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Shuwei Shi, Wenbo Li, Yuechen Zhang, Jingwen He, Biao Gong, Yinqiang Zheng

Diffusion models excel at producing high-quality images; however, scaling to higher resolutions, such as 4K, often results in structural distortions, and repetitive patterns. To this end, we introduce ResMaster, a novel, training-free method that empowers resolution-limited diffusion models to generate high-quality images beyond resolution restrictions. Specifically, ResMaster leverages a low-resolution reference image created by a pre-trained diffusion model to provide structural and fine-grained guidance for crafting high-resolution images on a patch-by-patch basis. To ensure a coherent structure, ResMaster meticulously aligns the low-frequency components of high-resolution patches with the low-resolution reference at each denoising step. For fine-grained guidance, tailored image prompts based on the low-resolution reference and enriched textual prompts produced by a vision-language model are incorporated. This approach could significantly mitigate local pattern distortions and improve detail refinement. Extensive experiments validate that ResMaster sets a new benchmark for high-resolution image generation.

Rui Shi, Yishun Dou, Zhong Zheng, Xiangzhong Fang, Wenjun Zhang, Bingbing Ni

The imperative for compression of material textures emerges from the critical demand for high-quality rendering, which necessitates sophisticated textures that, in turn, require substantial storage and memory resources. Thus, low-bitrate compression is crucial, especially in modern games demanding higher texture resolutions. Concurrent methodologies in texture compression predominantly employ a block-based paradigm based on color space, which inevitably leads to representational redundancies and a limited compression scope, particularly at lower bitrates. In the context of mobile devices, bandwidth during texture loading and runtime memory are major bottlenecks, making existing compression algorithms inadequate for high-resolution textures. To mitigate these limitations, we propose a novel multi-resolution texture compression scheme, Neural Block Compression (NBC), developed within the neural feature domain. Our encoding scheme is constructed on a hierarchy of multi-resolution neural feature blocks, and the key ingredient is the variable bitrates quantization scheme. It allocates higher bitrates to higher feature mip-levels and lower bitrates to lower feature mip-levels, thereby extending the concept of block compression from color domain into neural feature domain. Extensive experiments demonstrate the superior texture compression quality achieved by the proposed scheme, especially at low bitrates.

Ji Shi, Xianghua Ying, Ruohao Guo, Bowei Xing, Wenzhen Yue

Neural Radiance Fields (NeRF) often struggle with reconstructing and rendering highly reflective scenes. Recent advancements have developed various reflection-aware appearance models to enhance NeRF's capability to render specular reflections. However, the robust reconstruction of highly reflective scenes is still hindered by the inherent shape ambiguity on specular surfaces. Existing methods typically rely on additional geometry priors to regularize the shape prediction, but this can lead to oversmoothed geometry in complex scenes. Observing the critical role of surface normals in parameterizing reflections, we introduce a transmittance-gradient-based normal estimation technique that remains robust even under ambiguous shape conditions. Furthermore, we propose a dual activated densities module that effectively bridges the gap between smooth surface normals and sharp object boundaries. Combined with a reflection-aware appearance model, our proposed method achieves robust reconstruction and high-fidelity rendering of scenes featuring both highly specular reflections and intricate geometric structures. Extensive experiments demonstrate that our method outperforms existing state-of-the-art methods on various datasets.

Haixin Shi, Yinlin Hu, Daniel Koguciuk, Juan-Ting Lin, Mathieu Salzmann, David Ferstl

We propose an approach for reconstructing free-moving object from a monocular RGB video. Most existing methods either assume scene prior, hand pose prior, object category pose prior, or rely on local optimization with multiple sequence segments. We propose a method that allows free interaction with the object in front of a moving camera without relying on any prior, and optimizes the sequence globally without any segments. We progressively optimize the object shape and pose simultaneously based on an implicit neural representation. A key aspect of our method is a virtual camera system that reduces the search space of the optimization significantly. We evaluate our method on the standard HO3D dataset and a collection of egocentric RGB sequences captured with a head-mounted device. We demonstrate that our approach outperforms most methods significantly, and is on par with recent techniques that assume prior information.

