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2,942篇论文匹配“Robotics”
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Reinforcement Learning · Deep RL

Sarvesh Patil, Mitsuhiko Nakamoto, Shashwat Saxena, Manan Agarwal, Giri Anantharaman, Cleah Winston, Jesse Zhang, Chaoyi Pan, Douglas Chen, Nai-Chieh Huang 等

Generative control policies (GCPs), such as diffusion- and flow-based control policies, have emerged as effective parameterizations for robot learning. Yet there remains substantial debate over how to sample efficiently fine-tune them via reinforcement learning. A prevailing view holds that fine-tuning all GCP steps is unnecessary, motivating approaches that fine-tune only a subset of the generative process: either steering the initial noise distribution or learning residual corrections on top of a frozen base policy. In this work, we introduce Off-policy Generative Policy Optimization (\OGPO{}), a sample-efficient algorithm for finetuning GCPs that maintains off-policy critic networks to maximize data reuse and propagate policy gradients through the full generative process of the policy via a modified PPO objective, using critics as the terminal reward. \OGPO{} achieves state-of-the-art performance on manipulation tasks spanning multi-task settings, high-precision insertion, and dexterous control. To our knowledge, it is also the only method that can \emph{fine-tune poorly-initialized behavior cloning policies to near full task-success with no expert data in the online replay buffer}, and does so with \emph{few task-specific hyperparameter tuning}. We perform extensive empirical investigations on \OGPO{}, finding that its superior performance and sample efficiency lie in its ability to learn beyond the action distribution of the pre-trained base policy, and propose practical implementation details that further boost performance for more complex scenarios.

Applications · Robotics

Zirui Ge, Pengxiang Ding, Yemin Wang, BaoHuaYin, Qishen Wang, Zhiyong Xie, Hengtao Li, Runze Suo, Wenxuan Song, Han Zhao 等

Video action models are a promising foundation for Vision–Language–Action (VLA) because they can learn rich visual dynamics directly from video. However, likelihood-oriented training of diffusion predictors emphasizes globally plausible futures and does not guarantee precision-critical visual dynamics needed for manipulation, so small prediction errors can be amplified by downstream policies. We propose Dyn-VPP, a post-training framework that casts multi-step denoising as policy optimization and aligns predicted future latents with expert visual dynamics via verifiable terminal reward, without modifying any architecture. This enables explicit optimization of dynamics signals that are not captured by likelihood-only training. As a result, Dyn-VPP yields more accurate visual dynamics and improves downstream task execution. Experiments across diverse simulated and real-world manipulation settings show improved dynamics consistency and consistently higher task success.

Applications · Robotics

Keming Zhang, Sixian Zhang, Xinhang Song, Hongyu Wang, Yiyao Wang, Yingjie Wang, Shuqiang Jiang

Open-vocabulary mobile manipulation (OVMM) requires long-horizon navigation in unseen environments and object-centric manipulation. Most existing methods treat navigation and manipulation as separate stages, which can yield navigation endpoints that are poor for manipulation or manipulation-friendly poses that are globally inefficient. We address this mismatch with 3D Interaction Chains (3D-IC), a unified framework that couples multi-stage navigation and manipulation planning. 3D-IC maintains a shared 3D feature map for both skills, generates stage-aligned interaction waypoints, and links them into candidate multi-stage chains. A hierarchical policy then scores these chains by jointly considering feasibility (via VLM reasoning over waypoint-centric 3D features) and transition cost, selecting the best trade-off between success and path efficiency. The robot executes the next waypoint and replans as new observations arrive. Experiments in simulation and on a real Stretch 3 robot demonstrate consistent gains in both task success and trajectory efficiency.

