the interactive fusion between different scales. To this end, we design a new framework, focusing on the design that can give 3D geometric perception information to images and unify them into voxel space to accomplish multi-scale interactive fusion, and we mitigate feature alignment between modal features by geometric relationships between voxel features. The method has two main designs. First, a Segmentation-guided Image View Transformation module is used to accurately transform the pixel region containing the object into a 3D pseudo-point voxel space with the help of a depth distribution. This allows subsequent feature fusion to be performed in a unified voxel feature. Secondly, a Voxel-centric Consistent Fusion module is used to alleviate the errors caused by depth estimation, as well as to achieve better feature fusion between unified modalities. Through extensive experiments on the KITTI and nuScenes datasets, we validate the effectiveness of our camera-LIDAR fusion method. Our proposed approach shows competitive performance on both datasets and outperforms state-of-the-art methods in certain classes of 3D object detection benchmarks. https://github.com/no-Name128/DLFusion [code release]
Most of the existing bi-modal (RGB-D or RGB-T) salient object detection methods attempt to integrate multimodality information through various fusion strategies. However, existing methods lack a clear definition of salient regions before feature fusion, which results in poor model robustness. To tackle this problem, we propose a novel prototype, the saliency prototype, which captures common characteristic information among salient objects. A prototype contains inherent characteristics information of multiple salient objects, which can be used for feature enhancement of various salient objects. By utilizing the saliency prototype, we provide a clearer definition of salient regions and enable the model to focus on these regions before feature fusion, avoiding the influence of complex backgrounds during the feature fusion stage. Additionally, we utilize the saliency prototypes to address the quality issue of auxiliary modality. Firstly, we apply the saliency prototypes obtained by the primary modality to perform semantic enhancement of the auxiliary modality. Secondly, we dynamically allocate weights for the auxiliary modality during the feature fusion stage in proportion to its quality. Thus, we develop a new bi-modal salient detection architecture Saliency Prototype Network (SPNet), which can be used for both RGB-D and RGB-T SOD. Extensive experimental results on RGB-D and RGB-T SOD datasets demonstrate the effectiveness of the proposed approach against the state-of-the-art. Our code is available at https://github.com/ZZ2490/SPNet.
Large-scale Vision-Language Pre-training (VLP) model, e.g., CLIP, has demonstrated its natural advantage in generating textual descriptions for images. These textual descriptions afford us greater semantic monitoring insights while not requiring any domain knowledge. In this paper, we propose a new prompt learning paradigm for unsupervised visible-infrared person re-identification (USL-VI-ReID) by taking full advantage of the visual-text representation ability from CLIP. In our framework, we establish a learnable cluster-aware prompt for person images and obtain textual descriptions allowing for subsequent unsupervised training. This description complements the rigid pseudo-labels and provides an important semantic supervised signal. On that basis, we propose a new memory-swapping contrastive learning, where we first find the correlated cross-modal prototypes by the Hungarian matching method and then swap the prototype pairs in the memory. Thus typical contrastive learning without any change could easily associate the cross-modal information. Extensive experiments on the benchmark datasets demonstrate the effectiveness of our method. For example, on SYSU-MM01 we arrive at 54.0% in terms of Rank-1 accuracy, over 9% improvement against state-of-the-art approaches. Code is available at https://github.com/CzAngus/CCLNet.
Cross-Lingual Transfer of Large Language Model by Visually-Derived Supervision Toward Low-Resource Languages
PDF ↗Recent progress on vision and language research has shown that visual supervision improves the performance of large language models (LLMs) in various natural language processing (NLP) tasks. In particular, the Vokenization approach [65] initiated a new way of incorporating visual information into LLM training, demonstrating the potential of visual supervision for NLP tasks in a monolingual (i.e., English) setting. Given the effectiveness of visual information in human communication among people who speak different languages, we tackle an ambitious question in this paper; can we expect that visual supervision contributes to cross-lingual transfer learning from a high-resource language to low-resource languages in NLP tasks? To study this hypothesis, we build a cross-lingual Vokenization model and train a cross-lingual LLM on three languages, English, Urdu, and Swahili, in which the last two are considered low-resource languages. The experimental results demonstrate that our visually-supervised cross-lingual transfer learning method significantly improves the LLM performance in multiple cross-lingual NLP tasks such as XNLI, NER, and TyDiQA tasks for low-resource languages. We also qualitatively and quantitatively demonstrate that the benefit of our approach increases as the linguistic distance between low-and high-resource languages grows larger.
