Large-scale video generation models have shown remarkable potential in modeling photorealistic appearance and lighting interactions in real-world scenes. However, a closed-loop framework that jointly understands intrinsic scene properties (e.g., albedo, normal, material, and irradiance), leverages them for video synthesis, and supports editable intrinsic representations remains unexplored. We present V-RGBX, the first end-to-end framework for intrinsic-aware video editing. V-RGBX unifies three key capabilities: (1) video inverse rendering into intrinsic channels, (2) photorealistic video synthesis from these intrinsic representations, and (3) keyframe-based video editing conditioned on intrinsic channels. At the core of V-RGBX is an interleaved conditioning mechanism that enables intuitive, physically grounded video editing through user-selected keyframes, supporting flexible manipulation of any intrinsic modality. Extensive qualitative and quantitative results show that V-RGBX produces temporally consistent, photorealistic videos while propagating keyframe edits across sequences in a physically plausible manner. We demonstrate its effectiveness in diverse applications, including object appearance editing and scene-level relighting, surpassing the performance of prior methods.
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Ultra-high-resolution (UHR) remote sensing (RS) images offer rich fine-grained information but also present challenges in effective processing. Existing dynamic resolution and token pruning methods are constrained by a passive perception paradigm, suffering from increased redundancy when obtaining finer visual inputs. In this work, we explore a new active perception paradigm that enables models to revisit information-rich regions. First, we present LRS-GRO, a large-scale benchmark dataset tailored for active perception in UHR RS processing, encompassing 17 question types across global, region, and object levels, annotated via a semi-automatic pipeline. Building on LRS-GRO, we propose ZoomEarth, an adaptive cropping-zooming framework with a novel Region-Guided reward that provides fine-grained guidance. Trained via supervised fine-tuning (SFT) and Group Relative Policy Optimization (GRPO), ZoomEarth achieves state-of-the-art performance on LRS-GRO and, in the zero-shot setting, on three public UHR remote sensing benchmarks. Furthermore, ZoomEarth can be seamlessly integrated with downstream models for tasks such as cloud removal, denoising, segmentation, and image editing through simple tool interfaces, demonstrating strong versatility and extensibility. All data and code will be released at https://earth-insights.github.io/ZoomEarth.
Masked Auto-Regressive Variational Acceleration: Fast Inference Makes Practical Reinforcement Learning
PDF ↗Masked auto-regressive diffusion models (MAR) benefit from the expressive modeling ability of diffusion models and the flexibility of masked auto-regressive ordering. However, vanilla MAR suffers from slow inference due to its hierarchical inference mechanism: an outer AR unmasking loop and an inner diffusion denoising chain. Such decoupled structure not only harm the generation efficiency but also hinder the practical use of MAR for reinforcement learning (RL), an increasingly critical paradigm for generative model post-training.To address this fundamental issue, we introduce MARVAL (Masked Auto-regressive Variational Acceleration), a distillation-based framework that compresses the diffusion chain into a single AR generation step while preserving the flexible auto-regressive unmasking order. Such a distillation with MARVAL not only yields substantial inference acceleration but, crucially, makes RL post-training with verifiable rewards practical, resulting in scalable yet human-preferred fast generative models. Our contributions are twofold: (1) a novel score-based variational objective for distilling masked auto-regressive diffusion models into a single generation step without sacrificing sample quality; and (2) an efficient RL framework for masked auto-regressive models via MARVAL-RL. On ImageNet 256x256, MARVAL-Huge achieves an FID of 2.00 with more than 30 times speedup compared with MAR-diffusion, and MARVAL-RL yields consistent improvements in CLIP and image-reward scores on ImageNet datasets with entity names. In conclusion, MARVAL demonstrates the first practical path to distillation and RL of masked auto-regressive diffusion models, enabling fast sampling and better preference alignments. Project page: https://ai4imaginglab.github.io/MARVAL-RL-Page/
In this paper, we present Chain-of-Models Pre-Training (CoM-PT), a novel performance-lossless training acceleration method for vision foundation models (VFMs). This approach fundamentally differs from existing acceleration methods in its core motivation: rather than optimizing each model individually, CoM-PT is designed to accelerate the training pipeline at the model family level, scaling efficiently as the model family expands. Specifically, CoM-PT establishes a pre-training sequence for the model family, arranged in ascending order of model size, called model chain. In this chain, only the smallest model undergoes standard individual pre-training, while the other models are efficiently trained through sequential inverse knowledge transfer from their smaller predecessors by jointly reusing the knowledge in the parameter space and the feature space. As a result, CoM-PT enables all models to achieve performance that is mostly superior to standard individual training while significantly reducing training cost, and this is extensively validated across 45 datasets spanning zero-shot and fine-tuning tasks. Notably, its efficient scaling property yields a remarkable phenomenon: training more models even results in higher efficiency. For instance, when pre-training on CC3M: i) given ViT-L as the largest model, progressively prepending smaller models to the model chain reduces computational complexity by up to 72%; ii) within a fixed model size range, as the VFM family scales across 3, 4, and 7 models, the acceleration ratio of CoM-PT exhibits a striking leap: from 4.13x to 5.68x and 7.09x. Since CoM-PT is naturally agnostic to specific pre-training paradigms, we open-source the code to spur further extensions in more computationally intensive scenarios, such as large language model pre-training.
