3D Referring Expression Segmentation (3D-RES) is dedicated to segmenting a specific instance within a 3D space based on a natural language description. However, current approaches are limited to segmenting a single target, restricting the versatility of the task. To overcome this limitation, we introduce Generalized 3D Referring Expression Segmentation (3D-GRES), which extends the capability to segment any number of instances based on natural language instructions. In addressing this broader task, we propose the Multi-Query Decoupled Interaction Network (MDIN), designed to break down multi-object segmentation tasks into simpler, individual segmentations. MDIN comprises two fundamental components: Text-driven Sparse Queries (TSQ) and Multi-object Decoupling Optimization (MDO). TSQ generates sparse point cloud features distributed over key targets as the initialization for queries. Meanwhile, MDO is tasked with assigning each target in multi-object scenarios to different queries while maintaining their semantic consistency. To adapt to this new task, we build a new dataset, namely Multi3DRes. Our comprehensive evaluations on this dataset demonstrate substantial enhancements over existing models, thus charting a new path for intricate multi-object 3D scene comprehension. The benchmark and code are available at https://github.com/sosppxo/MDIN.
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Inscriptions on ancient steles, as carriers of culture, encapsulate the humanistic thoughts and aesthetic values of our ancestors. However, these relics often deteriorate due to environmental and human factors, resulting in significant information loss. Since the advent of inscription rubbing technology over a millennium ago, archaeologists and epigraphers have devoted immense effort to manually restoring these cultural imprints, endeavoring to unlock the storied past within each rubbing. This paper approaches this challenge as a multi-modal task, aiming to establish a novel benchmark for the inscription restoration from rubbings. In doing so, we construct the Chinese Inscription Rubbing Image (CIRI) dataset, which includes a wide variety of real inscription rubbing images characterized by diverse calligraphy styles, intricate character structures, and complex degradation forms. Furthermore, we develop a synthesis approach to generate "intact-degraded'' paired data, mirroring real-world degradation faithfully. On top of the datasets, we propose a baseline framework that achieves visual consistency and textual integrity through global and local diffusion-based restoration processes and explicit incorporation of domain knowledge. Comprehensive evaluations confirm the effectiveness of our pipeline, demonstrating significant improvements in visual presentation and textual integrity. The project is available at: https://github.com/blackprotoss/CIRI.
While existing Aspect-based Sentiment Analysis (ABSA) has received extensive effort and advancement, there are still gaps in defining a more holistic research target seamlessly integrating multimodality, conversation context, fine-granularity, and also covering the changing sentiment dynamics as well as cognitive causal rationales. This paper bridges the gaps by introducing a multimodal conversational ABSA, where two novel subtasks are proposed: 1) Panoptic Sentiment Sextuple Extraction, panoramically recognizing holder, target, aspect, opinion, sentiment, rationale from multi-turn multi-party multimodal dialogue. 2) Sentiment Flipping Analysis, detecting the dynamic sentiment transformation throughout the conversation with the causal reasons. To benchmark the tasks, we construct PanoSent, a dataset annotated both manually and automatically, featuring high quality, large scale, multimodality, multilingualism, multi-scenarios, and covering both implicit&explicit sentiment elements. To effectively address the tasks, we devise a novel Chain-of-Sentiment reasoning framework, together with a novel multimodal large language model (namely Sentica) and a paraphrase-based verification mechanism. Extensive evaluations demonstrate the superiority of our methods over strong baselines, validating the efficacy of all our proposed methods. The work is expected to open up a new era for the ABSA community, and thus all our codes and data are open at https://PanoSent.github.io/.
