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9,256篇论文匹配“Diffusion models”
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Computer Vision · Video Generation

Zihui (Sherry) Xue, Romy Luo, Changan Chen, Kristen Grauman

We study the problem of precisely swapping objects in videos, with a focus on those interacted with by hands, given one user-provided reference object image. Despite the great advancements that diffusion models have made in video editing recently, these models often fall short in handling the intricacies of hand-object interactions (HOI), failing to produce realistic edits---especially when object swapping results in object shape or functionality changes. To bridge this gap, we present HOI-Swap, a novel diffusion-based video editing framework trained in a self-supervised manner. Designed in two stages, the first stage focuses on object swapping in a single frame with HOI awareness; the model learns to adjust the interaction patterns, such as the hand grasp, based on changes in the object's properties. The second stage extends the single-frame edit across the entire sequence; we achieve controllable motion alignment with the original video by: (1) warping a new sequence from the stage-I edited frame based on sampled motion points and (2) conditioning video generation on the warped sequence. Comprehensive qualitative and quantitative evaluations demonstrate that HOI-Swap significantly outperforms existing methods, delivering high-quality video edits with realistic HOIs.

Generative Models · Diffusion models

Guande He, Kaiwen Zheng, Jianfei Chen, Fan Bao, Jun Zhu

Diffusion models (DMs) have become the dominant paradigm of generative modeling in a variety of domains by learning stochastic processes from noise to data. Recently, diffusion denoising bridge models (DDBMs), a new formulation of generative modeling that builds stochastic processes between fixed data endpoints based on a reference diffusion process, have achieved empirical success across tasks with coupled data distribution, such as image-to-image translation. However, DDBM's sampling process typically requires hundreds of network evaluations to achieve decent performance, which may impede their practical deployment due to high computational demands. In this work, inspired by the recent advance of consistency models in DMs, we tackle this problem by learning the consistency function of the probability-flow ordinary differential equation (PF-ODE) of DDBMs, which directly predicts the solution at a starting step given any point on the ODE trajectory. Based on a dedicated general-form ODE solver, we propose two paradigms: consistency bridge distillation and consistency bridge training, which is flexible to apply on DDBMs with broad design choices. Experimental results show that our proposed method could sample $4\times$ to $50\times$ faster than the base DDBM and produce better visual quality given the same step in various tasks with pixel resolution ranging from $64 \times 64$ to $256 \times 256$, as well as supporting downstream tasks such as semantic interpolation in the data space.

Generative Models · Diffusion models

Haoxuan Chen, Yinuo Ren, Lexing Ying, Grant Rotskoff

Diffusion models have become a leading method for generative modeling of both image and scientific data.As these models are costly to train and \emph{evaluate}, reducing the inference cost for diffusion models remains a major goal.Inspired by the recent empirical success in accelerating diffusion models via the parallel sampling technique~\cite{shih2024parallel}, we propose to divide the sampling process into $\mathcal{O}(1)$ blocks with parallelizable Picard iterations within each block. Rigorous theoretical analysis reveals that our algorithm achieves $\widetilde{\mathcal{O}}(\mathrm{poly} \log d)$ overall time complexity, marking \emph{the first implementation with provable sub-linear complexity w.r.t. the data dimension $d$}. Our analysis is based on a generalized version of Girsanov's theorem and is compatible with both the SDE and probability flow ODE implementations. Our results shed light on the potential of fast and efficient sampling of high-dimensional data on fast-evolving modern large-memory GPU clusters.