Recent progress in 3D generation has been driven largely by models conditioned on images or text, while readily available 3D priors are still underused. In many real-world scenarios, the visible-region point cloud are easy to obtain--from active sensors such as LiDAR or from feed-forward predictors like VGGT--offering explicit geometric constraints that current methods fail to exploit. In this work, we introduce Points-to-3D, a diffusion-based framework that leverages point cloud priors for geometry-controllable 3D asset and scene generation. Built on a latent 3D diffusion model TRELLIS, Points-to-3D first replaces pure-noise sparse structure latent initialization with a point cloud priors tailored input formulation. A structure inpainting network, trained within the TRELLIS framework on task-specific data designed to learn global structural inpainting, is then used for inference with a staged sampling strategy (structural inpainting followed by boundary refinement), completing the global geometry while preserving the visible regions of the input priors.In practice, Points-to-3D can take either accurate point-cloud priors or VGGT-estimated point clouds from single images as input.Experiments on both single-object and multi-object scenarios consistently demonstrate superior performance over state-of-the-art baselines in terms of rendering quality and geometric fidelity, highlighting the effectiveness of explicitly embedding point-cloud priors for achieving more accurate and structurally controllable 3D generation.
Video reasoning, which requires multi-step deduction across frames, remains a major challenge for multimodal large language models (MLLMs). While reinforcement learning (RL)-based methods enhance reasoning capabilities, they often rely on text-only chains that yield ungrounded or hallucinated conclusions. Conversely, frame-retrieval approaches introduce visual grounding, yet still struggle with inaccurate evidence localization. To address these limitations, we present Conan, a framework for evidence-grounded multi-step video reasoning. Conan identifies context and evidence frames, reasons over cross-frame clues, and adaptively decides when to conclude or explore further. To achieve this, we **1)** construct Conan-91K, a large-scale dataset of automatically generated reasoning traces that include frame identification, evidence reasoning, and action decision, and **2)** design a multi-stage progressive cold-start strategy combined with an Identification-Reasoning-Action (AIR) RLVR training framework to progressively incentivize multi-step visual reasoning. Extensive experiments on six multi-step reasoning benchmarks demonstrate that Conan surpasses the baseline Qwen2.5-VL-7B-Instruct by an average of over 10% in accuracy, achieving state-of-the-art performance. Furthermore, Conan generalizes effectively to long video understanding tasks, validating its strong scalability and robustness.
Modern video-language models are typically trained on videos downsampled to low frames-per-second (FPS), and the most commonly used evaluation benchmarks are designed for low-FPS input as well. To address this shortcoming, we present FPS-Bench, a large video question-answering benchmark designed to evaluate VLMs' capabilities to understand video at high-frame rates. We introduce a new metric, the minimum frames-per-second (minFPS), which measures the minimum frame-rate required to solve a given question. While existing benchmarks require <1 minFPS, we rigorously curate more than 1000 questions from a diverse source of videos and manually verify minFPS for each example, leading to a benchmark that requires watching videos at on average 7 FPS to solve. Our evaluation of several state-of-the-art VLMs shows that they are severely lacking, achieving QA accuracy of 30% in the FPS-Bench multiple-choice task, while humans achieve 72% accuracy.
