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Applications · Physics

Paul Garnier, Vincent Lannelongue, Jonathan Viquerat, Elie Hachem

We introduce a novel masked pre-training technique for graph neural networks (GNNs) applied to computational fluid dynamics (CFD) problems. By randomly masking up to 40\% of input mesh nodes during pre-training, we force the model to learn robust representations of complex fluid dynamics. We pair this masking strategy with an asymmetric encoder-decoder architecture and gated multi-layer perceptrons to further enhance performance. The proposed method achieves state-of-the-art results on seven CFD datasets, including a new challenging dataset of 3D intracranial aneurysm simulations with over 250,000 nodes per mesh. Moreover, it significantly improves model performance and training efficiency across such diverse range of fluid simulation tasks. We demonstrate improvements of up to 60\% in long-term prediction accuracy compared to previous best models, while maintaining similar computational costs. Notably, our approach enables effective pre-training on multiple datasets simultaneously, significantly reducing the time and data required to achieve high performance on new tasks.Through extensive ablation studies, we provide insights into the optimal masking ratio, architectural choices, and training strategies.

Deep Learning · Theory

Zechen Zhang, Haim Sompolinsky

The infinite width limit of random neural networks is known to result in Neural Networks as Gaussian Process (NNGP) (Lee et al. (2018)), characterized by task-independent kernels. It is widely accepted that larger network widths contribute to improved generalization (Park et al. (2019)). However, this work challenges this notion by investigating the narrow width limit of the Bayesian Parallel BranchingNeural Network (BPB-NN), an architecture that resembles neural networks with residual blocks. We demonstrate that when the width of a BPB-NN is significantly smaller compared to the number of training examples, each branch exhibits more robust learning due to a symmetry breaking of branches in kernel renormalization. Surprisingly, the performance of a BPB-NN in the narrow width limit is generally superior to or comparable to that achieved in the wide width limit in bias-limited scenarios. Furthermore, the readout norms of each branch in the narrow width limit are mostly independent of the architectural hyperparameters but generally reflective of the nature of the data. We demonstrate such phenomenon primarily in the branching graph neural networks, where each branch represents a different order of convolutions of the graph; we also extend the results to other more general architectures such as the residual-MLP and demonstrate that the narrow width effect is a general feature of the branching networks. Our results characterize a newly defined narrow-width regime for parallel branching networks in general.

Deep Learning · Self-Supervised Learning

Tony Alex, Sara Atito, Armin Mustafa, Muhammad Awais, Philip Jackson

Self-supervised pre-trained audio networks have seen widespread adoption in real-world systems, particularly in multi-modal large language models. These networks are often employed in a frozen state, under the assumption that the self-supervised pre-training has sufficiently equipped them to handle real-world audio. However, a critical question remains: how well do these models actually perform in real-world conditions, where audio is typically polyphonic and complex, involving multiple overlapping sound sources? Current audio self-supervised learning (SSL) methods are often benchmarked on datasets predominantly featuring monophonic audio, such as environmental sounds, and speech. As a result, the ability of SSL models to generalize to polyphonic audio, a common characteristic in natural scenarios, remains underexplored. This limitation raises concerns about the practical robustness of SSL models in more realistic audio settings. To address this gap, we introduce Self-Supervised Learning from Audio Mixtures (SSLAM), a novel direction in audio SSL research, designed to improve the model’s ability to learn from polyphonic data while maintaining strong performance on monophonic data. We thoroughly evaluate SSLAM on standard audio SSL benchmark datasets which are predominantly monophonic and conduct a comprehensive comparative analysis against state-of-the-art (SOTA) methods using a range of high-quality, publicly available polyphonic datasets. SSLAM not only improves model performance on polyphonic audio, but also maintains or exceeds performance on standard audio SSL benchmarks. Notably, it achieves up to a 3.9% improvement on the AudioSet-2M(AS-2M), reaching a mean average precision (mAP) of 50.2. For polyphonic datasets, SSLAM sets new SOTA in both linear evaluation and fine-tuning regimes with performance improvements of up to 9.1%(mAP). These results demonstrate SSLAM's effectiveness in both polyphonic and monophonic soundscapes, significantly enhancing the performance of audio SSL models. Code and pre-trained models are available at https://github.com/ta012/SSLAM.