Deep Learning · Large Language Models

Minghao Chen, Xinyi Hu, Zhou Yu, Yufei Yin

Large Language Model (LLM) based agents have demonstrated proficiency in multi-step interactions with graphical user interfaces (GUIs). While most research focuses on improving single-task performance, practical scenarios often involve repetitive GUI tasks for which invoking LLM reasoning repeatedly, i.e., the ReAct paradigm, is inefficient. Prior to LLMs, traditional Robotic Process Automation (RPA) offers runtime efficiency but demands significant manual effort to develop and maintain. To bridge this gap, we propose \textbf{AutoRPA}, a framework that automatically distills the decision logic of ReAct-style agents into robust RPA functions. AutoRPA introduces two core innovations: (1) A \textit{translator-builder pipeline} where a translator agent converts hard-coded ReAct actions into soft-coded procedures, and a builder agent synthesizes robust RPA functions via retrieval-augmented generation over multiple trajectories; (2) A \textit{hybrid repair strategy} during code verification, combining RPA execution with ReAct-based fallback for iterative refinement. Experiments across multiple GUI environments demonstrate that RPA functions generated by AutoRPA successfully solve similar tasks while reducing token usage by 82\%\textasciitilde96\%, significantly improving runtime efficiency and reusability.

Applications · Robotics

Nicholas Pfaff, Thomas Cohn, Sergey Zakharov, Rick Cory, Russ Tedrake

Simulation has become a key tool for training and evaluating home robots at scale, yet existing environments fail to capture the diversity and physical complexity of real indoor spaces. Current scene synthesis methods produce sparsely furnished rooms that lack the dense clutter, articulated furniture, and physical properties essential for robotic manipulation. We introduce SceneSmith, a hierarchical agentic framework that generates simulation-ready indoor environments from natural language prompts. SceneSmith constructs scenes through successive stages—from architectural layout to furniture placement to small object population—each implemented as an interaction among VLM agents: designer, critic, and orchestrator. The framework tightly integrates asset generation through text-to-3D synthesis for static objects, dataset retrieval for articulated objects, and physical property estimation. SceneSmith generates 3-6x more objects than prior methods, with $<$2\% inter-object collisions and 96\% of objects remaining stable under physics simulation. In a user study with 205 participants, it achieves 92\% average realism and 91\% average prompt faithfulness win rates against baselines. We further demonstrate that these environments can be used in an end-to-end pipeline for automatic robot policy evaluation.

Reinforcement Learning · Deep RL

Sanghyeob Song, Donghyeok Lee, Jinsik Kim, Sungroh Yoon

For reinforcement learning in data-scarce domains like real-world robotics, intensive data reuse enhances efficiency but induces overfitting. While prior works focus on critic bias, representation-level instability in Self-Predictive Learning (SPL) under high Update-to-Data (UTD) regimes remains underexplored. To bridge this gap, we propose Robust Representation via Redundancy Reduction (R2R2), a regularization method within SPL. We theoretically identify that standard zero-centering conflicts with SPL's spectral properties and design a non-centered objective accordingly. We verify R2R2 on SPL-native algorithms like TD7. Furthermore, to demonstrate its orthogonality to prior advancements, we extend the state-of-the-art SimbaV2—which originally lacks SPL—by integrating a tailored SPL module, termed SimbaV2-SPL. Experiments across 11 continuous control tasks confirm that R2R2 effectively mitigates overfitting; specifically, at a UTD ratio of 20, it improves TD7 by $\sim$22\% and provides additional gains on top of SimbaV2-SPL, which itself establishes a new state-of-the-art.

Deep Learning · Large Language Models

Yuchen Zeng, Shuibai Zhang, Wonjun Kang, Shutong Wu, Lynnix Zou, Ying Fan, Heeju Kim, Ziqian Lin, Jungtaek Kim, HYUNG IL KOO 等

