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9,256篇论文匹配“Diffusion models”
第 375 / 463 页

Sherry X Chen, Yaron Vaxman, Elad Ben Baruch, David Asulin, Aviad Moreshet, Kuo-Chin Lien, Misha Sra, Pradeep Sen

Despite many attempts to leverage pre-trained text-to-image models (T2I) like Stable Diffusion (SD) for controllable image editing producing good predictable results remains a challenge. Previous approaches have focused on either fine-tuning pre-trained T2I models on specific datasets to generate certain kinds of images (e.g. with a specific object or person) or on optimizing the weights text prompts and/or learning features for each input image in an attempt to coax the image generator to produce the desired result. However these approaches all have shortcomings and fail to produce good results in a predictable and controllable manner. To address this problem we present TiNO-Edit an SD-based method that focuses on optimizing the noise patterns and diffusion timesteps during editing something previously unexplored in the literature. With this simple change we are able to generate results that both better align with the original images and reflect the desired result. Furthermore we propose a set of new loss functions that operate in the latent domain of SD greatly speeding up the optimization when compared to prior losses which operate in the pixel domain. Our method can be easily applied to variations of SD including Textual Inversion and DreamBooth that encode new concepts and incorporate them into the edited results. We present a host of image-editing capabilities enabled by our approach. Our code is publicly available at https://github.com/SherryXTChen/TiNO-Edit.

Xianghui Xie, Bharat Lal Bhatnagar, Jan Eric Lenssen, Gerard Pons-Moll

Reconstructing human-object interaction in 3D from a single RGB image is a challenging task and existing data driven methods do not generalize beyond the objects present in the carefully curated 3D interaction datasets. Capturing large-scale real data to learn strong interaction and 3D shape priors is very expensive due to the combinatorial nature of human-object interactions. In this paper we propose ProciGen (Procedural interaction Generation) a method to procedurally generate datasets with both plausible interaction and diverse object variation. We generate 1M+ human-object interaction pairs in 3D and leverage this large-scale data to train our HDM (Hierarchical Diffusion Model) a novel method to reconstruct interacting human and unseen object instances without any templates. Our HDM is an image-conditioned diffusion model that learns both realistic interaction and highly accurate human and object shapes. Experiments show that our HDM trained with ProciGen significantly outperforms prior methods that require template meshes and our dataset allows training methods with strong generalization ability to unseen object instances. Our code and data are released.

Shivangi Aneja, Justus Thies, Angela Dai, Matthias Nießner

We introduce FaceTalk a novel generative approach designed for synthesizing high-fidelity 3D motion sequences of talking human heads from input audio signal. To capture the expressive detailed nature of human heads including hair ears and finer-scale eye movements we propose to couple speech signal with the latent space of neural parametric head models to create high-fidelity temporally coherent motion sequences. We propose a new latent diffusion model for this task operating in the expression space of neural parametric head models to synthesize audio-driven realistic head sequences. In the absence of a dataset with corresponding NPHM expressions to audio we optimize for these correspondences to produce a dataset of temporally-optimized NPHM expressions fit to audio-video recordings of people talking. To the best of our knowledge this is the first work to propose a generative approach for realistic and high-quality motion synthesis of volumetric human heads representing a significant advancement in the field of audio-driven 3D animation. Notably our approach stands out in its ability to generate plausible motion sequences that can produce high-fidelity head animation coupled with the NPHM shape space. Our experimental results substantiate the effectiveness of FaceTalk consistently achieving superior and visually natural motion encompassing diverse facial expressions and styles outperforming existing methods by 75% in perceptual user study evaluation

Yujun Shi, Chuhui Xue, Jun Hao Liew, Jiachun Pan, Hanshu Yan, Wenqing Zhang, Vincent Y. F. Tan, Song Bai

Accurate and controllable image editing is a challenging task that has attracted significant attention recently. Notably DragGAN developed by Pan et al. (2023) is an interactive point-based image editing framework that achieves impressive editing results with pixel-level precision. However due to its reliance on generative adversarial networks (GANs) its generality is limited by the capacity of pretrained GAN models. In this work we extend this editing framework to diffusion models and propose a novel approach DragDiffusion. By harnessing large-scale pretrained diffusion models we greatly enhance the applicability of interactive point-based editing on both real and diffusion-generated images. Unlike other diffusion-based editing methods that provide guidance on diffusion latents of multiple time steps our approach achieves efficient yet accurate spatial control by optimizing the latent of only one time step. This novel design is motivated by our observations that UNet features at a specific time step provides sufficient semantic and geometric information to support the drag-based editing. Moreover we introduce two additional techniques namely identity-preserving fine-tuning and reference-latent-control to further preserve the identity of the original image. Lastly we present a challenging benchmark dataset called DragBench---the first benchmark to evaluate the performance of interactive point-based image editing methods. Experiments across a wide range of challenging cases (e.g. images with multiple objects diverse object categories various styles etc.) demonstrate the versatility and generality of DragDiffusion. Code and the DragBench dataset: https://github.com/Yujun-Shi/DragDiffusion.

