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Deep Learning · Large Language Models

Yexiang Liu, Jie Cao, Zekun Li, Ran He, Tieniu Tan

Large Language Models (LLMs) have seen significant progress but continue to struggle with persistent reasoning mistakes.Previous methods of *self-reflection* have been proven limited due to the models’ inherent fixed thinking patterns. While Multi-Agent Debate (MAD) attempts to mitigate this by incorporating multiple agents, it often employs the same reasoning methods, even though assigning different personas to models. This leads to a "fixed mental set", where models rely on homogeneous thought processes without exploring alternative perspectives.In this paper, we introduce Diverse Multi-Agent Debate (DMAD), a method that encourages agents to think with distinct reasoning approaches. By leveraging diverse problem-solving strategies, each agent can gain insights from different perspectives, refining its responses through discussion and collectively arriving at the optimal solution. DMAD effectively breaks the limitations of fixed mental sets. We evaluate DMAD against various prompting techniques, including *self-reflection* and traditional MAD, across multiple benchmarks using both LLMs and Multimodal LLMs. Our experiments show that DMAD consistently outperforms other methods, delivering better results than MAD in fewer rounds. Code is available at https://github.com/MraDonkey/DMAD.

Deep Learning · Large Language Models

Chenlu Ding, Jiancan Wu, Yancheng Yuan, Jinda Lu, Kai Zhang, Alex Su, Xiang Wang, Xiangnan He

The advent of Large Language Models (LLMs) has revolutionized natural language processing, enabling advanced understanding and reasoning capabilities across a variety of tasks. Fine-tuning these models for specific domains, particularly through Parameter-Efficient Fine-Tuning (PEFT) strategies like LoRA, has become a prevalent practice due to its efficiency. However, this raises significant privacy and security concerns, as models may inadvertently retain and disseminate sensitive or undesirable information. To address these issues, we introduce a novel instance-wise unlearning framework, LLMEraser, which systematically categorizes unlearning tasks and applies precise parameter adjustments using influence functions. Unlike traditional unlearning techniques that are often limited in scope and require extensive retraining, LLMEraser is designed to handle a broad spectrum of unlearning tasks without compromising model performance. Extensive experiments on benchmark datasets demonstrate that LLMEraser excels in efficiently managing various unlearning scenarios while maintaining the overall integrity and efficacy of the models.

Applications · Neuroscience, Cognitive Science

Yizhuo Lu, Changde Du, Chong Wang, Xuanliu Zhu, Liuyun Jiang, Xujin Li, Huiguang He

Reconstructing human dynamic vision from brain activity is a challenging task with great scientific significance. Although prior video reconstruction methods have made substantial progress, they still suffer from several limitations, including: (1) difficulty in simultaneously reconciling semantic (e.g. categorical descriptions), structure (e.g. size and color), and consistent motion information (e.g. order of frames); (2) low temporal resolution of fMRI, which poses a challenge in decoding multiple frames of video dynamics from a single fMRI frame; (3) reliance on video generation models, which introduces ambiguity regarding whether the dynamics observed in the reconstructed videos are genuinely derived from fMRI data or are hallucinations from generative model. To overcome these limitations, we propose a two-stage model named Mind-Animator. During the fMRI-to-feature stage, we decouple semantic, structure, and motion features from fMRI. Specifically, we employ fMRI-vision-language tri-modal contrastive learning to decode semantic feature from fMRI and design a sparse causal attention mechanism for decoding multi-frame video motion features through a next-frame-prediction task. In the feature-to-video stage, these features are integrated into videos using an inflated Stable Diffusion, effectively eliminating external video data interference. Extensive experiments on multiple video-fMRI datasets demonstrate that our model achieves state-of-the-art performance. Comprehensive visualization analyses further elucidate the interpretability of our model from a neurobiological perspective. Project page: https://mind-animator-design.github.io/.

