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Theory · Reinforcement Learning and Planning

Yunfan Li, Eric Liu, Lin Yang

Reinforcement learning (RL) often relies on manually designed reward functions, which are difficult to specify and can lead to issues such as reward hacking and suboptimal behavior. Alternatives like inverse RL and preference-based RL attempt to infer surrogate rewards from demonstrations or preferences but suffer from ambiguity and distribution mismatch. A more direct approach, inspired by imitation learning, avoids reward modeling by leveraging expert demonstrations. However, most existing methods align actions only at individual states, failing to capture the coherence of long-horizon trajectories. In this work, we study the problem of directly aligning policies with expert-labeled trajectories to preserve long-horizon behavior without relying on reward signals. Specifically, we aim to learn a policy that maximizes the probability of generating the expert trajectories. Nevertheless, we prove that, in its general form, this trajectory alignment problem is NP-complete. To address this, we propose Trajectory Graph Learning (TGL), a framework that leverages structural assumptions commonly satisfied in practice—such as bounded realizability of expert trajectories or a tree-structured MDP. These enable a graph-based policy planning algorithm that computes optimal policies in polynomial time under known dynamics. For settings with unknown dynamics, we develop a sample-efficient algorithm based on UCB-style exploration and establish sub-linear regret. Experiments on grid-world tasks demonstrate that TGL substantially outperforms standard imitation learning methods for long-trajectory planning.

Ruiqi Wu, Xinjie wang, Liu.Liu, Chun-Le Guo, Jiaxiong Qiu, Chongyi Li, Lichao Huang, Zhizhong Su, Ming-Ming Cheng

We present **DIPO**, a novel framework for the controllable generation of articulated 3D objects from a pair of images: one depicting the object in a resting state and the other in an articulated state. Compared to the single-image approach, our dual-image input imposes only a modest overhead for data collection, but at the same time provides important motion information, which is a reliable guide for predicting kinematic relationships between parts. Specifically, we propose a dual-image diffusion model that captures relationships between the image pair to generate part layouts and joint parameters. In addition, we introduce a Chain-of-Thought (CoT) based **graph reasoner** that explicitly infers part connectivity relationships. To further improve robustness and generalization on complex articulated objects, we develop a fully automated dataset expansion pipeline, name **LEGO-Art**, that enriches the diversity and complexity of PartNet-Mobility dataset. We propose **PM-X**, a large-scale dataset of complex articulated 3D objects, accompanied by rendered images, URDF annotations, and textual descriptions. Extensive experiments demonstrate that DIPO significantly outperforms existing baselines in both the resting state and the articulated state, while the proposed PM-X dataset further enhances generalization to diverse and structurally complex articulated objects. Our code and dataset are available at https://github.com/RQ-Wu/DIPO.

Computer Vision · Image and Video Generation

Boyuan Cao, Jiaxin Ye, Yujie Wei, Hongming Shan

While latent diffusion models (LDMs), such as Stable Diffusion, are designed for high-resolution image generation, they often struggle with significant structural distortions when generating images at resolutions higher than their training one. Instead of relying on extensive retraining, a more resource-efficient approach is to reprogram the pretrained model for high-resolution (HR) image generation; however, existing methods often result in poor image quality and long inference time. We introduce RepLDM, a novel reprogramming framework for pretrained LDMs that enables high-quality, high-efficiency, high-resolution image generation; see Fig. 1. RepLDM consists of two stages: (i) an attention guidance stage, which generates a latent representation of a higher-quality training-resolution image using a novel parameter-free self-attention mechanism to enhance the structural consistency; and (ii) a progressive upsampling stage, which progressively performs upsampling in pixel space to mitigate the severe artifacts caused by latent space upsampling. The effective initialization from the first stage allows for denoising at higher resolutions with significantly fewer steps, improving the efficiency. Extensive experimental results demonstrate that RepLDM significantly outperforms state-of-the-art methods in both quality and efficiency for HR image generation, underscoring its advantages for real-world applications. Codes: https://github.com/kmittle/RepLDM.