Deep Learning · Large Language Models

Song Duong, Florian Le Bronnec, Alexandre Allauzen, Vincent Guigue, Alberto Lumbreras, Laure Soulier, patrick Gallinari

Large Language Models (LLMs), when used for conditional text generation, often produce hallucinations, i.e., information that is unfaithful or not grounded in the input context. This issue arises in typical conditional text generation tasks, such as text summarization and data-to-text generation, where the goal is to produce fluent text based on contextual input. When fine-tuned on specific domains, LLMs struggle to provide faithful answers to a given context, often adding information or generating errors. One underlying cause of this issue is that LLMs rely on statistical patterns learned from their training data. This reliance can interfere with the model's ability to stay faithful to a provided context, leading to the generation of ungrounded information. We build upon this observation and introduce a novel self-supervised method for generating a training set of unfaithful samples. We then refine the model using a training process that encourages the generation of grounded outputs over unfaithful ones, drawing on preference-based training. Our approach leads to significantly more grounded text generation, outperforming existing self-supervised techniques in faithfulness, as evaluated through automatic metrics, LLM-based assessments, and human evaluations.

Deep Learning · Large Language Models

Pinzheng Wang, Zecheng Tang, Keyan Zhou, Juntao Li, Qiaoming Zhu, Min Zhang

Large Language Models~(LLMs) have demonstrated superior performance across a wide range of tasks, but they still exhibit undesirable errors due to incorrect knowledge learned from the training data. To avoid this, knowledge editing methods emerged to precisely edit the specific model knowledge via efficiently modifying a very small percentage of parameters. However, those methods can lead to the problem of **Specificity Failure**, where the existing knowledge and capabilities are severely degraded due to editing.Our preliminary indicates that Specificity Failure primarily stems from the model's attention heads assigning excessive attention scores to entities related to the edited knowledge, thereby unduly focusing on specific snippets within the context, which we denote as the **Attention Drift** phenomenon.To mitigate such Attention Drift issue, we introduce a simple yet effective method **S**elective **A**ttention **D**rift **R**estriction(**SADR**), which introduces an additional regularization term during the knowledge editing process to restrict changes in the attention weight distribution, thereby preventing undue focus on the edited entity.Experiments on five frequently-used strong LLMs demonstrate the effectiveness of our method, where SADR can significantly mitigate Specificity Failure in the predominant knowledge editing tasks.

Deep Learning · Graph Neural Networks

Diaaeldin Taha, James Chapman, Marzieh Eidi, Karel Devriendt, Guido Montufar

Topological deep learning (TDL) has emerged as a powerful tool for modeling higher-order interactions in relational data. However, phenomena such as oversquashing in topological message-passing remain understudied and lack theoretical analysis. We propose a unifying axiomatic framework that bridges graph and topological message-passing by viewing simplicial and cellular complexes and their message-passing schemes through the lens of relational structures. This approach extends graph-theoretic results and algorithms to higher-order structures, facilitating the analysis and mitigation of oversquashing in topological message-passing networks. Through theoretical analysis and empirical studies on simplicial networks, we demonstrate the potential of this framework to advance TDL.

Applications · Robotics

Carl Qi, Dan Haramati, Tal Daniel, Aviv Tamar, Amy Zhang

Object manipulation is a common component of everyday tasks, but learning to manipulate objects from high-dimensional observations presents significant challenges. These challenges are heightened in multi-object environments due to the combinatorial complexity of the state space as well as of the desired behaviors. While recent approaches have utilized large-scale offline data to train models from pixel observations, achieving performance gains through scaling, these methods struggle with compositional generalization in unseen object configurations with constrained network and dataset sizes. To address these issues, we propose a novel behavioral cloning (BC) approach that leverages object-centric representations and an entity-centric Transformer with diffusion-based optimization, enabling efficient learning from offline image data. Our method first decomposes observations into Deep Latent Particles (DLP), which are then processed by our entity-centric Transformer that computes attention at the particle level, simultaneously predicting object dynamics and the agent's actions. Combined with the ability of diffusion models to capture multi-modal behavior distributions, this results in substantial performance improvements in multi-object tasks and, more importantly, enables compositional generalization. We present BC agents capable of zero-shot generalization to perform tasks with novel compositions of objects and goals, including larger numbers of objects than seen during training. We provide video rollouts on our webpage: https://sites.google.com/view/ec-diffuser.

