Event cameras sense the world through asynchronous brightness changes with microsecond latency and high dynamic range, offering motion fidelity far beyond frame-based sensors and capturing temporal structure that conventional exposures often miss. These properties make events a powerful complement to RGB in autonomous driving, especially under blur, glare, and rapid motion, where frame-based perception can become unreliable. However, existing event-aware vision-language models remain limited to generic perception and do not reveal how event sensing contributes to reasoning and decision-making across the full driving loop. We present EventDrive, a large-scale benchmark and model suite that unifies event streams, RGB frames, and language supervision across four core dimensions: Perception, Understanding, Prediction, and Planning, covering captions, structured QA, grounding, motion-state recognition, trajectory forecasting, and planning tasks. Building on this foundation, EventDrive-VLM introduces a multi-horizon event pyramid and a modality-routing mixture-of-experts to adaptively encode and fuse asynchronous and frame-based information for downstream reasoning. Comprehensive evaluation across diverse tasks shows that event streams provide substantial gains in temporal precision, motion awareness, and robustness, bringing event sensing into the center of driving intelligence.
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ERMoE: Eigen-Reparameterized Mixture-of-Experts for Stable Routing and Interpretable Specialization
PDF ↗Mixture-of-Experts (MoE) models expand capacity via sparse expert activation, but routing logits can misalign with expert structure (unstable routing, underutilization) and load imbalance can create stragglers. Auxiliary load-balancing losses reduce disparity but often weaken specialization and downstream accuracy. We propose ERMoE, a sparse MoE transformer that reparameterizes each expert in a learned orthonormal eigenbasis and routes with an Eigenbasis Score (cosine similarity between token features and an expert basis) instead of learned gating logits. By tying assignments to each expert's representation space, ERMoE stabilizes utilization, improves interpretability, and removes explicit balancing losses and their gradient interference. ERMoE reaches state-of-the-art results on ImageNet and image-text retrieval (COCO, Flickr30K) with flatter expert loads. A 3D MRI variant (ERMoE-ba) improves brain age prediction by over 7% and yields anatomically interpretable expert specializations.
Vision Transformers (ViTs) have been widely adopted in vision tasks due to their strong transferability. In Federated Learning (FL), where full fine-tuning is communication-heavy, Low-Rank Adaptation (LoRA) provides an efficient and communication-friendly way to adapt ViTs. However, existing LoRA-based federated tuning methods overlook latent client structures in real-world settings, limiting shared representation learning and hindering effective adaptation to unseen clients. To address this, we propose HiLoRA, a hierarchical LoRA framework that places adapters at three levels: root, cluster, and leaf, each designed to capture global, subgroup, and client-specific knowledge, respectively. Through cross-tier orthogonality and cascaded optimization, HiLoRA separates update subspaces and aligns each tier with its residual personalized objective. In particular, we develop a LoRA-Subspace Adaptive Clustering mechanism that infers latent client groups via subspace similarity analysis, thereby facilitating knowledge sharing across structurally aligned clients. Theoretically, we establish a tier-wise generalization analysis that supports HiLoRA's design. Experiments on ViT backbones with CIFAR-100 and DomainNet demonstrate consistent improvements in both personalization and generalization.
VISion On Request: Enhanced VLLM efficiency with sparse, dynamically selected, vision-language interactions
PDF ↗Existing approaches for improving the efficiency of Large Vision-Language Models (LVLMs) are largely based on the concept of visual token reduction. This approach, however, creates an information bottleneck that impairs performance, especially on challenging tasks that require fine-grained understanding and reasoning. In this work, we challenge this paradigm by introducing VISion On Request (VISOR), a method that reduces inference cost without discarding visual information. Instead of compressing the image, VISOR improves efficiency by sparsifying the interaction between image and text tokens. Specifically, the language model attends to the full set of high-resolution visual tokens through a small, strategically placed set of attention layers: general visual context is provided by efficient cross-attention between text-image, while a few well-placed and dynamically selected self-attention layers refine the visual representations themselves, enabling complex, high-resolution reasoning when needed. Based on this principle, we first train a single universal network on a range of computational budgets by varying the number of self-attention layers, and then introduce a lightweight policy mechanism that dynamically allocates visual computation based on per-sample complexity. Extensive experiments show that VISOR drastically reduces computational cost while matching or exceeding state-of-the-art results across a diverse suite of benchmarks, and excels in challenging tasks that require detailed visual understanding.
