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Deep Learning · Large Language Models

Seth Aycock, David Stap, Di Wu, Christof Monz, Khalil Simaan

Extremely low-resource (XLR) languages lack substantial corpora for training NLP models, motivating the use of all available resources such as dictionaries and grammar books. Machine Translation from One Book (Tanzer et al., 2024) suggests that prompting long-context LLMs with one grammar book enables English–Kalamang translation, an XLR language unseen by LLMs—a noteworthy case of linguistics helping an NLP task. We investigate the source of this translation ability, finding almost all improvements stem from the book’s parallel examples rather than its grammatical explanations. We find similar results for Nepali and Guarani, seen low-resource languages, and we achieve performance comparable to an LLM with a grammar book by simply fine-tuning an encoder-decoder translation model. We then investigate where grammar books help by testing two linguistic tasks, grammaticality judgment and gloss prediction, and we explore what kind of grammatical knowledge helps by introducing a typological feature prompt that achieves leading results on these more relevant tasks. We thus emphasise the importance of task-appropriate data for XLR languages: parallel examples for translation, and grammatical data for linguistic tasks. As we find no evidence that long-context LLMs can make effective use of grammatical explanations for XLR translation, we conclude data collection for multilingual XLR tasks such as translation is best focused on parallel data over linguistic description.

Social Aspects · Fairness, Equity, Justice and Safety

Arhaan Ahmad, Tanay Tayal, Ashutosh Gupta, S. Akshay

Tree ensemble models, such as Gradient Boosted Decision Trees (GBDTs) and random forests, are widely popular models for a variety of machine learning tasks. The power of these models comes from the ensemble of decision trees, which makes analysis of such models significantly harder than for single trees. As a result, recent work has focused on developing exact and approximate techniques for questions such as robustness verification, fairness and explainability for such models of tree ensembles.In this paper, we focus on a specific problem of feature sensitivity for additive decision tree ensembles and build a formal verification framework for a parametrized variant of it, where we also take into account the confidence of the tree ensemble in its output. We start by showing theoretical (NP-)hardness of the problem and explain how it relates to other verification problems. Next, we provide a novel encoding of the problem using pseudo-Boolean constraints. Based on this encoding, we develop a tunable algorithm to perform sensitivity analysis, which can trade off precision for running time. We implement our algorithm and study its performance on a suite of GBDT benchmarks from the literature. Our experiments show the practical utility of our approach and its improved performance compared to existing approaches.

Deep Learning · Graph Neural Networks

Mridul Gupta, Samyak Jain, Vansh Ramani, HARIPRASAD KODAMANA, Sayan Ranu

Graph condensation has emerged as a promising avenue to enable scalable training of GNNs by compressing the training dataset while preserving essential graph characteristics. Our study uncovers significant shortcomings in current graph condensation techniques. First, the majority of the algorithms paradoxically require training on the full dataset to perform condensation. Second, due to their gradient-emulating approach, these methods require fresh condensation for any change in hyperparameters or GNN architecture, limiting their flexibility and reusability. To address these challenges, we present Bonsai, a novel graph condensation method empowered by the observation that *computation trees* form the fundamental processing units of message-passing GNNs. Bonsai condenses datasets by encoding a careful selection of *exemplar* trees that maximize the representation of all computation trees in the training set. This unique approach imparts Bonsai as the first linear-time, model-agnostic graph condensation algorithm for node classification that outperforms existing baselines across $7$ real-world datasets on accuracy, while being $22$ times faster on average. Bonsai is grounded in rigorous mathematical guarantees on the adopted approximation strategies, making it robust to GNN architectures, datasets, and parameters.

Social Aspects · Privacy-preserving Statistics and Machine Learning

Donghwan Rho, Taeseong Kim, Minje Park, Jung Woo Kim, Hyunsik Chae, Ernest Ryu, Jung Hee Cheon

Large language models (LLMs) offer personalized responses based on user interactions, but this use case raises serious privacy concerns. Homomorphic encryption (HE) is a cryptographic protocol supporting arithmetic computations in encrypted states and provides a potential solution for privacy-preserving machine learning (PPML). However, the computational intensity of transformers poses challenges for applying HE to LLMs. In this work, we propose a modified HE-friendly transformer architecture with an emphasis on inference following personalized (private) fine-tuning. Utilizing LoRA fine-tuning and Gaussian kernels, we achieve significant computational speedups---6.94$\times$ for fine-tuning and 2.3$\times$ for inference---while maintaining performance comparable to plaintext models. Our findings provide a viable proof of concept for offering privacy-preserving LLM services in areas where data protection is crucial. Our code is available on GitHub.