Lisa Bedin, Gabriel Cardoso, Josselin Duchateau, Remi Dubois, Eric Moulines

Electrocardiogram (ECG) signals provide essential information about the heart's condition and are widely used for diagnosing cardiovascular diseases. The morphology of a single heartbeat over the available leads is a primary biosignal for monitoring cardiac conditions. However, analyzing heartbeat morphology can be challenging due to noise and artifacts, missing leads, and a lack of annotated data.Generative models, such as denoising diffusion generative models (DDMs), have proven successful in generating complex data. We introduce $\texttt{BeatDiff}$, a light-weight DDM tailored for the morphology of multiple leads heartbeats.We then show that many important ECG downstream tasks can be formulated as conditional generation methods in a Bayesian inverse problem framework using $\texttt{BeatDiff}$ as priors. We propose $\texttt{EM-BeatDiff}$, an Expectation-Maximization algorithm, to solve this conditional generation tasks without fine-tuning. We illustrate our results with several tasks, such as removal of ECG noise and artifacts (baseline wander, electrode motion), reconstruction of a 12-lead ECG from a single lead (useful for ECG reconstruction of smartwatch experiments), and unsupervised explainable anomaly detection. Numerical experiments show that the combination of $\texttt{BeatDiff}$ and $\texttt{EM-BeatDiff}$ outperforms SOTA methods for the problems considered in this work.

Computer Vision · Image Generation

Zinan Guo, Yanze Wu, Chen Zhuowei, Lang chen, Peng Zhang, Qian HE

We propose Pure and Lightning ID customization (PuLID), a novel tuning-free ID customization method for text-to-image generation. By incorporating a Lightning T2I branch with a standard diffusion one, PuLID introduces both contrastive alignment loss and accurate ID loss, minimizing disruption to the original model and ensuring high ID fidelity. Experiments show that PuLID achieves superior performance in both ID fidelity and editability. Another attractive property of PuLID is that the image elements (\eg, background, lighting, composition, and style) before and after the ID insertion are kept as consistent as possible. Codes and models are available at https://github.com/ToTheBeginning/PuLID

Generative Models · Diffusion models

Amil Dravid, Yossi Gandelsman, Kuan-Chieh Wang, Rameen Abdal, Gordon Wetzstein, Alexei Efros, Kfir Aberman

We investigate the space of weights spanned by a large collection of customized diffusion models. We populate this space by creating a dataset of over 60,000 models, each of which is a base model fine-tuned to insert a different person's visual identity. We model the underlying manifold of these weights as a subspace, which we term $\textit{weights2weights}$. We demonstrate three immediate applications of this space that result in new diffusion models -- sampling, editing, and inversion. First, sampling a set of weights from this space results in a new model encoding a novel identity. Next, we find linear directions in this space corresponding to semantic edits of the identity (e.g., adding a beard), resulting in a new model with the original identity edited. Finally, we show that inverting a single image into this space encodes a realistic identity into a model, even if the input image is out of distribution (e.g., a painting). We further find that these linear properties of the diffusion model weight space extend to other visual concepts. Our results indicate that the weight space of fine-tuned diffusion models can behave as an interpretable $\textit{meta}$-latent space producing new models.

Generative Models · Diffusion models

Tim Salimans, Thomas Mensink, Jonathan Heek, Emiel Hoogeboom

We present a new method for making diffusion models faster to sample. The method distills many-step diffusion models into few-step models by matching conditional expectations of the clean data given noisy data along the sampling trajectory. Our approach extends recently proposed one-step methods to the multi-step case, and provides a new perspective by interpreting these approaches in terms of moment matching. By using up to 8 sampling steps, we obtain distilled models that outperform not only their one-step versions but also their original many-step teacher models, obtaining new state-of-the-art results on the Imagenet dataset. We also show promising results on a large text-to-image model where we achieve fast generation of high resolution images directly in image space, without needing autoencoders or upsamplers.