Multimodal Large Language Models (MLLMs) have recently demonstrated remarkable capabilities in cross-modal understanding and generation. However, the rapid growth of visual token sequences--especially in long-video and streaming scenarios--poses a major challenge to their scalability and real-world deployment. Thus, we introduce POINTS-Long, a native dual-mode MLLM featuring dynamic visual token scaling inspired by the human visual system. The model supports two complementary perception modes: focus mode and standby mode, enabling users to dynamically trade off efficiency and accuracy during inference. On fine-grained visual tasks, the focus mode retains the optimal performance, while on long-form general visual understanding, the standby mode retains 97.7-99.7% of the original accuracy using only 1/40-1/10th of the visual tokens. Moreover, POINTS-Long natively supports streaming visual understanding via a dynamically detachable KV-cache design, allowing efficient maintenance of ultra-long visual memory. Our work provides new insights into the design of future MLLMs and lays the foundation for adaptive and efficient long-form visual understanding. Model and code are available at https://anakin-skywalker-joseph.github.io/POINTS-Long-Webpage.
Diffusion models have recently motivated great success in many generation tasks like object removal. Nevertheless, existing image decomposition methods struggle to disentangle semi-transparent or transparent layer occlusions due to mask prior dependencies, static object assumptions, and the lack of datasets. In this paper, we delve into a novel task: Layer-Wise Decomposition of Alpha-Composited Images, aiming to recover constituent layers from single overlapped images under the condition of semi-transparent/transparent alpha layer non-linear occlusion. To address challenges in layer ambiguity, generalization, and data scarcity, we first introduce AlphaBlend, the first large-scale and high-quality dataset for transparent and semi-transparent layer decomposition, containing six subtasks with different characteristics (e.g., translucent flare removal, semi-transparent cell decomposition, glassware decomposition). Building on this dataset, we present DiffDecompose, a diffusion Transformer-based framework that learns the posterior over possible layer decompositions conditioned on the input image, semantic prompts, and blending type. Rather than regressing alpha mattes directly, DiffDecompose performs In-Context Decomposition, enabling the model to predict one or multiple layers without per-layer supervision, and introduces Layer Position Encoding Cloning to maintain pixel-level correspondence across layers. Extensive experiments on the proposed AlphaBlend dataset and public LOGO dataset verify the effectiveness of DiffDecompose. Code will be publicly available at https://github.com/Wangzt1121/DiffDecompose.
UniPR: Unified Object-level Real-to-Sim Perception and Reconstruction from a Single Stereo Pair
PDF ↗Perceiving and reconstructing objects from images are critical for real-to-sim transfer tasks, which are widely used in the robotics community.Existing methods rely on multiple submodules such as detection, segmentation, shape reconstruction, and pose estimation to complete the pipeline.However, such modular pipelines suffer from inefficiency and cumulative error, as each stage operates on only partial or locally refined information while discarding global context.To address these limitations, we propose UniPR, the first end-to-end object-level real-to-sim perception and reconstruction framework.Operating directly on a single stereo image pair, UniPR leverages geometric constraints to resolve the scale ambiguity.We introduce Pose-Aware Shape Representation to eliminate the need for per-category canonical definitions and to bridge the gap between reconstruction and pose estimation tasks.Furthermore, we construct a large-vocabulary stereo dataset, LVS6D, comprising over 6,300 objects, to facilitate large-scale research in this area.Extensive experiments demonstrate that UniPR reconstructs all objects in a scene in parallel within a single forward pass, achieving significant efficiency gains and preserves true physical proportions across diverse object types, highlighting its potential for practical robotic applications.