Johannes von Oswald, Seijin Kobayashi, Yassir Akram, Angelika Steger

Randomization is a powerful tool that endows algorithms with remarkable properties. For instance, randomized algorithms excel in adversarial settings, often surpassing the worst-case performance of deterministic algorithms with large margins. Furthermore, their success probability can be amplified by simple strategies such as repetition and majority voting. In this paper, we enhance deep neural networks, in particular transformer models, with randomization. We demonstrate for the first time that randomized algorithms can be instilled in transformers through learning, in a purely data- and objective-driven manner. First, we analyze known adversarial objectives for which randomized algorithms offer a distinct advantage over deterministic ones. We then show that common optimization techniques, such as gradient descent or evolutionary strategies, can effectively learn transformer parameters that make use of the randomness provided to the model. To illustrate the broad applicability of randomization in empowering neural networks, we study three conceptual tasks: associative recall, graph coloring, and agents that explore grid worlds. In addition to demonstrating increased robustness against oblivious adversaries through learned randomization, our experiments reveal remarkable performance improvements due to the inherently random nature of the neural networks' computation and predictions.

Probabilistic Methods · Variational Inference

Sayan Banerjee, Krishna Balasubramanian, PROMIT GHOSAL

We provide finite-particle convergence rates for the Stein Variational Gradient Descent (SVGD) algorithm in the Kernelized Stein Discrepancy ($\KSD$) and Wasserstein-2 metrics. Our key insight is that the time derivative of the relative entropy between the joint density of $N$ particle locations and the $N$-fold product target measure, starting from a regular initial distribution, splits into a dominant 'negative part' proportional to $N$ times the expected $\KSD^2$ and a smaller 'positive part'. This observation leads to $\KSD$ rates of order $1/\sqrt{N}$, in both continuous and discrete time, providing a near optimal (in the sense of matching the corresponding i.i.d. rates) double exponential improvement over the recent result by~\cite{shi2024finite}. Under mild assumptions on the kernel and potential, these bounds also grow polynomially in the dimension $d$. By adding a bilinear component to the kernel, the above approach is used to further obtain Wasserstein-2 convergence in continuous time. For the case of `bilinear + Mat\'ern' kernels, we derive Wasserstein-2 rates that exhibit a curse-of-dimensionality similar to the i.i.d. setting. We also obtain marginal convergence and long-time propagation of chaos results for the time-averaged particle laws.

Deep Learning · Large Language Models

Lucas Bandarkar, Benjamin Muller, Pritish Yuvraj, Rui Hou, Nayan Singhal, Hongjiang Lv, Bing Liu

Model merging, such as model souping, is the practice of combining different models with the same architecture together without further training. In this work, we present a model merging methodology that addresses the difficulty of fine-tuning Large Language Models (LLMs) for target tasks in non-English languages, where task-specific data is often unavailable. We focus on mathematical reasoning and without in-language math data, facilitate cross-lingual transfer by composing language and math capabilities. Starting from the same pretrained model, we fine-tune separate "experts" on math instruction data in English and on generic instruction data in the target language. We then replace the top and bottom transformer layers of the math expert directly with layers from the language expert, which consequently enhances math performance in the target language. The resulting merged models outperform the individual experts and other merging methods on the math benchmark, MGSM, by 10% across four major languages where math instruction data is scarce. In addition, this layer swapping is simple, inexpensive, and intuitive, as it is based on an interpretative analysis of the most important parameter changes during the fine-tuning of each expert. The ability to successfully re-compose LLMs for cross-lingual transfer in this manner opens up future possibilities to combine model expertise, create modular solutions, and transfer reasoning capabilities across languages all post hoc.