Deep Learning · Generative Models and Autoencoders

Shitong Shao, zikai zhou, Lichen Bai, Haoyi Xiong, Zeke Xie

Exploring suitable solutions to improve performance by increasing the computational cost of inference in visual diffusion models is a highly promising direction. Sufficient prior studies have demonstrated that correctly scaling up computation in the sampling process can successfully lead to improved generation quality, enhanced image editing, and compositional generalization. While there have been rapid advancements in developing inference-heavy algorithms for improved image generation, relatively little work has explored inference scaling laws in video diffusion models (VDMs). Furthermore, existing research shows only minimal performance gains that are perceptible to the naked eye. To address this, we design a novel training-free algorithm IV-Mixed Sampler that leverages the strengths of image diffusion models (IDMs) to assist VDMs surpass their current capabilities. The core of IV-Mixed Sampler is to use IDMs to significantly enhance the quality of each video frame and VDMs ensure the temporal coherence of the video during the sampling process. Our experiments have demonstrated that IV-Mixed Sampler achieves state-of-the-art performance on 4 benchmarks including UCF-101-FVD, MSR-VTT-FVD, Chronomagic-Bench-150/1649, and VBench. For example, the open-source Animatediff with IV-Mixed Sampler reduces the UMT-FVD score from 275.2 to 228.6, closing to 223.1 from the closed-source Pika-2.0.

Applications · Computer Vision

Hongze CHEN, Zehong Lin, Jun Zhang

We present GI-GS, a novel inverse rendering framework that leverages 3D Gaussian Splatting (3DGS) and deferred shading to achieve photo-realistic novel view synthesis and relighting. In inverse rendering, accurately modeling the shading processes of objects is essential for achieving high-fidelity results. Therefore, it is critical to incorporate global illumination to account for indirect lighting that reaches an object after multiple bounces across the scene. Previous 3DGS-based methods have attempted to model indirect lighting by characterizing indirect illumination as learnable lighting volumes or additional attributes of each Gaussian, while using baked occlusion to represent shadow effects. These methods, however, fail to accurately model the complex physical interactions between light and objects, making it impossible to construct realistic indirect illumination during relighting. To address this limitation, we propose to calculate indirect lighting using efficient path tracing with deferred shading. In our framework, we first render a G-buffer to capture the detailed geometry and material properties of the scene. Then, we perform physically-based rendering (PBR) only for direct lighting. With the G-buffer and previous rendering results, the indirect lighting can be calculated through a lightweight path tracing. Our method effectively models indirect lighting under any given lighting conditions, thereby achieving better novel view synthesis and competitive relighting. Quantitative and qualitative results show that our GI-GS outperforms existing baselines in both rendering quality and efficiency. Project page: https://stopaimme.github.io/GI-GS-site/.

Applications · Computer Vision

Yunchao Zhang, Guandao Yang, Leonidas Guibas, Yanchao Yang

3D Gaussians, as an explicit scene representation, typically involve thousands to millions of elements per scene. This makes it challenging to control the scene in ways that reflect the underlying semantics, where the number of independent entities is typically much smaller. Especially, if one wants to animate or edit objects in the scene, as this requires coordination among the many Gaussians involved in representing each object. To address this issue, we develop a mutual information shaping technique that enforces resonance and coordination between correlated Gaussians via a Gaussian attribute decoding network. Such correlations can be learned from putative 2D object masks in different views. By approximating the mutual information with the gradients concerning the network parameters, our method ensures consistency between scene elements and enables efficient scene editing by operating on network parameters rather than massive Gaussians. In particular, we develop an effective learning pipeline named ***InfoGS*** with lightweight optimization to shape the attribute decoding network ,while ensuring that the shaping (consistency) is maintained during continuous edits, avoiding re-shaping after parameter changes. Notably, our training only touches a small fraction of all Gaussians in the scene yet attains the desired correlated behavior according to the underlying scene structure. The proposed technique is evaluated on challenging scenes and demonstrates significant performance improvements in 3D object segmentation and promoting scene interactions, while inducing low computation and memory requirements. Our code is available at: https://github.com/StylesZhang/InfoGS.

