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Deep Learning · Everything Else

Shangqian Gao, Chi-Heng Lin, Ting Hua, Zheng Tang, Yilin Shen, Hongxia Jin, Yen-Chang Hsu

Large Language Models (LLMs) have achieved remarkable success in various natural language processing tasks, including language modeling, understanding, and generation. However, the increased memory and computational costs associated with these models pose significant challenges for deployment on resource-limited devices. Structural pruning has emerged as a promising solution to reduce the costs of LLMs without requiring post-processing steps. Prior structural pruning methods either follow the dependence of structures at the cost of limiting flexibility, or introduce non-trivial additional parameters by incorporating different projection matrices. In this work, we propose a novel approach that relaxes the constraint imposed by regular structural pruning methods and eliminates the structural dependence along the embedding dimension. Our dimension-independent structural pruning method offers several benefits. Firstly, our method enables different blocks to utilize different subsets of the feature maps. Secondly, by removing structural dependence, we facilitate each block to possess varying widths along its input and output dimensions, thereby significantly enhancing the flexibility of structural pruning. We evaluate our method on various LLMs, including OPT, LLaMA, LLaMA-2, Phi-1.5, and Phi-2. Experimental results demonstrate that our approach outperforms other state-of-the-art methods, showing for the first time that structural pruning can achieve an accuracy similar to semi-structural pruning.

Trustworthy Machine Learning

Tianlong Xu, Chen Wang, Gaoyang Liu, Yang Yang, Kai Peng, Wei Liu

In recent years, deep neural networks (DNNs) have witnessed extensive applications, and protecting their intellectual property (IP) is thus crucial. As a non-invasive way for model IP protection, model fingerprinting has become popular. However, existing single-point based fingerprinting methods are highly sensitive to the changes in the decision boundary, and may suffer from the misjudgment of the resemblance of sparse fingerprinting, yielding high false positives of innocent models. In this paper, we propose ADV-TRA, a more robust fingerprinting scheme that utilizes adversarial trajectories to verify the ownership of DNN models. Benefited from the intrinsic progressively adversarial level, the trajectory is capable of tolerating greater degree of alteration in decision boundaries. We further design novel schemes to generate a surface trajectory that involves a series of fixed-length trajectories with dynamically adjusted step sizes. Such a design enables a more unique and reliable fingerprinting with relatively low querying costs. Experiments on three datasets against four types of removal attacks show that ADV-TRA exhibits superior performance in distinguishing between infringing and innocent models, outperforming the state-of-the-art comparisons.

Saravanan Kandasamy, Dheeraj Nagaraj

Langevin Dynamics is a Stochastic Differential Equation (SDE) central to sampling and generative modeling and is implemented via time discretization. Langevin Monte Carlo (LMC), based on the Euler-Maruyama discretization, is the simplest and most studied algorithm. LMC can suffer from slow convergence - requiring a large number of steps of small step-size to obtain good quality samples. This becomes stark in the case of diffusion models where a large number of steps gives the best samples, but the quality degrades rapidly with smaller number of steps. Randomized Midpoint Method has been recently proposed as a better discretization of Langevin dynamics for sampling from strongly log-concave distributions. However, important applications such as diffusion models involve non-log concave densities and contain time varying drift. We propose its variant, the Poisson Midpoint Method, which approximates a small step-size LMC with large step-sizes. We prove that this can obtain a quadratic speed up of LMC under very weak assumptions. We apply our method to diffusion models for image generation and show that it maintains the quality of DDPM with 1000 neural network calls with just 50-80 neural network calls and outperforms ODE based methods with similar compute.