Theory · Reinforcement Learning and Planning

Sergio Calo, Anders Jonsson, Gergely Neu, Ludovic Schwartz, Javier Segovia-Aguas

Bisimulation metrics are powerful tools for measuring similarities between stochastic processes, and specifically Markov chains. Recent advances have uncovered that bisimulation metrics are, in fact, optimal-transport distances, which has enabled the development of fast algorithms for computing such metrics with provable accuracy and runtime guarantees. However, these recent methods, as well as all previously known methods, assume full knowledge of the transition dynamics. This is often an impractical assumption in most real-world scenarios, where typically only sample trajectories are available. In this work, we propose a stochastic optimization method that addresses this limitation and estimates bisimulation metrics based on sample access, without requiring explicit transition models. Our approach is derived from a new linear programming (LP) formulation of bisimulation metrics, which we solve using a stochastic primal-dual optimization method. We provide theoretical guarantees on the sample complexity of the algorithm and validate its effectiveness through a series of empirical evaluations.

Reinforcement Learning · Batch Offline

Pai Liu, Lingfeng Zhao, Shivangi Agarwal, Jinghan Liu, Audrey Huang, Philip Amortila, Nan Jiang

Holdout validation and hyperparameter tuning from data is a long-standing problem in offline reinforcement learning (RL). A standard framework is to use off-policy evaluation (OPE) methods to evaluate and select the policies, but OPE either incurs exponential variance (e.g., importance sampling) or has hyperparameters on their own (e.g., FQE and model-based). We focus on hyperparameter tuning for OPE itself, which is even more under-investigated. Concretely, we select among candidate value functions ("model-free") or dynamics models ("model-based") to best assess the performance of a target policy. We develop: (1) new model-free and model-based selectors with theoretical guarantees, and (2) a new experimental protocol for empirically evaluating them. Compared to the model-free protocol in prior works, our new protocol allows for more stable generation and better control of candidate value functions in an optimization-free manner, and evaluation of model-free and model-based methods alike. We exemplify the protocol on Gym-Hopper, and find that our new model-free selector, LSTD-Tournament, demonstrates promising empirical performance.

Social Aspects · Accountability, Transparency and Interpretability

Hidde Fokkema, Tim van Erven, Sara Magliacane

Machine learning is a vital part of many real-world systems, but several concerns remain about the lack of interpretability, explainability and robustness of black-box AI systems. Concept Bottleneck Models (CBM) address some of these challenges by learning interpretable concepts from high-dimensional data, e.g. images, which are used to predict labels. An important issue in CBMs are spurious correlation between concepts, which effectively lead to learning “wrong” concepts. Current mitigating strategies have strong assumptions, e.g., they assume that the concepts are statistically independent of each other, or require substantial interaction in terms of both interventions and labels provided by annotators. In this paper, we describe a framework that provides theoretical guarantees on the correctness of the learned concepts and on the number of required labels, without requiring any interventions. Our framework leverages causal representation learning (CRL) methods to learn latent causal variables from high-dimensional observations in a unsupervised way, and then learns to align these variables with interpretable concepts with few concept labels. We propose a linear and a non-parametric estimator for this mapping, providing a finite-sample high probability result in the linear case and an asymptotic consistency result for the non-parametric estimator. We evaluate our framework in synthetic and image benchmarks, showing that the learned concepts have less impurities and are often more accurate than other CBMs, even in settings with strong correlations between concepts.