Large Reasoning Models (LRMs) are Large Language Models (LLMs) explicitly trained to generate long-form Chain-of-Thoughts (CoTs), achieving impressive success on challenging tasks like math and programming. However, their underlying reasoning "algorithms" remain poorly understood. To investigate this, we propose *ReJump*, which represents a reasoning trace as a visitation order over nodes in a tree of intermediate problem-solving steps. Transitions between nodes, which we term *jumps*, include adjacent moves that capture behaviors such as calculation, and non-adjacent moves that capture behaviors such as backtracking and verification. ReJump enables analyzing LLM reasoning with diverse metrics that quantify exploration, exploitation, overthinking, forgetting, and verification. Using our proposed LLM agent to extract reasoning traces into ReJump format, we evaluate state-of-the-art LRMs on two tasks and find that models with similar accuracy can exhibit distinct reasoning behaviors, while different tasks favor different reasoning styles (e.g., varying balance between exploration and exploitation). To further understand how learning strategies shape reasoning, we use ReJump to compare distilled LRMs with their teachers, CoT-prompted LLMs with LRMs, and to examine reinforcement learning affect reasoning behavior. Finally, we show that ReJump can improve reasoning quality at test time through strategies such as ReJump-guided Best-of-N selection and prompt selection.

Applications · Robotics

Xiaoyu Xiong, Kehan Liu, HuiYi Yan, Shengjie Wang, Yang Gao, Tao Du

Traditional robot co-design approaches typically converge to \textit{one} configuration, which do not explore the flexibility from reconfiguration on heterogeneous environments. On the other hand, existing designs for reconfigurable robots require human-designed configurations. We present Learning to Reconfigure, a holistic pipeline for co-designing the configurations and control of reconfigurable robots in heterogeneous locomotion tasks consisting of several sub-tasks. Our pipeline proposes low-level specialized primitives with a high-level scheduler. To jointly optimize configuration design and control, our primitives employ a multi-tail architecture that disentangles these distinct objectives. Building on this, the scheduler learns to dynamically switch configurations based on global task progress. We evaluate our pipeline on locomotion tasks across walking, flying, and swimming, and compare with the state-of-the-art baselines, including single-robot control and multi-morphology co-design algorithms. Quantitative results based on traversal progress show that our pipeline outperforms single-robot baselines by 5.95x average progress. Compared with the reconfiguration-free design given by the co-design algorithms, our robots also exhibit 9.99x progress on average. These results highlight the critical role of configuration adaptation in achieving versatile robotic autonomy in complex worlds.

Applications · Robotics

John Won, Kyungmin Lee, Huiwon Jang, Dongyoung Kim, Jinwoo Shin

Augmenting Vision-Language-Action models (VLAs) with world models is promising for robotic policy learning but faces challenges in jointly predicting states and actions due to the modality gap. To address this, we propose DUal-STream diffusion (DUST), a world-model augmented VLA framework featuring a multimodal diffusion transformer that maintains separate modality streams while enabling cross-modal knowledge sharing. In addition, DUST utilizes independent noise perturbations and a decoupled flow matching loss to learn cross-modal causal relationships. We further introduce an asynchronous sampling method for action and vision tokens that enhances performance through inference-time scaling. Experimental results on simulated benchmarks like RoboCasa and GR-1 show that DUST achieves up to 6\% gains over state-of-the-art VLA and world-modeling baselines, with inference-time scaling providing an additional 2–5\% improvement. In real-world tasks using the Franka Research 3, DUST outperforms baselines by 10\% in success rate. Finally, we demonstrate that DUST enables effective transfer learning through both pretraining on action-free videos and joint-training with heterogeneous robot and human datasets.

Deep Learning · Large Language Models

Chungpa Lee, Jy-yong Sohn, Kangwook Lee

Transformer-based large language models exhibit in-context learning, enabling adaptation to downstream tasks via few-shot prompting with demonstrations. In practice, such models are often fine-tuned to improve zero-shot performance on downstream tasks, allowing them to solve tasks without examples and thereby reducing inference costs. However, fine-tuning can degrade in-context learning, limiting the performance of fine-tuned models on tasks not seen during fine-tuning. Using linear attention models, we provide a theoretical analysis that characterizes how fine-tuning objectives modify attention parameters and identifies conditions under which this leads to degraded few-shot performance. We show that fine-tuning all attention parameters can harm in-context learning, whereas restricting updates to the value matrix improves zero-shot performance while preserving in-context learning. We further show that incorporating an auxiliary few-shot loss enhances in-context learning primarily on the target task, at the expense of degraded in-context learning ability on tasks not seen during fine-tuning. We empirically validate our theoretical results.