Computer Vision · Video Understanding

Wen-Hsuan Chu, Lei Ke, Katerina Fragkiadaki

View-predictive generative models provide strong priors for lifting object-centric images and videos into 3D and 4D through rendering and score distillation objectives. A question then remains: what about lifting complete multi-object dynamic scenes? There are two challenges in this direction: First, rendering error gradients are often insufficient to recover fast object motion, and second, view predictive generative models work much better for objects than whole scenes, so, score distillation objectives cannot currently be applied at the scene level directly. We present DreamScene4D, the first approach to generate 3D dynamic scenes of multiple objects from monocular videos via 360-degree novel view synthesis. Our key insight is a "decompose-recompose" approach that factorizes the video scene into the background and object tracks, while also factorizing object motion into 3 components: object-centric deformation, object-to-world-frame transformation, and camera motion. Such decomposition permits rendering error gradients and object view-predictive models to recover object 3D completions and deformations while bounding box tracks guide the large object movements in the scene. We show extensive results on challenging DAVIS, Kubric, and self-captured videos with quantitative comparisons and a user preference study. Besides 4D scene generation, DreamScene4D obtains accurate 2D persistent point track by projecting the inferred 3D trajectories to 2D. We will release our code and hope our work will stimulate more research on fine-grained 4D understanding from videos.

Junxi Xiao, Qinliang Su

Mean-field variational inference (VI) is computationally scalable, but its highly-demanding independence requirement hinders it from being applied to wider scenarios. Although many VI methods that take correlation into account have been proposed, these methods generally are not scalable enough to capture the correlation among data instances, which often arises in applications with graph-structured data or explicit constraints. In this paper, we developed the Tree-structured Variational Inference (TreeVI), which uses a tree structure to capture the correlation of latent variables in the posterior distribution. We show that samples from the tree-structured posterior can be reparameterized efficiently and parallelly, making its training cost just 2 or 3 times that of VI under the mean-field assumption. To capture correlation with more complicated structure, the TreeVI is further extended to the multiple-tree case. Furthermore, we show that the underlying tree structure can be automatically learned from training data. With experiments on synthetic datasets, constrained clustering, user matching and link prediction, we demonstrate that the TreeVI is superior in capturing instance-level correlation in posteriors and enhancing the performance of downstream applications.

Generative Models · Diffusion models

Zhe Xu, Ruizhong Qiu, Yuzhong Chen, Huiyuan Chen, Xiran Fan, Menghai Pan, Zhichen Zeng, Mahashweta Das, Hanghang Tong

Graph is a prevalent discrete data structure, whose generation has wide applications such as drug discovery and circuit design. Diffusion generative models, as an emerging research focus, have been applied to graph generation tasks. Overall, according to the space of states and time steps, diffusion generative models can be categorized into discrete-/continuous-state discrete-/continuous-time fashions. In this paper, we formulate the graph diffusion generation in a discrete-state continuous-time setting, which has never been studied in previous graph diffusion models. The rationale of such a formulation is to preserve the discrete nature of graph-structured data and meanwhile provide flexible sampling trade-offs between sample quality and efficiency. Analysis shows that our training objective is closely related to the generation quality and our proposed generation framework enjoys ideal invariant/equivariant properties concerning the permutation of node ordering. Our proposed model shows competitive empirical performance against other state-of-the-art graph generation solutions on various benchmarks while at the same time can flexibly trade off the generation quality and efficiency in the sampling phase.

Language · Generation

Angelica Chen, Sadhika Malladi, Lily Zhang, Xinyi Chen, Qiuyi (Richard) Zhang, Rajesh Ranganath, Kyunghyun Cho

