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9,256篇论文匹配“Diffusion models”
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Sachit Menon, Ishan Misra, Rohit Girdhar

We introduce a new task of generating "Illustrated Instructions" i.e. visual instructions customized to a user's needs. We identify desiderata unique to this task and formalize it through a suite of automatic and human evaluation metrics designed to measure the validity consistency and efficacy of the generations. We combine the power of large language models (LLMs) together with strong text-to-image generation diffusion models to propose a simple approach called StackedDiffusion which generates such illustrated instructions given text as input. The resulting model strongly outperforms baseline approaches and state-of-the-art multimodal LLMs; and in 30% of cases users even prefer it to human-generated articles. Most notably it enables various new and exciting applications far beyond what static articles on the web can provide such as personalized instructions complete with intermediate steps and pictures in response to a user's individual situation.

Jan-Niklas Dihlmann, Andreas Engelhardt, Hendrik Lensch

Advances in image diffusion models have recently led to notable improvements in the generation of high-quality images. In combination with Neural Radiance Fields (NeRFs) they enabled new opportunities in 3D generation. However most generative 3D approaches are object-centric and applying them to editing existing photorealistic scenes is not trivial. We propose SIGNeRF a novel approach for fast and controllable NeRF scene editing and scene-integrated object generation. A new generative update strategy ensures 3D consistency across the edited images without requiring iterative optimization. We find that depth-conditioned diffusion models inherently possess the capability to generate 3D consistent views by requesting a grid of images instead of single views. Based on these insights we introduce a multi-view reference sheet of modified images. Our method updates an image collection consistently based on the reference sheet and refines the original NeRF with the newly generated image set in one go. By exploiting the depth conditioning mechanism of the image diffusion model we gain fine control over the spatial location of the edit and enforce shape guidance by a selected region or an external mesh.

Yasser Benigmim, Subhankar Roy, Slim Essid, Vicky Kalogeiton, Stéphane Lathuilière

Domain Generalized Semantic Segmentation (DGSS) deals with training a model on a labeled source domain with the aim of generalizing to unseen domains during inference. Existing DGSS methods typically effectuate robust features by means of Domain Randomization (DR). Such an approach is often limited as it can only account for style diversification and not content. In this work we take an orthogonal approach to DGSS and propose to use an assembly of CoLlaborative FOUndation models for Domain Generalized Semantic Segmentation (CLOUDS). In detail CLOUDS is a framework that integrates Foundation Models of various kinds: (i) CLIP backbone for its robust feature representation (ii) Diffusion Model to diversify the content thereby covering various modes of the possible target distribution and (iii) Segment Anything Model (SAM) for iteratively refining the predictions of the segmentation model. Extensive experiments show that our CLOUDS excels in adapting from synthetic to real DGSS benchmarks and under varying weather conditions notably outperforming prior methods by 5.6% and 6.7% on averaged mIoU respectively. Our code is available at https://github.com/yasserben/CLOUDS

Tian Ye, Sixiang Chen, Wenhao Chai, Zhaohu Xing, Jing Qin, Ge Lin, Lei Zhu

Diffusion Models have shown remarkable performance in image generation tasks which are capable of generating diverse and realistic image content. When adopting diffusion models for image restoration the crucial challenge lies in how to preserve high-level image fidelity in the randomness diffusion process and generate accurate background structures and realistic texture details. In this paper we propose a general framework and develop a Diffusion Texture Prior Model (DTPM) for image restoration tasks. DTPM explicitly models high-quality texture details through the diffusion process rather than global contextual content. In phase one of the training stage we pre-train DTPM on approximately 55K high-quality image samples after which we freeze most of its parameters. In phase two we insert conditional guidance adapters into DTPM and equip it with an initial predictor thereby facilitating its rapid adaptation to downstream image restoration tasks. Our DTPM could mitigate the randomness of traditional diffusion models by utilizing encapsulated rich and diverse texture knowledge and background structural information provided by the initial predictor during the sampling process. Our comprehensive evaluations of five image restoration tasks demonstrate DTPM's superiority over existing regression and diffusion-based image restoration methods in perceptual quality and its exceptional generalization capabilities.