Tracking 3D human motion from egocentric, multi-camera devices is challenged by severe egomotion and partial visibility or occlusions. Existing methods are designed for monocular video often recorded from static or slowly-moving cameras and cannot easily leverage multi-view, calibrated and localized input. This makes them brittle and prone to fail on dynamic egocentric captures. We propose LAMP (Localization Aware Multi-camera People Tracking): a novel, simple framework to solve this via early disentanglement of observer and target motion. LAMP introduces a two-step process: First, we leverage the device's known 6-DoF pose and calibration to convert detected 2D body keypoints from all cameras over a temporal window into a unified 3D world reference frame. Second, an end-to-end-trained Transformer model fits 3D human motion directly to this spatio-temporal ray cloud in world coordinates. This "lift-then-fit" approach allows to learn and leverage a natural prior over world-space human motion, as well as providing an elegant framework to flexibly incorporate information from multiple, temporally asynchronous, partially observing, and moving cameras. LAMP achieves state-of-the-art results on monocular benchmarks, while significantly outperforming baselines for our targeted egocentric multi-camera setting.
Downscaling Intelligence: Exploring Perception and Reasoning Bottlenecks in Small Multimodal Models
PDF ↗Scaling up multimodal models has enabled remarkable advances in visual understanding and reasoning, but practical demands call for smaller, efficient systems. In this work, we conduct a principled analysis of downscaling intelligence in multimodal models, examining how reduced large language model (LLM) capacity affects multimodal capabilities. Our initial findings reveal an interesting trend: LLM downscaling disproportionately affects visual capabilities, rather than abilities inherited from the LLM. We then examine whether this drop mainly reflects the expected decline in visual reasoning or a more fundamental loss of perceptual abilities. Isolating the effect of LLM downscaling on perception, we find performance still drops sharply, often matching or exceeding the impact on reasoning. To address this bottleneck, we introduce visual extraction tuning, which explicitly trains the model to extract instruction-relevant visual details consistently across tasks. With these extracted visual details, we then apply step-by-step reasoning to generate answers. Together, these components form our Extract+Think approach, setting a new standard for efficiency and performance in this space.
Vision-language models (VLMs) have achieved remarkable multimodal understanding and reasoning capabilities, yet remain computationally expensive due to dense visual tokenization. Existing efficiency approaches either merge redundant visual tokens or drop them progressively in language backbone, often trading accuracy for speed. In this work, we propose DUET-VLM, a versatile plug-and-play dual compression framework that consists of (a) vision-only redundancy aware compression of vision encoder's output into information-preserving tokens, followed by (b) layer-wise, salient text-guided dropping of visual tokens within the language backbone to progressively prune less informative tokens. This coordinated token management enables aggressive compression while retaining critical semantics. On LLaVA-1.5-7B, our approach maintains over 99% of baseline accuracy with 67% fewer tokens, and still retains >97% even at 89% reduction. With this dual-stage compression during training, it achieves 99.7% accuracy at 67% and 97.6% at 89%, surpassing prior SoTA visual token reduction methods across multiple benchmarks. When integrated into Video-LLaVA-7B, it even surpasses the baseline--achieving >100% accuracy with a substantial 53.1% token reduction and retaining 97.6% accuracy under an extreme 93.4% setting. These results highlight end-to-end training with DUET-VLM, enabling robust adaptation to reduced visual (image/video) input without sacrificing accuracy, producing compact yet semantically rich representations within the same computational budget. Our code is available at https://github.com/AMD-AGI/DUET-VLM.
Semantic segmentation in unstructured environments presents unique challenges due to irregular terrain, occlusions, and complex spatial layouts. While structured settings (e.g., urban scenes) have been widely studied, segmentation in unstructured settings remains relatively underexplored, both in terms of standardized benchmarking and architectural design. In this work, we propose a encoder-decoder based semantic segmentation architecture that integrates a Reduced Masked Autoencoder (RMAE) as the encoder, a Feature-to-Pyramid (F2P) neck, and a novel decoder called ProGRess. The ProGRess decoder introduces Progressive Leapwise Fusion (PLF) for top-down multi-scale fusion of non-contiguous feature maps, a Lightweight Channel Attention gate with Residuals (LCAR) module, and a Bottleneck Feature Fusion (BFF) block for compact refinement. We establish comprehensive baselines by benchmarking state-of-the-art CNN and transformer-based models on challenging unstructured environment datasets viz. RELLIS-3D, it's coarse-grained variant, and RUGD. Our architecture achieves the state-of-the-art performance with 57.41% mIoU on RELLIS-3D, 45.63% mIoU on RUGD, 78.95% mIoU on RELLIS-3DC datasets while maintaining competitive parameter-count and vRAM usage.