This paper addresses the challenge of data scarcity in semantic segmentation by generating datasets through text-to-image (T2I) generation models, reducing image acquisition and labeling costs. Segmentation dataset generation faces two key challenges: 1) aligning generated samples with the target domain and 2) producing informative samples beyond the training data. Fine-tuning T2I models can help generate samples aligned with the target domain. However, it often overfits and memorizes training data, limiting their ability to generate diverse and well-aligned samples. To overcome these issues, we propose Concept-Aware LoRA (CA-LoRA), a novel fine-tuning approach that selectively identifies and updates only the weights associated with necessary concepts (e.g., style or viewpoint) for domain alignment while preserving the pretrained knowledge of the T2I model to produce informative samples. We demonstrate its effectiveness in generating datasets for urban-scene segmentation, outperforming baseline and state-of-the-art methods in in-domain (few-shot and fully-supervised) settings, as well as in domain generalization tasks, especially under challenging conditions such as adverse weather and varying illumination, further highlighting its superiority.
How to achieve vision-language (VL) tracking using natural language descriptions from a video sequence without relying on any bounding-box ground truth? In this work, we achieve this goal by tackling self-supervised VL tracking, which aims to evaluate tracking capabilities guided by natural language descriptions. We introduce \tracker, a novel self-supervised VL tracker that is capable of tracking any referred object by a language description. Unlike traditional methods that equally fuse all language and visual tokens, we propose an efficient Dynamic Token Aggregation Module, which treats each visual token unequally. The module consists of three main steps: i) Based on an anchor token, it selects multiple important target tokens from the template frame. ii) The selected target tokens are merged according to their attention scores and aggregated into the language tokens, thereby eliminating redundant visual token noise and enhancing semantic alignment. iii) Finally, the fused language tokens serve as guiding signals to extract potential target tokens from the search frame and propagate them to subsequent frames, enhancing temporal prompts and encouraging the tracker to autonomously learn instance tracking from unlabeled videos. This new modeling approach enables the effective self-supervised learning of language-guided tracking representations without the need for large-scale bounding box annotations. Extensive experiments on VL tracking benchmarks show that \tracker surpasses SOTA self-supervised methods.
FSLoRA: Harmonizing Detection and Re-Identification via Freq-Spatial Low-Rank Adapter for One-Stage Person Search
PDF ↗Person search, which aims to detect and re-identify individuals in unconstrained scenes, faces an inherent conflict in one-stage models: pedestrian detection focuses on shared human features, while person re-identification requires identity-specific representations. Existing approaches, such as feature decoupling and loss re-weighting, primarily address this issue in later network stages but fail to resolve early-stage feature entanglement. To overcome this limitation, we propose FSLoRA, a Freq-Spatial Low-Rank Adapter that progressively decouples task-specific features at the backbone level. FSLoRA consists of a Spatial-Level Module (SLM), which employs LoRA and a mixture-of-experts to dynamically activate task-relevant spatial features, and a Frequency-Level Module (FLM), which transforms features into the frequency domain to selectively enhance task-relevant frequency components while suppressing task-irrelevant noise. By integrating both spatial and frequency-based adaptations, FSLoRA reduces feature interference, enabling more effective joint optimization. Extensive experiments on CUHK-SYSU, PRW, and Posetrack21 demonstrate that FSLoRA not only achieves state-of-the-art performance but also serves as a plug-and-play module adaptable to various person search frameworks, offering a unified and generalizable solution for one-stage person search.