Deep Learning · Algorithms

Rui Zhang, Ruixu Geng, Yadong Li, Ruiyuan Song, Hanqin Gong, Dongheng Zhang, Yang Hu, Yan Chen

Human-centric perception with radio frequency (RF) signals has recently entered a new era of end-to-end processing with Transformers. Considering the long-sequence nature of RF signals, the State Space Model (SSM) has emerged as a superior alternative due to its effective long-sequence modeling and linear complexity. However, integrating SSM into RF-based sensing presents unique challenges including the fundamentally different signal representation, distinct frequency responses in different scenarios, and incomplete capture caused by specular reflection. To address this, we carefully devise a dual-branch SSM block that is characterized by adaptively grasping the most informative frequency cues and the assistant spatial information to fully explore the human representations from radar echoes. Based on these two branchs, we further introduce an SSM-based network for handling various downstream human perception tasks, named RFMamba. Extensive experimental results demonstrate the superior performance of our proposed RFMamba across all three downstream tasks. To the best of our knowledge, RFMamba is the first attempt to introduce SSM into RF-based human-centric perception.

Applications · Computer Vision

Issar Tzachor, Boaz Lerner, Matan Levy, Michael Green, Tal Berkovitz Shalev, Gavriel Habib, Dvir Samuel, Noam Zailer, Or Shimshi, Nir Darshan 等

The task of Visual Place Recognition (VPR) is to predict the location of a query image from a database of geo-tagged images. Recent studies in VPR have highlighted the significant advantage of employing pre-trained foundation models like DINOv2 for the VPR task. However, these models are often deemed inadequate for VPR without further fine-tuning on VPR-specific data.In this paper, we present an effective approach to harness the potential of a foundation model for VPR. We show that features extracted from self-attention layers can act as a powerful re-ranker for VPR, even in a zero-shot setting. Our method not only outperforms previous zero-shot approaches but also introduces results competitive with several supervised methods.We then show that a single-stage approach utilizing internal ViT layers for pooling can produce global features that achieve state-of-the-art performance, with impressive feature compactness down to 128D. Moreover, integrating our local foundation features for re-ranking further widens this performance gap. Our method also demonstrates exceptional robustness and generalization, setting new state-of-the-art performance, while handling challenging conditions such as occlusion, day-night transitions, and seasonal variations.

Theory · Reinforcement Learning and Planning

Harin Lee, Min-hwan Oh

In our quest for a reinforcement learning (RL) algorithm that is both practical and provably optimal, we introduce EQO (Exploration via Quasi-Optimism). Unlike existing minimax optimal approaches, EQO avoids reliance on empirical variances and employs a simple bonus term proportional to the inverse of the state-action visit count. Central to EQO is the concept of *quasi-optimism*, where estimated values need not be fully optimistic, allowing for a simpler yet effective exploration strategy. The algorithm achieves the sharpest known regret bound for tabular RL under the mildest assumptions, proving that fast convergence can be attained with a practical and computationally efficient approach. Empirical evaluations demonstrate that EQO consistently outperforms existing algorithms in both regret performance and computational efficiency, providing the best of both theoretical soundness and practical effectiveness.