Yuechen Zhang, Shengju Qian, Bohao Peng, Shu Liu, Jiaya Jia

This study targets a critical aspect of multi-modal LLMs' (LLMs&VLMs) inference: explicit controllable text generation. Multi-modal LLMs empower multi-modality understanding with the capability of semantic generation yet bring less explainability and heavier reliance on prompt contents due to their autoregressive generative nature. While manipulating prompt formats could improve outputs designing specific and precise prompts per task can be challenging and ineffective. To tackle this issue we introduce a novel inference method Prompt Highlighter which enables users to highlight specific prompt spans to interactively control the focus during generation. Motivated by the classifier-free diffusion guidance we form regular and unconditional context pairs based on highlighted tokens demonstrating that the autoregressive generation in models can be guided in a classifier-free way. Notably we find that during inference guiding the models with highlighted tokens through the attention weights leads to more desired outputs. Our approach is compatible with current LLMs and VLMs achieving impressive customized generation results without training. Experiments confirm its effectiveness in focusing on input contexts and generating reliable content. Without tuning on LLaVA-v1.5 our method secured 70.7 in the MMBench test and 1552.5 in MME-perception.

Mengcheng Li, Hongwen Zhang, Yuxiang Zhang, Ruizhi Shao, Tao Yu, Yebin Liu

Recent years have witnessed a trend of the deep integration of the generation and reconstruction paradigms. In this paper we extend the ability of controllable generative models for a more comprehensive hand mesh recovery task: direct hand mesh generation inpainting reconstruction and fitting in a single framework which we name as Holistic Hand Mesh Recovery (HHMR). Our key observation is that different kinds of hand mesh recovery tasks can be achieved by a single generative model with strong multimodal controllability and in such a framework realizing different tasks only requires giving different signals as conditions. To achieve this goal we propose an all-in-one diffusion framework based on graph convolution and attention mechanisms for holistic hand mesh recovery. In order to achieve strong control generation capability while ensuring the decoupling of multimodal control signals we map different modalities to a share feature space and apply cross-scale random masking in both modality and feature levels. In this way the correlation between different modalities can be fully exploited during the learning of hand priors. Furthermore we propose Condition-aligned Gradient Guidance to enhance the alignment of the generated model with the control signals which significantly improves the accuracy of the hand mesh reconstruction and fitting. Experiments show that our novel framework can realize multiple hand mesh recovery tasks simultaneously and outperform the existing methods in different tasks which provides more possibilities for subsequent downstream applications including gesture recognition pose generation mesh editing and so on.

Shanglin Li, Bohan Zeng, Yutang Feng, Sicheng Gao, Xiuhui Liu, Jiaming Liu, Lin Li, Xu Tang, Yao Hu, Jianzhuang Liu 等

Recent advances in vision-language models like Stable Diffusion have shown remarkable power in creative image synthesis and editing.However most existing text-to-image editing methods encounter two obstacles: First the text prompt needs to be carefully crafted to achieve good results which is not intuitive or user-friendly. Second they are insensitive to local edits and can irreversibly affect non-edited regions leaving obvious editing traces. To tackle these problems we propose a Zero-shot instructiON-guided local image Editing approach termed ZONE. We first convert the editing intent from the user-provided instruction (e.g. "make his tie blue") into specific image editing regions through InstructPix2Pix. We then propose a Region-IoU scheme for precise image layer extraction from an off-the-shelf segment model. We further develop an edge smoother based on FFT for seamless blending between the layer and the image.Our method allows for arbitrary manipulation of a specific region with a single instruction while preserving the rest. Extensive experiments demonstrate that our ZONE achieves remarkable local editing results and user-friendliness outperforming state-of-the-art methods. Code is available at https://github.com/lsl001006/ZONE.