Growing interests in multispectral semantic segmentation (MSS) have been witnessed in recent years, thanks to the unique advantages of combining RGB and thermal infrared images to tackle challenging scenarios with adverse conditions. However, unlike traditional RGB-only semantic segmentation, the lack of a large-scale MSS dataset has become a hindrance to the progress of this field. To address this issue, we introduce a SemanticRT dataset - the largest MSS dataset to date, comprising 11,371 high-quality, pixel-level annotated RGB-thermal image pairs. It is 7 times larger than the existing MFNet dataset, and covers a wide variety of challenging scenarios in adverse lighting conditions such as low-light and pitch black. Further, a novel Explicit Complement Modeling (ECM) framework is developed to extract modality-specific information, which is propagated through a robust cross-modal feature encoding and fusion process. Extensive experiments demonstrate the advantages of our approach and dataset over the existing counterparts. Our new dataset may also facilitate further development and evaluation of existing and new MSS algorithms.
Unified Multi-modal Unsupervised Representation Learning for Skeleton-based Action Understanding
PDF ↗Unsupervised pre-training has shown great success in skeleton-based action understanding recently. Existing works typically train separate modality-specific models (i.e., joint, bone, and motion), then integrate the multi-modal information for action understanding by a late-fusion strategy. Although these approaches have achieved significant performance, they suffer from the complex yet redundant multi-stream model designs, each of which is also limited to the fixed input skeleton modality. To alleviate these issues, in this paper, we propose a Unified Multimodal Unsupervised Representation Learning framework, called UmURL, which exploits an efficient early-fusion strategy to jointly encode the multi-modal features in a single-stream manner. Specifically, instead of designing separate modality-specific optimization processes for uni-modal unsupervised learning, we feed different modality inputs into the same stream with an early-fusion strategy to learn their multi-modal features for reducing model complexity. To ensure that the fused multi-modal features do not exhibit modality bias, i.e., being dominated by a certain modality input, we further propose both intra- and inter-modal consistency learning to guarantee that the multi-modal features contain the complete semantics of each modal via feature decomposition and distinct alignment. In this manner, our framework is able to learn the unified representations of uni-modal or multi-modal skeleton input, which is flexible to different kinds of modality input for robust action understanding in practical cases. Extensive experiments conducted on three large-scale datasets, i.e., NTU-60, NTU-120, and PKU-MMD II, demonstrate that UmURL is highly efficient, possessing the approximate complexity with the uni-modal methods, while achieving new state-of-the-art performance across various downstream task scenarios in skeleton-based action representation learning. Our source code is available at https://github.com/HuiGuanLab/UmURL.
P2I-NET: Mapping Camera Pose to Image via Adversarial Learning for New View Synthesis in Real Indoor Environments
PDF ↗Given a new 6DoF camera pose in an indoor environment, we study the challenging problem of predicting the view from that pose based on a set of reference RGBD views. Existing explicit or implicit 3D geometry construction methods are computationally expensive while those based on learning have predominantly focused on isolated views of object categories with regular geometric structure. Differing from the traditional render-inpaint approach to new view synthesis in the real indoor environment, we propose a conditional generative adversarial neural network (P2I-NET) to directly predict the new view from the given pose. P2I-NET learns the conditional distribution of the images of the environment for establishing the correspondence between the camera pose and its view of the environment, and achieves this through a number of innovative designs in its architecture and training lost function. Two auxiliary discriminator constraints are introduced for enforcing the consistency between the pose of the generated image and that of the corresponding real world image in both the latent feature space and the real world pose space. Additionally a deep convolutional neural network (CNN) is introduced to further reinforce this consistency in the pixel space. We have performed extensive new view synthesis experiments on real indoor datasets. Results show that P2I-NET has superior performance against a number of NeRF based strong baseline models. In particular, we show that P2I-NET is 40 to 100 times faster than these competitor techniques while synthesising similar quality images. Furthermore, we contribute a new publicly available indoor environment dataset containing 22 high resolution RGBD videos where each frame also has accurate camera pose parameters.
