论文检索

输入标题、作者或关键词,从 8,216 篇学术成果中精准定位

会议来源 全部会议

机器学习与综合 AI

自然语言处理

计算机视觉

数据挖掘与 Web

多媒体与图形学

未选择时检索全部会议
支持跨会议组合检索,PDF 均跳转至官方来源
8,216篇论文匹配“New Approaches”
第 396 / 411 页

Keyu Wen, Jin Xia, Yuanyuan Huang, Linyang Li, Jiayan Xu, Jie Shao

There has been a recent surge of interest in cross-modal pre-training. However, existed approaches pre-train a one-stream model to learn joint vision-language representation, which suffers from calculation explosion when conducting cross-modal retrieval. In this work, we propose the Contrastive Cross-Modal Knowledge Sharing Pre-training (COOKIE) method to learn universal text-image representations. There are two key designs in it, one is the weight-sharing transformer on top of the visual and textual encoders to align text and image semantically, the other is three kinds of contrastive learning designed for sharing knowledge between different modalities. Cross-modal knowledge sharing greatly promotes the learning of unimodal representation. Experiments on multi-modal matching tasks including cross-modal retrieval, text matching, and image retrieval show the effectiveness and efficiency of our pre-training framework. Our COOKIE fine-tuned on cross-modal datasets MSCOCO, Flickr30K, and MSRVTT achieves new state-of-the-art results while using only 3/1000 inference time comparing to one-stream models. There are also 5.7 and 3.9 improvements in the task of image retrieval and text matching. Source code will be made public.

Yuhao Liu, Jiake Xie, Xiao Shi, Yu Qiao, Yujie Huang, Yong Tang, Xin Yang

With the development of deep convolutional neural networks, image matting has ushered in a new phase. Regarding the nature of image matting, most researches have focused on solutions for transition regions. However, we argue that many existing approaches are excessively focused on transition-dominant local fields and ignored the inherent coordination between global information and transition optimisation. In this paper, we propose the Tripartite Information Mining and Integration Network (TIMI-Net) to harmonize the coordination between global and local attributes formally. Specifically, we resort to a novel 3-branch encoder to accomplish comprehensive mining of the input information, which can supplement the neglected coordination between global and local fields. In order to achieve effective and complete interaction between such multi-branches information, we develop the Tripartite Information Integration (TI^2) Module to transform and integrate the interconnections between the different branches. In addition, we built a large-scale human matting dataset (Human-2K) to advance human image matting, which consists of 2100 high-precision human images (2000 images for training and 100 images for test). Finally, we conduct extensive experiments to prove the performance of our proposed TIMI-Net, which demonstrates that our method performs favourably against the SOTA approaches on the alphamatting.com (Rank First), Composition-1K (MSE-0.006, Grad-11.5), Distinctions-646 and our Human-2K. Also, we have developed an online evaluation website to perform natural image matting. Project page: https://wukaoliu.github.io/TIMI-Net.

Yonglong Tian, Olivier J. Hénaff, Aäron van den Oord

Self-supervised learning holds promise in leveraging large amounts of unlabeled data, however much of its progress has thus far been limited to highly curated pre-training data such as ImageNet. We explore the effects of contrastive learning from larger, less-curated image datasets such as YFCC, and find there is indeed a large difference in the resulting representation quality. We hypothesize that this curation gap is due to a shift in the distribution of image classes---which is more diverse and heavy-tailed---resulting in less relevant negative samples to learn from. We test this hypothesis with a new approach, Divide and Contrast (DnC), which alternates between contrastive learning and clustering-based hard negative mining. When pretrained on less curated datasets, DnC greatly improves the performance of self-supervised learning on downstream tasks, while remaining competitive with the current state-of-the-art on curated datasets.

Inkyu Shin, Dong-Jin Kim, Jae Won Cho, Sanghyun Woo, Kwanyong Park, In So Kweon

Unsupervised Domain Adaptation (UDA) for semantic segmentation has been actively studied to mitigate the domain gap between label-rich source data and unlabeled target data. Despite these efforts, UDA still has a long way to go to reach the fully supervised performance. To this end, we propose a Labeling Only if Required strategy, LabOR, where we introduce a human-in-the-loop approach to adaptively give scarce labels to points that a UDA model is uncertain about. In order to find the uncertain points, we generate an inconsistency mask using the proposed adaptive pixel selector and we label these segment-based regions to achieve near supervised performance with only a small fraction (about 2.2%) ground truth points, which we call "Segment based Pixel-Labeling (SPL)." To further reduce the efforts of the human annotator, we also propose "Point based Pixel-Labeling (PPL)," which finds the most representative points for labeling within the generated inconsistency mask. This reduces efforts from 2.2% segment label to 40 points label while minimizing performance degradation. Through extensive experimentation, we show the advantages of this new framework for domain adaptive semantic segmentation while minimizing human labor costs.