Applications · Robotics

Dongsheng Wang, Dawei Su, Hui Huang

Recently, zero-shot 3D scene understanding via 2D Vision-Language Models (VLMs) has gained increasing research interest due to their promising spatial reasoning capabilities. Typically, multiple 2D views are sampled from a 3D point cloud and fed into pre-trained VLMs to answer a given question. This paradigm highlights the critical role of input context quality and raises the challenge of retaining as many task-relevant 3D details as possible under a limited input budget. We propose \texttt{KeyVT}, a hierarchical approach for input context collection at both the view and token levels. Specifically, we combine pixel features with camera parameters and assess view importance based on both semantic content and geometric position, resulting in spatially consistent and task-relevant views. Furthermore, we address redundancy among patches across selected views by identifying representative tokens under the optimal transport (OT) framework, where view tokens and key tokens are formulated as two discrete distributions in the embedding space. These key tokens are expected to cover all view features by minimizing the OT distance. We evaluate our framework on three widely used benchmarks, demonstrating significant improvements over existing tuning-free methods and performance comparable to training-based approaches.

Applications · Robotics

Yue Su, Sijin Chen, Haixin Shi, Mingyu Liu, Zhengshen Zhang, Ningyuan Huang, Weiheng Zhong, Zhengbang Zhu, Yuxiao Liu, Xihui Liu

Leveraging future observation modeling to facilitate action generation presents a promising avenue for enhancing the capabilities of Vision-Language-Action (VLA) models. However, existing approaches struggle to strike a balance between maintaining efficient, predictable future representations and preserving sufficient fine-grained information to guide precise action generation. To address this limitation, we propose WoG (World Guidance), a framework that maps future observations into compact conditions by injecting them into the action inference pipeline. The VLA is then trained to simultaneously predict these compressed conditions alongside future actions, thereby achieving effective world modeling within the condition space for action inference. We demonstrate that modeling and predicting this condition space not only facilitates fine-grained action generation but also exhibits superior generalization capabilities. Moreover, it learns effectively from substantial human manipulation videos. Extensive experiments across both simulation and real-world environments validate that WoG significantly outperforms existing methods based on future prediction.

Reinforcement Learning · Everything Else

Zeyu Zhao, Yueling Che, Kaichen Liu, Jian Li, Junmei Yao

Multi-objective reinforcement learning (MORL) is a fundamental framework for real-world decision-making problems involving multiple conflicting criteria. Existing multi-policy (MP) methods typically rely on online evolutionary frameworks that maintain large policy populations, leading to high sample complexity and excessive agent–environment interactions. To mitigate these limitations, we present Multi-policy Pareto Front Tracking (MPFT), a framework without a self-evolving population. It leverages an efficient Pareto-tracking mechanism initialized with single-objective extreme policies to trace the Pareto front, and further densifies sparse regions to achieve an accurate approximation of the full Pareto front. MPFT can be seamlessly integrated with advanced offline MORL algorithms, thereby substantially improving sample efficiency. We evaluate MPFT on six robotic control tasks with up to three objectives and three high-dimensional tasks with more than three objectives. Experimental results show that MPFT outperforms state-of-the-art baselines in terms of hypervolume and expected utility. It also significantly reduces agent–environment interactions. These results further demonstrate that MPFT serves as a general-purpose framework that can seamlessly integrate both online and offline MORL algorithms.

Applications · Robotics

Feiyang Jia, Lin Liu, Ziying Song, Caiyan Jia, Hangjun Ye, Xiaoshuai Hao, Long Chen