Deep Learning · Graph Neural Networks

Feng Ji, Yanan Zhao, KAI ZHAO, Hanyang Meng, Jielong Yang, Wee Peng Tay

Many works on graph neural networks (GNNs) focus on graph topologies and analyze graph-related operations to enhance performance on tasks such as node classification. In this paper, we propose to understand GNNs based on a feature-centric approach. Our main idea is to treat the features of nodes from each label class as a whole, from which we can identify the centroid. The convex hull of these centroids forms a simplex called the feature centroid simplex, where a simplex is a high-dimensional generalization of a triangle. We borrow ideas from coarse geometry to analyze the geometric properties of the feature centroid simplex by comparing them with basic geometric models, such as regular simplexes and degenerate simplexes. Such a simplex provides a simple platform to understand graph-based feature aggregation, including phenomena such as heterophily, oversmoothing, and feature re-shuffling. Based on the theory, we also identify simple and useful tricks for the node classification task.

Theory · Everything Else

Sabrina Herbst, Sandeep Cranganore, Vincenzo De Maio, Ivona Brandić

With the increasing interest in Quantum Machine Learning, Quantum Neural Networks (QNNs) have emerged and gained significant attention. These models have, however, been shown to be notoriously difficult to train, which we hypothesize is partially due to the architectures, called ansatzes, that are hardly studied at this point. Therefore, in this paper, we take a step back and analyze ansatzes. We initially consider their expressivity, i.e., the space of operations they are able to express, and show that the closeness to being a 2-design, the primarily used measure, fails at capturing this property. Hence, we look for alternative ways to characterize ansatzes, unrelated to expressivity, by considering the local neighborhood of the model space, in particular, analyzing model distinguishability upon small perturbation of parameters. We derive an upper bound on their distinguishability, showcasing that QNNs using the Hardware Efficient Ansatz with few parameters are hardly discriminable upon update. Our numerical experiments support our bounds and further indicate that there is a significant degree of variability, which stresses the need for warm-starting or clever initialization. Altogether, our work provides an ansatz-centric perspective on training dynamics and difficulties in QNNs, ultimately suggesting that iterative training of small quantum models may not be effective, which contrasts their initial motivation.

Reinforcement Learning · Inverse

Qiang Liu, Huiqiao Fu, Kaiqiang Tang, Chunlin Chen, Daoyi Dong

Imitation learning aims at constructing an optimal policy by emulating expert demonstrations. However, the prevailing approaches in this domain typically presume that the demonstrations are optimal, an assumption that seldom holds true in the complexities of real-world applications. The data collected in practical scenarios often contains imperfections, encompassing both optimal and non-optimal examples. In this study, we propose Positive-Negative Generative Adversarial Imitation Learning (PN-GAIL), a novel approach that falls within the framework of Generative Adversarial Imitation Learning (GAIL). PN-GAIL innovatively leverages non-optimal information from imperfect demonstrations, allowing the discriminator to comprehensively assess the positive and negative risks associated with these demonstrations. Furthermore, it requires only a small subset of labeled confidence scores. Theoretical analysis indicates that PN-GAIL deviates from the non-optimal data while mimicking imperfect demonstrations. Experimental results demonstrate that PN-GAIL surpasses conventional baseline methods in dealing with imperfect demonstrations, thereby significantly augmenting the practical utility of imitation learning in real-world contexts. Our codes are available at https://github.com/QiangLiuT/PN-GAIL.

Deep Learning · Large Language Models

Jack Merullo, Noah Smith, Sarah Wiegreffe, Yanai Elazar

Pretraining data has a direct impact on the behaviors and quality of language models (LMs), but we only understand the most basic principles of this relationship. While most work focuses on pretraining data's effect on downstream task behavior, we investigate its relationship to LM representations. Previous work has discovered that, in language models, some concepts are encoded "linearly" in the representations, but what factors cause these representations to form (or not)? We study the connection between pretraining data frequency and models' linear representations of factual relations (e.g., mapping France to Paris in a capital prediction task). We find evidence that the formation of linear representations is strongly connected to pretraining term frequencies; specifically for subject-relation-object fact triplets, both subject-object co-occurrence frequency and in-context learning accuracy for the relation are highly correlated with linear representations. This is the case across all phases of pretraining, i.e., it is not affected by the model's underlying capability. In OLMo-7B and GPT-J (6B), we discover that a linear representation consistently (but not exclusively) forms when the subjects and objects within a relation co-occur at least 1k and 2k times, respectively, regardless of when these occurrences happen during pretraining (and around 4k times for OLMo-1B). Finally, we train a regression model on measurements of linear representation quality in fully-trained LMs that can predict how often a term was seen in pretraining. Our model achieves low error even on inputs from a different model with a different pretraining dataset, providing a new method for estimating properties of the otherwise-unknown training data of closed-data models. We conclude that the strength of linear representations in LMs contains signal about the models' pretraining corpora that may provide new avenues for controlling and improving model behavior: particularly, manipulating the models' training data to meet specific frequency thresholds. We release our code to support future work.