Jeremy Reizenstein, Roman Shapovalov, Philipp Henzler, Luca Sbordone, Patrick Labatut, David Novotny

Traditional approaches for learning 3D object categories have been predominantly trained and evaluated on synthetic datasets due to the unavailability of real 3D-annotated category-centric data. Our main goal is to facilitate advances in this field by collecting real-world data in a magnitude similar to the existing synthetic counterparts. The principal contribution of this work is thus a large-scale dataset, called Common Objects in 3D, with real multi-view images of object categories annotated with camera poses and ground truth 3D point clouds. The dataset contains a total of 1.5 million frames from nearly 19,000 videos capturing objects from 50 MS-COCO categories and, as such, it is significantly larger than alternatives both in terms of the number of categories and objects. We exploit this new dataset to conduct one of the first large-scale "in-the-wild" evaluations of several new-view-synthesis and category-centric 3D reconstruction methods. Finally, we contribute NerFormer - a novel neural rendering method that leverages the powerful Transformer to reconstruct an object given a small number of its views.

Fangneng Zhan, Changgong Zhang, Wenbo Hu, Shijian Lu, Feiying Ma, Xuansong Xie, Ling Shao

Accurate lighting estimation is challenging yet critical to many computer vision and computer graphics tasks such as high-dynamic-range (HDR) relighting. Existing approaches model lighting in either frequency domain or spatial domain which is insufficient to represent the complex lighting conditions in scenes and tends to produce inaccurate estimation. This paper presents NeedleLight, a new lighting estimation model that represents illumination with needlets and allows lighting estimation in both frequency domain and spatial domain jointly. An optimal thresholding function is designed to achieve sparse needlets which trims redundant lighting parameters and demonstrates superior localization properties for illumination representation. In addition, a novel spherical transport loss is designed based on optimal transport theory which guides to regress lighting representation parameters with consideration of the spatial information. Furthermore, we propose a new metric that is concise yet effective by directly evaluating the estimated illumination maps rather than rendered images. Extensive experiments show that NeedleLight achieves superior lighting estimation consistently across multiple evaluation metrics as compared with state-of-the-art methods.

Ilya Zakharkin, Kirill Mazur, Artur Grigorev, Victor Lempitsky

We propose a new approach to human clothing modeling based on point clouds. Within this approach, we learn a deep model that can predict point clouds of various outfits, for various human poses, and for various human body shapes. Notably, outfits of various types and topologies can be handled by the same model. Using the learned model, we can infer the geometry of new outfits from as little as a single image, and perform outfit retargeting to new bodies in new poses. We complement our geometric model with appearance modeling that uses the point cloud geometry as a geometric scaffolding and employs neural point-based graphics to capture outfit appearance from videos and to re-render the captured outfits. We validate both geometric modeling and appearance modeling aspects of the proposed approach against recently proposed methods and establish the viability of point-based clothing modeling.

Mingjie Sun, Zichao Li, Chaowei Xiao, Haonan Qiu, Bhavya Kailkhura, Mingyan Liu, Bo Li

Recent studies show that convolutional neural networks (CNNs) are vulnerable under various settings, including adversarial attacks, common corruptions, and backdoor attacks. Motivated by the findings that human visual system pays more attention to global structure (e.g., shapes) for recognition while CNNs are biased towards local texture features in images, in this work we aim to analyze whether "edge features" could improve the recognition robustness in these scenarios, and if so, to what extent? To answer these questions and systematically evaluate the global structure features, we focus on shape features and pro-pose two edge-enabled pipelines EdgeNetRob and Edge-GANRob, forcing the CNNs to rely more on edge features. Specifically, EdgeNetRob and EdgeGANRob first explicitly extract shape structure features from a given image via an edge detection algorithm. Then EdgeNetRob trains down-stream learning tasks directly on the extracted edge features, while EdgeGANRob reconstructs a new image by re-filling the texture information with a trained generative adversarial network (GANs). To reduce the sensitivity of edge detection algorithms to perturbations, we additionally propose a robust edge detection approach Robust Canny based on vanilla Canny. Based on our evaluation, we find that EdgeNetRob can help boost model robustness under differ-ent attack scenarios at the cost of the clean model accuracy. EdgeGANRob, on the other hand, is able to improve the clean model accuracy compared to EdgeNetRob while preserving robustness. This shows that given such edge features, how to leverage them matters for robustness, and it also depends on data properties. Our systematic studies on edge structure features under different settings will shed light on future robust feature exploration and optimization.