End-to-end (E2E) autonomous driving has recently attracted increasing interest in unifying Vision–Language–Action (VLA) with World Models to enhance decision-making and forward-looking imagination. However, existing methods fail to effectively unify future scene evolution and action planning within a single architecture due to inadequate sharing of latent states, limiting the impact of visual imagination on action decisions. To address this limitation, we propose DriveWorld-VLA, a novel framework that unifies world modeling and planning within a latent space by tightly integrating VLA and world models at the representation level, which enables the VLA planner to benefit directly from holistic scene-evolution modeling and reducing reliance on dense annotated supervision. Additionally, DriveWorld-VLA incorporates the latent states of the world model as core decision-making states for the VLA planner, facilitating the planner to assess how candidate actions impact future scene evolution. By conducting world modeling entirely in the latent space, DriveWorld-VLA supports controllable, action-conditioned imagination at the feature level, avoiding expensive pixel-level rollouts. Extensive open-loop and closed-loop evaluations demonstrate the effectiveness of DriveWorld-VLA, which achieves state-of-the-art performance with 91.3 PDMS on NAVSIMv1, 86.8 EPDMS on NAVSIMv2, and 0.16 3-second average collision rate on nuScenes. Code and models will be publicly released.

Zhilong Zhang, Haoxiang Ren, Yihao Sun, Yifei Sheng, Haonan Wang, Zhichao Wu, Haoxin Lin, Pierre-Luc Bacon, Yang Yu

Vision-Language-Action (VLA) models show strong generalization for robotic control, but finetuning them with reinforcement learning (RL) is constrained by the high cost and safety risks of real-world interaction. Training VLA models in interactive world models avoids these issues but introduces several challenges, including pixel-level world modeling, multi-view consistency, and compounding errors under sparse rewards. Building on recent advances across large multimodal models and model-based RL, we propose VLA-MBPO, a practical framework to tackle these problems in VLA finetuning. Our approach has three key design choices: (i) adapting unified multimodal models (UMMs) for data-efficient world modeling; (ii) an interleaved view decoding mechanism to enforce multi-view consistency; and (iii) chunk-level branched rollout to mitigate error compounding. Theoretical analysis and experiments across simulation and real-world tasks demonstrate that VLA-MBPO significantly improves policy performance and sample efficiency. Crucially, our method maintains a universal set of hyperparameters across all tasks, underscoring its robustness and scalability for real-world robotic deployment.

Applications · Robotics

Duc Nguyen, Nghiem Diep, Binh Nguyen Gia, Trong-Bao Ho, Doanh Le Thien, Quang Nguyen, Thien-Loc Ha, Tran Van Nhiem, Bao Thach, Tran Nhat 等

Vision–Language–Action (VLA) models enable general-purpose robotic control via large-scale multimodal pretraining, yet their effectiveness under few-shot imitation learning remains limited. We conduct a systematic stress test of state-of-the-art VLA models and show that performance degrades sharply as demonstrations are reduced, revealing a key weakness of existing adaptation strategies. To address this, we introduce FOCA, a future-oriented conditioning framework for data-efficient VLA adaptation. FOCA combines explicit prediction of task-grounded future interaction embeddings with implicit alignment to future goal observations, enabling long-horizon reasoning in latent space without pixel-level prediction. This formulation naturally supports action-free co-training with synthetic videos from video world models and can be interpreted as learning a future-conditioned value-like representation. Extensive experiments demonstrate FOCA achieves 95.7\% success with 20 demonstrations on LIBERO, improves 7–12\% on RoboCasa, and delivers up to 26\% absolute gains on real robots, establishing a new state of the art in few-shot VLA adaptation.

Applications · Robotics

Hao Zhang, Yaru Niu, Yikai Wang, Ding Zhao, Eric Tseng

To improve generalization and resilience in human–robot collaboration (HRC), robots must handle the combinatorial diversity of human behaviors and contexts, motivating multi-agent reinforcement learning (MARL). However, inherent heterogeneity between robots and humans creates a rationality gap (RG) in the learning process--a variational mismatch between decentralized best-response dynamics and centralized cooperative ascent. The resulting learning problem is a general-sum differentiable game, so independent policy-gradient updates can oscillate or diverge without added structure. We propose heterogeneous-agent Lyapunov policy optimization (HALyPO), which establishes formal stability directly in the policy-parameter space by enforcing a per-step Lyapunov decrease condition on a parameter-space disagreement metric. Unlike Lyapunov-based safe RL, which targets state/trajectory constraints in constrained Markov decision processes, HALyPO uses Lyapunov certification to stabilize decentralized policy learning. HALyPO rectifies decentralized gradients via optimal quadratic projections, ensuring monotonic contraction of RG and enabling effective exploration of open-ended interaction spaces. Extensive simulations and real-world humanoid-robot experiments show that this certified stability improves generalization and robustness in collaborative corner cases.