Deep Learning · Generative Models and Autoencoders

Yair Schiff, Subham Sahoo, Hao Phung, Guanghan Wang, Sam Boshar, Hugo Dalla-torre, Bernardo Almeida, Alexander Rush, Thomas Pierrot, Volodymyr Kuleshov

Diffusion models for continuous data gained widespread adoption owing to their high quality generation and control mechanisms. However, controllable diffusion on discrete data faces challenges given that continuous guidance methods do not directly apply to discrete diffusion. Here, we provide a straightforward derivation of classifier-free and classifier-based guidance for discrete diffusion, as well as a new class of diffusion models that leverage uniform noise and that are more guidable because they can continuously edit their outputs. We improve the quality of these models with a novel continuous-time variational lower bound that yields state-of-the-art performance, especially in settings involving guidance or fast generation. Empirically, we demonstrate that our guidance mechanisms combined with uniform noise diffusion improve controllable generation relative to autoregressive and diffusion baselines on several discrete data domains, including genomic sequences, small molecule design, and discretized image generation.

Social Aspects · Trustworthy Machine Learning

Hoin Jung, Junyi Chai, Xiaoqian Wang

Achieving fairness in machine learning remains a critical challenge, especially due to the opaque effects of data augmentation on input spaces within nonlinear neural networks. Nevertheless, current approaches that emphasize augmenting latent features, rather than input spaces, offer limited insights into their ability to detect and mitigate bias. In response, we introduce the concept of the "unfair region" in the latent space, a subspace that highlights areas where misclassification rates for certain demographic groups are disproportionately high, leading to unfair prediction results. To address this, we propose Adversarial Latent Feature Augmentation (ALFA), a method that leverages adversarial fairness attacks to perturb latent space features, which are then used as data augmentation for fine-tuning. ALFA intentionally shifts latent features into unfair regions, and the last layer of the network is fine-tuned with these perturbed features, leading to a corrected decision boundary that enhances fairness in classification in a cost-effective manner. We present a theoretical framework demonstrating that our adversarial fairness objective reliably generates biased feature perturbations, and that fine-tuning on samples from these unfair regions ensures fairness improvements. Extensive experiments across diverse datasets, modalities, and backbone networks validate that training with these adversarial features significantly enhances fairness while maintaining predictive accuracy in classification tasks.

Deep Learning · Everything Else

Abulhair Saparov, Srushti Ajay Pawar, Shreyas Pimpalgaonkar, Nitish Joshi, Richard Yuanzhe Pang, Vishakh Padmakumar, Seyed Mehran Kazemi, Najoung Kim, He He

Search is an ability foundational in many important tasks, and recent studies have shown that large language models (LLMs) struggle to perform search robustly. It is unknown whether this inability is due to a lack of data, insufficient model parameters, or fundamental limitations of the transformer architecture. In this work, we use the foundational graph connectivity problem as a testbed to generate effectively limitless high-coverage data to train small transformers and test whether they can learn to perform search. We find that, when given the right training distribution, the transformer is able to learn to search.We analyze the algorithm that the transformer has learned through a novel mechanistic interpretability technique that enables us to extract the computation graph from the trained model. We find that for each vertex in the input graph, transformers compute the set of vertices reachable from that vertex. Each layer then progressively expands these sets, allowing the model to search over a number of vertices exponential in the number of layers.However, we find that as the input graph size increases, the transformer has greater difficulty in learning the task. This difficulty is not resolved even as the number of parameters is increased, suggesting that increasing model scale will not lead to robust search abilities. We also find that performing search in-context (i.e., chain-of-thought) does not resolve this inability to learn to search on larger graphs.

Social Aspects · Accountability, Transparency and Interpretability

Zhaoning Yu, Hongyang Gao

Graph Neural Networks (GNNs) have shown remarkable success in molecular tasks, yet their interpretability remains challenging. Traditional model-level explanation methods like XGNN and GNNInterpreter often fail to identify valid substructures like rings, leading to questionable interpretability. This limitation stems from XGNN's atom-by-atom approach and GNNInterpreter's reliance on average graph embeddings, which overlook the essential structural elements crucial for molecules. To address these gaps, we introduce an innovative **M**otif-b**A**sed **G**NN **E**xplainer (MAGE) that uses motifs as fundamental units for generating explanations. Our approach begins with extracting potential motifs through a motif decomposition technique. Then, we utilize an attention-based learning method to identify class-specific motifs. Finally, we employ a motif-based graph generator for each class to create molecular graph explanations based on these class-specific motifs. This novel method not only incorporates critical substructures into the explanations but also guarantees their validity, yielding results that are human-understandable. Our proposed method's effectiveness is demonstrated through quantitative and qualitative assessments conducted on six real-world molecular datasets.

