Marker-less monocular 3D human motion capture (MoCap) with scene interactions is a challenging research topic relevant for extended reality, robotics and virtual avatar generation. Due to the inherent depth ambiguity of monocular settings, 3D motions captured with existing methods often contain severe artefacts such as incorrect body-scene inter-penetrations, jitter and body floating. To tackle these issues, we propose HULC, a new approach for 3D human MoCap which is aware of the scene geometry. HULC estimates 3D poses and dense body-environment surface contacts for improved 3D localisations, as well as the absolute scale of the subject. Furthermore, we introduce a 3D pose trajectory optimisation based on a novel pose manifold sampling that resolves erroneous body-environment inter-penetrations. Although the proposed method requires less structured inputs compared to existing scene-aware monocular MoCap algorithms, it produces more physically plausible poses: HULC significantly and consistently outperforms the existing approaches in various experiments and on different metrics. Project page: https://vcai.mpi-inf.mpg.de/projects/HULC/
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We present a novel graph neural network (GNN) approach for cell tracking in high-throughput microscopy videos. By modeling the entire time-lapse sequence as a direct graph where cell instances are represented by its nodes and their associations by its edges, we extract the entire set of cell trajectories by looking for the maximal paths in the graph. This is accomplished by several key contributions incorporated into an end-to-end deep learning framework. We exploit a deep metric learning algorithm to extract cell feature vectors that distinguish between instances of different biological cells and assemble same cell instances. We introduce a new GNN block type which enables a mutual update of node and edge feature vectors, thus facilitating the underlying message passing process. The message passing concept, whose extent is determined by the number of GNN blocks, is of fundamental importance as it enables the ‘flow’ of information between nodes and edges much behind their neighbors in consecutive frames. Finally, we solve an edge classification problem and use the identified active edges to construct the cells’ tracks and lineage trees. We demonstrate the strengths of the proposed cell tracking approach by applying it to 2D and 3D datasets of different cell types, imaging setups, and experimental conditions. We show that our framework outperforms current state-of-the-art methods on most of the evaluated datasets. The code is available at our repository: https://github.com/talbenha/cell-tracker-gnn.
Generalizable Medical Image Segmentation via Random Amplitude Mixup and Domain-Specific Image Restoration
PDF ↗For medical image analysis, segmentation models trained on one or several domains lack generalization ability to unseen domains due to discrepancies between different data acquisition policies. We argue that the degeneration in segmentation performance is mainly attributed to overfitting to source domains and domain shift. To this end, we present a novel generalizable medical image segmentation method. To be specific, we design our approach as a multi-task paradigm by combining the segmentation model with a self-supervision domain-specific image restoration (DSIR) module for model regularization. We also design a random amplitude mixup (RAM) module, which incorporates low-level frequency information of different domain images to synthesize new images. To guide our model be resistant to domain shift, we introduce a semantic consistency loss. We demonstrate the performance of our method on two public generalizable segmentation benchmarks in medical images, which validates our method could achieve the state-of-the-art performance.
In attention mechanism research, most existing methods are hard to utilize well the information of the neural network with high computing efficiency due to heavy feature compression in the attention layer. This paper proposes a simple and general approach named Bridge Attention to address this issue. As a new idea, BA-Net straightforwardly integrates features from previous layers and effectively promotes information interchange. Only simple strategies are employed for the model implementation, similar to the SENet. Moreover, after extensively investigating the effectiveness of different previous features, we discovered a simple and exciting insight that bridging all the convolution outputs inside each block with BN can obtain better attention to enhance the performance of neural networks. BA-Net is effective, stable, and easy to use. A comprehensive evaluation of computer vision tasks demonstrates that the proposed approach achieves better performance than the existing channel attention methods regarding accuracy and computing efficiency.