Deep Learning · Large Language Models

Xinyi Wang, Antonis Antoniades, Yanai Elazar, Alfonso Amayuelas, Alon Albalak, Kexun Zhang, William Wang

The impressive capabilities of large language models (LLMs) have sparked debate over whether these models genuinely generalize to unseen tasks or predominantly rely on memorizing vast amounts of pretraining data. To explore this issue, we introduce an extended concept of memorization, distributional memorization, which measures the correlation between the LLM output probabilities and the pretraining data frequency. To effectively capture task-specific pretraining data frequency, we propose a novel task-gram language model, which is built by counting the co-occurrence of semantically related $n$-gram pairs from task inputs and outputs in the pretraining corpus. Using the Pythia models trained on the Pile dataset, we evaluate four distinct tasks: machine translation, factual question answering, world knowledge understanding, and math reasoning. Our findings reveal varying levels of memorization, with the strongest effect observed in factual question answering. Furthermore, while model performance improves across all tasks as LLM size increases, only factual question answering shows an increase in memorization, whereas machine translation and reasoning tasks exhibit greater generalization, producing more novel outputs. This study demonstrates that memorization plays a larger role in simpler, knowledge-intensive tasks, while generalization is the key for harder, reasoning-based tasks, providing a scalable method for analyzing large pretraining corpora in greater depth.

Applications · Genetics, Cell Biology, Health, etc

Zeinab Navidi, Jun Ma, Esteban Miglietta, Le Liu, Anne Carpenter, Beth Cimini, Benjamin Haibe-Kains, BO WANG

Understanding cellular responses to external stimuli is critical for parsing biological mechanisms and advancing therapeutic development. High-content image-based assays provide a cost-effective approach to examine cellular phenotypes induced by diverse interventions, which offers valuable insights into biological processes and cellular states. We introduce MorphoDiff, a generative pipeline to predict high-resolution cell morphological responses under different conditions based on perturbation encoding. To the best of our knowledge, MorphoDiff is the first framework capable of producing guided, high-resolution predictions of cell morphology that generalize across both chemical and genetic interventions. The model integrates perturbation embeddings as guiding signals within a 2D latent diffusion model. The comprehensive computational, biological, and visual validations across three open-source Cell Painting datasets show that MorphoDiff can generate high-fidelity images and produce meaningful biology signals under various interventions. We envision the model will facilitate efficient in silico exploration of perturbational landscapes towards more effective drug discovery studies.

Probabilistic Methods · Everything Else

Yam Tawachi, Bracha Laufer-Goldshtein

Conformal prediction has attracted significant attention as a distribution-free method for uncertainty quantification in black-box models, providing prediction sets with guaranteed coverage. However, its practical utility is often limited when these prediction sets become excessively large, reducing its overall effectiveness. In this paper, we introduce a novel approach to conformal prediction for classification problems, which leverages a multi-dimensional nonconformity score. By extending standard conformal prediction to higher dimensions, we achieve better separation between correct and incorrect labels. Utilizing this we can focus on regions with low concentrations of incorrect labels, leading to smaller, more informative prediction sets. To efficiently generate the multi-dimensional score, we employ a self-ensembling technique that trains multiple diverse classification heads on top of a backbone model. We demonstrate the advantage of our approach compared to baselines across different benchmarks.