Dmitry Shribak, Chen-Xiao Gao, Yitong Li, Chenjun Xiao, Bo Dai

Diffusion-based models have achieved notable empirical successes in reinforcement learning (RL) due to their expressiveness in modeling complex distributions. Despite existing methods being promising, the key challenge of extending existing methods for broader real-world applications lies in the computational cost at inference time, i.e., sampling from a diffusion model is considerably slow as it often requires tens to hundreds of iterations to generate even one sample. To circumvent this issue, we propose to leverage the flexibility of diffusion models for RL from a representation learning perspective. In particular, by exploiting the connection between diffusion models and energy-based models, we develop Diffusion Spectral Representation (Diff-SR), a coherent algorithm framework that enables extracting sufficient representations for value functions in Markov decision processes (MDP) and partially observable Markov decision processes (POMDP). We further demonstrate how Diff-SR facilitates efficient policy optimization and practical algorithms while explicitly bypassing the difficulty and inference cost of sampling from the diffusion model. Finally, we provide comprehensive empirical studies to verify the benefits of Diff-SR in delivering robust and advantageous performance across various benchmarks with both fully and partially observable settings.

Computer Vision

Sirui Xu, ziyin wang, Yu-Xiong Wang, Liangyan Gui

Text-conditioned human motion generation has experienced significant advancements with diffusion models trained on extensive motion capture data and corresponding textual annotations. However, extending such success to 3D dynamic human-object interaction (HOI) generation faces notable challenges, primarily due to the lack of large-scale interaction data and comprehensive descriptions that align with these interactions. This paper takes the initiative and showcases the potential of generating human-object interactions without direct training on text-interaction pair data. Our key insight in achieving this is that interaction semantics and dynamics can be decoupled. Being unable to learn interaction semantics through supervised training, we instead leverage pre-trained large models, synergizing knowledge from a large language model and a text-to-motion model. While such knowledge offers high-level control over interaction semantics, it cannot grasp the intricacies of low-level interaction dynamics. To overcome this issue, we introduce a world model designed to comprehend simple physics, modeling how human actions influence object motion. By integrating these components, our novel framework, InterDreamer, is able to generate text-aligned 3D HOI sequences without relying on paired text-interaction data. We apply InterDreamer to the BEHAVE, OMOMO, and CHAIRS datasets, and our comprehensive experimental analysis demonstrates its capability to generate realistic and coherent interaction sequences that seamlessly align with the text directives.

Generative Models · Diffusion models

Chaoyi Pan, Zeji Yi, Guanya Shi, Guannan Qu

Recent advances in diffusion models have demonstrated their strong capabilities in generating high-fidelity samples from complex distributions through an iterative refinement process. Despite the empirical success of diffusion models in motion planning and control, the model-free nature of these methods does not leverage readily available model information and limits their generalization to new scenarios beyond the training data (e.g., new robots with different dynamics). In this work, we introduce Model-Based Diffusion (MBD), an optimization approach using the diffusion process to solve trajectory optimization (TO) problems without data. The key idea is to explicitly compute the score function by leveraging the model information in TO problems, which is why we refer to our approach as model-based diffusion. Moreover, although MBD does not require external data, it can be naturally integrated with data of diverse qualities to steer the diffusion process. We also reveal that MBD has interesting connections to sampling-based optimization. Empirical evaluations show that MBD outperforms state-of-the-art reinforcement learning and sampling-based TO methods in challenging contact-rich tasks. Additionally, MBD’s ability to integrate with data enhances its versatility and practical applicability, even with imperfect and infeasible data (e.g., partial-state demonstrations for high-dimensional humanoids), beyond the scope of standard diffusion models. Videos and codes are available in the supplementary materials.