Batch normalization (BN) is comprised of a normalization component followed by an affine transformation and has become essential for training deep neural networks. Standard initialization of each BN in a network sets the affine transformation scale and shift to 1 and 0, respectively. However, after training we have observed that these parameters do not alter much from their initialization. Furthermore, we have noticed that the normalization process can still yield overly large values, which is undesirable for training. We revisit the BN formulation and present a new initialization method and update approach for BN to address the aforementioned issues. Experiments are designed to emphasize and demonstrate the positive influence of proper BN scale initialization on performance, and use rigorous statistical significance tests for evaluation. The approach can be used with existing implementations at no additional computational cost. Source code is available at https://github.com/osu-cvl/revisiting-bn-init.
Label noise is prevalent in real-world visual learning applications and correcting all label mistakes can be prohibitively costly. Training neural network classifiers on such noisy datasets may lead to significant performance degeneration. Active label correction (ALC) attempts to minimize the re-labeling costs by identifying examples for which providing correct labels will yield maximal performance improvements. Existing ALC approaches typically select the examples that the classifier is least confident about (\eg with the largest entropies). However, such confidence estimates can be unreliable as the classifier itself is initially trained on noisy data. Also, naively selecting a batch of low confidence examples can result in redundant labeling of spatially adjacent examples. We present a new ALC algorithm that addresses these challenges. Our algorithm robustly estimates label confidence values by regulating the contributions of individual examples in the parameter update of the network. Further, our algorithm avoids redundant labeling by promoting diversity in batch selection through propagating the confidence of each newly labeled example to the entire dataset. Experiments involving four benchmark datasets and two types of label noise demonstrate that our algorithm offers a significant improvement in re-labeling efficiency over state-of-the-art ALC approaches.
Online continual learning (online CL) studies the problem of learning sequential tasks from an online data stream without task boundaries, aiming to adapt to new data while alleviating catastrophic forgetting on the past tasks. This paper proposes a framework Contrastive Vision Transformer (CVT), which designs a focal contrastive learning strategy based on a transformer architecture, to achieve a better stability-plasticity trade-off for online CL. Specifically, we design a new external attention mechanism for online CL that implicitly captures previous tasks’ information. Besides, CVT contains learnable focuses for each class, which could accumulate the knowledge of previous classes to alleviate forgetting. Based on the learnable focuses, we design a focal contrastive loss to rebalance contrastive learning between new and past classes and consolidate previously learned representations. Moreover, CVT contains a dual-classifier structure for decoupling learning current classes and balancing all observed classes. The extensive experimental results show that our approach achieves state-of-the-art performance with even fewer parameters on online CL benchmarks and effectively alleviates the catastrophic forgetting.
Large Vision & Language models pretrained on web-scale data provide representations that are invaluable for numerous V&L problems. However, it is unclear how they can be extended to reason about user-specific visual concepts in unstructured language. This problem arises in multiple domains, from personalized image retrieval to personalized interaction with smart devices. We introduce a new learning setup called Personalized Vision & Language (PerVL) with two new benchmark datasets for retrieving and segmenting user-specific (""""personalized"""") concepts “in the wild"""". In PerVL, one should learn personalized concepts (1) independently of the downstream task (2) allowing a pretrained model to reason about them with free language, and (3) without providing personalized negative examples. We propose an architecture for solving PerVL that operates by expanding the input vocabulary of a pretrained model with new word embeddings for the personalized concepts. The model can then simply employ them as part of a sentence. We demonstrate that our approach learns personalized visual concepts from a few examples and effectively applies them in image retrieval and semantic segmentation using rich textual queries. For example the model improves MRR by 51.1% (28.4% vs 18.8%) compared to the strongest baseline.
