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8,216篇论文匹配“New Approaches”
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Chih-Jung Tsai, Cheng Sun, Hwann-Tzong Chen

This paper aims to address a new task of image morphing under a multiview setting, which takes two sets of multiview images as the input and generates intermediate renderings that not only exhibit smooth transitions between the two input sets but also ensure visual consistency across different views at any transition state. To achieve this goal, we propose a novel approach called Multiview Regenerative Morphing that formulates the morphing process as an optimization to solve for rigid transformation and optimal-transport interpolation. Given the multiview input images of the source and target scenes, we first learn a volumetric representation that models the geometry and appearance for each scene to enable the rendering of novel views. Then, the morphing between the two scenes is obtained by solving optimal transport between the two volumetric representations in Wasserstein metrics. Our approach does not rely on user-specified correspondences or 2D/3D input meshes, and we do not assume any predefined categories of the source and target scenes. The proposed view-consistent interpolation scheme directly works on multiview images to yield a novel and visually plausible effect of multiview free-form morphing.

Phong Nguyen-Ha, Nikolaos Sarafianos, Christoph Lassner, Janne Heikkilä, Tony Tung

Capturing and faithfully rendering photorealistic humans from novel views is a fundamental problem for AR/VR applications. While prior work has shown impressive performance capture results in laboratory settings, it is non-trivial to achieve casual free-viewpoint human capture and rendering for unseen identities with high fidelity, especially for facial expressions, hands, and clothes. To tackle these challenges we introduce a novel view synthesis framework that generates realistic renders from unseen views of any human captured from a single-view and sparse RGB-D sensor, similar to a low-cost depth camera, and without actor-specific models. We propose an architecture to create dense feature maps in novel views obtained by sphere-based neural rendering, and create complete renders using a global context inpainting model. Additionally, an enhancer network leverages the overall fidelity, even in occluded areas from the original view, producing crisp renders with fine details. We show that our method generates high-quality novel views of synthetic and real human actors given a single-stream, sparse RGB-D input. It generalizes to unseen identities, and new poses and faithfully reconstructs facial expressions. Our approach outperforms prior view synthesis methods and is robust to different levels of depth sparsity.

Lucy Chai, Michaël Gharbi, Eli Shechtman, Phillip Isola, Richard Zhang

Generative models operate at fixed resolution, even though natural images come in a variety of sizes. As high-resolution details are downsampled away and low-resolution images are discarded altogether, precious supervision is lost. We argue that every pixel matters and create datasets with variable-size images, collected at their native resolutions. To take advantage of varied-size data, we introduce continuous-scale training, a process that samples patches at random scales to train a new generator with variable output resolutions. First, conditioning the generator on a target scale allows us to generate higher resolution images than previously possible, without adding layers to the model. Second, by conditioning on continuous coordinates, we can sample patches that still obey a consistent global layout, which also allows for scalable training at higher resolutions. Controlled FFHQ experiments show that our method can take advantage of multi-resolution training data better than discrete multi-scale approaches, achieving better FID scores and cleaner high-frequency details. We also train on other natural image domains including churches, mountains, and birds, and demonstrate arbitrary scale synthesis with both coherent global layouts and realistic local details, going beyond 2K resolution in our experiments. Our project page is available at: https://chail.github.io/anyres-gan/.

Zhiwen Fan, Yifan Jiang, Peihao Wang, Xinyu Gong, Dejia Xu, Zhangyang Wang

Representing visual signals by implicit neural representation (INR) has prevailed among many vision tasks. Its potential for editing/processing given signals remains less explored. This work explores a new intriguing direction: training a stylized implicit representation, using a generalized approach that can apply to various 2D and 3D scenarios. We conduct a pilot study on a variety of INRs, including 2D coordinate-based representation, signed distance function, and neural radiance field. Our solution is a Unified Implicit Neural Stylization framework, dubbed INS. In contrary to vanilla INR, INS decouples the ordinary implicit function into a style implicit module and a content implicit module, in order to separately encode the representations from the style image and input scenes. An amalgamation module is then applied to aggregate these information and synthesize the stylized output. To regularize the geometry in 3D scenes, we propose a novel self-distillation geometry consistency loss which preserves the geometry fidelity of the stylized scenes. Comprehensive experiments are conducted on multiple task settings, including fitting images using MLPs, stylization for implicit surfaces and sylized novel view synthesis using neural radiance. We further demonstrate that the learned representation is continuous not only spatially but also style-wise, leading to effortlessly interpolating between different styles and generating images with new mixed styles. Please refer to the video on our project page for more view synthesis results: https://zhiwenfan.github.io/INS.

