Recent advancements in Multimodal Large Language Models (MLLMs) have revolutionized the field of vision-language understanding by incorporating visual perceptioning capabilities into Large Language Models (LLMs). The prevailing trend in this field involves the utilization of a vision encoder derived from vision-language contrastive learning (CL), showing expertise in capturing overall representations while facing difficulties in capturing detailed local patterns. In this work, we focus on enhancing the visual representations for MLLMs by combining high-frequency and fine-grained representations, obtained through masked image modeling (MIM), with semantically-enriched low-frequency representations captured by CL. To achieve this goal, we introduce X-Former which is a lightweight transformer module designed to exploit the complementary strengths of CL and MIM through an innovative interaction mechanism. Specifically, X-Former first bootstraps vision-language representation learning and multimodal-to-multimodal generative learning from two frozen vision encoders, i.e., CLIP-ViT (CL-based) \cite{radford2021clip} and MAE-ViT (MIM-based) \cite{he2022mae}. It further bootstraps vision-to-language generative learning from a frozen LLM to ensure visual features from X-Former can be interpreted by the LLM. To demonstrate the effectiveness of our approach, we assess its performance on tasks demanding fine-grained visual understanding. Our extensive empirical evaluations indicate that X-Former excels in visual reasoning tasks encompassing both structural and semantic categories within the GQA dataset. Assessment on a fine-grained visual perception benchmark further confirms its superior capabilities in visual understanding.
论文检索
输入标题、作者或关键词,从 12,319 篇学术成果中精准定位
Sign language is one of the most effective communication tools for people with hearing difficulties. Most existing works focus on improving the performance of sign language tasks on RGB videos, which may suffer from degraded recording conditions, such as fast movement of hands with motion blur and textured signer’s appearance. The bio-inspired event camera, which asynchronously captures brightness change with high speed, could naturally perceive dynamic hand movements, providing rich manual clues for sign language tasks. In this work, we aim at exploring the potential of event camera in continuous sign language recognition (CSLR) and sign language translation (SLT). To promote the research, we first collect an event-based benchmark EvSign for those tasks with both gloss and spoken language annotations. EvSign dataset offers a substantial amount of high-quality event streams and an extensive vocabulary of glosses and words, thereby facilitating the development of sign language tasks. In addition, we propose an efficient transformer-based framework for event-based SLR and SLT tasks, which fully leverages the advantages of streaming events. The sparse backbone is employed to extract visual features from sparse events. Then, the temporal coherence is effectively utilized through the proposed local token fusion and gloss-aware temporal aggregation modules. Extensive experimental results are reported on both simulated (PHOENIX14T) and EvSign datasets. Our method performs favorably against existing state-of-the-art approaches with only 0.34% computational cost (0.84G FLOPS per video) and 44.2% network parameters. The project is available at https://zhang-pengyu.github.io/EVSign.
Text-to-image generation plays a pivotal role in computer vision and natural language processing by translating textual descriptions into visual representations. However, understanding complex relations in detailed text prompts filled with rich relational content remains a significant challenge. To address this, we introduce a novel task: Logic-Rich Text-to-Image (LRT2I) generation. Unlike conventional image generation tasks that rely on short and structurally simple natural language inputs, our task focuses on intricate text inputs abundant in relational information. To tackle these complexities, we collect the Textual-Visual Logic (TV-Logic) dataset, designed to evaluate the performance of text-to-image generation models across diverse and complex scenarios. Furthermore, we propose a baseline model as a benchmark for this task. Our model comprises three key components: a negative pair discriminator, a relation understanding module, and a multimodality fusion module. These components enhance the model's ability to handle disturbances in informative tokens and prioritize relational elements during image generation.