Rinon Gal, Yael Vinker, Yuval Alaluf, Amit Bermano, Daniel Cohen-Or, Ariel Shamir, Gal Chechik

A sketch is one of the most intuitive and versatile tools humans use to convey their ideas visually. An animated sketch opens another dimension to the expression of ideas and is widely used by designers for a variety of purposes. Animating sketches is a laborious process requiring extensive experience and professional design skills. In this work we present a method that automatically adds motion to a single-subject sketch (hence "breathing life into it") merely by providing a text prompt indicating the desired motion. The output is a short animation provided in vector representation which can be easily edited. Our method does not require extensive training but instead leverages the motion prior of a large pretrained text-to-video diffusion model using a score-distillation loss to guide the placement of strokes. To promote natural and smooth motion and to better preserve the sketch's appearance we model the learned motion through two components. The first governs small local deformations and the second controls global affine transformations. Surprisingly we find that even models that struggle to generate sketch videos on their own can still serve as a useful backbone for animating abstract representations.

Jie Xiao, Xueyang Fu, Yurui Zhu, Dong Li, Jie Huang, Kai Zhu, Zheng-Jun Zha

The spatial non-uniformity and diverse patterns of shadow degradation conflict with the weight sharing manner of dominant models which may lead to an unsatisfactory compromise. To tackle with this issue we present a novel strategy from the view of shadow transformation in this paper: directly homogenizing the spatial distribution of shadow degradation. Our key design is the random shuffle operation and its corresponding inverse operation. Specifically random shuffle operation stochastically rearranges the pixels across spatial space and the inverse operation recovers the original order. After randomly shuffling the shadow diffuses in the whole image and the degradation appears in a homogenized way which can be effectively processed by the local self-attention layer. Moreover we further devise a new feed forward network with position modeling to exploit image structural information. Based on these elements we construct the final local window based transformer named HomoFormer for image shadow removal. Our HomoFormer can enjoy the linear complexity of local transformers while bypassing challenges of non-uniformity and diversity of shadow. Extensive experiments are conducted to verify the superiority of our HomoFormer across public datasets.

Nicolas Dufour, Victor Besnier, Vicky Kalogeiton, David Picard

Conditional diffusion models are powerful generative models that can leverage various types of conditional information such as class labels segmentation masks or text captions. However in many real-world scenarios conditional information may be noisy or unreliable due to human annotation errors or weak alignment. In this paper we propose the Coherence-Aware Diffusion (CAD) a novel method to integrate confidence in conditional information into diffusion models allowing them to learn from noisy annotations without discarding data. We assume that each data point has an associated confidence score that reflects the quality of the conditional information. We then condition the diffusion model on both the conditional information and the confidence score. In this way the model learns to ignore or discount the conditioning when the confidence is low. We show that our method is theoretically sound and empirically effective on various conditional generation tasks. Moreover we show that leveraging confidence generates realistic and diverse samples that respect conditional information better than models trained on cleaned datasets where samples with low confidence have been discarded.

Tsung-Han Wu, Long Lian, Joseph E. Gonzalez, Boyi Li, Trevor Darrell

Text-to-image generation has witnessed significant progress with the advent of diffusion models. Despite the ability to generate photorealistic images current text-to-image diffusion models still often struggle to accurately interpret and follow complex input text prompts. In contrast to existing models that aim to generate images only with their best effort we introduce Self-correcting LLM-controlled Diffusion (SLD). SLD is a framework that generates an image from the input prompt assesses its alignment with the prompt and performs self-corrections on the inaccuracies in the generated image. Steered by an LLM controller SLD turns text-to-image generation into an iterative closed-loop process ensuring correctness in the resulting image. SLD is not only training-free but can also be seamlessly integrated with diffusion models behind API access such as DALL-E 3 to further boost the performance of state-of-the-art diffusion models. Experimental results show that our approach can rectify a majority of incorrect generations particularly in generative numeracy attribute binding and spatial relationships. Furthermore by simply adjusting the instructions to the LLM SLD can perform image editing tasks bridging the gap between text-to-image generation and image editing pipelines. Our code is available at: https://self-correcting-llm-diffusion.github.io.

Yuan Dong, Qi Zuo, Xiaodong Gu, Weihao Yuan, Zhengyi Zhao, Zilong Dong, Liefeng Bo, Qixing Huang

State-of-the-art man-made shape generative models usually adopt established generative models under a suitable implicit shape representation. A common theme is to perform distribution alignment which does not explicitly model important shape priors. As a result many synthetic shapes are not connected. Other synthetic shapes present problems of physical stability and geometric feasibility. This paper introduces a novel latent diffusion shape-generative model regularized by a quality checker that outputs a score of a latent code. The scoring function employs a learned function that provides a geometric feasibility score and a deterministic procedure to quantify a physical stability score. The key to our approach is a new diffusion procedure that combines the discrete empirical data distribution and a continuous distribution induced by the quality checker. We introduce a principled approach to determine the tradeoff parameters for learning the denoising network at different noise levels. Experimental results show that our approach outperforms state-of-the-art shape generations quantitatively and qualitatively on ShapeNet-v2.