Theory · Game Theory

Luofeng Liao, Christian Kroer, Sergei Leonenkov, Okke Schrijvers, Liang Shi, Nicolas Stier-Moses, Congshan Zhang

A/B testing is widely used in the internet industry. For online marketplaces (such as advertising markets), standard approaches to A/B testing may lead to biased results when buyers have budget constraints, as budget consumption in one arm of the experiment impacts performance of the other arm. This is often addressed using a budget-split design. Yet such splitting may degrade statistical performance as budgets become too small in each arm.We propose a parallel budget-controlled A/B testing design where we use market segmentation to identify submarkets in the larger market, and we run parallel budget-split experiments in each submarket.We demonstrate the effectiveness of this approach on real experiments on advertising markets at Meta.Then, we formally study interference that derives from such experimental designs, using the first-price pacing equilibrium framework as our model of market equilibration.We propose a debiased surrogate that eliminates the first-order bias of FPPE, and derive a plug-in estimator for the surrogate and establish its asymptotic normality. We then provide an estimation procedure for submarket parallel budget-controlled A/B tests. Finally, we present numerical examples on semi-synthetic data, confirming that the debiasing technique achieves the desired coverage properties.

Deep Learning · Generative Models and Autoencoders

Naveen Gupta, Medha Sawhney, Arka Daw, Youzuo Lin, Anuj Karpatne

In subsurface imaging, learning the mapping from velocity maps to seismic waveforms (forward problem) and waveforms to velocity (inverse problem) is important for several applications. While traditional techniques for solving forward and inverse problems are computationally prohibitive, there is a growing interest to leverage recent advances in deep learning to learn the mapping between velocity maps and seismic waveform images directly from data. Despite the variety of architectures explored in previous works, several open questions still remain unanswered such as the effect of latent space sizes, the importance of manifold learning, the complexity of translation models, and the value of jointly solving forward and inverse problems. We propose a unified framework to systematically characterize prior research in this area termed the Generalized Forward-Inverse (GFI) framework, building on the assumption of manifolds and latent space translations. We show that GFI encompasses previous works in deep learning for subsurface imaging, which can be viewed as specific instantiations of GFI. We also propose two new model architectures within the framework of GFI: Latent U-Net and Invertible X-Net, leveraging the power of U-Nets for domain translation and the ability of IU-Nets to simultaneously learn forward and inverse translations, respectively. We show that our proposed models achieve state-of-the-art (SOTA) performance for forward and inverse problems on a wide range of synthetic datasets, and also investigate their zero-shot effectiveness on two real-world-like datasets. The code is available at https://github.com/KGML-lab/Generalized-Forward-Inverse-Framework-for-DL4SI

Deep Learning · Generative Models and Autoencoders

Lijie Fan, Tianhong Li, Siyang Qin, Yuanzhen Li, Chen Sun, Michael Rubinstein, Deqing Sun, Kaiming He, Yonglong Tian

Scaling up autoregressive models in vision has not proven as beneficial as in large language models.In this work, we investigate this scaling problem in the context of text-to-image generation, focusing on two critical factors: whether models use discrete or continuous tokens, and whether tokens are generated in a random or fixed raster order using BERT- or GPT-like transformer architectures. Our empirical results show that, while all models scale effectively in terms of validation loss, their evaluation performance -- measured by FID, GenEval score, and visual quality -- follows different trends. Models based on continuous tokens achieves significantly better visual quality than those using discrete tokens. Furthermore, the generation order and attention mechanisms significantly affect the GenEval score: random-order models achieve notably better GenEval scores compared to raster-order models.Inspired by these findings, we train Fluid, a random-order autoregressive model on continuous tokens. Fluid 10.5B model achieves a new state-of-the-art zeor-shot FID of 6.16 on MS-COCO 30K, and 0.69 overall score on the GenEval benchmark. We hope our findings and results will encourage future efforts to further bridge the scaling gap between vision and language models.