Previous works on voice-face matching and voice-guided face synthesis demonstrate strong correlations between voice and face, but mainly rely on coarse semantic cues such as gender, age, and emotion. In this paper, we aim to investigate the capability of reconstructing the 3D facial shape from voice from a geometry perspective without any semantic information. We propose a voice-anthropometric measurement (AM)-face paradigm, which identifies predictable facial AMs from the voice and uses them to guide 3D face reconstruction. By leveraging AMs as a proxy to link the voice and face geometry, we can eliminate the influence of unpredictable AMs and make the face geometry tractable. Our approach is evaluated on our proposed dataset with ground-truth 3D face scans and corresponding voice recordings, and we find significant correlations between voice and specific parts of the face geometry, such as the nasal cavity and cranium. Our work offers a new perspective on voice-face correlation and can serve as a good empirical study for anthropometry science.
Spatio-temporal Action Detection (SAD) aims to recognize the multi-class actions, and meanwhile locate their spatio-temporal occurrence in untrimmed videos. Besides relying on the inherent inter-actor interactions, most previous SAD approaches model actor interactions between multi-actors and the whole frames or special parts (e.g., objects/hands). However, such approaches are relatively graceless by 1) roughly treating all various actors to equivalently interact with frames/parts or by 2) sumptuously borrowing multiple costly detectors to acquire the special parts. To solve the above dilemma, we propose a novel Foreground/Background-masked Interaction Learning (dubbed as FBI Learning) framework to learn the multi-actor features by attentively interacting with the hands-down foreground and background frames. Specifically, we first design a new Mask-guided Cross Attention (MCA) mechanism that calculates the masked cross-attentions to capture the compact relations between the actors and foreground/background regions. Next, we present a new Actor-guided Feature Aggregation (AFA) scheme that integrates foreground- and background-interacted actor features with the learnable actor-based weights. Finally, we construct a long-term feature bank that associates temporal context information to facilitate action classification. Extensive experiments are conducted on commonly available UCF101-24, MultiSports, and AVA v2.1/v2.2 datasets, which illustrate the competitive performance of FBI Learning against the state-of-the-art methods.
Handwritten Mathematical Expression Recognition (HMER) plays a critical role in various applications, such as digitized education and scientific research. Although existing methods have achieved promising performance on publicly available datasets, they still struggle to recognize multi-line mathematical expressions (MEs), suffering from complex structures and slow inference speed. To address these issues, we propose a Line-Aware Semi-autoregressive Transformer (LAST) that treats multi-line mathematical expression sequences as two-dimensional dual-end structures. The proposed LAST utilizes a line-wise dual-end decoding strategy to decode multi-line mathematical expressions in parallel and perform dual-end decoding within each line. Specifically, we introduce a line-aware positional encoding module and a line-partitioned dual-end mask to endow LAST with line order awareness and directionality. Additionally, we adopt a shared-task optimization strategy to train LAST in both autoregressive and semi-autoregressive tasks. To evaluate the effectiveness of our approach in real-world scenarios, we have built a new Multi-line Mathematical Expression dataset (M2E), which, to the best of our knowledge, is the first of its kind and boasts with the largest character category, the largest samples of characters, and the longest average sequence length, compared to existing ME datasets. Experimental results on both the M2E dataset and publicly available datasets demonstrate the effectiveness of our proposed method. Notably, our semi-autoregressive decoding approach achieves significantly faster decoding speeds while still achieving state-of-the-art performance compared to the existing methods.