Modern perception systems for autonomous flight are sensitive to occlusion and have limited long-range capability, which is a key bottleneck in improving low-altitude economic task performance. Recent research has shown that the UAV-to-UAV (U2U) cooperative perception system has great potential to revolutionize the autonomous flight industry. However, the lack of a large-scale dataset is hindering progress in this area. This paper presents U2UData, the first large-scale cooperative perception dataset for swarm UAVs autonomous flight. The dataset was collected by three UAVs flying autonomously in the U2USim, covering a 9 km^2 flight area. It comprises 315K LiDAR frames, 945K RGB and depth frames, and 2.41M annotated 3D bounding boxes for 3 classes. It also includes brightness, temperature, humidity, smoke, and airflow values covering all flight routes. U2USim is the first real-world mapping swarm UAVs simulation environment. It takes Yunnan Province as the prototype and includes 4 terrains, 7 weather conditions, and 8 sensor types. U2UData introduces two perception tasks: cooperative 3D object detection and cooperative 3D object tracking. This paper provides comprehensive benchmarks of recent cooperative perception algorithms on these tasks.
Audio-visual semantic segmentation (AVSS) aims to segment and classify sounding objects in videos with acoustic cues. However, most approaches operate on the close-set assumption and only identify pre-defined categories from training data, lacking the generalization ability to detect novel categories in practical applications. In this paper, we introduce a new task: open-vocabulary audio-visual semantic segmentation, extending AVSS task to open-world scenarios beyond the annotated label space. This is a more challenging task that requires recognizing all categories, even those that have never been seen nor heard during training. Moreover, we propose the first open-vocabulary AVSS framework, OV-AVSS, which mainly consists of two parts: 1) a universal sound source localization module to perform audio-visual fusion and locate all potential sounding objects and 2) an open-vocabulary classification module to predict categories with the help of the prior knowledge from large-scale pre-trained vision-language models. To properly evaluate the open-vocabulary AVSS, we split zero-shot training and testing subsets based on the AVSBench-semantic benchmark, namely AVSBench-OV. Extensive experiments demonstrate the strong segmentation and zero-shot generalization ability of our model on all categories. On the AVSBench-OV dataset, OV-AVSS achieves 55.43% mIoU on base categories and 29.14% mIoU on novel categories, exceeding the state-of-the-art zero-shot method by 41.88%/20.61% and open-vocabulary method by 10.2%/11.6%. The code is available at https://github.com/ruohaoguo/ovavss.
Movie Dubbing aims to convert scripts into speeches that align with the given movie clip in both temporal and emotional aspects while preserving the vocal timbre of one brief reference audio. The wide variations in emotion, pace, and environment that dubbed speech must exhibit to achieve real alignment make dubbing a complex task. Considering the limited scale of the movie dubbing datasets (due to copyright) and the interference from background noise, directly learning from movie dubbing datasets limits the pronunciation quality of learned models. To address this problem, we propose a two-stage dubbing method that allows the model to first learn pronunciation knowledge before practicing it in movie dubbing. In the first stage, we introduce a multi-task approach to pre-train a phoneme encoder on a large-scale text-speech corpus for learning clear and natural phoneme pronunciations. For the second stage, we devise a prosody consistency learning module to bridge the emotional expression with the phoneme-level dubbing prosody attributes (pitch and energy). Finally, we design a duration consistency reasoning module to align the dubbing duration with the lip movement. Extensive experiments demonstrate that our method outperforms several state-of-the-art methods on two primary benchmarks. The demos are available at https://speaker2dubber.github.io/.
MultiHateClip: A Multilingual Benchmark Dataset for Hateful Video Detection on YouTube and Bilibili
PDF ↗Hate speech is a pressing issue in modern society, with significant effects both online and offline. Recent research in hate speech detection has primarily centered on text-based media, largely overlooking multimodal content such as videos. Existing studies on hateful video datasets have predominantly focused on English content within a Western context and have been limited to binary labels (hateful or non-hateful), lacking detailed contextual information. This study presents MultiHateClip, an novel multilingual dataset created through hate lexicons and human annotation. It aims to enhance the detection of hateful videos on platforms such as YouTube and Bilibili, including content in both English and Chinese languages. Comprising 2,000 videos annotated for hatefulness, offensiveness, and normalcy, this dataset provides a cross-cultural perspective on gender-based hate speech. Through a detailed examination of human annotation results, we discuss the differences between Chinese and English hateful videos and underscore the importance of different modalities in hateful and offensive video analysis. Evaluations of state-of-the-art video classification models, such as VLM, GPT-4V and Qwen-VL, on MultiHateClip highlight the existing challenges in accurately distinguishing between hateful and offensive content and the urgent need for models that are both multimodally and culturally nuanced. MultiHateClip represents a foundational advance in enhancing hateful video detection by underscoring the necessity of a multimodal and culturally sensitive approach in combating online hate speech. Disclaimer: This paper contains sensitive content that may be disturbing to some readers.