Yufan Shen, Chuwei Luo, Zhaoqing Zhu, Yang Chen, Qi Zheng, Zhi Yu, Jiajun Bu, Cong Yao

Recently, large language models (LLMs) and multimodal large language models (MLLMs) have demonstrated promising results on document visual question answering (VQA) task, particularly after training on document instruction datasets. An effective evaluation method for document instruction data is crucial in constructing instruction data with high efficacy, which, in turn, facilitates the training of LLMs and MLLMs for document VQA. However, most existing evaluation methods for instruction data are limited to the textual content of the instructions themselves, thereby hindering the effective assessment of document instruction datasets and constraining their construction. In this paper, we propose ProcTag, a data-oriented method that assesses the efficacy of document instruction data. ProcTag innovatively performs tagging on the execution process of instructions rather than the instruction text itself. By leveraging the diversity and complexity of these tags to assess the efficacy of the given dataset, ProcTag enables selective sampling or filtering of document instructions. Furthermore, DocLayPrompt, a novel semi-structured layout-aware document prompting strategy, is proposed for effectively representing documents. Experiments demonstrate that sampling existing open-sourced and generated document VQA/instruction datasets with ProcTag significantly outperforms current methods for evaluating instruction data. Impressively, with ProcTag-based sampling in the generated document datasets, only 30.5 percent of the document instructions are required to achieve 100 percent efficacy compared to the complete dataset.

Yaling Shen, Zhixiong Zhuang, Kun Yuan, Maria-Irina Nicolae, Nassir Navab, Nicolas Padoy, Mario Fritz

Medical multimodal large language models (MLLMs) are becoming an instrumental part of healthcare systems, assisting medical personnel with decision making and results analysis. Models for radiology report generation are able to interpret medical imagery, thus reducing the workload of radiologists. As medical data is scarce and protected by privacy regulations, medical MLLMs represent valuable intellectual property. However, these assets are potentially vulnerable to model stealing, where attackers aim to replicate their functionality via black-box access. So far, model stealing for the medical domain has focused on image classification; however, existing attacks are not effective against MLLMs. In this paper, we introduce Adversarial Domain Alignment (ADA-Steal), the first stealing attack against medical MLLMs. ADA-Steal relies on natural images, which are public and widely available, as opposed to their medical counterparts. We show that data augmentation with adversarial noise is sufficient to overcome the data distribution gap between natural images and the domain-specific distribution of the victim MLLM. Experiments on the IU X-RAY and MIMIC-CXR radiology datasets demonstrate that Adversarial Domain Alignment enables attackers to steal the medical MLLM without any access to medical data.

Xuelin Shen, Yitong Wang, Silin Zheng, Kang Xiao, Wenhan Yang, Xu Wang

In the context of Omni-Directional Image (ODI) Super-Resolution (SR), the unique challenge arises from the non-uniform oversampling characteristics caused by EquiRectangular Projection (ERP). Considerable efforts in designing complex spherical convolutions or polyhedron reprojection offer significant performance improvements but at the expense of cumbersome processing procedures and slower inference speeds. Under these circumstances, this paper proposes a new ODI-SR model characterized by its capacity to perform Fast and Arbitrary-scale ODI-SR processes, denoted as FAOR. The key innovation lies in adapting the implicit image function from the planar image domain to the ERP image domain by incorporating spherical geometric priors at both the latent representation and image reconstruction stages, in a low-overhead manner. Specifically, at the latent representation stage, we adopt a pair of pixel-wise and semantic-wise sphere-to-planar distortion maps to perform affine transformations on the latent representation, thereby incorporating it with spherical properties. Moreover, during the image reconstruction stage, we introduce a geodesic-based resampling strategy, aligning the implicit image function with spherical geometrics without introducing additional parameters. As a result, the proposed FAOR outperforms the state-of-the-art ODI-SR models with a much faster inference speed. Extensive experimental results and ablation studies have demonstrated the effectiveness of our design.