Fei Ye, Adrian G. Bors

Recent research efforts in lifelong learning propose to grow a mixture of models to adapt to an increasing number of tasks. The proposed methodology shows promising results in overcoming catastrophic forgetting. However, the theory behind these successful models is still not well understood. In this paper, we perform the theoretical analysis for lifelong learning models by deriving the risk bounds based on the discrepancy distance between the probabilistic representation of data generated by the model and that corresponding to the target dataset. Inspired by the theoretical analysis, we introduce a new lifelong learning approach, namely the Lifelong Infinite Mixture (LIMix) model, which can automatically expand its network architectures or choose an appropriate component to adapt its parameters for learning a new task, while preserving its previously learnt information. We propose to incorporate the knowledge by means of Dirichlet processes by using a gating mechanism which computes the dependence between the knowledge learnt previously and stored in each component, and a new set of data. Besides, we train a compact Student model which can accumulate cross-domain representations over time and make quick inferences. The code is available at https://github.com/dtuzi123/Lifelong-infinite-mixture-model.

Rui Peng, Ronggang Wang, Yawen Lai, Luyang Tang, Yangang Cai

Self-supervised methods play an increasingly important role in monocular depth estimation due to their great potential and low annotation cost. To close the gap with supervised methods, recent works take advantage of extra constraints, e.g., semantic segmentation. However, these methods will inevitably increase the burden on the model. In this paper, we show theoretical and empirical evidence that the potential capacity of self-supervised monocular depth estimation can be excavated without increasing this cost. In particular, we propose (1) a novel data augmentation approach called data grafting, which forces the model to explore more cues to infer depth besides the vertical image position, (2) an exploratory self-distillation loss, which is supervised by the self-distillation label generated by our new post-processing method - selective post-processing, and (3) the full-scale network, designed to endow the encoder with the specialization of depth estimation task and enhance the representational power of the model. Extensive experiments show that our contributions can bring significant performance improvement to the baseline with even less computational overhead, and our model, named EPCDepth, surpasses the previous state-of-the-art methods even those supervised by additional constraints.

Yi Wei, Shaohui Liu, Yongming Rao, Wang Zhao, Jiwen Lu, Jie Zhou

In this work, we present a new multi-view depth estimation method that utilizes both conventional SfM reconstruction and learning-based priors over the recently proposed neural radiance fields (NeRF). Unlike existing neural network based optimization method that relies on estimated correspondences, our method directly optimizes over implicit volumes, eliminating the challenging step of matching pixels in indoor scenes. The key to our approach is to utilize the learning-based priors to guide the optimization process of NeRF. Our system firstly adapts a monocular depth network over the target scene by finetuning on its sparse SfM reconstruction. Then, we show that the shape-radiance ambiguity of NeRF still exists in indoor environments and propose to address the issue by employing the adapted depth priors to monitor the sampling process of volume rendering. Finally, a per-pixel confidence map acquired by error computation on the rendered image can be used to further improve the depth quality. Experiments show that our proposed framework significantly outperforms state-of-the-art methods on indoor scenes, with surprising findings presented on the effectiveness of correspondence-based optimization and NeRF-based optimization over the adapted depth priors. In addition, we show that the guided optimization scheme does not sacrifice the original synthesis capability of neural radiance fields, improving the rendering quality on both seen and novel views. Code is available at https://github.com/weiyithu/NerfingMVS.

