Offline signature verification (OSV) is a frequently utilized technology in forensics. This paper proposes a new model, DetailSemNet, for OSV. Unlike previous methods that rely on holistic features for pair comparisons, our approach underscores the significance of fine-grained differences for robust OSV. We propose to match local structures between two signature images, significantly boosting verification accuracy. Furthermore, we observe that without specific architectural modifications, transformer-based backbones might naturally obscure local details, adversely impacting OSV performance. To address this, we introduce a Detail-Semantics Integrator, leveraging feature disentanglement and re-entanglement. This integrator is specifically designed to enhance intricate details while simultaneously expanding discriminative semantics, thereby augmenting the efficacy of local structural matching. We evaluate our method against leading benchmarks in offline signature verification. Our model consistently outperforms recent methods, achieving state-of-the-art results with clear margins. The emphasis on local structure matching not only improves performance but also enhances the model's interpretability, supporting our findings. Additionally, our model demonstrates remarkable generalization capabilities in cross-dataset testing scenarios. The combination of generalizability and interpretability significantly bolsters the potential of DetailSemNet for real-world applications.
论文检索
输入标题、作者或关键词,从 12,319 篇学术成果中精准定位
Weakly-Supervised Group Activity Recognition (WSGAR) aims to understand the activity performed together by a group of individuals with the video-level label and without actor-level labels. We propose Flow-Assisted Motion Learning Network (Flaming-Net) for WSGAR, which consists of the motion-aware actor encoder to extract actor features and the two-pathways relation module to infer the interaction among actors and their activity. Flaming-Net leverages an additional optical flow modality in the training stage to enhance its motion awareness when finding locally active actors. The first pathway of the relation module, the actor-centric path, initially captures the temporal dynamics of individual actors and then constructs inter-actor relationships. In parallel, the group-centric path starts by building spatial connections between actors within the same timeframe and then captures simultaneous spatio-temporal dynamics among them. We demonstrate that Flaming-Net achieves new state-of-the-art WSGAR results on two benchmarks, including a 2.8%p higher MPCA score on the NBA dataset. Importantly, we use the optical flow modality only for training and not for inference.
Automated animal face identification plays a crucial role in the monitoring of behaviors, conducting of surveys, and finding of lost animals. Despite the advancements in human face identification, the lack of datasets and benchmarks in the animal domain has impeded progress. In this paper, we introduce the PetFace dataset, a comprehensive resource for animal face identification encompassing 257,484 unique individuals across 13 animal families and 319 breed categories, including both experimental and pet animals. This large-scale collection of individuals facilitates the investigation of unseen animal face verification, an area that has not been sufficiently explored in existing datasets due to the limited number of individuals. Moreover, PetFace also has fine-grained annotations such as sex, breed, color, and pattern. We provide multiple benchmarks including re-identification for seen individuals and verification for unseen individuals. The models trained on our dataset outperform those trained on prior datasets, even for detailed breed variations and unseen animal families. Our result also indicates that there is some room to improve the performance of integrated identification on multiple animal families. We hope the PetFace dataset will facilitate animal face identification and encourage the development of non-invasive animal automatic identification methods.
Recent advancements in Deep Neural Network (DNN) models have significantly improved performance across computer vision tasks. However, achieving highly generalizable and high-performing vision models requires expansive datasets, resulting in significant storage requirements. This storage challenge is a critical bottleneck for scaling up models. A recent breakthrough by SeiT proposed the use of Vector-Quantized (VQ) feature vectors (i.e., tokens) as network inputs for vision classification. This approach achieved 90% of the performance of a model trained on full-pixel images with only 1% of the storage. While SeiT needs labeled data, its potential in scenarios beyond fully supervised learning remains largely untapped. In this paper, we extend SeiT by integrating Masked Token Modeling (MTM) for self-supervised pre-training. Recognizing that self-supervised approaches often demand more data due to the lack of labels, we introduce TokenAdapt and ColorAdapt. These methods facilitate comprehensive token-friendly data augmentation, effectively addressing the increased data requirements of self-supervised learning. We evaluate our approach across various scenarios, including storage-efficient ImageNet-1k classification, fine-grained classification, ADE-20k semantic segmentation, and robustness benchmarks. Experimental results demonstrate consistent performance improvement in diverse experiments, validating the effectiveness of our method. Our code will be released publicly.