HumanRefiner: Benchmarking Abnormal Human Generation and Refining with Coarse-to-fine Pose-Reversible Guidance
PDF ↗Text-to-image diffusion models have significantly advanced in conditional image generation. However, these models usually struggle with accurately rendering images featuring humans, resulting in distorted limbs and other anomalies. This issue primarily stems from the insufficient recognition and evaluation of limb qualities in diffusion models. To address this issue, we introduce AbHuman, the first large-scale synthesized human benchmark focusing on anatomical anomalies. This benchmark consists of 56K synthesized human images, each annotated with detailed, bounding-box level labels identifying 147K human anomalies in 18 different categories. Based on this, the recognition of human anomalies can be established, which in turn enhances image generation through traditional techniques such as negative prompting and guidance. To further boost the improvement, we propose HumanRefiner, a novel plug-and-play approach for the coarse-to-fine refinement of human anomalies in text-to-image generation. Specifically, HumanRefiner utilizes a self-diagnostic procedure to detect and correct issues related to both coarse-grained abnormal human poses and fine-grained anomaly levels, facilitating pose-reversible diffusion generation. Experimental results on the AbHuman benchmark demonstrate that HumanRefiner significantly reduces generative discrepancies, achieving a 2.9x improvement in limb quality compared to the state-of-the-art open-source generator SDXL and a 1.4x improvement over DALL-E 3 in human evaluations. The dataset and code will be released.
Existing benchmarks for 3D semantic occupancy prediction in autonomous driving are limited by low resolution (up to [512×512×40] with 0.2m voxel size) and inaccurate annotations, hindering the unification of 3D scene understanding through the occupancy representation. Moreover, previous methods can only generate occupancy predictions at 0.4m resolution or lower, requiring post-upsampling to reach their full resolution (0.2m). The root of these limitations lies in the sparsity, noise, and even errors present in the raw data. In this paper, we overcome these challenges by introducing nuCraft, a high-resolution and accurate semantic occupancy dataset derived from nuScenes. nuCraft offers an 8× increase in resolution ([1024 × 1024 × 80] with voxel size of 0.1m) and more precise semantic annotations compared to previous benchmarks. To address the high memory cost of high-resolution occupancy prediction, we propose VQ-Occ, a novel method that encodes occupancy data into a compact latent feature space using a VQ-VAE. This approach simplifies semantic occupancy prediction into feature simulation in the VQ latent space, making it easier and more memory-efficient. Our method enables direct generation of semantic occupancy fields at high resolution without post-upsampling, facilitating a more unified approach to 3D scene understanding. We validate the superior quality of nuCraft and the effectiveness of VQ-Occ through extensive experiments, demonstrating significant advancements over existing benchmarks and methods.
The unprecedented surge in video data production in recent years necessitates efficient tools for extracting meaningful frames from videos for downstream tasks. Long-term temporal reasoning is a key desideratum for frame retrieval systems. While state-of-the-art foundation models, like VideoLLaMA and ViCLIP, are proficient in short-term semantic understanding, they surprisingly fail at long-term reasoning across frames. A key reason for their failure is that they intertwine per-frame perception and temporal reasoning into a single deep network. Hence, decoupling but co-designing semantic understanding and temporal reasoning is essential for efficient scene identification. We propose a system that leverages vision-language models for semantic understanding of individual frames but effectively reasons about the long-term evolution of events using state machines and temporal logic (TL) formulae that inherently capture memory. Our TL-based reasoning improves the F1 score of complex event identification by 9-15% compared to benchmarks that use GPT4 for reasoning on state-of-the-art self-driving datasets such as Waymo and NuScenes.
Graphic layout designs play an essential role in visual communication. Yet handcrafting layout designs is skill-demanding, time-consuming, and non-scalable to batch production. Generative models emerge to make design automation scalable but it remains non-trivial to produce designs that comply with designers' multimodal desires, i.e., constrained by background images and driven by foreground content. We propose LayoutDETR that inherits the high quality and realism from generative modeling, while reformulating content-aware requirements as a detection problem: we learn to detect in a background image the reasonable locations, scales, and spatial relations for multimodal foreground elements in a layout. Our solution sets a new state-of-the-art performance for layout generation on public benchmarks and on our newly-curated ad banner dataset. We integrate our solution into a graphical system that facilitates user studies, and show that users prefer our designs over baselines by significant margins. Code and demo video of the graphical system are in the supplementary material. We will release our models and dataset.