Zhixuan Liang, Yao Mu, Hengbo Ma, Masayoshi Tomizuka, Mingyu Ding, Ping Luo

Diffusion models have demonstrated strong potential for robotic trajectory planning. However generating coherent trajectories from high-level instructions remains challenging especially for long-range composition tasks requiring multiple sequential skills. We propose SkillDiffuser an end-to-end hierarchical planning framework integrating interpretable skill learning with conditional diffusion planning to address this problem. At the higher level the skill abstraction module learns discrete human-understandable skill representations from visual observations and language instructions. These learned skill embeddings are then used to condition the diffusion model to generate customized latent trajectories aligned with the skills. This allows generating diverse state trajectories that adhere to the learnable skills. By integrating skill learning with conditional trajectory generation SkillDiffuser produces coherent behavior following abstract instructions across diverse tasks. Experiments on multi-task robotic manipulation benchmarks like Meta-World and LOReL demonstrate state-of-the-art performance and human-interpretable skill representations from SkillDiffuser. More visualization results and information could be found on https://skilldiffuser.github.io/.

Tariq Berrada Ifriqi, Jakob Verbeek, Camille Couprie, Karteek Alahari

Semantic image synthesis i.e. generating images from user-provided semantic label maps is an important conditional image generation task as it allows to control both the content as well as the spatial layout of generated images. Although diffusion models have pushed the state of the art in generative image modeling the iterative nature of their inference process makes them computationally demanding. Other approaches such as GANs are more efficient as they only need a single feed-forward pass for generation but the image quality tends to suffer when modeling large and diverse datasets. In this work we propose a new class of GAN discriminators for semantic image synthesis that generates highly realistic images by exploiting feature backbones pre-trained for tasks such as image classification. We also introduce a new generator architecture with better context modeling and using cross-attention to inject noise into latent variables leading to more diverse generated images. Our model which we dub DP-SIMS achieves state-of-the-art results in terms of image quality and consistency with the input label maps on ADE-20K COCO-Stuff and Cityscapes surpassing recent diffusion models while requiring two orders of magnitude less compute for inference.

Junyi Yao, Yijiang Liu, Zhen Dong, Mingfei Guo, Helan Hu, Kurt Keutzer, Li Du, Daquan Zhou, Shanghang Zhang

Diffusion-based generative models have exhibited remarkable capability in the production of high-fidelity visual content such as images and videos. However their performance is significantly contingent upon the quality of textual inputs commonly referred to as "prompts". The process of traditional prompt engineering while effective necessitates empirical expertise and poses challenges for inexperienced users. In this paper we introduce PromptCoT an innovative enhancer that autonomously refines prompts for users. PromptCoT is designed based on the observation that prompts which resemble the textual information of high-quality images in the training set often lead to superior generation performance. Therefore we fine-tune the pre-trained Large Language Models (LLM) using a curated text dataset that solely comprises descriptions of high-quality visual content. By doing so the LLM can capture the distribution of high-quality training texts enabling it to generate aligned continuations and revisions to boost the original texts. Nonetheless one drawback of pre-trained LLMs is their tendency to generate extraneous or irrelevant information. We employ the Chain-of-Thought (CoT) mechanism to improve the alignment between the original text prompts and their refined versions. CoT can extract and amalgamate crucial information from the aligned continuation and revision enabling reasonable inferences based on the contextual cues to produce a more comprehensive and nuanced final output. Considering computational efficiency instead of allocating a dedicated LLM for prompt enhancement to each individual model or dataset we integrate adapters that facilitate dataset-specific adaptation leveraging a shared pre-trained LLM as the foundation for this process. With independent fine-tuning of these adapters we can adapt PromptCoT to new datasets while minimally increasing training costs and memory usage. We evaluate the effectiveness of PromptCoT by assessing its performance on widely-used latent diffusion models for image and video generation. The results demonstrate significant improvements in key performance metrics.

Wenfeng Song, Xingliang Jin, Shuai Li, Chenglizhao Chen, Aimin Hao, Xia Hou, Ning Li, Hong Qin

Computer animation's quest to bridge content and style has historically been a challenging venture with previous efforts often leaning toward one at the expense of the other. This paper tackles the inherent challenge of content-style duality ensuring a harmonious fusion where the core narrative of the content is both preserved and elevated through stylistic enhancements. We propose a novel Multi-condition Motion Latent Diffusion Model (MCM-LDM) for Arbitrary Motion Style Transfer (AMST). Our MCM-LDM significantly emphasizes preserving trajectories recognizing their fundamental role in defining the essence and fluidity of motion content. Our MCM-LDM's cornerstone lies in its ability first to disentangle and then intricately weave together motion's tripartite components: motion trajectory motion content and motion style. The critical insight of MCM-LDM is to embed multiple conditions with distinct priorities. The content channel serves as the primary flow guiding the overall structure and movement while the trajectory and style channels act as auxiliary components and synchronize with the primary one dynamically. This mechanism ensures that multi-conditions can seamlessly integrate into the main flow enhancing the overall animation without overshadowing the core content. Empirical evaluations underscore the model's proficiency in achieving fluid and authentic motion style transfers setting a new benchmark in the realm of computer animation. The source code and model are available at https://github.com/XingliangJin/MCM-LDM.git.