Preference learning algorithms (e.g., RLHF and DPO) are frequently used to steer LLMs to produce generations that are more preferred by humans, but our understanding of their inner workings is still limited. In this work, we study the conventional wisdom that preference learning trains models to assign higher likelihoods to more preferred outputs than less preferred outputs, measured via *ranking accuracy*.Surprisingly, we find that most state-of-the-art preference-tuned models achieve a ranking accuracy of less than 60% on common preference datasets. We furthermore derive the *idealized ranking accuracy* that a preference-tuned LLM would achieve if it optimized the DPO or RLHF objective perfectly. We demonstrate that existing models exhibit a significant *alignment gap* -- *i.e.*, a gap between the observed and idealized ranking accuracies. We attribute this discrepancy to the DPO objective, which is empirically and theoretically ill-suited to correct even mild ranking errors in the reference model, and derive a simple and efficient formula for quantifying the difficulty of learning a given preference datapoint.Finally, we demonstrate that ranking accuracy strongly correlates with the empirically popular win rate metric when the model is close to the reference model used in the objective, shedding further light on the differences between on-policy (e.g., RLHF) and off-policy (e.g., DPO) preference learning algorithms.

Computer Vision · Classification

Shuxia Lin, Miaosen Zhang, Ruiming Chen, Xu Yang, Qiufeng Wang, Xin Geng

Vision Transformers (ViTs) are widely used in a variety of applications, while they usually have a fixed architecture that may not match the varying computational resources of different deployment environments. Thus, it is necessary to adapt ViT architectures to devices with diverse computational overheads to achieve an accuracy-efficient trade-off. This concept is consistent with the motivation behind Learngene. To achieve this, inspired by polynomial decomposition in calculus, where a function can be approximated by linearly combining several basic components, we propose to linearly decompose the ViT model into a set of components called learngenes during element-wise training. These learngenes can then be recomposed into differently scaled, pre-initialized models to satisfy different computational resource constraints. Such a decomposition-recomposition strategy provides an economical and flexible approach to generating different scales of ViT models for different deployment scenarios. Compared to model compression or training from scratch, which require to repeatedly train on large datasets for diverse-scale models, such strategy reduces computational costs since it only requires to train on large datasets once. Extensive experiments are used to validate the effectiveness of our method: ViTs can be decomposed and the decomposed learngenes can be recomposed into diverse-scale ViTs, which can achieve comparable or better performance compared to traditional model compression and pre-training methods. The code for our experiments is available in the supplemental material.

Physical Models

Michal Balcerak, Tamaz Amiranashvili, Andreas Wagner, Jonas Weidner, Petr Karnakov, Johannes C. Paetzold, Ivan Ezhov, Petros Koumoutsakos, Benedikt Wiestler, bjoern menze

Physical models in the form of partial differential equations serve as important priors for many under-constrained problems. One such application is tumor treatment planning, which relies on accurately estimating the spatial distribution of tumor cells within a patient’s anatomy. While medical imaging can detect the bulk of a tumor, it cannot capture the full extent of its spread, as low-concentration tumor cells often remain undetectable, particularly in glioblastoma, the most common primary brain tumor. Machine learning approaches struggle to estimate the complete tumor cell distribution due to a lack of appropriate training data. Consequently, most existing methods rely on physics-based simulations to generate anatomically and physiologically plausible estimations. However, these approaches face challenges with complex and unknown initial conditions and are constrained by overly rigid physical models. In this work, we introduce a novel method that integrates data-driven and physics-based cost functions, akin to Physics-Informed Neural Networks (PINNs). However, our approach parametrizes the solution directly on a dynamic discrete mesh, allowing for the effective modeling of complex biomechanical behaviors. Specifically, we propose a unique discretization scheme that quantifies how well the learned spatiotemporal distributions of tumor and brain tissues adhere to their respective growth and elasticity equations. This quantification acts as a regularization term, offering greater flexibility and improved integration of patient data compared to existing models. We demonstrate enhanced coverage of tumor recurrence areas using real-world data from a patient cohort, highlighting the potential of our method to improve model-driven treatment planning for glioblastoma in clinical practice.