Recent vision-language-action (VLA) models for multi-task robot manipulation often rely on fixed camera setups and shared visual encoders, which limit their performance under occlusions and during cross-task transfer. To address these challenges, we propose Task-aware Virtual View Exploration (TVVE), a framework that learns to select task-relevant virtual camera viewpoints and dynamically re-render observations from a reconstructed scene representation using the selected viewpoints. To enable efficient view selection, we train an exploration policy in a pseudo-environment. In addition, we introduce a Task-aware Mixture-of-Experts (TaskMoE) visual encoder that routes visual features to task-specialized experts, mitigating interference in multi-task learning. To evaluate robustness under distribution shifts, we construct RLBench-OG, an out-of-distribution benchmark with visual perturbations and camera pose variations. Experiments on RLBench and RLBench-OG demonstrate that TVVE achieves higher success rates than strong baselines, while real-robot experiments further confirm its robustness to visual disturbances and unseen instructions. Code and visualizations are available at: https://hcplab-sysu.github.io/TAVP.
dMLLM-TTS: Self-Verified and Efficient Test-Time Scaling for Diffusion Multi-Modal Large Language Models
PDF ↗Diffusion Multi-modal Large Language Models (dMLLMs) have recently emerged as a novel architecture unifying image generation and understanding. However, developing effective and efficient Test-Time Scaling (TTS) methods to unlock their full generative potential remains an underexplored challenge. To address this, we propose dMLLM-TTS, a novel framework operating on two complementary scaling axes: (1) trajectory exploration scaling to enhance the diversity of generated hypotheses, and (2) iterative refinement scaling for stable generation. Conventional TTS approaches typically perform linear search across these two dimensions, incurring substantial computational costs of O(NT) and requiring an external verifier for best-of-N selection. To overcome these limitations, we propose two innovations. First, we design an efficient hierarchical search algorithm with O(N+T) complexity that adaptively expands and prunes sampling trajectories. Second, we introduce a self-verified feedback mechanism that leverages the dMLLMs' intrinsic image understanding capabilities to assess text-image alignment, eliminating the need for external verifier. Extensive experiments on the GenEval benchmark across three representative dMLLMs (e.g., Lumina-DiMOO, MMaDA, Muddit) show that our framework substantially improves generation quality while achieving up to 6x greater efficiency than linear search.
DiffSoup: Direct Differentiable Rasterization of Triangle Soup for Extreme Radiance Field Simplification
PDF ↗Radiance field reconstruction aims to recover high-quality 3D representations from multi-view RGB images. Recent advances, such as 3D Gaussian splatting, enable real-time rendering with high visual fidelity on sufficiently powerful graphics hardware. However, efficient online transmission and rendering across diverse platforms requires drastic model simplification, reducing the number of primitives by several orders of magnitude. We introduce DiffSoup, a radiance field representation that employs a soup (i.e., a highly unstructured set) of a small number of triangles with neural textures and binary opacity. We show that this binary opacity representation is directly differentiable via stochastic opacity masking, enabling stable training without a mollifier (i.e., smooth rasterization). DiffSoup can be rasterized using standard depth testing, enabling seamless integration into traditional graphics pipelines and interactive rendering on consumer-grade laptops and mobile devices.
Given the real-time demands of UAV tracking, many methods simplify the backbone to reduce computation, but this often weakens feature representation and degrades performance in complex scenarios. To alleviate this issue, we propose EATrack, an efficient and asymmetric UAV tracking framework centered around a teacher-guided dual-branch distillation strategy that enhances the feature expressiveness of the lightweight student model. Specifically, EATrack investigates two complementary perspectives of knowledge transfer: a spatially focused feature-level distillation that compensates for weakened representations by guiding the student to learn strong target representations, and a prediction-level distillation that enhances spatial localization by learning the teacher's capability of accurate target localization. Furthermore, to enhance robustness against appearance variations, we introduce a fine-grained target-aware distillation strategy that selectively transfers the teacher's target modeling capacity to the student. A temporal adaptation module is incorporated at inference to enhance robustness over time. Experiments on five UAV benchmarks demonstrate that EATrack achieves a favorable balance between accuracy and speed, with EATrack-DeiT improving average success rate by 1.2% over the previous SOTA while running at 241.9 FPS on GPU.
Motion forecasting predicts where points will move in the future, while motion tracking predicts where they are in the present. Despite these similarities, existing approaches to the two problems are quite different. In this paper, we propose a unified model that can address both tasks. We train a causal, video-conditioned flow matching model to predict point positions. The resulting model can easily toggle between point tracking to forecasting by changing its visual signal. Despite our model's simplicity, we find that it outperforms prior work in point forecasting and obtains performance that is competitive with the state-of-the-art on the TAP-Vid benchmark.