Shiyu Zhao, Long Zhao, Vijay Kumar B G, Yumin Suh, Dimitris N. Metaxas, Manmohan Chandraker, Samuel Schulter

The recent progress in language-based open-vocabulary object detection can be largely attributed to finding better ways of leveraging large-scale data with free-form text annotations. Training such models with a discriminative objective function has proven successful but requires good positive and negative samples. However the free-form nature and the open vocabulary of object descriptions make the space of negatives extremely large. Prior works randomly sample negatives or use rule-based techniques to build them. In contrast we propose to leverage the vast knowledge built into modern generative models to automatically build negatives that are more relevant to the original data. Specifically we use large-language-models to generate negative text descriptions and text-to-image diffusion models to also generate corresponding negative images. Our experimental analysis confirms the relevance of the generated negative data and its use in language-based detectors improves performance on two complex benchmarks. Code is available at https://github.com/xiaofeng94/Gen-Enhanced-Negs.

Juntao Zhang, Yuehuai Liu, Yu-Wing Tai, Chi-Keung Tang

We present Compound Conditioned ControlNet C3Net a novel generative neural architecture taking conditions from multiple modalities and synthesizing multimodal contents simultaneously (e.g. image text audio). C3Net adapts the ControlNet architecture to jointly train and make inferences on a production-ready diffusion model and its trainable copies. Specifically C3Net first aligns the conditions from multi-modalities to the same semantic latent space using modality-specific encoders based on contrastive training. Then it generates multimodal outputs based on the aligned latent space whose semantic information is combined using a ControlNet-like architecture called Control C3-UNet. Correspondingly with this system design our model offers an improved solution for joint-modality generation through learning and explaining multimodal conditions involving more than just linear interpolation within the latent space. Meanwhile as we align conditions to a unified latent space C3Net only requires one trainable Control C3-UNet to work on multimodal semantic information. Furthermore our model employs unimodal pretraining on the condition alignment stage outperforming the non-pretrained alignment even on relatively scarce training data and thus demonstrating high-quality compound condition generation. We contribute the first high-quality tri-modal validation set to validate quantitatively that C3Net outperforms or is on par with the first and contemporary state-of-the-art multimodal generation. Our codes and tri-modal dataset will be released.

Mengwei Ren, Wei Xiong, Jae Shin Yoon, Zhixin Shu, Jianming Zhang, HyunJoon Jung, Guido Gerig, He Zhang

Portrait harmonization aims to composite a subject into a new background adjusting its lighting and color to ensure harmony with the background scene. Existing harmonization techniques often only focus on adjusting the global color and brightness of the foreground and ignore crucial illumination cues from the background such as apparent lighting direction leading to unrealistic compositions. We introduce Relightful Harmonization a lighting-aware diffusion model designed to seamlessly harmonize sophisticated lighting effect for the foreground portrait using any background image. Our approach unfolds in three stages. First we introduce a lighting representation module that allows our diffusion model to encode lighting information from target image background. Second we introduce an alignment network that aligns lighting features learned from image background with lighting features learned from panorama environment maps which is a complete representation for scene illumination. Last to further boost the photorealism of the proposed method we introduce a novel data simulation pipeline that generates synthetic training pairs from a diverse range of natural images which are used to refine the model. Our method outperforms existing benchmarks in visual fidelity and lighting coherence showing superior generalization in real-world testing scenarios highlighting its versatility and practicality.

Haomiao Ni, Bernhard Egger, Suhas Lohit, Anoop Cherian, Ye Wang, Toshiaki Koike-Akino, Sharon X. Huang, Tim K. Marks

Text-conditioned image-to-video generation (TI2V) aims to synthesize a realistic video starting from a given image (e.g. a woman's photo) and a text description (e.g. "a woman is drinking water."). Existing TI2V frameworks often require costly training on video-text datasets and specific model designs for text and image conditioning. In this paper we propose TI2V-Zero a zero-shot tuning-free method that empowers a pretrained text-to-video (T2V) diffusion model to be conditioned on a provided image enabling TI2V generation without any optimization fine-tuning or introducing external modules. Our approach leverages a pretrained T2V diffusion foundation model as the generative prior. To guide video generation with the additional image input we propose a "repeat-and-slide" strategy that modulates the reverse denoising process allowing the frozen diffusion model to synthesize a video frame-by-frame starting from the provided image. To ensure temporal continuity we employ a DDPM inversion strategy to initialize Gaussian noise for each newly synthesized frame and a resampling technique to help preserve visual details. We conduct comprehensive experiments on both domain-specific and open-domain datasets where TI2V-Zero consistently outperforms a recent open-domain TI2V model. Furthermore we show that TI2V-Zero can seamlessly extend to other tasks such as video infilling and prediction when provided with more images. Its autoregressive design also supports long video generation.