Depicting Beyond Scores: Advancing Image Quality Assessment through Multi-modal Language Models
PDF ↗We introduce a Depicted image Quality Assessment method (DepictQA), overcoming the constraints of traditional score-based methods. DepictQA allows for detailed, language-based, human-like evaluation of image quality by leveraging Multi-modal Large Language Models (MLLMs). Unlike conventional Image Quality Assessment (IQA) methods relying on scores, DepictQA interprets image content and distortions descriptively and comparatively, aligning closely with humans' reasoning process. To build the DepictQA model, we establish a hierarchical task framework, and collect a multi-modal IQA training dataset. To tackle the challenges of limited training data and multi-image processing, we propose to use multi-source training data and specialized image tags. These designs result in a better performance of DepictQA than score-based approaches on multiple benchmarks. Moreover, compared with general MLLMs, DepictQA can generate more accurate reasoning descriptive languages. Our work shows the research potential of multi-modal IQA tasks. Codes and datasets are available in https://depictqa.github.io.
Group activity detection (GAD) is the task of identifying members of each group and classifying the activity of the group at the same time in a video. While GAD has been studied recently, there is still much room for improvement in both dataset and methodology due to their limited capability to address practical GAD scenarios. To resolve these issues, we first present a new dataset, dubbed Café. Unlike existing datasets, Café is constructed primarily for GAD and presents more practical scenarios and metrics, as well as being large-scale and providing rich annotations. Along with the dataset, we propose a new GAD model that deals with an unknown number of groups and latent group members efficiently and effectively. We evaluated our model on three datasets including Café, where it outperformed previous work in terms of both accuracy and inference speed.
Compressed Image Super-resolution (CSR) aims to simultaneously super-resolve the compressed images and tackle the challenging hybrid distortions caused by compression. However, existing works on CSR usually focus on single compression codec, i.e., JEPG, ignoring the diverse traditional or learning-based codecs in the practical application, e.g., HEVC, VVC, HIFIC, etc. In this work, we propose the first universal CSR framework, dubbed UCIP, with dynamic prompt learning, intending to jointly support the CSR distortions of any compression codecs/modes. Particularly, an efficient dynamic prompt strategy is proposed to mine the content/spatial-aware task-adaptive contextual information for the universal CSR task, using only a small amount of prompts with spatial size 1x1. To simplify contextual information mining, we introduce the novel MLP-like framework backbone for our UCIP by adapting the Active Token Mixer (ATM) to CSR tasks for the first time, where the global information modeling is only taken in horizontal and vertical directions with offset prediction. We also build an all-in-one benchmark dataset for the CSR task by collecting the datasets with the popular 6 diverse traditional and learning-based codecs, including JPEG, HEVC, VVC, HIFIC, etc., resulting in 23 common degradations. Extensive experiments have shown the consistent and excellent performance of our UCIP on universal CSR tasks.
WildRefer: 3D Object Localization in Large-scale Dynamic Scenes with Multi-modal Visual Data and Natural Language
PDF ↗We introduce the task of 3D visual grounding in large-scale dynamic scenes based on natural linguistic descriptions and online captured multi-modal visual data, including 2D images and 3D LiDAR point clouds. We present a novel method, dubbed WildRefer, for this task by fully utilizing the rich appearance information in images, the position and geometric clues in point cloud as well as the semantic knowledge of language descriptions. Besides, we propose two novel datasets, i.e., STRefer and LifeRefer, which focus on large-scale human-centric daily-life scenarios accompanied with abundant 3D object and natural language annotations. Our datasets are significant for the research of 3D visual grounding in the wild and has huge potential to boost the development of autonomous driving and service robots. Extensive experiments and ablation studies demonstrate that our method achieves state-of-the-art performance on the proposed benchmarks. Code and dataset will be released when the paper is published.