DUSA: Decoupled Unsupervised Sim2Real Adaptation for Vehicle-to-Everything Collaborative Perception
PDF ↗Vehicle-to-Everything (V2X) collaborative perception is crucial for the advancement of autonomous driving. However, achieving high-precision V2X perception requires a significant amount of annotated real-world data, which can always be expensive and hard to acquire. Simulated data have raised much attention since they can be massively produced at an extremely low cost. Nevertheless, the significant domain gap between simulated and real-world data, including differences in sensor type, reflectance patterns, and road surroundings, often leads to poor performance of models trained on simulated data when evaluated on real-world data. In addition, there remains a domain gap between real-world collaborative agents, e.g. different types of sensors may be installed on autonomous vehicles and roadside infrastructures with different extrinsics, further increasing the difficulty of sim2real generalization. To take full advantage of simulated data, we present a new unsupervised sim2real domain adaptation method for V2X collaborative detection named Decoupled Unsupervised Sim2Real Adaptation (DUSA). Our new method decouples the V2X collaborative sim2real domain adaptation problem into two sub-problems: sim2real adaptation and inter-agent adaptation. For sim2real adaptation, we design a Location-adaptive Sim2Real Adapter (LSA) module to adaptively aggregate features from critical locations of the feature map and align the features between simulated data and real-world data via a sim/real discriminator on the aggregated global feature. For inter-agent adaptation, we further devise a Confidence-aware Inter-agent Adapter (CIA) module to align the fine-grained features from heterogeneous agents under the guidance of agent-wise confidence maps. Experiments demonstrate the effectiveness of the proposed DUSA approach on unsupervised sim2real adaptation from the simulated V2XSet dataset to the real-world DAIR-V2X-C dataset.
This paper focuses on LiDAR Panoptic Segmentation (LPS), which has attracted more attention recently due to its broad application prospect for autonomous driving and robotics. The mainstream LPS approaches either adopt a top-down strategy relying on 3D object detectors to discover instances or utilize time-consuming heuristic clustering algorithms to group instances in a bottom-up manner. Inspired by the center representation and kernel-based segmentation, we propose a new detection-free and clustering-free framework called CenterLPS, with the center-based instance encoding and decoding paradigm. Specifically, we propose a sparse center proposal network to generate the sparse 3D instance centers, as well as center feature embedding, which can well encode characteristics of instances. Then a center-aware transformer is applied to collect the context between different center feature embedding and around centers. Moreover, we generate the kernel weights based on the enhanced center feature embedding and initialize dynamic convolutions to decode the final instance masks. Finally, a mask fusion module is devised to unify the semantic and instance predictions and improve the panoptic quality. Extensive experiments on SemanticKITTI and nuScenes demonstrate the effectiveness of our proposed center-based framework CenterLPS.
Test-time adaptation (TTA) aims at boosting the generalization capability of a trained model by conducting self-/un-supervised learning during testing in real-world applications. Though TTA on image-based tasks has seen significant progress, TTA techniques for video remain scarce. Naively introducing image-based TTA methods into video tasks may achieve limited performance, since these methods do not consider the special nature of video tasks, e.g., the motion information. In this paper, we propose leveraging motion cues in videos to design a new test-time learning scheme for video classification. We extract spatial appearance and dynamic motion clip features using two sampling rates (i.e., slow and fast) and propose a fast-to-slow unidirectional alignment scheme to align fast motion and slow appearance features, thereby enhancing the motion encoding ability. Additionally, we propose a slow-fast dual contrastive learning strategy to learn a joint feature space for fastly and slowly sampled clips, guiding the model to extract discriminative video features. Lastly, we introduce a stochastic pseudo-negative sampling scheme to provide better adaptation supervision by selecting a more reliable pseudo-negative label compared to the pseudo-positive label used in prior TTA methods. This technique reduces the adaptation difficulty often caused by poor performance on out-of-distribution test data before adaptation. Our approach significantly improves performance on various video classification backbones, as demonstrated through extensive experiments on two benchmark datasets.