Erroll Wood, Tadas Baltrušaitis, Charlie Hewitt, Sebastian Dziadzio, Thomas J. Cashman, Jamie Shotton

We demonstrate that it is possible to perform face-related computer vision in the wild using synthetic data alone. The community has long enjoyed the benefits of synthesizing training data with graphics, but the domain gap between real and synthetic data has remained a problem, especially for human faces. Researchers have tried to bridge this gap with data mixing, domain adaptation, and domain-adversarial training, but we show that it is possible to synthesize data with minimal domain gap, so that models trained on synthetic data generalize to real in-the-wild datasets. We describe how to combine a procedurally-generated parametric 3D face model with a comprehensive library of hand-crafted assets to render training images with unprecedented realism and diversity. We train machine learning systems for face-related tasks such as landmark localization and face parsing, showing that synthetic data can both match real data in accuracy, as well as open up new approaches where manual labeling would be impossible.

Mike Zheng Shou, Stan Weixian Lei, Weiyao Wang, Deepti Ghadiyaram, Matt Feiszli

This paper presents a novel task together with a new benchmark for detecting generic, taxonomy-free event boundaries that segment a whole video into chunks. Conventional work in temporal video segmentation and action detection focuses on localizing pre-defined action categories and thus does not scale to generic videos. Cognitive Science has known since last century that humans consistently segment videos into meaningful temporal chunks. This segmentation happens naturally, without pre-defined event categories and without being explicitly asked to do so. Here, we repeat these cognitive experiments on mainstream CV datasets; with our novel annotation guideline which addresses the complexities of taxonomy-free event boundary annotation, we introduce the task of Generic Event Boundary Detection (GEBD) and the new benchmark Kinetics-GEBD. We view GEBD as an important stepping stone towards understanding the video as a whole, and believe it has been previously neglected due to a lack of proper task definition and annotations. Through experiment and human study we demonstrate the value of the annotations. Further, we benchmark supervised and un-supervised GEBD approaches on the TAPOS dataset and our Kinetics-GEBD. We release our annotations and baseline codes at CVPR'21 LOVEU Challenge: https://sites.google.com/view/loveucvpr21.

Zijian Wang, Yadan Luo, Ruihong Qiu, Zi Huang, Mahsa Baktashmotlagh

Domain generalization (DG) aims to generalize a model trained on multiple source (i.e., training) domains to a distributionally different target (i.e., test) domain. In contrast to the DG setup that strictly requires the availability of multiple source domains, this paper considers a more realistic yet challenging scenario, namely Single Domain Generalization (SDG). In this new setting, there is only one source domain available for training, from which the limited diversity may jeopardize the model generalization on unseen target domains. To tackle this problem, we propose a style-complement module to enhance the generalization power of the model by synthesizing images from diverse distributions that are complementary to the source ones. More specifically, we adopt tractable upper and lower bounds of mutual information (MI) between the generated and source samples and perform the two-step optimization iteratively: (1) by minimizing MI upper bound approximation for each pair, the generated images are forced to diversify from the source samples; (2) subsequently, we maximize the lower bound of MI between the samples from the same semantic category, which assists the network to learn discriminative features from diverse-styled images. Extensive experiments on three benchmark datasets demonstrate the superiority of our approach, which surpasses the state-of-the-art single DG methods by up to 25.14%.

Qi Dong, Zhuowen Tu, Haofu Liao, Yuting Zhang, Vijay Mahadevan, Stefano Soatto

Computer vision applications such as visual relationship detection and human object interaction can be formulated as a composite (structured) set detection problem in which both the parts (subject, object, and predicate) and the sum (triplet as a whole) are to be detected in a hierarchical fashion. In this paper, we present a new approach, denoted Part-and-Sum detection Transformer (PST), to perform end-to-end visual composite set detection. Different from existing Transformers in which queries are at a single level, we simultaneously model the joint part and sum hypotheses/interactions with composite queries and attention modules. We explicitly incorporate sum queries to enable better modeling of the part-and-sum relations that are absent in the standard Transformers. Our approach also uses novel tensor-based part queries and vector-based sum queries, and models their joint interaction. We report experiments on two vision tasks, visual relationship detection and human object interaction and demonstrate that PST achieves state of the art results among single-stage models, while nearly matching the results of custom designed two-stage models.