General Machine Learning · Representation Learning

Zhichao Zhu, YANG QI, Hengyuan Ma, Wenlian Lu, Jianfeng Feng

The Forward-Forward (FF) learning algorithm provides a bottom-up alternative to backpropagation (BP) for training neural networks, relying on a layer-wise "goodness" function with well-designed negative samples for contrastive learning. Existing goodness functions are typically defined as the sum of squared postsynaptic activations, neglecting correlated variability between neurons. In this work, we propose a novel goodness function termed dimensionality compression that uses the effective dimensionality (ED) of fluctuating neural responses to incorporate second-order statistical structure. Our objective minimizes ED for noisy copies of individual inputs while maximizing it across the sample distribution, promoting structured representations without the need to prepare negative samples. We demonstrate that this formulation achieves competitive performance compared to other non-BP methods. Moreover, we show that noise plays a constructive role that can enhance generalization and improve inference when predictions are derived from the mean of squared output, which is equivalent to making predictions based on an energy term. Our findings contribute to the development of more biologically plausible learning algorithms and suggest a natural fit for neuromorphic computing, where stochasticity is a computational resource rather than a nuisance. The code is available at https://github.com/ZhichaoZhu/StochasticForwardForward.

Applications · Robotics

Jiahao Wen, Hang Yu, Zhedong Zheng

Visual geo-localization for drones faces critical degradation under weather perturbations, \eg, rain and fog, where existing methods struggle with two inherent limitations: 1) Heavy reliance on limited weather categories that constrain generalization, and 2) Suboptimal disentanglement of entangled scene-weather features through pseudo weather categories. We present WeatherPrompt, a multi-modality learning paradigm that establishes weather-invariant representations through fusing the image embedding with the text context. Our framework introduces two key contributions: First, a Training-free Weather Reasoning mechanism that employs off-the-shelf large multi-modality models to synthesize multi-weather textual descriptions through human-like reasoning. It improves the scalability to unseen or complex weather, and could reflect different weather strength. Second, to better disentangle the scene and weather features, we propose a multi-modality framework with the dynamic gating mechanism driven by the text embedding to adaptively reweight and fuse visual features across modalities. The framework is further optimized by the cross-modal objectives, including image-text contrastive learning and image-text matching, which maps the same scene with different weather conditions closer in the representation space. Extensive experiments validate that, under diverse weather conditions, our method achieves competitive recall rates compared to state-of-the-art drone geo-localization methods. Notably, it improves Recall@1 by 13.37\% under night conditions and by 18.69\% under fog and snow conditions. Our code is available at https://github.com/Jahawn-Wen/WeatherPrompt.

Social Aspects · Fairness, Equity, Justice and Safety

Yijin Ni, Xiaoming Huo

This paper introduces a novel kernel-based formulation of the Equalized Odds (EO) criterion, denoted as $\operatorname{EO}_k$, for fair representation learning (FRL) in supervised settings. The central goal of FRL is to mitigate discrimination regarding a sensitive attribute $S$ while preserving prediction accuracy for the target variable $Y$. Our proposed criterion enables a rigorous and interpretable quantification of three core fairness objectives: independence ($\widehat{Y} \perp S$), separation—also known as equalized odds ($\widehat{Y} \perp S \mid Y$), and calibration ($Y \perp S \mid \widehat{Y}$). Under both unbiased ($Y \perp S$) and biased ($Y \not \perp S$) conditions, we show that $\operatorname{EO}_k$ satisfies both independence and separation in the former, and uniquely preserves predictive accuracy while lower bounding independence and calibration in the latter, thereby offering a unified analytical characterization of the tradeoffs among these fairness criteria. We further define the empirical counterpart, $\widehat{\operatorname{EO}}_k$, a kernel-based statistic that can be computed in quadratic time, with linear-time approximations also available. A concentration inequality for $\widehat{\operatorname{EO}}_k$ is derived, providing performance guarantees and error bounds, which serve as practical certificates of fairness compliance. While our focus is on theoretical development, the results lay essential groundwork for principled and provably fair algorithmic design in future empirical studies.