Kun Lu, Rongpeng Li, Honggang Zhang

Continuous one-to-many mapping is a less investigated yet important task in both low-level visions and neural image translation. In this paper, we present a new formulation called MonoPix, an unsupervised and contrastive continuous modulation model, and take a step further to enable a pixel-level spatial control which is critical but can not be properly handled previously. The key feature of this work is to model the monotonicity between controlling signals and the domain discriminator with a novel contrastive modulation framework and corresponding monotonicity constraints. We have also introduced a selective inference strategy with logarithmic approximation complexity and support fast domain adaptations. The state-of-the-art performance is validated on a variety of continuous mapping tasks, including AFHQ cat-dog and Yosemite summer-winter translation. The introduced approach also helps to provide a new solution for many low-level tasks like low-light enhancement and natural noise generation, which is beyond the long-established practice of one-to-one training and inference. Code is available at https://github.com/lukun199/MonoPix.

Jaeyeon Kang, Seoung Wug Oh, Seon Joo Kim

The key to video inpainting is to use correlation information from as many reference frames as possible. Existing flow-based propagation methods split the video synthesis process into multiple steps: flow completion -> pixel propagation -> synthesis. However, there is a significant drawback that the errors in each step continue to accumulate and amplify in the next step. To this end, we propose an Error Compensation Framework for Flow-guided Video Inpainting (ECFVI), which takes advantage of the flow-based method and offsets its weaknesses. We address the weakness with the newly designed flow completion module and the error compensation network that exploits the error guidance map. Our approach greatly improves the temporal consistency and the visual quality of the completed videos. Experimental results show the superior performance of our proposed method with the speed up of ×6, compared to the state-of-the-art methods. In addition, we present a new benchmark dataset for evaluation by supplementing the weaknesses of existing test datasets.

Yi Wang, Menghan Xia, Lu Qi, Jing Shao, Yu Qiao

Multimodal ambiguity and color bleeding remain challenging in colorization. To tackle these problems, we propose a new GAN-based colorization approach PalGAN, integrated with palette estimation and chromatic attention. To circumvent the multimodality issue, we present a new colorization formulation that estimates a probabilistic palette from the input gray image first, then conducts color assignment conditioned on the palette through a generative model. Further, we handle color bleeding with chromatic attention. It studies color affinities by considering both semantic and intensity correlation. In extensive experiments, PalGAN outperforms state-of-the-arts in quantitative evaluation and visual comparison, delivering notable diverse, contrastive, and edge-preserving appearances. With the palette design, our method enables color transfer between images even with irrelevant contexts.

Ziyu Chen, Chenjing Ding, Jianfei Guo, Dongliang Wang, Yikang Li, Xuan Xiao, Wei Wu, Li Song

We introduce a highly efficient light visibility estimation method, called L-Tracing, for reflectance factorization on neural implicit surfaces. Light visibility is indispensable for modeling shadows and specular of high quality on object’s surface. For neural implicit representations, former methods of computing light visibility suffer from efficiency and quality drawbacks. L-Tracing leverages the distance meaning of the Signed Distance Function(SDF), and computes the light visibility of the solid object surface according to binary geometry occlusions. We prove the linear convergence of L-Tracing algorithm and give out the theoretical lower bound of tracing iteration. Based on L-Tracing, we propose a new surface reconstruction and reflectance factorization framework. Experiments show our framework performs nearly 10x speedup on factorization, and achieves competitive albedo and relighting results with existing approaches.