Tianqi Shen, Shaohua Liu, Jiaqi Feng, Ziye Ma, Ning An

Gaussian Splatting (GS) has emerged as a crucial technique for representing discrete volumetric radiance fields. It leverages unique parametrization to mitigate computational demands in scene optimization. This work introduces Topology-Aware 3D Gaussian Splatting (Topology-GS), which addresses two key limitations in current approaches: compromised pixel-level structural integrity due to incomplete initial geometric coverage, and inadequate feature-level integrity from insufficient topological constraints during optimization. To overcome these limitations, Topology-GS incorporates a novel interpolation strategy, Local Persistent Voronoi Interpolation (LPVI), and a topology-focused regularization term based on persistent barcodes, named PersLoss. LPVI utilizes persistent homology to guide adaptive interpolation, enhancing point coverage in low-curvature areas while preserving topological structure. PersLoss aligns the visual perceptual similarity of rendered images with ground truth by constraining distances between their topological features. Comprehensive experiments on three novel-view synthesis benchmarks demonstrate that Topology-GS outperforms existing methods in terms of PSNR, SSIM, and LPIPS metrics, while maintaining efficient memory usage. This study pioneers the integration of topology with 3D-GS, laying the groundwork for future research in this area.

Junao Shen, Qiyun Hu, Tian Feng, Xinyu Wang, Hui Cui, Sensen Wu, Wei Zhang

Remote sensing images (RSIs) are frequently characterized by multi-scale inter-class objects and inconsistently distributed objects due to scene limitations, which would cause a significant data imbalance challenging the corresponding semantic segmentation. Recent methods have leveraged various deep learning techniques to capture high-quality representations for RSI semantic segmentation, but are hardly capable of addressing the afore-mentioned challenge given their limited explorations towards the mechanisms behind the representations. The recently discovered Neural Collapse (NC) phenomenon in computer vision models suggests the simplex equiangular tight frame (ETF) as the optimal representation structure, which has motivated us to observe that the optimal structure of last-layer representations is disrupted and inter-class representations for minor classes tend to become closer to each other beacuse of data imbalance. To address these issues, we propose Inter-class and Intra-class Neural Collapse Tuning (In2NeCT) to optimize the representations that satisfy the simplex ETF, which facilitates the discrimination of inter-class representations and the coherence of intra-class representations. Extensive experiments on three datasets demonstrate that our In2NeCT consistently leads to significant improvements in performance and outperforms the state-of-the-art methods.

Huawen Shen, Gengluo Li, Jinwen Zhong, Yu Zhou

Visual Information Extraction (VIE) plays a crucial role in the comprehension of semi-structured documents, and several pre-trained models have been developed to enhance performance. However, most of these works are monolingual (usually English). Due to the extremely unbalanced quantity and quality of pre-training corpora between English and other languages, few works can extend to non-English scenarios. In this paper, we conduct systematic experiments to show that vision and layout modality hold invariance among images with different languages. If decoupling language bias from document images, a vision-layout-based model can achieve impressive cross-lingual generalization. Accordingly, we present a simple but effective multilingual training paradigm LDP (Language Decoupled Pre-training) for better utilization of monolingual pre-training data. Our proposed model LDM (Language Decoupled Model) is first pre-trained on the language-independent data, where the language knowledge is decoupled by a diffusion model, and then the LDM is fine-tuned on the downstream languages. Extensive experiments show that the LDM outperformed all SOTA multilingual pre-trained models, and also maintains competitiveness on downstream monolingual/English benchmarks.