The detection and localization of highly realistic deepfake audio-visual content are challenging even for the most advanced state-of-the-art methods. While most of the research efforts in this domain are focused on detecting high-quality deepfake images and videos, only a few works address the problem of the localization of small segments of audio-visual manipulations embedded in real videos. In this research, we emulate the process of such content generation and propose the AV-Deepfake1M dataset. The dataset contains content-driven (i) video manipulations, (ii) audio manipulations, and (iii) audio-visual manipulations for more than 2K subjects resulting in a total of more than 1M videos. The paper provides a thorough description of the proposed data generation pipeline accompanied by a rigorous analysis of the quality of the generated data. The comprehensive benchmark of the proposed dataset utilizing state-of-the-art deepfake detection and localization methods indicates a significant drop in performance compared to previous datasets. The proposed dataset will play a vital role in building the next-generation deepfake localization methods. The dataset and associated code are available at https://github.com/ControlNet/AV-Deepfake1M.
World models are progressively being employed across diverse fields, extending from basic environment simulation to complex scenario construction. However, existing models are mainly trained on domain-specific states and actions, and confined to single-modality state representations. In this paper, We introduce WorldGPT, a generalist world model built upon Multimodal Large Language Model (MLLM). WorldGPT acquires an understanding of world dynamics through analyzing millions of videos across various domains. To further enhance WorldGPT's capability in specialized scenarios and long-term tasks, we have integrated it with a novel cognitive architecture that combines memory offloading, knowledge retrieval, and context reflection. As for evaluation, we build WorldNet, a multimodal state transition prediction benchmark encompassing varied real-life scenarios. Conducting evaluations on WorldNet directly demonstrates WorldGPT's capability to accurately model state transition patterns, affirming its effectiveness in understanding and predicting the dynamics of complex scenarios. We further explore WorldGPT's emerging potential in serving as a world simulator, helping multimodal agents generalize to unfamiliar domains through efficiently synthesising multimodal instruction instances which are proved to be as reliable as authentic data for fine-tuning purposes. The code and dataset are available on the https://github.com/DCDmllm/WorldGPT
As an important task in multimodal information extraction, Multimodal Named Entity Recognition (MNER) has recently attracted considerable attention. One key challenge of MNER lies in the lack of sufficient fine-grained annotated data, especially in low-resource scenarios. Although data augmentation is a widely used technique to tackle the above issue, it is challenging to simultaneously generate synthetic text-image pairs and their corresponding high-quality entity annotations. In this work, we propose a novel Generative Multimodal Data Augmentation (GMDA) framework for MNER, which contains two stages: Multimodal Text Generation and Multimodal Image Generation. Specifically, we first transform each annotated sentence into a linearized labeled sequence, and then train a Label-aware Multimodal Large Language Model (LMLLM) to generate the labeled sequence based on a label-aware prompt and its associated image. We further employ a Stable Diffusion model to generate the synthetic images that are semantically related to these sentences. Experimental results on three benchmark datasets demonstrate the effectiveness of the proposed GMDA framework, which consistently boosts the performance of several competitive methods for two subtasks of MNER in both full-supervision and low-resource settings. The low-resource dataset and source code are released at https://github.com/NUSTM/GMDA.