Masked Autoencoders (MAE) have demonstrated promising performance in self-supervised learning for both 2D and 3D computer vision. Nevertheless, existing MAE-based methods still have certain drawbacks. Firstly, the functional decoupling between the encoder and decoder is incomplete, which limits the encoder's representation learning ability. Secondly, downstream tasks solely utilize the encoder, failing to fully leverage the knowledge acquired through the encoder-decoder architecture in the pre-text task. In this paper, we propose Point Regress AutoEncoder (Point-RAE), a new scheme for regressive autoencoders for point cloud self-supervised learning. The proposed method decouples functions between the decoder and the encoder by introducing a mask regressor, which predicts the masked patch representation from the visible patch representation encoded by the encoder and the decoder reconstructs the target from the predicted masked patch representation. By doing so, we minimize the impact of decoder updates on the representation space of the encoder. Moreover, we introduce an alignment constraint to ensure that the representations for masked patches, predicted from the encoded representations of visible patches, are aligned with the masked patch presentations computed from the encoder. To make full use of the knowledge learned in the pre-training stage, we design a new finetune mode for the proposed Point-RAE. Extensive experiments demonstrate that our approach is efficient during pre-training and generalizes well on various downstream tasks. Specifically, our pre-trained models achieve a high accuracy of 90.28% on the ScanObjectNN hardest split and 94.1% accuracy on ModelNet40, surpassing all the other self-supervised learning methods. Our code and pretrained model are public available at: https://github.com/liuyyy111/Point-RAE.
With the increasing popularity of 3D volumetric video applications, e.g., metaverse, AR/VR, etc., there is a growing need to protect users' privacy while sharing their experiences during streaming. In this paper, we show that the existing privacy-preserving approaches for dense point clouds suffer a massive computation cost and degrade the quality of the streaming experience. We design Pagoda, a new PrivAcy-preservinG VOlumetric ViDeo StreAming incorporating the MPEG V-PCC standard, which protects different domain privacy information of dense point cloud, and maintains high throughput. The core idea is to content-aware transform the privacy attribute information to the geometry domain and content-agnostic protect the geometry information by adding Poisson noise perturbations. These perturbations can be denoised through a Poisson diffusion probabilistic model we design to deploy on the cloud. Users only need to encrypt a small amount of high-sensitive information and achieve secure streaming. Our designs ensure the dense point clouds can be transmitted in high quality and the attackers cannot reconstruct the original one. We evaluate Pagoda using three volumetric video datasets. The results show that Pagoda outperforms existing privacy-preserving baselines for 75.6% protection capability improvement, 4.27 times streaming quality, and 26 times latency reduction.
Audio-visual video segmentation (AVVS) aims to generate pixel-level maps of sound-producing objects within image frames and ensure the maps faithfully adheres to the given audio, such as identifying and segmenting a singing person in a video. However, existing methods exhibit two limitations: 1) they address video temporal features and audio-visual interactive features separately, disregarding the inherent spatial-temporal dependence of combined audio and video, and 2) they inadequately introduce audio constraints and object-level information during the decoding stage, resulting in segmentation outcomes that fail to comply with audio directives. To tackle these issues, we propose a decoupled audio-video transformer that combines audio and video features from their respective temporal and spatial dimensions, capturing their combined dependence. To optimize memory consumption, we design a block, which, when stacked, enables capturing audio-visual fine-grained combinatorial-dependence in a memory-efficient manner. Additionally, we introduce audio-constrained queries during the decoding phase. These queries contain rich object-level information, ensuring the decoded mask adheres to the sounds. Experimental results confirm our approach's effectiveness, with our framework achieving a new SOTA performance on all three datasets using two backbones. The code is available at https://github.com/aspirinone/CATR.github.io.