Optimization · Everything Else

Qiang Liu, Mengyu Chu, Nils Thuerey

The loss functions of many learning problems contain multiple additive terms that can disagree and yield conflicting update directions. For Physics-Informed Neural Networks (PINNs), loss terms on initial/boundary conditions and physics equations are particularly interesting as they are well-established as highly difficult tasks. To improve learning the challenging multi-objective task posed by PINNs, we propose the ConFIG method, which provides conflict-free updates by ensuring a positive dot product between the final update and each loss-specific gradient. It also maintains consistent optimization rates for all loss terms and dynamically adjusts gradient magnitudes based on conflict levels. We additionally leverage momentum to accelerate optimizations by alternating the back-propagation of different loss terms. We provide a mathematical proof showing the convergence of the ConFIG method, and it is evaluated across a range of challenging PINN scenarios. ConFIG consistently shows superior performance and runtime compared to baseline methods. We also test the proposed method in a classic multi-task benchmark, where the ConFIG method likewise exhibits a highly promising performance. Source code is available at https://tum-pbs.github.io/ConFIG

Deep Learning · Other Representation Learning

Sepanta Zeighami, Zac Wellmer, Aditya Parameswaran

$k$-Nearest Neighbor search on dense vector embeddings ($k$-NN retrieval) from pre-trained embedding models is the predominant retrieval method for text and images, as well as Retrieval-Augmented Generation (RAG) pipelines. In practice, application developers often fine-tune the embeddings to improve their accuracy on the dataset and query workload in hand. Existing approaches either fine-tune the pre-trained model itself or, more efficiently, but at the cost of accuracy, train adaptor models to transform the output of the pre-trained model. We present NUDGE, a family of novel *non-parametric* embedding fine-tuning approaches that are significantly more accurate and efficient than both sets of existing approaches. NUDGE directly modifies the embeddings of data records to maximize the accuracy of $k$-NN retrieval. We present a thorough theoretical and experimental study of NUDGE's non-parametric approach. We show that even though the underlying problem is NP-Hard, constrained variations can be solved efficiently. These constraints additionally ensure that the changes to the embeddings are modest, avoiding large distortions to the semantics learned during pre-training. In experiments across five pre-trained models and nine standard text and image retrieval datasets, *NUDGE runs in minutes and often improves NDCG@10 by more than 10\% over existing fine-tuning methods. On average, NUDGE provides 3.3$\times$ and 4.3$\times$ higher increase in accuracy and runs 200$\times$ and 3$\times$ faster, respectively, over fine-tuning the pre-trained model and training adaptors.*

Yu Liu, Baoxiong Jia, Ruijie Lu, Junfeng Ni, Song-Chun Zhu, Siyuan Huang

Building interactable replicas of articulated objects is a key challenge in computer vision. Existing methods often fail to effectively integrate information across different object states, limiting the accuracy of part-mesh reconstruction and part dynamics modeling, particularly for complex multi-part articulated objects. We introduce ArtGS, a novel approach that leverages 3D Gaussians as a flexible and efficient representation to address these issues. Our method incorporates canonical Gaussians with coarse-to-fine initialization and updates for aligning articulated part information across different object states, and employs a skinning-inspired part dynamics modeling module to improve both part-mesh reconstruction and articulation learning. Extensive experiments on both synthetic and real-world datasets, including a new benchmark for complex multi-part objects, demonstrate that ArtGS achieves state-of-the-art performance in joint parameter estimation and part mesh reconstruction. Our approach significantly improves reconstruction quality and efficiency, especially for multi-part articulated objects. Additionally, we provide comprehensive analyses of our design choices, validating the effectiveness of each component to highlight potential areas for future improvement.