Optimization · Convex

Miria Feng, Zachary Frangella, Mert Pilanci

We introduce the CRONOS algorithm for convex optimization of two-layer neural networks. CRONOS is the first algorithm capable of scaling to high-dimensional datasets such as ImageNet, which are ubiquitous in modern deep learning. This significantly improves upon prior work, which has been restricted to downsampled versions of MNIST and CIFAR-10.Taking CRONOS as a primitive, we then develop a new algorithm called CRONOS-AM, which combines CRONOS with alternating minimization, to obtain an algorithm capable of training multi-layer networks with arbitrary architectures.Our theoretical analysis proves that CRONOS converges to the global minimum of the convex reformulation under mild assumptions. In addition, we validate the efficacy of CRONOS and CRONOS-AM through extensive large-scale numerical experiments with GPU acceleration in JAX.Our results show that CRONOS-AM can obtain comparable or better validation accuracy than predominant tuned deep learning optimizers on vision and language tasks with benchmark datasets such as ImageNet and IMDb.To the best of our knowledge, CRONOS is the first algorithm which utilizes the convex reformulation to enhance performance on large-scale learning tasks.

Reinforcement Learning · Deep RL

Alexander D. Goldie, Chris Lu, Matthew T Jackson, Shimon Whiteson, Jakob Foerster

While reinforcement learning (RL) holds great potential for decision making in the real world, it suffers from a number of unique difficulties which often need specific consideration. In particular: it is highly non-stationary; suffers from high degrees of plasticity loss; and requires exploration to prevent premature convergence to local optima and maximize return. In this paper, we consider whether learned optimization can help overcome these problems. Our method, Learned **O**ptimization for **P**lasticity, **E**xploration and **N**on-stationarity (*OPEN*), meta-learns an update rule whose input features and output structure are informed by previously proposed solutions to these difficulties. We show that our parameterization is flexible enough to enable meta-learning in diverse learning contexts, including the ability to use stochasticity for exploration. Our experiments demonstrate that when meta-trained on single and small sets of environments, *OPEN* outperforms or equals traditionally used optimizers. Furthermore, *OPEN* shows strong generalization characteristics across a range of environments and agent architectures.

Language

Peng Wang, Songshuo Lu, Yaohua Tang, Sijie Yan, Wei Xia, Yuanjun Xiong

We present a generative dialogue system capable of operating in a full-duplex manner, allowing for seamless interaction. It is based on a large language model (LLM) carefully aligned to be aware of a perception module, a motor function module, and the concept of a simple finite state machine (called neural FSM) with two states. The perception and motor function modules operate in tandem, allowing the system to speak and listen to the user simultaneously. The LLM generates textual tokens for inquiry responses and makes autonomous decisions to start responding to, wait for, or interrupt the user by emitting control tokens to the neural FSM. All these tasks of the LLM are carried out as next token prediction on a serialized view of the dialogue in real-time. In automatic quality evaluations simulating real-life interaction, the proposed system reduces the average conversation response latency by more than threefold compared with LLM-based half-duplex dialogue systems while responding within less than 500 milliseconds in more than 50% of evaluated interactions. Running an LLM with only 8 billion parameters, our system exhibits an 8% higher interruption precision rate than the best available commercial LLM for voice-based dialogue.

Multimodal Models

Chenyang Ma, Kai Lu, Ta-Ying Cheng, Niki Trigoni, Andrew Markham

Current state-of-the-art spatial reasoning-enhanced VLMs are trained to excel at spatial visual question answering (VQA). However, we believe that higher-level 3D-aware tasks, such as articulating dynamic scene changes and motion planning, require a fundamental and explicit 3D understanding beyond current spatial VQA datasets. In this work, we present SpatialPIN, a framework designed to enhance the spatial reasoning capabilities of VLMs through prompting and interacting with priors from multiple 3D foundation models in a zero-shot, training-free manner. Extensive experiments demonstrate that our spatial reasoning-imbued VLM performs well on various forms of spatial VQA and can extend to help in various downstream robotics tasks such as pick and stack and trajectory planning.