Generative Models · Diffusion models

Zhenyu Zhou, Defang Chen, Can Wang, Chun Chen, Siwei Lyu

Diffusion-based generative models have demonstrated their powerful performance across various tasks, but this comes at a cost of the slow sampling speed. To achieve both efficient and high-quality synthesis, various distillation-based accelerated sampling methods have been developed recently. However, they generally require time-consuming fine tuning with elaborate designs to achieve satisfactory performance in a specific number of function evaluation (NFE), making them difficult to employ in practice. To address this issue, we propose **S**imple and **F**ast **D**istillation (SFD) of diffusion models, which simplifies the paradigm used in existing methods and largely shortens their fine-tuning time up to $1000\times$. We begin with a vanilla distillation-based sampling method and boost its performance to state of the art by identifying and addressing several small yet vital factors affecting the synthesis efficiency and quality. Our method can also achieve sampling with variable NFEs using a single distilled model. Extensive experiments demonstrate that SFD strikes a good balance between the sample quality and fine-tuning costs in few-step image generation task. For example, SFD achieves 4.53 FID (NFE=2) on CIFAR-10 with only **0.64 hours** of fine-tuning on a single NVIDIA A100 GPU.

Generative Models · Diffusion models

Alexander Denker, Francisco Vargas, Shreyas Padhy, Kieran Didi, Simon Mathis, Riccardo Barbano, Vincent Dutordoir, Emile Mathieu, Urszula Julia Komorowska, Pietro Lió

Generative modelling paradigms based on denoising diffusion processes have emerged as a leading candidate for conditional sampling in inverse problems. In many real-world applications, we often have access to large, expensively trained unconditional diffusion models, which we aim to exploit for improving conditional sampling.Most recent approaches are motivated heuristically and lack a unifying framework, obscuring connections between them. Further, they often suffer from issues such as being very sensitive to hyperparameters, being expensive to train or needing access to weights hidden behind a closed API. In this work, we unify conditional training and sampling using the mathematically well-understood Doob's h-transform. This new perspective allows us to unify many existing methods under a common umbrella. Under this framework, we propose DEFT (Doob's h-transform Efficient FineTuning), a new approach for conditional generation that simply fine-tunes a very small network to quickly learn the conditional $h$-transform, while keeping the larger unconditional network unchanged. DEFT is much faster than existing baselines while achieving state-of-the-art performance across a variety of linear and non-linear benchmarks. On image reconstruction tasks, we achieve speedups of up to 1.6$\times$, while having the best perceptual quality on natural images and reconstruction performance on medical images. Further, we also provide initial experiments on protein motif scaffolding and outperform reconstruction guidance methods.

Data-centric AI

Vishaal Udandarao, Ameya Prabhu, Adhiraj Ghosh, Yash Sharma, Philip Torr, Adel Bibi, Samuel Albanie, Matthias Bethge

Web-crawled pretraining datasets underlie the impressive "zero-shot" evaluation performance of multimodal models, such as CLIP for classification and Stable-Diffusion for image generation. However, it is unclear how meaningful the notion of "zero-shot" generalization is for such multimodal models, as it is not known to what extent their pretraining datasets encompass the downstream concepts targeted for during "zero-shot" evaluation. In this work, we ask: How is the performance of multimodal models on downstream concepts influenced by the frequency of these concepts in their pretraining datasets?We comprehensively investigate this question across 34 models and 5 standard pretraining datasets (CC-3M, CC-12M, YFCC-15M, LAION-400M, LAION-Aesthetics), generating over 300GB of data artifacts. We consistently find that, far from exhibiting "zero-shot" generalization, multimodal models require exponentially more data to achieve linear improvements in downstream "zero-shot" performance, following a sample inefficient log-linear scaling trend. This trend persists even when controlling for sample-level similarity between pretraining and downstream datasets, and testing on purely synthetic data distributions. Furthermore, upon benchmarking models on long-tailed data sampled based on our analysis, we demonstrate that multimodal models across the board perform poorly. We contribute this long-tail test set as the Let it Wag! benchmark to further research in this direction. Taken together, our study reveals an exponential need for training data which implies that the key to "zero-shot" generalization capabilities under large-scale training data and compute paradigms remains to be found.