You Only Learn One Query: Learning Unified Human Query for Single-Stage Multi-Person Multi-Task Human-Centric Perception
PDF ↗Human-centric perception (\eg detection, segmentation, pose estimation, and attribute analysis) is a long-standing problem for computer vision. This paper introduces a unified and versatile framework (HQNet) for single-stage multi-person multi-task human-centric perception (HCP). Our approach centers on learning a unified human query representation, denoted as Human Query, which captures intricate instance-level features for individual persons and disentangles complex multi-person scenarios. Although different HCP tasks have been well-studied individually, single-stage multi-task learning of HCP tasks has not been fully exploited in the literature due to the absence of a comprehensive benchmark dataset. To address this gap, we propose COCO-UniHuman benchmark to enable model development and comprehensive evaluation. Experimental results demonstrate the proposed method's state-of-the-art performance among multi-task HCP models and its competitive performance compared to task-specific HCP models. Moreover, our experiments underscore Human Query's adaptability to new HCP tasks, thus demonstrating its robust generalization capability. Codes and data are available at \url{https://github.com/lishuhuai527/COCO-UniHuman}.
Generating human-object interactions (HOIs) is critical with the tremendous advances of digital avatars. Existing datasets are typically limited to humans interacting with a single object while neglecting the ubiquitous manipulation of multiple objects. Thus, we propose HIMO, a large-scale MoCap dataset of full-body human interacting with multiple objects, containing 3.3K 4D HOI sequences and 4.08M 3D HOI frames. We also annotate HIMO with detailed textual descriptions and temporal segments, benchmarking two novel tasks of HOI synthesis conditioned on either the whole text prompt or the segmented text prompts as fine-grained timeline control. To address these novel tasks, we propose a dual-branch conditional diffusion model with a mutual interaction module for HOI synthesis. Besides, an auto-regressive generation pipeline is also designed to obtain smooth transitions between HOI segments. Experimental results demonstrate the generalization ability to unseen object geometries and temporal compositions. Our data, codes, and models will be publicly available for research purposes.
Recent years have witnessed increasing research attention towards pedestrian detection by taking the advantages of different sensor modalities (\eg RGB, IR, Depth, LiDAR and Event). However, designing a unified generalist model that can effectively process diverse sensor modalities remains a challenge. This paper introduces MMPedestron, a novel generalist model for multimodal perception. Unlike previous specialist models that only process one or a pair of specific modality inputs, MMPedestron is able to process multiple modal inputs and their dynamic combinations. The proposed approach comprises a unified encoder for modal representation and fusion and a general head for pedestrian detection. We introduce two extra learnable tokens, \ie MAA and MAF, for adaptive multi-modal feature fusion. In addition, we construct the MMPD dataset, the first large-scale benchmark for multi-modal pedestrian detection. This benchmark incorporates existing public datasets and a newly collected dataset called EventPed, covering a wide range of sensor modalities including RGB, IR, Depth, LiDAR, and Event data. With multi-modal joint training, our model achieves state-of-the-art performance on a wide range of pedestrian detection benchmarks, surpassing leading models tailored for specific sensor modality. For example, it achieves 71.1 AP on COCO-Persons and 72.6 AP on LLVIP. Notably, our model achieves comparable performance to the InternImage-H model on CrowdHuman with $30\times$ smaller parameters. Codes and data are available at \url{https://github.com/BubblyYi/MMPedestron}.
Depth completion is the task of generating a dense depth map given an image and a sparse depth map as inputs. It has important applications in various downstream tasks. In this paper, we present OGNI-DC, a novel framework for depth completion. The key to our method is "Optimization-Guided Neural Iterations" (OGNI). It consists of a recurrent unit that refines a depth gradient field and a differentiable depth integrator that integrates the depth gradients into a depth map. OGNI-DC exhibits strong generalization, outperforming baselines by a large margin on unseen datasets and across various sparsity levels. Moreover, OGNI-DC has high accuracy, achieving state-of-the-art performance on the NYUv2 and the KITTI benchmarks. Code is attached for reviewing and will be released if the paper is accepted.