Deep Learning · Everything Else

Jiayi Wu, Hao Sun, Hengyi Cai, Lixin Su, Shuaiqiang Wang, Dawei Yin, Xiang Li, Ming Gao

The number of large language models (LLMs) with varying parameter scales and vocabularies is increasing. While they deliver powerful performance, they also face a set of common optimization needs to meet specific requirements or standards, such as instruction following or avoiding the output of sensitive information from the real world. However, how to reuse the fine-tuning outcomes of one model to other models to reduce training costs remains a challenge. To bridge this gap, we introduce Cross-model Control (CMC), a method that improves multiple LLMs in one-time training with a portable tiny language model. Specifically, we have observed that the logit shift before and after fine-tuning is remarkably similar across different models. Based on this insight, we incorporate a tiny language model with a minimal number of parameters. By training alongside a frozen template LLM, the tiny model gains the capability to alter the logits output by the LLMs. To make this tiny language model applicable to models with different vocabularies, we propose a novel token mapping strategy named PM-MinED. We have conducted extensive experiments on instruction tuning and unlearning tasks, demonstrating the effectiveness of CMC. Our code is available at https://github.com/wujwyi/CMC

Generative Models

Yu Zhao, Hao Fei, Xiangtai Li, Libo Qin, Jiayi Ji, Hongyuan Zhu, Meishan Zhang, Min Zhang, Jianguo Wei

In the visual spatial understanding (VSU) field, spatial image-to-text (SI2T) and spatial text-to-image (ST2I) are two fundamental tasks that appear in dual form. Existing methods for standalone SI2T or ST2I perform imperfectly in spatial understanding, due to the difficulty of 3D-wise spatial feature modeling. In this work, we consider modeling the SI2T and ST2I together under a dual learning framework. During the dual framework, we then propose to represent the 3D spatial scene features with a novel 3D scene graph (3DSG) representation that can be shared and beneficial to both tasks. Further, inspired by the intuition that the easier 3D$\to$image and 3D$\to$text processes also exist symmetrically in the ST2I and SI2T, respectively, we propose the Spatial Dual Discrete Diffusion (SD$^3$) framework, which utilizes the intermediate features of the 3D$\to$X processes to guide the hard X$\to$3D processes, such that the overall ST2I and SI2T will benefit each other. On the visual spatial understanding dataset VSD, our system outperforms the mainstream T2I and I2T methods significantly.Further in-depth analysis reveals how our dual learning strategy advances.

Deep Learning · Everything Else

Zitong Lan, Chenhao Zheng, Zhiwei Zheng, Mingmin Zhao

Realistic audio synthesis that captures accurate acoustic phenomena is essential for creating immersive experiences in virtual and augmented reality. Synthesizing the sound received at any position relies on the estimation of impulse response (IR), which characterizes how sound propagates in one scene along different paths before arriving at the listener position. In this paper, we present Acoustic Volume Rendering (AVR), a novel approach that adapts volume rendering techniques to model acoustic impulse responses. While volume rendering has been successful in modeling radiance fields for images and neural scene representations, IRs present unique challenges as time-series signals. To address these challenges, we introduce frequency-domain volume rendering and use spherical integration to fit the IR measurements. Our method constructs an impulse response field that inherently encodes wave propagation principles and achieves state of-the-art performance in synthesizing impulse responses for novel poses. Experiments show that AVR surpasses current leading methods by a substantial margin. Additionally, we develop an acoustic simulation platform, AcoustiX, which provides more accurate and realistic IR simulations than existing simulators. Code for AVR and AcoustiX are available at https://zitonglan.github.io/avr.