Hypergraph Multi-modal Large Language Model: Exploiting EEG and Eye-tracking Modalities to Evaluate Heterogeneous Responses for Video Understanding
PDF ↗Understanding of video creativity and content often varies among individuals, with differences in focal points and cognitive levels across different ages, experiences, and genders. There is currently a lack of research in this area, and most existing benchmarks suffer from several drawbacks: 1) a limited number of modalities and answers with restrictive length; 2) the content and scenarios within the videos are excessively monotonous, transmitting allegories and emotions that are overly simplistic. To bridge the gap to real-world applications, we introduce a large-scale Video Subjective Multi-modal Evaluation dataset, namely Video-SME. Specifically, we collected real changes in Electroencephalographic (EEG) and eye-tracking regions from different demographics while they viewed identical video content. Utilizing this multi-modal dataset, we developed tasks and protocols to analyze and evaluate the extent of cognitive understanding of video content among different users. Along with the dataset, we designed a Hypergraph Multi-modal Large Language Model (HMLLM) to explore the associations among different demographics, video elements, EEG and eye-tracking indicators. HMLLM could bridge semantic gaps across rich modalities and integrate information beyond different modalities to perform logical reasoning. Extensive experimental evaluations on Video-SME and other additional video-based generative performance benchmarks demonstrate the effectiveness of our method. The code and dataset are available at https://github.com/mininglamp-MLLM/HMLLM
Diffusion models have garnered significant success in generative tasks, emerging as the predominant model in this domain. Despite their success, the substantial computational resources required for training diffusion models restrict their practical applications. In this paper, we resort to the optimal transport theory to accelerate the training of diffusion models, providing an in-depth analysis of the forward diffusion process. It shows that the upper bound on the Wasserstein distance of the distribution between any two timesteps in the diffusion process is an exponential decrease of the initial distance by a factor of times. This finding suggests that the state distribution of the diffusion model has a non-uniform rate of change at different points in time, thus highlighting the different importance of the diffusion timestep. To this end, we propose a novel non-uniform timestep sampling method based on the Bernoulli distribution, which favors more frequent sampling in significant timestep intervals. The key idea is to make the model focus on timesteps with larger differences, thus accelerating the training of the diffusion model. Experiments on benchmark datasets reveal that the proposed method significantly reduces the computational overhead while improving the quality of the generated images.
Conditional Generative Adversarial Network (cGAN) is an important type of GAN which is often equipped with an auxiliary classifier. However, existing cGANs usually have the issue of mode collapse which can incur unstable performance in practice. In this paper, we propose a novel stable training method for cGANs with well preserving the generation fidelity and diversity. Our key ideas are designing efficient adversarial training strategies for the auxiliary classifier and mitigating the overconfidence issue caused by the cross-entropy loss. We propose a classifier-based cGAN called Confidence Guided Generative Adversarial Networks (CG-GAN) by introducing the adversarial training to a K-way classifier. In particular, we show in theory that the obtained K-way classifier can encourage the generator to learn the real joint distribution. To further enhance the performance and stability, we propose to establish a high-entropy prior label distribution for the generated data and incorporate a reverse KL divergence term into the minimax loss of CG-GAN. Through a comprehensive set of experiments on the popular benchmark datasets, including the large-scale dataset ImageNet, we demonstrate the advantages of our proposed method over several state-of-the-art cGANs.
The issue of face privacy protection has aroused wide social concern along with the increasing applications of face images. The latest methods focus on achieving a good privacy-utility tradeoff so that the protected results can still be used to support the downstream computer vision tasks. However, they may suffer from limited flexibility in manipulating this tradeoff because the practical requirements may vary under different scenarios. In this paper, we present a novel recurrent latent representation reorganization (LReOrg) framework to deal with the problem. LReOrg relies on two key modules to deal with the privacy-utility tradeoff, where the first one is responsible for anonymizing the privacy sensitive information and the other is responsible for recovering the destroyed useful insensitive information according to user requirements. LReOrg is advantageous in: (a) enabling users to recurrently process fine-grained attributes; (b) providing flexible control over privacy-utility tradeoff by manipulating which attributes to anonymize or preserve using cross-modal keywords; and (c) eliminating the need of data annotations for network training. The experimental results on benchmark datasets have reported the superior ability of our approach for providing flexible protection on facial information.