Computer Vision · Image Generation

Shady Abu-Hussein, Raja Giryes

Denoising Diffusion Probabilistic Models (DDPM) have recently gained significant attention. DDPMs compose a Markovian process that begins in the data domain and gradually adds noise until reaching pure white noise. DDPMs generate high-quality samples from complex data distributions by defining an inverse process and training a deep neural network to learn this mapping. However, these models are inefficient because they require many diffusion steps to produce aesthetically pleasing samples. Additionally, unlike generative adversarial networks (GANs), the latent space of diffusion models is less interpretable. In this work, we propose to generalize the denoising diffusion process into an Upsampling Diffusion Probabilistic Model (UDPM). In the forward process, we reduce the latent variable dimension through downsampling, followed by the traditional noise perturbation. As a result, the reverse process gradually denoises and upsamples the latent variable to produce a sample from the data distribution. We formalize the Markovian diffusion processes of UDPM and demonstrate its generation capabilities on the popular FFHQ, AFHQv2, and CIFAR10 datasets. UDPM generates images with as few as three network evaluations, whose overall computational cost is less than a single DDPM or EDM step while achieving an FID score of 6.86. This surpasses current state-of-the-art efficient diffusion models that use a single denoising step for sampling. Additionally, UDPM offers an interpretable and interpolable latent space, which gives it an advantage over traditional DDPMs. Our code is available online: \url{https://github.com/shadyabh/UDPM/}

Physical Models

Guglielmo Gattiglio, Lyudmila Grigoryeva, Massimiliano Tamborrino

Parallel-in-time (PinT) techniques have been proposed to solve systems of time-dependent differential equations by parallelizing the temporal domain. Among them, Parareal computes the solution sequentially using an inaccurate (fast) solver, and then ``corrects'' it using an accurate (slow) integrator that runs in parallel across temporal subintervals. This work introduces RandNet-Parareal, a novel method to learn the discrepancy between the coarse and fine solutions using random neural networks (RandNets). RandNet-Parareal achieves speed gains up to x125 and x22 compared to the fine solver run serially and Parareal, respectively. Beyond theoretical guarantees of RandNets as universal approximators, these models are quick to train, allowing the PinT solution of partial differential equations on a spatial mesh of up to $10^5$ points with minimal overhead, dramatically increasing the scalability of existing PinT approaches. RandNet-Parareal's numerical performance is illustrated on systems of real-world significance, such as the viscous Burgers' equation, the Diffusion-Reaction equation, the two- and three-dimensional Brusselator, and the shallow water equation.

Myeongseob Ko, Henry Li, Zhun Wang, Jonathan Patsenker, Jiachen (Tianhao) Wang, Qinbin Li, Ming Jin, Dawn Song, Ruoxi Jia

Large-scale generative models have shown impressive image-generation capabilities, propelled by massive data. However, this often inadvertently leads to the generation of harmful or inappropriate content and raises copyright concerns. Driven by these concerns, machine unlearning has become crucial to effectively purge undesirable knowledge from models. While existing literature has studied various unlearning techniques, these often suffer from either poor unlearning quality or degradation in text-image alignment after unlearning, due to the competitive nature of these objectives. To address these challenges, we propose a framework that seeks an optimal model update at each unlearning iteration, ensuring monotonic improvement on both objectives. We further derive the characterization of such an update. In addition, we design procedures to strategically diversify the unlearning and remaining datasets to boost performance improvement. Our evaluation demonstrates that our method effectively removes target classes from recent diffusion-based generative models and concepts from stable diffusion models while maintaining close alignment with the models' original trained states, thus outperforming state-of-the-art baselines.