Computer Vision · Text Understanding

Chieh-Yun Chen, Chiang Tseng, Li-Wu Tsao, Hong-Han Shuai

This paper analyzes the impact of causal manner in the text encoder of text-to-image (T2I) diffusion models, which can lead to information bias and loss. Previous works have focused on addressing the issues through the denoising process. However, there is no research discussing how text embedding contributes to T2I models, especially when generating more than one object. In this paper, we share a comprehensive analysis of text embedding: i) how text embedding contributes to the generated images and ii) why information gets lost and biases towards the first-mentioned object. Accordingly, we propose a simple but effective text embedding balance optimization method, which is training-free, with an improvement of 125.42\% on information balance in stable diffusion. Furthermore, we propose a new automatic evaluation metric that quantifies information loss more accurately than existing methods, achieving 81\% concordance with human assessments. This metric effectively measures the presence and accuracy of objects, addressing the limitations of current distribution scores like CLIP's text-image similarities.

Generative Models

YUHONG CHOU, Man Yao, Kexin Wang, Yuqi Pan, Rui-Jie Zhu, Jibin Wu, Yiran Zhong, Yu Qiao, Bo Xu, Guoqi Li

Various linear complexity models, such as Linear Transformer (LinFormer), State Space Model (SSM), and Linear RNN (LinRNN), have been proposed to replace the conventional softmax attention in Transformer structures. However, the optimal design of these linear models is still an open question. In this work, we attempt to answer this question by finding the best linear approximation to softmax attention from a theoretical perspective. We start by unifying existing linear complexity models as the linear attention form and then identify three conditions for the optimal linear attention design: (1) Dynamic memory ability; (2) Static approximation ability; (3) Least parameter approximation. We find that none of the current linear models meet all three conditions, resulting in suboptimal performance. Instead, we propose Meta Linear Attention (MetaLA) as a solution that satisfies these conditions. Our experiments on Multi-Query Associative Recall (MQAR) task, language modeling, image classification, and Long-Range Arena (LRA) benchmark demonstrate that MetaLA is more effective than the existing linear models.

Trustworthy Machine Learning

Yanxin Yang, Chentao Jia, DengKe Yan, Ming Hu, Tianlin Li, Xiaofei Xie, Xian Wei, Mingsong Chen

The advancement of Machine Learning has enabled the widespread deployment of Machine Learning as a Service (MLaaS) applications. However, the untrustworthy nature of third-party ML services poses backdoor threats. Existing defenses in MLaaS are limited by their reliance on training samples or white-box model analysis, highlighting the need for a black-box backdoor purification method. In our paper, we attempt to use diffusion models for purification by introducing noise in a forward diffusion process to destroy backdoors and recover clean samples through a reverse generative process. However, since a higher noise also destroys the semantics of the original samples, it still results in a low restoration performance. To investigate the effectiveness of noise in eliminating different types of backdoors, we conducted a preliminary study, which demonstrates that backdoors with low visibility can be easily destroyed by lightweight noise and those with high visibility need to be destroyed by high noise but can be easily detected. Based on the study, we propose SampDetox, which strategically combines lightweight and high noise. SampDetox applies weak noise to eliminate low-visibility backdoors and compares the structural similarity between the recovered and original samples to localize high-visibility backdoors. Intensive noise is then applied to these localized areas, destroying the high-visibility backdoors while preserving global semantic information. As a result, detoxified samples can be used for inference, even by poisoned models. Comprehensive experiments demonstrate the effectiveness of SampDetox in defending against various state-of-the-art backdoor attacks.

Optimization · Optimization and Learning under Uncertainty

Bo Lin, Erick Delage, Timothy Chan

Inverse optimization has been increasingly used to estimate unknown parameters in an optimization model based on decision data. We show that such a point estimation is insufficient in a prescriptive setting where the estimated parameters are used to prescribe new decisions. The prescribed decisions may be low-quality and misaligned with human intuition and thus are unlikely to be adopted. To tackle this challenge, we propose conformal inverse optimization, which seeks to learn an uncertainty set for the unknown parameters and then solve a robust optimization model to prescribe new decisions. Under mild assumptions, we show that our method enjoys provable guarantees on solution quality, as evaluated using both the ground-truth parameters and the decision maker's perception of the unknown parameters. Our method demonstrates strong empirical performance compared to classic inverse optimization.