Applications · Language, Speech and Dialog

Hainan Xu, Travis Bartley, Vladimir Bataev, Boris Ginsburg

We present Hybrid-Autoregressive INference TrANsducers (HAINAN), a novel architecture for speech recognition that extends the Token-and-Duration Transducer (TDT) model. Trained with randomly masked predictor network outputs, HAINAN supports both autoregressive inference with all network components and non-autoregressive inference without the predictor. Additionally, we propose a novel semi-autoregressive inference method that first generates an initial hypothesis using non-autoregressive inference, followed by refinement steps where each token prediction is regenerated using parallelized autoregression on the initial hypothesis. Experiments on multiple datasets across different languages demonstrate that HAINAN achieves efficiency parity with CTC in non-autoregressive mode and with TDT in autoregressive mode. In terms of accuracy, autoregressive HAINAN achieves parity with TDT and RNN-T, while non-autoregressive HAINAN significantly outperforms CTC. Semi-autoregressive inference further enhances the model's accuracy with minimal computational overhead, and even outperforms TDT results in some cases. These results highlight HAINAN's flexibility in balancing accuracy and speed, positioning it as a strong candidate for real-world speech recognition applications.

Deep Learning · Algorithms

Haotian Ju, Hongyang Zhang, Dongyue Li

The training of over-parameterized neural networks has received much study in recent literature. An important consideration is the regularization of over-parameterized networks due to their highly nonconvex and nonlinear geometry. In this paper, we study noise injection algorithms, which can regularize the Hessian of the loss, leading to regions with flat loss surfaces. Specifically, by injecting isotropic Gaussian noise into the weight matrices of a neural network, we can obtain an approximately unbiased estimate of the trace of the Hessian. However, naively implementing the noise injection via adding noise to the weight matrices before backpropagation presents limited empirical improvements. To address this limitation, we design a two-point estimate of the Hessian penalty, which injects noise into the weight matrices along both positive and negative directions of the random noise. In particular, this two-point estimate eliminates the variance of the first-order Taylor's expansion term on the Hessian. We show a PAC-Bayes generalization bound that depends on the trace of the Hessian (and the radius of the weight space), which can be measured from data. We conduct a detailed experimental study to validate our approach and show that it can effectively regularize the Hessian and improve generalization. First, our algorithm can outperform prior approaches on sharpness-reduced training, delivering up to a 2.4% test accuracy increase for fine-tuning ResNets on six image classification datasets. Moreover, the trace of the Hessian reduces by 15.8%, and the largest eigenvalue is reduced by 9.7% with our approach. We also find that the regularization of the Hessian can be combined with alternative regularization methods, such as weight decay and data augmentation, leading to stronger regularization. Second, our approach remains highly effective for improving generalization in pretraining multimodal CLIP models and chain-of-thought fine-tuning.

Applications · Computer Vision

Jialu Li, Yuanzhen Li, Neal Wadhwa, Yael Pritch, David E. Jacobs, Michael Rubinstein, Mohit Bansal, Nataniel Ruiz

We introduce the concept of a generative infinite game, a video game that transcends the traditional boundaries of finite, hard-coded systems by using generative models. Inspired by James P. Carse's distinction between finite and infinite games, we leverage recent advances in generative AI to create Unbounded: a game of character life simulation that is fully encapsulated in generative models. Specifically, Unbounded draws inspiration from sandbox life simulations and allows you to interact with your autonomous virtual character in a virtual world by feeding, playing with and guiding it - with open-ended mechanics generated by an LLM, some of which can be emergent. In order to develop Unbounded, we propose technical innovations in both the LLM and visual generation domains. Specifically, we present: (1) a specialized, distilled large language model (LLM) that dynamically generates game mechanics, narratives, and character interactions in real-time, and (2) a new dynamic regional image prompt Adapter (IP-Adapter) for vision models that ensures consistent yet flexible visual generation of a character across multiple environments. We evaluate our system through both qualitative and quantitative analysis, showing significant improvements in character life simulation, user instruction following, narrative coherence, and visual consistency for both characters and the environments compared to traditional related approaches.