Computer Vision · Video Generation

Ting-Hsuan Chen, Jie Wen Chan, Hau-Shiang Shiu, Shih-Han Yen, Changhan Yeh, Yu-Lun Liu

We propose a video editing framework, NaRCan, which integrates a hybrid deformation field and diffusion prior to generate high-quality natural canonical images to represent the input video. Our approach utilizes homography to model global motion and employs multi-layer perceptrons (MLPs) to capture local residual deformations, enhancing the model’s ability to handle complex video dynamics. By introducing a diffusion prior from the early stages of training, our model ensures that the generated images retain a high-quality natural appearance, making the produced canonical images suitable for various downstream tasks in video editing, a capability not achieved by current canonical-based methods. Furthermore, we incorporate low-rank adaptation (LoRA) fine-tuning and introduce a noise and diffusion prior update scheduling technique that accelerates the training process by 14 times. Extensive experimental results show that our method outperforms existing approaches in various video editing tasks and produces coherent and high-quality edited video sequences. See our project page for video results: [koi953215.github.io/NaRCan_page](https://koi953215.github.io/NaRCan_page/).

Xuandong Zhao, Kexun Zhang, Zihao Su, Saastha Vasan, Ilya Grishchenko, Christopher Kruegel, Giovanni Vigna, Yu-Xiang Wang, Lei Li

Invisible watermarks safeguard images' copyrights by embedding hidden messages only detectable by owners. They also prevent people from misusing images, especially those generated by AI models.We propose a family of regeneration attacks to remove these invisible watermarks. The proposed attack method first adds random noise to an image to destroy the watermark and then reconstructs the image. This approach is flexible and can be instantiated with many existing image-denoising algorithms and pre-trained generative models such as diffusion models. Through formal proofs and extensive empirical evaluations, we demonstrate that pixel-level invisible watermarks are vulnerable to this regeneration attack.Our results reveal that, across four different pixel-level watermarking schemes, the proposed method consistently achieves superior performance compared to existing attack techniques, with lower detection rates and higher image quality.However, watermarks that keep the image semantically similar can be an alternative defense against our attacks.Our finding underscores the need for a shift in research/industry emphasis from invisible watermarks to semantic-preserving watermarks. Code is available at https://github.com/XuandongZhao/WatermarkAttacker

Computer Vision

Yuxuan Xue, Xianghui Xie, Riccardo Marin, Gerard Pons-Moll

Creating realistic avatars from a single RGB image is an attractive yet challenging problem. To deal with challenging loose clothing or occlusion by interaction objects, we leverage powerful shape prior from 2D diffusion models pretrained on large datasets. Although 2D diffusion models demonstrate strong generalization capability, they cannot provide multi-view shape priors with guaranteed 3D consistency. We propose Human-3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion. Our key insight is that 2D multi-view diffusion and 3D reconstruction models provide complementary information for each other. By coupling them in a tight manner, we can fully leverage the potential of both models. We introduce a novel image-conditioned generative 3D Gaussian Splats reconstruction model that leverages the prior from 2D multi-view diffusion models, and provides an explicit 3D representation, which further guides the 2D reverse sampling processto have better 3D consistency. Experiments show that our proposed framework outperforms state-of-the-art methods and enables the creation of realistic avatars from a single RGB image, achieving high-fidelity in both geometry and appearance. Extensive ablations also validate the efficacy of our design, (1) multi-view 2D priors conditioning in generative 3D reconstruction and (2) consistency refinement of sampling trajectory via the explicit 3D representation. Our code and models are released at https://yuxuan-xue.com/human-3diffusion/.

Deep Learning · Algorithms

Mikhail Gorbunov, Nikolay Yudin, Vera Soboleva, Aibek Alanov, Alexey Naumov, Maxim Rakhuba

The increasing size of neural networks has led to a growing demand for methods of efficient finetuning. Recently, an orthogonal finetuning paradigm was introduced that uses orthogonal matrices for adapting the weights of a pretrained model. In this paper, we introduce a new class of structured matrices, which unifies and generalizes structured classes from previous works. We examine properties of this class and build a structured orthogonal parametrization upon it. We then use this parametrization to modify the orthogonal finetuning framework, improving parameter efficiency. We empirically validate our method on different domains, including adapting of text-to-image diffusion models and downstream task finetuning in language modeling. Additionally, we adapt our construction for orthogonal convolutions and conduct experiments with 1-Lipschitz neural networks.