Image Chain-of-Thought (Image-CoT) is a test-time scaling paradigm that improves image generation by extending inference time. Most Image-CoT methods focus on text-to-image (T2I) generation. Unlike T2I generation, image editing is goal-directed: the solution space is constrained by the source image and instruction. This mismatch causes three challenges when applying Image-CoT to editing: inefficient resource allocation with fixed sampling budgets, unreliable early-stage verification using general MLLM scores, and redundant edited results from large-scale sampling. To address this, we propose ADaptive Edit-CoT (ADE-CoT), an on-demand test-time scaling framework to enhance editing efficiency and performance. It incorporates three key strategies: (1) a difficulty-aware resource allocation that assigns dynamic budgets based on estimated edit difficulty; (2) edit-specific verification in early pruning that uses region localization and caption consistency to select promising candidates; and (3) depth-first opportunistic stopping, guided by an instance-specific verifier, that terminates when intent-aligned results are found. Extensive experiments on three SOTA editing models (Step1X-Edit, BAGEL, FLUX.1 Kontext) across three benchmarks show that ADE-CoT achieves superior performance-efficiency trade-offs. With comparable sampling budgets, ADE-CoT obtains better performance with more than 2x speedup over Best-of-N.
Hugging Visual Prompt and Segmentation Tokens: Consistency Learning for Fine-Grained Visual Understanding in MLLMs
PDF ↗Recently, multimodal large language models (MLLMs) have achieved remarkable success in general multimodal tasks. Increasing attention has been given to leveraging MLLMs for fine-grained visual understanding, such as region-level captioning and pixel-level grounding. However, most existing approaches are task-specific. While some recent unified approaches attempt to handle both types simultaneously, they still fall short of deeply exploring the underlying associations across tasks. To bridge this gap, we propose FCLM, a large multimodal model designed to jointly support fine-grained visual understanding through consistency learning. The central premise is that pixel-level captioning and grounding are mutually beneficial and complementary, each enhancing the other in achieving a fine-grained understanding of visual content. Specifically, FCLM analyzes the representation features - visual prompt and segmentation tokens - required for the two types of visual tasks, and achieves advanced reasoning and perception through a newly-designed consistency learning loss and a two-stage training framework. Moreover, a hybrid region extractor is designed to enhance visual prompt embeddings, yielding semantically discriminative representations for detailed captioning. Furthermore, a novel detailed localized referring expression segmentation (DL-RES) task is introduced to evaluate the model's ability to localize targets from detailed textual descriptions. Extensive experiments on seven visual understanding tasks demonstrate the superior performance and strong generalization of FCLM.
VGGT-Det: Mining VGGT Internal Priors for Sensor-Geometry-Free Multi-View Indoor 3D Object Detection
PDF ↗Current multi-view indoor 3D object detectors rely on sensor geometry that is costly to obtain--i.e., precisely calibrated multi-view camera poses--to fuse multi-view information into a global scene representation, limiting deployment in real-world scenes. We target a more practical setting: Sensor-Geometry-Free (SG-Free) multi-view indoor 3D object detection, where there are no sensor-provided geometric inputs (multi-view poses or depth). Recent Visual Geometry Grounded Transformer (VGGT) shows that strong 3D cues can be inferred directly from images. Building on this insight, we present VGGT-Det, the first framework tailored for SG-Free multi-view indoor 3D object detection. Rather than merely consuming VGGT predictions, our method integrates VGGT encoder into a transformer-based pipeline. To effectively leverage both the semantic and geometric priors from inside VGGT, we introduce two novel key components: (i) Attention-Guided Query Generation (AG): exploits VGGT attention maps as semantic priors to initialize object queries, improving localization by focusing on object regions while preserving global spatial structure. (ii) Query-Driven Feature Aggregation (QD): a learnable See-Query interacts with object queries to 'see' what they need, then dynamically aggregates multi-level geometric features across VGGT layers that progressively lift 2D features into 3D. Experiments show that VGGT-Det significantly surpasses SG-Free baselines by 4.4 and 8.6 mAP@0.25 on ScanNet and ARKitScenes, respectively. Ablation study shows that VGGT's internally learned semantic and geometric priors can be effectively leveraged by our AG and QD. Source code and pre-trained models are available at the GitHub project page: https://github.com/yangcaoai/VGGT-Det-CVPR2026
DualMirage: Hunting Stealthy Multimodal LLM Agents via CAPTCHAs with Contour and Adversarial Illusions