Current optical flow and point-tracking methods rely heavily on synthetic datasets. Event cameras are novel vision sensors with advantages in challenging visual conditions, but state-of-the-art frame-based methods cannot be easily adapted to event data due to the limitations of current event simulators. We introduce a novel self-supervised loss combining the Contrast Maximization framework with a non-linear motion prior in the form of pixel-level trajectories and propose an efficient solution to solve the high-dimensional assignment problem between non-linear trajectories and events. Their effectiveness is demonstrated in two scenarios: In dense continuous-time motion estimation, our method improves the zero-shot performance of a synthetically trained model on the real-world dataset EVIMO2 by 29%. In optical flow estimation, our method elevates a simple UNet to achieve state-of-the-art performance among self-supervised methods on the DSEC optical flow benchmark.
Domain Generalization (DG), designed to enhance out-of-distribution (OOD) generalization, is all about learning invariance against domain shifts utilizing sufficient supervision signals. Yet, the scarcity of such labeled data has led to the rise of unsupervised domain generalization (UDG) — a more important yet challenging task in that models are trained across diverse domains in an unsupervised manner and eventually tested on unseen domains. UDG is fast gaining attention but is still far from well-studied. To close the research gap, we propose a novel learning framework designed for UDG, termed the Disentangled Masked AutoEncoder (DisMAE), aiming to discover the disentangled representations that faithfully reveal the intrinsic features and superficial variations without access to the class label. At its core is the distillation of domain-invariant semantic features, which cannot be distinguished by domain classifier, while filtering out the domain-specific variations (for example, color schemes and texture patterns) that are unstable and redundant. Notably, DisMAE co-trains the asymmetric dual-branch architecture with semantic and lightweight variation encoders, offering dynamic data manipulation and representation level augmentation capabilities. Extensive experiments on four benchmark datasets (i.e., DomainNet, PACS, VLCS, and Colored MNIST) with both DG and UDG tasks demonstrate that DisMAE can achieve competitive OOD performance compared with the state-of-the-art DG and UDG baselines, which shed light on potential research lines for improving generalization ability with large-scale unlabeled data.
Diverse and realistic floor plan data are essential for the development of useful computer-aided methods in architectural design. Today's large-scale floor plan datasets predominantly feature simple floor plan layouts, typically representing single-apartment dwellings only. To compensate for the mismatch between current datasets and the real world, we develop \textbf{Modified Swiss Dwellings} (MSD) -- the first large-scale floor plan dataset that contains a significant share of layouts of multi-apartment dwellings. MSD features over 5.3K floor plans of medium- to large-scale building complexes, covering over 18.9K distinct apartments. We validate that existing approaches for floor plan generation, while effective in simpler scenarios, cannot yet seamlessly address the challenges posed by MSD. Our benchmark calls for new research in floor plan machine understanding. Code and data are open.
Following the advent of NeRFs, 3D Gaussian Splatting (3D-GS) has paved the way to real-time neural rendering overcoming the computational burden of volumetric methods. Following the pioneering work of 3D-GS, several methods have attempted to achieve compressible and high-fidelity performance. However, by employing a geometry-agnostic optimization scheme, these methods neglect the inherent 3D structure of the scene, thereby restricting the expressivity and the quality of the representation, resulting in various floating points and artifacts. In this work, we propose a structure-aware Gaussian Splatting method (SAGS) that implicitly encodes the geometry of the scene, which reflects to state-of-the-art rendering performance and reduced storage requirements on benchmark novel-view synthesis datasets. SAGS is founded on a local-global graph representation that facilitates the learning of complex scenes and enforces meaningful point displacements that preserve the scene's geometry. Additionally, we introduce a lightweight version of SAGS, using a simple yet effective mid-point interpolation scheme, which showcases a compact representation of the scene with up to 20$\times$ size reduction without the reliance on any compression strategies. Extensive experiments across multiple benchmark datasets demonstrate the superiority of SAGS compared to state-of-the-art 3D-GS methods under both rendering quality and model size. Besides, we demonstrate that our structure-aware method can effectively mitigate floating artifacts and irregular distortions of previous methods while obtaining precise depth maps. Code and models will be publicly available.