George Cazenavette, Avneesh Sud, Thomas Leung, Ben Usman

Due to the high potential for abuse of GenAI systems the task of detecting synthetic images has recently become of great interest to the research community. Unfortunately existing image space detectors quickly become obsolete as new high-fidelity text-to-image models are developed at blinding speed. In this work we propose a new synthetic image detector that uses features obtained by inverting an open-source pre-trained Stable Diffusion model. We show that these inversion features enable our detector to generalize well to unseen generators of high visual fidelity (e.g. DALL*E 3) even when the detector is trained only on lower fidelity fake images generated via Stable Diffusion. This detector achieves new state-of-the-art across multiple training and evaluation setups. Moreover we introduce a new challenging evaluation protocol that uses reverse image search to mitigate stylistic and thematic biases in the detector evaluation. We show that the resulting evaluation scores align well with detectors' in-the-wild performance and release these datasets as public benchmarks for future research.

Takahiro Shirakawa, Seiichi Uchida

Layout-aware text-to-image generation is a task to generate multi-object images that reflect layout conditions in addition to text conditions. The current layout-aware text-to-image diffusion models still have several issues including mismatches between the text and layout conditions and quality degradation of generated images. This paper proposes a novel layout-aware text-to-image diffusion model called NoiseCollage to tackle these issues. During the denoising process NoiseCollage independently estimates noises for individual objects and then crops and merges them into a single noise. This operation helps avoid condition mismatches; in other words it can put the right objects in the right places. Qualitative and quantitative evaluations show that NoiseCollage outperforms several state-of-the-art models. These successful results indicate that the crop-and-merge operation of noises is a reasonable strategy to control image generation. We also show that NoiseCollage can be integrated with ControlNet to use edges sketches and pose skeletons as additional conditions. Experimental results show that this integration boosts the layout accuracy of ControlNet. The code is available at https://github.com/univ-esuty/noisecollage.

Zhixing Zhang, Bichen Wu, Xiaoyan Wang, Yaqiao Luo, Luxin Zhang, Yinan Zhao, Peter Vajda, Dimitris Metaxas, Licheng Yu

Recent advances in diffusion models have successfully enabled text-guided image inpainting. While it seems straightforward to extend such editing capability into the video domain there have been fewer works regarding text-guided video inpainting. Given a video a masked region at its initial frame and an editing prompt it requires a model to do infilling at each frame following the editing guidance while keeping the out-of-mask region intact. There are three main challenges in text-guided video inpainting: (i) temporal consistency of the edited video (ii) supporting different inpainting types at different structural fidelity levels and (iii) dealing with variable video length. To address these challenges we introduce Any-Length Video Inpainting with Diffusion Model dubbed as AVID. At its core our model is equipped with effective motion modules and adjustable structure guidance for fixed-length video inpainting. Building on top of that we propose a novel Temporal MultiDiffusion sampling pipeline with a middle-frame attention guidance mechanism facilitating the generation of videos with any desired duration. Our comprehensive experiments show our model can robustly deal with various inpainting types at different video duration ranges with high quality.

Gaurav Shrivastava, Abhinav Shrivastava

Diffusion models have made significant strides in image generation mastering tasks such as unconditional image synthesis text-image translation and image-to-image conversions. However their capability falls short in the realm of video prediction mainly because they treat videos as a collection of independent images relying on external constraints such as temporal attention mechanisms to enforce temporal coherence. In our paper we introduce a novel model class that treats video as a continuous multi-dimensional process rather than a series of discrete frames. Through extensive experimentation we establish state-of-the-art performance in video prediction validated on benchmark datasets including KTH BAIR Human3.6M and UCF101.

German Barquero, Sergio Escalera, Cristina Palmero

Conditional human motion generation is an important topic with many applications in virtual reality gaming and robotics. While prior works have focused on generating motion guided by text music or scenes these typically result in isolated motions confined to short durations. Instead we address the generation of long continuous sequences guided by a series of varying textual descriptions. In this context we introduce FlowMDM the first diffusion-based model that generates seamless Human Motion Compositions (HMC) without any postprocessing or redundant denoising steps. For this we introduce the Blended Positional Encodings a technique that leverages both absolute and relative positional encodings in the denoising chain. More specifically global motion coherence is recovered at the absolute stage whereas smooth and realistic transitions are built at the relative stage. As a result we achieve state-of-the-art results in terms of accuracy realism and smoothness on the Babel and HumanML3D datasets. FlowMDM excels when trained with only a single description per motion sequence thanks to its Pose-Centric Cross-ATtention which makes it robust against varying text descriptions at inference time. Finally to address the limitations of existing HMC metrics we propose two new metrics: the Peak Jerk and the Area Under the Jerk to detect abrupt transitions.