The Text to Audible-Video Generation (TAVG) task involves generating videos with accompanying audio based on text descriptions. Achieving this requires skillful alignment of both audio and video elements. To support research in this field, we have developed a comprehensive Text to Audible-Video Generation Benchmark (TAVGBench), which contains over 1.7 million clips with a total duration of 11.8 thousand hours. We propose an automatic annotation pipeline to ensure each audible video has detailed descriptions for both its audio and video contents. We also introduce the Audio-Visual Harmoni score (AVHScore) to provide a quantitative measure of the alignment between the generated audio and video modalities. Additionally, we present a baseline model for TAVG called TAVDiffusion, which uses a two-stream latent diffusion model to provide a fundamental starting point for further research in this area. We achieve the alignment of audio and video by employing cross-attention and contrastive learning. Through extensive experiments and evaluations on TAVGBench, we demonstrate the effectiveness of our proposed model under both conventional metrics and our proposed metrics. The dataset and code can be found on this page https://npucvr.github.io/TAVGBench/ and on github https://github.com/OpenNLPLab/TAVGBench.
Due to the inherent vulnerability of neural networks, adversarial attacks present formidable challenges to the robustness and reliability of deep learning models. In contrast to traditional adversarial training (AT) methods that prioritize semantic distillation and purification, our work pioneers a novel discovery attributing the insufficient adversarial robustness of models to the challenges of spatial attention shift and channel activation disarray. To mitigate these issues, we propose a robust spatial-aligned and channel-adapted learning paradigm, which we term the "StayFocused", that integrates spatial alignment and channel adaptation to enhance the focus region against adversarial attacks by adaptively recalibrating the spatial attention and channel responses. Specifically, the proposed StayFocused mainly benefits from two flexible mechanisms, i.e., Spatial-aligned Hypersphere Constraint (SHC) and Channel-adapted Prompting Calibration (CPC). Specifically, SHC aims to enhance intra-class compactness and inter-class separation between adversarial and natural samples by measuring the angular margins and distribution distance within the hypersphere space. Inspired by the top-K candidate prompts from the clean sample, CPC is designed to dynamically recalibrate channel-wise feature responses by explicitly modeling interdependencies between channels. To comprehensively learn feature representations, the StayFocused framework can be easily extended with additional branches in a multi-head training manner, further enhancing the model's robustness and adaptability. Extensive experiments on multiple benchmark datasets consistently demonstrate the effectiveness and superiority of our StayFocused over state-of-the-art baselines.
Sentiment analysis and complaint identification are key tools in mining user preferences by measuring the polarity and breach of expectations. Recent works on complaint identification identify aspect categories and classify them into complaint or non-complaint classes. However, aspect category-based complaint identification provides high-level information about the features of products. In addition, it is also observed that the user sometimes does not complain about a specific aspect but expresses concern about specific aspects in a respectful way. Currently, unimodal and multimodal studies do not differentiate this thin line between complaint and concern. In this work, we propose the task of multimodal aspect term-based analysis beyond sentiments and complaints. It comprises of two sub-tasks, viz (i) classification of the given aspect term into one of the four classes, viz. praise, concern, complaint, and others, (ii) identification of the cause of praise, concern, and complaint classes. We propose a first benchmark explainable multimodal corpus annotated for aspect term-based complaints, praises, concerns, their corresponding causes, and sentiments. Further, we propose an effective technique for the joint learning of aspect term-based complaint/concern/praise identification and cause extraction tasks (primary tasks) where sentiment analysis is used as a secondary task to assist primary tasks and establish them as baselines for further research in this direction. The dataset has been made available on https://www.iitp.ac.in/~ai-nlp-ml/resources.html and at Github repository: https://github.com/20118/MAspectX.