Few-shot learning (FSL) aims to recognize novel queries with only a few support samples through leveraging prior knowledge from a base dataset. In this paper, we consider the domain shift problem in FSL and aim to address the domain gap between the support set and the query set. Different from previous cross-domain FSL work (CD-FSL) that considers the domain shift between base and novel classes, the new problem, termed cross-domain cross-set FSL (CDSC-FSL), requires few-shot learners not only to adapt to the new domain, but also to be consistent between different domains within each novel class. To this end, we propose a novel approach, namely stabPA, to learn prototypical compact and cross-domain aligned representations, so that the domain shift and few-shot learning can be addressed simultaneously. We evaluate our approach on two new CDCS-FSL benchmarks built from the DomainNet and Office-Home datasets respectively. Remarkably, our approach outperforms multiple elaborated baselines by a large margin, e.g., improving 5-shot accuracy by 6.0 points on average on DomainNet. Code is available at https://github.com/WentaoChen0813/CDCS-FSL
We tackle a new task of few-shot object counting and detection. Given a few exemplar bounding boxes of a target object class, we seek to count and detect all the objects of the target class. This task shares the same supervision as the few-shot counting but additionally outputs the object bounding boxes along with the total object count. To address this challenging problem, we introduce a novel two-stage training strategy and a novel uncertainty-aware few-shot object detector Counting-DETR. The former is aimed at generating pseudo ground truth bounding boxes to train the latter. The latter leverages the pseudo ground-truth provided by the former, but taking the necessary steps to account for the imperfection of pseudo ground truth. To validate the performance of our method on the new task, we introduce a two new datasets named FSCD-147 and FSCD-LVIS. Both datasets contain images with complex scene, multiple object classes per image, and huge variation in object shapes, sizes, and appearance. Our propose approach outperforms very strong baselines adapted from few-shot object counting and few-shot object detection with a large margin in both counting and detection metrics.
Few-shot class-incremental learning (FSCIL) aims to incrementally fine-tune a model trained on base classes for a novel set of classes using a few examples without forgetting the previous training. Recent efforts of FSCIL addresses this problem primarily on 2D image data. However, due to the advancement of camera technology, 3D point cloud data has become more available than ever, which warrants considering FSCIL on 3D data. In this paper, we address FSCIL in the 3D domain. In addition to well-known problems of catastrophic forgetting of past knowledge and overfitting of few-shot data, 3D FSCIL can bring newer challenges. For example, base classes may contain many synthetic instances in a realistic scenario. In contrast, only a few real-scanned samples (from RGBD sensors) of novel classes are available in incremental steps. Due to the data variation from synthetic to real, FSCIL endures additional challenges, degrading performance in later incremental steps. We attempt to solve this problem by using Microshapes (orthogonal basis vectors) describing any 3D objects using a pre-defined set of rules. It supports incremental training with few-shot examples minimizing synthetic to real data variation. We propose new test protocols for 3D FSCIL using popular synthetic datasets, ModelNet and ShapeNet and 3D real-scanned datasets, ScanObjectNN and Common Objects in 3D (CO3D). By comparing state-of-the-art methods, we establish the effectiveness of our approach on the 3D domain.
In this paper, we present D2C-SR, a novel framework for the task of real-world image super-resolution. As an ill-posed problem, the key challenge in super-resolution related tasks is there can be multiple predictions for a given low-resolution input. Most classical deep learning based approaches ignored the fundamental fact and lack explicit modeling of the underlying high-frequency distribution which leads to blurred results. Recently, some methods of GAN-based or learning super-resolution space can generate simulated textures but do not promise the accuracy of the textures which have low quantitative performance. Rethinking both, we learn the distribution of underlying high-frequency details in a discrete form and propose a two-stage pipeline: divergence stage to convergence stage. At divergence stage, we propose a tree-based structure deep network as our divergence backbone. Divergence loss is proposed to encourage the generated results from the tree-based network to diverge into possible high-frequency representations, which is our way of discretely modeling the underlying high-frequency distribution. At convergence stage, we assign spatial weights to fuse these divergent predictions to obtain the final output with more accurate details. Our approach provides a convenient end-to-end manner to inference. We conduct evaluations on several real-world benchmarks, including a new proposed D2CRealSR dataset with x8 scaling factor. Our experiments demonstrate that D2C-SR achieves better accuracy and visual improvements against state-of-the-art methods, with a significantly less parameters number and our D2C structure can also be applied as a generalized structure to some other methods to obtain improvement. Our codes and dataset are available at https://github.com/megvii-research/D2C-SR