Jiazhi Yang, Shenyuan Gao, Yihang Qiu, Li Chen, Tianyu Li, Bo Dai, Kashyap Chitta, Penghao Wu, Jia Zeng, Ping Luo 等

In this paper we introduce the first large-scale video prediction model in the autonomous driving discipline. To eliminate the restriction of high-cost data collection and empower the generalization ability of our model we acquire massive data from the web and pair it with diverse and high-quality text descriptions. The resultant dataset accumulates over 2000 hours of driving videos spanning areas all over the world with diverse weather conditions and traffic scenarios. Inheriting the merits from recent latent diffusion models our model dubbed GenAD handles the challenging dynamics in driving scenes with novel temporal reasoning blocks. We showcase that it can generalize to various unseen driving datasets in a zero-shot manner surpassing general or driving-specific video prediction counterparts. Furthermore GenAD can be adapted into an action-conditioned prediction model or a motion planner holding great potential for real-world driving applications.

Zanlin Ni, Yulin Wang, Renping Zhou, Jiayi Guo, Jinyi Hu, Zhiyuan Liu, Shiji Song, Yuan Yao, Gao Huang

The field of image synthesis is currently flourishing due to the advancements in diffusion models. While diffusion models have been successful their computational intensity has prompted the pursuit of more efficient alternatives. As a representative work non-autoregressive Transformers (NATs) have been recognized for their rapid generation. However a major drawback of these models is their inferior performance compared to diffusion models. In this paper we aim to re-evaluate the full potential of NATs by revisiting the design of their training and inference strategies. Specifically we identify the complexities in properly configuring these strategies and indicate the possible sub-optimality in existing heuristic-driven designs. Recognizing this we propose to go beyond existing methods by directly solving the optimal strategies in an automatic framework. The resulting method named AutoNAT advances the performance boundaries of NATs notably and is able to perform comparably with the latest diffusion models with a significantly reduced inference cost. The effectiveness of AutoNAT is comprehensively validated on four benchmark datasets i.e. ImageNet-256 & 512 MS-COCO and CC3M. Code and pre-trained models will be available at https://github.com/LeapLabTHU/ImprovedNAT.

Ruidong Chen, Lanjun Wang, Weizhi Nie, Yongdong Zhang, An-An Liu

Recent advancements in text-to-image technology have significantly advanced the field of image customization. Among various applications the task of customizing diverse scenes for user-specified composited elements holds great application value but has not been extensively explored. Addressing this gap we propose AnyScene a specialized framework designed to create varied scenes from composited foreground using textual prompts. AnyScene addresses the primary challenges inherent in existing methods particularly scene disharmony due to a lack of foreground semantic understanding and distortion of foreground elements. Specifically we develop a foreground injection module that guides a pre-trained diffusion model to generate cohesive scenes in visual harmony with the provided foreground. To enhance robust generation we implement a layout control strategy that prevents distortions of foreground elements. Furthermore an efficient image blending mechanism seamlessly reintegrates foreground details into the generated scenes producing outputs with overall visual harmony and precise foreground details. In addition we propose a new benchmark and a series of quantitative metrics to evaluate this proposed image customization task. Extensive experimental results demonstrate the effectiveness of AnyScene which confirms its potential in various applications.

Hao Xu, Haipeng Li, Yinqiao Wang, Shuaicheng Liu, Chi-Wing Fu

Reconstructing 3D hand mesh robustly from a single image is very challenging due to the lack of diversity in existing real-world datasets. While data synthesis helps relieve the issue the syn-to-real gap still hinders its usage. In this work we present HandBooster a new approach to uplift the data diversity and boost the 3D hand-mesh reconstruction performance by training a conditional generative space on hand-object interactions and purposely sampling the space to synthesize effective data samples. First we construct versatile content-aware conditions to guide a diffusion model to produce realistic images with diverse hand appearances poses views and backgrounds; favorably accurate 3D annotations are obtained for free. Then we design a novel condition creator based on our similarity-aware distribution sampling strategies to deliberately find novel and realistic interaction poses that are distinctive from the training set. Equipped with our method several baselines can be significantly improved beyond the SOTA on the HO3D and DexYCB benchmarks. Our code will be released on https://github.com/hxwork/HandBooster_Pytorch.