Point cloud plays a significant role in recent learning-based vision tasks, which contain additional information about the physical space compared to 2D images. However, such a 3D data format also results in more expensive training costs to train a sophisticated network with large 3D datasets. Previous methods for point cloud compression focus on compacting the representation of each point cloud for better storage and transmission but ignore the improvements in training efficiency. In this paper, we introduce a new open problem in the point cloud field, named point cloud condensation : Can we condense a large point cloud dataset into a much smaller synthetic dataset while preserving the important information of the original large dataset? In other words, we explore the possibility of training a network on a smaller dataset of informative point clouds extracted from the original large dataset but maintaining similar network classification performance. Training on this small synthetic dataset could largely improve the training efficiency. To achieve this goal, we propose a two-stage approach to generate the synthetic dataset. We first introduce a nearest-feature-mean based strategy to initialize the synthetic dataset, and then formulate our goal as a parameter-matching problem, which we solve by introducing a gradient-matching strategy to iteratively refine the synthetic dataset. We conduct extensive experiments on various synthetic and real-scanned 3D object classification benchmarks, showing that our synthetic dataset could achieve almost the same performance with only 5% point clouds of ScanObjectNN dataset compared to training with the full dataset. Codes are available at https://github.com/XLechter/PointCondensation.
Few-Shot Industrial Anomaly Detection (FS-IAD) has drawn great attention most recently since data efficiency and the ability to design algorithms for fast migration across products have become the main concerns. The difficulty of memory-based IAD in low-data regime primarily lies in inefficient measurement between the memory bank and query images. We address such a pivotal issue from a new perspective of optimal matching between features of image regions. Taking the unbalanced nature of query features into consideration, we adopt Conditional Transport (CT) as a metric to compute the structural distance between representations of the two sets to determine feature relevance. CT distance generates the optimal matching flows between unbalanced structural elements that achieve the minimum matching cost, which can be directly used for IAD since it well reflects the differences of query images compared with the normal memory. Realizing the fact that query images usually come one-by-one or batch-by-batch, we further propose an Online Conditional Transport (OCT) by making full use of the current and historical query images for IAD via simultaneously calibrating the memory bank using the online query images and matching features between the calibrated memory and the current query image. Go one step further, for sparse foreground products, we employ a predominant segment model to implement Foreground-aware OCT (FOCT) for improving the effectiveness and efficiency of OCT by forcing the model to pay more attention to diverse targets rather than redundant backgrounds when calibrating the memory bank. FOCT can improve the diversity of calibrated memory, which is critical for robust FS-IAD in practice. Besides, FOCT is flexible since it can be friendly plugged and played with any pre-trained backbones, such as WRN, and any pre-trained segment models, such as SAM. The effectiveness and efficiency of our model is demonstrated across diverse datasets, including benchmarks of MVTec and MPDD, achieving SOTA performance.
Lightweight models play an important role in real-life applications, especially in the recent mobile device era. However, due to limited network scale and low-quality images, the performance of lightweight models on Scene Text Recognition (STR) tasks is still much to be improved. Recently, contrastive learning has shown its power in many areas, with promising performances without additional computational cost. Based on these observations, we propose a new efficient and effective frame-level contrastive learning (FLCL) framework for lightweight STR models. The FLCL framework consists of a backbone to extract basic features, a Text Perceiver Module (TPM) to focus on text-relevant representations, and a FLCL loss to update the network. The backbone can be any feature extraction architecture. The TPM is an innovative Mamba-based structure that is designed to suppress features irrelevant to the text content from the backbone. Unlike existing word-level contrastive learning, we look into the nature of the STR task and propose the frame-level contrastive learning loss, which can work well with the famous Connectionist Temporal Classification loss. We conduct experiments on six well-known STR benchmarks as well as a new low-quality dataset. Compared to vanilla contrastive learning and other non-parameter methods, the FLCL framework significantly outperforms others on all datasets, especially the low-quality dataset. In addition, character feature visualization demonstrates that the proposed method can yield more discriminative character features for visually similar characters, which also substantiates the efficacy of the proposed methods. Codes and the low-quality dataset will be available soon.