Moayed Haji-Ali, Guha Balakrishnan, Vicente Ordonez

Diffusion models have revolutionized image generation in recent years yet they are still limited to a few sizes and aspect ratios. We propose ElasticDiffusion a novel training-free decoding method that enables pretrained text-to-image diffusion models to generate images with various sizes. ElasticDiffusion attempts to decouple the generation trajectory of a pretrained model into local and global signals. The local signal controls low-level pixel information and can be estimated on local patches while the global signal is used to maintain overall structural consistency and is estimated with a reference image. We test our method on CelebA-HQ (faces) and LAION-COCO (objects/indoor/outdoor scenes). Our experiments and qualitative results show superior image coherence quality across aspect ratios compared to MultiDiffusion and the standard decoding strategy of Stable Diffusion. Project Webpage: https://elasticdiffusion.github.io

Jimin Xu, Tianbao Wang, Tao Jin, Shengyu Zhang, Dongjie Fu, Zhe Wang, Jiangjing Lyu, Chengfei Lv, Chaoyue Niu, Zhou Yu 等

Recent advancements in single image driven 3D content generation have been propelled by leveraging prior knowledge from pretrained 2D diffusion models. However the 3D content generated by existing methods often exhibits distorted outline shapes and inadequate details. To solve this problem we propose a novel framework called Mask-enhanced Progressive Outline-to-Detail optimization (aka. MPOD123) which consists of two stages. Specifically in the first stage MPOD123 utilizes the pretrained view-conditioned diffusion model to guide the outline shape optimization of the 3D content. Given certain viewpoint we estimate outline shape priors in the form of 2D mask from the 3D content by leveraging opacity calculation. In the second stage MPOD123 incorporates Detail Appearance Inpainting (DAI) to guide the refinement on local geometry and texture with the shape priors. The essence of DAI lies in the Mask Rectified Cross-Attention (MRCA) which can be conveniently plugged in the stable diffusion model. The MRCA module utilizes the mask to rectify the attention map from each cross-attention layer. Accompanied with this new module DAI is capable of guiding the detail refinement of the 3D content while better preserves the outline shape. To assess the applicability in practical scenarios we contribute a new dataset modeled on real-world e-commerce environments. Extensive quantitative and qualitative experiments on this dataset and open benchmarks demonstrate the effectiveness of MPOD123 over the state-of-the-arts.

Xingqian Xu, Jiayi Guo, Zhangyang Wang, Gao Huang, Irfan Essa, Humphrey Shi

Text-to-image (T2I) research has grown explosively in the past year owing to the large-scale pre-trained diffusion models and many emerging personalization and editing approaches. Yet one pain point persists: the text prompt engineering and searching high-quality text prompts for customized results is more art than science. Moreover as commonly argued: "an image is worth a thousand words" - the attempt to describe a desired image with texts often ends up being ambiguous and cannot comprehensively cover delicate visual details hence necessitating more additional controls from the visual domain. In this paper we take a bold step forward: taking "Text" out of a pretrained T2I diffusion model to reduce the burdensome prompt engineering efforts for users. Our proposed framework Prompt-Free Diffusion relies on only visual inputs to generate new images: it takes a reference image as "context" an optional image structural conditioning and an initial noise with absolutely no text prompt. The core architecture behind the scene is Semantic Context Encoder (SeeCoder) substituting the commonly used CLIP-based or LLM-based text encoder. The reusability of SeeCoder also makes it a convenient drop-in component: one can also pre-train a SeeCoder in one T2I model and reuse it for another. Through extensive experiments Prompt-Free Diffusion is experimentally found to (i) outperform prior exemplar-based image synthesis approaches; (ii) perform on par with state-of-the-art T2I models using prompts following the best practice; and (iii) be naturally extensible to other downstream applications such as anime figure generation and virtual try-on with promising quality. Our code and models will be open-sourced.