Motion segmentation in dynamic scenes is highly challenging, as conventional methods heavily rely on estimating camera poses and point correspondences from inherently noisy motion cues. Existing statistical inference or iterative optimization techniques that struggle to mitigate the cumulative errors in multi-stage pipelines often lead to limited performance or high computational cost. In contrast, we propose a fully learning-based approach that directly infers moving objects from latent feature representations via attention mechanisms, thus enabling end-to-end feed-forward motion segmentation. Our key insight is to bypass explicit correspondence estimation and instead let the model learn to implicitly disentangle object and camera motion. Supported by recent advances in 4D scene geometry reconstruction (e.g., \pi^3), the proposed method leverages reliable camera poses and rich spatial-temporal priors, which ensure stable training and robust inference for the model. Extensive experiments demonstrate that by eliminating complex pre-processing and iterative refinement, our approach achieves state-of-the-art motion segmentation performance with high efficiency. The code is available at:https://github.com/zjutcvg/GeoMotion.
UniVerse: A Unified Modulation Framework for Segmentation-Free, Disentangled Multi-Concept Personalization
PDF ↗Personalized visual understanding has advanced significantly, yet existing approaches struggle to localize and extract specific concepts when input images contain multiple objects. Many prior methods rely heavily on segmentation-based supervision or exhibit poor compositional generalization, limiting their ability to accurately disentangle and manipulate individual concepts. In this work, we propose UniVerse, a Unified Modulation Framework for segmentation-free, disentangled multi-concept personalization in diffusion transformers. Our method allows for composable and decomposable concept extraction, enabling fine-grained localization and representation of target objects without explicit segmentation masks. UniVerse learns to decompose complex scenes into concept-specific representations and then compose them in a unified manner, enabling robust personalization across diverse visual contexts. Through extensive experiments on multiple benchmarks, we demonstrate that UniVerse significantly outperforms state-of-the-art baselines in both localization accuracy and visual fidelity. Qualitative and quantitative results show that our approach can precisely extract target concepts in cluttered scenes, paving the way for more flexible, interpretable, and personalized visual generation and understanding.
Recent advances in language and vision have demonstrated that scaling up model capacity consistently improves performance across diverse tasks.In 3D visual geometry reconstruction, large-scale training has likewise proven effective for learning versatile representations.However, further scaling of 3D models is challenging due to the complexity of geometric supervision and the diversity of 3D data. To overcome these limitations, we propose MoRE, a dense 3D visual foundation model based on a Mixture-of-Experts (MoE) architecture that dynamically routes features to task-specific experts, allowing them to specialize in complementary data aspects and enhance both scalability and adaptability.Aiming to improve robustness under real-world conditions, MoRE incorporates a confidence-based depth refinement module that stabilizes and refines geometric estimation.In addition, it integrates dense semantic features with globally aligned 3D backbone representations for high-fidelity surface normal prediction.MoRE is further optimized with tailored loss functions to ensure robust learning across diverse inputs and multiple geometric tasks.Extensive experiments demonstrate that MoRE achieves state-of-the-art performance across multiple benchmarks and supports effective downstream applications without extra computation.
SAT-RRG: LLM-Guided Self-Adaptive Training for Radiology Report Generation with Token-Level Push-Pull Optimization
PDF ↗Radiology report generators often produce fluent text yet miss crucial details, leading to local semantic conflicts or flipped findings that require stronger penalties. **Cross-entropy (CE) merely increases the probability of the ground-truth token y^* without directly suppressing the model's current wrong choice \hat y **, and treats all positions uniformly, so corrections are not prioritized. We introduce a **self-adaptive optimization framework** that dynamically adjusts token-level gradients based on semantic discrepancy cues derived from a frozen LLM referee. The LLM itself is not the contribution--it merely provides weak supervision to trigger the adaptive learning process. Within this framework, (i) semantic conflicts between the predicted and reference reports are **automatically localized** and tagged with "<e>...</e>" (used only during training), and (ii) **adaptive, stronger penalties** are applied within these sparse but critical spans. Updates follow a *push-pull* scheme: error spans are pushed down, while non-error tokens are reinforced. The update strength is governed by two complementary signals--*normalized entropy* (for uncertainty calibration) and *focal-style confidence* (for handling over- and under-confident predictions). On MIMIC-CXR and IU-Xray, our framework consistently improves both language metrics (BLEU-4, ROUGE-L, CIDEr) and clinical metrics (RadGraph F1, CheXbert), and remains robust to noisy or imperfect error tags.