Applications · Language, Speech and Dialog

Zhimeng Guo, Minhao Cheng

The rapid advancement of Large Language Models (LLMs) in code generation has raised significant attribution and intellectual property concerns. Code watermarking offers a potential solution but faces unique challenges due to programming languages' strict syntactic constraints and semantic requirements. To address these challenges, we introduce ACW (AST-guided Code Watermarking), a novel adaptive framework that leverages Abstract Syntax Tree (AST) analysis during training to learn watermark embedding strategies. Our framework identifies substitutable code components and strategically biases token selections to embed watermarks. We also propose a novel sampling scheme that distributes tokens between green/red lists according to semantic context, ensuring statistical distinguishability while preserving code functionality. Extensive experiments demonstrate that ACW achieves a significant improvement in watermark detection accuracy compared to existing methods, with negligible impact on code functionality. This adaptive framework offers a promising solution for effective and practical code watermarking in the age of LLMs. Our code is available at: https://github.com/TimeLovercc/code-watermark.

Computer Vision · 3D Rendering & Reconstruction

Feiran Wang, Jiachen Tao, Junyi Wu, Haoxuan Wang, Bin Duan, Kai Wang, Zongxin Yang, Yan Yan

X-ray imaging is indispensable in medical diagnostics, yet its use is tightly regulated due to radiation exposure. Recent research borrows representations from the 3D reconstruction area to complete two tasks with reduced radiation dose: X-ray Novel View Synthesis (NVS) and Computed Tomography (CT) reconstruction. However, these representations fail to fully capture the penetration and attenuation properties of X-ray imaging as they originate from visible light imaging. In this paper, we introduce X-Field, a 3D representation informed in the physics of X-ray imaging. First, we employ homogeneous 3D ellipsoids with distinct attenuation coefficients to accurately model diverse materials within internal structures. Second, we introduce an efficient path-partitioning algorithm that resolves the intricate intersection of ellipsoids to compute cumulative attenuation along an X-ray path. We further propose a hybrid progressive initialization to refine the geometric accuracy of X-Field and incorporate material-based optimization to enhance model fitting along material boundaries. Experiments show that X-Field achieves superior visual fidelity on both real-world human organ and synthetic object datasets, outperforming state-of-the-art methods in X-ray NVS and CT Reconstruction.

Social Aspects · Accountability, Transparency and Interpretability

Tim Hua, James Baskerville, Henri Lemoine, Mia Hopman, Aryan Bhatt, Tyler Tracy

Monitoring AIs at runtime can help us detect and stop harmful actions. In this paper, we study how to efficiently combine multiple runtime monitors into a single monitoring protocol. The protocol's objective is to maximize the probability of applying a safety intervention on misaligned outputs (i.e., maximize recall). Since running monitors and applying safety interventions are costly, the protocol also needs to adhere to an average-case budget constraint. Taking the monitors' performance and cost as given, we develop an algorithm to find the best protocol. The algorithm exhaustively searches over when and which monitors to call, and allocates safety interventions based on the Neyman-Pearson lemma. By focusing on likelihood ratios and strategically trading off spending on monitors against spending on interventions, we more than double our recall rate compared to a naive baseline in a code review setting. We also show that combining two monitors can Pareto dominate using either monitor alone. Our framework provides a principled methodology for combining existing monitors to detect undesirable behavior in cost-sensitive settings.

Applications · Robotics

Yantai Yang, Yuhao Wang, Zichen Wen, Luo Zhongwei, Chang Zou, Zhipeng Zhang, Chuan Wen, Linfeng Zhang

Vision-Language-Action (VLA) models, particularly diffusion-based architectures, demonstrate transformative potential for embodied intelligence but are severely hampered by high computational and memory demands stemming from extensive inherent and inference-time redundancies. While existing acceleration efforts often target isolated inefficiencies, such piecemeal solutions typically fail to holistically address the varied computational and memory bottlenecks across the entire VLA pipeline, thereby limiting practical deployability. We introduce VLA-Pruner, a structured and training-free inference acceleration framework that systematically eliminates these barriers by cohesively exploiting multifaceted redundancies. VLA-Pruner synergistically integrates three targeted strategies: (1) pruning of functionally inconsequential layers from the language module, guided by an analysis of inter-layer redundancies; (2) optimizing the visual processing pathway through a task-aware strategy that selects a compact, diverse set of visual tokens, balancing task-criticality with informational coverage; and (3) alleviating temporal computational redundancy within the iterative diffusion-based action head by strategically caching and reusing key intermediate features. We apply our method to a standard VLA model CogACT, yielding a $1.93\times$ inference speedup and reduces FLOPs to $28.9\%$, with only a $0.6\%$ success rate drop in the SIMPLER benchmark. The code will be open-sourced and is available in the supplementary materials.