Deep Learning · Theory

Tal Amir, Nadav Dym

We present the _Fourier Sliced Wasserstein (FSW) embedding_—a novel method to embed multisets and measures over $\mathbb{R}^d$ into Euclidean space.Our proposed embedding approximately preserves the sliced Wasserstein distance on distributions, thereby yielding geometrically meaningful representations that better capture the structure of the input. Moreover, it is injective on measures and _bi-Lipschitz_ on multisets—a significant advantage over prevalent methods based on sum- or max-pooling, which are provably not bi-Lipschitz, and, in many cases, not even injective.The required output dimension for these guarantees is near-optimal: roughly $2 N d$, where $N$ is the maximal input multiset size.Furthermore, we prove that it is _impossible_ to embed distributions over $\mathbb{R}^d$ into Euclidean space in a bi-Lipschitz manner. Thus, the metric properties of our embedding are, in a sense, the best possible.Through numerical experiments, we demonstrate that our method yields superior multiset representations that improve performance in practical learning tasks. Specifically, we show that (a) a simple combination of the FSW embedding with an MLP achieves state-of-the-art performance in learning the (non-sliced) Wasserstein distance; and (b) replacing max-pooling with the FSW embedding makes PointNet significantly more robust to parameter reduction, with only minor performance degradation even after a 40-fold reduction.

Deep Learning · Everything Else

Yury Gorishniy, Akim Kotelnikov, Artem Babenko

Deep learning architectures for supervised learning on tabular data range from simple multilayer perceptrons (MLP) to sophisticated Transformers and retrieval-augmented methods.This study highlights a major, yet so far overlooked opportunity for substantially improving tabular MLPs; namely, parameter-efficient ensembling -- a paradigm for imitating an ensemble of models with just one model.We start by describing TabM -- a simple model based on MLP and BatchEnsemble (an existing technique), improved with our custom modifications.Then, we perform a large scale evaluation of tabular DL architectures on public benchmarks in terms of both task performance and efficiency, which renders the landscape of tabular DL in a new light.In particular, we find that TabM outperforms prior tabular DL models, while the complexity of attention- and retrieval-based methods does not pay off.Lastly, we conduct a detailed empirical analysis, that sheds some light on the high performance of TabM.For example, we show that parameter-efficient ensembling is not an arbitrary trick, but rather a highly effective way to reduce overfitting and improve optimization dynamics of tabular MLPs.Overall, our work brings an impactful technique to tabular DL, analyses its behaviour, and advances the performance-efficiency tradeoff with TabM -- a simple and powerful baseline for researchers and practitioners.

Yufan Zhuang, Chandan Singh, Liyuan Liu, Jingbo Shang, Jianfeng Gao

Large language models (LLMs) have shown remarkable in-context learning (ICL) capabilities on textual data. We explore whether these capabilities can be extended to continuous vectors from diverse domains, obtained from black-box pretrained encoders. By aligning input data with an LLM's embedding space through lightweight projectors, we observe that LLMs can effectively process and learn from these projected vectors, which we term Vector-ICL. In particular, we find that pretraining projectors with general language modeling objectives enables Vector-ICL, while task-specific finetuning further enhances performance. In our experiments across various tasks and modalities, including text reconstruction, numerical function regression, text classification, summarization, molecule captioning, time-series classification, graph classification, and fMRI decoding, Vector-ICL often surpasses both few-shot ICL and domain-specific model or tuning. We further conduct analyses and case studies, indicating the potential of LLMs to process vector representations beyond traditional token-based paradigms.

Reinforcement Learning · Deep RL

Hojoon Lee, Dongyoon Hwang, Donghu Kim, Hyunseung Kim, Jun Jet Tai, Kaushik Subramanian, Peter Wurman, Jaegul Choo, Peter Stone, Takuma Seno

Recent advances in CV and NLP have been largely driven by scaling up the number of network parameters, despite traditional theories suggesting that larger networks are prone to overfitting.These large networks avoid overfitting by integrating components that induce a simplicity bias, guiding models toward simple and generalizable solutions. However, in deep RL, designing and scaling up networks have been less explored.Motivated by this opportunity, we present SimBa, an architecture designed to scale up parameters in deep RL by injecting a simplicity bias. SimBa consists of three components: (i) an observation normalization layer that standardizes inputs with running statistics, (ii) a residual feedforward block to provide a linear pathway from the input to output, and (iii) a layer normalization to control feature magnitudes. By scaling up parameters with SimBa, the sample efficiency of various deep RL algorithms—including off-policy, on-policy, and unsupervised methods—is consistently improved.Moreover, solely by integrating SimBa architecture into SAC, it matches or surpasses state-of-the-art deep RL methods with high computational efficiency across DMC, MyoSuite, and HumanoidBench.These results demonstrate SimBa's broad applicability and effectiveness across diverse RL algorithms and environments.