Jonáš Kulhánek, Erik Derner, Torsten Sattler, Robert Babuška

Novel view synthesis is a long-standing problem. In this work, we consider a variant of the problem where we are given only a few context views sparsely covering a scene or an object. The goal is to predict novel viewpoints in the scene, which requires learning priors. The current state of the art is based on Neural Radiance Field (NeRF), and while achieving impressive results, the methods suffer from long training times as they require evaluating millions of 3D point samples via a neural network for each image. We propose a 2D-only method that maps multiple context views and a query pose to a new image in a single pass of a neural network. Our model uses a two-stage architecture consisting of a codebook and a transformer model. The codebook is used to embed individual images into a smaller latent space, and the transformer solves the view synthesis task in this more compact space. To train our model efficiently, we introduce a novel branching attention mechanism that allows us to use the same model not only for neural rendering but also for camera pose estimation. Experimental results on real-world scenes show that our approach is competitive compared to NeRF-based methods while not reasoning explicitly in 3D, and it is faster to train.

Marko Mihajlovic, Aayush Bansal, Michael Zollhöfer, Siyu Tang, Shunsuke Saito

Image-based volumetric avatars using pixel-aligned features promise generalization to unseen poses and identities. Prior work leverages global spatial encodings and multi-view geometric consistency to reduce spatial ambiguity. However, global encodings often suffer from overfitting to the distribution of the training data, and it is difficult to learn multi-view consistent reconstruction from sparse views. In this work, we investigate common issues with existing spatial encodings and propose a simple yet highly effective approach to modeling high-fidelity volumetric avatars from sparse views. One of the key ideas is to encode relative spatial 3D information via sparse 3D keypoints. This approach is robust to novel view synthesis and the sparsity of viewpoints. Our approach outperforms state-of-the-art methods for head reconstruction. On body reconstruction for unseen subjects, we also achieve performance comparable to prior art that uses a parametric human body model and temporal feature aggregation. Our experiments show that a majority of errors in prior work stem from an inappropriate choice of spatial encoding and thus we suggest a new direction for high-fidelity image-based avatar modeling.

Zhiyang Yu, Yu Zhang, Xujie Xiang, Dongqing Zou, Xijun Chen, Jimmy S. Ren

We present deep Bayesian video frame interpolation, a novel approach for upsampling a low frame-rate video temporally to its higher frame-rate counterpart. Our approach learns posterior distributions of optical flows and frames to be interpolated, which is optimized via learned gradient descent for fast convergence. Each learned step is a lightweight network manipulating gradients of the log-likelihood of estimated frames and flows. Such gradients, parameterized either explicitly or implicitly, model the fidelity of current estimations when matching real image and flow distributions to explain the input observations. With this approach we show new records on 8 of 10 benchmarks, using an architecture with half the parameters of the state-of-the-art model. Code and models are publicly available at https://github.com/Oceanlib/DBVI.

Mengping Yang, Zhe Wang, Ziqiu Chi, Wenyi Feng

Existing few-shot image generation approaches typically employ fusion-based strategies, either on the image or the feature level, to produce new images. However, previous approaches struggle to synthesize high-frequency signals with fine details, deteriorating the synthesis quality. To address this, we propose WaveGAN, a frequency-aware model for few-shot image generation. Concretely, we disentangle encoded features into multiple frequency components and perform low-frequency skip connections to preserve outline and structural information. Then we alleviate the generator’s struggles of synthesizing fine details by employing high-frequency skip connections, thus providing informative frequency information to the generator. Moreover, we utilize a frequency L1-loss on the generated and real images to further impede frequency information loss. Extensive experiments demonstrate the effectiveness and advancement of our method on three datasets. Noticeably, we achieve new state-of-the-art with FID 42.17, LPIPS 0.3868, FID 30.35, LPIPS 0.5076, and FID 4.96, LPIPS 0.3822 respectively on Flower, Animal Faces, and VGGFace. GitHub: https://github.com/kobeshegu/ECCV2022_WaveGAN