Blind Image Deconvolution by Generative-based Kernel Prior and Initializer via Latent Encoding
PDF ↗Blind image deconvolution (BID) is a classic yet challenging problem in the field of image processing. Recent advances in deep image prior (DIP) have motivated a series of DIP-based approaches, demonstrating remarkable success in BID, particularly in scenarios with motion blurring. However, due to the high non-convexity of the inherent optimization process, these methods are notorious for their sensitivity to the initialized kernel. To alleviate this issue and further improve their performance, we propose a new framework for BID that better considers the prior modeling and the initialization for blur kernels, in particular of motion blur, leveraging a deep generative model. The proposed approach pre-trains a generative adversarial network-based kernel generator that aptly characterizes the kernel priors and a kernel initializer that facilitates a well-informed initialization for the blur kernel through latent space encoding. With the pre-trained kernel generator and initializer, one can obtain a high-quality initialization of the blur kernel, and enable optimization within a compact latent kernel manifold. Such a framework results in an evident performance improvement over existing DIP-based BID methods. Extensive experiments on different datasets demonstrate the effectiveness of the proposed method. Notably, it achieves state-of-the-art performance on the challenging benchmark by Lai et al.
The majority of few-shot object detection methods use a shared feature map for both classification and localization, despite the conflicting requirements of these two tasks. Localization needs scale and positional sensitive features, whereas classification requires features that are robust to scale and positional variations. Although few methods have recognized this challenge and attempted to address it, they may not provide a comprehensive resolution to the issue. To overcome the contradictory preferences between classification and localization in few-shot object detection, an adaptive multi-task learning method, featuring a novel precision-driven gradient balancer, is proposed. This balancer effectively mitigates the conflicts by dynamically adjusting the backward gradient ratios for both tasks. Furthermore, a knowledge distillation and classification refinement scheme based on CLIP is introduced, aiming to enhance individual tasks by leveraging the capabilities of large vision-language models. Experimental results of the proposed method consistently show improvements over strong few-shot detection baselines on benchmark datasets.
X-InstructBLIP: A Framework for Aligning Image, 3D, Audio, Video to LLMs and its Emergent Cross-modal Reasoning
PDF ↗Recent research has achieved significant advancements in visual reasoning tasks through learning image-to-language projections and leveraging the impressive reasoning abilities of Large Language Models (LLMs). This paper introduces an efficient and effective framework that integrates multiple modalities (images, 3D, audio and video) to a frozen LLM and unveils an emergent ability for cross-modal reasoning (2+ modality inputs). Our approach explores two distinct projection mechanisms: Q-Formers and Linear Projections (LPs). Through extensive experimentation across all four modalities on 16 benchmarks, we explore both methods and assess their adaptability in integrated and separate cross-modal reasoning. The Q-Former projection demonstrates superior performance in single-modality scenarios and adaptability in joint versus discriminative reasoning involving two or more modalities. However, it exhibits lower generalization capabilities than linear projection in contexts where task-modality data are limited. To enable this framework, we design a scalable pipeline that automatically generates high-quality instruction-tuning datasets from readily available captioning data across different modalities, and contribute 24K QA data for audio and 250K QA data for 3D. To facilitate further research in cross-modal reasoning, we contribute the DisCRn Discriminative Cross-modal Reasoning (DisCRn) benchmark comprising 9K audio-video QA samples and 28K image-3D QA samples that require the model to reason discriminatively across disparate input modalities. Datasets, models, and the code will be released.
A Closer Look at GAN Priors: Exploiting Intermediate Features for Enhanced Model Inversion Attacks
PDF ↗Model Inversion (MI) attacks aim to reconstruct privacy-sensitive training data from released models by utilizing output information, raising extensive concerns about the security of Deep Neural Networks (DNNs). Recent advances in generative adversarial networks (GANs) have contributed significantly to the improved performance of MI attacks due to their powerful ability to generate realistic images with high fidelity and appropriate semantics. However, previous MI attacks have solely disclosed private information in the latent space of GAN priors, limiting their semantic extraction and transferability across multiple target models and datasets. To address this challenge, we propose a novel method, \textbf{I}ntermediate \textbf{F}eatures enhanced \textbf{G}enerative \textbf{M}odel \textbf{I}nversion (IF-GMI), which disassembles the GAN structure and exploits features between intermediate blocks. This allows us to extend the optimization space from latent code to intermediate features with enhanced expressive capabilities. To prevent GAN priors from generating unrealistic images, we apply a ${l}_1$ ball constraint to the optimization process. Experiments on multiple benchmarks demonstrate that our method significantly outperforms previous approaches and achieves state-of-the-art results under various settings, especially in the out-of-distribution (OOD) scenario.