Obtaining the ground truth labels from a video is challenging since the manual annotation of pixel-wise flow labels is prohibitively expensive and laborious. Besides, existing approaches try to adapt the trained model on synthetic datasets to authentic videos, which inevitably suffers from domain discrepancy and hinders the performance for real-world applications. To solve these problems, we propose RealFlow, an Expectation-Maximization based framework that can create large-scale optical flow datasets directly from any unlabeled realistic videos. Specifically, we first estimate optical flow between a pair of video frames, and then synthesize a new image from this pair based on the predicted flow. Thus the new image pairs and their corresponding flows can be regarded as a new training set. Besides, we design a Realistic Image Pair Rendering (RIPR) module that adopts softmax splatting and bi-directional hole filling techniques to alleviate the artifacts of the image synthesis. In the E-step, RIPR renders new images to create a large quantity of training data. In the M-step, we utilize the generated training data to train an optical flow network, which can be used to estimate optical flows in the next E-step. During the iterative learning steps, the capability of the flow network is gradually improved, so is the accuracy of the flow, as well as the quality of the synthesized dataset. Experimental results show that RealFlow outperforms previous dataset generation methods by a considerably large margin. Moreover, based on the generated dataset, our approach achieves state-of-the-art performance on two standard benchmarks compared with both supervised and unsupervised optical flow methods. Our code and dataset are available at https://github.com/megvii-research/RealFlow
In this paper, we propose a novel image dehazing framework with frequency and spatial dual guidance. In contrast to most existing deep learning-based image dehazing methods that primarily exploit spatial information and neglect the distinguished frequency information, we introduce a new perspective to address image dehazing by jointly exploring the information in the frequency and spatial domain. To implement frequency and spatial dual guidance, we delicately develop two core designs: Amplitude guided phase module in the frequency domain and Global guided local module in the spatial domain. Specifically, the former processes the global frequency information via deep Fourier transform and reconstructs the phase spectrum under the guidance of the amplitude spectrum while the latter integrates the above global frequency information to facilitate the local features learning in the spatial domain. Extensive experiments on synthetic and real-world datasets demonstrate that our method outperforms the state-of-the-art approaches visually and quantitatively.
Natural images can suffer from non-uniform haze distributions in different regions. However, this important fact is hardly considered in existing supervised dehazing methods, in which all training patches are accounted for equally in the loss design. These supervised methods may fail in making promising recoveries on some regions contaminated by heavy hazes. Therefore, for a more reasonable dehazing losses design, the varying importance of different training patches should be taken into account. Such rationale is exactly in line with the process of human learning that difficult concepts always require more practice in learning. To this end, we propose a bi-level dehazing (BILD) framework by designing an internal loop for weighted supervised dehazing and an external loop for training patch reweighting. With simple derivations, we show the gradients of BILD exhibit natural connections with policy gradient and can thus explain the BILD objective by the rewarding mechanism in reinforcement learning. The BILD is not a new dehazing method per se, it is better recognized as a flexible framework that can seamlessly work with general supervised dehazing approaches for their performance boosting.
Video shadow detection aims to generate consistent shadow predictions among video frames. However, the current approaches suffer from inconsistent shadow predictions across frames, especially when the illumination and background textures change in a video. We make an observation that the inconsistent predictions are caused by the shadow feature inconsistency, i.e., the features of the same shadow regions show dissimilar proprieties among the nearby frames. In this paper, we present a novel Shadow-Consistent Correspondence method (SC-Cor) to enhance pixel-wise similarity of the specific shadow regions across frames for video shadow detection. Our proposed SC-Cor has three main advantages. Firstly, without requiring the dense pixel-to-pixel correspondence labels, SC-Cor can learn the pixel-wise correspondence across frames in a weakly-supervised manner. Secondly, SC-Cor considers intra-shadow separability, which is robust to the variant textures and illuminations in videos. Finally, SC-Cor is a plug-and-play module that can be easily integrated into existing shadow detectors with no extra computational cost. We further design a new evaluation metric to evaluate the temporal stability of the video shadow detection results. Experimental results show that SC-Cor outperforms the prior state-of-the-art method, by 6.51% on IoU and 3.35% on the newly introduced temporal stability metric.