Yuedong Chen, Qianyi Wu, Chuanxia Zheng, Tat-Jen Cham, Jianfei Cai

Image translation and manipulation have gain increasing attention along with the rapid development of deep generative models. Although existing approaches have brought impressive results, they mainly operated in 2D space. In light of recent advances in NeRF-based 3D-aware generative models, we introduce a new task, Semantic-to-NeRF translation, that aims to reconstruct a 3D scene modelled by NeRF, conditioned on one single-view semantic mask as input. To kick-off this novel task, we propose the Sem2NeRF framework. In particular, Sem2NeRF addresses the highly challenging task by encoding the semantic mask into the latent code that controls the 3D scene representation of a pre-trained decoder. To further improve the accuracy of the mapping, we integrate a new region-aware learning strategy into the design of both the encoder and the decoder. We verify the efficacy of the proposed Sem2NeRF and demonstrate that it outperforms several strong baselines on two benchmark datasets. Code and video are available at https://donydchen.github.io/sem2nerf/

Nicolas Dufour, David Picard, Vicky Kalogeiton

A large body of recent work targets semantically conditioned image generation. Most such methods focus on the narrower task of pose transfer and ignore the more challenging task of subject transfer that consists in not only transferring the pose but also the appearance and background. In this work, we introduce SCAM (Semantic Cross Attention Modulation), a system that encodes rich and diverse information in each semantic region of the image (including foreground and background), thus achieving precise generation with emphasis on fine details. This is enabled by the Semantic Attention Transformer Encoder that extracts multiple latent vectors for each semantic region, and the corresponding generator that exploits these multiple latents by using semantic cross attention modulation. It is trained only using a reconstruction setup, while subject transfer is performed at test time. Our analysis shows that our proposed architecture is successful at encoding the diversity of appearance in each semantic region. Extensive experiments on the iDesigner, CelebAMask-HD and ADE20K datasets show that SCAM outperforms competing approaches; moreover, it sets the new state of the art on subject transfer.

Jing He, Yiyi Zhou, Qi Zhang, Jun Peng, Yunhang Shen, Xiaoshuai Sun, Chao Chen, Rongrong Ji

Pixel synthesis is a promising research paradigm for image generation, which can well exploit pixel-wise prior knowledge for generation. However, existing methods still suffer from excessive memory footprint and computation overhead. In this paper, we propose a progressive pixel synthesis network towards efficient image generation, coined as PixelFolder. Specifically, PixelFolder formulates image generation as a progressive pixel regression problem and synthesizes images via a multi-stage structure, which can greatly reduce the overhead caused by large tensor transformations. In addition, we introduce novel pixel folding operations to further improve model efficiency while maintaining pixel-wise prior knowledge for end-to-end regression. With these innovative designs, we greatly reduce the expenditure of pixel synthesis, e.g., reducing 89% computation and 53% parameters compared with the latest pixel synthesis method CIPS. To validate our approach, we conduct extensive experiments on two benchmark datasets, namely FFHQ and LSUN Church. The experimental results show that with much less expenditure, PixelFolder obtains new state-of-the-art (SOTA) performance on two benchmark datasets, i.e., 3.77 FID and 2.45 FID on FFHQ and LSUN Church, respectively.Meanwhile, PixelFolder is also more efficient than the SOTA methods like StyleGAN2, reducing about 72% computation and 31% parameters, respectively. These results greatly validate the effectiveness of the proposed PixelFolder.

Boqiang Xu, Jian Liang, Lingxiao He, Zhenan Sun

Domain generalizable (DG) person re-identification (ReID) aims to test across unseen domains without access to the target domain data at training time, which is a realistic but challenging problem. In contrast to methods assuming an identical model for different domains, Mixture of Experts (MoE) exploits multiple domain-specific networks for leveraging complementary information between domains, obtaining impressive results. However, prior MoE-based DG ReID methods suffer from a large model size with the increase of the number of source domains, and most of them overlook the exploitation of domain-invariant characteristics. To handle the two issues above, this paper presents a new approach called Mimic Embedding via adapTive Aggregation (META) for DG person ReID. To avoid the large model size, experts in META do not adopt a branch network for each source domain but share all the parameters except for the batch normalization layers. Besides multiple experts, META leverages Instance Normalization (IN) and introduces it into a global branch to pursue invariant features across domains. Meanwhile, META considers the relevance of an unseen target sample and source domains via normalization statistics and develops an aggregation module to adaptively integrate multiple experts for mimicking unseen target domain. Benefiting from a proposed consistency loss and an episodic training algorithm, META is expected to mimic embedding for a truly unseen target domain. Extensive experiments verify that META surpasses state-of-the-art DG person ReID methods by a large margin.