Computer Vision · 3D Rendering & Reconstruction

Jack Nugent, Siyang Wu, Zeyu Ma, Beining Han, Meenal Parakh, Abhishek Joshi, Lingjie Mei, Alexander Raistrick, Xinyuan Li, Jia Deng

Recent years have witnessed substantial progress on monocular depth estimation, particularly as measured by the success of large models on standard benchmarks. However, performance on standard benchmarks does not offer a complete assessment, because most evaluate accuracy but not robustness. In this work, we introduce PDE (Procedural Depth Evaluation), a new benchmark which enables systematic evaluation of robustness to changes in 3D scene content. PDE uses procedural generation to create 3D scenes that test robustness to various controlled perturbations, including object, camera, material and lighting changes. Our analysis yields interesting findings on what perturbations are challenging for state-of-the-art depth models, which we hope will inform further research. Code and data are available at https://github.com/princeton-vl/proc-depth-eval.

Applications · Robotics

MingMing Yu, Fei Zhu, Wenzhuo Liu, Yirong Yang, Qunbo Wang, wenjun wu, Jing Liu

Embodied agents are expected to perform object navigation in dynamic, open-world environments. However, existing approaches typically rely on static trajectories and a fixed set of object categories during training, overlooking the real-world requirement for continual adaptation to evolving scenarios. To facilitate related studies, we introduce the continual object navigation benchmark, which requires agents to acquire navigation skills for new object categories while avoiding catastrophic forgetting of previously learned knowledge. To tackle this challenge, we propose C-Nav, a continual visual navigation framework that integrates two key innovations: (1) A dual-path anti-forgetting mechanism, which comprises feature distillation that aligns multi-modal inputs into a consistent representation space to ensure representation consistency, and feature replay that retains temporal features within the action decoder to ensure policy consistency. (2) An adaptive sampling strategy that selects diverse and informative experiences, thereby reducing redundancy and minimizing memory overhead. Extensive experiments across multiple model architectures demonstrate that C-Nav consistently outperforms existing approaches, achieving superior performance even compared to baselines with full trajectory retention, while significantly lowering memory requirements. The code will be publicly available at \url{https://bigtree765.github.io/C-Nav-project}.

Social Aspects

Richa Rastogi, Yuta Saito, Thorsten Joachims

The feedback that AI systems (e.g., recommender systems, chatbots) collect from user interactions is a crucial source of training data. While short-term feedback (e.g., clicks, engagement) is widely used for training, there is ample evidence that optimizing short-term feedback does not necessarily achieve the desired long-term objectives. Unfortunately, directly optimizing for long-term objectives is challenging, and we identify the disconnect in the timescales of short-term interventions (e.g., rankings) and the long-term feedback (e.g., user retention) as one of the key obstacles. To overcome this disconnect, we introduce the framework of MultiScale Policy Learning to contextually reconcile that AI systems need to act and optimize feedback at multiple interdependent timescales. Following a PAC-Bayes motivation, we show how the lower timescales with more plentiful data can provide a data-dependent hierarchical prior for faster learning at higher scales, where data is more scarce. As a result, the policies at all levels effectively optimize for the long-term. We instantiate the framework with MultiScale Off-Policy Bandit Learning (MSBL) and demonstrate its effectiveness on three tasks relating to recommender and conversational systems.