PDF ↗The rapid advancement of Multimodal Large Language Models (MLLMs) has given rise to sophisticated autonomous agents capable of performing complex, human-like tasks across the web. However, this also introduces significant security risks, particularly from stealthy MLLM agents that can evade conventional detection mechanisms by mimicking human behavior. In this paper, we propose DualMirage, a novel CAPTCHA framework that proactively counters and identifies stealthy agents by exploiting fundamental disparities between human and machine perception. DualMirage employs a dual-pronged strategy: (1) Contour Illusions, which utilize cognitive principles to generate illusory contours that humans perceive effortlessly yet pose interpretation challenges for MLLMs; and (2) Adversarial Illusions, which embed human-imperceptible perturbations optimized to mislead the visual encoders of target MLLMs and thereby elicit characteristic, identifiable model responses. Evaluations on five state-of-the-art MLLMs demonstrate that DualMirage achieves an average 95.8% human success rate while blocking MLLM agents (up to 100% agent blocking rate), outperforming existing CAPTCHAs. Furthermore, DualMirage induces models to expose identities actively, achieving 58.8% white-box and 21.9% black-box attack success rates, proving effective against stealthy multimodal agents.
Event cameras provide high-temporal-resolution, motion-centric measurements that remain reliable under fast motion and challenging illumination, making them a promising sensing modality for motion deblurring. However, existing deblurring methods typically require large-scale paired blur--sharp datasets, which are extremely difficult to obtain in real-world settings, especially when an additional modality such as events is involved. In this work, we introduce EMP, an event-based motion deblurring framework that operates entirely in an unpaired setting, removing the need for aligned blur--sharp supervision. EMP bridges the disjoint blur and sharp domains through event information and leverages two complementary training mechanisms tailored to the unpaired regime: (1) an event-based physical prior with confidence masking that provides reliable self-supervisory signals for blurry inputs, and (2) a generative blur modeling process that extracts blur-related frequency-domain cues from blur--event pairs and transfers them to sharp images to synthesize realistic blur. Together, these mechanisms enable stable and effective deblurring without paired labels. Extensive experiments on various real event datasets, including REBlur, EventAid, and HighREV, show that EMP outperforms existing unpaired baselines and achieves performance competitive with paired methods.
6D object pose estimation, which predicts the transformation of an object relative to the camera, remains challenging for unseen objects. Existing approaches typically rely on explicitly constructing feature correspondences between the query image and either the object model or template images. In this work, we propose PoseGAM, a geometry-aware multi-view framework that directly predicts object pose from a query image and multiple template images, eliminating the need for explicit matching. Built upon recent multi-view-based foundation model architectures, the method integrates object geometry information through two complementary mechanisms: explicit point-based geometry and learned features from geometry representation networks. In addition, we construct a large-scale synthetic dataset containing more than 190k objects under diverse environmental conditions to enhance robustness and generalization. Extensive evaluations across multiple benchmarks demonstrate our state-of-the-art performance, yielding an average AR improvement of 5.1% over prior methods and achieving up to 17.6% gains on individual datasets, indicating strong generalization to unseen objects.
Humans intuitively rely on text and symbols inscribed on objects (e.g. "PULL", "Squeeze and Turn") to perform tasks safely and correctly. In contrast, vision-language-action models excel at following external language commands, but remain largely unaware of this object-centric information. This capability is essential for reliable robotic operation, yet progress remains unmeasured due to the absence of standardized benchmarks. To address this gap, we introduce INSIGHT Bench, a benchmark that formalizes the task of "in-situ guide grounding". INSIGHT Bench provides a comprehensive taxonomy that evaluates how agents utilize diverse guide information, including action-direction cues and procedural instructions. It also includes a scalable simulation framework that procedurally generates tasks and programmatically links each visual guide to its corresponding physical constraint. We release both the benchmark and the resulting trajectory dataset to support future research. Our evaluation of recent VLA models reveals a critical limitation: their ability to ground in-situ guides is inconsistent and strongly dependent on the type of information. While models succeed on some guide categories, they frequently fail on others. However, performance improves substantially when the same information is provided as language instructions, indicating that in-situ guides could contribute to manipulation performance if VLAs were capable of interpreting them. These findings underscore the need for further research on understanding and grounding in-situ guides.