Recent Blind Image Super-Resolution (BSR) methods have shown proficiency in general images. However, we find that the efficacy of recent methods obviously diminishes when employed on image data with blur, while images with intentional blur constitute a substantial proportion of general data. To further investigate and address this issue, we developed a new super-resolution dataset specifically tailored for blur images, named the Real-world Blur-kept Super-Resolution (ReBlurSR) dataset, which consists of nearly 3000 defocus and motion blur image samples with diverse blur sizes and varying blur intensities. Furthermore, we propose a new BSR framework for blur images called Perceptual-Blur-adaptive Super-Resolution (PBaSR), which comprises two main modules: the Cross Disentanglement Module (CDM) and the Cross Fusion Module (CFM). The CDM utilizes a dual-branch parallelism to isolate conflicting blur and general data during optimization. The CFM fuses the well-optimized prior from these distinct domains cost-effectively and efficiently based on model interpolation. By integrating these two modules, PBaSR achieves commendable performance on both general and blur data without any additional inference and deployment cost and is generalizable across multiple model architectures. Rich experiments show that PBaSR achieves state-of-the-art (SOTA) performance across various quantitative metrics without incurring extra inference costs. Within the commonly adopted Learned Perceptual Image Patch Similarity (LPIPS) setting, PBaSR achieves an improvement range of approximately 0.02-0.09 with diverse anchor methods and blur types, across both the ReBlurSR and multiple widely used general BSR benchmarks.
Real-world low-resolution (LR) videos have diverse and complex degradations, imposing great challenges on video super-resolution (VSR) algorithms to reproduce their high-resolution (HR) counterparts with high quality. Recently, the diffusion models have shown compelling performance in generating realistic details for image restoration tasks. However, the diffusion process has randomness, making it hard to control the contents of restored images. This issue becomes more serious when applying diffusion models to VSR tasks because temporal consistency is crucial to the perceptual quality of videos. In this paper, we propose an effective real-world VSR algorithm by leveraging the strength of pre-trained latent diffusion models. To ensure the content consistency among adjacent frames, we exploit the temporal dynamics in LR videos to guide the diffusion process by optimizing the latent sampling path with a motion-guided loss, ensuring that the generated HR video maintains a coherent and continuous visual flow. To further mitigate the discontinuity of generated details, we insert temporal module to the decoder and fine-tune it with an innovative sequence-oriented loss. The proposed motion-guided latent diffusion (MGLD) based VSR algorithm achieves significantly better perceptual quality than state-of-the-arts on real-world VSR benchmark datasets, validating the effectiveness of the proposed model design and training strategies.
A unified model for 3D vision-language (3D-VL) understanding is expected to take various scene representations and perform a wide range of tasks in a 3D scene. However, a considerable gap exists between existing methods and such a unified model. In this paper, we introduce PQ3D, a unified model capable of using Promptable Queries to tackle a wide range of 3D-VL tasks, from low-level instance segmentation to high-level reasoning and planning. This is achieved through three key innovations: (1) unifying different 3D scene representations (\ie, voxels, point clouds, multi-view images) into a common 3D coordinate space by segment-level grouping, (2) an attention-based query decoder for task-specific information retrieval guided by prompts, and (3) universal output heads for different tasks to support multi-task training. Tested across ten diverse 3D-VL datasets, PQ3D demonstrates superior performance on most tasks, setting new records on most benchmarks. Particularly, PQ3D boosts the state-of-the-art on ScanNet200 by 1.8% (AP), ScanRefer by 5.4% (acc@0.5), Multi3DRef by 11.7% (F1@0.5), and Scan2Cap by 13.4% (CIDEr@0.5). Moreover, PQ3D supports flexible inference with whatever 3D representations are available, e.g., solely relying on voxels.
In this paper we present EgoLifter, a novel system that can automatically segment scenes captured from egocentric sensors into a complete decomposition of individual 3D objects. The system is specifically designed for egocentric data where scenes contain hundreds of objects captured from natural (non-scanning) motion. EgoLifter adopts 3D Gaussians as the underlying representation of 3D scenes and objects and uses segmentation masks from the Segment Anything Model (SAM) as weak supervision to learn flexible and promptable definitions of object instances free of any specific object taxonomy. To handle the challenge of dynamic objects in ego-centric videos, we design a transient prediction module that learns to filter out dynamic objects in the 3D reconstruction. The result is a fully automatic pipeline that is able to reconstruct 3D object instances as collections of 3D Gaussians that collectively compose the entire scene. We created a new benchmark on the Aria Digital Twin dataset that quantitatively demonstrates its state-of-the-art performance in open-world 3D segmentation from natural egocentric input. We run EgoLifter on various egocentric activity datasets which shows the promise of the method for 3D egocentric perception at scale.