Zhuoran Zheng, Wenqi Ren, Xiaochun Cao, Tao Wang, Xiuyi Jia

Existing single image high dynamic range (HDR) reconstruction attempt to expand the range of luminance. They are not effective to generate plausible textures and colors in the reconstructed results, especially for high-density pixels in ultra-high-definition (UHD) images.To address these problems, we propose a new HDR reconstruction network for UHD images by collaboratively learning color and texture details. First, we propose a dual-path network to extract content and chromatic features at a reduced resolution of the low dynamic range (LDR) input. These two types features are used to fit bilatera-space affine models for real-time HDR reconstruction. To extract the main data structure of the LDR input, we propose to use 3D Tucker decomposition and reconstruction to prevents false edges and noise amplification in the learned bilateral grid. As a result, the high-quality content and chromatic features can be reconstructed capitalized on guided bilateral upsampling. Finally, we fuse these two full-resolution feature maps into the HDR reconstructed results.Our proposed method can achieve real-time processing for UHD image (about 160 fps).Experimental results demonstrate that the proposed algorithm performs favorably against the state-of-the-art HDR reconstruction approaches on public benchmarks and real-world UHD images.

Dan Ruta, Saeid Motiian, Baldo Faieta, Zhe Lin, Hailin Jin, Alex Filipkowski, Andrew Gilbert, John Collomosse

We present ALADIN (All Layer AdaIN); a novel architecture for searching images based on the similarity of their artistic style. Representation learning is critical to visual search, where distance in the learned search embedding reflects image similarity. Learning an embedding that discriminates fine-grained variations in style is hard, due to the difficulty of defining and labelling style. ALADIN takes a weakly supervised approach to learning a representation for fine-grained style similarity of digital artworks, leveraging BAM-FG, a novel large-scale dataset of user generated content groupings gathered from the web. ALADIN sets a new state of the art accuracy for style-based visual search over both coarse labelled style data (BAM) and BAM-FG; a new 2.62 million image dataset of 310,000 fine-grained style groupings also contributed by this work.

Zhenguang Liu, Pengxiang Su, Shuang Wu, Xuanjing Shen, Haipeng Chen, Yanbin Hao, Meng Wang

Predicting human motion from a historical pose sequence is at the core of many applications in computer vision. Current state-of-the-art methods concentrate on learning motion contexts in the pose space, however, the high dimensionality and complex nature of human pose invoke inherent difficulties in extracting such contexts. In this paper, we instead advocate to model motion contexts in the joint trajectory space, as the trajectory of a joint is smooth, vectorial, and gives sufficient information to the model. Moreover, most existing methods consider only the dependencies between skeletal connected joints, disregarding prior knowledge and the hidden connections between geometrically separated joints. Motivated by this, we present a semi-constrained graph to explicitly encode skeletal connections and prior knowledge, while adaptively learn implicit dependencies between joints. We also explore the applications of our approach to a range of objects including human, fish, and mouse. Surprisingly, our method sets the new state-of-the-art performance on 4 different benchmark datasets, a remarkable highlight is that it achieves a 19.1% accuracy improvement over current state-of-the-art in average. To facilitate future research, we have released our code at https://github.com/Pose-Group/MPT.

Yuqi Ding, Yu Ji, Mingyuan Zhou, Sing Bing Kang, Jinwei Ye

Helmholtz stereopsis (HS) exploits the reciprocity principle of light propagation (i.e., the Helmholtz reciprocity) for 3D reconstruction of surfaces with arbitrary reflectance. In this paper, we present the polarimetric Helmholtz stereopsis (polar-HS), which extends the classical HS by considering the polarization state of light in the reciprocal paths. With the additional phase information from polarization, polar-HS requires only one reciprocal image pair. We formulate new reciprocity and diffuse/specular polarimetric constraints to recover surface depths and normals using an optimization framework. Using a hardware prototype, we show that our approach produces high-quality 3D reconstruction for different types of surfaces, ranging from diffuse to highly specular.

Ivan Skorokhodov, Grigorii Sotnikov, Mohamed Elhoseiny

In this work, we develop a method to generate infinite high-resolution images with diverse and complex content. It is based on a perfectly equivariant patch-wise generator with synchronous interpolations in the image and latent spaces. Latent codes, when sampled, are positioned on the coordinate grid, and each pixel is computed from an interpolation of the neighboring codes. We modify the AdaIN mechanism to work in such a setup and train a GAN model to generate images positioned between any two latent vectors. At test time, this allows for generating infinitely large images of diverse scenes that transition naturally from one into another. Apart from that, we introduce LHQ: a new dataset of 90k high-resolution nature landscapes. We test the approach on LHQ, LSUN Tower and LSUN Bridge and outperform the baselines by at least 4 times in terms of quality and diversity of the produced infinite images. The project website is located at https://universome.github.io/alis.