Shuaiyi Huang, Luyu Yang, Bo He, Songyang Zhang, Xuming He, Abhinav Shrivastava

Finding dense semantic correspondence is a fundamental problem in computer vision, which remains challenging in complex scenes due to background clutter, extreme intra-class variation, and a severe lack of ground truth. In this paper, we aim to address the challenge of label sparsity in semantic correspondence by enriching supervision signals from sparse keypoint annotations. To this end, we first propose a teacher-student learning paradigm for generating dense pseudo-labels and then develop two novel strategies for denoising pseudo-labels. In particular, we use spatial priors around the sparse annotations to suppress the noisy pseudo-labels. In addition, we introduce a loss-driven dynamic label selection strategy for label denoising. We instantiate our paradigm with two variants of learning strategies: a single offline teacher setting, and a mutual online teachers setting. Our approach achieves notable improvements on three challenging benchmarks for semantic correspondence and establishes the new state-of-the-art. Project page: https://shuaiyihuang.github.io/publications/SCorrSAN.

Elias Ramzi, Nicolas Audebert, Nicolas Thome, Clément Rambour, Xavier Bitot

Image Retrieval is commonly evaluated with Average Precision (AP) or Recall@k. Yet, those metrics, are limited to binary labels and do not take into account errors’ severity. This paper introduces a new hierarchical AP training method for pertinent image retrieval (HAPPIER). HAPPIER is based on a new H-AP metric, which leverages a concept hierarchy to refine AP by integrating errors’ importance and better evaluate rankings. To train deep models with H-AP, we carefully study the problem’s structure and design a smooth lower bound surrogate combined with a clustering loss that ensures consistent ordering. Extensive experiments on 6 datasets show that HAPPIER significantly outperforms state-of-the-art methods for hierarchical retrieval, while being on par with the latest approaches when evaluating fine-grained ranking performances. Finally, we show that HAPPIER leads to better organization of the embedding space, and prevents most severe failure cases of non-hierarchical methods. Our code is publicly available at https://github.com/elias-ramzi/HAPPIER.

Jingwei Ma, Lucy Chai, Minyoung Huh, Tongzhou Wang, Ser-Nam Lim, Phillip Isola, Antonio Torralba

We introduce a new approach to image forensics: placing physical refractive objects, which we call totems, into a scene so as to protect any photograph taken of that scene. Totems bend and redirect light rays, thus providing multiple, albeit distorted, views of the scene within a single image. A defender can use these distorted totem pixels to detect if an image has been manipulated. Our approach unscrambles the light rays passing through the totems by estimating their positions in the scene and using their known geometric and material properties. To verify a totem-protected image, we detect inconsistencies between the scene reconstructed from totem viewpoints and the scene’s appearance from the camera viewpoint. Such an approach makes the adversarial manipulation task more difficult, as the adversary must modify both the totem and image pixels in a geometrically consistent manner without knowing the physical properties of the totem. Unlike prior learning-based approaches, our method does not require training on datasets of specific manipulations, and instead uses physical properties of the scene and camera to solve the forensics problem.

Tu Bui, Ning Yu, John Collomosse

Rapid advances in Generative Adversarial Networks (GANs) raise new challenges for image attribution; detecting whether an image is synthetic and, if so, determining which GAN architecture created it. Uniquely, we present a solution to this task capable of 1) matching images invariant to their semantic content; 2) robust to benign transformations (changes in quality, resolution, shape, etc.) commonly encountered as images are re-shared online. In order to formalize our research, a challenging benchmark, Attribution88, is collected for robust and practical image attribution. We then propose RepMix, our GAN fingerprinting technique based on representation mixing and a novel loss. We validate its capability of tracing the provenance of GAN-generated images invariant to the semantic content of the image and also robust to perturbations. We show our approach improves significantly from existing GAN fingerprinting works on both semantic generalization and robustness.