Deep Learning · Generative Models and Autoencoders

Shikun Sun, Min Zhou, Zixuan Wang, Xubin Li, Tiezheng Ge, Zijie Ye, Xiaoyu Qin, Junliang Xing, Bo Zheng, Jia Jia

With the advancement of diffusion models, there is a growing demand for high-quality, controllable image generation, particularly through methods that utilize one or multiple control signals based on ControlNet. However, in current ControlNet training, each control is designed to influence all areas of an image, which can lead to conflicts when different control signals are expected to manage different parts of the image in practical applications. This issue is especially pronounced with edge-type control conditions, where regions lacking boundary information often represent low-frequency signals, referred to as silent control signals. When combining multiple ControlNets, these silent control signals can suppress the generation of textures in related areas, resulting in suboptimal outcomes. To address this problem, we propose Minimal Impact ControlNet. Our approach mitigates conflicts through three key strategies: constructing a balanced dataset, combining and injecting feature signals in a balanced manner, and addressing the asymmetry in the score function’s Jacobian matrix induced by ControlNet. These improvements enhance the compatibility of control signals, allowing for freer and more harmonious generation in areas with silent control signals.

Applications · Computer Vision

Nie Lin, Takehiko Ohkawa, Yifei Huang, Mingfang Zhang, Minjie Cai, Ming Li, Ryosuke Furuta, Yoichi Sato

We present a framework for pre-training of 3D hand pose estimation from in-the-wild hand images sharing with similar hand characteristics, dubbed SiMHand. Pre-training with large-scale images achieves promising results in various tasks, but prior methods for 3D hand pose pre-training have not fully utilized the potential of diverse hand images accessible from in-the-wild videos. To facilitate scalable pre-training, we first prepare an extensive pool of hand images from in-the-wild videos and design our pre-training method with contrastive learning. Specifically, we collect over 2.0M hand images from recent human-centric videos, such as 100DOH and Ego4D. To extract discriminative information from these images, we focus on the similarity of hands: pairs of non-identical samples with similar hand poses. We then propose a novel contrastive learning method that embeds similar hand pairs closer in the feature space. Our method not only learns from similar samples but also adaptively weights the contrastive learning loss based on inter-sample distance, leading to additional performance gains. Our experiments demonstrate that our method outperforms conventional contrastive learning approaches that produce positive pairs solely from a single image with data augmentation. We achieve significant improvements over the state-of-the-art method (PeCLR) in various datasets, with gains of 15% on FreiHand, 10% on DexYCB, and 4% on AssemblyHands. Our code is available at https://github.com/ut-vision/SiMHand.

Social Aspects · Accountability, Transparency and Interpretability

Priyanshu Kumar, Elaine Lau, Saranya Vijayakumar, Tu Trinh, Elaine Chang, Vaughn Robinson, Shuyan Zhou, Matt Fredrikson, Sean Hendryx, Summer Yue 等

For safety reasons, large language models (LLMs) are trained to refuse harmful user instructions, such as assisting dangerous activities. We study an open question in this work: does the desired safety refusal, typically enforced in chat contexts, generalize to non-chat and agentic use cases? Unlike chatbots, LLM agents equipped with general-purpose tools, such as web browsers and mobile devices, can directly influence the real world, making it even more crucial to refuse harmful instructions. In this work, we primarily focus on red-teaming browseragents – LLMs that leverage information via web browsers. To this end, we introduce Browser Agent Red teaming Toolkit (BrowserART), a comprehensive test suite designed specifically for red-teaming browser agents. BrowserART consists of 100 diverse browser-related harmful behaviors (including original behaviors and ones sourced from HarmBench (Mazeika et al., 2024) and AirBench 2024 (Zeng et al., 2024b)) across both synthetic and real websites. Our empirical study on state-of-the-art browser agents reveals that while the backbone LLM refuses harmful instructions as a chatbot, the corresponding agent does not. Moreover, attack methods designed to jailbreak refusal-trained LLMs in the chat settings transfer effectively to browser agents. With human rewrites, GPT-4o and o1-preview -based browser agents pursued 98 and 63 harmful behaviors (out of 100), respectively. Therefore, simply ensuring LLM’s refusal to harmful instruc-tions in chats is not sufficient to ensure that the downstream agents are safe. We publicly release BrowserART and call on LLM developers, policymakers, and agent developers to collaborate on improving agent safety.