Reinforcement Learning · Deep RL

Jia-Hua Lee, Bor-Jiun Lin, Wei-Fang Sun, Chun-Yi Lee

World models represent a promising approach for training reinforcement learning agents with significantly improved sample efficiency. While most world model methods primarily rely on sequences of discrete latent variables to model environment dynamics, this compression often neglects critical visual details essential for reinforcement learning. Recent diffusion-based world models condition generation on a fixed context length of frames to predict the next observation, using separate recurrent neural networks to model rewards and termination signals. Although this architecture effectively enhances visual fidelity, the fixed context length approach inherently limits memory capacity. In this paper, we introduce EDELINE, a unified world model architecture that integrates state space models with diffusion models. Our approach outperforms existing baselines across visually challenging Atari 100k tasks, memory-demanding Crafter benchmark, and 3D first-person ViZDoom environments, demonstrating superior performance in all these diverse challenges. Code is available at https://github.com/LJH-coding/EDELINE.

Computer Vision · Image and Video Generation

Sungho Koh, SeungJu Cha, Hyunwoo Oh, Kwanyoung Lee, Dong-Jin Kim

Text-to-image diffusion models often exhibit degraded performance when generating images beyond their training resolution. Recent training-free methods can mitigate this limitation, but they often require substantial computation or are incompatible with recent Diffusion Transformer models. In this paper, we propose ScaleDiff, a model-agnostic and highly efficient framework for extending the resolution of pretrained diffusion models without any additional training. A core component of our framework is Neighborhood Patch Attention (NPA), an efficient mechanism that reduces computational redundancy in the self-attention layer with non-overlapping patches. We integrate NPA into an SDEdit pipeline and introduce Latent Frequency Mixing (LFM) to better generate fine details. Furthermore, we apply Structure Guidance to enhance global structure during the denoising process. Experimental results demonstrate that ScaleDiff achieves state-of-the-art performance among training-free methods in terms of both image quality and inference speed on both U-Net and Diffusion Transformer architectures.

Optimization · Discrete Optimization

Davide Straziota, Elizaveta Demyanenko, Carlo Baldassi, Carlo Lucibello

We consider random instances of non-convex perceptron problems in the high-dimensional limit of a large number of examples $M$ and weights $N$, with finite load $\alpha = M/N$. We develop a formalism based on replica theory to predict the fundamental limits of efficiently sampling the solution space using generative diffusion algorithms, conjectured to be saturated when the score function is provided by Approximate Message Passing. For the spherical perceptron with negative margin $\kappa$, we find that the uniform distribution over solutions can be efficiently sampled in most of the Replica Symmetric region of the $\alpha$–$\kappa$ plane. In contrast, for binary weights, sampling from the uniform distribution remains intractable. A theoretical analysis of this obstruction leads us to identify a potential $U(s) = -\log(s)$, under which the corresponding tilted distribution becomes efficiently samplable via diffusion. Moreover, we show numerically that an annealing procedure over the shape of this potential yields a fast and robust Markov Chain Monte Carlo algorithm for sampling the solution space of the binary perceptron.

Theory · Learning Theory

Saba Ahmadi, Siddharth Bhandari, Avrim Blum

We investigate the concept of algorithmic replicability introduced by Impagliazzo et al.(2022) in an online setting. In our model, the input sequence received by the online learner is generated from time-varying distributions chosen by an adversary (obliviously). Our objective is to design low-regret online algorithms that, with high probability, produce the \emph{exact same sequence} of actions when run on two independently sampled input sequences generated as described above. We refer to such algorithms as adversarially replicable. Previous works explored replicability in the online setting under inputs generated independently from a fixed distribution; we term this notion as iid-replicability. Our model generalizes to capture both adversarial and iid input sequences, as well as their mixtures, which can be modeled by setting certain distributions as point-masses. We demonstrate adversarially replicable online learning algorithms for online linear optimization and the experts problem that achieve sub-linear regret. Additionally, we propose a general framework for converting an online learner into an adversarially replicable one within our setting, bounding the new regret in terms of the original algorithm’s regret. We also present a nearly optimal (in terms of regret) iid-replicable online algorithm for the experts problem, highlighting the distinction between the iid and adversarial notions of replicability. Finally, we establish lower bounds on the regret (in terms of the replicability parameter and time) that any replicable online algorithm must incur.