Fei Shen, Xin Jiang, Xin He, Hu Ye, Cong Wang, Xiaoyu Du, Zechao Li, Jinhui Tang

Existing virtual try-on (VTON) methods provide only limited user control over garment attributes and generally overlook essential factors such as face, pose, and scene context. To address these limitations, we introduce the virtual dressing (VD) task, which aims to synthesize freely editable human images conditioned on fixed garments and optional user-defined inputs. We further propose a comprehensive affinity metric index (CAMI) to quantify the consistency between generated outputs and reference garments. We present IMAGDressing-v1, which leverages a garment-specific U-Net to integrate semantic features from CLIP and texture features from a VAE. To incorporate these garment features into a frozen denoising U-Net for flexible text-driven scene control, we employ a hybrid attention mechanism composed of frozen self-attention and trainable cross-attention layers. IMAGDressing-v1 seamlessly integrates with extension modules, such as ControlNet and IP-Adapter, enabling enhanced diversity and controllability. To alleviate data constraints, we introduce the Interactive Garment Pairing (IGPair) dataset, comprising over 300,000 garment–image pairs and a standardized data assembly pipeline. Extensive experiments demonstrate that IMAGDressing-v1 achieves state-of-the-art performance in controlled human image synthesis. The code and model will be available at https://github.com/muzishen/IMAGDressing.

Fei Shen, Hu Ye, Sibo Liu, Jun Zhang, Cong Wang, Xiao Han, Yang Wei

Recent research showcases the considerable potential of conditional diffusion models for generating consistent stories. However, current methods, which primarily generate stories in a caption-dependent manner, often overlook the importance of contextual consistency and the relevance of frames during sequential generation. To address this, we propose a novel Rich-contextual Conditional Diffusion Models (RCDMs), a two-stage approach designed to enhance story generation's semantic consistency and temporal consistency. Specifically, in the first stage, the frame-prior transformer diffusion model is presented to predict the frame semantic embedding of the unknown clip by aligning the semantic correlations between the captions and frames of the known clip. The second stage establishes a robust model with rich contextual conditions, including reference images of the known clip, the predicted frame semantic embedding of the unknown clip, and text embeddings of all captions. By jointly injecting these rich contextual conditions at the image and feature levels, RCDMs can generate semantic and temporal consistency stories. Moreover, RCDMs can generate consistent stories with a single forward inference compared to autoregressive models. Our qualitative and quantitative results demonstrate that our proposed RCDMs outperform in challenging scenarios.

Zirui Shang, Yubo Zhu, Hongxi Li, Shuo Yang, Xinxiao Wu

Video summarization aims to eliminate visual redundancy while retaining key parts of video to construct concise and comprehensive synopses. Most existing methods use discriminative models to predict the importance scores of video frames. However, these methods are susceptible to annotation inconsistency caused by the inherent subjectivity of different annotators when annotating the same video. In this paper, we introduce a generative framework for video summarization that learns how to generate summaries from a probability distribution perspective, effectively reducing the interference of subjective annotation noise. Specifically, we propose a novel diffusion summarization method based on the Denoising Diffusion Probabilistic Model (DDPM), which learns the probability distribution of training data through noise prediction, and generates summaries by iterative denoising. Our method is more resistant to subjective annotation noise, and is less prone to overfitting the training data than discriminative methods, with strong generalization ability. Moreover, to facilitate training DDPM with limited data, we employ an unsupervised video summarization model to implement the earlier denoising process. Extensive experiments on various datasets (TVSum, SumMe, and FPVSum) demonstrate the effectiveness of our method.

Sheng Shang, Chenglong Zhao, Ruixin Zhang, Jianlong Jin, Jingyun Zhang, Rizen Guo, Shouhong Ding, Yunsheng Wu, Yang Zhao, Wei Jia