Muxin Zhang, Qiao Feng, Zhuo Su, Chao Wen, Zhou Xue, Kun Li

3D human generation is increasingly significant in various applications. However the direct use of 2D generative methods in 3D generation often results in losing local details while methods that reconstruct geometry from generated images struggle with global view consistency. In this work we introduce Joint2Human a novel method that leverages 2D diffusion models to generate detailed 3D human geometry directly ensuring both global structure and local details. To achieve this we employ the Fourier occupancy field (FOF) representation enabling the direct generation of 3D shapes as preliminary results with 2D generative models. With the proposed high-frequency enhancer and the multi-view recarving strategy our method can seamlessly integrate the details from different views into a uniform global shape. To better utilize the 3D human prior and enhance control over the generated geometry we introduce a compact spherical embedding of 3D joints. This allows for an effective guidance of pose during the generation process. Additionally our method can generate 3D humans guided by textual inputs. Our experimental results demonstrate the capability of our method to ensure global structure local details high resolution and low computational cost simultaneously. More results and the code can be found on our project page at http://cic.tju.edu.cn/faculty/likun/projects/Joint2Human.

Prafull Sharma, Varun Jampani, Yuanzhen Li, Xuhui Jia, Dmitry Lagun, Fredo Durand, Bill Freeman, Mark Matthews

We propose a method to control material attributes of objects like roughness metallic albedo and transparency in real images. Our method capitalizes on the generative prior of text-to-image models known for photorealism employing a scalar value and instructions to alter low-level material properties. Addressing the lack of datasets with controlled material attributes we generated an object-centric synthetic dataset with physically-based materials. Fine-tuning a modified pre-trained text-to-image model on this synthetic dataset enables us to edit material properties in real-world images while preserving all other attributes. We show the potential application of our model to material edited NeRFs.

Fangjinhua Wang, Xudong Jiang, Silvano Galliani, Christoph Vogel, Marc Pollefeys

Scene coordinate regression (SCR) methods are a family of visual localization methods that directly regress 2D-3D matches for camera pose estimation. They are effective in small-scale scenes but face significant challenges in large-scale scenes that are further amplified in the absence of ground truth 3D point clouds for supervision. Here the model can only rely on reprojection constraints and needs to implicitly triangulate the points. The challenges stem from a fundamental dilemma: The network has to be invariant to observations of the same landmark at different viewpoints and lighting conditions etc. but at the same time discriminate unrelated but similar observations. The latter becomes more relevant and severe in larger scenes. In this work we tackle this problem by introducing the concept of co-visibility to the network. We propose GLACE which integrates pre-trained global and local encodings and enables SCR to scale to large scenes with only a single small-sized network. Specifically we propose a novel feature diffusion technique that implicitly groups the reprojection constraints with co-visibility and avoids overfitting to trivial solutions. Additionally our position decoder parameterizes the output positions for large-scale scenes more effectively. Without using 3D models or depth maps for supervision our method achieves state-of-the-art results on large-scale scenes with a low-map-size model. On Cambridge landmarks with a single model we achieve a 17% lower median position error than Poker the ensemble variant of the state-of-the-art SCR method ACE. Code is available at: https://github.com/cvg/glace.

Jiun Tian Hoe, Xudong Jiang, Chee Seng Chan, Yap-Peng Tan, Weipeng Hu

Large-scale text-to-image (T2I) diffusion models have showcased incredible capabilities in generating coherent images based on textual descriptions enabling vast applications in content generation. While recent advancements have introduced control over factors such as object localization posture and image contours a crucial gap remains in our ability to control the interactions between objects in the generated content. Well-controlling interactions in generated images could yield meaningful applications such as creating realistic scenes with interacting characters. In this work we study the problems of conditioning T2I diffusion models with Human-Object Interaction (HOI) information consisting of a triplet label (person action object) and corresponding bounding boxes. We propose a pluggable interaction control model called InteractDiffusion that extends existing pre-trained T2I diffusion models to enable them being better conditioned on interactions. Specifically we tokenize the HOI information and learn their relationships via interaction embeddings. A conditioning self-attention layer is trained to map HOI tokens to visual tokens thereby conditioning the visual tokens better in existing T2I diffusion models. Our model attains the ability to control the interaction and location on existing T2I diffusion models which outperforms existing baselines by a large margin in HOI detection score as well as fidelity in FID and KID. Project page: https://jiuntian.github.io/interactdiffusion.