GANs are able to perform generation and manipulation tasks, trained on a single video. However, these single video GANs require unreasonable amount of time to train on a single video, rendering them almost impractical. In this paper we question the necessity of a GAN for generation from a single video, and introduce a non-parametric baseline for a variety of generation and manipulation tasks. We revive classical space-time patches-nearest-neighbors approaches and adapt them to a scalable unconditional generative model, without any learning. This simple baseline surprisingly outperforms single-video GANs in visual quality and realism (confirmed by quantitative and qualitative evaluations), and is disproportionately faster (runtime reduced from several days to seconds). Other than diverse video generation, we demonstrate other applications using the same framework, including video analogies and spatio-temporal retargeting. Our proposed approach is easily scaled to Full-HD videos. These observations show that the classical approaches, if adapted correctly, significantly outperform heavy deep learning machinery for these tasks. This sets a new baseline for single-video generation and manipulation tasks, and no less important -- makes diverse generation from a single video practically possible for the first time.
Large text-guided diffusion models, such as DALLE-2, are able to generate stunning photorealistic images given natural language descriptions. While such models are highly flexible, they struggle to understand the composition of certain concepts, such as confusing the attributes of different objects or relations between objects. In this paper, we propose an alternative structured approach for compositional generation using diffusion models. An image is generated by composing a set of diffusion models, with each of them modeling a certain component of the image. To do this, we interpret diffusion models as energy-based models in which the data distributions defined by the energy functions may be explicitly combined. The proposed method can generate scenes at test time that are substantially more complex than those seen in training, composing sentence descriptions, object relations, human facial attributes, and even generalizing to new combinations that are rarely seen in the real world. We further illustrate how our approach may be used to compose pre-trained text-guided diffusion models and generate photorealistic images containing all the details described in the input descriptions, including the binding of certain object attributes that have been shown difficult for DALLE-2. These results point to the effectiveness of the proposed method in promoting structured generalization for visual generation.
Novel view synthesis has recently been revolutionized by learning neural radiance fields directly from sparse observations. However, rendering images with this new paradigm is slow due to the fact that an accurate quadrature of the volume rendering equation requires a large number of samples for each ray. Previous work has mainly focused on speeding up the network evaluations that are associated with each sample point, e.g., via caching of radiance values into explicit spatial data structures, but this comes at the expense of model compactness. In this paper, we propose a novel dual-network architecture that takes an orthogonal direction by learning how to best reduce the number of required sample points. To this end, we split our network into a sampling and shading network that are jointly trained. Our training scheme employs fixed sample positions along each ray, and incrementally introduces sparsity throughout training to achieve high quality even at low sample counts. After fine-tuning with the target number of samples, the resulting compact neural representation can be rendered in real-time. Our experiments demonstrate that our approach outperforms concurrent compact neural representations in terms of quality and frame rate and performs on par with highly efficient hybrid representations. Code and supplementary material is available at https://thomasneff.github.io/adanerf.
Photorealistic editing of outdoor scenes from photographs requires a profound understanding of the image formation process and an accurate estimation of the scene geometry, reflectance and illumination. A delicate manipulation of the lighting can then be performed while keeping the scene albedo and geometry unaltered. We present NeRF-OSR, i.e., the first approach for outdoor scene relighting based on neural radiance fields. In contrast to the prior art, our technique allows simultaneous editing of both scene illumination and camera viewpoint using only a collection of outdoor photos shot in uncontrolled settings. Moreover, it enables direct control over the scene illumination, as defined through a spherical harmonics model. For evaluation, we collect a new benchmark dataset of several outdoor sites photographed from multiple viewpoints and at different times. For each time, a 360 degree environment map is captured together with a colour-calibration chequerboard to allow accurate numerical evaluations on real data against ground truth. Comparisons against SoTA show that NeRF-OSR enables controllable lighting and viewpoint editing at higher quality and with realistic self-shadowing reproduction.