Social Aspects · Privacy-preserving Statistics and Machine Learning

Martin Pawelczyk, Jimmy Di, Yiwei Lu, Gautam Kamath, Ayush Sekhari, Seth Neel

We revisit the efficacy of several practical methods for approximate machine unlearning developed for large-scale deep learning. In addition to complying with data deletion requests, one often-cited potential application for unlearning methods is to remove the effects of poisoned data. We experimentally demonstrate that, while existing unlearning methods have been demonstrated to be effective in a number of settings, they fail to remove the effects of data poisoning across a variety of types of poisoning attacks (indiscriminate, targeted, and a newly-introduced Gaussian poisoning attack) and models (image classifiers and LLMs); even when granted a relatively large compute budget. In order to precisely characterize unlearning efficacy, we introduce new evaluation metrics for unlearning based on data poisoning. Our results suggest that a broader perspective, including a wider variety of evaluations, are required to avoid a false sense of confidence in machine unlearning procedures for deep learning without provable guarantees. Moreover, while unlearning methods show some signs of being useful to efficiently remove poisoned data without having to retrain, our work suggests that these methods are not yet ``ready for prime time,'' and currently provide limited benefit over retraining.

Deep Learning · Graph Neural Networks

Yiwen Yuan, Zecheng Zhang, Xinwei He, Akihiro Nitta, Weihua Hu, Manan Shah, Blaz Stojanovic, Shenyang(Andy) Huang, Jan E Lenssen, Jure Leskovec 等

Recommendation systems predominantly utilize two-tower architectures, which evaluate user-item rankings through the inner product of their respective embeddings. However, one key limitation of two-tower models is that they learn a pair-agnostic representation of users and items. In contrast, pair-wise representations either scale poorly due to their quadratic complexity or are too restrictive on the candidate pairs to rank. To address these issues, we introduce Context-based Graph Neural Networks (ContextGNNs), a novel deep learning architecture for link prediction in recommendation systems. The method employs a pair-wise representation technique for familiar items situated within a user's local subgraph, while leveraging two-tower representations to facilitate the recommendation of exploratory items. A final network then predicts how to fuse both pair-wise and two-tower recommendations into a single ranking of items. We demonstrate that ContextGNN is able to adapt to different data characteristics and outperforms existing methods, both traditional and GNN-based, on a diverse set of practical recommendation tasks, improving performance by 20\% on average.

Applications · Robotics

Xueyi Liu, Jianibieke Adalibieke, Qianwei Han, Yuzhe Qin, Li Yi

We address the challenge of developing a generalizable neural tracking controller for dexterous manipulation from human references. This controller aims to manage a dexterous robot hand to manipulate diverse objects for various purposes defined by kinematic human-object interactions. Developing such a controller is complicated by the intricate contact dynamics of dexterous manipulation and the need for adaptivity, generalizability, and robustness. Current reinforcement learning and trajectory optimization methods often fall short due to their dependence on task-specific rewards or precise system models. We introduce an approach that curates large-scale successful robot tracking demonstrations, comprising pairs of human references and robot actions, to train a neural controller. Utilizing a data flywheel, we iteratively enhance the controller's performance, as well as the number and quality of successful tracking demonstrations. We exploit available tracking demonstrations and carefully integrate reinforcement learning and imitation learning to boost the controller's performance in dynamic environments. At the same time, to obtain high-quality tracking demonstrations, we individually optimize per-trajectory tracking by leveraging the learned tracking controller in a homotopy optimization method. The homotopy optimization, mimicking chain-of-thought, aids in solving challenging trajectory tracking problems to increase demonstration diversity. We showcase our success by training a generalizable neural controller and evaluating it in both simulation and real world. Our method achieves over a 10% improvement in success rates compared to leading baselines. The project website with animated results is available at [DexTrack](https://meowuu7.github.io/DexTrack/).