Deep Learning · Graph Neural Networks

Floriano Tori, Vincent Holst, Vincent Ginis

Message passing is the dominant paradigm in Graph Neural Networks (GNNs). The efficiency of message passing, however, can be limited by the topology of the graph. This happens when information is lost during propagation due to being oversquashed when travelling through bottlenecks. To remedy this, recent efforts have focused on graph rewiring techniques, which disconnect the input graph originating from the data and the computational graph, on which message passing is performed. A prominent approach for this is to use discrete graph curvature measures, of which several variants have been proposed, to identify and rewire around bottlenecks, facilitating information propagation. While oversquashing has been demonstrated in synthetic datasets, in this work we reevaluate the performance gains that curvature-based rewiring brings to real-world datasets. We show that in these datasets, edges selected during the rewiring process are not in line with theoretical criteria identifying bottlenecks. This implies they do not necessarily oversquash information during message passing. Subsequently, we demonstrate that SOTA accuracies on these datasets are outliers originating from sweeps of hyperparameters—both the ones for training and dedicated ones related to the rewiring algorithm—instead of consistent performance gains. In conclusion, our analysis nuances the effectiveness of curvature-based rewiring in real-world datasets and brings a new perspective on the methods to evaluate GNN accuracy improvements.

Yu Wang, Ruihan Wu, Zexue He, Xiusi Chen, Julian McAuley

Large language models show impressive abilities in memorizing world knowledge, which leads to concerns regarding memorization of private information, toxic or sensitive knowledge, and copyrighted content. We introduce the problem of Large Scale Knowledge Washing, focusing on unlearning an extensive amount of factual knowledge. Previous unlearning methods usually define the reverse loss and update the model via backpropagation, which may affect the model's fluency and reasoning ability or even destroy the model due to extensive training with the reverse loss. Existing works introduce additional data from downstream tasks to prevent the model from losing capabilities, which requires downstream task awareness. Controlling the tradeoff of unlearning existing knowledge while maintaining existing capabilities is also challenging. To this end, we propose LaW (Large Scale Washing), where we update the MLP layers in decoder-only large language models to perform knowledge washing, as inspired by model editing methods. We derive a new objective with the knowledge to be unlearned to update the weights of certain MLP layers. Experimental results demonstrate the effectiveness of LaW in forgetting target knowledge while maximally maintaining reasoning ability. The code will be open-sourced.

Deep Learning · Theory

Florentin Guth, Brice Ménard, Gaspar Rochette, Stéphane Mallat

A central question in deep learning is to understand the functions learned by deep networks. What is their approximation class? Do the learned weights and representations depend on initialization? Previous empirical work has evidenced that kernels defined by network activations are similar across initializations. For shallow networks, this has been theoretically studied with random feature models, but an extension to deep networks has remained elusive. Here, we provide a deep extension of such random feature models, which we call the rainbow model. We prove that rainbow networks define deterministic (hierarchical) kernels in the infinite-width limit. The resulting functions thus belong to a data-dependent RKHS which does not depend on the weight randomness. We also verify numerically our modeling assumptions on deep CNNs trained on image classification tasks, and show that the trained networks approximately satisfy the rainbow hypothesis. In particular, rainbow networks sampled from the corresponding random feature model achieve similar performance as the trained networks. Our results highlight the central role played by the covariances of network weights at each layer, which are observed to be low-rank as a result of feature learning.

Reinforcement Learning · Planning

Devdhar Patel, Hava Siegelmann

Reinforcement learning (RL) is rapidly reaching and surpassing human-level control capabilities. However, state-of-the-art RL algorithms often require timesteps and reaction times significantly faster than human capabilities, which is impractical in real-world settings and typically necessitates specialized hardware. We introduce Sequence Reinforcement Learning (SRL), an RL algorithm designed to produce a sequence of actions for a given input state, enabling effective control at lower decision frequencies. SRL addresses the challenges of learning action sequences by employing both a model and an actor-critic architecture operating at different temporal scales. We propose a "temporal recall" mechanism, where the critic uses the model to estimate intermediate states between primitive actions, providing a learning signal for each individual action within the sequence. Once training is complete, the actor can generate action sequences independently of the model, achieving model-free control at a slower frequency. We evaluate SRL on a suite of continuous control tasks, demonstrating that it achieves performance comparable to state-of-the-art algorithms while significantly reducing actor sample complexity. To better assess performance across varying decision frequencies, we introduce the Frequency-Averaged Score (FAS) metric. Our results show that SRL significantly outperforms traditional RL algorithms in terms of FAS, making it particularly suitable for applications requiring variable decision frequencies. Furthermore, we compare SRL with model-based online planning, showing that SRL achieves comparable FAS while leveraging the same model during training that online planners use for planning.