Palm vein recognition is an emerging biometric technology that offers enhanced security and privacy. However, acquiring sufficient palm vein data for training deep learning-based recognition models is challenging due to the high costs of data collection and privacy protection constraints. This has led to a growing interest in generating pseudo-palm vein data using generative models. Existing methods, however, often produce unrealistic palm vein patterns or struggle with controlling identity and style attributes. To address these issues, we propose a novel palm vein generation framework named PVTree. First, the palm vein identity is defined by a complex and authentic 3D palm vascular tree, created using an improved Constrained Constructive Optimization (CCO) algorithm. Second, palm vein patterns of the same identity are generated by projecting the same 3D vascular tree into 2D images from different views and converting them into realistic images using a generative model. As a result, PVTree satisfies the need for both identity consistency and intra-class diversity. Extensive experiments conducted on several publicly available datasets demonstrate that our proposed palm vein generation method surpasses existing methods and achieves a higher TAR@FAR=1e-4 under the 1:1 Open-set protocol. To the best of our knowledge, this is the first time that the performance of a recognition model trained on synthetic palm vein data exceeds that of the recognition model trained on real data, which indicates that palm vein image generation research has a promising future.

Mohammadreza Samadi, Fred X. Han, Mohammad Salameh, Hao Wu, Fengyu Sun, Chunhua Zhou, Di Niu

Diffusion models have demonstrated outstanding performance in generative tasks, making them ideal candidates for image editing. Recent studies highlight their ability to apply desired edits effectively by following textual instructions, yet with two key challenges remaining. First, these models struggle to apply multiple edits simultaneously, resulting in computational inefficiencies due to their reliance on sequential processing. Second, relying on textual prompts to determine the editing region can lead to unintended alterations to the image. We introduce FunEditor, an efficient diffusion model designed to learn atomic editing functions and perform complex edits by aggregating simpler functions. This approach enables complex editing tasks, such as object movement, by aggregating multiple functions and applying them simultaneously to specific areas. Our experiments demonstrate that FunEditor significantly outperforms recent inference-time optimization methods and fine-tuned models, either quantitatively across various metrics or through visual comparisons or both, on complex tasks like object movement and object pasting. In the meantime, with only 4 steps of inference, FunEditor achieves 5--24 times inference speedups over existing popular methods.

Muhammad Usama Saleem, Ekkasit Pinyoanuntapong, Pu Wang, Hongfei Xue, Srijan Das, Chen Chen

Human mesh recovery (HMR) is crucial in many computer vision applications; from health to arts and entertainment. HMR from monocular images has predominantly been addressed by deterministic methods that output a single prediction for a given 2D image. However, HMR from a single image is an ill-posed problem due to depth ambiguity and occlusions. Probabilistic methods have attempted to address this by generating and fusing multiple plausible 3D reconstructions, but their performance has often lagged behind deterministic approaches. In this paper, we introduce GenHMR, a novel generative framework that reformulates monocular HMR as an image-conditioned generative task, explicitly modeling and mitigating uncertainties in the 2D-to-3D mapping process. GenHMR comprises two key components: (1) a pose tokenizer to convert 3D human poses into a sequence of discrete tokens in a latent space, and (2) an image-conditional masked transformer to learn the probabilistic distributions of the pose tokens, conditioned on the input image prompt along with randomly masked token sequence. During inference, the model samples from the learned conditional distribution to iteratively decode high-confidence pose tokens, thereby reducing 3D reconstruction uncertainties. To further refine the reconstruction, a 2D pose-guided refinement technique is proposed to directly fine-tune the decoded pose tokens in the latent space, which forces the projected 3D body mesh to align with the 2D pose clues. Experiments on benchmark datasets demonstrate that GenHMR significantly outperforms state-of-the-art methods.

Jiacheng Ruan, Wenzhen Yuan, Zehao Lin, Ning Liao, Zhiyu Li, Feiyu Xiong, Ting Liu, Yuzhuo Fu