Large vision-language models (VLMs) have achieved substantial progress in multimodal perception and reasoning. When integrated into an embodied agent, existing embodied VLM works either output detailed action sequences at the manipulation level or only provide plans at an abstract level, leaving a gap between high-level planning and real-world manipulation. To bridge this gap, we introduce Octopus, an embodied vision-language programmer that uses executable code generation as a medium to connect planning and manipulation. Octopus is designed to 1) proficiently comprehend an agent's visual and textual task objectives, 2) formulate intricate action sequences, and 3) generate executable code. To facilitate Octopus model development, we introduce OctoVerse: a suite of environments tailored for benchmarking vision-based code generators on a wide spectrum of tasks, ranging from mundane daily chores in simulators to sophisticated interactions in complex video games such as Grand Theft Auto (GTA) and Minecraft. To train Octopus, we leverage GPT-4 to control an explorative agent that generates training data, i.e., action blueprints and corresponding executable code. We also collect feedback that enables an enhanced training scheme called Reinforcement Learning with Environmental Feedback (RLEF). Through a series of experiments, we demonstrate Octopus's functionality and present compelling results, showing that the proposed RLEF refines the agent's decision-making. By open-sourcing our simulation environments, dataset, and model architecture, we aspire to ignite further innovation and foster collaborative applications within the broader embodied AI community.
SMP Challenge is an annual challenge that seeks top research teams to develop innovative forecasting methods that can enhance social and business applications. We define and introduce the Social Media Popularity Prediction (SMPP) task that predicting the future popularity of a post made by a specific user at a given time on social media. This task is pivotal in various applications and scenarios, such as online advertising, social recommendations, post ranking, and demand forecasting, etc. To motivate diverse perspectives of social media prediction researches, we built a large-scale benchmark Social Media Prediction Dataset (SMPD) that includes approximately 500K posts, along with associated 756 tags, visual-language data, and spatial-temporal information, and sourced from around 70K users and their profiles. With participation and contribution from top teams worldwide, the challenge has seen continuous performance improvements in recent years, driven by technological advancements. For the latest information, leaderboard or online evaluation, please visit the SMP Challenge Homepage: www.smp-challenge.com.
We introduce the DEMON Challenge, defined as a benchmark for demonstrative instruction following, to ACM Multimedia 2024. The DEMON Challenge aims to assess the ability of models and systems to comprehend demonstrative instructions consisting of multiple, interleaved, and multimodal context that demonstrate the required information to complete a task. These instructions are curated from a diverse range of multi-modal datasets, spanning various fields and scenarios, to ensure comprehensive coverage and challenge diversity. The challenge details and participation information are available on the https://dcdmllm.github.io/DEMON-challenge/.
The Visual Spatial Description Challenge (VSD) is the first competition event focused on visual spatial understanding, organized under the auspices of the ACM Multimedia Conference 2024. The goal of the VSD challenge is to assess the the ability of models and systems to comprehend spatial concepts, relationships and other semantics from a scene presented with visual appearance. The VSD challenge provides two benchmark datasets for three subtasks, i.e., visual spatial relationship classification, single spatial description generation, and open-ended spatial description generation. The challenge details are available on https://lllogen.github.io/vsd-challenge.github.io/.
In numerous medical scenarios, segmenting clinical targets is highly subjective, influenced by the doctors' expertise and preferences, which results in significant multi-rater variability. This inherent annotation ambiguity poses a challenge for the practical deployment of data-driven techniques and raises concerns about the reliability of automatic predictions by medical artificial intelligence (AI) systems. To address this issue, we host a grand challenge (MMIS-2024) at ACM MM '24 to explore the problem of multi-rater medical image segmentation. First, we have released two datasets publicly, one on nasopharyngeal carcinoma (NPC) and the other on glioblastoma (GBM). For NPC, one challenge track encourages participants to develop models that utilize the four expert-provided labels per sample. The second GBM track explores the one-sample-one-label setting in the context of multi-rater segmentation. Here, different experts annotated different GBM samples for training. Finally, to assess the submissions, we employ two distinct sets of metrics, designed to evaluate prediction diversity and personalization, respectively. By exploring the two tasks with different metrics, the MMIS-2024 challenge aims to establish a global benchmark for multi-rater medical image segmentation, facilitating clinical AI deployments.