Deep Learning · Large Language Models

Shijie Chen, Bernal Jimenez Gutierrez, Yu Su

Information retrieval (IR) systems have played a vital role in modern digital life and have cemented their continued usefulness in this new era of generative AI via retrieval-augmented generation. With strong language processing capabilities and remarkable versatility, large language models (LLMs) have become popular choices for zero-shot re-ranking in IR systems. So far, LLM-based re-ranking methods rely on strong generative capabilities, which restricts their use to either specialized or powerful proprietary models. Given these restrictions, we ask: is autoregressive generation necessary and optimal for LLMs to perform re-ranking? We hypothesize that there are abundant signals relevant to re-ranking within LLMs that might not be used to their full potential via generation. To more directly leverage such signals, we propose in-context re-ranking (ICR), a novel method that leverages the change in attention pattern caused by the search query for accurate and efficient re-ranking. We assume that more relevant documents should receive more attention weights when an LLM is processing the query tokens, and leverage such signals for re-ranking. To mitigate the intrinsic biases in LLMs, we propose a calibration method using a content-free query. Due to the absence of generation, ICR only requires two ($O(1)$) forward passes to re-rank $N$ documents, making it substantially more efficient than generative re-ranking methods that require at least $O(N)$ forward passes. Our novel design also enables ICR to be applied to any LLM without specialized training while guaranteeing a well-formed ranking. Extensive experiments with two popular open-weight LLMs on standard single-hop and multi-hop information retrieval benchmarks show that ICR outperforms RankGPT while cutting the latency by more than 60% in practice. Through detailed analyses, we show that ICR's performance is specially strong on tasks that require more complex re-ranking signals, such as handling contextualization and contradiction between the query and passages, as well as information integration across multiple passages. Our findings call for further exploration on novel ways of utilizing open-weight LLMs beyond text generation.

Deep Learning · Generative Models and Autoencoders

Haoxuan Che, Xuanhua He, Quande Liu, Cheng Jin, Hao CHEN

We introduce GameGen-$\mathbb{X}$, the first diffusion transformer model specifically designed for both generating and interactively controlling open-world game videos. This model facilitates high-quality, open-domain generation by approximating various game elements, such as innovative characters, dynamic environments, complex actions, and diverse events. Additionally, it provides interactive controllability, predicting and altering future content based on the current clip, thus allowing for gameplay simulation. To realize this vision, we first collected and built an Open-World Video Game Dataset (OGameData) from scratch. It is the first and largest dataset for open-world game video generation and control, which comprises over one million diverse gameplay video clips with informative captions. GameGen-$\mathbb{X}$ undergoes a two-stage training process, consisting of pre-training and instruction tuning. Firstly, the model was pre-trained via text-to-video generation and video continuation, enabling long-sequence open-domain game video generation with improved fidelity and coherence. Further, to achieve interactive controllability, we designed InstructNet to incorporate game-related multi-modal control signal experts. This allows the model to adjust latent representations based on user inputs, advancing the integration of character interaction and scene content control in video generation. During instruction tuning, only the InstructNet is updated while the pre-trained foundation model is frozen, enabling the integration of interactive controllability without loss of diversity and quality of generated content. GameGen-$\mathbb{X}$ contributes to advancements in open-world game design using generative models. It demonstrates the potential of generative models to serve as auxiliary tools to traditional rendering techniques, demonstrating the potential for merging creative generation with interactive capabilities. The project will be available at https://github.com/GameGen-X/GameGen-X.

Optimization · Non-Convex

Rei Higuchi, Pierre-Louis Poirion, Akiko Takeda

In recent years, random subspace methods have been actively studied for large-dimensional nonconvex problems. Recent subspace methods have improved theoretical guarantees such as iteration complexity and local convergence rate while reducing computational costs by deriving descent directions in randomly selected low-dimensional subspaces. This paper proposes the Random Subspace Homogenized Trust Region (RSHTR) method with the best theoretical guarantees among random subspace algorithms for nonconvex optimization. RSHTR achieves an $\varepsilon$-approximate first-order stationary point in $O(\varepsilon^{-3/2})$ iterations, converging locally at a linear rate. Furthermore, under rank-deficient conditions, RSHTR satisfies $\varepsilon$-approximate second-order necessary conditions in $O(\varepsilon^{-3/2})$ iterations and exhibits a local quadratic convergence. Experiments on real-world datasets verify the benefits of RSHTR.