GeoPredict: Leveraging Predictive Kinematics and 3D Gaussian Geometry for Precise VLA Manipulation
PDF ↗Vision-Language-Action (VLA) models achieve strong generalization in robotic manipulation but remain largely reactive and 2D-centric, making them unreliable in tasks that require precise 3D reasoning. We propose GeoPredict, a geometry-aware VLA framework that augments a continuous-action policy with predictive kinematic and geometric priors. GeoPredict introduces a trajectory-level module that encodes motion history and predicts multi-step 3D keypoint trajectories of robot arms, and a predictive 3D Gaussian geometry module that forecasts workspace geometry with track-guided refinement along future keypoint trajectories. These predictive modules serve exclusively as training-time supervision through depth-based rendering, while inference requires only lightweight additional query tokens without invoking any 3D decoding. Experiments on RoboCasa Human-50, LIBERO, and real-world manipulation tasks show that GeoPredict consistently outperforms strong VLA baselines, especially in geometry-intensive and spatially demanding scenarios.
Heuristic Self-Paced Learning for Domain Adaptive Semantic Segmentation under Adverse Conditions
PDF ↗The learning order of semantic classes significantly impacts unsupervised domain adaptation for semantic segmentation, especially under adverse weather conditions. Most existing curricula rely on handcrafted heuristics (e.g., fixed uncertainty metrics) and follow a static schedule, which fails to adapt to a model's evolving, high-dimensional training dynamics, leading to category bias. Inspired by Reinforcement Learning, we cast curriculum learning as a sequential decision problem and propose an autonomous class scheduler. This scheduler consists of two components: (i) a high-dimensional state encoder that maps the model's training status into a latent space and distills key features indicative of progress, and (ii) a category-fair policy-gradient objective that ensures balanced improvement across classes. Coupled with mixed source-target supervision, the learned class rankings direct the network's focus to the most informative classes at each stage, enabling more adaptive and dynamic learning. It is worth noting that our method achieves state-of-the-art performance on three widely used benchmarks (e.g., ACDC, Dark Zurich, and Nighttime Driving) and shows generalization ability in synthetic-to-real semantic segmentation.
GenHOI: Towards Object-Consistent Hand-Object Interaction with Temporally Balanced and Spatially Selective Object Injection
PDF ↗Hand-Object Interaction (HOI) remains a core challenge in digital human video synthesis, where models must generate physically plausible contact and preserve object identity across frames. Although recent HOI reenactment approaches have achieved progress, they are typically trained and evaluated in-domain and fail to generalize to complex, in-the-wild scenarios. In contrast, all-in-one video editing models exhibit broader robustness but still struggle with HOI-specific issues such as inconsistent object appearance. In this paper, we present GenHOI, a lightweight augmentation to pretrained video generation models that injects reference-object information in a temporally balanced and spatially selective manner. For temporal balancing, we propose Head-Sliding RoPE, which assigns head-specific temporal offsets to reference tokens, distributing their influence evenly across frames and mitigating the temporal decay of 3D RoPE to improve long-range object consistency. For spatial selectivity, we design a two-level spatial attention gate that concentrates object-conditioned attention on HOI regions and adaptively scales its strength, preserving background realism while enhancing interaction fidelity. Extensive qualitative and quantitative evaluations on unseen, in-the-wild scenes demonstrate that GenHOI significantly outperforms state-of-the-art HOI reenactment and all-in-one video editing competitors.