Applications · Robotics

Hao Zhang, Yaru Niu, Yikai Wang, Ding Zhao, Eric Tseng

To improve generalization and resilience in human–robot collaboration (HRC), robots must handle the combinatorial diversity of human behaviors and contexts, motivating multi-agent reinforcement learning (MARL). However, inherent heterogeneity between robots and humans creates a rationality gap (RG) in the learning process--a variational mismatch between decentralized best-response dynamics and centralized cooperative ascent. The resulting learning problem is a general-sum differentiable game, so independent policy-gradient updates can oscillate or diverge without added structure. We propose heterogeneous-agent Lyapunov policy optimization (HALyPO), which establishes formal stability directly in the policy-parameter space by enforcing a per-step Lyapunov decrease condition on a parameter-space disagreement metric. Unlike Lyapunov-based safe RL, which targets state/trajectory constraints in constrained Markov decision processes, HALyPO uses Lyapunov certification to stabilize decentralized policy learning. HALyPO rectifies decentralized gradients via optimal quadratic projections, ensuring monotonic contraction of RG and enabling effective exploration of open-ended interaction spaces. Extensive simulations and real-world humanoid-robot experiments show that this certified stability improves generalization and robustness in collaborative corner cases.

Applications · Robotics

Nethmi Jayasinghe, Diana Gontero, Spencer Brown, Vinod Sangwan, Mark Hersam, Amit Trivedi

Robotic policies deployed in real-world environments often encounter post-training faults, where retraining, exploration, or system identification are impractical. We introduce an inference-time, cerebellar-inspired residual control framework that augments a frozen reinforcement learning policy with online corrective actions, enabling fault recovery without modifying base policy parameters. The framework instantiates core cerebellar principles, including high-dimensional pattern separation via fixed feature expansion, parallel microzone-style residual pathways, and local error-driven plasticity with excitatory and inhibitory eligibility traces operating at distinct time scales. These mechanisms enable fast, localized correction under post-training disturbances while avoiding destabilizing global policy updates. A conservative, performance-driven meta-adaptation regulates residual authority and plasticity, preserving nominal behavior and suppressing unnecessary intervention. Experiments on MuJoCo benchmarks under actuator, dynamic, and environmental perturbations show improvements of up to $+66$% on $\texttt{HalfCheetah-v5}$ and $+53$% on $\texttt{Humanoid-v5}$ under moderate faults, with graceful degradation under severe shifts and complementary robustness from consolidating persistent residual corrections into policy parameters.

Yunchao Zhang, Yijia Weng, Ruizhe Liu, Ming Hu, Leonidas Guibas, Yanchao Yang

Learning motion latents for robotic manipulation heavily relies on extracting motion patterns from visual sequences, yet effective action abstractions require understanding three-dimensional geometric transformations. Here, we introduce GeoMoLa (Geometry-Aware Motion Latents), which learns discrete motion latent codes by predicting how point clouds evolve during manipulation rather than reconstructing visual observations. This four-dimensional objective – spatial geometry changing through time – forces latent representations to encode actual physical motion rather than appearance patterns. GeoMoLa achieves state-of-the-art performance using only single-view RGB-D input, while existing methods require multi-view reconstruction, succeeding across diverse manipulation benchmarks. Our ablations reveal that geometric prediction is the key to driving performance, quantitatively validating that manipulation depends on spatial understanding. Furthermore, the learned codes exhibit effective motion abstraction: applying them to novel scenes produces physically consistent transformations regardless of visual context. Our real-world experiments also confirm this robustness capability, achieving robust manipulation with minimal demonstrations in cluttered environments where geometric reasoning determines success. Thus, we demonstrate that effective motion latents for robot control can better emerge from understanding motion through its three-dimensional effects rather than pixel-level patterns.