Visual reasoning, as a prominent research area, plays a crucial role in AI by facilitating concept formation and interaction with the world. However, current works are usually carried out separately on small datasets thus lacking generalization ability. Through rigorous evaluation on diverse benchmarks, we demonstrate the shortcomings of existing methods in achieving cross-domain reasoning and their tendency to data bias fitting. In this paper, we revisit visual reasoning with a two-stage perspective: (1) symbolization and (2) logical reasoning given symbols or their representations. We find that the reasoning stage is better at generalization than symbolization. Thus, it is more efficient to implement symbolization via separated encoders for different data domains while using a shared reasoner. Given our findings, we establish design principles for visual reasoning frameworks following the separated symbolization and shared reasoning. Our two-stage framework achieves impressive generalization ability on various visual reasoning tasks, including puzzles, physical prediction, and visual question answering (VQA), encompassing both 2D and 3D modalities. We believe our insights will pave the way for generalizable visual reasoning. Our code will be publicly available.
Replicating the innate human ability to detect all objects based on free-form texts at any granularity remains a formidable challenge for Large Vision Language Models (LVLMs). Current LVLMs are predominantly constrained to locate a single, pre-existing object. This limitation leads to a compromise in model design, necessitating the introduction of visual expert models or the customized head structures. Beyond these constraints, our research uncovers LVLMs' capability for basic object perception, allowing them to accurately identify and locate objects of interest. Building on this insight, we introduce a novel Language-prompted Localization Dataset to fully unleash the capabilities of LVLMs in fine-grained object perception and precise location awareness. More importantly, we present Griffon, a purely LVLM-based baseline, which does not introduce any special tokens, expert models, or additional detection modules. It simply maintains a consistent structure with popular LVLMs by unifying data formats across various localization-related scenarios and is trained end-to-end through a well-designed pipeline. Comprehensive experiments demonstrate that Griffon not only achieves state-of-the-art performance on the fine-grained RefCOCO series and Flickrs30K Entities but also approaches the capabilities of the expert model Faster RCNN on the detection benchmark MSCOCO. Dataset, codes and models will be released.
Rebalancing Using Estimated Class Distribution for Imbalanced Semi-Supervised Learning under Class Distribution Mismatch
PDF ↗Despite significant advancements in class-imbalanced semi-supervised learning (CISSL), many existing algorithms explicitly or implicitly assume that the class distribution of unlabeled data matches that of labeled data. However, when this assumption fails in practice, the classification performance of such algorithms may degrade due to incorrectly assigned weight to each class during training. We propose a novel CISSL algorithm called \textit{Rebalancing Using Estimated Class Distribution (RECD)}. RECD estimates the unknown class distribution of unlabeled data through Monte Carlo approximation, leveraging predicted class probabilities for unlabeled samples, and subsequently rebalances the classifier based on the estimated class distribution. Additionally, we propose an extension of feature clusters compression in the context of CISSL to mitigate feature map imbalance by densifying minority class clusters. Experimental results on four benchmark datasets demonstrate that RECD achieves state-of-the-art classification performance in CISSL.
As autonomous driving systems being deployed to millions of vehicles, there is a pressing need of improving the system's scalability, safety and reducing the engineering cost. A realistic, scalable and practical simulator of the driving world is highly desired. In this paper, we present an efficient solution based on generative models which learns the dynamics of the driving scenes. With this model, we can not only simulate the diverse futures of a given driving scenario but also generate a variety of driving scenarios conditioned on various prompts. Our innovative design allows the model to operate in both full-Autoregressive and partial-Autoregressive modes, significantly improving inference and training speed without sacrificing generative capability. This efficiency makes it ideal to be used as an online reactive environment for reinforcement learning, an evaluator for planning policies, and a high-fidelity simulator for testing. We have evaluated our model against two real-world datasets: the Waymo motion dataset and the nuPlan dataset. On the simulation realism and scene generation benchmark, our model achieves the state-of-the-art performance. And in the planning benchmarks, our planner outperforms the prior arts. We conclude that the proposed generative model may serve as a foundation to a variety of motion planning tasks, including data generation, simulation, planning, and online training. Code will be publicly available.