Large visual-language models (LVLMs) have achieved great success in multiple applications. However, they still encounter challenges in complex scenes, especially those involving camouflaged objects. This is primarily due to the lack of samples related to camouflaged scenes in the training dataset. To mitigate this issue, we construct the MM-CamObj dataset for the first time, comprising two subsets: CamObj-Align and CamObj-Instruct. Specifically, CamObj-Align contains 11,363 image-text pairs, and it is designed for VL alignment and injecting rich knowledge of camouflaged scenes into LVLMs. CamObj-Instruct is collected for fine-tuning the LVLMs with improved instruction-following capabilities, and it includes 11,363 images and 68,849 conversations with diverse instructions. Based on the MM-CamObj dataset, we propose the CamObj-Llava, an LVLM specifically designed for addressing tasks in camouflaged scenes. To facilitate our model's effective acquisition of knowledge about camouflaged objects and scenes, we introduce a curriculum learning strategy with six distinct modes. Additionally, we construct the CamObj-Bench to evaluate the existing LVLMs' capabilities of understanding, recognition, localization and count in camouflage scenes. This benchmark includes 600 images and 7 tasks, with a total of 9,449 questions. Extensive experiments are conducted on the CamObj-Bench with CamObj-Llava, 8 existing open-source and 3 closed-source LVLMs. Surprisingly, the results indicate that our model achieves a 25.84% improvement in 4 out of 7 tasks compared to GPT-4o.

Yuchen Ren, Zhengyu Zhao, Chenhao Lin, Bo Yang, Lu Zhou, Zhe Liu, Chao Shen

Transferable adversarial examples are known to cause threats in practical, black-box attack scenarios. A notable approach to improving transferability is using integrated gradients (IG), originally developed for model interpretability. In this paper, we find that existing IG-based attacks have limited transferability due to their naive adoption of IG in model interpretability. To address this limitation, we focus on the IG integration path and refine it in three aspects: multiplicity, monotonicity, and diversity, supported by theoretical analyses. We propose the Multiple Monotonic Diversified Integrated Gradients (MuMoDIG) attack, which can generate highly transferable adversarial examples on different CNN and ViT models and defenses. Experiments validate that MuMoDIG outperforms the latest IG-based attack by up to 37.3% and other state-of-the-art attacks by 8.4%. In general, our study reveals that migrating established techniques to improve transferability may require non-trivial efforts.

Yang Ren, Hai Jiang, Menglong Yang, Wei Li, Shuaicheng Liu

RAW-to-sRGB mapping, or the simulation of the traditional camera image signal processor (ISP), aims to generate DSLR-quality sRGB images from raw data captured by smartphone sensors. Despite achieving comparable results to sophisticated handcrafted camera ISP solutions, existing learning-based methods still struggle with detail disparity and color distortion. In this paper, we present ISPDiffuser, a diffusion-based decoupled framework that separates the RAW-to-sRGB mapping into detail reconstruction in grayscale space and color consistency mapping from grayscale to sRGB. Specifically, we propose a texture-aware diffusion model that leverages the generative ability of diffusion models to focus on local detail recovery, in which a texture enrichment loss is further proposed to prompt the diffusion model to generate more intricate texture details. Subsequently, we introduce a histogram-guided color consistency module that utilizes color histogram as guidance to learn precise color information for grayscale to sRGB color consistency mapping, with a color consistency loss designed to constrain the learned color information. Extensive experimental results show that the proposed ISPDiffuser outperforms state-of-the-art competitors both quantitatively and visually.

Omer Regev, Omri Avrahami, Dani Lischinski

Recent advancements in generative models have revolutionized image generation and editing, making these tasks accessible to non-experts. This paper focuses on local image editing, particularly the task of adding new content to a loosely specified area. Existing methods often require a precise mask or a detailed description of the location, which can be cumbersome and prone to errors. We propose Click2Mask, a novel approach that simplifies the local editing process by requiring only a single point of reference (in addition to the content description). A mask is dynamically grown around this point during a Blended Latent Diffusion (BLD) process, guided by a masked CLIP-based semantic loss. Click2Mask surpasses the limitations of segmentation-based and fine-tuning dependent methods, offering a more user-friendly and contextually accurate solution. Our experiments demonstrate that Click2Mask not only minimizes user effort but also enables competitive or superior local image manipulations compared to SoTA methods, according to both human judgement and automatic metrics. Key contributions include the simplification of user input, the ability to freely add objects unconstrained by existing segments, and the integration potential of our dynamic mask approach within other editing methods.